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ModuleInput.h
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94 lines (77 loc) · 1.2 KB
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#pragma once
#include "Module.h"
#include "Globals.h"
#define MAX_MOUSE_BUTTONS 5
enum KEY_STATE
{
KEY_IDLE = 0,
KEY_DOWN,
KEY_REPEAT,
KEY_UP
};
class ModuleInput : public Module
{
public:
ModuleInput(Application* app, bool start_enabled = true);
~ModuleInput();
bool Init();
update_status PreUpdate(float dt);
bool CleanUp();
KEY_STATE GetKey(int id) const
{
return keyboard[id];
}
KEY_STATE GetMouseButton(int id) const
{
return mouse_buttons[id];
}
int GetMouseX() const
{
return mouse_x;
}
int GetMouseY() const
{
return mouse_y;
}
int GetMouseZ() const
{
return mouse_z;
}
int GetMouseXMotion() const
{
return mouse_x_motion;
}
int GetMouseYMotion() const
{
return mouse_y_motion;
}
float GetJAxisValue() const
{
return jaxis;
}
float GetJAccelValue() const
{
return accel;
}
float GetJDeaccelValue() const
{
return deaccel;
}
KEY_STATE GetJButton(int id) const
{
return j_buttons[id];
}
private:
KEY_STATE* keyboard;
KEY_STATE mouse_buttons[MAX_MOUSE_BUTTONS];
int mouse_x;
int mouse_y;
int mouse_z;
int mouse_x_motion;
int mouse_y_motion;
//int mouse_z_motion;
float jaxis;
float accel;
float deaccel;
KEY_STATE j_buttons[15];
};