diff --git a/Tactical/Interface Enhanced.cpp b/Tactical/Interface Enhanced.cpp index ac30c3050..11def4c42 100644 --- a/Tactical/Interface Enhanced.cpp +++ b/Tactical/Interface Enhanced.cpp @@ -1363,8 +1363,8 @@ BOOLEAN InternalInitEnhancedDescBox() // HEADROCK HAM 4: Advanced Icons VObjectDesc.fCreateFlags = VOBJECT_CREATE_FROMFILE; - GetMLGFilename( VObjectDesc.ImageFile, MLG_ITEMINFOADVANCEDICONS ); // WANNE: Now the icons are for multi-language - //strcpy( VObjectDesc.ImageFile, "INTERFACE\\ItemInfoAdvancedIcons.STI" ); + //GetMLGFilename( VObjectDesc.ImageFile, MLG_ITEMINFOADVANCEDICONS ); // WANNE: Now the icons are for multi-language + strcpy( VObjectDesc.ImageFile, "INTERFACE\\ItemInfoAdvancedIcons.STI" ); CHECKF( AddVideoObject( &VObjectDesc, &guiItemInfoAdvancedIcon ) ); // Flugente: added icons for WH40K diff --git a/Tactical/Interface Items.cpp b/Tactical/Interface Items.cpp index d914c65e9..69a9b0a95 100644 --- a/Tactical/Interface Items.cpp +++ b/Tactical/Interface Items.cpp @@ -1493,8 +1493,8 @@ BOOLEAN InitInvSlotInterface( INV_REGION_DESC *pRegionDesc , INV_REGION_DESC *pC if ( gGameExternalOptions.fScopeModes ) { VObjectDesc.fCreateFlags = VOBJECT_CREATE_FROMFILE; - GetMLGFilename( VObjectDesc.ImageFile, MLG_ITEMINFOADVANCEDICONS ); // WANNE: Now the icons are for multi-language - //strcpy( VObjectDesc.ImageFile, "INTERFACE\\ItemInfoAdvancedIcons.STI" ); + //GetMLGFilename( VObjectDesc.ImageFile, MLG_ITEMINFOADVANCEDICONS ); // WANNE: Now the icons are for multi-language + strcpy( VObjectDesc.ImageFile, "INTERFACE\\ItemInfoAdvancedIcons.STI" ); CHECKF( AddVideoObject( &VObjectDesc, &guiItemInfoAdvancedIcon) ); } @@ -4044,8 +4044,8 @@ void INVRenderItem( UINT32 uiBuffer, SOLDIERTYPE * pSoldier, OBJECTTYPE *pObjec // HEADROCK HAM 4: Advanced Icons VOBJECT_DESC VObjectDesc; VObjectDesc.fCreateFlags = VOBJECT_CREATE_FROMFILE; - //strcpy( VObjectDesc.ImageFile, "INTERFACE\\ItemInfoAdvancedIcons.STI" ); - GetMLGFilename( VObjectDesc.ImageFile, MLG_ITEMINFOADVANCEDICONS ); // WANNE: Now the icons are for multi-language + strcpy( VObjectDesc.ImageFile, "INTERFACE\\ItemInfoAdvancedIcons.STI" ); + //GetMLGFilename( VObjectDesc.ImageFile, MLG_ITEMINFOADVANCEDICONS ); // WANNE: Now the icons are for multi-language AddVideoObject( &VObjectDesc, &guiItemInfoAdvancedIcon); }