From bb021a3bed7eb42f6d445b85d50843ef289e2f48 Mon Sep 17 00:00:00 2001 From: aaron-yang2009 <75508640+aaron-yang2009@users.noreply.github.com> Date: Tue, 4 Oct 2022 19:38:19 +0800 Subject: [PATCH 1/6] =?UTF-8?q?=E6=8F=90=E4=BA=A4=20spirit=20=E6=A8=A1?= =?UTF-8?q?=E7=BB=84=E7=BF=BB=E8=AF=91?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../1.18/assets/spirit/spirit/lang/en_us.json | 82 +++++++++++++++++++ .../1.18/assets/spirit/spirit/lang/zh_cn.json | 82 +++++++++++++++++++ 2 files changed, 164 insertions(+) create mode 100644 projects/1.18/assets/spirit/spirit/lang/en_us.json create mode 100644 projects/1.18/assets/spirit/spirit/lang/zh_cn.json diff --git a/projects/1.18/assets/spirit/spirit/lang/en_us.json b/projects/1.18/assets/spirit/spirit/lang/en_us.json new file mode 100644 index 000000000000..376bc05904a6 --- /dev/null +++ b/projects/1.18/assets/spirit/spirit/lang/en_us.json @@ -0,0 +1,82 @@ +{ + "item.spirit.soul_crystal": "Soul Crystal", + "item.spirit.crude_soul_crystal": "Crude Soul Crystal", + "item.spirit.soul_crystal_shard": "Soul Crystal Shard", + "item.spirit.soul_steel_axe": "Soul Steel Axe", + "item.spirit.soul_steel_bow": "Soul Steel Bow", + "item.spirit.soul_steel_hoe": "Soul Steel Hoe", + "item.spirit.soul_steel_pickaxe": "Soul Steel Pickaxe", + "item.spirit.soul_steel_shovel": "Soul Steel Shovel", + "item.spirit.soul_steel_sword": "Soul Steel Sword", + "item.spirit.soul_steel_wand": "Soul Steel Wand", + "item.spirit.soul_powder": "Soul Powder", + "item.spirit.glossary": "Revenant Enchiridion", + "item.spirit.soul_steel_ingot": "Soul Steel Ingot", + "item.spirit.soul_crystal.upgrade_message": "Your crystal's spirit reaches new heights! Tier upgraded.", + "block.spirit.broken_spawner.tooltip": "Remains of destoyed spawner
See the Revenant Enchiridion for more info", + "block.spirit.shiftkey.tooltip": "Hold [SHIFT] for more info", + "block.spirit.soul_cage": "Soul Cage", + "block.spirit.soul_slate": "Soul Slate", + "block.spirit.soul_glass": "Soul Glass", + "block.spirit.soul_glass_1": "Soul Glass", + "block.spirit.soul_glass_2": "Soul Glass", + "block.spirit.soul_glass_3": "Soul Glass", + "block.spirit.soul_glass_4": "Soul Glass", + "block.spirit.soul_glass_5": "Soul Glass", + "block.spirit.soul_glass_6": "Soul Glass", + "block.spirit.soul_glass_7": "Soul Glass", + "block.spirit.soul_glass_8": "Soul Glass", + "block.spirit.soul_glass_9": "Soul Glass", + "block.spirit.soul_glass_10": "Soul Glass", + "block.spirit.soul_glass_11": "Soul Glass", + "block.spirit.soul_glass_12": "Soul Glass", + "block.spirit.soul_glass_13": "Soul Glass", + "block.spirit.soul_pedestal": "Soul Pedestal", + "block.spirit.crystal_pedestal": "Crystal Pedestal", + "block.spirit.pedestal": "Pedestal", + "block.spirit.soul_steel_block": "Soul Steel Block", + "block.spirit.soul_cage.empty_hover_text": "Empty", + "block.spirit.broken_spawner": "Broken Spawner", + "block.spirit.soul_powder_block": "Soul Powder Block", + "entity.spirit.soul": "Crude