diff --git a/addons/tmf_loadouts/CfgLoadouts.hpp b/addons/tmf_loadouts/CfgLoadouts.hpp index 5d29bdf..07adfd2 100644 --- a/addons/tmf_loadouts/CfgLoadouts.hpp +++ b/addons/tmf_loadouts/CfgLoadouts.hpp @@ -15,6 +15,12 @@ class CfgLoadouts { tooltip = "Author: Freddo"; #include "loadouts\us_army_1985.hpp" }; + class us_usmc_1985 { + displayName = "US Marine Corps (1985, DBDU 'Chocolate Chip')"; + category = "USA"; + tooltip = "Author: Chesheire"; + #include "loadouts\us_usmc_1985.hpp" + }; class us_usmc_2003 { displayName = "US Marine Corps (2003, DCU/M81)"; category = "USA"; diff --git a/addons/tmf_loadouts/loadouts/US_USMC_1985.hpp b/addons/tmf_loadouts/loadouts/US_USMC_1985.hpp new file mode 100644 index 0000000..64ac3bf --- /dev/null +++ b/addons/tmf_loadouts/loadouts/US_USMC_1985.hpp @@ -0,0 +1,499 @@ +// If you want to base a loadout on an existing one, this repository contains them all: +// https://github.com/ARCOMM/arc_misc/tree/master/addons/tmf_loadouts + +//Dependencies: +// * CUP Units +// * CUP Weapons +// * FIR AWS(AirWeaponSystem) +// * USM Uniforms +// * NIArms M14 Pack + +class baseMan {// Weaponless baseclass + displayName = "Unarmed"; + // All randomized. + uniform[] = {"usm_bdu_d_m"}; + vest[] = {"usm_vest_pasgtdes_lbe_rm_m"}; + backpack[] = {}; + headgear[] = {}; + goggles[] = {"default"}; + hmd[] = {}; + // Leave empty to remove all. "Default" > leave original item. + faces[] = {}; + // Leave empty to not change faces. + insignias[] = {}; + // Leave empty to not change insignias + + // All randomized + primaryWeapon[] = {}; + scope[] = {}; + bipod[] = {}; + attachment[] = {}; + silencer[] = {}; + // Leave empty to remove all. "Default" for primaryWeapon > leave original weapon. + + // Only *Weapons[] arrays are randomized + secondaryWeapon[] = {}; + secondaryAttachments[] = {}; + sidearmWeapon[] = {}; + sidearmAttachments[] = {}; + // Leave empty to remove all. "Default" for secondaryWeapon or sidearmWeapon > leave original weapon. + + // These are added to the uniform or vest + magazines[] = {}; + items[] = { MEDICAL_R ,"ACE_Flashlight_MX991"}; + // These are added directly into their respective slots + linkedItems[] = { + "ItemMap", + "ItemCompass", + "ItemWatch" + }; + + // These are put into the backpack + backpackItems[] = {}; + + // Unit traits, see https://community.bistudio.com/wiki/setUnitTrait + traits[] = {}; + + // This is executed after unit init is complete. argument: _this = _unit. + code = ""; +}; + +class r : baseMan { + displayName = "Rifleman"; + headgear[] = { + "usm_helmet_pasgt_g_d_m", + "usm_helmet_pasgt_d_m" + }; + primaryWeapon[] = {"CUP_arifle_M16A2"}; + magazines[] = { + LIST_7("CUP_30Rnd_556x45_Stanag"), + LIST_2("CUP_30Rnd_556x45_Stanag_Tracer_Red"), + LIST_2("HandGrenade"), + "SmokeShell" + }; +}; + +class g : r { + displayName = "Grenadier"; + primaryWeapon[] = {"CUP_arifle_M16A2_GL"}; + vest[] = {"usm_vest_pasgtdes_lbe_gr_m"}; + magazines[] += { + LIST_11("CUP_1Rnd_HEDP_M203"), + LIST_2("1Rnd_Smoke_Grenade_shell") + }; +}; + +class