diff --git a/projects/1.16/assets/chisels-bits/chiselsandbits/lang/en_us.json b/projects/1.16/assets/chisels-bits/chiselsandbits/lang/en_us.json index f8d32b61c6e5..3f2a79a70a34 100644 --- a/projects/1.16/assets/chisels-bits/chiselsandbits/lang/en_us.json +++ b/projects/1.16/assets/chisels-bits/chiselsandbits/lang/en_us.json @@ -22,7 +22,7 @@ "item.chiselsandbits.block_bit": "%s Bit", "item.chiselsandbits.bit_bag": "Chiseled Bit Bag", "item.chiselsandbits.bit_bag_dyed": "Chiseled Bit Bag", - "item.chiselsandbits.wrench_wood": "Wooden Wrench", + "item.chiselsandbits.wrench": "Wooden Wrench", "item.chiselsandbits.positiveprint": "Positive Chisel Design", "item.chiselsandbits.positiveprint_written": "Positive Chisel Design - Written", "item.chiselsandbits.negativeprint": "Negative Chisel Design", @@ -106,7 +106,7 @@ "mod.chiselsandbits.chiselmode.multiline.sphere_medium": "1/2", "mod.chiselsandbits.chiselmode.multiline.sphere_large": "Full", "mod.chiselsandbits.chiselmode.multiline.replace": "Replace", - "mod.chiselsandbits.chisel.support.already-chiseled": "Chiseling: Already Chiseled!", + "mod.chiselsandbits.chiseling.is-already-chiseled": "Chiseling: Already Chiseled!", "mod.chiselsandbits.chisel.support.not.supported.generic": "Chiseling: Not supported - Unknown", "mod.chiselsandbits.chisel.support.supported.code": "Chiseling: Supported - Via code", "mod.chiselsandbits.chisel.support.supported.generic": "Chiseling: Supported", diff --git a/projects/1.16/assets/chisels-bits/chiselsandbits/lang/zh_cn.json b/projects/1.16/assets/chisels-bits/chiselsandbits/lang/zh_cn.json index d95a45ea279f..bec30ecfe1d4 100644 --- a/projects/1.16/assets/chisels-bits/chiselsandbits/lang/zh_cn.json +++ b/projects/1.16/assets/chisels-bits/chiselsandbits/lang/zh_cn.json @@ -1,9 +1,28 @@ { "itemGroup.chiselsandbits": "雕刻工艺", "itemGroup.chiselsandbits.Clipboard": "雕刻工艺剪贴板", + "block.chiselsandbits.chiseledwood": "被雕刻的木", + "block.chiselsandbits.chiseledrock": "被雕刻的岩石", + "block.chiselsandbits.chiselediron": "被雕刻的金属", + "block.chiselsandbits.chiseledcloth": "被雕刻的布料", + "block.chiselsandbits.chiseledglass": "被雕刻的玻璃", + "block.chiselsandbits.chiseledice": "被雕刻的冰", + "block.chiselsandbits.chiseledpacked_ice": "被雕刻的浮冰", + "block.chiselsandbits.chiseledclay": "被雕刻的黏土", + "block.chiselsandbits.chiseledsand": "被雕刻的沙子", + "block.chiselsandbits.chiseledground": "被雕刻的泥土", + "block.chiselsandbits.chiseledgrass": "被雕刻的草块", + "block.chiselsandbits.chiseledsnow": "被雕刻的雪块", + "block.chiselsandbits.chiseledfluid": "被雕刻的流体", + "block.chiselsandbits.chiseledleaves": "被雕刻的树叶", + "block.chiselsandbits.chiselednether_wood": "被雕刻的下界木", + "block.chiselsandbits.bit_storage": "雕刻碎屑储罐", + "block.chiselsandbits.chiseled_printer": "雕刻站", + "block.chiselsandbits.modification_table": "修改台", + "item.chiselsandbits.block_bit": "%s碎屑", "item.chiselsandbits.bit_bag": "雕刻碎屑袋", "item.chiselsandbits.bit_bag_dyed": "雕刻碎屑袋", - "item.chiselsandbits.wrench_wood": "木扳手", + "item.chiselsandbits.wrench": "木扳手", "item.chiselsandbits.positiveprint": "雕塑图纸(正型)", "item.chiselsandbits.positiveprint_written": "雕塑图纸(正型-已写入)", "item.chiselsandbits.negativeprint": "雕塑图纸(负型)", @@ -14,14 +33,96 @@ "item.chiselsandbits.chisel_iron": "铁凿", "item.chiselsandbits.chisel_gold": "金凿", "item.chiselsandbits.chisel_diamond": "钻石凿", + "item.chiselsandbits.chisel_netherite": "下界合金凿", + "item.chiselsandbits.bitsaw_stone": "石碎屑锯", + "item.chiselsandbits.bitsaw_iron": "铁碎屑锯", + "item.chiselsandbits.bitsaw_gold": "金碎屑锯", "item.chiselsandbits.bitsaw_diamond": "钻石碎屑锯", + "item.chiselsandbits.bitsaw_netherite": "下界合金碎屑锯", + "item.chiselsandbits.measuring_tape": "卷尺", "item.chiselsandbits.magnifying_glass": "放大镜", - "mod.chiselsandbits.chiselmode.single": "丁状", + "item.chiselsandbits.pattern_single_use": "简单模板", + "item.chiselsandbits.pattern_multi_use": "密封模板", + "item.chiselsandbits.quill": "羽毛笔", + "item.chiselsandbits.sealant": "密封剂", + "item.chiselsandbits.unseal": "密封剂去除工具", + "mod.chiselsandbits.chiselmode.mode": "雕刻模式:%s", + "mod.chiselsandbits.chiselmode.mode_grouped": "雕刻模式:%1$s(%2$s)", + "mod.chiselsandbits.chiselmode.single": "单碎屑", + "mod.chiselsandbits.chiselmode.snap": "网格对齐块状", + "mod.chiselsandbits.chiselmode.sphere": "球状", + "mod.chiselsandbits.chiselmode.snap2": "1/8", + "mod.chiselsandbits.chiselmode.snap4": "1/4", + "mod.chiselsandbits.chiselmode.snap8": "1/2", "mod.chiselsandbits.chiselmode.line": "条状", + "mod.chiselsandbits.chiselmode.line1": "1 x 1", + "mod.chiselsandbits.chiselmode.line2": "2 x 2", + "mod.chiselsandbits.chiselmode.line4": "4 x 4", + "mod.chiselsandbits.chiselmode.line8": "8 x 8", "mod.chiselsandbits.chiselmode.plane": "板状", + "mod.chiselsandbits.chiselmode.plane1": "1 x 1", + "mod.chiselsandbits.chiselmode.plane2": "2 x 2", + "mod.chiselsandbits.chiselmode.plane4": "4 x 4", + "mod.chiselsandbits.chiselmode.plane8": "8 x 8", "mod.chiselsandbits.chiselmode.connected_plane": "连接板状", + "mod.chiselsandbits.chiselmode.connected_material": "挤压", + "mod.chiselsandbits.chiselmode.cubed": "块状", + "mod.chiselsandbits.chiselmode.cube_small": "小型", + "mod.chiselsandbits.chiselmode.cube_medium": "中型", + "mod.chiselsandbits.chiselmode.cube_large": "大型", + "mod.chiselsandbits.chiselmode.cube_full": "完整方块", "mod.chiselsandbits.chiselmode.drawn_region": "绘制区域", "mod.chiselsandbits.chiselmode.same_material": "相同材质", + "mod.chiselsandbits.chiselmode.sphere_small": "1/4", + "mod.chiselsandbits.chiselmode.sphere_medium": "1/2", + "mod.chiselsandbits.chiselmode.sphere_large": "完整", + "mod.chiselsandbits.chiselmode.replace": "取代", + "mod.chiselsandbits.chiselmode.multiline.single": "单碎屑", + "mod.chiselsandbits.chiselmode.multiline.snap": "网格对齐块状", + "mod.chiselsandbits.chiselmode.multiline.sphere": "球状", + "mod.chiselsandbits.chiselmode.multiline.snap2": "1/8", + "mod.chiselsandbits.chiselmode.multiline.snap4": "1/4", + "mod.chiselsandbits.chiselmode.multiline.snap8": "1/2", + "mod.chiselsandbits.chiselmode.multiline.line": "条状", + "mod.chiselsandbits.chiselmode.multiline.line1": "1 x 1", + "mod.chiselsandbits.chiselmode.multiline.line2": "2 x 2", + "mod.chiselsandbits.chiselmode.multiline.line4": "4 x 4", + "mod.chiselsandbits.chiselmode.multiline.line8": "8 x 8", + "mod.chiselsandbits.chiselmode.multiline.plane": "板状", + "mod.chiselsandbits.chiselmode.multiline.plane1": "1 x 1", + "mod.chiselsandbits.chiselmode.multiline.plane2": "2 x 2", + "mod.chiselsandbits.chiselmode.multiline.plane4": "4 x 4", + "mod.chiselsandbits.chiselmode.multiline.plane8": "8 x 8", + "mod.chiselsandbits.chiselmode.multiline.connected_plane": "连接板状", + "mod.chiselsandbits.chiselmode.multiline.connected_material": "挤压", + "mod.chiselsandbits.chiselmode.multiline.cubed": "块状", + "mod.chiselsandbits.chiselmode.multiline.cube_small": "小型", + "mod.chiselsandbits.chiselmode.multiline.cube_medium": "中型", + "mod.chiselsandbits.chiselmode.multiline.cube_large": "大型", + "mod.chiselsandbits.chiselmode.multiline.cube_full": "完整方块", + "mod.chiselsandbits.chiselmode.multiline.drawn_region": "绘制区域", + "mod.chiselsandbits.chiselmode.multiline.same_material": "相同材料", + "mod.chiselsandbits.chiselmode.multiline.sphere_small": "1/4", + "mod.chiselsandbits.chiselmode.multiline.sphere_medium": "1/2", + "mod.chiselsandbits.chiselmode.multiline.sphere_large": "完整", + "mod.chiselsandbits.chiselmode.multiline.replace": "取代", + "mod.chiselsandbits.chiseling.is-already-chiseled": "雕刻:该方块已经被雕刻过了!", + "mod.chiselsandbits.chisel.support.not.supported.generic": "雕刻:不支持 - 未知", + "mod.chiselsandbits.chisel.support.supported.code": "雕刻:支持 - 通过代码", + "mod.chiselsandbits.chisel.support.supported.generic": "雕刻:支持", + "mod.chiselsandbits.chisel.support.supported.fluid": "雕刻:支持 - 流体", + "mod.chiselsandbits.chisel.support.not.supported.compatibility.deactivated": "雕刻:不支持 - 取消了兼容性", + "mod.chiselsandbits.chisel.support.not.supported.collision": "雕刻:不支持 - 有自定义碰撞箱", + "mod.chiselsandbits.chisel.support.not.supported.hardness": "雕刻:不支持 - 无硬度", + "mod.chiselsandbits.chisel.support.not.supported.shape": "雕刻:不支持 - 非完整方块", + "mod.chiselsandbits.chisel.support.not.supported.entity": "雕刻:不支持 - 有行为", + "mod.chiselsandbits.chisel.support.not.supported.slab": "雕刻:不支持 - 为台阶", + "mod.chiselsandbits.chisel.support.not.supported.drops": "雕刻:不支持 - 有自定义掉落物", + "mod.chiselsandbits.chisel.support.not.supported.failure": "雕刻:不支持 - 分析失败。