Soul", + "spirit.soul_cage.tier_0": "Null", + "spirit.soul_cage.tier_1": "Eins", + "spirit.soul_cage.tier_2": "Zwei", + "spirit.soul_cage.tier_3": "Drei", + "spirit.soul_cage.tier_4": "Vier", + "effect.spirit.corrupted": "Soulless", + "itemGroup.spirit.itemgroup": "Spirit", + "enchantment.spirit.soul_reaper": "Soul Reaper", + "enchantment.spirit.soul_reaper.desc": "Grants one additional soul per kill for every level of enchantment", + "config.spirit.toggletooltip": "Disable/Enable Entity Visual Effect", + "tooltip.spirit.soul_crystal.unbound": "Unbound", + "spirit.item.soul_crystal_shard.tooltip": "Contains: %s", + "spirit.item.crude_soul_crystal.tooltip": "Souls: ", + "spirit.item.crude_soul_crystal.tooltip_empty": "Empty", + "spirit.item.soul_steel_tool.empowered": "§7Press §8[%s§8]§7 to Depower§r", + "spirit.item.soul_steel_tool.unpowered": "§7Press §8[%s§8]§7 to Empower§r", + "spirit.the_one_probe.soul_cage.tier_suffix": "- Tier", + "spirit.the_one_probe.soul_cage.bar_suffix": " Souls", + "spirit.tooltip.chipped_loaded": "Install Chipped to use this properly", + "spirit.jei.soul_transmutation.title": "Soul Transmutation", + "spirit.jei.soul_transmutation.consumes": "Consumes Item", + "spirit.jei.soul_transmutation.empty_hand": "Right Click With Empty Hand", + "spirit.jei.soul_engulfing.title": "Soul Engulfing", + "spirit.jei.soul_engulfing.consumes": "Consumes Blocks", + "spirit.jei.soul_engulfing.layer": "Layer %s", + "spirit.jei.soul_engulfing.duration": "Duration: %ss", + "spirit.jei.soul_cage_tier.title": "Soul Cage Info", + "spirit.jei.soul_cage_info.tier_prefix": "Tier %s", + "spirit.jei.soul_cage_info.required_souls": "Requires %s Souls", + "spirit.jei.soul_cage_info.spawn_delay": "Delay between %s and %s ticks", + "spirit.jei.soul_cage_info.spawn_count": "Spawns %s mobs per cycle", + "spirit.jei.soul_cage_info.spawn_range": "Spawns up to %s blocks away", + "spirit.jei.soul_cage_info.player_nearby": "Requires player be %s blocks away", + "spirit.jei.soul_cage_info.player_nearby_not_required": "Nearby player not required", + "spirit.jei.soul_cage_info.redstone_controlled_true": "Controllable with redstone", + "spirit.jei.soul_cage_info.redstone_controlled_false": "Not controlled with redstone", + "spirit.jei.soul_cage_info.ignored_spawn_conditions_true": "Follows spawn conditions", + "spirit.jei.soul_cage_info.ignored_spawn_conditions_false": "Ignores spawn conditions", + "category.spirit.soul_steel_tools": "Spirit", + "key.spirit.toggle": "Toggle Empowered" +} \ No newline at end of file diff --git a/projects/1.18/assets/spirit/spirit/lang/zh_cn.json b/projects/1.18/assets/spirit/spirit/lang/zh_cn.json new file mode 100644 index 000000000000..c6b2106ed408 --- /dev/null +++ b/projects/1.18/assets/spirit/spirit/lang/zh_cn.json @@ -0,0 +1,82 @@ +{ + "item.spirit.soul_crystal": "缠魂水晶", + "item.spirit.crude_soul_crystal": "粗制缠魂水晶", + "item.spirit.soul_crystal_shard": "缠魂水晶碎片", + "item.spirit.soul_steel_axe": "缠魂钢斧", + "item.spirit.soul_steel_bow": "缠魂钢弓", + "item.spirit.soul_steel_hoe": "缠魂钢锄", + "item.spirit.soul_steel_pickaxe": "缠魂钢镐", + "item.spirit.soul_steel_shovel": "缠魂钢锹", + "item.spirit.soul_steel_sword": "缠魂钢剑", + "item.spirit.soul_steel_wand": "缠魂钢法杖", + "item.spirit.soul_powder": "缠魂粉末", + "item.spirit.glossary": "归魂手册", + "item.spirit.soul_steel_ingot": "缠魂钢锭", + "item.spirit.soul_crystal.upgrade_message": "你的缠魂水晶达到了新的高度!等级提升!", + "block.spirit.broken_spawner.tooltip": "被摧毁的刷怪笼
