diff --git a/Strategic/UndergroundInit.cpp b/Strategic/UndergroundInit.cpp index a5ea0904d..d6b8c4105 100644 --- a/Strategic/UndergroundInit.cpp +++ b/Strategic/UndergroundInit.cpp @@ -64,6 +64,7 @@ BOOLEAN LuaUnderground::InitializeSectorList() .TableOpen() .TParam("difficultyLevel", int(gGameOptions.ubDifficultyLevel)) .TParam("gameStyle", int(gGameOptions.ubGameStyle)) + .TParam("maxTacticalEnemies", int(gGameExternalOptions.ubGameMaximumNumberOfEnemies)) .TableClose(); SGP_THROW_IFFALSE(initsectorlist_func.Call(1), "call to lua function BuildUndergroundSectorList failed");