From 918882ba777cd257a0b96266b863a8ff583fcc18 Mon Sep 17 00:00:00 2001 From: ZHAY10086 Date: Sat, 8 Jul 2023 21:19:51 +0800 Subject: [PATCH 01/21] rework --- .../xaerominimap/lang/en_us.lang | 64 ++++++- .../xaerominimap/lang/zh_cn.lang | 162 ++++++++++++------ 2 files changed, 171 insertions(+), 55 deletions(-) diff --git a/projects/1.12.2/assets/xaeros-minimap-fair-play-edition/xaerominimap/lang/en_us.lang b/projects/1.12.2/assets/xaeros-minimap-fair-play-edition/xaerominimap/lang/en_us.lang index c7ada882fc8a..a18bcb746b37 100644 --- a/projects/1.12.2/assets/xaeros-minimap-fair-play-edition/xaerominimap/lang/en_us.lang +++ b/projects/1.12.2/assets/xaeros-minimap-fair-play-edition/xaerominimap/lang/en_us.lang @@ -193,6 +193,7 @@ gui.xaero_show_time=Display Game Time gui.xaero_24h=24h gui.xaero_12h=12h gui.xaero_temporary=temporary +gui.xaero_temporary2=Temporary gui.xaero_restore=Restore gui.xaero_biomes_vanilla=Biomes in Vanilla Color Mode gui.xaero_use_multiworld=Multiworld Detection @@ -477,8 +478,8 @@ gui.xaero_box_category_list_add=Supports entity identifiers or patterns with spe gui.xaero_using_custom_subworld=Waypoints: %1$s gui.xaero_hide_minimap_under_f3=Hide When Under F3 gui.xaero_box_hide_minimap_under_f3=Hide the minimap when the F3 debug screen is enabled. -gui.xaero_entity_display_y=Display Y Level -gui.xaero_entity_display_y_full=Display Entity Y Level +gui.xaero_entity_display_height=Display Height +gui.xaero_entity_display_height_full=Display Entity Height gui.xaero_block_light_value=BL: %d gui.xaero_sky_light_value=SL: %d gui.xaero_all_light_value=L: %d @@ -496,7 +497,7 @@ gui.xaero_radar_over_map_never=Never gui.xaero_radar_over_map_list=Player List gui.xaero_radar_over_map_always=Always gui.xaero_compass_over_everything=Compass Over Everything -gui.xaero_box_compass_over_everything=Render the compass letters (N, E, S, W) above all map elements, as opposed to under some, e.g. waypoints. +gui.xaero_box_compass_over_everything=Render the cardinal direction letters (N, E, S, W) above all map elements, as opposed to under some, e.g. waypoints. gui.xaero_waypoint_server_shared=Server gui.xaero_waypoint_somebody_shared=Somebody gui.xaero_pac_players=Display Party/Ally Players @@ -531,3 +532,60 @@ gui.xaero_alternative_list_players="List Players" Alternative gui.xaero_display_stained_glass=Display Stained Glass gui.xaero_waypoint_onmap_scale=On-Map Waypoint Scale gui.xaero_waypoint_onmap_scale_auto=Auto +gui.xaero_switch_to_auto_on_death=Auto Sub-World On Death +gui.xaero_box_switch_to_auto_on_death=Whether to switch the waypoint sub-world to auto on deathpoint creation. This doesn't affect what sub-world the deathpoint is created in. +gui.xaero_zoom_on_enlarge=Zoom Level When Enlarged +gui.xaero_zoom_on_enlarge_auto=Auto +gui.xaero_sort_color=Color +gui.xaero_weather_display=Display Weather Info +gui.xaero_weather_raining=Raining/Snowing +gui.xaero_weather_thundering=Thundering +gui.xaero_dropdown_waypoint_color=Waypoint Color +gui.xaero_dropdown_waypoint_set=Waypoint Set +gui.xaero_dropdown_waypoint_container=Waypoint Server/World +gui.xaero_dropdown_waypoint_world=Waypoint Sub-World/Dimension +gui.xaero_dropdown_transfer_worlds1=From Sub-World/Dimension +gui.xaero_dropdown_transfer_worlds2=To Sub-World/Dimension +gui.xaero_dropdown_transfer_containers1=From Server/World +gui.xaero_dropdown_transfer_containers2=To Server/World +gui.xaero_dropdown_selected_narration=%1$s is selected. +gui.xaero_infodisplay_coords=Coordinates +gui.xaero_infodisplay_dimension=Dimension +gui.xaero_infodisplay_biome=Biome +gui.xaero_infodisplay_weather=Weather +gui.xaero_infodisplay_light_level=Light Level +gui.xaero_infodisplay_time=Game Time +gui.xaero_infodisplay_highlights=Highlight Info (e.g. Claims) +gui.xaero_infodisplay_angles=Facing Angles +gui.xaero_infodisplay_light_overlay_indicator=Light Overlay Status +gui.xaero_infodisplay_manual_cave_mode_indicator=Manual Cave Mode Status +gui.xaero_infodisplay_custom_sub_world=Custom Waypoint Sub-World +gui.xaero_dropdown_info_display_text_color=Text Color +gui.xaero_dropdown_info_display_background_color=Text Background Color +gui.xaero_minimap_info_display_manager=Info Display Manager +gui.xaero_minimap_info_display_manager_help=Click and drag the elements to change the order of the displayed information. +gui.xaero_info_display_background_opacity=Info Display Background Opacity +gui.xaero_box_info_display_background_opacity=The opacity of the colored backgrounds of information types that have a background enabled in the info display manager. +gui.xaero_infodisplay_chunk_coords=Chunk Coordinates +gui.xaero_entity_display_height_actual=Actual +gui.xaero_entity_display_height_relative=Relative +gui.xaero_entity_display_height_direction=Direction +gui.xaero_destination=Destination +gui.xaero_box_waypoint_type=Enabled - regular waypoint \n Disabled - regular hidden waypoint \n Temporary - waypoint disappears on world exit \n Destination - waypoint disappears when reached +gui.xaero_infodisplay_real_time=Real Time +gui.xaero_cave_mode_toggle_timer=Cave Mode Toggle Timer +gui.xaero_box_cave_mode_toggle_timer=The minimum time to wait between toggles of cave mode to prevent flickering when quickly switching between being under blocks and not. The latest world map mod has a separate setting for this as well. +gui.xaero_infodisplay_overworld_coords=Overworld Coordinates +gui.xaero_legible_cave_maps=Legible Cave Maps +gui.xaero_box_legible_cave_maps=Use depth-based lighting in cave mode instead of actual block lighting, making it easier to mentally separate the different cave layers. +gui.xaero_uses_worldmap_screen_value=Setting value is taken from the world map screen! +gui.xaero_biome_blending=Biome Blending +gui.xaero_box_biome_blending=Smooth out biome color edges by sampling biome colors for multiple blocks for every block on the map. Turning this off can significantly improve performance when biome color calculation is modded to be much more heavyweight than vanilla. +gui.xaero_box_minimap_info_display_manager=Configure and/or rearrange different types of info displayed under the minimap, such as current coordinates, facing angles, dimension, biome, weather, light level, game time, real time and more. +gui.xaero_box_entity_radar_categories=Configure specific entity categories, which are usually players, hostile mobs, friendly mobs, items or other entities, separately instead of having the same configuration for every entity. You can even create your own custom categories for specific entity types. +gui.xaero_box_compass=The cardinal directions displayed on the minimap. +gui.xaero_box_compass_color=The color of the background/shadow under the cardinal directions displayed on the minimap. +gui.xaero_box_north_compass_color=The color of the background/shadow under the north cardinal direction displayed on the minimap. +gui.xaero_compass_scale_auto=Auto +gui.xaero_compass_scale2=Compass Scale +gui.xaero_box_compass_scale2=The scale of the cardinal direction letters NESW. For the "Auto" option, go all the way to the left. \ No newline at end of file diff --git a/projects/1.12.2/assets/xaeros-minimap-fair-play-edition/xaerominimap/lang/zh_cn.lang b/projects/1.12.2/assets/xaeros-minimap-fair-play-edition/xaerominimap/lang/zh_cn.lang index 5d369e131b21..a2170d031691 100644 --- a/projects/1.12.2/assets/xaeros-minimap-fair-play-edition/xaerominimap/lang/zh_cn.lang +++ b/projects/1.12.2/assets/xaeros-minimap-fair-play-edition/xaerominimap/lang/zh_cn.lang @@ -5,7 +5,7 @@ gui.xaero_delete=删除 gui.xaero_OK=确定 gui.xaero_add_edit=添加/编辑 gui.xaero_new_waypoint=新建路径点 -gui.xaero_initial=首字母 +gui.xaero_initial=缩写 gui.xaero_edit_waypoint=编辑路径点 gui.xaero_choose_a_preset=选择一个预设 gui.xaero_choose_an_interface=选择一个界面 @@ -34,7 +34,7 @@ gui.xaero_press_f=(按F) gui.xaero_reset_defaults=恢复默认设置 gui.xaero_cave_maps=洞穴模式 gui.xaero_display_waypoints=地图上路径点 -gui.xaero_zoom=推近小地图 +gui.xaero_zoom=放大小地图 gui.xaero_minimap_size=大小 gui.xaero_entity_amount=实体数量 gui.xaero_black=黑色 @@ -53,8 +53,8 @@ gui.xaero_red=红色 gui.xaero_purple=淡紫色 gui.xaero_yellow=黄色 gui.xaero_white=白色 -gui.xaero_zoom_in=推近小地图 -gui.xaero_zoom_out=拉远小地图 +gui.xaero_zoom_in=放大小地图 +gui.xaero_zoom_out=缩小小地图 gui.xaero_on=开 gui.xaero_off=关 gui.xaero_preset_topleft=左上角 @@ -81,7 +81,7 @@ gui.xaero_mobs=友好生物 gui.xaero_hostile=敌对生物 gui.xaero_items=物品 gui.xaero_other=其他实体 -gui.xaero_enlarge_map=放大小地图 +gui.xaero_enlarge_map=扩大小地图 gui.xaero_fbo=Beta gui.xaero_opacity=不透明度 gui.xaero_slime_chunks=史莱姆区块 @@ -97,7 +97,7 @@ gui.xaero_from=从 gui.xaero_to=到 gui.xaero_used_seed=使用的种子: gui.xaero_show_distance=到路径点的距离 -gui.xaero_waypoints_scale=游戏内路径点缩放 +gui.xaero_waypoints_scale=游戏内路径点尺寸 gui.xaero_block_colours=方块颜色模式 gui.xaero_accurate=准确 gui.xaero_vanilla=原版 @@ -133,11 +133,11 @@ gui.xaero_waypoints_distance=最大路径点渲染距离 gui.xaero_teleport_default_command=默认传送命令 gui.xaero_waypoints_distance_min=最小路径点渲染距离 gui.xaero_other_teams=其他队伍 -gui.xaero_arrow_scale=箭头缩放 +gui.xaero_arrow_scale=箭头尺寸 gui.xaero_arrow_colour=箭头颜色 gui.xaero_smooth_dots=平滑点 -gui.xaero_cave_zoom=洞穴模式推近 -gui.xaero_safe_mode_box=使用此模组的基于Java(CPU)的等效实现,而不是默认的基于OpenGL(GPU)的实现。 安全模式是B计划,以防模组无法正常运行。 并非所有功能都在安全模式下工作。除非必须,否则不要使用。 +gui.xaero_cave_zoom=洞穴模式放大 +gui.xaero_safe_mode_box=使用此模组的基于 Java(CPU)的等效实现,而不是默认的基于OpenGL(GPU)的实现。 安全模式为备选方案,以防模组无法正常运行。 并非所有功能都在安全模式下工作。除非必须,否则不要使用。 gui.xaero_height_limit=实体高度限制 gui.xaero_world_map=世界地图 gui.xaero_use_world_map=使用世界地图模组区块 @@ -152,15 +152,15 @@ gui.xaero_subworld_dimension=子世界/维度 gui.xaero_switch_waypoint_set=切换路径点集合 gui.xaero_waypoint_opacity_ingame=游戏内路径点不透明度 gui.xaero_waypoint_opacity_map=地图上路径点不透明度 -gui.xaero_hide_world_names=隐藏IP/世界名称 +gui.xaero_hide_world_names=隐藏 IP/世界名称 gui.xaero_open_slime=按下按键时打开 gui.xaero_options=选项 gui.xaero_make_automatic=使世界/服务器为auto gui.xaero_make_automatic_msg1=你确定吗? -gui.xaero_make_automatic_msg2=这将交换所选世界/服务器和auto之间的所有路径点数据,从而模拟使所选世界/服务器为auto。请确认你知道你在做什么。 -gui.xaero_make_multi_automatic=使子世界为auto +gui.xaero_make_automatic_msg2=这将交换所选世界/服务器和 auto 之间的所有路径点数据,从而模拟使所选世界/服务器为 auto。请确认你知道你在做什么。 +gui.xaero_make_multi_automatic=使子世界为 auto gui.xaero_make_multi_automatic_msg1=你确定吗? -gui.xaero_make_multi_automatic_msg2=这将交换所选子世界和auto之间的所有路径点数据,从而模拟使所选子世界为auto。请确认你知道你在做什么。 +gui.xaero_make_multi_automatic_msg2=这将交换所选子世界和 auto 之间的所有路径点数据,从而模拟使所选子世界为 auto。请确认你知道你在做什么。 gui.xaero_delete_world=删除世界/服务器 gui.xaero_delete_world_msg1=你要删除所选世界/服务器的所有路径点数据吗? gui.xaero_delete_world_msg2=此操作无法撤消!请确认你知道你在做什么。 @@ -186,13 +186,14 @@ gui.xaero_display_all_sets=切换所有路径点集的渲染 gui.xaero_waypoint_name=路径点名称 gui.xaero_set_name=集合名称 gui.xaero_render_layer=叠加渲染层 -gui.xaero_visit_needed=§e你需要先进入该维度,将其转换为新格式! +gui.xaero_visit_needed=§e你需要先进入该维度,以将其转换为新格式! gui.xaero_cross_tp=跨维度传送 gui.xaero_unreachable_dimension=目标维度无法到达。 gui.xaero_show_time=显示游戏时间 gui.xaero_24h=24 小时制 gui.xaero_12h=12 小时制 gui.xaero_temporary=临时的 +gui.xaero_temporary2=临时的 gui.xaero_restore=恢复 gui.xaero_biomes_vanilla=原版颜色模式的生物群系 gui.xaero_use_multiworld=多世界检测 @@ -204,25 +205,25 @@ gui.xaero_teleportation_tooltip=一旦禁用,只能通过配置文件启用回 gui.xaero_use_multiworld_tooltip=如果这是一个具有单一世界(没有单独的大厅、游戏模式或迷你游戏世界)的简单服务器,请禁用。 在这类服务器上多世界检测只会引起问题。 但是,在服务器端安装这个模组应该可以防止这些问题。 gui.xaero_world_teleport_command=传送命令 gui.xaero_use_default=使用默认值 -gui.xaero_centered_enlarged=放大时居中 -gui.xaero_zoomed_out_enlarged=放大时拉远 +gui.xaero_centered_enlarged=扩大时居中 +gui.xaero_zoomed_out_enlarged=扩大时缩小 gui.xaero_sort=排序方式 gui.xaero_sort_reversed=反转排序顺序 gui.xaero_sort_unsorted=不排序 gui.xaero_sort_name=名称 -gui.xaero_sort_symbol=首字母 +gui.xaero_sort_symbol=缩写 gui.xaero_sort_distance=距离 gui.xaero_box_cave_maps=可以看到比地表方块更深处的地图模式,主要用于显示地下洞穴和建筑物内部。 天花板大小是指必须在你上方检测到以激活洞穴模式的水平“正方形”固体方块的大小。 -gui.xaero_box_cave_maps2=可以看到比地表方块更深处的地图模式,主要用于显示地下洞穴和建筑物内部。 天花板大小是指必须在你上方检测到以激活洞穴模式的水平“正方形”固体方块的大小。 固体方块不必在同一Y水平面上。 +gui.xaero_box_cave_maps2=可以看到比地表方块更深处的地图模式,主要用于显示地下洞穴和建筑物内部。 天花板大小是指必须在你上方检测到以激活洞穴模式的水平“正方形”固体方块的大小。 固体方块不必在同一 Y 水平面上。 gui.xaero_box_entity_amount=每个实体类别的数量限制。 gui.xaero_box_distance=指定显示哪一个游戏内路径点的距离。 gui.xaero_box_distance2=指定显示哪一个游戏内路径点的距离。 这不保证它会同时显示多个路径点。 还要查看“多个路径点距离”设置。 gui.xaero_box_always_distance=即使路径点非常近,也显示距离。这不会覆盖“到路径点的距离”选项。 -gui.xaero_box_arrow_scale=在小地图的固定旋转和其他几种情况下使用的箭头缩放。 +gui.xaero_box_arrow_scale=在小地图的固定旋转和其他几种情况下使用的箭头尺寸。 gui.xaero_box_arrow_color=在小地图的固定旋转和其他几种情况下使用的箭头颜色。 -gui.xaero_box_cave_zoom=激活洞穴模式时,小地图要进一步推近多少。 -gui.xaero_box_entity_depth=根据相对你的Y的高度,在小地图上显示较暗的实体。 -gui.xaero_box_height_limit=实体的最大Y垂直距离,超出则不显示在小地图上。 +gui.xaero_box_cave_zoom=激活洞穴模式时,小地图要进一步放大多少。 +gui.xaero_box_entity_depth=根据相对你的 Y 的高度,在小地图上显示较暗的实体。 +gui.xaero_box_height_limit=实体的最大 Y 垂直距离,超出则不显示在小地图上。 gui.xaero_toggle_map_waypoints=切换小地图路径点 gui.xaero_always_entity_nametags=始终渲染实体命名牌 gui.xaero_minimap_text_align=信息文本对齐 @@ -254,10 +255,10 @@ gui.xaero_player_arrow_opacity=箭头不透明度 gui.xaero_box_waypoints_distance=局部路径点的最大渲染距离。全局路径点不受影响。 gui.xaero_connect_with_auto=添加子世界连接 gui.xaero_disconnect_from_auto=删除子世界连接 -gui.xaero_world_connection_tooltip=连接/断开连接选择的子世界与当前auto世界。仅连接来自同一子服务器/世界存档的子世界。例如,如果一个普通的下界传送门将你从子世界 A 带到子世界 B,那么你可以安全地连接它们。连接到当前子世界的其他子世界始终位于列表顶部,并用星号(符号:*)标记。 +gui.xaero_world_connection_tooltip=连接/断开连接选择的子世界与当前 auto 世界。仅连接来自同一子服务器/世界存档的子世界。例如,如果一个普通的下界传送门将你从子世界 A 带到子世界 B,那么你可以安全地连接它们。连接到当前子世界的其他子世界始终位于列表顶部,并用星号(符号:*)标记。 gui.xaero_connect_with_auto_msg=你想在以下子世界之间创建连接吗? gui.xaero_disconnect_from_auto_msg=你要删除以下子世界之间的连接吗? -gui.xaero_teleport_not_connected=你正试图传送到一个未连接到当前auto子世界的子世界。如果你确定这个子世界来自auto子服务器/世界,那么你可以通过在路径点界面 -> 选项 -> 添加子世界连接中添加连接来启用传送。但请注意,如果你连接不相关的子世界并进行传送,那么你很有可能会在方块中窒息或因坠落伤害而死亡,因此请小心并仅连接正确的子世界。 +gui.xaero_teleport_not_connected=你正试图传送到一个未连接到当前 auto 子世界的子世界。如果你确定这个子世界来自 auto 子服务器/世界,那么你可以通过在路径点界面 -> 选项 -> 添加子世界连接中添加连接来启用传送。但请注意,如果你连接不相关的子世界并进行传送,那么你很有可能会在方块中窒息或因坠落伤害而死亡,因此请小心并仅连接正确的子世界。 gui.xaero_ignore_heightmaps=忽略服务器高度图 gui.xaero_box_ignore_heightmaps=一些服务器将自定义值放在世界高度图中,这可能会导致地图渲染不正确。 有时它甚至可能发生在经过大量修改的单人游戏世界中。 此选项应该可以解决此类问题,但会降低一点性能。 除非必须,否则不要使用。切换此选项后重新进入存档! gui.xaero_error_loading_properties=加载服务器小地图属性时出错。请重试。 @@ -296,17 +297,17 @@ gui.xaero_icons_list=玩家列表 gui.xaero_icons_always=总是 gui.xaero_icons_off=无图标 gui.xaero_box_entity_radar_icons=渲染实体图标而不是彩色点。 \n \n 选项“玩家列表” - 仅在按下“玩家列表”键(默认为 TAB)时显示。 -gui.xaero_dot_name_scale=点名称缩放 -gui.xaero_entity_heads_scale=实体图标缩放 +gui.xaero_dot_name_scale=点名称尺寸 +gui.xaero_entity_heads_scale=实体图标尺寸 gui.xaero_box_minimap_size=影响可见程度的小地图框体大小。 当大小大于180时,方形小地图会强制进入非旋转模式(选项“锁定小地图北方”)。 \n \n 对于“自动”选项,一直拉到左边。 \n \n 旧版本模组中的大小值: \n 微小 - 57 \n 小 - 85 \n 中 - 113 \n 大 - 169 gui.xaero_auto_clamp_depth=自动 gui.xaero_waypoints_clamp_depth=深度限制 -gui.xaero_waypoints_distance_scale=路径点距离文本缩放 -gui.xaero_waypoints_name_scale=路径点名称文本缩放 -gui.xaero_box_waypoints_clamp_depth=当你远离它们时,游戏内路径点停止变小的屏幕深度。 \n 如果你想在屏幕上使远处的路径点变大/变小,请使用此选项。使用“游戏内路径点缩放”设置也可以在你靠近它们时影响路径点的大小。 \n \n 对于“自动”选项,一直拉到到左边。 \n 自动选项会同时考虑你的 FOV 和屏幕高度,尝试为你提供最佳的缩放默认值,。 \n \n 旧模组版本中的默认值:\n 深度限制:12 \n 游戏内缩放:2.5 \n 名称文本缩放:0.5 \n 距离文本缩放:0.8 -gui.xaero_box_waypoints_distance_scale=到游戏内路径点的距离的文本显示缩放。 \n \n 旧模组版本中的默认值:\n 深度限制:12 \n 游戏内缩放:2.5 \n 名称文本缩放:0.5 \n 距离文本缩放:0.8 -gui.xaero_box_waypoints_name_scale=游戏内路径点名称的文本显示缩放。 \n \n 旧模组版本中的默认值:\n 深度限制:12 \n 游戏内缩放:2.5 \n 名称文本缩放:0.5 \n 距离文本缩放:0.8 -gui.xaero_box_waypoints_scale=游戏内路径点的缩放。使用它来更改所有游戏内路径点的缩放,包括你附近的路径点。使用“深度限制”设置专门影响远处路径点的大小。 \n \n 旧模组版本中的默认值:\n 深度限制:12 \n 游戏内缩放:2.5 \n 名称文本缩放:0.5 \n 距离文本缩放:0.8 +gui.xaero_waypoints_distance_scale=路径点距离文本尺寸 +gui.xaero_waypoints_name_scale=路径点名称文本尺寸 +gui.xaero_box_waypoints_clamp_depth=当你远离它们时,游戏内路径点停止变小的屏幕深度。 \n 如果你想在屏幕上使远处的路径点变大/变小,请使用此选项。使用“游戏内路径点尺寸”设置也可以在你靠近它们时影响路径点的大小。 \n \n 对于“自动”选项,一直拉到到左边。 \n 自动选项会同时考虑你的 FOV 和屏幕高度,尝试为你提供最佳的默认尺寸,。 \n \n 旧模组版本中的默认值:\n 深度限制:12 \n 游戏内尺寸:2.5 \n 名称文本尺寸:0.5 \n 距离文本尺寸:0.8 +gui.xaero_box_waypoints_distance_scale=到游戏内路径点的距离的文本显示尺寸。 \n \n 旧模组版本中的默认值:\n 深度限制:12 \n 游戏内尺寸:2.5 \n 名称文本尺寸:0.5 \n 距离文本尺寸:0.8 +gui.xaero_box_waypoints_name_scale=游戏内路径点名称的文本显示尺寸。 \n \n 旧模组版本中的默认值:\n 深度限制:12 \n 游戏内尺寸:2.5 \n 名称文本尺寸:0.5 \n 距离文本尺寸:0.8 +gui.xaero_box_waypoints_scale=游戏内路径点的尺寸。使用它来更改所有游戏内路径点的尺寸,包括你附近的路径点。使用“深度限制”设置专门影响远处路径点的大小。 \n \n 旧模组版本中的默认值:\n 深度限制:12 \n 游戏内尺寸:2.5 \n 名称文本尺寸:0.5 \n 距离文本尺寸:0.8 gui.xaero_waypoint_shared=%1$s 分享了一个名为“%2$s”的路径点! §2§n[添加] gui.xaero_waypoint_shared_dimension=%1$s 分享了一个来自 %3$s 的名为“%2$s”的路径点! §2§n[添加] gui.xaero_waypoint_unknown_dimension=未知维度 @@ -320,16 +321,16 @@ gui.xaero_slopes_default_2d=默认 2D gui.xaero_ui_scale=UI 尺寸 gui.xaero_ui_scale_auto=自动 gui.xaero_ui_scale_mc=Minecraft -gui.xaero_box_ui_scale=文本和其他小地图UI元素的缩放。 不适用于推近或调整大小。有单独的选项。 +gui.xaero_box_ui_scale=文本和其他小地图 UI 元素的尺寸。 不适用于推近或调整大小。有单独的选项。 gui.xaero_pushbox_normal=正常 gui.xaero_pushbox_screen_height=屏幕高度 -gui.xaero_pushbox_boss_health=Boss生命条碰撞箱 +gui.xaero_pushbox_boss_health=Boss 生命条碰撞箱 gui.xaero_pushbox_potion_effects=药水效果状态栏碰撞箱 -gui.xaero_box_pushbox_boss_health=原版Boss生命条周围有一个隐形碰撞箱将模组的界面推开。 \n \n 正常类型的碰撞箱等于它的大小,并且只将界面推开必要的距离。 \n \n 屏幕高度类型的碰撞箱拉伸到整个屏幕高度,并且总是以正常类型的高度垂直移动碰撞的界面。 当你在一列中有多个界面并希望所有这些界面都被推开时,这将非常有用。 +gui.xaero_box_pushbox_boss_health=原版 Boss 生命条周围有一个隐形碰撞箱将模组的界面推开。 \n \n 正常类型的碰撞箱等于它的大小,并且只将界面推开必要的距离。 \n \n 屏幕高度类型的碰撞箱拉伸到整个屏幕高度,并且总是以正常类型的高度垂直移动碰撞的界面。 当你在一列中有多个界面并希望所有这些界面都被推开时,这将非常有用。 gui.xaero_box_pushbox_potion_effects=原版药水效果状态栏周围有一个隐形碰撞箱将模组的界面推开。 \n \n 正常类型的碰撞箱等于它的大小,并且只将界面推开必要的距离。 \n \n 屏幕高度类型的碰撞箱拉伸到整个屏幕高度,并且总是以正常类型的高度垂直移动碰撞的界面。 当你在一列中有多个界面并希望所有这些界面都被推开时,这将非常有用。 gui.xaero_minimap_frame=边框样式 gui.xaero_minimap_frame_color=边框颜色 -gui.xaero_box_minimap_frame_color=边框样式不是默认时的小地图边框颜色。 +gui.xaero_box_minimap_frame_color=非默认边框样式下的小地图边框颜色。 gui.xaero_minimap_frame_default=默认 gui.xaero_minimap_frame_colored_thick=彩色 gui.xaero_minimap_frame_colored_thin=彩色薄边框 @@ -337,8 +338,8 @@ gui.xaero_compass_north=北 gui.xaero_compass_east=东 gui.xaero_compass_south=南 gui.xaero_compass_west=西 -gui.xaero_compass_scale=地图上的指南针缩放 -gui.xaero_box_compass_scale=指南针位置在地图上时指南针文字东西南北的缩放。 +gui.xaero_compass_scale=地图上的指南针尺寸 +gui.xaero_box_compass_scale=指南针位置在地图上时,指南针文字东西南北的尺寸。 gui.xaero_minimap_compass_inside_frame=在地图上 gui.xaero_minimap_compass_on_frame=在边框上 gui.xaero_compass_color=指南针阴影颜色 @@ -360,19 +361,19 @@ gui.xaero_show_dimension_name=显示当前维度 gui.xaero_unknown_biome=未知生物群系 gui.xaero_light_value=光照等级:%d gui.xaero_teleport_y_unknown=你不能传送到未指定 Y 坐标的路径点。编辑路径点以便能够传送到它的位置。 -gui.xaero_box_waypoints_distance_scale2=到游戏内路径点距离文本显示缩放。 -gui.xaero_box_waypoints_name_scale2=游戏内路径点名称文本显示缩放。 -gui.xaero_box_ingame_waypoint_icon_scale=游戏内路径点图标的缩放。 -gui.xaero_ingame_waypoint_icon_scale=游戏内路径点图标缩放 -gui.xaero_ingame_waypoint_close_scale=近距离游戏内路径点缩放 -gui.xaero_box_ingame_waypoint_close_scale=当你非常靠近它们时,游戏内路径点的缩放。 要更改远处路径点的缩放,请使用 “游戏内路径点图标缩放”、“路径点距离文本缩放”和“路径点名称文本缩放”设置。 +gui.xaero_box_waypoints_distance_scale2=到游戏内路径点距离文本显示尺寸。 +gui.xaero_box_waypoints_name_scale2=游戏内路径点名称文本显示尺寸。 +gui.xaero_box_ingame_waypoint_icon_scale=游戏内路径点图标的尺寸。 +gui.xaero_ingame_waypoint_icon_scale=游戏内路径点图标尺寸 +gui.xaero_ingame_waypoint_close_scale=近距离游戏内路径点尺寸 +gui.xaero_box_ingame_waypoint_close_scale=极近距离下,游戏内路径点的尺寸。 要更改远处路径点的尺寸,请使用 “游戏内路径点图标尺寸”、“路径点距离文本尺寸”和“路径点名称文本尺寸”设置。 gui.xaero_entity_icon_name_fallback=找不到图标时使用实体名称 gui.xaero_settings_search=设置搜索 gui.xaero_settings_search_placeholder=搜索…… gui.xaero_minimap_view_settings=视图设置 gui.xaero_entity_radar_settings=实体雷达设置 gui.xaero_entity_radar_categories=实体类别设置 -gui.xaero_minimap_block_map_settings=方块地图设置 +gui.xaero_minimap_block_map_settings=地图绘制设置 gui.xaero_overlay_settings=叠加层设置 gui.xaero_minimap_info_settings=信息设置 gui.xaero_waypoint_settings=路径点设置 @@ -477,8 +478,8 @@ gui.xaero_box_category_list_add=支持带有特殊字符 * ) ( 和 | 的实体 gui.xaero_using_custom_subworld=路径点:%1$s gui.xaero_hide_minimap_under_f3=在 F3 时隐藏 gui.xaero_box_hide_minimap_under_f3=启用 F3 调试界面时隐藏小地图。 -gui.xaero_entity_display_y=显示 Y 高度 -gui.xaero_entity_display_y_full=显示实体 Y 高度 +gui.xaero_entity_display_height=显示高度 +gui.xaero_entity_display_height_full=显示实体高度 gui.xaero_block_light_value=方块光照:%d gui.xaero_sky_light_value=天空光照:%d gui.xaero_all_light_value=光照等级:%d @@ -496,7 +497,7 @@ gui.xaero_radar_over_map_never=从不 gui.xaero_radar_over_map_list=玩家列表 gui.xaero_radar_over_map_always=总是 gui.xaero_compass_over_everything=指南针在最上层 -gui.xaero_box_compass_over_everything=在所有地图元素上方渲染指南针文字(东、西、南、北),而不是在某些元素下方,例如路径点。 +gui.xaero_box_compass_over_everything=在所有地图元素上方渲染基本方向文字(东、西、南、北),而不是在某些元素下方,例如路径点。 gui.xaero_waypoint_server_shared=服务器 gui.xaero_waypoint_somebody_shared=某人 gui.xaero_pac_players=展示帮派/盟友玩家 @@ -519,10 +520,10 @@ gui.xaero_category_include_list_include_in_super=包含在超类别中 gui.xaero_box_category_include_list_include_in_super=自动将此列表中的所有实体以及此类别中包含的其他列表 包含在此类别的超类别/父级中,排除列表中的实体除外。 这样你就不必在每个级别上手动添加重复项。 gui.xaero_temp_waypoints_global=临时路径点为全局 gui.xaero_box_temp_waypoints_global=启用后,临时路径点将被视为全局路径点并忽略路径点渲染距离限制。 -gui.xaero_keep_enlarged_minimap_unlocked=放大时保持旋转 -gui.xaero_box_keep_enlarged_minimap_unlocked=如果可能的话,在放大时不要将小地图锁定在北方,这只适用于圆形小地图。 -gui.xaero_enlarged_minimap_a_toggle=切换放大小地图 -gui.xaero_box_enlarged_minimap_a_toggle=将“放大小地图”键位视为切换,而不用按住它。 +gui.xaero_keep_enlarged_minimap_unlocked=扩大时保持旋转 +gui.xaero_box_keep_enlarged_minimap_unlocked=如果可能的话,在扩大时不要将小地图锁定在北方,这只适用于圆形小地图。 +gui.xaero_enlarged_minimap_a_toggle=切换扩大小地图 +gui.xaero_box_enlarged_minimap_a_toggle=将“扩大小地图”键位视为切换,而不用按住它。 gui.xaero_waypoint_visibility_type_world_map_local=世界地图局部 gui.xaero_waypoint_visibility_type_world_map_global=世界地图全局 gui.xaero_box_visibility_type=游戏内/小地图可见性类型 \n \n 局部 - 仅在最大路径点渲染距离内可见 \n 全局 - 始终可见 \n 世界地图局部 - 不可见,但被视为局部 \n 世界地图全局 - 不可见,但被视为全局 @@ -531,3 +532,60 @@ gui.xaero_alternative_list_players=“玩家列表”第二键位 gui.xaero_display_stained_glass=显示染色玻璃 gui.xaero_waypoint_onmap_scale=地图上路径点大小 gui.xaero_waypoint_onmap_scale_auto=自动 +gui.xaero_switch_to_auto_on_death=死亡时自动切换子世界 +gui.xaero_box_switch_to_auto_on_death=是否在创建死亡地点时将路径点子世界切换为 auto。该选项不会影响死亡地点所在的子世界。 +gui.xaero_zoom_on_enlarge=扩大时的缩放等级 +gui.xaero_zoom_on_enlarge_auto=自动 +gui.xaero_sort_color=颜色 +gui.xaero_weather_display=显示天气信息 +gui.xaero_weather_raining=降雨/降雪 +gui.xaero_weather_thundering=雷暴 +gui.xaero_dropdown_waypoint_color=路径点颜色 +gui.xaero_dropdown_waypoint_set=路径点集合 +gui.xaero_dropdown_waypoint_container=路径点 服务器/世界 +gui.xaero_dropdown_waypoint_world=路径点 子世界/维度 +gui.xaero_dropdown_transfer_worlds1=从子世界/维度 +gui.xaero_dropdown_transfer_worlds2=到子世界/维度 +gui.xaero_dropdown_transfer_containers1=从服务器/世界 +gui.xaero_dropdown_transfer_containers2=到服务器/世界 +gui.xaero_dropdown_selected_narration=%1$s 已选中。 +gui.xaero_infodisplay_coords=坐标 +gui.xaero_infodisplay_dimension=维度 +gui.xaero_infodisplay_biome=生物群系 +gui.xaero_infodisplay_weather=天气 +gui.xaero_infodisplay_light_level=亮度等级 +gui.xaero_infodisplay_time=游戏时间 +gui.xaero_infodisplay_highlights=高亮信息(如:区块主人) +gui.xaero_infodisplay_angles=面向角度 +gui.xaero_infodisplay_light_overlay_indicator=亮度叠加层状态 +gui.xaero_infodisplay_manual_cave_mode_indicator=手动洞穴模式状态 +gui.xaero_infodisplay_custom_sub_world=自定义路径点 子世界 +gui.xaero_dropdown_info_display_text_color=文本颜色 +gui.xaero_dropdown_info_display_background_color=文本背景颜色 +gui.xaero_minimap_info_display_manager=信息显示管理器 +gui.xaero_minimap_info_display_manager_help=点击并拖动元素,以改变信息显示的顺序。 +gui.xaero_info_display_background_opacity=信息显示背景不透明度 +gui.xaero_box_info_display_background_opacity=信息彩色背景的不透明度,需在信息显示管理器中启用背景。 +gui.xaero_infodisplay_chunk_coords=区块坐标 +gui.xaero_entity_display_height_actual=实际高度 +gui.xaero_entity_display_height_relative=相对高度 +gui.xaero_entity_display_height_direction=上下方向 +gui.xaero_destination=目的地 +gui.xaero_box_waypoint_type=启用 - 常规路径点 \n 禁用 - 常规隐藏路径点 \n 临时 - 退出世界时删除路径点 \n 目的地 - 抵达时删除路径点 +gui.xaero_infodisplay_real_time=现实时间 +gui.xaero_cave_mode_toggle_timer=洞穴模式切换计时 +gui.xaero_box_cave_mode_toggle_timer=切换洞穴模式需要等待的最短时间,以避免地图频繁闪烁。最新版本的世界地图同样有关于此的单独设置选项。 +gui.xaero_infodisplay_overworld_coords=主世界坐标 +gui.xaero_legible_cave_maps=易读的洞穴地图 +gui.xaero_box_legible_cave_maps=在洞穴模式中使用基于深度的亮度,而非实际方块亮度,以方便区分不同的洞穴层。 +gui.xaero_uses_worldmap_screen_value=此设置的值来自世界地图设置! +gui.xaero_biome_blending=生物群系过渡 +gui.xaero_box_biome_blending=通过对地图上每个区块的多个生物群系颜色进行采样,来平滑生物群系的颜色边缘。当生物群系颜色计算被大量修改,以至于比原版复杂得多时,关闭该功能可以显著提高性能。 +gui.xaero_box_minimap_info_display_manager=配置并重新排序显示在小地图下的信息,如当前坐标、面向角度、维度、生物群系、天气、光照等级、游戏时间、显现实时间等。 +gui.xaero_box_entity_radar_categories=配置特定的实体类型,通常是玩家、敌对生物、友好生物、物品或其他实体,而不是对每个实体进行相同的配置。你甚至可以为特定的实体类型创建自定义分类。 +gui.xaero_box_compass=显示在小地图上的基本方向。 +gui.xaero_box_compass_color=显示在小地图上的基本方向的背景/阴影颜色。 +gui.xaero_box_north_compass_color=显示在小地图上的北方基本方向的背景/阴影颜色。 +gui.xaero_compass_scale_auto=自动 +gui.xaero_compass_scale2=指南针尺寸 +gui.xaero_box_compass_scale2=基本方向文字(东南西北)的尺寸。要选择“自动”模式,请拖到最左边。 \ No newline at end of file From 3c9caf16fabbaee9743d79aba0582c897955b524 Mon Sep 17 00:00:00 2001 From: ZHAY10086 <34602681+ZHAY10086@users.noreply.github.com> Date: Wed, 12 Jul 2023 15:54:35 +0800 Subject: [PATCH 02/21] Update projects/1.12.2/assets/xaeros-minimap-fair-play-edition/xaerominimap/lang/zh_cn.lang Co-authored-by: mamaruo <37480168+mamaruo@users.noreply.github.com> --- .../xaerominimap/lang/zh_cn.lang | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/projects/1.12.2/assets/xaeros-minimap-fair-play-edition/xaerominimap/lang/zh_cn.lang b/projects/1.12.2/assets/xaeros-minimap-fair-play-edition/xaerominimap/lang/zh_cn.lang index a2170d031691..38931403f6a7 100644 --- a/projects/1.12.2/assets/xaeros-minimap-fair-play-edition/xaerominimap/lang/zh_cn.lang +++ b/projects/1.12.2/assets/xaeros-minimap-fair-play-edition/xaerominimap/lang/zh_cn.lang @@ -582,7 +582,7 @@ gui.xaero_uses_worldmap_screen_value=此设置的值来自世界地图设置! gui.xaero_biome_blending=生物群系过渡 gui.xaero_box_biome_blending=通过对地图上每个区块的多个生物群系颜色进行采样,来平滑生物群系的颜色边缘。当生物群系颜色计算被大量修改,以至于比原版复杂得多时,关闭该功能可以显著提高性能。 gui.xaero_box_minimap_info_display_manager=配置并重新排序显示在小地图下的信息,如当前坐标、面向角度、维度、生物群系、天气、光照等级、游戏时间、显现实时间等。 -gui.xaero_box_entity_radar_categories=配置特定的实体类型,通常是玩家、敌对生物、友好生物、物品或其他实体,而不是对每个实体进行相同的配置。你甚至可以为特定的实体类型创建自定义分类。 +gui.xaero_box_entity_radar_categories=单独配置特定的实体类型,通常包含玩家、敌对生物、友好生物、物品和其他实体,而不是对每个实体应用相同的配置。你甚至可以给特定的实体种类创建自定义类型。 gui.xaero_box_compass=显示在小地图上的基本方向。 gui.xaero_box_compass_color=显示在小地图上的基本方向的背景/阴影颜色。 gui.xaero_box_north_compass_color=显示在小地图上的北方基本方向的背景/阴影颜色。 From bf87c37940fb3f3fde216f4a62a339786aefc2bf Mon Sep 17 00:00:00 2001 From: ZHAY10086 <34602681+ZHAY10086@users.noreply.github.com> Date: Wed, 12 Jul 2023 15:54:44 +0800 Subject: [PATCH 03/21] Update projects/1.12.2/assets/xaeros-minimap-fair-play-edition/xaerominimap/lang/zh_cn.lang Co-authored-by: mamaruo <37480168+mamaruo@users.noreply.github.com> --- .../xaerominimap/lang/zh_cn.lang | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/projects/1.12.2/assets/xaeros-minimap-fair-play-edition/xaerominimap/lang/zh_cn.lang b/projects/1.12.2/assets/xaeros-minimap-fair-play-edition/xaerominimap/lang/zh_cn.lang index 38931403f6a7..d053141b92b1 100644 --- a/projects/1.12.2/assets/xaeros-minimap-fair-play-edition/xaerominimap/lang/zh_cn.lang +++ b/projects/1.12.2/assets/xaeros-minimap-fair-play-edition/xaerominimap/lang/zh_cn.lang @@ -581,7 +581,7 @@ gui.xaero_box_legible_cave_maps=在洞穴模式中使用基于深度的亮度, gui.xaero_uses_worldmap_screen_value=此设置的值来自世界地图设置! gui.xaero_biome_blending=生物群系过渡 gui.xaero_box_biome_blending=通过对地图上每个区块的多个生物群系颜色进行采样,来平滑生物群系的颜色边缘。当生物群系颜色计算被大量修改,以至于比原版复杂得多时,关闭该功能可以显著提高性能。 -gui.xaero_box_minimap_info_display_manager=配置并重新排序显示在小地图下的信息,如当前坐标、面向角度、维度、生物群系、天气、光照等级、游戏时间、显现实时间等。 +gui.xaero_box_minimap_info_display_manager=配置、重新排序显示在小地图下的信息,如当前坐标、面向角度、维度、生物群系、天气、光照等级、游戏时间、现实时间等。 gui.xaero_box_entity_radar_categories=单独配置特定的实体类型,通常包含玩家、敌对生物、友好生物、物品和其他实体,而不是对每个实体应用相同的配置。你甚至可以给特定的实体种类创建自定义类型。 gui.xaero_box_compass=显示在小地图上的基本方向。 gui.xaero_box_compass_color=显示在小地图上的基本方向的背景/阴影颜色。 From 92cb6ec9940a814f733c9fe629fbfa83186903b6 Mon Sep 17 00:00:00 2001 From: ZHAY10086 <34602681+ZHAY10086@users.noreply.github.com> Date: Wed, 12 Jul 2023 15:54:52 +0800 Subject: [PATCH 04/21] Update projects/1.12.2/assets/xaeros-minimap-fair-play-edition/xaerominimap/lang/zh_cn.lang Co-authored-by: mamaruo <37480168+mamaruo@users.noreply.github.com> --- .../xaerominimap/lang/zh_cn.lang | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/projects/1.12.2/assets/xaeros-minimap-fair-play-edition/xaerominimap/lang/zh_cn.lang b/projects/1.12.2/assets/xaeros-minimap-fair-play-edition/xaerominimap/lang/zh_cn.lang index d053141b92b1..048b8cbb9ade 100644 --- a/projects/1.12.2/assets/xaeros-minimap-fair-play-edition/xaerominimap/lang/zh_cn.lang +++ b/projects/1.12.2/assets/xaeros-minimap-fair-play-edition/xaerominimap/lang/zh_cn.lang @@ -580,7 +580,7 @@ gui.xaero_legible_cave_maps=易读的洞穴地图 gui.xaero_box_legible_cave_maps=在洞穴模式中使用基于深度的亮度,而非实际方块亮度,以方便区分不同的洞穴层。 gui.xaero_uses_worldmap_screen_value=此设置的值来自世界地图设置! gui.xaero_biome_blending=生物群系过渡 -gui.xaero_box_biome_blending=通过对地图上每个区块的多个生物群系颜色进行采样,来平滑生物群系的颜色边缘。当生物群系颜色计算被大量修改,以至于比原版复杂得多时,关闭该功能可以显著提高性能。 +gui.xaero_box_biome_blending=通过对地图上每个方块的多个生物群系颜色采样,来平滑生物群系的颜色边缘。当生物群系颜色计算被修改得比原版复杂得多时,关闭该功能可以显著提高性能。 gui.xaero_box_minimap_info_display_manager=配置、重新排序显示在小地图下的信息,如当前坐标、面向角度、维度、生物群系、天气、光照等级、游戏时间、现实时间等。 gui.xaero_box_entity_radar_categories=单独配置特定的实体类型,通常包含玩家、敌对生物、友好生物、物品和其他实体,而不是对每个实体应用相同的配置。你甚至可以给特定的实体种类创建自定义类型。 gui.xaero_box_compass=显示在小地图上的基本方向。 From 8436532adc5c6a0519705179539c0d867a629f96 Mon Sep 17 00:00:00 2001 From: ZHAY10086 <34602681+ZHAY10086@users.noreply.github.com> Date: Thu, 13 Jul 2023 00:29:01 +0800 Subject: [PATCH 05/21] Update projects/1.12.2/assets/xaeros-minimap-fair-play-edition/xaerominimap/lang/zh_cn.lang Co-authored-by: mamaruo <37480168+mamaruo@users.noreply.github.com> --- .../xaerominimap/lang/zh_cn.lang | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/projects/1.12.2/assets/xaeros-minimap-fair-play-edition/xaerominimap/lang/zh_cn.lang b/projects/1.12.2/assets/xaeros-minimap-fair-play-edition/xaerominimap/lang/zh_cn.lang index 048b8cbb9ade..e36477f8299e 100644 --- a/projects/1.12.2/assets/xaeros-minimap-fair-play-edition/xaerominimap/lang/zh_cn.lang +++ b/projects/1.12.2/assets/xaeros-minimap-fair-play-edition/xaerominimap/lang/zh_cn.lang @@ -574,7 +574,7 @@ gui.xaero_destination=目的地 gui.xaero_box_waypoint_type=启用 - 常规路径点 \n 禁用 - 常规隐藏路径点 \n 临时 - 退出世界时删除路径点 \n 目的地 - 抵达时删除路径点 gui.xaero_infodisplay_real_time=现实时间 gui.xaero_cave_mode_toggle_timer=洞穴模式切换计时 -gui.xaero_box_cave_mode_toggle_timer=切换洞穴模式需要等待的最短时间,以避免地图频繁闪烁。最新版本的世界地图同样有关于此的单独设置选项。 +gui.xaero_box_cave_mode_toggle_timer=切换洞穴模式需要等待的最短时间,以避免玩家在遮挡方块下频繁出入时的地图闪烁。最新版本的世界地图同样有关于此的单独设置选项。 gui.xaero_infodisplay_overworld_coords=主世界坐标 gui.xaero_legible_cave_maps=易读的洞穴地图 gui.xaero_box_legible_cave_maps=在洞穴模式中使用基于深度的亮度,而非实际方块亮度,以方便区分不同的洞穴层。 From 5df074047cf4fa3d76267b628446119436f0ac75 Mon Sep 17 00:00:00 2001 From: ZHAY10086 <34602681+ZHAY10086@users.noreply.github.com> Date: Thu, 10 Aug 2023 22:57:19 +0800 Subject: [PATCH 06/21] Update projects/1.12.2/assets/xaeros-minimap-fair-play-edition/xaerominimap/lang/zh_cn.lang Co-authored-by: dovisutu <40313014+dovisutu@users.noreply.github.com> --- .../xaerominimap/lang/zh_cn.lang | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/projects/1.12.2/assets/xaeros-minimap-fair-play-edition/xaerominimap/lang/zh_cn.lang b/projects/1.12.2/assets/xaeros-minimap-fair-play-edition/xaerominimap/lang/zh_cn.lang index e36477f8299e..13bb0c95f43b 100644 --- a/projects/1.12.2/assets/xaeros-minimap-fair-play-edition/xaerominimap/lang/zh_cn.lang +++ b/projects/1.12.2/assets/xaeros-minimap-fair-play-edition/xaerominimap/lang/zh_cn.lang @@ -222,8 +222,8 @@ gui.xaero_box_always_distance=即使路径点非常近,也显示距离。这 gui.xaero_box_arrow_scale=在小地图的固定旋转和其他几种情况下使用的箭头尺寸。 gui.xaero_box_arrow_color=在小地图的固定旋转和其他几种情况下使用的箭头颜色。 gui.xaero_box_cave_zoom=激活洞穴模式时,小地图要进一步放大多少。 -gui.xaero_box_entity_depth=根据相对你的 Y 的高度,在小地图上显示较暗的实体。 -gui.xaero_box_height_limit=实体的最大 Y 垂直距离,超出则不显示在小地图上。 +gui.xaero_box_entity_depth=根据相对你的 Y 轴高度,调整小地图上实体的亮度。 +gui.xaero_box_height_limit=实体相对你的最大 Y 轴距离;若超出,则不显示在小地图上。 gui.xaero_toggle_map_waypoints=切换小地图路径点 gui.xaero_always_entity_nametags=始终渲染实体命名牌 gui.xaero_minimap_text_align=信息文本对齐 From 8e537924073079dad43989e4414242d2e145d92a Mon Sep 17 00:00:00 2001 From: ZHAY10086 <34602681+ZHAY10086@users.noreply.github.com> Date: Thu, 10 Aug 2023 23:04:47 +0800 Subject: [PATCH 07/21] Update projects/1.12.2/assets/xaeros-minimap-fair-play-edition/xaerominimap/lang/zh_cn.lang Co-authored-by: dovisutu <40313014+dovisutu@users.noreply.github.com> --- .../xaerominimap/lang/zh_cn.lang | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/projects/1.12.2/assets/xaeros-minimap-fair-play-edition/xaerominimap/lang/zh_cn.lang b/projects/1.12.2/assets/xaeros-minimap-fair-play-edition/xaerominimap/lang/zh_cn.lang index 13bb0c95f43b..9a4724f69678 100644 --- a/projects/1.12.2/assets/xaeros-minimap-fair-play-edition/xaerominimap/lang/zh_cn.lang +++ b/projects/1.12.2/assets/xaeros-minimap-fair-play-edition/xaerominimap/lang/zh_cn.lang @@ -321,7 +321,7 @@ gui.xaero_slopes_default_2d=默认 2D gui.xaero_ui_scale=UI 尺寸 gui.xaero_ui_scale_auto=自动 gui.xaero_ui_scale_mc=Minecraft -gui.xaero_box_ui_scale=文本和其他小地图 UI 元素的尺寸。 不适用于推近或调整大小。有单独的选项。 +gui.xaero_box_ui_scale=文本和其他小地图 UI 元素的尺寸。 不适用于推近或调整大小;这两项有单独的选项。 gui.xaero_pushbox_normal=正常 gui.xaero_pushbox_screen_height=屏幕高度 gui.xaero_pushbox_boss_health=Boss 生命条碰撞箱 From 97ac569e6f91158fe8230efb656f94438c72e754 Mon Sep 17 00:00:00 2001 From: ZHAY10086 <34602681+ZHAY10086@users.noreply.github.com> Date: Thu, 10 Aug 2023 23:05:21 +0800 Subject: [PATCH 08/21] Update projects/1.12.2/assets/xaeros-minimap-fair-play-edition/xaerominimap/lang/zh_cn.lang Co-authored-by: dovisutu <40313014+dovisutu@users.noreply.github.com> --- .../xaerominimap/lang/zh_cn.lang | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/projects/1.12.2/assets/xaeros-minimap-fair-play-edition/xaerominimap/lang/zh_cn.lang b/projects/1.12.2/assets/xaeros-minimap-fair-play-edition/xaerominimap/lang/zh_cn.lang index 9a4724f69678..2087274be90b 100644 --- a/projects/1.12.2/assets/xaeros-minimap-fair-play-edition/xaerominimap/lang/zh_cn.lang +++ b/projects/1.12.2/assets/xaeros-minimap-fair-play-edition/xaerominimap/lang/zh_cn.lang @@ -304,7 +304,7 @@ gui.xaero_auto_clamp_depth=自动 gui.xaero_waypoints_clamp_depth=深度限制 gui.xaero_waypoints_distance_scale=路径点距离文本尺寸 gui.xaero_waypoints_name_scale=路径点名称文本尺寸 -gui.xaero_box_waypoints_clamp_depth=当你远离它们时,游戏内路径点停止变小的屏幕深度。 \n 如果你想在屏幕上使远处的路径点变大/变小,请使用此选项。使用“游戏内路径点尺寸”设置也可以在你靠近它们时影响路径点的大小。 \n \n 对于“自动”选项,一直拉到到左边。 \n 自动选项会同时考虑你的 FOV 和屏幕高度,尝试为你提供最佳的默认尺寸,。 \n \n 旧模组版本中的默认值:\n 深度限制:12 \n 游戏内尺寸:2.5 \n 名称文本尺寸:0.5 \n 距离文本尺寸:0.8 +gui.xaero_box_waypoints_clamp_depth=远离路径点时,游戏内路径点停止变小的屏幕深度。 \n 如果你想使远处的路径点变大/变小,请使用此选项。使用“游戏内路径点尺寸”设置也可以在你靠近它们时影响路径点的大小。 \n \n 如需“自动”选项,一直拉到最左边。 \n 自动选项会同时考虑你的 FOV 和屏幕高度,尝试为你提供最佳的默认尺寸。 \n \n 旧模组版本中的默认值:\n 深度限制:12 \n 游戏内尺寸:2.5 \n 名称文本尺寸:0.5 \n 距离文本尺寸:0.8 gui.xaero_box_waypoints_distance_scale=到游戏内路径点的距离的文本显示尺寸。 \n \n 旧模组版本中的默认值:\n 深度限制:12 \n 游戏内尺寸:2.5 \n 名称文本尺寸:0.5 \n 距离文本尺寸:0.8 gui.xaero_box_waypoints_name_scale=游戏内路径点名称的文本显示尺寸。 \n \n 旧模组版本中的默认值:\n 深度限制:12 \n 游戏内尺寸:2.5 \n 名称文本尺寸:0.5 \n 距离文本尺寸:0.8 gui.xaero_box_waypoints_scale=游戏内路径点的尺寸。使用它来更改所有游戏内路径点的尺寸,包括你附近的路径点。使用“深度限制”设置专门影响远处路径点的大小。 \n \n 旧模组版本中的默认值:\n 深度限制:12 \n 游戏内尺寸:2.5 \n 名称文本尺寸:0.5 \n 距离文本尺寸:0.8 From d8c00c29d22e71a2e9802a3055255576919d6baa Mon Sep 17 00:00:00 2001 From: ZHAY10086 Date: Thu, 10 Aug 2023 23:06:14 +0800 Subject: [PATCH 09/21] =?UTF-8?q?FOV=20->=20=E8=A7=86=E8=A7=92=E5=9C=BA?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../xaerominimap/lang/zh_cn.lang | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/projects/1.12.2/assets/xaeros-minimap-fair-play-edition/xaerominimap/lang/zh_cn.lang b/projects/1.12.2/assets/xaeros-minimap-fair-play-edition/xaerominimap/lang/zh_cn.lang index 2087274be90b..5e98c2c3a91c 100644 --- a/projects/1.12.2/assets/xaeros-minimap-fair-play-edition/xaerominimap/lang/zh_cn.lang +++ b/projects/1.12.2/assets/xaeros-minimap-fair-play-edition/xaerominimap/lang/zh_cn.lang @@ -304,7 +304,7 @@ gui.xaero_auto_clamp_depth=自动 gui.xaero_waypoints_clamp_depth=深度限制 gui.xaero_waypoints_distance_scale=路径点距离文本尺寸 gui.xaero_waypoints_name_scale=路径点名称文本尺寸 -gui.xaero_box_waypoints_clamp_depth=远离路径点时,游戏内路径点停止变小的屏幕深度。 \n 如果你想使远处的路径点变大/变小,请使用此选项。使用“游戏内路径点尺寸”设置也可以在你靠近它们时影响路径点的大小。 \n \n 如需“自动”选项,一直拉到最左边。 \n 自动选项会同时考虑你的 FOV 和屏幕高度,尝试为你提供最佳的默认尺寸。 \n \n 旧模组版本中的默认值:\n 深度限制:12 \n 游戏内尺寸:2.5 \n 名称文本尺寸:0.5 \n 距离文本尺寸:0.8 +gui.xaero_box_waypoints_clamp_depth=远离路径点时,游戏内路径点停止变小的屏幕深度。 \n 如果你想使远处的路径点变大/变小,请使用此选项。使用“游戏内路径点尺寸”设置也可以在你靠近它们时影响路径点的大小。 \n \n 如需“自动”选项,一直拉到最左边。 \n 自动选项会同时考虑你的视角场和屏幕高度,尝试为你提供最佳的默认尺寸。 \n \n 旧模组版本中的默认值:\n 深度限制:12 \n 游戏内尺寸:2.5 \n 名称文本尺寸:0.5 \n 距离文本尺寸:0.8 gui.xaero_box_waypoints_distance_scale=到游戏内路径点的距离的文本显示尺寸。 \n \n 旧模组版本中的默认值:\n 深度限制:12 \n 游戏内尺寸:2.5 \n 名称文本尺寸:0.5 \n 距离文本尺寸:0.8 gui.xaero_box_waypoints_name_scale=游戏内路径点名称的文本显示尺寸。 \n \n 旧模组版本中的默认值:\n 深度限制:12 \n 游戏内尺寸:2.5 \n 名称文本尺寸:0.5 \n 距离文本尺寸:0.8 gui.xaero_box_waypoints_scale=游戏内路径点的尺寸。使用它来更改所有游戏内路径点的尺寸,包括你附近的路径点。使用“深度限制”设置专门影响远处路径点的大小。 \n \n 旧模组版本中的默认值:\n 深度限制:12 \n 游戏内尺寸:2.5 \n 名称文本尺寸:0.5 \n 距离文本尺寸:0.8 From dff4e48e54fd34d3d490845753f24b7dfa7f6e29 Mon Sep 17 00:00:00 2001 From: ZHAY10086 Date: Thu, 10 Aug 2023 23:12:53 +0800 Subject: [PATCH 10/21] toggled --- .../xaerominimap/lang/zh_cn.lang | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/projects/1.12.2/assets/xaeros-minimap-fair-play-edition/xaerominimap/lang/zh_cn.lang b/projects/1.12.2/assets/xaeros-minimap-fair-play-edition/xaerominimap/lang/zh_cn.lang index 5e98c2c3a91c..70fea59342e3 100644 --- a/projects/1.12.2/assets/xaeros-minimap-fair-play-edition/xaerominimap/lang/zh_cn.lang +++ b/projects/1.12.2/assets/xaeros-minimap-fair-play-edition/xaerominimap/lang/zh_cn.lang @@ -522,8 +522,8 @@ gui.xaero_temp_waypoints_global=临时路径点为全局 gui.xaero_box_temp_waypoints_global=启用后,临时路径点将被视为全局路径点并忽略路径点渲染距离限制。 gui.xaero_keep_enlarged_minimap_unlocked=扩大时保持旋转 gui.xaero_box_keep_enlarged_minimap_unlocked=如果可能的话,在扩大时不要将小地图锁定在北方,这只适用于圆形小地图。 -gui.xaero_enlarged_minimap_a_toggle=切换扩大小地图 -gui.xaero_box_enlarged_minimap_a_toggle=将“扩大小地图”键位视为切换,而不用按住它。 +gui.xaero_enlarged_minimap_a_toggle=单击切换扩大小地图 +gui.xaero_box_enlarged_minimap_a_toggle=将“扩大小地图”键设为单击切换,而不是长按显示。 