查看归魂手册以获取更多信息", + "block.spirit.shiftkey.tooltip": "按住 [SHIFT] 来显示更多信息", + "block.spirit.soul_cage": "灵魂刷怪笼", + "block.spirit.soul_slate": "缠魂板岩", + "block.spirit.soul_glass": "缠魂玻璃", + "block.spirit.soul_glass_1": "缠魂玻璃", + "block.spirit.soul_glass_2": "缠魂玻璃", + "block.spirit.soul_glass_3": "缠魂玻璃", + "block.spirit.soul_glass_4": "缠魂玻璃", + "block.spirit.soul_glass_5": "缠魂玻璃", + "block.spirit.soul_glass_6": "缠魂玻璃", + "block.spirit.soul_glass_7": "缠魂玻璃", + "block.spirit.soul_glass_8": "缠魂玻璃", + "block.spirit.soul_glass_9": "缠魂玻璃", + "block.spirit.soul_glass_10": "缠魂玻璃", + "block.spirit.soul_glass_11": "缠魂玻璃", + "block.spirit.soul_glass_12": "缠魂玻璃", + "block.spirit.soul_glass_13": "缠魂玻璃", + "block.spirit.soul_pedestal": "缠魂基座", + "block.spirit.crystal_pedestal": "水晶基座", + "block.spirit.pedestal": "基座", + "block.spirit.soul_steel_block": "缠魂钢块", + "block.spirit.soul_cage.empty_hover_text": "空", + "block.spirit.broken_spawner": "破损的刷怪笼", + "block.spirit.soul_powder_block": "缠魂粉末块", + "entity.spirit.soul": "粗制的灵魂", + "spirit.soul_cage.tier_0": "Null", + "spirit.soul_cage.tier_1": "Eins", + "spirit.soul_cage.tier_2": "Zwei", + "spirit.soul_cage.tier_3": "Drei", + "spirit.soul_cage.tier_4": "Vier", + "effect.spirit.corrupted": "失魂", + "itemGroup.spirit.itemgroup": "Spirit", + "enchantment.spirit.soul_reaper": "灵魂收割者", + "enchantment.spirit.soul_reaper.desc": "每增加一级附魔,将在每次击杀后给予额外的一个灵魂", + "config.spirit.toggletooltip": "禁用/启用实体视觉效果", + "tooltip.spirit.soul_crystal.unbound": "未绑定", + "spirit.item.soul_crystal_shard.tooltip": "包含: %s", + "spirit.item.crude_soul_crystal.tooltip": "灵魂: ", + "spirit.item.crude_soul_crystal.tooltip_empty": "空", + "spirit.item.soul_steel_tool.empowered": "§7Press §8[%s§8]§7 to Depower§r", + "spirit.item.soul_steel_tool.unpowered": "§7Press §8[%s§8]§7 to Empower§r", + "spirit.the_one_probe.soul_cage.tier_suffix": "- 等级", + "spirit.the_one_probe.soul_cage.bar_suffix": " 个灵魂", + "spirit.tooltip.chipped_loaded": "安装 Chipped 来正确地使用", + "spirit.jei.soul_transmutation.title": "灵魂转化", + "spirit.jei.soul_transmutation.consumes": "消耗物品", + "spirit.jei.soul_transmutation.empty_hand": "空手右键", + "spirit.jei.soul_engulfing.title": "灵魂吞噬", + "spirit.jei.soul_engulfing.consumes": "消耗方块", + "spirit.jei.soul_engulfing.layer": "第%s层", + "spirit.jei.soul_engulfing.duration": "所需时间: %ss", + "spirit.jei.soul_cage_tier.title": "灵魂刷怪笼信息", + "spirit.jei.soul_cage_info.tier_prefix": "等级 %s", + "spirit.jei.soul_cage_info.required_souls": "需要%s个灵魂", + "spirit.jei.soul_cage_info.spawn_delay": "生成间隔从%s到%s