car : r { + displayName = "Carabinier"; + magazines[] = { + LIST_7("CUP_30Rnd_556x45_Stanag"), + "HandGrenade", + "SmokeShell" + }; +}; + +class cls : car { + displayName = "Combat Life Saver"; + traits[] = {"medic"}; + backpack[] = {"CUP_B_AlicePack_Khaki"}; + backpackItems[] = { MEDICAL_CLS }; +}; + +class m : cls { + displayName = "Medic"; + backpack[] = {"usm_pack_alice"}; + backpackItems[] = { MEDICAL_M }; +}; + +class smg : r { + displayName = "Submachinegunner"; + primaryWeapon[] = {"CUP_smg_MP5A5"}; + scope[] = {}; + magazines[] = { + LIST_7("CUP_30Rnd_9x19_MP5"), + "HandGrenade", + "SmokeShell" + }; +}; + +class ftl : g { + displayName = "Fireteam Leader"; + backPack[] = {"CUP_B_SLA_Medicbag"}; + items[] += {"ACE_MapTools"}; + magazines[] += { + LIST_2("CUP_1Rnd_StarFlare_Red_M203"), + LIST_2("CUP_1Rnd_SmokeRed_M203") + }; + linkedItems[] += { + "Binocular", + "ItemRadio" + }; +}; + +class sl : ftl { + displayName = "Squad Leader"; + vest[] = {"usm_vest_pasgtdes_lbe_rmp_m"}; + backpack[] = {"CUP_B_AlicePack_Khaki"}; + sidearmWeapon[] = {"CUP_hgun_M9"}; + magazines[] += { + LIST_3("CUP_15Rnd_9x19_M9") + }; +}; + +class co : sl { + displayName = "Platoon Leader"; + headgear[] = {"usm_bdu_8point_des_m"}; + linkedItems[] += {"ItemGPS"}; +}; + +class fac : co { + displayName = "Forward Air Controller"; + backpack[] = {"usm_pack_alice_prc119"}; + backpackItems[] = { FAC_GEAR }; + linkedItems[] = { + "ItemMap", + "ItemCompass", + "ItemRadio", + "ItemWatch", + "CUP_SOFLAM", + "ItemGPS" + }; +}; + +class ar : r { + displayName = "Automatic Rifleman"; + primaryWeapon[] = {"CUP_lmg_M249_E2"}; + sidearmWeapon[] = {"CUP_hgun_M9"}; + vest[] = {"usm_vest_pasgtdes_lbe_mg_m"}; + backpack[] = {"CUP_B_AlicePack_Khaki"}; + magazines[] = { + LIST_3("CUP_200Rnd_TE4_Red_Tracer_556x45_M249"), + "HandGrenade", + "SmokeShell", + LIST_3("CUP_15Rnd_9x19_M9") + }; +}; + +class aar : r { + displayName = "Assistant Automatic Rifleman"; + backpack[] = {"usm_pack_200rnd_556_bandoliers"}; + backpackItems[] = { + LIST_4("CUP_200Rnd_TE4_Red_Tracer_556x45_M249") + }; + Items[] += {"ACE_EntrenchingTool"}; + linkedItems[] += {"Binocular"}; +}; + +class rat : r { + displayName = "Rifleman (AT)"; + backPack[] = {"CUP_B_AlicePack_Khaki"}; + secondaryWeapon[] = {"CUP_launch_M136"}; +}; + +class dm : r { + displayName = "Designated Marksman"; + primaryWeapon[] = {"hlc_rifle_M21"}; + scope[] = {"hlc_optic_artel_m14"}; + magazines[] = { + LIST_9("ACE_10Rnd_762x51_M118LR_Mag"), + LIST_2("HandGrenade"), + "SmokeShell" + }; +}; + +class mmgg : ar { + displayName = "MMG Gunner"; + primaryWeapon[] = {"CUP_lmg_M60"}; + backPack[] = {"CUP_B_AlicePack_Khaki"}; + magazines[] = { + LIST_4("CUP_100Rnd_TE4_LRT4_Red_Tracer_762x51_Belt_M"), + "HandGrenade", + "SmokeShell", + LIST_3("CUP_15Rnd_9x19_M9") + }; +}; + +class mmgac : aar { + displayName = "MMG Ammo Carrier"; + backPack[] = {"usm_pack_762x51_bandoliers"}; + backpackItems[] = { + LIST_4("CUP_100Rnd_TE4_LRT4_Red_Tracer_762x51_Belt_M") + }; +}; + +class