gui.xaero_waypoint_visibility_type_world_map_local=世界地图局部 gui.xaero_waypoint_visibility_type_world_map_global=世界地图全局 gui.xaero_box_visibility_type=游戏内/小地图可见性类型 \n \n 局部 - 仅在最大路径点渲染距离内可见 \n 全局 - 始终可见 \n 世界地图局部 - 不可见,但被视为局部 \n 世界地图全局 - 不可见,但被视为全局 From 8eca67ab0a2620f4d2cb6a0cc4eee27e5c64b44e Mon Sep 17 00:00:00 2001 From: ZHAY10086 Date: Sat, 26 Jul 2025 15:51:34 +0800 Subject: [PATCH 11/21] update --- .../xaerominimap/lang/en_us.lang | 136 ++++++-- .../xaerominimap/lang/zh_cn.lang | 330 +++++++++++------- .../xaeroworldmap/lang/en_us.lang | 92 ++++- .../xaeroworldmap/lang/zh_cn.lang | 170 ++++++--- 4 files changed, 530 insertions(+), 198 deletions(-) diff --git a/projects/1.12.2/assets/xaeros-minimap/xaerominimap/lang/en_us.lang b/projects/1.12.2/assets/xaeros-minimap/xaerominimap/lang/en_us.lang index c7ada882fc8a..35e680debd7e 100644 --- a/projects/1.12.2/assets/xaeros-minimap/xaerominimap/lang/en_us.lang +++ b/projects/1.12.2/assets/xaeros-minimap/xaerominimap/lang/en_us.lang @@ -68,7 +68,7 @@ gui.xaero_minimap_guide=Left-click and drag to move the minimap around. gui.xaero_change_position=Change Position gui.xaero_preset_bottom_left=Bottom-Left Corner gui.xaero_preset_bottom_right=Bottom-Right Corner -gui.xaero_ingame_waypoints=In-Game Waypoints +gui.xaero_ingame_waypoints=In-World Waypoints gui.xaero_next=Next >> gui.xaero_previous=<< Prev gui.xaero_lock_north=Lock Minimap North @@ -97,7 +97,7 @@ gui.xaero_from=From gui.xaero_to=To gui.xaero_used_seed=Seed to Use: gui.xaero_show_distance=Distance to WP -gui.xaero_waypoints_scale=In-Game Waypoint Scale +gui.xaero_waypoints_scale=In-World Waypoint Scale gui.xaero_block_colours=Block Color Mode gui.xaero_accurate=Accurate gui.xaero_vanilla=Vanilla @@ -112,7 +112,7 @@ gui.xaero_create_set=New Waypoint Set gui.xaero_delete_set=Delete Set gui.xaero_delete_set_message=Are you sure you would like to delete the current set gui.xaero_delete_set_message2=This set will be removed from the current world. -gui.xaero_toggle_waypoints=Toggle In-Game Waypoints +gui.xaero_toggle_waypoints=Toggle In-World Waypoints gui.xaero_dots_size=Entity Dot Size gui.xaero_toggle_slime=Toggle Slime Chunks gui.xaero_toggle_grid=Toggle Chunk Grid @@ -150,7 +150,7 @@ gui.xaero_team=Team gui.xaero_world_server=World/Server gui.xaero_subworld_dimension=Sub-World/Dimension gui.xaero_switch_waypoint_set=Switch Waypoint Set -gui.xaero_waypoint_opacity_ingame=Waypoint Opacity in Game +gui.xaero_waypoint_opacity_ingame=Waypoint Opacity in World gui.xaero_waypoint_opacity_map=Waypoint Opacity on Map gui.xaero_hide_world_names=Hide IPs/World Names gui.xaero_open_slime=Open on Key Press @@ -193,6 +193,7 @@ gui.xaero_show_time=Display Game Time gui.xaero_24h=24h gui.xaero_12h=12h gui.xaero_temporary=temporary +gui.xaero_temporary2=Temporary gui.xaero_restore=Restore gui.xaero_biomes_vanilla=Biomes in Vanilla Color Mode gui.xaero_use_multiworld=Multiworld Detection @@ -215,8 +216,8 @@ gui.xaero_sort_distance=Distance gui.xaero_box_cave_maps=Mapping mode that can go deeper than the surface blocks, mainly to display underground caves and interiors of buildings. The ceiling size refers to the size of a horizontal "square" of solid blocks that has to be detected above you to activate the cave mode. gui.xaero_box_cave_maps2=Mapping mode that can go deeper than the surface blocks, mainly to display underground caves and interiors of buildings. The ceiling size refers to the size of a square ceiling of solid blocks that has to be detected above you to activate the cave mode. The solid blocks don't have to be on the same Y level. gui.xaero_box_entity_amount=The limit per each entity category. -gui.xaero_box_distance=Specifies, for which in-game waypoints to show the distance to. -gui.xaero_box_distance2=Specifies, for which in-game waypoints to show the distance to. This does not guarantee that it will be shown for multiple waypoints at once. Check out the "Multiple Waypoint Distances" setting as well. +gui.xaero_box_distance=Specifies, for which in-world waypoints to show the distance to. +gui.xaero_box_distance2=Specifies, for which in-world waypoints to show the distance to. This does not guarantee that it will be shown for multiple waypoints at once. Check out the "Multiple Waypoint Distances" setting as well. gui.xaero_box_always_distance=Display distance even when the waypoint is very close. This setting does not override the "Distance to WP" option. gui.xaero_box_arrow_scale=Scale of the arrow used in the non-rotating variant of the minimap and several other cases. gui.xaero_box_arrow_color=Color of the arrow used in the non-rotating variant of the minimap and several other cases. @@ -303,10 +304,10 @@ gui.xaero_auto_clamp_depth=Auto gui.xaero_waypoints_clamp_depth=Clamp Depth gui.xaero_waypoints_distance_scale=Waypoint Distance Text Scale gui.xaero_waypoints_name_scale=Waypoint Name Text Scale -gui.xaero_box_waypoints_clamp_depth=The screen depth at which in-game waypoints stop getting smaller when you go further away from them. \n Use this if you want to make waypoints that are far away bigger/smaller on the screen. Use the "Waypoint In-Game Scale" setting to also affect the size of waypoints when you are close to them. \n \n For the "Auto" option, go all the way to the left. \n The automatic option attempts to give you the best value for the default values of scale types, taking your FOV and screen height into account. \n \n Default values in older mod versions: \n Clamp Depth: 12 \n In-Game Scale: 2.5 \n Name Text Scale: 0.5 \n Distance Text Scale: 0.8 -gui.xaero_box_waypoints_distance_scale=Scale of the text displaying the distance to an in-game waypoint. \n \n Default values in older mod versions: \n Clamp Depth: 12 \n In-Game Scale: 2.5 \n Name Text Scale: 0.5 \n Distance Text Scale: 0.8 -gui.xaero_box_waypoints_name_scale=Scale of the text displaying the name of an in-game waypoint. \n \n Default values in older mod versions: \n Clamp Depth: 12 \n In-Game Scale: 2.5 \n Name Text Scale: 0.5 \n Distance Text Scale: 0.8 -gui.xaero_box_waypoints_scale=Scale of in-game waypoints. Use this to change the scale of all in-game waypoints, including those that are near you. Use the "Clamp Depth" setting to specifically affect the size of waypoints that are far away. \n \n Default values in older mod versions: \n Clamp Depth: 12 \n In-Game Scale: 2.5 \n Name Text Scale: 0.5 \n Distance Text Scale: 0.8 +gui.xaero_box_waypoints_clamp_depth=The screen depth at which in-world waypoints stop getting smaller when you go further away from them. \n Use this if you want to make waypoints that are far away bigger/smaller on the screen. Use the "Waypoint In-World Scale" setting to also affect the size of waypoints when you are close to them. \n \n For the "Auto" option, go all the way to the left. \n The automatic option attempts to give you the best value for the default values of scale types, taking your FOV and screen height into account. \n \n Default values in older mod versions: \n Clamp Depth: 12 \n In-World Scale: 2.5 \n Name Text Scale: 0.5 \n Distance Text Scale: 0.8 +gui.xaero_box_waypoints_distance_scale=Scale of the text displaying the distance to a waypoint in world. \n \n Default values in older mod versions: \n Clamp Depth: 12 \n In-World Scale: 2.5 \n Name Text Scale: 0.5 \n Distance Text Scale: 0.8 +gui.xaero_box_waypoints_name_scale=Scale of the text displaying the name of a waypoint in world. \n \n Default values in older mod versions: \n Clamp Depth: 12 \n In-World Scale: 2.5 \n Name Text Scale: 0.5 \n Distance Text Scale: 0.8 +gui.xaero_box_waypoints_scale=Scale of waypoints in world. Use this to change the scale of all waypoints in world, including those that are near you. Use the "Clamp Depth" setting to specifically affect the size of waypoints that are far away. \n \n Default values in older mod versions: \n Clamp Depth: 12 \n In-World Scale: 2.5 \n Name Text Scale: 0.5 \n Distance Text Scale: 0.8 gui.xaero_waypoint_shared=%1$s shared a waypoint called "%2$s"! §2§n[Add] gui.xaero_waypoint_shared_dimension=%1$s shared a waypoint called "%2$s" from %3$s! §2§n[Add] gui.xaero_waypoint_unknown_dimension=an unknown dimension @@ -319,7 +320,7 @@ gui.xaero_slopes_default_3d=Default 3D gui.xaero_slopes_default_2d=Default 2D gui.xaero_ui_scale=UI Scale gui.xaero_ui_scale_auto=Auto -gui.xaero_ui_scale_mc=Minecraft +gui.xaero_ui_scale_mc=UI gui.xaero_box_ui_scale=Scale of text and other minimap UI elements. Not made for zooming in or resizing. There are separate options for that. gui.xaero_pushbox_normal=Normal gui.xaero_pushbox_screen_height=Screen Height @@ -360,12 +361,12 @@ gui.xaero_show_dimension_name=Display Current Dimension gui.xaero_unknown_biome=Unknown Biome gui.xaero_light_value=Light: %d gui.xaero_teleport_y_unknown=You can't teleport to a waypoint that doesn't specify the Y coordinate. Edit the waypoint to be able to teleport to it. -gui.xaero_box_waypoints_distance_scale2=Scale of the text displaying the distance to an in-game waypoint. -gui.xaero_box_waypoints_name_scale2=Scale of the text displaying the name of an in-game waypoint. -gui.xaero_box_ingame_waypoint_icon_scale=Scale of the in-game waypoint icons. -gui.xaero_ingame_waypoint_icon_scale=In-Game Waypoint Icon Scale -gui.xaero_ingame_waypoint_close_scale=In-Game Waypoint Up-Close Scale -gui.xaero_box_ingame_waypoint_close_scale=Scale of the in-game waypoints when you are very close to them. To change the scale of waypoints that are far away, use the "In-Game Waypoint Icon Scale", "Waypoint Distance Text Scale" and "Waypoint Name Text Scale" settings. +gui.xaero_box_waypoints_distance_scale2=Scale of the text displaying the distance to a waypoint in world. +gui.xaero_box_waypoints_name_scale2=Scale of the text displaying the name of a waypoint in world. +gui.xaero_box_ingame_waypoint_icon_scale=Scale of the waypoint icons in world. +gui.xaero_ingame_waypoint_icon_scale=In-World Waypoint Icon Scale +gui.xaero_ingame_waypoint_close_scale=In-World Waypoint Up-Close Scale +gui.xaero_box_ingame_waypoint_close_scale=Scale of the waypoints in world when you are very close to them. To change the scale of waypoints that are far away, use the "In-World Waypoint Icon Scale", "Waypoint Distance Text Scale" and "Waypoint Name Text Scale" settings. gui.xaero_entity_icon_name_fallback=Entity Name When Icon Fails gui.xaero_settings_search=Settings Search gui.xaero_settings_search_placeholder=Search... @@ -380,7 +381,7 @@ gui.xaero_minimap_misc_settings=Miscellaneous Settings gui.xaero_entity_radar_category=Category: gui.xaero_settings_not_found=No matching entries found for your input! gui.xaero_multiple_waypoint_info=Multiple Waypoint Distances -gui.xaero_box_multiple_waypoint_info=Whether the distance can be displayed for multiple in-game waypoints at once. By default, only the distance to the closest waypoint to the crosshair is displayed. Use the "Distance to WP" setting to configure which waypoints the distance could even be shown for. +gui.xaero_box_multiple_waypoint_info=Whether the distance can be displayed for multiple waypoints in world at once. By default, only the distance to the closest waypoint to the crosshair is displayed. Use the "Distance to WP" setting to configure which waypoints the distance could even be shown for. gui.xaero_while_sneaking=Sneaking gui.xaero_multiple_waypoints_always=Always gui.xaero_narrator_select_nothing=Nothing @@ -399,9 +400,9 @@ gui.xaero_entity_category_items=Item gui.xaero_entity_category_other_entities=Other gui.xaero_category_settings=Settings gui.xaero_category_include_list=Include List -gui.xaero_box_category_include_list2=A list of entity types to include in the (sub-)category on top of the entities included by the "Hard Include". +gui.xaero_box_category_include_list2=A list of entities to include in the (sub-)category on top of the entities included by the "Hard Include". gui.xaero_category_exclude_list=Exclude List -gui.xaero_box_category_exclude_list2=A list of entity types to exclude from the entity types already included in the (sub-)category. Can work both as a "whitelist" and a "blacklist" depending on the exclusion mode you choose. This does not remove entities from the entity radar, unless you're excluding from the root "Any" category. The "Display" setting can remove entities from the radar. +gui.xaero_box_category_exclude_list2=A list of entities to exclude from the entities already included in the (sub-)category. Can work both as a "whitelist" and a "blacklist" depending on the exclusion mode you choose. This does not remove entities from the entity radar, unless you're excluding from the root "Any" category. The "Display" setting can remove entities from the radar. gui.xaero_category_add_subcategory=Add Sub-Category gui.xaero_category_hard_include=Hard Include gui.xaero_box_category_hard_include2=Controls which entities to automatically include in the (sub-)category without having to put them in the include list manually. @@ -467,18 +468,18 @@ gui.xaero_legacy_color=Legacy gui.xaero_partial_y_teleportation=Use Y With Partial When TP gui.xaero_box_partial_y_teleportation=When teleporting to a waypoint, offset the Y coordinate by 0.5 to avoid falling through carpet-like blocks into the void. Otherwise, the integer Y coordinate is used. gui.xaero_delete_reached_deathpoints=Delete Reached Deathpoints -gui.xaero_box_delete_reached_deathpoints=Automatically delete deathpoints when you are within 4 blocks from them. This requires the deathpoint to be visible in-game or on the minimap. A deathpoint is protected from deletion for 5 seconds after its creation. +gui.xaero_box_delete_reached_deathpoints=Automatically delete deathpoints when you are within 4 blocks from them. This requires the deathpoint to be visible in world or on the minimap. A deathpoint is protected from deletion for 5 seconds after its creation. gui.xaero_hide_minimap_under_screen=Hide When Under Screen gui.xaero_box_hide_minimap_under_screen=Hide the minimap when a GUI screen is open, e.g. the inventory, with the exception of minimap-related screens and the chat screen. gui.xaero_north_compass_color=North Compass Color gui.xaero_north_compass_color_default=Default gui.xaero_category_add_to_list_custom=Confirm Custom Input: %1$s -gui.xaero_box_category_list_add=Supports entity identifiers or patterns with special characters * ) ( and |. \n \n * - matches anything. \n )( - parenthesis, mostly for usage with |. \n | - the OR operator to match different sequences in the same location. \n \n For example: \n minecraft:creeper \n minecraft:zombie(_villager|_horse) - zombie villagers and horses. \n minecraft:a*l - any vanilla entity which starts with 'a' and ends with 'l'. +gui.xaero_box_category_list_add=Supports player names, entity/item identifiers or patterns with special characters * ) ( and |. \n \n * - matches anything. \n )( - parenthesis, mostly for usage with |. \n | - the OR operator to match different sequences in the same location. \n \n For example: \n minecraft:creeper \n minecraft:zombie(_villager|_horse) - zombie villagers and horses. \n minecraft:a*l - any vanilla entity which starts with 'a' and ends with 'l'. gui.xaero_using_custom_subworld=Waypoints: %1$s gui.xaero_hide_minimap_under_f3=Hide When Under F3 gui.xaero_box_hide_minimap_under_f3=Hide the minimap when the F3 debug screen is enabled. -gui.xaero_entity_display_y=Display Y Level -gui.xaero_entity_display_y_full=Display Entity Y Level +gui.xaero_entity_display_height=Display Height +gui.xaero_entity_display_height_full=Display Entity Height gui.xaero_block_light_value=BL: %d gui.xaero_sky_light_value=SL: %d gui.xaero_all_light_value=L: %d @@ -496,12 +497,11 @@ gui.xaero_radar_over_map_never=Never gui.xaero_radar_over_map_list=Player List gui.xaero_radar_over_map_always=Always gui.xaero_compass_over_everything=Compass Over Everything -gui.xaero_box_compass_over_everything=Render the compass letters (N, E, S, W) above all map elements, as opposed to under some, e.g. waypoints. +gui.xaero_box_compass_over_everything=Render the cardinal direction letters (N, E, S, W) above all map elements, as opposed to under some, e.g. waypoints. gui.xaero_waypoint_server_shared=Server gui.xaero_waypoint_somebody_shared=Somebody -gui.xaero_pac_players=Display Party/Ally Players -gui.xaero_box_pac_players=Display players whose locations are shared with you (by the Open Parties and Claims mod) when they are out of the minimap frame bounds or not visible for another reason. -gui.xaero_toggle_pac_players=Toggle Party/Ally Players +gui.xaero_tracked_players=Display Tracked Players +gui.xaero_box_tracked_players=Display players whose locations are shared with you in one way or another (usually your party) when they are out of the minimap frame bounds or not visible for another reason. gui.xaero_toggle_pac_chunk_claims=Toggle Chunk Claims gui.xaero_pac_marked_for_forceload= (Forceloadable) gui.xaero_pac_claim_tooltip=%1$s's Claim%2$s @@ -517,6 +517,7 @@ gui.xaero_pac_current_claim=Display Current Claim gui.xaero_box_pac_current_claim=Display claim information about the chunk that you are in. Chunk claims require the Open Parties and Claims mod. gui.xaero_category_include_list_include_in_super=Include in Super-Category gui.xaero_box_category_include_list_include_in_super=Automatically include all entities from this list, and other lists included in this category, in the super-category/parent of this category, except the entities in the exclude list. That way you don't have to manually add duplicates on each level. +gui.xaero_box_category_include_list_include_in_super2=Automatically include all elements from this list, and other sub-lists included in this category, in the super-category/parent of this category. That way you don't have to manually add duplicates on each level. Keep in mind that super-categories are not going to check the exclusion lists of this category. gui.xaero_temp_waypoints_global=Global Temporary Waypoints gui.xaero_box_temp_waypoints_global=When enabled, temporary waypoints are treated as global waypoints and ignore the waypoint render distance limits. gui.xaero_keep_enlarged_minimap_unlocked=Keep Rotation When Enlarged @@ -525,9 +526,86 @@ gui.xaero_enlarged_minimap_a_toggle=Toggled Enlarged Minimap gui.xaero_box_enlarged_minimap_a_toggle=Treat the "Enlarge Minimap" key binding as a toggle instead of having to hold it. gui.xaero_waypoint_visibility_type_world_map_local=World Map Loc. gui.xaero_waypoint_visibility_type_world_map_global=World Map Glo. -gui.xaero_box_visibility_type=In-Game/Minimap Visibility Type \n \n Local - only visible when in the maximum waypoint render distance \n Global - always visible \n World Map Loc. - not visible but is considered local \n World Map Glo. - not visible but is considered global +gui.xaero_box_visibility_type=In-World/Minimap Visibility Type \n \n Local - only visible when in the maximum waypoint render distance \n Global - always visible \n World Map Loc. - not visible but is considered local \n World Map Glo. - not visible but is considered global gui.xaero_option_requires_ingame=This option requires you to be in game. gui.xaero_alternative_list_players="List Players" Alternative gui.xaero_display_stained_glass=Display Stained Glass gui.xaero_waypoint_onmap_scale=On-Map Waypoint Scale gui.xaero_waypoint_onmap_scale_auto=Auto +gui.xaero_switch_to_auto_on_death=Auto Sub-World On Death +gui.xaero_box_switch_to_auto_on_death=Whether to switch the waypoint sub-world to auto on deathpoint creation. This doesn't affect what sub-world the deathpoint is created in. +gui.xaero_zoom_on_enlarge=Zoom Level When Enlarged +gui.xaero_zoom_on_enlarge_auto=Auto +gui.xaero_sort_color=Color +gui.xaero_weather_display=Display Weather Info +gui.xaero_weather_raining=Raining/Snowing +gui.xaero_weather_thundering=Thundering +gui.xaero_dropdown_waypoint_color=Waypoint Color +gui.xaero_dropdown_waypoint_set=Waypoint Set +gui.xaero_dropdown_waypoint_container=Waypoint Server/World +gui.xaero_dropdown_waypoint_world=Waypoint Sub-World/Dimension +gui.xaero_dropdown_transfer_worlds1=From Sub-World/Dimension +gui.xaero_dropdown_transfer_worlds2=To Sub-World/Dimension +gui.xaero_dropdown_transfer_containers1=From Server/World +gui.xaero_dropdown_transfer_containers2=To Server/World +gui.xaero_dropdown_selected_narration=%1$s is selected. +gui.xaero_infodisplay_coords=Coordinates +gui.xaero_infodisplay_dimension=Dimension +gui.xaero_infodisplay_biome=Biome +gui.xaero_infodisplay_weather=Weather +gui.xaero_infodisplay_light_level=Light Level +gui.xaero_infodisplay_time=Game Time +gui.xaero_infodisplay_highlights=Highlight Info (e.g. Claims) +gui.xaero_infodisplay_angles=Facing Angles +gui.xaero_infodisplay_light_overlay_indicator=Light Overlay Status +gui.xaero_infodisplay_manual_cave_mode_indicator=Manual Cave Mode Status +gui.xaero_infodisplay_custom_sub_world=Custom Waypoint Sub-World +gui.xaero_dropdown_info_display_text_color=Text Color +gui.xaero_dropdown_info_display_background_color=Text Background Color +gui.xaero_minimap_info_display_manager=Info Display Manager +gui.xaero_minimap_info_display_manager_help=Click and drag the elements to change the order of the displayed information. +gui.xaero_info_display_background_opacity=Info Display Background Opacity +gui.xaero_box_info_display_background_opacity=The opacity of the colored backgrounds of information types that have a background enabled in the info display manager. +gui.xaero_infodisplay_chunk_coords=Chunk Coordinates +gui.xaero_entity_display_height_actual=Actual +gui.xaero_entity_display_height_relative=Relative +gui.xaero_entity_display_height_direction=Direction +gui.xaero_destination=Destination +gui.xaero_box_waypoint_type=Enabled - regular waypoint \n Disabled - regular hidden waypoint \n Temporary - waypoint disappears on world exit \n Destination - waypoint disappears when reached +gui.xaero_infodisplay_real_time=Real Time +gui.xaero_cave_mode_toggle_timer=Cave Mode Toggle Timer +gui.xaero_box_cave_mode_toggle_timer=The minimum time to wait between toggles of cave mode to prevent flickering when quickly switching between being under blocks and not. The latest world map mod has a separate setting for this as well. +gui.xaero_infodisplay_overworld_coords=Overworld Coordinates +gui.xaero_legible_cave_maps=Legible Cave Maps +gui.xaero_box_legible_cave_maps=Use depth-based lighting in cave mode instead of actual block lighting, making it easier to mentally separate the different cave layers. +gui.xaero_uses_worldmap_screen_value=Setting value is taken from the world map screen! +gui.xaero_biome_blending=Biome Blending +gui.xaero_box_biome_blending=Smooth out biome color edges by sampling biome colors for multiple blocks for every block on the map. Turning this off can significantly improve performance when biome color calculation is modded to be much more heavyweight than vanilla. +gui.xaero_box_minimap_info_display_manager=Configure and/or rearrange different types of info displayed under the minimap, such as current coordinates, facing angles, dimension, biome, weather, light level, game time, real time and more. +gui.xaero_box_entity_radar_categories=Configure specific entity categories, which are usually players, hostile mobs, friendly mobs, items or other entities, separately instead of having the same configuration for every entity. You can even create your own custom categories for specific entity types. +gui.xaero_box_compass=The cardinal directions displayed on the minimap. +gui.xaero_box_compass_color=The color of the background/shadow under the cardinal directions displayed on the minimap. +gui.xaero_box_north_compass_color=The color of the background/shadow under the north cardinal direction displayed on the minimap. +gui.xaero_compass_scale_auto=Auto +gui.xaero_compass_scale2=Compass Scale +gui.xaero_box_compass_scale2=The scale of the cardinal direction letters NESW. For the "Auto" option, go all the way to the left. +gui.xaero_entity_category_friend=Friend +gui.xaero_entity_category_tracked=Tracked (e.g. Party/Allies) +gui.xaero_dimension_scaled_max_waypoint_distance=Dimension-scaled Max WP Distance +gui.xaero_box_dimension_scaled_max_waypoint_distance=Scale the maximum waypoint render distance by the current dimension's coordinate scale (e.g. 1/8 in the Nether). +gui.xaero_box_waypoints_distance2=Maximum render distance for local waypoints. Global waypoints are not affected. By default, the maximum distance is scaled by the current dimension's coordinate scale. You can toggle this with "Dimension-scaled Max WP Distance". +gui.xaero_waypoint_shared2=%1$s shared a waypoint called "%2$s"! +gui.xaero_waypoint_shared_dimension2=%1$s shared a waypoint called "%2$s" from %3$s! +gui.xaero_waypoint_shared_add= [Add] +gui.xaero_tracked_players_on_map=On-Map Tracked Players +gui.xaero_box_tracked_players_on_map=Display markers on the minimap for players whose locations are shared with you in one way or another (usually your party) when they are out of the minimap frame bounds or not visible for another reason. The "common" config has an option "everyoneTracksEveryone" that enables tracking of every player. +gui.xaero_tracked_players_in_world=In-World Tracked Players +gui.xaero_box_tracked_players_in_world=Display markers in the world for players whose locations are shared with you in one way or another (usually your party). The "common" config has an option "everyoneTracksEveryone" that enables tracking of every player. +gui.xaero_tracked_player_world_icon_scale=Tracked Player In-World Scale +gui.xaero_box_tracked_player_world_icon_scale=Scale of the tracked player icons in world. +gui.xaero_tracked_player_world_name_scale=Tracked Player Name Scale +gui.xaero_box_tracked_player_world_name_scale=Scale of the text displaying the name of a tracked player in world. +gui.xaero_tracked_player_minimap_icon_scale=Tracked Player On-Map Scale +gui.xaero_box_tracked_player_minimap_icon_scale=Scale of the tracked player icons on the minimap. +gui.xaero_toggle_tracked_players_on_map=Toggle Tracked Players On Map +gui.xaero_toggle_tracked_players_in_world=Toggle Tracked Players In World diff --git a/projects/1.12.2/assets/xaeros-minimap/xaerominimap/lang/zh_cn.lang b/projects/1.12.2/assets/xaeros-minimap/xaerominimap/lang/zh_cn.lang index 5902fba4b4d4..b0e76ddf6368 100644 --- a/projects/1.12.2/assets/xaeros-minimap/xaerominimap/lang/zh_cn.lang +++ b/projects/1.12.2/assets/xaeros-minimap/xaerominimap/lang/zh_cn.lang @@ -5,7 +5,7 @@ gui.xaero_delete=删除 gui.xaero_OK=确定 gui.xaero_add_edit=添加/编辑 gui.xaero_new_waypoint=新建路径点 -gui.xaero_initial=首字母 +gui.xaero_initial=缩写 gui.xaero_edit_waypoint=编辑路径点 gui.xaero_choose_a_preset=选择一个预设 gui.xaero_choose_an_interface=选择一个界面 @@ -34,7 +34,7 @@ gui.xaero_press_f=(按F) gui.xaero_reset_defaults=恢复默认设置 gui.xaero_cave_maps=洞穴模式 gui.xaero_display_waypoints=地图上路径点 -gui.xaero_zoom=推近小地图 +gui.xaero_zoom=放大小地图 gui.xaero_minimap_size=大小 gui.xaero_entity_amount=实体数量 gui.xaero_black=黑色 @@ -53,8 +53,8 @@ gui.xaero_red=红色 gui.xaero_purple=淡紫色 gui.xaero_yellow=黄色 gui.xaero_white=白色 -gui.xaero_zoom_in=推近小地图 -gui.xaero_zoom_out=拉远小地图 +gui.xaero_zoom_in=放大小地图 +gui.xaero_zoom_out=缩小小地图 gui.xaero_on=开 gui.xaero_off=关 gui.xaero_preset_topleft=左上角 @@ -68,7 +68,7 @@ gui.xaero_minimap_guide=左键点住并拖动以移动小地图。 gui.xaero_change_position=更改位置 gui.xaero_preset_bottom_left=左下角 gui.xaero_preset_bottom_right=右下角 -gui.xaero_ingame_waypoints=游戏内路径点 +gui.xaero_ingame_waypoints=世界内路径点 gui.xaero_next=下一页 >> gui.xaero_previous=<< 上一页 gui.xaero_lock_north=锁定小地图北方 @@ -81,7 +81,7 @@ gui.xaero_mobs=友好生物 gui.xaero_hostile=敌对生物 gui.xaero_items=物品 gui.xaero_other=其他实体 -gui.xaero_enlarge_map=放大小地图 +gui.xaero_enlarge_map=扩大小地图 gui.xaero_fbo=Beta gui.xaero_opacity=不透明度 gui.xaero_slime_chunks=史莱姆区块 @@ -97,7 +97,7 @@ gui.xaero_from=从 gui.xaero_to=到 gui.xaero_used_seed=使用的种子: gui.xaero_show_distance=到路径点的距离 -gui.xaero_waypoints_scale=游戏内路径点缩放 +gui.xaero_waypoints_scale=世界内路径点尺寸 gui.xaero_block_colours=方块颜色模式 gui.xaero_accurate=准确 gui.xaero_vanilla=原版 @@ -112,11 +112,11 @@ gui.xaero_create_set=新建路径点集合 gui.xaero_delete_set=删除集合 gui.xaero_delete_set_message=你确定要删除当前集合吗 gui.xaero_delete_set_message2=此集合将从当前世界中移除。 -gui.xaero_toggle_waypoints=切换游戏内路径点 +gui.xaero_toggle_waypoints=切换世界内路径点 gui.xaero_dots_size=实体点大小 gui.xaero_toggle_slime=切换史莱姆区块 gui.xaero_toggle_grid=切换区块网格 -gui.xaero_compass_over_wp=罗盘在路径点上层 +gui.xaero_compass_over_wp=指南针在路径点上层 gui.xaero_current_biome=显示当前生物群系 gui.xaero_auto_map_size=自动 gui.xaero_reset_message=你确定要恢复默认设置吗? @@ -124,43 +124,43 @@ gui.xaero_reset_message2=此操作无法撤消! gui.xaero_yaw=朝向 gui.xaero_true=是 gui.xaero_false=否 -gui.xaero_team_colours=队伍颜色 +gui.xaero_team_colours=团队颜色 gui.xaero_instant_waypoint=快速路径点 gui.xaero_entity_depth=显示实体深度 -gui.xaero_show_flowers=显示花 +gui.xaero_show_flowers=显示花朵 gui.xaero_waypoint_names=路径点名称在距离之上 gui.xaero_waypoints_distance=最大路径点渲染距离 gui.xaero_teleport_default_command=默认传送命令 gui.xaero_waypoints_distance_min=最小路径点渲染距离 -gui.xaero_other_teams=其他队伍 -gui.xaero_arrow_scale=箭头缩放 +gui.xaero_other_teams=其他团队 +gui.xaero_arrow_scale=箭头尺寸 gui.xaero_arrow_colour=箭头颜色 gui.xaero_smooth_dots=平滑点 -gui.xaero_cave_zoom=洞穴模式推近 -gui.xaero_safe_mode_box=使用此模组的基于Java(CPU)的等效实现,而不是默认的基于OpenGL(GPU)的实现。 安全模式是B计划,以防模组无法正常运行。 并非所有功能都在安全模式下工作。除非必须,否则不要使用。 +gui.xaero_cave_zoom=洞穴模式放大 +gui.xaero_safe_mode_box=使用此模组的基于Java(CPU)的等效实现,而不是默认的基于OpenGL(GPU)的实现。 安全模式为备选方案,以防模组无法正常运行。 并非所有功能都在安全模式下工作。除非必须,否则不要使用。 gui.xaero_height_limit=实体高度限制 gui.xaero_world_map=世界地图 gui.xaero_use_world_map=使用世界地图模组区块 -gui.xaero_patron_capes=Patreon 披风 +gui.xaero_patron_capes=Patreon披风 gui.xaero_entity_radar=实体雷达 gui.xaero_terrain_depth=地形深度 gui.xaero_terrain_slopes=地形坡度 gui.xaero_block_transparency=方块透明度 -gui.xaero_team=队伍 +gui.xaero_team=团队 gui.xaero_world_server=世界/服务器 gui.xaero_subworld_dimension=子世界/维度 gui.xaero_switch_waypoint_set=切换路径点集合 -gui.xaero_waypoint_opacity_ingame=游戏内路径点不透明度 +gui.xaero_waypoint_opacity_ingame=世界内路径点不透明度 gui.xaero_waypoint_opacity_map=地图上路径点不透明度 gui.xaero_hide_world_names=隐藏IP/世界名称 gui.xaero_open_slime=按下按键时打开 gui.xaero_options=选项 gui.xaero_make_automatic=使世界/服务器为auto gui.xaero_make_automatic_msg1=你确定吗? -gui.xaero_make_automatic_msg2=这将交换所选世界/服务器和auto之间的所有路径点数据,从而模拟使所选世界/服务器为auto。请确认你知道你在做什么。 +gui.xaero_make_automatic_msg2=这将交换所选世界/服务器和auto之间的所有路径点数据,从而模拟使所选世界/服务器为auto。 请确认你知道你在做什么。 gui.xaero_make_multi_automatic=使子世界为auto gui.xaero_make_multi_automatic_msg1=你确定吗? -gui.xaero_make_multi_automatic_msg2=这将交换所选子世界和auto之间的所有路径点数据,从而模拟使所选子世界为auto。请确认你知道你在做什么。 +gui.xaero_make_multi_automatic_msg2=这将交换所选子世界和auto之间的所有路径点数据,从而模拟使所选子世界为auto。 请确认你知道你在做什么。 gui.xaero_delete_world=删除世界/服务器 gui.xaero_delete_world_msg1=你要删除所选世界/服务器的所有路径点数据吗? gui.xaero_delete_world_msg2=此操作无法撤消!请确认你知道你在做什么。 @@ -168,17 +168,17 @@ gui.xaero_delete_multi_world=删除子世界 gui.xaero_delete_multi_world_msg1=你要删除所选子世界的所有路径点数据吗? gui.xaero_delete_multi_world_msg2=此操作无法撤消!请确认你知道你在做什么。 gui.xaero_always_show_distance=始终显示到路径点的距离 -gui.xaero_multiply_all_by_8=子世界坐标 * 8 -gui.xaero_divide_all_by_8=子世界坐标 / 8 +gui.xaero_multiply_all_by_8=子世界坐标*8 +gui.xaero_divide_all_by_8=子世界坐标/8 gui.xaero_multiply_msg1=此选项应仅用于修复不正确的路径点坐标。 -gui.xaero_multiply_msg2=你确定要将所有子世界坐标§c乘以§f 8 吗? -gui.xaero_divide_msg2=你确定要将所有子世界坐标§c除以§f 8 吗? +gui.xaero_multiply_msg2=你确定要将所有子世界坐标§c乘以§f8吗? +gui.xaero_divide_msg2=你确定要将所有子世界坐标§c除以§f8吗? gui.xaero_share=分享 gui.xaero_share_msg1=你确定要在聊天中与§c所有人§f分享这个路径点吗? gui.xaero_share_msg2=请确认你没有暴露一个秘密位置! gui.xaero_roof=天花板 gui.xaero_partial=部分 -gui.xaero_full=完全 +gui.xaero_full=完整 gui.xaero_show_light_level=显示光照等级 gui.xaero_up=[向上] gui.xaero_down=[向下] @@ -186,13 +186,14 @@ gui.xaero_display_all_sets=切换所有路径点集的渲染 gui.xaero_waypoint_name=路径点名称 gui.xaero_set_name=集合名称 gui.xaero_render_layer=叠加渲染层 -gui.xaero_visit_needed=§e你需要先进入该维度,将其转换为新格式! +gui.xaero_visit_needed=§e你需要先进入该维度,以将其转换为新格式! gui.xaero_cross_tp=跨维度传送 gui.xaero_unreachable_dimension=目标维度无法到达。 gui.xaero_show_time=显示游戏时间 -gui.xaero_24h=24 小时制 -gui.xaero_12h=12 小时制 +gui.xaero_24h=24小时制 +gui.xaero_12h=12小时制 gui.xaero_temporary=临时的 +gui.xaero_temporary2=临时的 gui.xaero_restore=恢复 gui.xaero_biomes_vanilla=原版颜色模式的生物群系 gui.xaero_use_multiworld=多世界检测 @@ -204,25 +205,25 @@ gui.xaero_teleportation_tooltip=一旦禁用,只能通过配置文件启用回 gui.xaero_use_multiworld_tooltip=如果这是一个具有单一世界(没有单独的大厅、游戏模式或迷你游戏世界)的简单服务器,请禁用。 在这类服务器上多世界检测只会引起问题。 但是,在服务器端安装这个模组应该可以防止这些问题。 gui.xaero_world_teleport_command=传送命令 gui.xaero_use_default=使用默认值 -gui.xaero_centered_enlarged=放大时居中 -gui.xaero_zoomed_out_enlarged=放大时拉远 +gui.xaero_centered_enlarged=扩大时居中 +gui.xaero_zoomed_out_enlarged=扩大时缩小 gui.xaero_sort=排序方式 gui.xaero_sort_reversed=反转排序顺序 gui.xaero_sort_unsorted=不排序 gui.xaero_sort_name=名称 -gui.xaero_sort_symbol=首字母 +gui.xaero_sort_symbol=缩写 gui.xaero_sort_distance=距离 -gui.xaero_box_cave_maps=可以看到比地表方块更深处的地图模式,主要用于显示地下洞穴和建筑物内部。 天花板大小是指必须在你上方检测到以激活洞穴模式的水平“正方形”固体方块的大小。 -gui.xaero_box_cave_maps2=可以看到比地表方块更深处的地图模式,主要用于显示地下洞穴和建筑物内部。 天花板大小是指必须在你上方检测到以激活洞穴模式的水平“正方形”固体方块的大小。 固体方块不必在同一Y水平面上。 +gui.xaero_box_cave_maps=此地图模式可穿透地表方块显示更深处,主要用于显示地下洞穴和建筑物内部。 天花板尺寸是指必须在你上方检测到的,用以激活洞穴模式的固体方块构成的方形天花板区域的大小。 +gui.xaero_box_cave_maps2=此地图模式可穿透地表方块显示更深处,主要用于显示地下洞穴和建筑物内部。 天花板尺寸是指必须在你上方检测到的,用以激活洞穴模式的固体方块构成的方形天花板区域的大小。 固体方块不必在同一Y水平面上。 gui.xaero_box_entity_amount=每个实体类别的数量限制。 -gui.xaero_box_distance=指定显示哪一个游戏内路径点的距离。 -gui.xaero_box_distance2=指定显示哪一个游戏内路径点的距离。 这不保证它会同时显示多个路径点。 还要查看“多个路径点距离”设置。 +gui.xaero_box_distance=指定显示哪一个世界内路径点的距离。 +gui.xaero_box_distance2=指定显示哪一个世界内路径点的距离。 这不保证它会同时显示多个路径点。 还要查看“多个路径点距离”设置。 gui.xaero_box_always_distance=即使路径点非常近,也显示距离。这不会覆盖“到路径点的距离”选项。 -gui.xaero_box_arrow_scale=在小地图的固定旋转和其他几种情况下使用的箭头缩放。 +gui.xaero_box_arrow_scale=在小地图的固定旋转和其他几种情况下使用的箭头尺寸。 gui.xaero_box_arrow_color=在小地图的固定旋转和其他几种情况下使用的箭头颜色。 -gui.xaero_box_cave_zoom=激活洞穴模式时,小地图要进一步推近多少。 -gui.xaero_box_entity_depth=根据相对你的Y的高度,在小地图上显示较暗的实体。 -gui.xaero_box_height_limit=实体的最大Y垂直距离,超出则不显示在小地图上。 +gui.xaero_box_cave_zoom=激活洞穴模式时,小地图要进一步放大多少。 +gui.xaero_box_entity_depth=根据相对你的Y轴高度,调整小地图上实体的亮度。 +gui.xaero_box_height_limit=实体相对你的最大Y轴距离;若超出,则不显示在小地图上。 gui.xaero_toggle_map_waypoints=切换小地图路径点 gui.xaero_always_entity_nametags=始终渲染实体命名牌 gui.xaero_minimap_text_align=信息文本对齐 @@ -231,10 +232,10 @@ gui.xaero_left=左 gui.xaero_right=右 gui.xaero_show_angles=显示面向角度 gui.xaero_box_always_entity_nametags=无论“实体雷达”界面中的名称设置如何,始终为带有命名牌的实体显示名称。 -gui.xaero_box_teleport_default_command=未在路径点界面的“选项”菜单中 设置特定于世界或特定于服务器的命令时, 用于路径点传送的命令。 +gui.xaero_box_teleport_default_command=未在路径点界面的“选项”菜单中 设置特定于世界/服务器的命令时, 用于路径点传送的命令。 gui.xaero_waypoints_edit_mode_individually=逐一 gui.xaero_waypoints_edit_mode_all=一次性全部 -gui.xaero_compass=罗盘 +gui.xaero_compass=指南针 gui.xaero_cave_maps_depth=洞穴模式深度 gui.xaero_waypoints_edit_reset=重置 gui.xaero_main_entity_as=自身显示为 @@ -254,10 +255,10 @@ gui.xaero_player_arrow_opacity=箭头不透明度 gui.xaero_box_waypoints_distance=局部路径点的最大渲染距离。全局路径点不受影响。 gui.xaero_connect_with_auto=添加子世界连接 gui.xaero_disconnect_from_auto=删除子世界连接 -gui.xaero_world_connection_tooltip=连接/断开连接选择的子世界与当前auto世界。仅连接来自同一子服务器/世界存档的子世界。例如,如果一个普通的下界传送门将你从子世界 A 带到子世界 B,那么你可以安全地连接它们。连接到当前子世界的其他子世界始终位于列表顶部,并用星号(符号:*)标记。 -gui.xaero_connect_with_auto_msg=你想在以下子世界之间创建连接吗? -gui.xaero_disconnect_from_auto_msg=你要删除以下子世界之间的连接吗? -gui.xaero_teleport_not_connected=你正试图传送到一个未连接到当前auto子世界的子世界。如果你确定这个子世界来自auto子服务器/世界,那么你可以通过在路径点界面 -> 选项 -> 添加子世界连接中添加连接来启用传送。但请注意,如果你连接不相关的子世界并进行传送,那么你很有可能会在方块中窒息或因坠落伤害而死亡,因此请小心并仅连接正确的子世界。 +gui.xaero_world_connection_tooltip=连接/断开连接选择的子世界与当前auto世界。 仅连接来自同一子服务器/世界存档的子世界。 例如,如果一个普通的下界传送门将你从子世界A带到子世界B,那么你可以安全地连接它们。 连接到当前子世界的其他子世界始终位于列表顶部,并用星号(符号:*)标记。 +gui.xaero_connect_with_auto_msg=确定在以下子世界间建立连接? +gui.xaero_disconnect_from_auto_msg=确定删除以下子世界间连接? +gui.xaero_teleport_not_connected=你正试图传送到一个未连接到当前auto子世界的子世界。 如果你确定这个子世界来自auto子服务器/世界,那么你可以通过在路径点界面->选项->添加子世界连接中添加连接来启用传送。 但请注意,如果你连接不相关的子世界并进行传送,那么你很有可能会在方块中窒息或因坠落伤害而死亡,因此请小心并仅连接正确的子世界。 gui.xaero_ignore_heightmaps=忽略服务器高度图 gui.xaero_box_ignore_heightmaps=一些服务器将自定义值放在世界高度图中,这可能会导致地图渲染不正确。 有时它甚至可能发生在经过大量修改的单人游戏世界中。 此选项应该可以解决此类问题,但会降低一点性能。 除非必须,否则不要使用。切换此选项后重新进入存档! gui.xaero_error_loading_properties=加载服务器小地图属性时出错。请重试。 @@ -280,7 +281,7 @@ gui.xaero_entity_radar_color=颜色: gui.xaero_entity_radar_visiblity=可见性: gui.xaero_entity_radar_names=名称: gui.xaero_entity_radar_icons=图标/头像: -gui.xaero_box_entity_radar_names=在点或图标/头像下渲染实体名称。 \n \n 选项“玩家列表” - 仅在按下“玩家列表”键(默认为 TAB)时显示。 +gui.xaero_box_entity_radar_names=在点或图标/头像下渲染实体名称。 \n \n 选项“玩家列表” - 仅在按下“玩家列表”键(默认为TAB)时显示。 gui.xaero_light_overlay_status=使用光照叠加层 gui.xaero_light_overlay=光照叠加层 gui.xaero_light_overlay_type=光照叠加层 @@ -295,41 +296,41 @@ gui.xaero_untamed_color=未驯服颜色 gui.xaero_icons_list=玩家列表 gui.xaero_icons_always=总是 gui.xaero_icons_off=无图标 -gui.xaero_box_entity_radar_icons=渲染实体图标而不是彩色点。 \n \n 选项“玩家列表” - 仅在按下“玩家列表”键(默认为 TAB)时显示。 -gui.xaero_dot_name_scale=点名称缩放 -gui.xaero_entity_heads_scale=实体图标缩放 -gui.xaero_box_minimap_size=影响可见程度的小地图框体大小。 当大小大于180时,方形小地图会强制进入非旋转模式(选项“锁定小地图北方”)。 \n \n 对于“自动”选项,一直拉到左边。 \n \n 旧版本模组中的大小值: \n 微小 - 57 \n 小 - 85 \n 中 - 113 \n 大 - 169 +gui.xaero_box_entity_radar_icons=渲染实体图标而不是彩色点。 \n \n 选项“玩家列表” - 仅在按下“玩家列表”键(默认为 TAB)时显示。 +gui.xaero_dot_name_scale=点名称尺寸 +gui.xaero_entity_heads_scale=实体图标尺寸 +gui.xaero_box_minimap_size=影响可见程度的小地图框体大小。 当大小大于180时,方形小地图会强制进入非旋转模式(选项“锁定小地图北方”)。 \n \n 对于“自动”选项,一直拉到左边。 \n \n 旧版本模组中的大小值: \n 微小 - 57 \n 小 - 85 \n 中 - 113 \n 大 - 169 gui.xaero_auto_clamp_depth=自动 gui.xaero_waypoints_clamp_depth=深度限制 -gui.xaero_waypoints_distance_scale=路径点距离文本缩放 -gui.xaero_waypoints_name_scale=路径点名称文本缩放 -gui.xaero_box_waypoints_clamp_depth=当你远离它们时,游戏内路径点停止变小的屏幕深度。 \n 如果你想在屏幕上使远处的路径点变大/变小,请使用此选项。使用“游戏内路径点缩放”设置也可以在你靠近它们时影响路径点的大小。 \n \n 对于“自动”选项,一直拉到到左边。 \n 自动选项会同时考虑你的 FOV 和屏幕高度,尝试为你提供最佳的缩放默认值,。 \n \n 旧模组版本中的默认值: \n 深度限制:12 \n 游戏内缩放:2.5 \n 名称文本缩放:0.5 \n 距离文本缩放:0.8 -gui.xaero_box_waypoints_distance_scale=到游戏内路径点的距离的文本显示缩放。 \n \n 旧版本模组中的默认值: \n 深度限制:12 \n 游戏内缩放:2.5 \n 名称文本缩放:0.5 \n 距离文本缩放:0.8 -gui.xaero_box_waypoints_name_scale=游戏内路径点名称的文本显示缩放。 \n \n 旧版本模组中的默认值: \n 深度限制:12 \n 游戏内缩放:2.5 \n 名称文本缩放:0.5 \n 距离文本缩放:0.8 -gui.xaero_box_waypoints_scale=游戏内路径点的缩放。使用它来更改所有游戏内路径点的缩放,包括你附近的路径点。使用“深度限制”设置专门影响远处路径点的大小。 \n \n 旧版本模组中的默认值: \n 深度限制:12 \n 游戏内缩放:2.5 \n 名称文本缩放:0.5 \n 距离文本缩放:0.8 -gui.xaero_waypoint_shared=%1$s 分享了一个名为“%2$s”的路径点! §2§n[添加] -gui.xaero_waypoint_shared_dimension=%1$s 分享了一个来自 %3$s 的名为“%2$s”的路径点! §2§n[添加] +gui.xaero_waypoints_distance_scale=路径点距离文本尺寸 +gui.xaero_waypoints_name_scale=路径点名称文本尺寸 +gui.xaero_box_waypoints_clamp_depth=远离路径点时,世界内路径点停止变小的屏幕深度。 \n 如果你想使远处的路径点变大/变小,请使用此选项。使用“世界内路径点尺寸”设置也可以在你靠近它们时影响路径点的大小。 \n \n 如需“自动”选项,一直拉到最左边。 \n 自动选项会同时考虑你的视角场和屏幕高度,尝试为你提供最佳的默认尺寸。 \n \n 旧模组版本中的默认值:\n 深度限制:12 \n 游戏内尺寸:2.5 \n 名称文本尺寸:0.5 \n 距离文本尺寸:0.8 +gui.xaero_box_waypoints_distance_scale=到世界内路径点的距离的文本显示尺寸。 \n \n 旧模组版本中的默认值:\n 深度限制:12 \n 游戏内尺寸:2.5 \n 名称文本尺寸:0.5 \n 距离文本尺寸:0.8 +gui.xaero_box_waypoints_name_scale=世界内路径点名称的文本显示尺寸。 \n \n 旧模组版本中的默认值:\n 深度限制:12 \n 游戏内尺寸:2.5 \n 名称文本尺寸:0.5 \n 距离文本尺寸:0.8 +gui.xaero_box_waypoints_scale=世界内路径点的尺寸。使用它来更改所有世界内路径点的尺寸,包括你附近的路径点。使用“深度限制”设置专门影响远处路径点的大小。 \n \n 旧模组版本中的默认值:\n 深度限制:12 \n 游戏内尺寸:2.5 \n 名称文本尺寸:0.5 \n 距离文本尺寸:0.8 +gui.xaero_waypoint_shared=%1$s分享了一个名为“%2$s”的路径点!§2§n[添加] +gui.xaero_waypoint_shared_dimension=%1$s分享了一个来自%3$s的名为“%2$s”的路径点! §2§n[添加] gui.xaero_waypoint_unknown_dimension=未知维度 gui.xaero_uses_worldmap_value=此设置的值来自世界地图设置! gui.xaero_uses_worldmap_hard_value=使用世界地图区块时无法配置此设置的值! gui.xaero_dots_style=实体点样式 gui.xaero_dots_style_default=默认 gui.xaero_dots_style_legacy=旧版 -gui.xaero_slopes_default_3d=默认 3D -gui.xaero_slopes_default_2d=默认 2D -gui.xaero_ui_scale=UI 尺寸 +gui.xaero_slopes_default_3d=默认3D +gui.xaero_slopes_default_2d=默认2D +gui.xaero_ui_scale=UI尺寸 gui.xaero_ui_scale_auto=自动 -gui.xaero_ui_scale_mc=Minecraft -gui.xaero_box_ui_scale=文本和其他小地图UI元素的缩放。 不适用于推近或调整大小。有单独的选项。 +gui.xaero_ui_scale_mc=UI +gui.xaero_box_ui_scale=文本和其他小地图UI元素的尺寸。 不适用于推近或调整大小;这两项有单独的选项。 gui.xaero_pushbox_normal=正常 gui.xaero_pushbox_screen_height=屏幕高度 gui.xaero_pushbox_boss_health=Boss生命条碰撞箱 gui.xaero_pushbox_potion_effects=药水效果状态栏碰撞箱 -gui.xaero_box_pushbox_boss_health=原版Boss生命条周围有一个隐形碰撞箱将模组的界面推开。 \n \n 正常类型的碰撞箱等于它的大小,并且只将界面推开必要的距离。 \n \n 屏幕高度类型的碰撞箱拉伸到整个屏幕高度,并且总是以正常类型的高度垂直移动碰撞的界面。 当你在一列中有多个界面并希望所有这些界面都被推开时,这将非常有用。 -gui.xaero_box_pushbox_potion_effects=原版药水效果状态栏周围有一个隐形碰撞箱将模组的界面推开。 \n \n 正常类型的碰撞箱等于它的大小,并且只将界面推开必要的距离。 \n \n 屏幕高度类型的碰撞箱拉伸到整个屏幕高度,并且总是以正常类型的高度垂直移动碰撞的界面。 当你在一列中有多个界面并希望所有这些界面都被推开时,这将非常有用。 +gui.xaero_box_pushbox_boss_health=原版Boss生命条周围有一个会将本模组界面推开的隐形碰撞箱。 \n \n 正常类型的碰撞箱等于它的大小,并且只将界面推开必要的距离。 \n \n 屏幕高度类型的碰撞箱拉伸到整个屏幕高度,并且总是以正常类型的高度垂直移动碰撞的界面。 