ticks", + "spirit.jei.soul_cage_info.spawn_count": "每回生成%s只生物", + "spirit.jei.soul_cage_info.spawn_range": "最远生成于%s格远", + "spirit.jei.soul_cage_info.player_nearby": "需要玩家至少在%s格以内", + "spirit.jei.soul_cage_info.player_nearby_not_required": "无需附近有玩家", + "spirit.jei.soul_cage_info.redstone_controlled_true": "可用红石控制", + "spirit.jei.soul_cage_info.redstone_controlled_false": "不可用红石控制", + "spirit.jei.soul_cage_info.ignored_spawn_conditions_true": "遵循生成条件", + "spirit.jei.soul_cage_info.ignored_spawn_conditions_false": "无视生成条件", + "category.spirit.soul_steel_tools": "Spirit", + "key.spirit.toggle": "切换技能" +} \ No newline at end of file From d1233741de55dea7d65e1c54f91fbf93b0f35300 Mon Sep 17 00:00:00 2001 From: aaron-yang2009 <75508640+aaron-yang2009@users.noreply.github.com> Date: Tue, 4 Oct 2022 19:56:21 +0800 Subject: [PATCH 2/6] =?UTF-8?q?=E9=83=A8=E5=88=86=E5=86=85=E5=AE=B9?= =?UTF-8?q?=E4=BF=AE=E6=94=B9?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- projects/1.18/assets/spirit/spirit/lang/zh_cn.json | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/projects/1.18/assets/spirit/spirit/lang/zh_cn.json b/projects/1.18/assets/spirit/spirit/lang/zh_cn.json index c6b2106ed408..c48d4e29421e 100644 --- a/projects/1.18/assets/spirit/spirit/lang/zh_cn.json +++ b/projects/1.18/assets/spirit/spirit/lang/zh_cn.json @@ -12,7 +12,7 @@ "item.spirit.soul_powder": "缠魂粉末", "item.spirit.glossary": "归魂手册", "item.spirit.soul_steel_ingot": "缠魂钢锭", - "item.spirit.soul_crystal.upgrade_message": "你的缠魂水晶达到了新的高度!等级提升!", + "item.spirit.soul_crystal.upgrade_message": "你的水晶的灵魂达到了新的高度!等级提升!", "block.spirit.broken_spawner.tooltip": "被摧毁的刷怪笼
查看归魂手册以获取更多信息", "block.spirit.shiftkey.tooltip": "按住 [SHIFT] 来显示更多信息", "block.spirit.soul_cage": "灵魂刷怪笼", @@ -53,8 +53,6 @@ "spirit.item.soul_crystal_shard.tooltip": "包含: %s", "spirit.item.crude_soul_crystal.tooltip": "灵魂: ", "spirit.item.crude_soul_crystal.tooltip_empty": "空", - "spirit.item.soul_steel_tool.empowered": "§7Press §8[%s§8]§7 to Depower§r", - "spirit.item.soul_steel_tool.unpowered": "§7Press §8[%s§8]§7 to Empower§r", "spirit.the_one_probe.soul_cage.tier_suffix": "- 等级", "spirit.the_one_probe.soul_cage.bar_suffix": " 个灵魂", "spirit.tooltip.chipped_loaded": "安装 Chipped 来正确地使用", From 8332d4846ed896d472391f9f22ae50dc4fe9a24b Mon Sep 17 00:00:00 2001 From: aaron-yang2009 <75508640+aaron-yang2009@users.noreply.github.com> Date: Tue, 4 Oct 2022 20:42:21 +0800 Subject: [PATCH 3/6] =?UTF-8?q?=E8=A1=A5=E5=85=85=E6=9C=AA=E7=BF=BB?= =?UTF-8?q?=E8=AF=91=E5=86=85=E5=AE=B9?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- projects/1.18/assets/spirit/spirit/lang/zh_cn.json | 2 ++ 1 file changed, 2 insertions(+) diff --git a/projects/1.18/assets/spirit/spirit/lang/zh_cn.json b/projects/1.18/assets/spirit/spirit/lang/zh_cn.json index c48d4e29421e..7e1cfda664c3 100644 --- a/projects/1.18/assets/spirit/spirit/lang/zh_cn.json +++ b/projects/1.18/assets/spirit/spirit/lang/zh_cn.json @@ -53,6 +53,8 @@ "spirit.item.soul_crystal_shard.tooltip": "包含: %s", "spirit.item.crude_soul_crystal.tooltip": "灵魂: ", "spirit.item.crude_soul_crystal.tooltip_empty": "空", + "spirit.item.soul_steel_tool.empowered": "§7按下 §8[%s§8]§7 释能§r", + "spirit.item.soul_steel_tool.unpowered": "§7按下 §8[%s§8]§7 充能§r", "spirit.the_one_probe.soul_cage.tier_suffix": "- 等级", "spirit.the_one_probe.soul_cage.bar_suffix": " 个灵魂", "spirit.tooltip.chipped_loaded": "安装 