请查看日志!", + "mod.chiselsandbits.chisel.support.not.supported.forced": "雕刻:不支持 - 通过IMC强制取消", + "mod.chiselsandbits.chisel.support.supported.forced": "雕刻:支持 - 通过IMC强制加入", + "mod.chiselsandbits.chisel.support.not.supported.tag": "雕刻:不支持 - 通过标签强制取消", + "mod.chiselsandbits.chisel.support.supported.tag": "雕刻:支持 - 通过标签强制加入", "mod.chiselsandbits.positivepatternmode.replace": "取代", "mod.chiselsandbits.positivepatternmode.additive": "附加", "mod.chiselsandbits.positivepatternmode.placement": "放置", @@ -39,31 +140,43 @@ "mod.chiselsandbits.result.void_excess": "你的物品栏已满,任何多余的碎屑都不会产出!", "mod.chiselsandbits.other.rotate.ccw": "逆时针旋转所持方块", "mod.chiselsandbits.other.rotate.cw": "顺时针旋转所持方块", - "mod.chiselsandbits.other.mode": "打开径向菜单", + "mod.chiselsandbits.other.mode": "打开环形菜单", "mod.chiselsandbits.other.undo": "撤销", "mod.chiselsandbits.other.redo": "恢复", "mod.chiselsandbits.other.pickbit": "获取碎屑", "mod.chiselsandbits.other.offgrid": "放置网格", "mod.chiselsandbits.other.add_to_clipboard": "保存方块至剪贴板", - "mod.chiselsandbits.other.roll_x": "顺时针旋转 x", - "mod.chiselsandbits.other.roll_z": "顺时针旋转 z", - "mod.chiselsandbits.help.shiftdetails": "<按住 Shift 查看详情>", + "mod.chiselsandbits.other.roll_x": "顺时针旋转x", + "mod.chiselsandbits.other.roll_z": "顺时针旋转z", + "mod.chiselsandbits.help.shiftdetails": "<按住Shift查看详情>", "mod.chiselsandbits.help.empty": "空", "mod.chiselsandbits.help.filled": "非空", + "mod.chiselsandbits.help.chiseled_block": "{}放置\n{}忽视方块网格\n使用鼠标滚轮切换放置角度。", "mod.chiselsandbits.help.bit_bag": "自动存放和补充雕刻碎屑。", - "mod.chiselsandbits.help.wrench": "{} 以旋转方块。", + "mod.chiselsandbits.help.wrench": "{}以旋转方块。", + "mod.chiselsandbits.help.bit": "{}雕刻\n{}放置\n使用{}显示菜单。", + "mod.chiselsandbits.help.positiveprint": "{}写入图纸\n{}雕刻/放置或使用碎屑/碎屑袋合成。\n使用鼠标滚轮切换角度。\n使用{}显示菜单。", + "mod.chiselsandbits.help.negativeprint": "{}写入图纸\n{}雕刻。\n使用鼠标滚轮切换角度。", + "mod.chiselsandbits.help.mirrorprint": "对你想要镜像复制的面{}\n与正型/负型图纸合成进行传递。", + "mod.chiselsandbits.help.chisel": "{}雕刻\n使用{}显示菜单。", + "mod.chiselsandbits.help.bitsaw": "与方块或被雕刻的方块合成\n沿3个轴中的任意一个进行切割。", + "mod.chiselsandbits.help.bittank.empty": "用于承装流体和额外的碎屑。\n目前为空。", + "mod.chiselsandbits.help.bittank.full": "用于承装流体和额外的碎屑。\n内有{}。\n还剩下{}个碎屑。", + "mod.chiselsandbits.help.tape_measure": "{}并拖动以测量,再次{}以保存\n{}清除\n使用{}显示菜单。", + "mod.chiselsandbits.help.magnifying_glass": "指向一个方块以查看它是否兼容。", "mod.chiselsandbits.help.chiseled_block.long": "左击以放置雕塑;潜行时会忽略方块网格。Shift+鼠标滚轮可以循环改变放置朝向。", "mod.chiselsandbits.help.bit_bag.long": "自动存放和补充雕刻碎屑:物品栏内碎屑多余一组的部分将被存储,少于一组的部分将被自动补充到一组。\\n\\n和任意染料合成进行着色。", "mod.chiselsandbits.help.wrench.long": "右击方块时将会以你右击的面为轴旋转该方块。", - "mod.chiselsandbits.help.tape_measure.long": "按住左键并拖拽以测量空间。潜行右键可以清除之前所有创建的绘制。在菜单中可以切换不同的测绘模式。", + "mod.chiselsandbits.help.tape_measure.long": "按住左键并拖拽以测量空间。潜行右击可以清除之前所有创建的绘制。