mmgtl : aar { + displayName = "MMG Team Leader"; + items[] += {"ACE_MapTools"}; + backPack[] = {"usm_pack_762x51_bandoliers"}; + backpackItems[] = { + LIST_4("CUP_100Rnd_TE4_LRT4_Red_Tracer_762x51_Belt_M") + }; + linkedItems[] += {"ItemRadio"}; +}; + +class hmgg : car { + displayName = "HMG Gunner"; + backPack[] = {"CUP_B_M2_Gun_Bag"}; +}; + +class hmgac : car { + displayName = "HMG Ammo Carrier"; + backPack[] = {"CUP_B_M2_MiniTripod_Bag"}; +}; + +class hmgtl : car { + displayName = "HMG Team Leader"; + backPack[] = {"CUP_B_M2_Tripod_Bag"}; + linkedItems[] += { + "Binocular", + "ItemRadio" + }; +}; + +class matg : car { + displayName = "MAT Gunner"; + backpack[] = {"usm_pack_alice"}; + secondaryWeapon[] = {"ace_dragon_super"}; + linkedItems[] += {"ace_dragon_sight"}; +}; + +class matac : car { + displayName = "MAT Ammo Carrier"; + secondaryWeapon[] = {"ace_dragon_super"}; +}; + +class mattl : car { + displayName = "MAT Team Leader"; + backpack[] = {"usm_pack_alice"}; + secondaryWeapon[] = {"ace_dragon_super"}; + linkedItems[] += { + "ACE_Vector", + "ItemGPS", + "ItemRadio" + }; + Items[] += {"ACE_MapTools"}; +}; + +class hatg : car { + displayName = "HAT Gunner"; + backPack[] = {"CUP_B_Tow_Gun_Bag"}; +}; + +class hatac : r { + displayName = "HAT Ammo Carrier"; + backPack[] = {"CUP_B_TOW2_Tripod_Bag"}; +}; + +class hattl : car { + displayName = "HAT Team Leader"; + backPack[] = {"CUP_B_TOW2_Tripod_Bag"}; + items[] += {"ACE_MapTools"}; + linkedItems[] += { + "Binocular", + "ItemRadio" + }; +}; + +class mtrg : car { + displayName = "Mortar Gunner"; + secondaryWeapon[] = {"ace_csw_staticMortarCarry"}; + backPack[] = {"usm_pack_alice"}; + backpackItems[] = { + LIST_4("ACE_1Rnd_82mm_Mo_HE"), + "ACE_1Rnd_82mm_Mo_Illum", + "ACE_1Rnd_82mm_Mo_Smoke" + }; +}; + +class mtrac : r { + displayName = "Mortar Ammo Carrier"; + backPack[] = {"usm_pack_alice"}; + backpackItems[] = { + LIST_4("ACE_1Rnd_82mm_Mo_HE"), + "ACE_1Rnd_82mm_Mo_Illum", + "ACE_1Rnd_82mm_Mo_Smoke" + }; +}; + +class mtrtl : car { + displayName = "Mortar Team Leader"; + secondaryWeapon[] = {"ace_csw_carryMortarBaseplate"}; + items[] = { MTR_GEAR }; + backPack[] = {"usm_pack_alice"}; + backpackItems[] = { + LIST_4("ACE_1Rnd_82mm_Mo_HE"), + "ACE_1Rnd_82mm_Mo_Illum", + "ACE_1Rnd_82mm_Mo_Smoke" + }; + + linkedItems[] += { + "Binocular", + "ItemGPS", + "ItemRadio" + }; +}; + +class samg : car { + displayName = "AA Missile Specialist"; + secondaryWeapon[] = {"CUP_launch_FIM92Stinger"}; +}; + +class samag : car { + displayName = "AA Assistant Missile Specialist"; + secondaryWeapon[] = {"CUP_launch_FIM92Stinger"}; + linkedItems[] = {"Binocular"}; +}; + +class sn : r { + displayName = "Sniper"; + headgear[] = {"usm_bdu_boonie_des"}; + goggles[] = {"default"}; + vest[] = {"usm_vest_LBE_rmp_m"}; + primaryWeapon[] = {"CUP_srifle_M40A3"}; + scope[] = {"CUP_optic_LeupoldMk4"}; + bipod[] = {"cup_bipod_harris_1a2_l_blk"}; + sidearmWeapon[] = {"CUP_hgun_M9"}; + magazines[] = { + LIST_7("CUP_5Rnd_762x51_M24"), + LIST_2("HandGrenade"), + LIST_4("CUP_15Rnd_9x19_M9") + }; +}; + +class