Chipped 来正确地使用", From e9682cc4ee7c713f1b32a7b38bd77538ce1caeb8 Mon Sep 17 00:00:00 2001 From: Cactusstudent <97865546+Cactusstudent@users.noreply.github.com> Date: Tue, 25 Oct 2022 12:35:55 +0800 Subject: [PATCH 4/6] Apply suggestions from code review Co-authored-by: NightOcean <81746538+IdealNightOcean@users.noreply.github.com> --- projects/1.18/assets/spirit/spirit/lang/zh_cn.json | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/projects/1.18/assets/spirit/spirit/lang/zh_cn.json b/projects/1.18/assets/spirit/spirit/lang/zh_cn.json index 7e1cfda664c3..f0ade1aee4c7 100644 --- a/projects/1.18/assets/spirit/spirit/lang/zh_cn.json +++ b/projects/1.18/assets/spirit/spirit/lang/zh_cn.json @@ -14,7 +14,7 @@ "item.spirit.soul_steel_ingot": "缠魂钢锭", "item.spirit.soul_crystal.upgrade_message": "你的水晶的灵魂达到了新的高度!等级提升!", "block.spirit.broken_spawner.tooltip": "被摧毁的刷怪笼
查看归魂手册以获取更多信息", - "block.spirit.shiftkey.tooltip": "按住 [SHIFT] 来显示更多信息", + "block.spirit.shiftkey.tooltip": "按住[SHIFT]来显示更多信息", "block.spirit.soul_cage": "灵魂刷怪笼", "block.spirit.soul_slate": "缠魂板岩", "block.spirit.soul_glass": "缠魂玻璃", @@ -50,21 +50,21 @@ "enchantment.spirit.soul_reaper.desc": "每增加一级附魔,将在每次击杀后给予额外的一个灵魂", "config.spirit.toggletooltip": "禁用/启用实体视觉效果", "tooltip.spirit.soul_crystal.unbound": "未绑定", - "spirit.item.soul_crystal_shard.tooltip": "包含: %s", + "spirit.item.soul_crystal_shard.tooltip": "包含:%s", "spirit.item.crude_soul_crystal.tooltip": "灵魂: ", "spirit.item.crude_soul_crystal.tooltip_empty": "空", - "spirit.item.soul_steel_tool.empowered": "§7按下 §8[%s§8]§7 释能§r", - "spirit.item.soul_steel_tool.unpowered": "§7按下 §8[%s§8]§7 充能§r", + "spirit.item.soul_steel_tool.empowered": "§7按下§8[%s§8]§7以释能§r", + "spirit.item.soul_steel_tool.unpowered": "§7按下§8[%s§8]§7以充能§r", "spirit.the_one_probe.soul_cage.tier_suffix": "- 等级", "spirit.the_one_probe.soul_cage.bar_suffix": " 个灵魂", - "spirit.tooltip.chipped_loaded": "安装 Chipped 来正确地使用", + "spirit.tooltip.chipped_loaded": "安装Chipped来正确地使用", "spirit.jei.soul_transmutation.title": "灵魂转化", "spirit.jei.soul_transmutation.consumes": "消耗物品", "spirit.jei.soul_transmutation.empty_hand": "空手右键", "spirit.jei.soul_engulfing.title": "灵魂吞噬", "spirit.jei.soul_engulfing.consumes": "消耗方块", "spirit.jei.soul_engulfing.layer": "第%s层", - "spirit.jei.soul_engulfing.duration": "所需时间: %ss", + "spirit.jei.soul_engulfing.duration": "所需时间:%ss", "spirit.jei.soul_cage_tier.title": "灵魂刷怪笼信息", "spirit.jei.soul_cage_info.tier_prefix": "等级 %s", "spirit.jei.soul_cage_info.required_souls": "需要%s个灵魂", From 296a19bf7e887df2c83d5d21335159c5dc2915f6 Mon Sep 17 00:00:00 2001 From: Cactusstudent <97865546+Cactusstudent@users.noreply.github.com> Date: Tue, 8 Nov 2022 23:18:36 +0800 Subject: [PATCH 5/6] Apply suggestions from code review Co-authored-by: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> --- projects/1.18/assets/spirit/spirit/lang/zh_cn.json | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/projects/1.18/assets/spirit/spirit/lang/zh_cn.json b/projects/1.18/assets/spirit/spirit/lang/zh_cn.json index f0ade1aee4c7..79596a7da2c4 100644 --- a/projects/1.18/assets/spirit/spirit/lang/zh_cn.json +++ b/projects/1.18/assets/spirit/spirit/lang/zh_cn.json @@ -13,7 +13,7 @@ "item.spirit.glossary": "归魂手册", "item.spirit.soul_steel_ingot": "缠魂钢锭", "item.spirit.soul_crystal.upgrade_message": "你的水晶的灵魂达到了新的高度!等级提升!", - "block.spirit.broken_spawner.tooltip": "被摧毁的刷怪笼