在菜单中可以切换不同的测绘模式。", + "mod.chiselsandbits.help.magnifying_glass.long": "此物品可以分析世界中的方块。它可使你通过指向一个方块来查看方块是否被雕刻工艺支持,及其原因。", "mod.chiselsandbits.help.bit.long": "左击以雕刻方块中标示的区域。右击以在目标区域放置。", - "mod.chiselsandbits.help.positiveprint.long": "右击一个雕塑方块以写入图纸。之后右击方块时将会按照图纸添加碎屑并移除不匹配图纸的部分。你也可以在工作台中将图纸和碎屑或碎屑袋一起合成。使用 Shift+鼠标滚轮 可以无移动地循环旋转其朝向。", - "mod.chiselsandbits.help.negativeprint.long": "右击一个雕塑方块以写入图纸。之后右击方块时将会移除方块不在负型图纸中的部分。使用 Shift+鼠标滚轮 可以无移动地循环旋转其朝向。", + "mod.chiselsandbits.help.positiveprint.long": "右击一个雕塑方块以写入图纸。之后右击方块时将会按照图纸添加碎屑并移除不匹配图纸的部分。你也可以在工作台中将图纸和碎屑或碎屑袋一起合成。使用Shift+鼠标滚轮可以无移动地循环旋转其朝向。", + "mod.chiselsandbits.help.negativeprint.long": "右击一个雕塑方块以写入图纸。之后右击方块时将会移除方块不在负型图纸中的部分。使用Shift+鼠标滚轮可以无移动地循环旋转其朝向。", "mod.chiselsandbits.help.mirrorprint.long": "右击你想要镜像的雕塑方块以写入图纸,如果右击的是东面,则会沿着东->西轴镜像该图案。和正型/负型雕塑图纸一起合成以传递镜像后的图案到你所选择的图纸上。", - "mod.chiselsandbits.help.chisel.long": "左击任何兼容的方块来雕刻。右击可以循环改变雕刻模式,你也可以使用 Shift+鼠标滚轮 来循环改变模式。", + "mod.chiselsandbits.help.chisel.long": "左击任何兼容的方块来雕刻。右击可以循环改变雕刻模式,你也可以使用Shift+鼠标滚轮来循环改变模式。", "mod.chiselsandbits.help.bitsaw.long": "将这把锯子和其所支持的方块或对称的雕塑一起合成,可以将它们切成两半。合成中锯子和方块的位置关系决定了将会沿哪个轴切开,锯子放在方块左右两侧将会沿X轴切开方块,放在上下两侧则会沿Y轴切开,放在对角两侧则会沿Z轴切开。", - "mod.chiselsandbits.help.bittank.long": "用桶右击它可以加入或从中移除液体。不持有桶的时候右击将会从装入液体的储罐中提取碎屑。Shift+右键将会向其填入玩家手上的碎屑,空手这样填入时将会填入尽可能多的碎屑。你可以使用漏斗之类的物品从装有液体的储罐中自动提取碎屑。", - "mod.chiselsandbits.help.bit.any": "Any bit is accepted.", + "mod.chiselsandbits.help.bittank.long": "用桶右击它可以加入或从中移除液体。不持有桶的时候右击将会从装入液体的储罐中提取碎屑。Shift+右击将会向其填入玩家手上的碎屑,空手这样填入时将会填入尽可能多的碎屑。你可以使用漏斗之类的物品从装有液体的储罐中自动提取碎屑。", + "mod.chiselsandbits.help.bit.any": "可接受任何碎屑。", "mod.chiselsandbits.help.nobind": "没有绑定按键", "mod.chiselsandbits.help.leftshift": "左Shift", "mod.chiselsandbits.help.rightshift": "右Shift", @@ -75,6 +188,16 @@ "mod.chiselsandbits.help.reallytrash": "再次点击以确认清空袋中所有碎屑", "mod.chiselsandbits.help.reallytrash_blank": "再次点击以确认删除所有%s", "mod.chiselsandbits.help.trash.invalid": "无法删除%s", + "mod.chiselsandbits.help.pattern.sealed": "一个密封模板。通过在简单模板上使用密封剂来得到。\n可以使用多次", + "mod.chiselsandbits.help.pattern.sealed.long": "", + "mod.chiselsandbits.help.pattern.simple": "一个简单的雕刻方块模板。\n只可以使用一次,但可以被修改。\n通过看向雕刻方块时使用羽毛笔并写下模板来获得。", + "mod.chiselsandbits.help.pattern.simple.long": "", + "mod.chiselsandbits.help.quill": "羽毛笔可以用于写下模板。\n看向雕刻方块时,另一只手拿着纸并按住右击。", + "mod.chiselsandbits.help.quill.long": "", + "mod.chiselsandbits.help.sealant": "密封剂可以使简单模板经久耐用。\n保护其上面的内容。\n另一只手拿着简单模板时按住右击进行密封。", + "mod.chiselsandbits.help.sealant.long": "", + "mod.chiselsandbits.help.unseal": "密封剂去除工具可以用于将密封模板解除密封。\n这会移除模板的保护并使你可以再次修改模板。\n此举的缺点是模板会变得脆弱并且再次变得只能使用一次。\n另一手拿着密封模板时按住右击以接触密封。", + "mod.chiselsandbits.help.unseal.long": "", "mod.chiselsandbits.pretty.axis-y": "上/下", "mod.chiselsandbits.pretty.axis-x": "东/西", "mod.chiselsandbits.pretty.axis-z": "北/南", @@ -107,5 +230,109 @@ "commands.setbit.cannotChiselBlock": "方块无法被雕刻。", "commands.setbit.invalidState": "非法碎屑类型", "commands.setbit.spaceOccupied": "空间已被占据,无法放置碎屑", - "mod.chiselsandbits.advancements.collect-bits.description": "这一堆小玩意总得有个去处。