sp : r { + displayName = "Spotter"; + headgear[] = {"usm_bdu_boonie_des"}; + backPack[] = {"CUP_B_AlicePack_Khaki"}; + backpackItems[] = { + LIST_10("CUP_5Rnd_762x51_M24") + }; + items[] += { + "ACE_MapTools", + "ACE_RangeCard", + "ACE_Kestrel4500", + "ACE_ATragMX" + }; + linkedItems[] += { + "ACE_Yardage450", + "ItemGPS" + }; +}; + +class vg : smg { + displayName = "Vehicle Gunner"; + vest[] = {"usm_vest_LBE_rm_m"}; + backpack[] = {}; + headgear[] = {"usm_helmet_cvc"}; + magazines[] = { + LIST_3("CUP_30Rnd_9x19_MP5"), + "SmokeShellPurple" + }; +}; + +class vc : vg { + displayName = "Vehicle Commander"; + linkedItems[] += { + "Binocular", + "ItemGPS" + }; +}; + +class vd : vg { + displayName = "Vehicle Driver"; + traits[] = {"engineer"}; + backpack[] = {"CUP_B_AssaultPack_Coyote"}; + linkedItems[] += {"ItemGPS"}; + backpackItems[] = {"ToolKit"}; +}; + +class hc : smg { + displayName = "Helicopter Crew"; + uniform[] = {"FIR_Fighter_Pilot_USN_Nomex4"}; + vest[] = {"FIR_pilot_vest"}; + backpack[] = {}; + headgear[] = { + "H_CrewHelmetHeli_B", + "FIR_HGU56P_Skull", + "FIR_HGU56P_Skull_Death" + }; + items[] += {"ACE_MapTools"}; + magazines[] = { + LIST_3("CUP_30Rnd_9x19_MP5"), + "SmokeShellPurple" + }; +}; + +class hp : hc { + displayName = "Helicopter Pilot"; + uniform[] = {"FIR_Fighter_Pilot_USN_Nomex4"}; + linkedItems[] += {"ItemGPS"}; +}; + +class hcc : hc { + displayName = "Helicopter Crew Chief"; + traits[] = {"engineer"}; + backpack[] = {"CUP_B_AlicePack_Khaki"}; + linkedItems[] += {"ItemGPS"}; + backpackItems[] = {"ToolKit"}; +}; + +class jp : smg { + displayName = "Jet pilot"; + headgear[] = {"FIR_JHMCS"}; + hmd[] = {}; + vest[] = {"FIR_pilot_vest"}; + traits[] = {"engineer"}; + uniform[] = {"FIR_Fighter_Pilot_Uniform_Flight"}; + backpack[] = {}; + linkedItems[] += {"ItemGPS"}; + magazines[] = { + LIST_3("CUP_30Rnd_9x19_MP5"), + "SmokeShellPurple" + }; +}; + +class eng : car { + displayName = "Combat Engineer (Explosives)"; + traits[] = {"engineer", "explosiveSpecialist"}; + backpack[] = {"usm_pack_alice"}; + sidearmWeapon[] = {"ACE_VMM3"}; + items[] += { + "ACE_wirecutter", + "ACE_Clacker" + }; + backpackItems[] = { + "ToolKit", + LIST_3("DemoCharge_Remote_Mag"), + LIST_2("SLAMDirectionalMine_Wire_Mag"), + "SatchelCharge_Remote_Mag", + "ACE_DefusalKit", + "ACE_EntrenchingTool", + }; +}; + +class engm : car { + displayName = "Combat Engineer (Mines)"; + traits[] = {"engineer", "explosiveSpecialist"}; + backpack[] = {"usm_pack_alice"}; + sidearmWeapon[] = {"ACE_VMM3"}; + items[] += { + "ACE_wirecutter", + "ACE_DefusalKit", + "ACE_EntrenchingTool", + "ACE_Clacker" + }; + backpackItems[] = { + "ToolKit", + LIST_4("APERSBoundingMine_Range_Mag"), + LIST_2("APERSTripMine_Wire_Mag"), + LIST_2("ACE_FlareTripMine_Mag"), + LIST_2("ClaymoreDirectionalMine_Remote_Mag") + }; +}; + +class UAV : car { + displayName = "UAV Operator"; + traits[] = {"UAVHacker"}; + backpack[] = {}; + linkedItems[] += {"B_UavTerminal"}; +};