From 54f644bbbf3114a452c30418fc0fd42659fda736 Mon Sep 17 00:00:00 2001 From: Asdow <20314541+Asdow@users.noreply.github.com> Date: Mon, 23 Dec 2024 23:54:22 +0200 Subject: [PATCH] Provide MAX_TACTICAL_ENEMIES to lua --- Strategic/UndergroundInit.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/Strategic/UndergroundInit.cpp b/Strategic/UndergroundInit.cpp index a5ea0904d..d6b8c4105 100644 --- a/Strategic/UndergroundInit.cpp +++ b/Strategic/UndergroundInit.cpp @@ -64,6 +64,7 @@ BOOLEAN LuaUnderground::InitializeSectorList() .TableOpen() .TParam("difficultyLevel", int(gGameOptions.ubDifficultyLevel)) .TParam("gameStyle", int(gGameOptions.ubGameStyle)) + .TParam("maxTacticalEnemies", int(gGameExternalOptions.ubGameMaximumNumberOfEnemies)) .TableClose(); SGP_THROW_IFFALSE(initsectorlist_func.Call(1), "call to lua function BuildUndergroundSectorList failed");