查看归魂手册以获取更多信息", + "block.spirit.broken_spawner.tooltip": "被摧毁的刷怪笼\n查看归魂手册以获取更多信息", "block.spirit.shiftkey.tooltip": "按住[SHIFT]来显示更多信息", "block.spirit.soul_cage": "灵魂刷怪笼", "block.spirit.soul_slate": "缠魂板岩", @@ -51,13 +51,13 @@ "config.spirit.toggletooltip": "禁用/启用实体视觉效果", "tooltip.spirit.soul_crystal.unbound": "未绑定", "spirit.item.soul_crystal_shard.tooltip": "包含:%s", - "spirit.item.crude_soul_crystal.tooltip": "灵魂: ", + "spirit.item.crude_soul_crystal.tooltip": "灵魂:", "spirit.item.crude_soul_crystal.tooltip_empty": "空", "spirit.item.soul_steel_tool.empowered": "§7按下§8[%s§8]§7以释能§r", "spirit.item.soul_steel_tool.unpowered": "§7按下§8[%s§8]§7以充能§r", "spirit.the_one_probe.soul_cage.tier_suffix": "- 等级", "spirit.the_one_probe.soul_cage.bar_suffix": " 个灵魂", - "spirit.tooltip.chipped_loaded": "安装Chipped来正确地使用", + "spirit.tooltip.chipped_loaded": "安装Chipped以正确使用", "spirit.jei.soul_transmutation.title": "灵魂转化", "spirit.jei.soul_transmutation.consumes": "消耗物品", "spirit.jei.soul_transmutation.empty_hand": "空手右键", @@ -68,7 +68,7 @@ "spirit.jei.soul_cage_tier.title": "灵魂刷怪笼信息", "spirit.jei.soul_cage_info.tier_prefix": "等级 %s", "spirit.jei.soul_cage_info.required_souls": "需要%s个灵魂", - "spirit.jei.soul_cage_info.spawn_delay": "生成间隔从%s到%s ticks", + "spirit.jei.soul_cage_info.spawn_delay": "生成间隔从%s到%s tick", "spirit.jei.soul_cage_info.spawn_count": "每回生成%s只生物", "spirit.jei.soul_cage_info.spawn_range": "最远生成于%s格远", "spirit.jei.soul_cage_info.player_nearby": "需要玩家至少在%s格以内", From abccb5971ee6ffaf7132b3d118457d6601b66cad Mon Sep 17 00:00:00 2001 From: Cactusstudent <97865546+Cactusstudent@users.noreply.github.com> Date: Tue, 8 Nov 2022 23:19:00 +0800 Subject: [PATCH 6/6] Update projects/1.18/assets/spirit/spirit/lang/zh_cn.json Co-authored-by: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> --- projects/1.18/assets/spirit/spirit/lang/zh_cn.json | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/projects/1.18/assets/spirit/spirit/lang/zh_cn.json b/projects/1.18/assets/spirit/spirit/lang/zh_cn.json index 79596a7da2c4..325712607c5d 100644 --- a/projects/1.18/assets/spirit/spirit/lang/zh_cn.json +++ b/projects/1.18/assets/spirit/spirit/lang/zh_cn.json @@ -39,11 +39,11 @@ "block.spirit.broken_spawner": "破损的刷怪笼", "block.spirit.soul_powder_block": "缠魂粉末块", "entity.spirit.soul": "粗制的灵魂", - "spirit.soul_cage.tier_0": "Null", - "spirit.soul_cage.tier_1": "Eins", - "spirit.soul_cage.tier_2": "Zwei", - "spirit.soul_cage.tier_3": "Drei", - "spirit.soul_cage.tier_4": "Vier", + "spirit.soul_cage.tier_0": "零", + "spirit.soul_cage.tier_1": "一", + "spirit.soul_cage.tier_2": "二", + "spirit.soul_cage.tier_3": "三", + "spirit.soul_cage.tier_4": "四", "effect.spirit.corrupted": "失魂", "itemGroup.spirit.itemgroup": "Spirit", "enchantment.spirit.soul_reaper": "灵魂收割者",