那么这些碎屑袋可就派上用场了!" + "mod.chiselsandbits.chisel.station.name": "雕刻站", + "mod.chiselsandbits.chisel.station.help": "可以大量制作单种材料的雕刻模板。", + "mod.chiselsandbits.chisel.station.help.long": "可使你多次大量生产单个模板。虽然只能使用单个材料,模板中的其他材料都会被替换。", + "mod.chiselsandbits.modification.table.help": "可以修改未密封的模板。", + "mod.chiselsandbits.modification.table.help.long": "可以对未密封的模板使用几个不同的操作。另外你可以在操作前看到模板修改。", + "mod.chiselsandbits.advancements.root.title": "雕刻工艺!", + "mod.chiselsandbits.advancements.root.description": "为你自己拿到一把凿,并开始钻入碎屑的世界。", + "mod.chiselsandbits.advancements.find-chiselables.title": "旷世巨作", + "mod.chiselsandbits.advancements.find-chiselables.description": "帮助发现世界的放大镜。", + "mod.chiselsandbits.advancements.collect-bits.title": "小小小碎屑", + "mod.chiselsandbits.advancements.collect-bits.description": "这一堆小玩意总得有个去处。那么这些碎屑袋可就派上用场了!", + "mod.chiselsandbits.advancements.make-tank.title": " 划、划、划船", + "mod.chiselsandbits.advancements.make-tank.description": "使用碎屑储罐获得流体碎屑", + "mod.chiselsandbits.container.bit_bag": "碎屑袋", + "mod.chiselsandbits.ui-components.tool-menu.group-selector.name": "主组选择器", + "mod.chiselsandbits.ui-components.tool-menu.mode-selector.name": "主模式选择器", + "mod.chiselsandbits.ui-components.tool-menu.page-selector.name": "页面选择器", + "mod.chiselsandbits.ui-components.tool-menu.page-selector.next.name": "下一页", + "mod.chiselsandbits.ui-components.tool-menu.page-selector.previous.name": "上一页", + "mod.chiselsandbits.ui-components.tool-menu.selector.name": "%s模式选择", + "mod.chiselsandbits.ui-screens.tool-menu.name": "工具模式选择器:%s", + "mod.chiselsandbits.ui-components.change-tracker.operations.clear.name": "清除改变追踪器", + "mod.chiselsandbits.ui-components.change-tracker.operations.name": "改变追踪器操作", + "mod.chiselsandbits.ui-components.change-tracker.operations.redo.name": "重做上一个操作", + "mod.chiselsandbits.ui-components.change-tracker.operations.undo.name": "取消上一个操作", + "chiselsandbits.measurements.lengths.block": "%s方块。", + "chiselsandbits.measurements.lengths.bit": "%s碎屑。", + "chiselsandbits.measurements.owners.you": "测量者是你!", + "chiselsandbits.measurements.owners.unknown": "测量者未知!", + "chiselsandbits.measurements.owners.by": "测量者:%s!", + "chiselsandbits.recipes.chisel.pattern.modification.rotate_around_x": "沿X轴旋转。", + "chiselsandbits.recipes.chisel.pattern.modification.rotate_around_y": "沿Y轴旋转。", + "chiselsandbits.recipes.chisel.pattern.modification.rotate_around_z": "沿Z轴旋转。", + "chiselsandbits.recipes.chisel.pattern.modification.mirror_over_x": "沿X轴镜像翻转。", + "chiselsandbits.recipes.chisel.pattern.modification.mirror_over_y": "沿Y轴镜像翻转。", + "chiselsandbits.recipes.chisel.pattern.modification.mirror_over_z": "沿Z轴镜像翻转。", + "mod.chiselsandbits.pattern.placement.mode.placement": "放置", + "mod.chiselsandbits.pattern.placement.mode.removal": "移除", + "mod.chiselsandbits.pattern.placement.mode.imposement": "强制覆盖", + "mod.chiselsandbits.pattern.placement.mode.merge": "合并", + "mod.chiselsandbits.pattern.placement.mode.carving": "雕刻", + "mod.chiselsandbits.pattern.placement.failure.collision": "模板无法放置:与已有材料冲突!", + "mod.chiselsandbits.pattern.placement.failure.no.bit.space": "模板无法放置:你的物品栏或碎屑袋中没有空间了!", + "mod.chiselsandbits.pattern.placement.failure.no.bits": "模板无法放置:你的物品栏或碎屑袋中的碎屑不完全!", + "mod.chiselsandbits.pattern.placement.failure.not.a.solid.block": "模板无法放置:目标方块不是完整方块!", + "mod.chiselsandbits.pattern.placement.failure.not.a.chiseled.block": "模板无法放置:目标方块不是雕刻方块!", + "mod.chiselsandbits.pattern.placement.failure.not.a.air.block": "模板无法放置:目标方块不为空!", + "mod.chiselsandbits.pattern.placement.failure.not.a.supported.block": "模板无法放置:目标方块不可雕刻!", + "mod.chiselsandbits.pattern.item.tooltip.mode.grouped": "放置模式%1$s(%2$s)", + "mod.chiselsandbits.pattern.item.tooltip.mode.simple": "放置模式%s", + "mod.chiselsandbits.change-tracking.undo.failed": "你无法取消该操作!", + "mod.chiselsandbits.change-tracking.undo.success": "成功取消", + "mod.chiselsandbits.change-tracking.redo.failed": "你无法重做该操作!", + "mod.chiselsandbits.change-tracking.redo.success": "成功重做", + "mod.chiselsandbits.keys.category": "雕刻工艺", + "mod.chiselsandbits.keys.key.modded-tool.open": "打开工具菜单", + "mod.chiselsandbits.keys.key.modded-tool.cycle.left": "向左切换工具模式", + "mod.chiselsandbits.keys.key.modded-tool.cycle.right": "向右切换工具模式", + "mod.chiselsandbits.keys.key.measuring-tape.reset": "重置卷尺测量值", + "mod.chiselsandbits.keys.key.undo": "取消上一个雕刻操作", + "mod.chiselsandbits.keys.key.redo": "重做上一个取消的雕刻操作", + "mod.chiselsandbits.test": "开发时的占位文本", + "mod.chiselsandbits.pattern.modification.group.mirror": "镜像", + "mod.chiselsandbits.pattern.modification.group.rotate": "旋转", + "mod.chiselsandbits.pattern.modification.across.axis.x": "X", + "mod.chiselsandbits.pattern.modification.across.axis.y": "Y", + "mod.chiselsandbits.pattern.modification.across.axis.z": "Z", + "mod.chiselsandbits.config.balancing.comment": "关于平衡模组的配置选项。", + "mod.chiselsandbits.config.balancing.bit-bag-stack-size.comment": "碎屑袋的最大碎屑堆叠数。", + "mod.chiselsandbits.config.balancing.blacklist-random-ticking-blocks.comment": "禁止方块每游戏刻随机被雕刻。", + "mod.chiselsandbits.config.balancing.change-tracker-size.comment": "改变序列中存储的改变数量。", + "mod.chiselsandbits.config.balancing.enable-compatibility-mode.comment": "开启可雕刻检查兼容模式。", + "mod.chiselsandbits.config.compat.comment": "不同兼容性模块的配置选项。", + "mod.chiselsandbits.config.compat.jei.comment": "JEI兼容性选项。", + "mod.chiselsandbits.config.compat.jei.inject-bits.