diff --git a/Tactical/Weapons.cpp b/Tactical/Weapons.cpp index cdc60e02a..4aea8f816 100644 --- a/Tactical/Weapons.cpp +++ b/Tactical/Weapons.cpp @@ -5692,7 +5692,7 @@ void StructureHit( INT32 iBullet, UINT16 usWeaponIndex, INT16 bWeaponStatus, UIN if ( pBullet->fFragment == false) { INT16 sX, sY; - ConvertGridNoToCenterCellXY(pSoldier->sGridNo, &sX, &sY); + ConvertGridNoToCenterCellXY(sGridNo, &sX, &sY); if ( Item[usWeaponIndex].singleshotrocketlauncher ) {