comment": "是否在JEI中显示雕刻工艺的碎屑?", + "mod.chiselsandbits.config.gui.comment": "GUI选项", + "mod.chiselsandbits.config.gui.radial-menu.comment": "环形菜单选项。", + "mod.chiselsandbits.config.gui.radial-menu.display-mouse-indicator.comment": "是否渲染鼠标光标?", + "mod.chiselsandbits.config.help.comment": "游戏内帮助选项。", + "mod.chiselsandbits.config.help.enabled-in-tooltips.comment": "物品提示的帮助信息是否可见?", + "mod.chiselsandbits.config.performance.comment": "性能相关选项。", + "mod.chiselsandbits.config.performance.caches.comment": "配置缓存", + "mod.chiselsandbits.config.performance.caches.sizes.comment": "缓存大小相关选项。", + "mod.chiselsandbits.config.performance.caches.sizes.bit-storage-content-models.comment": "碎屑储罐内部模型缓存大小。", + "mod.chiselsandbits.config.performance.caches.sizes.block-faces.comment": "模型面缓存大小。", + "mod.chiselsandbits.config.performance.caches.sizes.block-models.comment": "方块模型缓存大小。", + "mod.chiselsandbits.config.performance.caches.sizes.collision-boxes.comment": "碰撞箱缓存大小。", + "mod.chiselsandbits.config.performance.lighting.comment": "光照相关选项。", + "mod.chiselsandbits.config.performance.lighting.extract-lighting-values-from-blockstates.comment": "雕凿工艺是否从方块状态提取光照值。", + "mod.chiselsandbits.config.performance.lighting.extract-lighting-values-from-faces.comment": "雕凿工艺是否从模型面提取光照值。", + "mod.chiselsandbits.config.performance.model-building.comment": "雕凿方块模型构建相关选项。", + "mod.chiselsandbits.config.performance.model-building.thead-count.comment": "将多少CPU线程用于构建模型?", + "mod.chiselsandbits.config.settings.comment": "游玩设置", + "mod.chiselsandbits.config.settings.bit-bag.comment": "碎屑袋设置", + "mod.chiselsandbits.config.settings.bit-bag.invert-durability-bar-indication.comment": "是否将耐久条用于显示碎屑带的剩余容量而非使用容量?", + "mod.chiselsandbits.config.settings.chiseling-previews.comment": "配置雕刻和放置预览。", + "mod.chiselsandbits.config.settings.chiseling-previews.default.comment": "配置雕刻和放置的默认预览。", + "mod.chiselsandbits.config.settings.chiseling-previews.default.colors.comment": "配置雕刻和放置预览轮廓的颜色。", + "mod.chiselsandbits.config.settings.chiseling-previews.default.colors.chiseling.comment": "雕刻预览轮廓的颜色。", + "mod.chiselsandbits.config.settings.chiseling-previews.default.colors.placement.comment": "放置预览轮廓的颜色。", + "mod.chiselsandbits.config.settings.chiseling-previews.renderer.comment": "设置预览渲染器。目前雕凿工艺提供了:`chiselsandbits:default`(简单轮廓渲染)和`chiselsandbits:noop`(无预览)作为选项。", + "mod.chiselsandbits.config.settings.selected-tool-mode-icons.comment": "配置用于渲染快捷栏中工具选择的工具模式的工具模式图标。", + "mod.chiselsandbits.config.settings.selected-tool-mode-icons.renderer.comment": "设置工具模式图标渲染器。目前雕凿工艺提供了:`chiselsandbits:group`(渲染右上角的组图标)和`chiselsandbits:noop`(无图标)作为选项。", + "mod.chiselsandbits.config.style.comment": "配置不同游玩风格选项。", + "mod.chiselsandbits.config.style.bit-size.comment": "配置单个碎屑相对于一个完整方块的大小。" } \ No newline at end of file