当你在一列中有多个界面并希望所有这些界面都被推开时,这将非常有用。 +gui.xaero_box_pushbox_potion_effects=原版药水效果状态栏周围有一个会将本模组界面推开的隐形碰撞箱。 \n \n 正常类型的碰撞箱等于它的大小,并且只将界面推开必要的距离。 \n \n 屏幕高度类型的碰撞箱拉伸到整个屏幕高度,并且总是以正常类型的高度垂直移动碰撞的界面。 当你在一列中有多个界面并希望所有这些界面都被推开时,这将非常有用。 gui.xaero_minimap_frame=边框样式 gui.xaero_minimap_frame_color=边框颜色 -gui.xaero_box_minimap_frame_color=边框样式不是默认时的小地图边框颜色。 +gui.xaero_box_minimap_frame_color=非默认边框样式下的小地图边框颜色。 gui.xaero_minimap_frame_default=默认 gui.xaero_minimap_frame_colored_thick=彩色 gui.xaero_minimap_frame_colored_thin=彩色薄边框 @@ -337,12 +338,12 @@ gui.xaero_compass_north=北 gui.xaero_compass_east=东 gui.xaero_compass_south=南 gui.xaero_compass_west=西 -gui.xaero_compass_scale=地图上的罗盘缩放 -gui.xaero_box_compass_scale=罗盘位置在地图上时罗盘文字东西南北的缩放。 +gui.xaero_compass_scale=地图上的指南针尺寸 +gui.xaero_box_compass_scale=指南针位置在地图上时,指南针文字东西南北的尺寸。 gui.xaero_minimap_compass_inside_frame=在地图上 gui.xaero_minimap_compass_on_frame=在边框上 -gui.xaero_compass_color=罗盘阴影颜色 -gui.xaero_box_compass_over_wp2=在地图上的路径点之上渲染罗盘文字(东、西、南、北)。这仅适用于罗盘位置在边框上时。 +gui.xaero_compass_color=指南针阴影颜色 +gui.xaero_box_compass_over_wp2=在地图上的路径点之上渲染指南针文字(东、西、南、北)。这仅适用于指南针位置在边框上时。 effect.xaerominimap.no_minimap=小地图不可用 effect.xaerominimap.no_entity_radar=实体雷达不可用 effect.xaerominimap.no_waypoints=路径点不可用 @@ -359,20 +360,20 @@ gui.xaero_radar_item_frames=用点显示物品展示框 gui.xaero_show_dimension_name=显示当前维度 gui.xaero_unknown_biome=未知生物群系 gui.xaero_light_value=光照等级:%d -gui.xaero_teleport_y_unknown=你不能传送到未指定 Y 坐标的路径点。编辑路径点以便能够传送到它的位置。 -gui.xaero_box_waypoints_distance_scale2=到游戏内路径点距离文本显示缩放。 -gui.xaero_box_waypoints_name_scale2=游戏内路径点名称文本显示缩放。 -gui.xaero_box_ingame_waypoint_icon_scale=游戏内路径点图标的缩放。 -gui.xaero_ingame_waypoint_icon_scale=游戏内路径点图标缩放 -gui.xaero_ingame_waypoint_close_scale=近距离游戏内路径点缩放 -gui.xaero_box_ingame_waypoint_close_scale=当你非常靠近它们时,游戏内路径点的缩放。 要更改远处路径点的缩放,请使用 “游戏内路径点图标缩放”、“路径点距离文本缩放”和“路径点名称文本缩放”设置。 +gui.xaero_teleport_y_unknown=你不能传送到未指定Y坐标的路径点。编辑路径点以便能够传送到它的位置。 +gui.xaero_box_waypoints_distance_scale2=到世界内路径点距离文本显示尺寸。 +gui.xaero_box_waypoints_name_scale2=世界内路径点名称文本显示尺寸。 +gui.xaero_box_ingame_waypoint_icon_scale=世界内路径点图标的尺寸。 +gui.xaero_ingame_waypoint_icon_scale=世界内路径点图标尺寸 +gui.xaero_ingame_waypoint_close_scale=近距离世界内路径点尺寸 +gui.xaero_box_ingame_waypoint_close_scale=极近距离下,世界内路径点的尺寸。 要更改远处路径点的尺寸,请使用 “世界内路径点图标尺寸”、“路径点距离文本尺寸”和“路径点名称文本尺寸”设置。 gui.xaero_entity_icon_name_fallback=找不到图标时使用实体名称 gui.xaero_settings_search=设置搜索 gui.xaero_settings_search_placeholder=搜索…… gui.xaero_minimap_view_settings=视图设置 gui.xaero_entity_radar_settings=实体雷达设置 gui.xaero_entity_radar_categories=实体类别设置 -gui.xaero_minimap_block_map_settings=方块地图设置 +gui.xaero_minimap_block_map_settings=地图绘制设置 gui.xaero_overlay_settings=叠加层设置 gui.xaero_minimap_info_settings=信息设置 gui.xaero_waypoint_settings=路径点设置 @@ -380,7 +381,7 @@ gui.xaero_minimap_misc_settings=其他设置 gui.xaero_entity_radar_category=类别: gui.xaero_settings_not_found=找不到与你的输入匹配的项! gui.xaero_multiple_waypoint_info=多个路径点距离 -gui.xaero_box_multiple_waypoint_info=是否可以同时显示多个游戏内路径点的距离。 默认情况下,仅显示离十字准星最近的路径点的距离。 使用“到路径点的距离”设置来配置可以显示到哪些路径点的距离。 +gui.xaero_box_multiple_waypoint_info=是否可以同时显示多个世界内路径点的距离。 默认情况下,仅显示离十字准星最近的路径点的距离。 使用“到路径点的距离”设置来配置可以显示到哪些路径点的距离。 gui.xaero_while_sneaking=潜行时 gui.xaero_multiple_waypoints_always=总是 gui.xaero_narrator_select_nothing=无 @@ -393,15 +394,15 @@ gui.xaero_entity_category_friendly=友好的 gui.xaero_entity_category_hostile_tamed=驯服的 gui.xaero_entity_category_friendly_tamed=驯服的 gui.xaero_entity_category_players=玩家 -gui.xaero_entity_category_same_team=来自相同队伍 -gui.xaero_entity_category_other_teams=来自其他队伍 +gui.xaero_entity_category_same_team=来自相同团队 +gui.xaero_entity_category_other_teams=来自其他团队 gui.xaero_entity_category_items=物品 gui.xaero_entity_category_other_entities=其他 gui.xaero_category_settings=设置 gui.xaero_category_include_list=包含列表 -gui.xaero_box_category_include_list2=要包含在“硬包含”所包含的实体之上的(子)类别中的实体类型列表。 +gui.xaero_box_category_include_list2=要包含在“硬包含”所包含的实体之上的(子)类别中的实体列表。 gui.xaero_category_exclude_list=排除列表 -gui.xaero_box_category_exclude_list2=要从已包含在(子)类别中的实体类型中排除的实体类型列表。 根据你选择的排除模式,可以同时用作“白名单”和“黑名单”。 这不会从实体雷达中删除实体,除非你从根“任何”类别中排除。 “显示”设置可以从雷达中排除实体。 +gui.xaero_box_category_exclude_list2=要从已包含在(子)类别中的实体类型中排除的实体列表。 根据你选择的排除模式,可以同时用作“白名单”和“黑名单”。 这不会从实体雷达中删除实体,除非你从根“任何”类别中排除。 “显示”设置可以从雷达中排除实体。 gui.xaero_category_add_subcategory=添加子类别 gui.xaero_category_hard_include=硬包含 gui.xaero_box_category_hard_include2=控制哪些实体自动包含在(子)类别中,无需手动将它们放入包含列表中。 @@ -432,7 +433,7 @@ gui.xaero_radar_icons_displayed=图标 gui.xaero_radar_names_displayed=名称 gui.xaero_radar_render_order=渲染顺序 gui.xaero_box_radar_render_order=控制雷达类别的渲染顺序。较低的数字意味着更早地渲染。 然而,在较新的Minecraft版本中,点总是显示在图标之上。 该顺序仍然适用于点或图标渲染。 -gui.xaero_radar_dots_color_team_colour=队伍颜色 +gui.xaero_radar_dots_color_team_colour=团队颜色 gui.xaero_box_always_entity_nametags2=无论名称设置是什么,始终为带有命名牌的实体显示名称。 gui.xaero_radar_setting_displayed=显示雷达 gui.xaero_radar_setting_names=显示名称 @@ -441,16 +442,16 @@ gui.xaero_toggle_entity_radar=切换实体雷达 narration.xaero_ui_list_left_right_usage=按下“左”和“右”按钮选择条目中的一列。 gui.xaero_category_help2=选择一个子类别并转到其设置以配置点颜色、名称、图标等内容。 \n \n 当多个子类别包含同一实体时,列表中较高的子类别优先! 创建自定义类别时请记住这一点。 通常,新的自定义类别应该会被放在顶部。 gui.xaero_update_notification=更新通知 -gui.xaero_category_cut=剪切/移动 §e%1$s -gui.xaero_category_paste=将 §e%1$s§r 粘贴到 §e%2$s +gui.xaero_category_cut=剪切/移动§e%1$s +gui.xaero_category_paste=将§e%1$s§r粘贴到§e%2$s gui.xaero_category_paste_cancel=取消剪切/粘贴 -gui.xaero_category_duplicate=复制 §e%1$s +gui.xaero_category_duplicate=复制§e%1$s gui.xaero_category_duplicate_confirm=复制以下类别? gui.xaero_reverse_entity_radar=反转雷达渲染顺序 -gui.xaero_adjust_height_for_carpetlike_blocks=为矮的方块调整 Y 值 -gui.xaero_box_adjust_height_for_carpetlike_blocks=类似地毯的矮方块的高度值减去1,例如地毯、1层雪、睡莲等。 这可以防止这些方块像一个完整的方块一样在地图上显示明显的阴影。 -gui.xaero_box_category=查看/编辑 §e%1$s -gui.xaero_box_category_settings=§e%1$s§r 的设置 +gui.xaero_adjust_height_for_carpetlike_blocks=为非完整高度方块调整Y值 +gui.xaero_box_adjust_height_for_carpetlike_blocks=将类似地毯的非完整高度方块的高度值减去1,例如地毯、一层状态的雪、睡莲等。 这可以防止此类方块像完整方块一样在地图上造成明显的阴影。 +gui.xaero_box_category=查看/编辑§e%1$s +gui.xaero_box_category_settings=§e%1$s的设置 gui.xaero_auto_convert_wp_distance_km=将距离转换为公里 gui.xaero_auto_convert_wp_distance_km_never=从不 gui.xaero_waypoint_distance_precision=路径点距离精度 @@ -460,74 +461,151 @@ gui.xaero_toggle_disabled=已禁用 gui.xaero_main_entity_dot_size=自身点大小 gui.xaero_category_settings_save_confirm=退出前保存更改? gui.xaero_category_settings_save_confirm_warning=警告:此确认屏幕最近已被替换! -gui.xaero_start_fading_at=深度渐变的最小 Y 距离 +gui.xaero_start_fading_at=深度渐变的最小Y距离 gui.xaero_box_start_fading_at=当启用“显示实体深度”设置时,实体在雷达上开始变暗的最小Y高度差距。 gui.xaero_start_fading_at_auto=自动 gui.xaero_legacy_color=旧版 -gui.xaero_partial_y_teleportation=传送时使用偏移的 Y 值 -gui.xaero_box_partial_y_teleportation=传送到路径点时,将 Y 坐标偏移 0.5 以避免穿过地毯状方块掉入虚空。否则,使用整数 Y 坐标。 +gui.xaero_partial_y_teleportation=传送时使用偏移的Y值 +gui.xaero_box_partial_y_teleportation=传送到路径点时,将Y坐标偏移0.5以避免穿过地毯状方块掉入虚空。否则,使用整数Y坐标。 gui.xaero_delete_reached_deathpoints=删除到达过的死亡地点 -gui.xaero_box_delete_reached_deathpoints=当你靠近到4个方块内时自动删除死亡地点。 这要求死亡地点在游戏中或小地图上可见。 死亡地点在创建后5秒内不会被删除。 +gui.xaero_box_delete_reached_deathpoints=当你靠近到4个方块内时自动删除死亡地点。 这要求死亡地点在世界中或小地图上可见。 死亡地点在创建后5秒内不会被删除。 gui.xaero_hide_minimap_under_screen=位于其他界面下方时隐藏 gui.xaero_box_hide_minimap_under_screen=当GUI界面打开时隐藏小地图,例如物品栏,与小地图相关的界面和聊天界面除外。 -gui.xaero_north_compass_color=罗盘北方颜色 +gui.xaero_north_compass_color=指南针北方颜色 gui.xaero_north_compass_color_default=默认 gui.xaero_category_add_to_list_custom=确认自定义输入:%1$s -gui.xaero_box_category_list_add=支持带有特殊字符 * ) ( 和 | 的实体标识符或匹配模式。 \n \n * - 匹配任何内容。 \n ) ( - 括号,主要与 | 一起使用。 \n | - “或”运算符以匹配相同位置的不同序列。 \n \n 例如: \n minecraft:creeper \n minecraft:zombie(_villager|_horse) - 僵尸村民和马。 \n minecraft:a*l - 任何以“a”开头并以“l”结尾的原版实体。 +gui.xaero_box_category_list_add=支持玩家名称、实体/物品标识符 或包含特殊字符 * ) ( | 的模式。 \n \n * - 匹配任何内容。 \n ) ( - 括号,主要与 | 一起使用。 \n | - “或”运算符,用于匹配相同位置的不同序列。 \n \n 例如: \n minecraft:creeper \n minecraft:zombie(_villager|_horse) - 僵尸村民和僵尸马。 \n minecraft:a*l - 任何以“a”开头并以“l”结尾的原版实体。 gui.xaero_using_custom_subworld=路径点:%1$s -gui.xaero_hide_minimap_under_f3=在 F3 时隐藏 -gui.xaero_box_hide_minimap_under_f3=启用 F3 调试界面时隐藏小地图。 -gui.xaero_entity_display_y=显示 Y 高度 -gui.xaero_entity_display_y_full=显示实体 Y 高度 +gui.xaero_hide_minimap_under_f3=在F3时隐藏 +gui.xaero_box_hide_minimap_under_f3=启用F3调试界面时隐藏小地图。 +gui.xaero_entity_display_height=显示高度 +gui.xaero_entity_display_height_full=显示实体高度 gui.xaero_block_light_value=方块光照:%d gui.xaero_sky_light_value=天空光照:%d gui.xaero_all_light_value=光照等级:%d gui.xaero_both_light_value=方块光照:%d 天空光照:%d gui.xaero_toggle_manual_cave_mode=切换手动洞穴模式 gui.xaero_manual_cave_mode=手动洞穴模式 -gui.xaero_manual_cave_mode_start=手动洞穴模式起始 Y 高度 +gui.xaero_manual_cave_mode_start=手动洞穴模式起始Y高度 gui.xaero_box_manual_cave_mode_start=启用手动洞穴模式时,从哪个Y高度开始绘制方块。 手动洞穴模式可以通过按键绑定进行切换。 对于“自动”选项,一直拉到左边。 gui.xaero_manual_cave_mode_start_auto=自动 gui.xaero_chunk_grid_line_width=区块网格线宽度 gui.xaero_radar_render_over_minimap=在小地图边框之上渲染 -gui.xaero_box_radar_render_over_minimap=允许在小地图边框上渲染实体,而不只是在边框内渲染它们。 以这种方式渲染的实体的行为类似于路径点,并且在超出边界时会粘在边界上。 可见实体仍然仅限于游戏客户端加载的实体。 \n \n 选项“玩家列表” - 仅当按下“玩家列表”键绑定(默认为 TAB)时才在小地图上如此渲染。 +gui.xaero_box_radar_render_over_minimap=在小地图边框上渲染实体,而不是在边框内渲染它们。 以这种方式渲染的实体的行为类似于路径点,并且在超出边界时会粘在边界上。 可见实体仍然仅限于游戏客户端加载的实体。 \n \n 选项“玩家列表” - 仅当按下“玩家列表”键绑定(默认为TAB)时才在小地图上渲染。 gui.xaero_radar_render_radar_over_frame=在边框之上渲染雷达 gui.xaero_radar_over_map_never=从不 gui.xaero_radar_over_map_list=玩家列表 gui.xaero_radar_over_map_always=总是 -gui.xaero_compass_over_everything=罗盘在最上层 -gui.xaero_box_compass_over_everything=在所有地图元素上方渲染罗盘文字(东、西、南、北),而不是在某些元素下方,例如路径点。 +gui.xaero_compass_over_everything=指南针在最上层 +gui.xaero_box_compass_over_everything=在所有地图元素上方渲染基本方向文字(东、西、南、北),而不是在某些元素下方,例如路径点。 gui.xaero_waypoint_server_shared=服务器 gui.xaero_waypoint_somebody_shared=某人 -gui.xaero_pac_players=展示帮派/盟友玩家 -gui.xaero_box_pac_players=当玩家超出小地图框体边界或因其他原因不可见时,显示与你共享位置的玩家(由 Open Parties and Claims 模组提供)。 -gui.xaero_toggle_pac_players=切换帮派/盟友玩家 -gui.xaero_toggle_pac_chunk_claims=切换区块认领 +gui.xaero_tracked_players=显示追踪的玩家 +gui.xaero_box_tracked_players=当玩家超出小地图边界或因其他原因不可见时,显示通过某种方式与你共享位置的玩家(通常为团队成员)。 +gui.xaero_toggle_pac_chunk_claims=切换区块领地 gui.xaero_pac_marked_for_forceload=(可强制加载) -gui.xaero_pac_claim_tooltip=%1$s 的认领 %2$s -gui.xaero_pac_server_claim_tooltip=服务器认领 %1$s -gui.xaero_pac_expired_claim_tooltip=到期的认领 %1$s -gui.xaero_pac_claims=显示区块认领 -gui.xaero_box_pac_claims=将来自 Open Parties and Claims 模组的区块认领显示为彩色叠加层。 -gui.xaero_pac_claims_border_opacity=区块认领边界不透明度 -gui.xaero_box_pac_claims_border_opacity=区块认领叠加层的边缘不透明度。区块认领需要 Open Parties and Claims 模组。 -gui.xaero_pac_claims_fill_opacity=区块认领填充不透明度 -gui.xaero_box_pac_claims_fill_opacity=区块认领叠加层的填充颜色不透明度。区块认领需要 Open Parties and Claims 模组。 -gui.xaero_pac_current_claim=显示当前认领 -gui.xaero_box_pac_current_claim=显示有关你所在区块的认领信息。区块认领需要 Open Parties and Claims 模组。 +gui.xaero_pac_claim_tooltip=%1$s的领地%2$s +gui.xaero_pac_server_claim_tooltip=服务器领地%1$s +gui.xaero_pac_expired_claim_tooltip=过期领地%1$s +gui.xaero_pac_claims=显示区块领地 +gui.xaero_box_pac_claims=将来自开放式团队与领地模组的领地显示为彩色叠加层。 +gui.xaero_pac_claims_border_opacity=区块领地边界不透明度 +gui.xaero_box_pac_claims_border_opacity=区块领地叠加层的边界不透明度。区块认领需要开放式团队与领地模组。 +gui.xaero_pac_claims_fill_opacity=区块领地填充不透明度 +gui.xaero_box_pac_claims_fill_opacity=区块领地叠加层的填充颜色不透明度。区块认领需要开放式团队与领地模组。 +gui.xaero_pac_current_claim=显示当前领地 +gui.xaero_box_pac_current_claim=显示有关你所在区块的领地信息。区块认领需要开放式团队与领地模组。 gui.xaero_category_include_list_include_in_super=包含在超类别中 -gui.xaero_box_category_include_list_include_in_super=自动将此列表中的所有实体以及此类别中包含的其他列表 包含在此类别的超类别/父级中,排除列表中的实体除外。 这样你就不必在每个级别上手动添加重复项。 +gui.xaero_box_category_include_list_include_in_super=自动将此列表,以及其所属类别下其他列表中的所有实体(排除列表中的实体除外)包含到此类别的超类别/父类别中。这样你就不必在每一层级手动添加重复项。 +gui.xaero_box_category_include_list_include_in_super2=自动将此列表,以及其所属类别下其他子列表中的所有元素包含此类别的超类别/父类别中。这样你就不必在每一层级手动添加重复项。请注意,超类别不会检查此类别的排除列表。 gui.xaero_temp_waypoints_global=临时路径点为全局 gui.xaero_box_temp_waypoints_global=启用后,临时路径点将被视为全局路径点并忽略路径点渲染距离限制。 -gui.xaero_keep_enlarged_minimap_unlocked=放大时保持旋转 -gui.xaero_box_keep_enlarged_minimap_unlocked=如果可能的话,在放大时不要将小地图锁定在北方,这只适用于圆形小地图。 -gui.xaero_enlarged_minimap_a_toggle=放大小地图键视为切换 -gui.xaero_box_enlarged_minimap_a_toggle=将“放大小地图”键视为切换,而不用按住它。 +gui.xaero_keep_enlarged_minimap_unlocked=扩大时保持旋转 +gui.xaero_box_keep_enlarged_minimap_unlocked=如果可能的话,在扩大时不要将小地图锁定在北方,这只适用于圆形小地图。 +gui.xaero_enlarged_minimap_a_toggle=单击切换扩大小地图 +gui.xaero_box_enlarged_minimap_a_toggle=将“扩大小地图”键设为单击切换,而不是长按显示。 gui.xaero_waypoint_visibility_type_world_map_local=世界地图局部 gui.xaero_waypoint_visibility_type_world_map_global=世界地图全局 -gui.xaero_box_visibility_type=游戏内/小地图可见性类型 \n \n 局部 - 仅在最大路径点渲染距离内可见 \n 全局 - 始终可见 \n 世界地图局部 - 不可见,但被视为局部 \n 世界地图全局 - 不可见,但被视为全局 +gui.xaero_box_visibility_type=世界内/小地图可见性类型 \n \n 局部 - 仅在最大路径点渲染距离内可见 \n 全局 - 始终可见 \n 世界地图局部 - 不可见,但被视为局部 \n 世界地图全局 - 不可见,但被视为全局 gui.xaero_option_requires_ingame=此选项要求你已进入游戏。 gui.xaero_alternative_list_players=“玩家列表”第二键位 gui.xaero_display_stained_glass=显示染色玻璃 gui.xaero_waypoint_onmap_scale=地图上路径点大小 gui.xaero_waypoint_onmap_scale_auto=自动 +gui.xaero_switch_to_auto_on_death=死亡时自动切换子世界 +gui.xaero_box_switch_to_auto_on_death=是否在创建死亡地点时将路径点子世界切换为auto。该选项不会影响死亡地点所在的子世界。 +gui.xaero_zoom_on_enlarge=扩大时的缩放等级 +gui.xaero_zoom_on_enlarge_auto=自动 +gui.xaero_sort_color=颜色 +gui.xaero_weather_display=显示天气信息 +gui.xaero_weather_raining=降雨/降雪 +gui.xaero_weather_thundering=雷暴 +gui.xaero_dropdown_waypoint_color=路径点颜色 +gui.xaero_dropdown_waypoint_set=路径点集合 +gui.xaero_dropdown_waypoint_container=路径点 服务器/世界 +gui.xaero_dropdown_waypoint_world=路径点 子世界/维度 +gui.xaero_dropdown_transfer_worlds1=从子世界/维度 +gui.xaero_dropdown_transfer_worlds2=到子世界/维度 +gui.xaero_dropdown_transfer_containers1=从服务器/世界 +gui.xaero_dropdown_transfer_containers2=到服务器/世界 +gui.xaero_dropdown_selected_narration=%1$s已选中。 +gui.xaero_infodisplay_coords=坐标 +gui.xaero_infodisplay_dimension=维度 +gui.xaero_infodisplay_biome=生物群系 +gui.xaero_infodisplay_weather=天气 +gui.xaero_infodisplay_light_level=亮度等级 +gui.xaero_infodisplay_time=游戏时间 +gui.xaero_infodisplay_highlights=高亮信息(如:区块所有者) +gui.xaero_infodisplay_angles=面向角度 +gui.xaero_infodisplay_light_overlay_indicator=亮度叠加层状态 +gui.xaero_infodisplay_manual_cave_mode_indicator=手动洞穴模式状态 +gui.xaero_infodisplay_custom_sub_world=自定义路径点 子世界 +gui.xaero_dropdown_info_display_text_color=文本颜色 +gui.xaero_dropdown_info_display_background_color=文本背景颜色 +gui.xaero_minimap_info_display_manager=信息显示管理器 +gui.xaero_minimap_info_display_manager_help=点击并拖动元素,以改变信息显示的顺序。 +gui.xaero_info_display_background_opacity=信息显示背景不透明度 +gui.xaero_box_info_display_background_opacity=信息彩色背景的不透明度,需在信息显示管理器中启用背景。 +gui.xaero_infodisplay_chunk_coords=区块坐标 +gui.xaero_entity_display_height_actual=实际高度 +gui.xaero_entity_display_height_relative=相对高度 +gui.xaero_entity_display_height_direction=上下方向 +gui.xaero_destination=目的地 +gui.xaero_box_waypoint_type=启用 - 常规路径点 \n 禁用 - 常规隐藏路径点 \n 临时 - 退出世界时删除路径点 \n 目的地 - 抵达时删除路径点 +gui.xaero_infodisplay_real_time=现实时间 +gui.xaero_cave_mode_toggle_timer=洞穴模式切换计时 +gui.xaero_box_cave_mode_toggle_timer=切换洞穴模式需要等待的最短时间,以避免玩家在遮挡方块下频繁出入时的地图闪烁。 最新版本的世界地图同样有关于此的单独设置选项。 +gui.xaero_infodisplay_overworld_coords=主世界坐标 +gui.xaero_legible_cave_maps=易读的洞穴地图 +gui.xaero_box_legible_cave_maps=在洞穴模式中使用基于深度的亮度,而非实际方块亮度,以方便区分不同的洞穴层。 +gui.xaero_uses_worldmap_screen_value=此设置的值来自世界地图设置! +gui.xaero_biome_blending=生物群系过渡 +gui.xaero_box_biome_blending=通过对地图上每个方块的多个生物群系颜色采样,来平滑生物群系的颜色边界。 当生物群系颜色计算被修改得比原版复杂得多时,关闭该功能可以显著提高性能。 +gui.xaero_box_minimap_info_display_manager=配置、重新排序显示在小地图下的信息, 如当前坐标、面向角度、维度、生物群系、 天气、光照等级、游戏时间、现实时间等。 +gui.xaero_box_entity_radar_categories=单独配置特定的实体类型, 通常包含玩家、敌对生物、友好生物、物品和其他实体, 而不是对每个实体应用相同的配置。 你甚至可以给特定的实体种类创建自定义类型。 +gui.xaero_box_compass=显示在小地图上的基本方向。 +gui.xaero_box_compass_color=显示在小地图上的基本方向的背景/阴影颜色。 +gui.xaero_box_north_compass_color=显示在小地图上的北方基本方向的背景/阴影颜色。 +gui.xaero_compass_scale_auto=自动 +gui.xaero_compass_scale2=指南针尺寸 +gui.xaero_box_compass_scale2=基本方向文字(东南西北)的尺寸。要选择“自动”模式,请拖到最左边。 +gui.xaero_entity_category_friend=好友 +gui.xaero_entity_category_tracked=追踪(如:团队/盟友) +gui.xaero_dimension_scaled_max_waypoint_distance=基于维度比例的最大路径点距离 +gui.xaero_box_dimension_scaled_max_waypoint_distance=基于当前维度的坐标比例,缩放路径点最大渲染距离(例如下界中为1/8比例)。 +gui.xaero_box_waypoints_distance2=局部路径点的最大渲染距离。全局路径点不受影响。 默认情况下,最大距离会按当前维度坐标比例缩放。 可通过“基于维度比例的最大路径点距离”开关此功能。 +gui.xaero_waypoint_shared2=%1$s分享了一个名为“%2$s”的路径点! +gui.xaero_waypoint_shared_dimension2=%1$s分享了一个来自%3$s的名为“%2$s”的路径点! +gui.xaero_waypoint_shared_add= [添加] +gui.xaero_tracked_players_on_map=追踪玩家(小地图) +gui.xaero_box_tracked_players_on_map=当玩家超出小地图边界或因其他原因不可见时, 在小地图上显示与你共享位置的玩家标记(通常为团队成员)。 “common”配置文件中的“everyoneTracksEveryone”选项可开启全员互相追踪功能。 +gui.xaero_tracked_players_in_world=追踪玩家(世界中) +gui.xaero_box_tracked_players_in_world=在世界中显示与你共享位置的玩家标记(通常为团队成员)。 “common”配置文件中的“everyoneTracksEveryone”选项可开启全员互相追踪功能。 +gui.xaero_tracked_player_world_icon_scale=追踪玩家尺寸(世界中) +gui.xaero_box_tracked_player_world_icon_scale=追踪玩家图标在世界中的显示尺寸。 +gui.xaero_tracked_player_world_name_scale=追踪玩家名称尺寸 +gui.xaero_box_tracked_player_world_name_scale=追踪玩家的名称文本在世界中的显示尺寸。 +gui.xaero_tracked_player_minimap_icon_scale=追踪玩家尺寸(小地图) +gui.xaero_box_tracked_player_minimap_icon_scale=追踪玩家图标在小地图中的显示尺寸。 +gui.xaero_toggle_tracked_players_on_map=切换追踪玩家(小地图) +gui.xaero_toggle_tracked_players_in_world=切换追踪玩家(世界中) \ No newline at end of file diff --git a/projects/1.12.2/assets/xaeros-world-map/xaeroworldmap/lang/en_us.lang b/projects/1.12.2/assets/xaeros-world-map/xaeroworldmap/lang/en_us.lang index 2e127b192e55..bdd9997f31bb 100644 --- a/projects/1.12.2/assets/xaeros-world-map/xaeroworldmap/lang/en_us.lang +++ b/projects/1.12.2/assets/xaeros-world-map/xaeroworldmap/lang/en_us.lang @@ -36,7 +36,7 @@ gui.xaero_delete=Delete gui.xaero_map_name=World Map Name gui.xaero_delete_map_msg1=Are you sure you would like to delete the selected map? gui.xaero_delete_map_msg2=Only the latest deleted map is backed up. -gui.xaero_delete_map_msg3=Please confirm deletion by press Yes again. +gui.xaero_delete_map_msg3=Please confirm deletion by pressing Yes again. gui.xaero_delete_map_msg4=Map gui.xaero_quick_confirm=Quick Manual Confirmation gui.xaero_default=Default @@ -57,7 +57,6 @@ gui.xaero_wm_slopes_default=Default gui.xaero_open_map_animation=Animation On Open gui.xaero_wm_slopes_default_3d=Default 3D gui.xaero_wm_slopes_default_2d=Default 2D -gui.xaero_reload_everything=Reload Regions effect.xaeroworldmap.no_world_map=No World Map effect.xaeroworldmap.no_world_map_harmful=No World Map effect.xaeroworldmap.no_world_map_beneficial=No World Map @@ -138,6 +137,16 @@ gui.xaero_box_no_minimap_radar=%s Minimap entity radar is not displayed gui.xaero_wm_toggle_minimap_radar=Toggle Minimap Radar On World Map gui.xaero_box_rendering_waypoints=%s Rendering waypoints gui.xaero_box_not_rendering_waypoints=%s Not rendering waypoints +gui.xaero_box_showing_tracked_players=%s Rendering players +gui.xaero_box_hiding_tracked_players=%s Not rendering players +gui.xaero_toggle_tracked_players=Toggle Tracked Players +gui.xaero_wm_player_teleport_command=Player Teleport Command +gui.xaero_wm_box_player_teleport_command=The chat command used on this world/server to teleport you to tracked players on the map (not regular radar). +gui.xaero_filter_players_by_name=Filter Players... +gui.xaero_right_click_player_teleport=§2%s§r Teleport to Player +gui.xaero_right_click_player_config=§2%s§r Edit Player Config +gui.xaero_box_close_players=Close Tracked Player Menu +gui.xaero_box_open_players=Tracked Player Menu gui.xaero_wm_pac_claims_border_opacity=Chunk Claims Border Opacity gui.xaero_wm_box_pac_claims_border_opacity=The opacity of the chunk claims overlay border color. Chunk claims require the Open Parties and Claims mod. gui.xaero_wm_pac_claims_fill_opacity=Chunk Claims Fill Opacity @@ -161,3 +170,82 @@ gui.xaero_wm_reset_message2=This action cannot be undone! gui.xaero_wm_partial_y_teleportation=Use Y With Partial When TP gui.xaero_wm_box_partial_y_teleportation=When teleporting to a map location, offset the Y coordinate by 0.5 to avoid falling through carpet-like blocks into the void. Otherwise, the integer Y coordinate is used. gui.xaero_wm_display_stained_glass=Display Stained Glass +gui_xaero_wm_dropdown_map_select=Map Selection +gui.xaero_wm_hovered_biome=Cursor Biome +gui.xaero_wm_unknown_biome=Unknown Biome +gui.xaero_wm_cave_mode_depth=Cave Mode Depth +gui.xaero_box_update_chunks=Update chunks on the non-world-save maps (multiplayer). +gui.xaero_box_load_chunks=Add new chunks to the non-world-save maps (multiplayer). +gui.xaero_wm_legible_cave_maps=Legible Cave Maps +gui.xaero_wm_box_legible_cave_maps=Use depth-based lighting in cave mode instead of actual block lighting, making it easier to mentally separate the different cave layers. +gui.xaero_box_cave_mode=Cave Mode +gui.xaero_box_cave_mode_not_allowed=Cave Mode (not allowed) +gui.xaero_wm_cave_mode_start_auto=auto +gui.xaero_wm_cave_mode_start=Cave Mode Top Y +gui.xaero_wm_cave_mode_type=Cave Mode Type +gui.xaero_wm_box_cave_mode_type=The cave mode type to use when cave mode is enabled. \n \n OFF - display above ground even when cave mode is automatically or manually enabled (same as old world map versions without cave mode) \n Layered - separate cave maps into multiple layers depending on the used top Y \n Full - ignore the used top Y, use a single layer for cave maps and map everything from the world top to the world bottom +gui.xaero_wm_default_cave_mode_type=Default Cave Mode Type +gui.xaero_wm_box_default_cave_mode_type=The default cave mode type assigned to dimensions visited for the first time in a world/server. You can read more about cave mode types by clicking the cave mode icon on the map screen. +gui.xaero_wm_cave_mode_type_layered=Layered +gui.xaero_wm_cave_mode_type_full=Full +gui.xaero_auto_cave_mode=Auto Cave Mode +gui.xaero_box_auto_cave_mode=How the mod should determine the "auto" top Y when viewing the full screen map. The ceiling size refers to the size of a square ceiling of solid blocks that has to be detected above you to activate the cave mode. The solid blocks don't have to be on the same Y level. \n \n Minimap - if installed, match the minimap mod's cave mode, otherwise use the ceiling size 3x3 +gui.xaero_auto_cave_mode_minimap=Minimap +gui.xaero_wm_ceiling=Ceiling +gui.xaero_wm_display_cave_mode_start=Display Cave Mode Top Y +gui.xaero_wm_cave_mode_start_display=Top Y: %d +gui.xaero_wm_cave_mode_toggle_timer=Cave Mode Toggle Timer +gui.xaero_wm_box_cave_mode_toggle_timer=The minimum time to wait between toggles of cave mode to prevent flickering when quickly switching between being under blocks and not. This only applies when "Auto Cave Mode" isn't redirecting to the minimap mod. The latest minimap mod has a separate setting for this as well. +effect.xaeroworldmap.no_cave_maps=No WM Cave Maps +effect.xaeroworldmap.no_cave_maps_harmful=No WM Cave Maps +gui.xaero_wm_biome_blending=Biome Blending +gui.xaero_wm_box_biome_blending=Smooth out biome color edges by sampling biome colors for multiple blocks for every block on the map. Turning this off can significantly improve performance when biome color calculation is modded to be much more heavyweight than vanilla. +gui.xaero_png_result_not_prepared=Can't export just yet! The world map has not been prepared yet. +gui.xaero_png_result_empty=The exported area is empty! +gui.xaero_png_result_too_big=The exported area is way too big to scale down! Please make a smaller selection. +gui.xaero_png_result_image_too_big=The image size is beyond what's possible to store in a BufferedImage! +gui.xaero_png_result_out_of_memory=The export failed because the Java heap ran out of memory! Please try again or allocate more memory. +gui.xaero_png_result_bad_fbo=The export failed because the mod failed to create an OpenGL framebuffer. +gui.xaero_png_result_io_exception=The export failed because of an IO exception! Please try again. The full exception has been logged. +gui.xaero_png_result_success=Successfully exported the map! +gui.xaero_export_screen=World Map PNG Export +gui.xaero_export_screen_exporting=Exporting... Will temporarily appear frozen. Might take a while! +gui.xaero_export_option_full=Force Full Map +gui.xaero_box_export_option_full=Export the whole map even if you've made a map selection. +gui.xaero_export_option_multiple_images=Multiple Unscaled Images +gui.xaero_box_export_option_multiple_images=Export the map as multiple unscaled images no matter how big it is. This does not have the same memory limitations as a single image. +gui.xaero_export_option_nighttime=Nighttime +gui.xaero_box_export_option_nighttime=Export the map with nighttime lighting. This doesn't affect cave mode maps. +gui.xaero_export_option_scale_down_square=Max Single Image Size +gui.xaero_export_option_scale_down_square_value=%1$dx%1$d reg +gui.xaero_export_option_scale_down_square_unscaled=Unscaled +gui.xaero_box_export_option_scale_down_square=The size, in regions, of a square image equivalent to the resolution that a large exported map will be scaled down to if necessary. For example, 20x20 stands for 400 regions, 512x512 blocks/pixels each. The resulting image doesn't have to be a square. 10x40 is also 400 regions. \n \n Your computer or the Java heap size might not be able to handle higher export resolutions. +gui.xaero_export_option_highlights=Include Active Highlights +gui.xaero_box_export_option_highlights=Export the map with all currently enabled highlights (e.g. claims) applied to the map. When exporting the full map, highlights very far from your discovered map won't be included. +gui.xaero_world_save=World Save +gui.xaero_map_writing_distance=Map Writing Distance +gui.xaero_box_map_writing_distance=The maximum X and Z distance in chunks at which chunks can be loaded or updated on a non-world-save map. For the "Unlimited" option, go all the way to the left. World save maps always generate within your render distance +gui.xaero_map_writing_distance_unlimited=Unlimited +gui.xaero_full_reload=Reload All Regions +gui.xaero_box_full_reload=Reload all regions on the map without having to manually view them. The reloading process will work in the background and turn off when it's done. It is important to note that going to another dimension will pause it until you come back and changing maps will fully cancel it. +gui.xaero_full_resave=Convert All Regions +gui.xaero_box_full_resave=Reload and resave all regions on the map without having to manually visit them. World save maps will be converted into normal map data saved to a separate map instance "Converted World Save", stored in the folder "cm$converted", which can be transferred to multiplayer map instances for the same world, using file manager. The reloading process will work in the background and turn off when it's done. It is important to note that going to another dimension will pause it until you come back and changing maps will fully cancel it. +gui.xaero_full_reload_in_progress=Full map reload is in progress... +gui.xaero_reload_viewed_regions=Reload Viewed Regions +gui.xaero_box_reload_viewed_regions=Reload every region that is displayed on your screen once. +gui.xaero_converted_world_save=Converted World Save +gui.xaero_unknown_dimension_type1=Currently unknown dimension type! +gui.xaero_unknown_dimension_type2=The map functions are limited. Visiting the dimension once might help. +gui_xaero_wm_dropdown_dimension_select=Dimension Selection +gui.xaero_wm_dimension_teleport_command=Map Cross-Dimension Teleport Command +gui.xaero_wm_teleport_not_connected=You are trying to teleport to a map that is not connected to the current confirmed/auto one. If you are sure that this map is from your current sub-server/world save, then you can enable teleportation by adding a connection in the map selection screen -> Connect. But beware, if you connect unrelated maps and teleport, then there is a good chance you will suffocate in a block or die from fall damage, so be careful and connect only the right ones. +gui.xaero_wm_teleport_never_confirmed=You cannot teleport yet because you have not yet confirmed a single map in your current dimension. Please confirm a map in your current dimension or change map selection type to an automatic one. +gui.xaero_connect_map=Connect +gui.xaero_disconnect_map=Disconnect +gui.xaero_wm_connect_with_auto_msg=Would you like to create the following connection between maps? +gui.xaero_wm_disconnect_from_auto_msg=Would you like to delete the following connection between maps? +gui.xaero_dimension_toggle_button=§2%s§r Toggle Dimension (hold shift to reverse) +gui.xaero_toggle_dimension=Toggle Dimension +gui.xaero_switched_to_dimension=Switched to §2%s§r +gui.xaero_switched_to_current_dimension=Switched to §2%s§r (current) +gui.xaero_pac_claim_selection_out_of_dimension=§8(Claims) Out of Dimension... diff --git a/projects/1.12.2/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.lang b/projects/1.12.2/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.lang index 0837b8b1d814..40fb4a865a07 100644 --- a/projects/1.12.2/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.lang +++ b/projects/1.12.2/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.lang @@ -15,9 +15,9 @@ gui.xaero_terrain_slopes=地形斜坡 gui.xaero_footsteps=足迹 gui.xaero_light_levels=亮度等级 gui.xaero_requires_reload=需要重新加载世界才能生效!较低=更好的性能。 -gui.xaero_flowers=加载花 +gui.xaero_flowers=加载花朵 gui.xaero_texture_compression=纹理压缩 -gui.xaero_world_map_settings=Xaero's World Map 设置 +gui.xaero_world_map_settings=Xaero的世界地图设置 gui.xaero_wm_coordinates=光标的坐标 gui.xaero_biome_colors=原版颜色模式下的生物群系 gui.xaero_worldmap_waypoints=世界地图路径点 @@ -29,46 +29,45 @@ gui.xaero_cancel=取消 gui.xaero_map_selection=地图选择 gui.xaero_mw_single=单一 gui.xaero_mw_manual=手动 -gui.xaero_mw_spawn=世界重生点 +gui.xaero_mw_spawn=世界出生点 gui.xaero_create_new_map=创建新地图 gui.xaero_rename=重命名 gui.xaero_delete=删除 gui.xaero_map_name=世界地图名称 -gui.xaero_delete_map_msg1=确定要删除所选择地图? +gui.xaero_delete_map_msg1=确定删除所选地图? gui.xaero_delete_map_msg2=只有最近一次被删除的地图才会被备份。 -gui.xaero_delete_map_msg3=请再次按“是”确认。 +gui.xaero_delete_map_msg3=请再次按“是”以确认删除。 gui.xaero_delete_map_msg4=地图 gui.xaero_quick_confirm=快速手动确认 gui.xaero_default=默认 -gui.xaero_map_selection_box=手动 - 每次切换世界或维度时,都将被要求选择并确认地图。 \n \n 世界重生点 - 世界地图是根据游戏客户端识别的世界重生点自动选择和确认的。如果服务器将原版指南针物品用于自定义功能,则可能会失效。 \n \n 单一 - 每个维度都有一个自动确认的单一世界地图。对于具有单一世界的简单服务器很有用。 +gui.xaero_map_selection_box=手动 - 每次切换世界或维度时,都将被要求选择并确认地图。 \n \n 世界出生点 - 根据客户端识别的世界出生点,自动选择和确认世界地图。若服务器将原版指南针物品用于自定义功能,则可能会失效。 \n \n 单一 - 每个维度都有一个自动确认的单一世界地图。适合只有单一世界的简单服务器。 gui.xaero_select_map=选择地图 gui.xaero_render_arrow=渲染玩家箭头 gui.xaero_display_zoom=显示缩放等级 gui.xaero_wm_ignore_heightmaps=忽略服务器高度图 -gui.xaero_wm_box_ignore_heightmaps=某些服务器在世界高度图中储存自定义值,这可能会导致地图渲染不正确。 有时,它甚至可以发生在大量更改的单人世界里。 这个选项应该会通过消耗一些性能来解决这些问题。 除非必须,否则不要使用。切换选项后重新进入世界! -gui.xaero_wm_waypoint_scale=路径缩放 -gui.xaero_wm_error_loading_properties=加载服务器世界地图时出错。 +gui.xaero_wm_box_ignore_heightmaps=某些服务器会在世界高度图中设置自定义值,这可能导致地图渲染错误。 在重度模组化的单人世界中偶尔也会出现这种情况。 此选项可通过牺牲少量性能来解决此类问题。 除非必须,否则不要使用。 切换选项后需重新进入世界! +gui.xaero_wm_waypoint_scale=路径点尺寸 +gui.xaero_wm_error_loading_properties=服务器世界地图属性加载错误。请重试! gui.xaero_mw_server=服务器 -gui.xaero_mw_server_box=地图选择由服务器自动控制。您可以使用 XaeroWorldMap 目录中特定于服务器的配置中的“ignoreServerLevelId”来关闭此功能。 +gui.xaero_mw_server_box=地图选择由服务器自动控制。 可以通过在xaero目录下的针对特定服务器的配置文件中添加“ignoreServerLevelId”项来关闭此功能。 gui.xaero_wm_next=下一个 >> gui.xaero_wm_previous=<< 上一个 gui.xaero_wm_slopes_legacy=旧版 gui.xaero_wm_slopes_default=默认 gui.xaero_open_map_animation=打开时显示动画 -gui.xaero_wm_slopes_default_3d=默认 3D -gui.xaero_wm_slopes_default_2d=默认 2D -gui.xaero_reload_everything=重新加载区域 +gui.xaero_wm_slopes_default_3d=默认3D +gui.xaero_wm_slopes_default_2d=默认2D effect.xaeroworldmap.no_world_map=没有世界地图 effect.xaeroworldmap.no_world_map_harmful=没有世界地图 effect.xaeroworldmap.no_world_map_beneficial=没有世界地图 -gui.xaero_no_world_map_message=该地图已被药水效果禁用。 -gui.xaero_box_zoom_in=放大 \n(或使用鼠标滚轮) -gui.xaero_box_zoom_out=缩小 \n(或使用鼠标滚轮) -gui.xaero_box_controls=控制 \n \n 点击并拖拽以移动地图。 \n 滚动鼠标滚轮以缩放。 \n 右击地图打开一些常用快捷功能。 \n 一些 UI 按钮的工具提示中显示有额外的键位绑定。 \n %1$s 点击此处编辑键位绑定。 +gui.xaero_no_world_map_message=地图已被药水效果禁用。 +gui.xaero_box_zoom_in=放大 \n (或使用鼠标滚轮) +gui.xaero_box_zoom_out=缩小 \n (或使用鼠标滚轮) +gui.xaero_box_controls=控制 \n 点击并拖拽以移动地图。 \n 滚动鼠标滚轮以缩放。 \n 右击地图打开一些常用快捷功能。 \n 一些UI按钮的提示信息中有额外的按键绑定。 \n %1$s 点击此处编辑按键绑定。 gui.xaero_box_controls_minimap=路径点控制: \n §2%s§r 创建一个新路径点 \n §2%s§r 快速创建临时路径点 \n §2%s§r 切换路径点集 \n §2%s§r 切换渲染所有路径点集 \n §2%s§r 打开路径点菜单。 \n 右键点击现有的路径点以获得更多路径点控制选项。 \n \n -gui.xaero_box_export=将地图导出为 PNG 图片。 -gui.xaero_export_confirm_1=确定要把地图导出为 PNG 图片? -gui.xaero_export_confirm_2=导出时,游戏会暂时卡住。 +gui.xaero_box_export=将地图导出为PNG图片。 +gui.xaero_export_confirm_1=确定要把地图导出为PNG图片? +gui.xaero_export_confirm_2=导出时,游戏将暂时冻结。 gui.xaero_box_map_switching=地图切换选项 gui.xaero_box_open_waypoints=路径点 gui.xaero_box_close_waypoints=关闭路径点 @@ -84,7 +83,7 @@ gui.xaero_box_rendering_current_set=§2%s§r 只渲染当前路径点集 gui.xaero_zoom_buttons=缩放按钮 gui.xaero_box_showing_disabled=展示未启用路径点 gui.xaero_box_hiding_disabled=隐藏未启用路径点 -gui.xaero_box_waypoints_minimap_required=路径点功能需要 Xaero's Minimap 模组! +gui.xaero_box_waypoints_minimap_required=路径点功能需要Xaero的小地图模组! gui.xaero_box_waypoints_disabled=路径点在世界地图设置中被禁用! gui.xaero_right_click_waypoint_edit=§2%s§r 编辑路径点 gui.xaero_right_click_waypoint_teleport=§2%s§r 传送至该路径点 @@ -99,30 +98,30 @@ gui.xaero_right_click_map_waypoints_menu=§2%s§r 打开路径点菜单 gui.xaero_right_click_map_teleport=传送到此处 gui.xaero_right_click_map_title=选择一个选项 gui.xaero_right_click_box_map_settings=§2%s§r 打开设置 -gui.xaero_right_click_box_map_export=将地图导出为 PNG 图片 +gui.xaero_right_click_box_map_export=将地图导出为PNG图片 gui.xaero_waypoint_backgrounds=渲染路径点背景 -gui.xaero_right_click_map_cant_teleport=§8(传送)不明确的 Y 值…… +gui.xaero_right_click_map_cant_teleport=§8(传送)不明确的Y值…… gui.xaero_right_click_map_cant_teleport_world=§8(传送)未确认的…… gui.xaero_right_click_map_cant_create_waypoint=§8 无法设置路径点到此处…… gui.xaero_no_world_map_item_message=该模组被配置为在快捷栏放置或装备以下物品时才能启用: gui.xaero_right_click_waypoint_share=在聊天栏中分享路径点 gui.xaero_right_click_map_share_location=在聊天栏中分享位置 gui.xaero_right_click_map_cant_share_location=§8 无法分享此位置…… -gui.xaero_current_map_locked1=当前所选地图被其他进程(Minecraft 客户端)使用。 +gui.xaero_current_map_locked1=当前所选地图被其他进程(Minecraft客户端)使用。 gui.xaero_current_map_locked2=请为此服务器选择其他地图(左下角图标)。 -gui.xaero_wm_detect_ambiguous_y=在已发现的区块中检测不明确的 Y 值 -gui.xaero_wm_box_detect_ambiguous_y=地图上的一个像素可以包含多个透明层和它们下面的不透明方块。较旧的非缓存地图数据文件中,在这种情况下仅存储不透明方块的 Y 级别(高度),这通常会导致盲目地传送到存储的 Y 坐标是不安全的。启用此设置后,模组会将此类地图像素视为未发现的区块。它默认为 2D 路径点并禁用直接传送到此类像素。禁用此设置的风险自负! +gui.xaero_wm_detect_ambiguous_y=在已发现的区块中检测不明确的Y值 +gui.xaero_wm_box_detect_ambiguous_y=地图上的一个像素可以包含多个透明层和它们下面的不透明方块。 较旧的非缓存地图数据文件中,在这种情况下仅存储不透明方块的Y级别(高度),这通常会导致盲目地传送到存储的Y坐标是不安全的。 启用此设置后,模组会将此类地图像素视为未发现的区块。 它默认为2D路径点并禁用直接传送到此类像素。禁用此设置的风险自负! gui.xaero_box_closing_menu_when_hopping=当跳转到一个路径点时关闭菜单(左击切换) gui.xaero_box_not_closing_menu_when_hopping=当跳转到一个路径点时不要关闭菜单(左击切换) gui.xaero_wm_update_notification=更新通知 -gui.xaero_wm_adjust_height_for_carpetlike_blocks=为矮的方块调整 Y 值 -gui.xaero_wm_box_adjust_height_for_carpetlike_blocks=矮地毯状方块的高度值减去 1,例如地毯、1 层雪、睡莲等。这可以防止这些方块像一个完整的方块一样在地图上造成较重的阴影。在这些方块上的路径点和传送位置也应该更合理。 -gui.xaero_box_only_current_map_waypoints=只显示绑定到当前世界地图的路径点,即使通过路径点菜单为小地图选择了另一个路径点子世界。 -gui.xaero_box_waypoints_selected_by_minimap=显示在游戏中和小地图上查看的同一路径点子世界的路径点。子世界可以在路径点菜单中切换。 -gui.xaero_wm_min_zoom_local_waypoints=最小缩放局部路径点 +gui.xaero_wm_adjust_height_for_carpetlike_blocks=为非完整高度方块调整Y值 +gui.xaero_wm_box_adjust_height_for_carpetlike_blocks=将类似地毯的非完整高度方块的高度值减去1,例如地毯、一层状态的雪、睡莲等。 这可以防止此类方块像完整方块一样在地图上造成明显的阴影。 设置在此类方块上的路径点和传送位置也会更合理。 +gui.xaero_box_only_current_map_waypoints=只显示绑定到当前世界地图的路径点, 即使通过路径点菜单为小地图选择了另一个路径点子世界。 +gui.xaero_box_waypoints_selected_by_minimap=显示在游戏中和小地图上查看的同一路径点子世界的路径点。 子世界可以在路径点菜单中切换。 +gui.xaero_wm_min_zoom_local_waypoints=显示局部路径点的最小缩放 gui.xaero_wm_arrow_colour=箭头颜色 gui.xaero_wm_box_arrow_color=指示玩家位置和旋转方向的箭头颜色。 -gui.xaero_wm_color_minimap=迷你地图 +gui.xaero_wm_color_minimap=小地图 gui.xaero_wm_red=红色 gui.xaero_wm_green=绿色 gui.xaero_wm_blue=蓝色 @@ -132,24 +131,34 @@ gui.xaero_wm_white=白色 gui.xaero_wm_black=黑色 gui.xaero_wm_legacy_color=旧版 gui.xaero_wm_team_color=团队 -gui.xaero_wm_using_custom_subworld=路径点: %1$s -gui.xaero_box_minimap_radar=%s 小地图实体雷达显示(需要 Xaero's Minimap) +gui.xaero_wm_using_custom_subworld=路径点:%1$s +gui.xaero_box_minimap_radar=%s 小地图实体雷达显示(需要Xaero的小地图) gui.xaero_box_no_minimap_radar=%s 小地图实体雷达隐藏 gui.xaero_wm_toggle_minimap_radar=在世界地图上切换小地图雷达 gui.xaero_box_rendering_waypoints=%s 渲染路径点 gui.xaero_box_not_rendering_waypoints=%s 不渲染路径点 -gui.xaero_wm_pac_claims_border_opacity=区块声明边界不透明度 -gui.xaero_wm_box_pac_claims_border_opacity=区块声明叠加层的边界颜色不透明度。区块声明需要 Open Parties and Claims 模组。 -gui.xaero_wm_pac_claims_fill_opacity=区块声明填充不透明度 -gui.xaero_wm_box_pac_claims_fill_opacity=区块声明叠加层的填充颜色不透明度。区块声明需要 Open Parties and Claims 模组。 +gui.xaero_box_showing_tracked_players=%s 渲染玩家 +gui.xaero_box_hiding_tracked_players=%s 不渲染玩家 +gui.xaero_toggle_tracked_players=切换追踪玩家 +gui.xaero_wm_player_teleport_command=玩家传送命令 +gui.xaero_wm_box_player_teleport_command=在世界/服务器中,用于在地图上将你传送到追踪玩家(非常规雷达)的聊天栏命令。 +gui.xaero_filter_players_by_name=过滤玩家…… +gui.xaero_right_click_player_teleport=§2%s§r 传送至玩家 +gui.xaero_right_click_player_config=§2%s§r 编辑玩家设置 +gui.xaero_box_close_players=关闭追踪玩家菜单 +gui.xaero_box_open_players=追踪玩家菜单 +gui.xaero_wm_pac_claims_border_opacity=区块领地边界不透明度 +gui.xaero_wm_box_pac_claims_border_opacity=区块领地叠加层的边界颜色不透明度。 区块认领需要开放式团队与领地模组。 +gui.xaero_wm_pac_claims_fill_opacity=区块领地填充不透明度 +gui.xaero_wm_box_pac_claims_fill_opacity=区块领地叠加层的填充颜色不透明度。 区块认领需要开放式团队与领地模组。 gui.xaero_map_menu_please_wait=请稍等…… gui.xaero_wm_teleport_command=地图传送命令 gui.xaero_wm_teleport_command_waypoints=路径点命令 gui.xaero_wm_teleport_command_waypoints_hint=在小地图中配置路经点传送 gui.xaero_wm_teleport_allowed=地图传送 -gui.xaero_wm_teleport_allowed_tooltip=是否启用右击地图进行传送。禁用后,只能通过 XaeroWorldMap 文件夹中特定于世界的配置文件重新启用。路径点传送在完整路径点菜单选项中单独配置。 +gui.xaero_wm_teleport_allowed_tooltip=是否启用右击地图进行传送。 禁用后,只能通过在xaero目录下的针对特定服务器的配置文件中重新启用。 路径点传送在完整路径点菜单选项中单独配置。 gui.xaero_wm_right_click_map_teleport_not_allowed=§8(传送)已禁用 -gui.xaero_wm_option_requires_minimap=该选项需要 Xaero's Minimap 模组。 +gui.xaero_wm_option_requires_minimap=该选项需要Xaero的小地图模组。 gui.xaero_wm_option_requires_ingame=该选项需进入游戏后设置。 gui.xaero_wm_settings_search=搜索设置 gui.xaero_wm_settings_search_placeholder=搜索…… @@ -159,5 +168,84 @@ gui.xaero_wm_reset_defaults=恢复默认设置 gui.xaero_wm_reset_message=确定要恢复默认设置? gui.xaero_wm_reset_message2=此操作无法撤消! gui.xaero_wm_partial_y_teleportation=传送时使用偏移的Y坐标 -gui.xaero_wm_box_partial_y_teleportation=当传送到地图位置时,Y 坐标将偏移 0.5,以避免穿过类似地毯的方块落入虚空。若关闭,则将使用整数 Y 坐标。 +gui.xaero_wm_box_partial_y_teleportation=当传送到地图位置时,Y坐标将偏移0.5,以避免穿过类似地毯的方块落入虚空。 若关闭,则将使用整数Y坐标。 gui.xaero_wm_display_stained_glass=显示染色玻璃 +gui_xaero_wm_dropdown_map_select=地图选择 +gui.xaero_wm_hovered_biome=光标处生物群系 +gui.xaero_wm_unknown_biome=未知生物群系 +gui.xaero_wm_cave_mode_depth=洞穴模式深度 +gui.xaero_box_update_chunks=更新非世界存档地图区块(多人游戏)。 +gui.xaero_box_load_chunks=添加新区块到非世界存档地图(多人游戏) +gui.xaero_wm_legible_cave_maps=易读的洞穴地图 +gui.xaero_wm_box_legible_cave_maps=在洞穴模式中使用基于深度的亮度,而非实际方块亮度,以方便区分不同的洞穴层。 +gui.xaero_box_cave_mode=洞穴模式 +gui.xaero_box_cave_mode_not_allowed=洞穴模式(未被允许) +gui.xaero_wm_cave_mode_start_auto=自动 +gui.xaero_wm_cave_mode_start=洞穴模式顶部Y值 +gui.xaero_wm_cave_mode_type=洞穴模式类型 +gui.xaero_wm_box_cave_mode_type=启用洞穴模式时的模式类型。 \n \n 关闭 - 即使洞穴模式设置为自动或手动启用,也只显示地表(与旧版本没有洞穴模式的世界地图相同) \n 分层 - 根据使用的顶部Y值,分层显示洞穴地图 \n 完整 - 忽略使用的顶部Y值,单层显示洞穴地图,绘制所有深度 +gui.xaero_wm_default_cave_mode_type=默认洞穴模式类型 +gui.xaero_wm_box_default_cave_mode_type=在世界/服务器中,首次进入维度时分配的默认洞穴模式类型。 可点击世界地图界面上的洞穴模式图标来查看更多信息。 +gui.xaero_wm_cave_mode_type_layered=分层 +gui.xaero_wm_cave_mode_type_full=完整 +gui.xaero_auto_cave_mode=自动洞穴模式 +gui.xaero_box_auto_cave_mode=查看世界地图时,模组如何决定“自动”模式下的顶部Y值。 天花板尺寸是指必须在你上方检测到的,用以激活洞穴模式的固体方块构成的方形天花板区域的大小。 固体方块不必在同一Y水平面上。 \n \n 小地图 - 若安装有小地图模组,匹配小地图的洞穴模式设置,否则使用3x3的天花板尺寸 +gui.xaero_auto_cave_mode_minimap=小地图 +gui.xaero_wm_ceiling=天花板 +gui.xaero_wm_display_cave_mode_start=显示洞穴模式顶部Y值 +gui.xaero_wm_cave_mode_start_display=顶部Y值:%d +gui.xaero_wm_cave_mode_toggle_timer=洞穴模式切换计时 +gui.xaero_wm_box_cave_mode_toggle_timer=切换洞穴模式需要等待的最短时间,以避免玩家在遮挡方块下频繁出入时的地图闪烁。 该选项仅适用于“自动洞穴模式”未重定向到小地图模式的情况。 最新版本的小地图同样有关于此的单独设置选项。 +effect.xaeroworldmap.no_cave_maps=禁止世界地图洞穴模式 +effect.xaeroworldmap.no_cave_maps_harmful=禁止世界地图洞穴模式 +gui.xaero_wm_biome_blending=生物群系过渡 +gui.xaero_wm_box_biome_blending=通过对地图上每个方块的多个生物群系颜色采样,来平滑生物群系的颜色边界。 当生物群系颜色计算被修改得比原版复杂得多时,关闭该功能可以显著提高性能。 +gui.xaero_png_result_not_prepared=无法导出!世界地图尚未准备就绪。 +gui.xaero_png_result_empty=导出区域为空! +gui.xaero_png_result_too_big=导出区域过大,无法缩放!请选择更小的区域。 +gui.xaero_png_result_image_too_big=图像尺寸超出BufferedImage的存储限制! +gui.xaero_png_result_out_of_memory=Java堆内存不足导致导出失败!请重试或分配更多内存。 +gui.xaero_png_result_bad_fbo=模组创建OpenGL帧缓冲失败导致导出失败! +gui.xaero_png_result_io_exception=IO异常导致导出失败!请重试。日志中已记录完整的异常。 +gui.xaero_png_result_success=成功导出地图! +gui.xaero_export_screen=世界地图PNG导出 +gui.xaero_export_screen_exporting=导出中……游戏将暂时冻结。可能会持续一段时间! +gui.xaero_export_option_full=强制完整地图 +gui.xaero_box_export_option_full=忽略选择区域,直接导出全部地图。 +gui.xaero_export_option_multiple_images=多张未缩放图片 +gui.xaero_box_export_option_multiple_images=不论大小如何,导出为多张未缩放图片(无尺寸限制)。 与单个图片的内存限制不同。 +gui.xaero_export_option_nighttime=夜晚 +gui.xaero_box_export_option_nighttime=以夜间光照导出地图。不影响洞穴模式。 +gui.xaero_export_option_scale_down_square=单张图像最大尺寸 +gui.xaero_export_option_scale_down_square_value=%1$dx%1$d 区域 +gui.xaero_export_option_scale_down_square_unscaled=未缩放 +gui.xaero_box_export_option_scale_down_square=此数值(以区域为单位)代表一个正方形图像的尺寸,等效于大型导出地图在必要时将被缩放到的分辨率。 例如,20x20代表400个区域(每个区域为512x512方块/像素)。 最终生成的图像不一定是正方形。10x40同样也是400个区域。 \n \n 注意:计算机或 Java堆内存大小可能无法处理更高的导出分辨率。 +gui.xaero_export_option_highlights=包含激活的高亮显示 +gui.xaero_box_export_option_highlights=到处地图时包含当前所有启用的高亮显示(例如领地)。在导出完整地图的情况下,距离已发现地图过远的高亮显示不会被包含在内。 +gui.xaero_world_save=世界存档 +gui.xaero_map_writing_distance=地图写入距离 +gui.xaero_box_map_writing_distance=非世界存档地图加载/更新区块的最大X和Z轴距离(单位为区块)。 左滑到底以选择“无限制”选项。 世界存档地图始终会在渲染距离内生成 +gui.xaero_map_writing_distance_unlimited=无限制 +gui.xaero_full_reload=重载所有区域 +gui.xaero_box_full_reload=无需手动查看即可重载地图上的所有区域。 重载过程将在后台进行,完成后自动关闭。 注意,前往其他维度将暂停此过程,直至返回重载中维度,而切换地图则会完全取消此过程。 +gui.xaero_full_resave=转换所有区域 +gui.xaero_box_full_resave=无需手动访问即可重载并重新保存地图上的所有区域。 世界存档地图数据将被转换为普通地图数据,并保存为一个单独的地图实例“转换后的世界存档”,存储于文件夹“cm$converted”中。 可以使用文件管理器将其传输到相同世界的多人游戏地图实例中。 重载过程将在后台进行,完成后自动关闭。 注意,前往其他维度将暂停此过程,直至返回重载中维度,而切换地图则会完全取消此过程。 +gui.xaero_full_reload_in_progress=正在进行完整地图重载…… +gui.xaero_reload_viewed_regions=重载可见区域 +gui.xaero_box_reload_viewed_regions=重载屏幕中显示的所有区域。 +gui.xaero_converted_world_save=转换后的世界存档 +gui.xaero_unknown_dimension_type1=未知维度类型! +gui.xaero_unknown_dimension_type2=地图功能受限。前往一次该维度可能会有所帮助。 +gui_xaero_wm_dropdown_dimension_select=维度选择 +gui.xaero_wm_dimension_teleport_command=跨维度地图传送命令 +gui.xaero_wm_teleport_not_connected=你正尝试传送到一个未连接到当前已确认/auto地图的地图。 如果你确定该地图属于当前的子服务器/世界存档,则可以在地图选择->连接中添加连接以启用传送功能。 但请注意,若你连接了不相关的地图并进行传送,则极有可能卡在方块里窒息或摔落而死。 因此请务必谨慎操作,只连接正确的地图。 +gui.xaero_wm_teleport_never_confirmed=无法进行传送,因为在当前维度中还未确认过地图。 请在当前维度确认一个地图,或将地图选择类型切换为auto模式。 +gui.xaero_connect_map=连接 +gui.xaero_disconnect_map=断开 +gui.xaero_wm_connect_with_auto_msg=确定在以下地图间建立连接? +gui.xaero_wm_disconnect_from_auto_msg=确定删除以下地图间的连接? +gui.xaero_dimension_toggle_button=§2%s§r 切换维度(按住Shift以反向循环) +gui.xaero_toggle_dimension=切换维度 +gui.xaero_switched_to_dimension=切换至§2%s§r +gui.xaero_switched_to_current_dimension=切换至§2%s§r(当前) +gui.xaero_pac_claim_selection_out_of_dimension=§8(领地)维度不符…… \ No newline at end of file From 3c4785824c005cd508410e036f06dd133e672820 Mon Sep 17 00:00:00 2001 From: ZHAY10086 Date: Sat, 26 Jul 2025 15:55:03 +0800 Subject: [PATCH 12/21] revert fair --- .../xaerominimap/lang/en_us.lang | 66 +------ .../xaerominimap/lang/zh_cn.lang | 164 ++++++------------ 2 files changed, 57 insertions(+), 173 deletions(-) diff --git a/projects/1.12.2/assets/xaeros-minimap-fair-play-edition/xaerominimap/lang/en_us.lang b/projects/1.12.2/assets/xaeros-minimap-fair-play-edition/xaerominimap/lang/en_us.lang index a18bcb746b37..458fb5e29972 100644 --- a/projects/1.12.2/assets/xaeros-minimap-fair-play-edition/xaerominimap/lang/en_us.lang +++ b/projects/1.12.2/assets/xaeros-minimap-fair-play-edition/xaerominimap/lang/en_us.lang @@ -193,7 +193,6 @@ gui.xaero_show_time=Display Game Time gui.xaero_24h=24h gui.xaero_12h=12h gui.xaero_temporary=temporary -gui.xaero_temporary2=Temporary gui.xaero_restore=Restore gui.xaero_biomes_vanilla=Biomes in Vanilla Color Mode gui.xaero_use_multiworld=Multiworld Detection @@ -478,8 +477,8 @@ gui.xaero_box_category_list_add=Supports entity identifiers or patterns with spe gui.xaero_using_custom_subworld=Waypoints: %1$s gui.xaero_hide_minimap_under_f3=Hide When Under F3 gui.xaero_box_hide_minimap_under_f3=Hide the minimap when the F3 debug screen is enabled. -gui.xaero_entity_display_height=Display Height -gui.xaero_entity_display_height_full=Display Entity Height +gui.xaero_entity_display_y=Display Y Level +gui.xaero_entity_display_y_full=Display Entity Y Level gui.xaero_block_light_value=BL: %d gui.xaero_sky_light_value=SL: %d gui.xaero_all_light_value=L: %d @@ -497,7 +496,7 @@ gui.xaero_radar_over_map_never=Never gui.xaero_radar_over_map_list=Player List gui.xaero_radar_over_map_always=Always gui.xaero_compass_over_everything=Compass Over Everything -gui.xaero_box_compass_over_everything=Render the cardinal direction letters (N, E, S, W) above all map elements, as opposed to under some, e.g. waypoints. +gui.xaero_box_compass_over_everything=Render the compass letters (N, E, S, W) above all map elements, as opposed to under some, e.g. waypoints. gui.xaero_waypoint_server_shared=Server gui.xaero_waypoint_somebody_shared=Somebody gui.xaero_pac_players=Display Party/Ally Players @@ -531,61 +530,4 @@ gui.xaero_option_requires_ingame=This option requires you to be in game. gui.xaero_alternative_list_players="List Players" Alternative gui.xaero_display_stained_glass=Display Stained Glass gui.xaero_waypoint_onmap_scale=On-Map Waypoint Scale -gui.xaero_waypoint_onmap_scale_auto=Auto -gui.xaero_switch_to_auto_on_death=Auto Sub-World On Death -gui.xaero_box_switch_to_auto_on_death=Whether to switch the waypoint sub-world to auto on deathpoint creation. This doesn't affect what sub-world the deathpoint is created in. -gui.xaero_zoom_on_enlarge=Zoom Level When Enlarged -gui.xaero_zoom_on_enlarge_auto=Auto -gui.xaero_sort_color=Color -gui.xaero_weather_display=Display Weather Info -gui.xaero_weather_raining=Raining/Snowing -gui.xaero_weather_thundering=Thundering -gui.xaero_dropdown_waypoint_color=Waypoint Color -gui.xaero_dropdown_waypoint_set=Waypoint Set -gui.xaero_dropdown_waypoint_container=Waypoint Server/World -gui.xaero_dropdown_waypoint_world=Waypoint Sub-World/Dimension -gui.xaero_dropdown_transfer_worlds1=From Sub-World/Dimension -gui.xaero_dropdown_transfer_worlds2=To Sub-World/Dimension -gui.xaero_dropdown_transfer_containers1=From Server/World -gui.xaero_dropdown_transfer_containers2=To Server/World -gui.xaero_dropdown_selected_narration=%1$s is selected. -gui.xaero_infodisplay_coords=Coordinates -gui.xaero_infodisplay_dimension=Dimension -gui.xaero_infodisplay_biome=Biome -gui.xaero_infodisplay_weather=Weather -gui.xaero_infodisplay_light_level=Light Level -gui.xaero_infodisplay_time=Game Time -gui.xaero_infodisplay_highlights=Highlight Info (e.g. Claims) -gui.xaero_infodisplay_angles=Facing Angles -gui.xaero_infodisplay_light_overlay_indicator=Light Overlay Status -gui.xaero_infodisplay_manual_cave_mode_indicator=Manual Cave Mode Status -gui.xaero_infodisplay_custom_sub_world=Custom Waypoint Sub-World -gui.xaero_dropdown_info_display_text_color=Text Color -gui.xaero_dropdown_info_display_background_color=Text Background Color -gui.xaero_minimap_info_display_manager=Info Display Manager -gui.xaero_minimap_info_display_manager_help=Click and drag the elements to change the order of the displayed information. -gui.xaero_info_display_background_opacity=Info Display Background Opacity -gui.xaero_box_info_display_background_opacity=The opacity of the colored backgrounds of information types that have a background enabled in the info display manager. -gui.xaero_infodisplay_chunk_coords=Chunk Coordinates -gui.xaero_entity_display_height_actual=Actual -gui.xaero_entity_display_height_relative=Relative -gui.xaero_entity_display_height_direction=Direction -gui.xaero_destination=Destination -gui.xaero_box_waypoint_type=Enabled - regular waypoint \n Disabled - regular hidden waypoint \n Temporary - waypoint disappears on world exit \n Destination - waypoint disappears when reached -gui.xaero_infodisplay_real_time=Real Time -gui.xaero_cave_mode_toggle_timer=Cave Mode Toggle Timer -gui.xaero_box_cave_mode_toggle_timer=The minimum time to wait between toggles of cave mode to prevent flickering when quickly switching between being under blocks and not. The latest world map mod has a separate setting for this as well. -gui.xaero_infodisplay_overworld_coords=Overworld Coordinates -gui.xaero_legible_cave_maps=Legible Cave Maps -gui.xaero_box_legible_cave_maps=Use depth-based lighting in cave mode instead of actual block lighting, making it easier to mentally separate the different cave layers. -gui.xaero_uses_worldmap_screen_value=Setting value is taken from the world map screen! -gui.xaero_biome_blending=Biome Blending -gui.xaero_box_biome_blending=Smooth out biome color edges by sampling biome colors for multiple blocks for every block on the map. Turning this off can significantly improve performance when biome color calculation is modded to be much more heavyweight than vanilla. -gui.xaero_box_minimap_info_display_manager=Configure and/or rearrange different types of info displayed under the minimap, such as current coordinates, facing angles, dimension, biome, weather, light level, game time, real time and more. -gui.xaero_box_entity_radar_categories=Configure specific entity categories, which are usually players, hostile mobs, friendly mobs, items or other entities, separately instead of having the same configuration for every entity. You can even create your own custom categories for specific entity types. -gui.xaero_box_compass=The cardinal directions displayed on the minimap. -gui.xaero_box_compass_color=The color of the background/shadow under the cardinal directions displayed on the minimap. -gui.xaero_box_north_compass_color=The color of the background/shadow under the north cardinal direction displayed on the minimap. -gui.xaero_compass_scale_auto=Auto -gui.xaero_compass_scale2=Compass Scale -gui.xaero_box_compass_scale2=The scale of the cardinal direction letters NESW. For the "Auto" option, go all the way to the left. \ No newline at end of file +gui.xaero_waypoint_onmap_scale_auto=Auto \ No newline at end of file diff --git a/projects/1.12.2/assets/xaeros-minimap-fair-play-edition/xaerominimap/lang/zh_cn.lang b/projects/1.12.2/assets/xaeros-minimap-fair-play-edition/xaerominimap/lang/zh_cn.lang index 70fea59342e3..41793db3b69c 100644 --- a/projects/1.12.2/assets/xaeros-minimap-fair-play-edition/xaerominimap/lang/zh_cn.lang +++ b/projects/1.12.2/assets/xaeros-minimap-fair-play-edition/xaerominimap/lang/zh_cn.lang @@ -5,7 +5,7 @@ gui.xaero_delete=删除 gui.xaero_OK=确定 gui.xaero_add_edit=添加/编辑 gui.xaero_new_waypoint=新建路径点 -gui.xaero_initial=缩写 +gui.xaero_initial=首字母 gui.xaero_edit_waypoint=编辑路径点 gui.xaero_choose_a_preset=选择一个预设 gui.xaero_choose_an_interface=选择一个界面 @@ -34,7 +34,7 @@ gui.xaero_press_f=(按F) gui.xaero_reset_defaults=恢复默认设置 gui.xaero_cave_maps=洞穴模式 gui.xaero_display_waypoints=地图上路径点 -gui.xaero_zoom=放大小地图 +gui.xaero_zoom=推近小地图 gui.xaero_minimap_size=大小 gui.xaero_entity_amount=实体数量 gui.xaero_black=黑色 @@ -53,8 +53,8 @@ gui.xaero_red=红色 gui.xaero_purple=淡紫色 gui.xaero_yellow=黄色 gui.xaero_white=白色 -gui.xaero_zoom_in=放大小地图 -gui.xaero_zoom_out=缩小小地图 +gui.xaero_zoom_in=推近小地图 +gui.xaero_zoom_out=拉远小地图 gui.xaero_on=开 gui.xaero_off=关 gui.xaero_preset_topleft=左上角 @@ -81,7 +81,7 @@ gui.xaero_mobs=友好生物 gui.xaero_hostile=敌对生物 gui.xaero_items=物品 gui.xaero_other=其他实体 -gui.xaero_enlarge_map=扩大小地图 +gui.xaero_enlarge_map=放大小地图 gui.xaero_fbo=Beta gui.xaero_opacity=不透明度 gui.xaero_slime_chunks=史莱姆区块 @@ -97,7 +97,7 @@ gui.xaero_from=从 gui.xaero_to=到 gui.xaero_used_seed=使用的种子: gui.xaero_show_distance=到路径点的距离 -gui.xaero_waypoints_scale=游戏内路径点尺寸 +gui.xaero_waypoints_scale=游戏内路径点缩放 gui.xaero_block_colours=方块颜色模式 gui.xaero_accurate=准确 gui.xaero_vanilla=原版 @@ -133,11 +133,11 @@ gui.xaero_waypoints_distance=最大路径点渲染距离 gui.xaero_teleport_default_command=默认传送命令 gui.xaero_waypoints_distance_min=最小路径点渲染距离 gui.xaero_other_teams=其他队伍 -gui.xaero_arrow_scale=箭头尺寸 +gui.xaero_arrow_scale=箭头缩放 gui.xaero_arrow_colour=箭头颜色 gui.xaero_smooth_dots=平滑点 -gui.xaero_cave_zoom=洞穴模式放大 -gui.xaero_safe_mode_box=使用此模组的基于 Java(CPU)的等效实现,而不是默认的基于OpenGL(GPU)的实现。 安全模式为备选方案,以防模组无法正常运行。 并非所有功能都在安全模式下工作。除非必须,否则不要使用。 +gui.xaero_cave_zoom=洞穴模式推近 +gui.xaero_safe_mode_box=使用此模组的基于Java(CPU)的等效实现,而不是默认的基于OpenGL(GPU)的实现。 安全模式是B计划,以防模组无法正常运行。 并非所有功能都在安全模式下工作。除非必须,否则不要使用。 gui.xaero_height_limit=实体高度限制 gui.xaero_world_map=世界地图 gui.xaero_use_world_map=使用世界地图模组区块 @@ -152,15 +152,15 @@ gui.xaero_subworld_dimension=子世界/维度 gui.xaero_switch_waypoint_set=切换路径点集合 gui.xaero_waypoint_opacity_ingame=游戏内路径点不透明度 gui.xaero_waypoint_opacity_map=地图上路径点不透明度 -gui.xaero_hide_world_names=隐藏 IP/世界名称 +gui.xaero_hide_world_names=隐藏IP/世界名称 gui.xaero_open_slime=按下按键时打开 gui.xaero_options=选项 gui.xaero_make_automatic=使世界/服务器为auto gui.xaero_make_automatic_msg1=你确定吗? -gui.xaero_make_automatic_msg2=这将交换所选世界/服务器和 auto 之间的所有路径点数据,从而模拟使所选世界/服务器为 auto。请确认你知道你在做什么。 -gui.xaero_make_multi_automatic=使子世界为 auto +gui.xaero_make_automatic_msg2=这将交换所选世界/服务器和auto之间的所有路径点数据,从而模拟使所选世界/服务器为auto。请确认你知道你在做什么。 +gui.xaero_make_multi_automatic=使子世界为auto gui.xaero_make_multi_automatic_msg1=你确定吗? -gui.xaero_make_multi_automatic_msg2=这将交换所选子世界和 auto 之间的所有路径点数据,从而模拟使所选子世界为 auto。请确认你知道你在做什么。 +gui.xaero_make_multi_automatic_msg2=这将交换所选子世界和auto之间的所有路径点数据,从而模拟使所选子世界为auto。请确认你知道你在做什么。 gui.xaero_delete_world=删除世界/服务器 gui.xaero_delete_world_msg1=你要删除所选世界/服务器的所有路径点数据吗? gui.xaero_delete_world_msg2=此操作无法撤消!请确认你知道你在做什么。 @@ -186,14 +186,13 @@ gui.xaero_display_all_sets=切换所有路径点集的渲染 gui.xaero_waypoint_name=路径点名称 gui.xaero_set_name=集合名称 gui.xaero_render_layer=叠加渲染层 -gui.xaero_visit_needed=§e你需要先进入该维度,以将其转换为新格式! +gui.xaero_visit_needed=§e你需要先进入该维度,将其转换为新格式! gui.xaero_cross_tp=跨维度传送 gui.xaero_unreachable_dimension=目标维度无法到达。 gui.xaero_show_time=显示游戏时间 gui.xaero_24h=24 小时制 gui.xaero_12h=12 小时制 gui.xaero_temporary=临时的 -gui.xaero_temporary2=临时的 gui.xaero_restore=恢复 gui.xaero_biomes_vanilla=原版颜色模式的生物群系 gui.xaero_use_multiworld=多世界检测 @@ -205,25 +204,25 @@ gui.xaero_teleportation_tooltip=一旦禁用,只能通过配置文件启用回 gui.xaero_use_multiworld_tooltip=如果这是一个具有单一世界(没有单独的大厅、游戏模式或迷你游戏世界)的简单服务器,请禁用。 在这类服务器上多世界检测只会引起问题。 但是,在服务器端安装这个模组应该可以防止这些问题。 gui.xaero_world_teleport_command=传送命令 gui.xaero_use_default=使用默认值 -gui.xaero_centered_enlarged=扩大时居中 -gui.xaero_zoomed_out_enlarged=扩大时缩小 +gui.xaero_centered_enlarged=放大时居中 +gui.xaero_zoomed_out_enlarged=放大时拉远 gui.xaero_sort=排序方式 gui.xaero_sort_reversed=反转排序顺序 gui.xaero_sort_unsorted=不排序 gui.xaero_sort_name=名称 -gui.xaero_sort_symbol=缩写 +gui.xaero_sort_symbol=首字母 gui.xaero_sort_distance=距离 gui.xaero_box_cave_maps=可以看到比地表方块更深处的地图模式,主要用于显示地下洞穴和建筑物内部。 天花板大小是指必须在你上方检测到以激活洞穴模式的水平“正方形”固体方块的大小。 -gui.xaero_box_cave_maps2=可以看到比地表方块更深处的地图模式,主要用于显示地下洞穴和建筑物内部。 天花板大小是指必须在你上方检测到以激活洞穴模式的水平“正方形”固体方块的大小。 固体方块不必在同一 Y 水平面上。 +gui.xaero_box_cave_maps2=可以看到比地表方块更深处的地图模式,主要用于显示地下洞穴和建筑物内部。 天花板大小是指必须在你上方检测到以激活洞穴模式的水平“正方形”固体方块的大小。 固体方块不必在同一Y水平面上。 gui.xaero_box_entity_amount=每个实体类别的数量限制。 gui.xaero_box_distance=指定显示哪一个游戏内路径点的距离。 gui.xaero_box_distance2=指定显示哪一个游戏内路径点的距离。 这不保证它会同时显示多个路径点。 还要查看“多个路径点距离”设置。 gui.xaero_box_always_distance=即使路径点非常近,也显示距离。这不会覆盖“到路径点的距离”选项。 -gui.xaero_box_arrow_scale=在小地图的固定旋转和其他几种情况下使用的箭头尺寸。 +gui.xaero_box_arrow_scale=在小地图的固定旋转和其他几种情况下使用的箭头缩放。 gui.xaero_box_arrow_color=在小地图的固定旋转和其他几种情况下使用的箭头颜色。 -gui.xaero_box_cave_zoom=激活洞穴模式时,小地图要进一步放大多少。 -gui.xaero_box_entity_depth=根据相对你的 Y 轴高度,调整小地图上实体的亮度。 -gui.xaero_box_height_limit=实体相对你的最大 Y 轴距离;若超出,则不显示在小地图上。 +gui.xaero_box_cave_zoom=激活洞穴模式时,小地图要进一步推近多少。 +gui.xaero_box_entity_depth=根据相对你的Y的高度,在小地图上显示较暗的实体。 +gui.xaero_box_height_limit=实体的最大Y垂直距离,超出则不显示在小地图上。 gui.xaero_toggle_map_waypoints=切换小地图路径点 gui.xaero_always_entity_nametags=始终渲染实体命名牌 gui.xaero_minimap_text_align=信息文本对齐 @@ -255,10 +254,10 @@ gui.xaero_player_arrow_opacity=箭头不透明度 gui.xaero_box_waypoints_distance=局部路径点的最大渲染距离。全局路径点不受影响。 gui.xaero_connect_with_auto=添加子世界连接 gui.xaero_disconnect_from_auto=删除子世界连接 -gui.xaero_world_connection_tooltip=连接/断开连接选择的子世界与当前 auto 世界。仅连接来自同一子服务器/世界存档的子世界。例如,如果一个普通的下界传送门将你从子世界 A 带到子世界 B,那么你可以安全地连接它们。连接到当前子世界的其他子世界始终位于列表顶部,并用星号(符号:*)标记。 +gui.xaero_world_connection_tooltip=连接/断开连接选择的子世界与当前auto世界。仅连接来自同一子服务器/世界存档的子世界。例如,如果一个普通的下界传送门将你从子世界 A 带到子世界 B,那么你可以安全地连接它们。连接到当前子世界的其他子世界始终位于列表顶部,并用星号(符号:*)标记。 gui.xaero_connect_with_auto_msg=你想在以下子世界之间创建连接吗? gui.xaero_disconnect_from_auto_msg=你要删除以下子世界之间的连接吗? -gui.xaero_teleport_not_connected=你正试图传送到一个未连接到当前 auto 子世界的子世界。如果你确定这个子世界来自 auto 子服务器/世界,那么你可以通过在路径点界面 -> 选项 -> 添加子世界连接中添加连接来启用传送。但请注意,如果你连接不相关的子世界并进行传送,那么你很有可能会在方块中窒息或因坠落伤害而死亡,因此请小心并仅连接正确的子世界。 +gui.xaero_teleport_not_connected=你正试图传送到一个未连接到当前auto子世界的子世界。如果你确定这个子世界来自auto子服务器/世界,那么你可以通过在路径点界面 -> 选项 -> 添加子世界连接中添加连接来启用传送。但请注意,如果你连接不相关的子世界并进行传送,那么你很有可能会在方块中窒息或因坠落伤害而死亡,因此请小心并仅连接正确的子世界。 gui.xaero_ignore_heightmaps=忽略服务器高度图 gui.xaero_box_ignore_heightmaps=一些服务器将自定义值放在世界高度图中,这可能会导致地图渲染不正确。 有时它甚至可能发生在经过大量修改的单人游戏世界中。 此选项应该可以解决此类问题,但会降低一点性能。 除非必须,否则不要使用。切换此选项后重新进入存档! gui.xaero_error_loading_properties=加载服务器小地图属性时出错。请重试。 @@ -297,17 +296,17 @@ gui.xaero_icons_list=玩家列表 gui.xaero_icons_always=总是 gui.xaero_icons_off=无图标 gui.xaero_box_entity_radar_icons=渲染实体图标而不是彩色点。 \n \n 选项“玩家列表” - 仅在按下“玩家列表”键(默认为 TAB)时显示。 -gui.xaero_dot_name_scale=点名称尺寸 -gui.xaero_entity_heads_scale=实体图标尺寸 +gui.xaero_dot_name_scale=点名称缩放 +gui.xaero_entity_heads_scale=实体图标缩放 gui.xaero_box_minimap_size=影响可见程度的小地图框体大小。 当大小大于180时,方形小地图会强制进入非旋转模式(选项“锁定小地图北方”)。 \n \n 对于“自动”选项,一直拉到左边。 \n \n 旧版本模组中的大小值: \n 微小 - 57 \n 小 - 85 \n 中 - 113 \n 大 - 169 gui.xaero_auto_clamp_depth=自动 gui.xaero_waypoints_clamp_depth=深度限制 -gui.xaero_waypoints_distance_scale=路径点距离文本尺寸 -gui.xaero_waypoints_name_scale=路径点名称文本尺寸 -gui.xaero_box_waypoints_clamp_depth=远离路径点时,游戏内路径点停止变小的屏幕深度。 \n 如果你想使远处的路径点变大/变小,请使用此选项。使用“游戏内路径点尺寸”设置也可以在你靠近它们时影响路径点的大小。 \n \n 如需“自动”选项,一直拉到最左边。 \n 自动选项会同时考虑你的视角场和屏幕高度,尝试为你提供最佳的默认尺寸。 \n \n 旧模组版本中的默认值:\n 深度限制:12 \n 游戏内尺寸:2.5 \n 名称文本尺寸:0.5 \n 距离文本尺寸:0.8 -gui.xaero_box_waypoints_distance_scale=到游戏内路径点的距离的文本显示尺寸。 \n \n 旧模组版本中的默认值:\n 深度限制:12 \n 游戏内尺寸:2.5 \n 名称文本尺寸:0.5 \n 距离文本尺寸:0.8 -gui.xaero_box_waypoints_name_scale=游戏内路径点名称的文本显示尺寸。 \n \n 旧模组版本中的默认值:\n 深度限制:12 \n 游戏内尺寸:2.5 \n 名称文本尺寸:0.5 \n 距离文本尺寸:0.8 -gui.xaero_box_waypoints_scale=游戏内路径点的尺寸。使用它来更改所有游戏内路径点的尺寸,包括你附近的路径点。使用“深度限制”设置专门影响远处路径点的大小。 \n \n 旧模组版本中的默认值:\n 深度限制:12 \n 游戏内尺寸:2.5 \n 名称文本尺寸:0.5 \n 距离文本尺寸:0.8 +gui.xaero_waypoints_distance_scale=路径点距离文本缩放 +gui.xaero_waypoints_name_scale=路径点名称文本缩放 +gui.xaero_box_waypoints_clamp_depth=当你远离它们时,游戏内路径点停止变小的屏幕深度。 \n 如果你想在屏幕上使远处的路径点变大/变小,请使用此选项。使用“游戏内路径点缩放”设置也可以在你靠近它们时影响路径点的大小。 \n \n 对于“自动”选项,一直拉到到左边。 \n 自动选项会同时考虑你的 FOV 和屏幕高度,尝试为你提供最佳的缩放默认值,。 \n \n 旧模组版本中的默认值:\n 深度限制:12 \n 游戏内缩放:2.5 \n 名称文本缩放:0.5 \n 距离文本缩放:0.8 +gui.xaero_box_waypoints_distance_scale=到游戏内路径点的距离的文本显示缩放。 \n \n 旧模组版本中的默认值:\n 深度限制:12 \n 游戏内缩放:2.5 \n 名称文本缩放:0.5 \n 距离文本缩放:0.8 +gui.xaero_box_waypoints_name_scale=游戏内路径点名称的文本显示缩放。 \n \n 旧模组版本中的默认值:\n 深度限制:12 \n 游戏内缩放:2.5 \n 名称文本缩放:0.5 \n 距离文本缩放:0.8 +gui.xaero_box_waypoints_scale=游戏内路径点的缩放。使用它来更改所有游戏内路径点的缩放,包括你附近的路径点。使用“深度限制”设置专门影响远处路径点的大小。 \n \n 旧模组版本中的默认值:\n 深度限制:12 \n 游戏内缩放:2.5 \n 名称文本缩放:0.5 \n 距离文本缩放:0.8 gui.xaero_waypoint_shared=%1$s 分享了一个名为“%2$s”的路径点! §2§n[添加] gui.xaero_waypoint_shared_dimension=%1$s 分享了一个来自 %3$s 的名为“%2$s”的路径点! §2§n[添加] gui.xaero_waypoint_unknown_dimension=未知维度 @@ -321,16 +320,16 @@ gui.xaero_slopes_default_2d=默认 2D gui.xaero_ui_scale=UI 尺寸 gui.xaero_ui_scale_auto=自动 gui.xaero_ui_scale_mc=Minecraft -gui.xaero_box_ui_scale=文本和其他小地图 UI 元素的尺寸。 不适用于推近或调整大小;这两项有单独的选项。 +gui.xaero_box_ui_scale=文本和其他小地图UI元素的缩放。 不适用于推近或调整大小。有单独的选项。 gui.xaero_pushbox_normal=正常 gui.xaero_pushbox_screen_height=屏幕高度 -gui.xaero_pushbox_boss_health=Boss 生命条碰撞箱 +gui.xaero_pushbox_boss_health=Boss生命条碰撞箱 gui.xaero_pushbox_potion_effects=药水效果状态栏碰撞箱 -gui.xaero_box_pushbox_boss_health=原版 Boss 生命条周围有一个隐形碰撞箱将模组的界面推开。 \n \n 正常类型的碰撞箱等于它的大小,并且只将界面推开必要的距离。 \n \n 屏幕高度类型的碰撞箱拉伸到整个屏幕高度,并且总是以正常类型的高度垂直移动碰撞的界面。 当你在一列中有多个界面并希望所有这些界面都被推开时,这将非常有用。 +gui.xaero_box_pushbox_boss_health=原版Boss生命条周围有一个隐形碰撞箱将模组的界面推开。 \n \n 正常类型的碰撞箱等于它的大小,并且只将界面推开必要的距离。 \n \n 屏幕高度类型的碰撞箱拉伸到整个屏幕高度,并且总是以正常类型的高度垂直移动碰撞的界面。 当你在一列中有多个界面并希望所有这些界面都被推开时,这将非常有用。 gui.xaero_box_pushbox_potion_effects=原版药水效果状态栏周围有一个隐形碰撞箱将模组的界面推开。 \n \n 正常类型的碰撞箱等于它的大小,并且只将界面推开必要的距离。 \n \n 屏幕高度类型的碰撞箱拉伸到整个屏幕高度,并且总是以正常类型的高度垂直移动碰撞的界面。 当你在一列中有多个界面并希望所有这些界面都被推开时,这将非常有用。 gui.xaero_minimap_frame=边框样式 gui.xaero_minimap_frame_color=边框颜色 -gui.xaero_box_minimap_frame_color=非默认边框样式下的小地图边框颜色。 +gui.xaero_box_minimap_frame_color=边框样式不是默认时的小地图边框颜色。 gui.xaero_minimap_frame_default=默认 gui.xaero_minimap_frame_colored_thick=彩色 gui.xaero_minimap_frame_colored_thin=彩色薄边框 @@ -338,8 +337,8 @@ gui.xaero_compass_north=北 gui.xaero_compass_east=东 gui.xaero_compass_south=南 gui.xaero_compass_west=西 -gui.xaero_compass_scale=地图上的指南针尺寸 -gui.xaero_box_compass_scale=指南针位置在地图上时,指南针文字东西南北的尺寸。 +gui.xaero_compass_scale=地图上的指南针缩放 +gui.xaero_box_compass_scale=指南针位置在地图上时指南针文字东西南北的缩放。 gui.xaero_minimap_compass_inside_frame=在地图上 gui.xaero_minimap_compass_on_frame=在边框上 gui.xaero_compass_color=指南针阴影颜色 @@ -361,19 +360,19 @@ gui.xaero_show_dimension_name=显示当前维度 gui.xaero_unknown_biome=未知生物群系 gui.xaero_light_value=光照等级:%d gui.xaero_teleport_y_unknown=你不能传送到未指定 Y 坐标的路径点。编辑路径点以便能够传送到它的位置。 -gui.xaero_box_waypoints_distance_scale2=到游戏内路径点距离文本显示尺寸。 -gui.xaero_box_waypoints_name_scale2=游戏内路径点名称文本显示尺寸。 -gui.xaero_box_ingame_waypoint_icon_scale=游戏内路径点图标的尺寸。 -gui.xaero_ingame_waypoint_icon_scale=游戏内路径点图标尺寸 -gui.xaero_ingame_waypoint_close_scale=近距离游戏内路径点尺寸 -gui.xaero_box_ingame_waypoint_close_scale=极近距离下,游戏内路径点的尺寸。 要更改远处路径点的尺寸,请使用 “游戏内路径点图标尺寸”、“路径点距离文本尺寸”和“路径点名称文本尺寸”设置。 +gui.xaero_box_waypoints_distance_scale2=到游戏内路径点距离文本显示缩放。 +gui.xaero_box_waypoints_name_scale2=游戏内路径点名称文本显示缩放。 +gui.xaero_box_ingame_waypoint_icon_scale=游戏内路径点图标的缩放。 +gui.xaero_ingame_waypoint_icon_scale=游戏内路径点图标缩放 +gui.xaero_ingame_waypoint_close_scale=近距离游戏内路径点缩放 +gui.xaero_box_ingame_waypoint_close_scale=当你非常靠近它们时,游戏内路径点的缩放。 要更改远处路径点的缩放,请使用 “游戏内路径点图标缩放”、“路径点距离文本缩放”和“路径点名称文本缩放”设置。 gui.xaero_entity_icon_name_fallback=找不到图标时使用实体名称 gui.xaero_settings_search=设置搜索 gui.xaero_settings_search_placeholder=搜索…… gui.xaero_minimap_view_settings=视图设置 gui.xaero_entity_radar_settings=实体雷达设置 gui.xaero_entity_radar_categories=实体类别设置 -gui.xaero_minimap_block_map_settings=地图绘制设置 +gui.xaero_minimap_block_map_settings=方块地图设置 gui.xaero_overlay_settings=叠加层设置 gui.xaero_minimap_info_settings=信息设置 gui.xaero_waypoint_settings=路径点设置 @@ -478,8 +477,8 @@ gui.xaero_box_category_list_add=支持带有特殊字符 * ) ( 和 | 的实体 gui.xaero_using_custom_subworld=路径点:%1$s gui.xaero_hide_minimap_under_f3=在 F3 时隐藏 gui.xaero_box_hide_minimap_under_f3=启用 F3 调试界面时隐藏小地图。 -gui.xaero_entity_display_height=显示高度 -gui.xaero_entity_display_height_full=显示实体高度 +gui.xaero_entity_display_y=显示 Y 高度 +gui.xaero_entity_display_y_full=显示实体 Y 高度 gui.xaero_block_light_value=方块光照:%d gui.xaero_sky_light_value=天空光照:%d gui.xaero_all_light_value=光照等级:%d @@ -497,7 +496,7 @@ gui.xaero_radar_over_map_never=从不 gui.xaero_radar_over_map_list=玩家列表 gui.xaero_radar_over_map_always=总是 gui.xaero_compass_over_everything=指南针在最上层 -gui.xaero_box_compass_over_everything=在所有地图元素上方渲染基本方向文字(东、西、南、北),而不是在某些元素下方,例如路径点。 +gui.xaero_box_compass_over_everything=在所有地图元素上方渲染指南针文字(东、西、南、北),而不是在某些元素下方,例如路径点。 gui.xaero_waypoint_server_shared=服务器 gui.xaero_waypoint_somebody_shared=某人 gui.xaero_pac_players=展示帮派/盟友玩家 @@ -520,10 +519,10 @@ gui.xaero_category_include_list_include_in_super=包含在超类别中 gui.xaero_box_category_include_list_include_in_super=自动将此列表中的所有实体以及此类别中包含的其他列表 包含在此类别的超类别/父级中,排除列表中的实体除外。 这样你就不必在每个级别上手动添加重复项。 gui.xaero_temp_waypoints_global=临时路径点为全局 gui.xaero_box_temp_waypoints_global=启用后,临时路径点将被视为全局路径点并忽略路径点渲染距离限制。 -gui.xaero_keep_enlarged_minimap_unlocked=扩大时保持旋转 -gui.xaero_box_keep_enlarged_minimap_unlocked=如果可能的话,在扩大时不要将小地图锁定在北方,这只适用于圆形小地图。 -gui.xaero_enlarged_minimap_a_toggle=单击切换扩大小地图 -gui.xaero_box_enlarged_minimap_a_toggle=将“扩大小地图”键设为单击切换,而不是长按显示。 +gui.xaero_keep_enlarged_minimap_unlocked=放大时保持旋转 +gui.xaero_box_keep_enlarged_minimap_unlocked=如果可能的话,在放大时不要将小地图锁定在北方,这只适用于圆形小地图。 +gui.xaero_enlarged_minimap_a_toggle=切换放大小地图 +gui.xaero_box_enlarged_minimap_a_toggle=将“放大小地图”键位视为切换,而不用按住它。 gui.xaero_waypoint_visibility_type_world_map_local=世界地图局部 gui.xaero_waypoint_visibility_type_world_map_global=世界地图全局 gui.xaero_box_visibility_type=游戏内/小地图可见性类型 \n \n 局部 - 仅在最大路径点渲染距离内可见 \n 全局 - 始终可见 \n 世界地图局部 - 不可见,但被视为局部 \n 世界地图全局 - 不可见,但被视为全局 @@ -531,61 +530,4 @@ gui.xaero_option_requires_ingame=此选项要求你已进入游戏。 gui.xaero_alternative_list_players=“玩家列表”第二键位 gui.xaero_display_stained_glass=显示染色玻璃 gui.xaero_waypoint_onmap_scale=地图上路径点大小 -gui.xaero_waypoint_onmap_scale_auto=自动 -gui.xaero_switch_to_auto_on_death=死亡时自动切换子世界 -gui.xaero_box_switch_to_auto_on_death=是否在创建死亡地点时将路径点子世界切换为 auto。该选项不会影响死亡地点所在的子世界。 -gui.xaero_zoom_on_enlarge=扩大时的缩放等级 -gui.xaero_zoom_on_enlarge_auto=自动 -gui.xaero_sort_color=颜色 -gui.xaero_weather_display=显示天气信息 -gui.xaero_weather_raining=降雨/降雪 -gui.xaero_weather_thundering=雷暴 -gui.xaero_dropdown_waypoint_color=路径点颜色 -gui.xaero_dropdown_waypoint_set=路径点集合 -gui.xaero_dropdown_waypoint_container=路径点 服务器/世界 -gui.xaero_dropdown_waypoint_world=路径点 子世界/维度 -gui.xaero_dropdown_transfer_worlds1=从子世界/维度 -gui.xaero_dropdown_transfer_worlds2=到子世界/维度 -gui.xaero_dropdown_transfer_containers1=从服务器/世界 -gui.xaero_dropdown_transfer_containers2=到服务器/世界 -gui.xaero_dropdown_selected_narration=%1$s 已选中。 -gui.xaero_infodisplay_coords=坐标 -gui.xaero_infodisplay_dimension=维度 -gui.xaero_infodisplay_biome=生物群系 -gui.xaero_infodisplay_weather=天气 -gui.xaero_infodisplay_light_level=亮度等级 -gui.xaero_infodisplay_time=游戏时间 -gui.xaero_infodisplay_highlights=高亮信息(如:区块主人) -gui.xaero_infodisplay_angles=面向角度 -gui.xaero_infodisplay_light_overlay_indicator=亮度叠加层状态 -gui.xaero_infodisplay_manual_cave_mode_indicator=手动洞穴模式状态 -gui.xaero_infodisplay_custom_sub_world=自定义路径点 子世界 -gui.xaero_dropdown_info_display_text_color=文本颜色 -gui.xaero_dropdown_info_display_background_color=文本背景颜色 -gui.xaero_minimap_info_display_manager=信息显示管理器 -gui.xaero_minimap_info_display_manager_help=点击并拖动元素,以改变信息显示的顺序。 -gui.xaero_info_display_background_opacity=信息显示背景不透明度 -gui.xaero_box_info_display_background_opacity=信息彩色背景的不透明度,需在信息显示管理器中启用背景。 -gui.xaero_infodisplay_chunk_coords=区块坐标 -gui.xaero_entity_display_height_actual=实际高度 -gui.xaero_entity_display_height_relative=相对高度 -gui.xaero_entity_display_height_direction=上下方向 -gui.xaero_destination=目的地 -gui.xaero_box_waypoint_type=启用 - 常规路径点 \n 禁用 - 常规隐藏路径点 \n 临时 - 退出世界时删除路径点 \n 目的地 - 抵达时删除路径点 -gui.xaero_infodisplay_real_time=现实时间 -gui.xaero_cave_mode_toggle_timer=洞穴模式切换计时 -gui.xaero_box_cave_mode_toggle_timer=切换洞穴模式需要等待的最短时间,以避免玩家在遮挡方块下频繁出入时的地图闪烁。最新版本的世界地图同样有关于此的单独设置选项。 -gui.xaero_infodisplay_overworld_coords=主世界坐标 -gui.xaero_legible_cave_maps=易读的洞穴地图 -gui.xaero_box_legible_cave_maps=在洞穴模式中使用基于深度的亮度,而非实际方块亮度,以方便区分不同的洞穴层。 -gui.xaero_uses_worldmap_screen_value=此设置的值来自世界地图设置! -gui.xaero_biome_blending=生物群系过渡 -gui.xaero_box_biome_blending=通过对地图上每个方块的多个生物群系颜色采样,来平滑生物群系的颜色边缘。当生物群系颜色计算被修改得比原版复杂得多时,关闭该功能可以显著提高性能。 -gui.xaero_box_minimap_info_display_manager=配置、重新排序显示在小地图下的信息,如当前坐标、面向角度、维度、生物群系、天气、光照等级、游戏时间、现实时间等。 -gui.xaero_box_entity_radar_categories=单独配置特定的实体类型,通常包含玩家、敌对生物、友好生物、物品和其他实体,而不是对每个实体应用相同的配置。你甚至可以给特定的实体种类创建自定义类型。 -gui.xaero_box_compass=显示在小地图上的基本方向。 -gui.xaero_box_compass_color=显示在小地图上的基本方向的背景/阴影颜色。 -gui.xaero_box_north_compass_color=显示在小地图上的北方基本方向的背景/阴影颜色。 -gui.xaero_compass_scale_auto=自动 -gui.xaero_compass_scale2=指南针尺寸 -gui.xaero_box_compass_scale2=基本方向文字(东南西北)的尺寸。要选择“自动”模式,请拖到最左边。 \ No newline at end of file +gui.xaero_waypoint_onmap_scale_auto=自动 \ No newline at end of file From 31ac140b41cf4467124f4dbd1526f90a6f0e29f3 Mon Sep 17 00:00:00 2001 From: ZHAY10086 Date: Sat, 26 Jul 2025 16:25:56 +0800 Subject: [PATCH 13/21] 1.21 --- .../xaerominimap/lang/en_us.json | 613 ++++++++++++++++++ .../xaerominimap/lang/zh_cn.json | 613 ++++++++++++++++++ .../xaeroworldmap/lang/en_us.json | 274 ++++++++ .../xaeroworldmap/lang/zh_cn.json | 274 ++++++++ 4 files changed, 1774 insertions(+) create mode 100644 projects/1.21/assets/xaeros-minimap/xaerominimap/lang/en_us.json create mode 100644 projects/1.21/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json create mode 100644 projects/1.21/assets/xaeros-world-map/xaeroworldmap/lang/en_us.json create mode 100644 projects/1.21/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json diff --git a/projects/1.21/assets/xaeros-minimap/xaerominimap/lang/en_us.json b/projects/1.21/assets/xaeros-minimap/xaerominimap/lang/en_us.json new file mode 100644 index 000000000000..f09da9874539 --- /dev/null +++ b/projects/1.21/assets/xaeros-minimap/xaerominimap/lang/en_us.json @@ -0,0 +1,613 @@ +{ + "gui.xaero_confirm": "Confirm", + "gui.xaero_cancel": "Cancel", + "gui.xaero_back": "Back", + "gui.xaero_delete": "Delete", + "gui.xaero_OK": "OK", + "gui.xaero_add_edit": "Add/Edit", + "gui.xaero_new_waypoint": "New Waypoint", + "gui.xaero_initial": "initials", + "gui.xaero_edit_waypoint": "Edit Waypoint", + "gui.xaero_choose_a_preset": "Choose a Preset", + "gui.xaero_choose_an_interface": "Choose an Interface", + "gui.xaero_minimap": "Minimap", + "gui.xaero_edit_mode": "Edit Mode", + "gui.xaero_instructions": "Instructions/Help", + "gui.xaero_not_ingame": "You have to be in game to be able to use the edit mode!", + "gui.xaero_welcome_edit_mode": "Welcome to the edit mode!", + "gui.xaero_howto_select": "Left-click an interface to select it.", + "gui.xaero_howto_drag": "Left-click and drag to move an interface around.", + "gui.xaero_howto_deselect": "Right-click to deselect an interface.", + "gui.xaero_howto_center": "Press \"C\" to center or uncenter the selected interface.", + "gui.xaero_different_centered": "Some interfaces have a different centered look.", + "gui.xaero_howto_flip": "Press \"F\" to flip or unflip the selected interface.", + "gui.xaero_howto_settings": "Press \"S\" to quickly access settings of the selected interface.", + "gui.xaero_howto_preset": "Select a preset by clicking the \"Choose a Preset\" button.", + "gui.xaero_howto_save": "Save your changes by clicking the \"Confirm\" button.", + "gui.xaero_howto_cancel": "Discard your changes by clicking the \"Cancel\" button.", + "gui.xaero_minimap_settings": "Minimap Settings", + "gui.xaero_server_disabled": "The server might have disabled some of the mod features.", + "gui.xaero_waypoints": "Waypoints", + "gui.xaero_centered": "Centered:", + "gui.xaero_press_c": "(pr. C)", + "gui.xaero_flipped": "Flipped:", + "gui.xaero_press_f": "(pr. F)", + "gui.xaero_reset_defaults": "Restore Default Settings", + "gui.xaero_cave_maps": "Cave Mode", + "gui.xaero_display_waypoints": "On-Map Waypoints", + "gui.xaero_zoom": "Zoom", + "gui.xaero_minimap_size": "Size", + "gui.xaero_entity_amount": "Entity Number", + "gui.xaero_black": "Black", + "gui.xaero_dark_blue": "Dark Blue", + "gui.xaero_dark_green": "Dark Green", + "gui.xaero_dark_aqua": "Dark Aqua", + "gui.xaero_dark_red": "Dark Red", + "gui.xaero_dark_purple": "Dark Purple", + "gui.xaero_gold": "Gold", + "gui.xaero_gray": "Gray", + "gui.xaero_dark_gray": "Dark Gray", + "gui.xaero_blue": "Blue", + "gui.xaero_green": "Green", + "gui.xaero_aqua": "Aqua", + "gui.xaero_red": "Red", + "gui.xaero_purple": "Light Purple", + "gui.xaero_yellow": "Yellow", + "gui.xaero_white": "White", + "gui.xaero_zoom_in": "Zoom In Minimap", + "gui.xaero_zoom_out": "Zoom Out Minimap", + "gui.xaero_on": "ON", + "gui.xaero_off": "OFF", + "gui.xaero_preset_topleft": "Top-Left Corner", + "gui.xaero_preset_topright": "Top-Right Corner", + "gui.xaero_waypoint_teleport": "Teleport", + "gui.xaero_waypoints_key": "Open Waypoint Screen", + "gui.xaero_display_coords": "Display Coordinates", + "gui.xaero_disable_enable": "Disable/Enable", + "gui.xaero_disabled": "disabled", + "gui.xaero_minimap_guide": "Left-click and drag to move the minimap around.", + "gui.xaero_change_position": "Change Position", + "gui.xaero_preset_bottom_left": "Bottom-Left Corner", + "gui.xaero_preset_bottom_right": "Bottom-Right Corner", + "gui.xaero_ingame_waypoints": "In-World Waypoints", + "gui.xaero_next": "Next >>", + "gui.xaero_previous": "<< Prev", + "gui.xaero_lock_north": "Lock Minimap North", + "gui.xaero_deathpoint": "Latest Death", + "gui.xaero_deathpoint_old": "Old Death", + "gui.xaero_deathpoints": "Deathpoints", + "gui.xaero_chunkgrid": "Chunk Grid", + "gui.xaero_players": "Players", + "gui.xaero_mobs": "Friendly Mobs", + "gui.xaero_hostile": "Hostile Mobs", + "gui.xaero_items": "Items", + "gui.xaero_other": "Other Entities", + "gui.xaero_enlarge_map": "Enlarge Minimap", + "gui.xaero_fbo": "Beta", + "gui.xaero_opacity": "Opacity", + "gui.xaero_slime_chunks": "Slime Chunks", + "gui.xaero_unlimited": "Unlimited", + "gui.xaero_old_deathpoints": "Keep Old Deathpoints", + "gui.xaero_toggle_map": "Toggle Minimap", + "gui.xaero_antialiasing": "Anti-Aliasing", + "gui.xaero_safe_mode": "Safe Mode", + "gui.xaero_transfer": "Transfer", + "gui.xaero_transfer_all": "Transfer All Waypoints", + "gui.xaero_clear": "Clear Set", + "gui.xaero_from": "From", + "gui.xaero_to": "To", + "gui.xaero_used_seed": "Seed to Use:", + "gui.xaero_show_distance": "Distance to WP", + "gui.xaero_waypoints_scale": "In-World Waypoint Scale", + "gui.xaero_block_colours": "Block Color Mode", + "gui.xaero_accurate": "Accurate", + "gui.xaero_vanilla": "Vanilla", + "gui.xaero_lighting": "Lighting", + "gui.xaero_looking_at": "Looking At", + "gui.xaero_all": "All", + "gui.xaero_display_redstone": "Show Redstone", + "gui.xaero_clear_set_message": "Are you sure you would like to clear the current set", + "gui.xaero_clear_set_message2": "All waypoints from this set will be deleted!", + "gui.xaero_default": "Default", + "gui.xaero_create_set": "New Waypoint Set", + "gui.xaero_delete_set": "Delete Set", + "gui.xaero_delete_set_message": "Are you sure you would like to delete the current set", + "gui.xaero_delete_set_message2": "This set will be removed from the current world.", + "gui.xaero_toggle_waypoints": "Toggle In-World Waypoints", + "gui.xaero_dots_size": "Entity Dot Size", + "gui.xaero_toggle_slime": "Toggle Slime Chunks", + "gui.xaero_toggle_grid": "Toggle Chunk Grid", + "gui.xaero_compass_over_wp": "Compass Over Waypoints", + "gui.xaero_current_biome": "Display Current Biome", + "gui.xaero_auto_map_size": "Auto", + "gui.xaero_reset_message": "Are you sure you would like to restore the default settings?", + "gui.xaero_reset_message2": "This action cannot be undone!", + "gui.xaero_yaw": "yaw", + "gui.xaero_true": "true", + "gui.xaero_false": "false", + "gui.xaero_team_colours": "Team Colors", + "gui.xaero_instant_waypoint": "Quick Waypoint", + "gui.xaero_entity_depth": "Show Entity Depth", + "gui.xaero_show_flowers": "Show Flowers", + "gui.xaero_waypoint_names": "WP Name Above Distance", + "gui.xaero_waypoints_distance": "Max WP Render Dist.", + "gui.xaero_teleport_default_command": "Default Teleport Command", + "gui.xaero_waypoints_distance_min": "Min WP Render Dist.", + "gui.xaero_other_teams": "Other Teams", + "gui.xaero_arrow_scale": "Arrow Scale", + "gui.xaero_arrow_colour": "Arrow Color", + "gui.xaero_smooth_dots": "Smooth Dots", + "gui.xaero_cave_zoom": "Cave Mode Zoom In", + "gui.xaero_safe_mode_box": "Use Java-based (CPU) equivalent of this mod instead of the default, OpenGL-based (GPU) one. Safe mode is a plan B in case the mod does not function correctly. Not all features work in the safe mode. Do not use unless you have to.", + "gui.xaero_height_limit": "Entity Height Limit", + "gui.xaero_world_map": "World Map", + "gui.xaero_use_world_map": "Use World Map Mod Chunks", + "gui.xaero_patron_capes": "Patreon Capes", + "gui.xaero_entity_radar": "Entity Radar", + "gui.xaero_terrain_depth": "Terrain Depth", + "gui.xaero_terrain_slopes": "Terrain Slopes", + "gui.xaero_block_transparency": "Block Transparency", + "gui.xaero_team": "Team", + "gui.xaero_world_server": "World/Server", + "gui.xaero_subworld_dimension": "Sub-World/Dimension", + "gui.xaero_switch_waypoint_set": "Switch Waypoint Set", + "gui.xaero_waypoint_opacity_ingame": "Waypoint Opacity in World", + "gui.xaero_waypoint_opacity_map": "Waypoint Opacity on Map", + "gui.xaero_hide_world_names": "Hide IPs/World Names", + "gui.xaero_open_slime": "Open on Key Press", + "gui.xaero_options": "Options", + "gui.xaero_make_automatic": "Make World/Server Auto", + "gui.xaero_make_automatic_msg1": "Are you sure?", + "gui.xaero_make_automatic_msg2": "This will swap all waypoint data between the selected world/server and the auto one, thus simulate making the selected world/server automatic. Make sure you know what you are doing.", + "gui.xaero_make_multi_automatic": "Make Sub-World Auto", + "gui.xaero_make_multi_automatic_msg1": "Are you sure?", + "gui.xaero_make_multi_automatic_msg2": "This will swap all waypoint data between the selected sub-world and the auto one, thus simulate making the selected sub-world automatic. Make sure you know what you are doing.", + "gui.xaero_delete_world": "Delete World/Server", + "gui.xaero_delete_world_msg1": "Would you like to delete all waypoint data for the selected world/server?", + "gui.xaero_delete_world_msg2": "This action cannot be undone! Make sure you know what you are doing.", + "gui.xaero_delete_multi_world": "Delete Sub-World", + "gui.xaero_delete_multi_world_msg1": "Would you like to delete all waypoint data for the selected sub-world?", + "gui.xaero_delete_multi_world_msg2": "This action cannot be undone! Make sure you know what you are doing.", + "gui.xaero_always_show_distance": "Always Disp. Dist. to WP", + "gui.xaero_multiply_all_by_8": "Sub-World Coordinates * 8", + "gui.xaero_divide_all_by_8": "Sub-World Coordinates / 8", + "gui.xaero_multiply_msg1": "This option should be used only to fix incorrect waypoint coordinates.", + "gui.xaero_multiply_msg2": "Are you sure you would like to MULTIPLY all sub-world coordinates by 8?", + "gui.xaero_divide_msg2": "Are you sure you would like to DIVIDE all sub-world coordinates by 8?", + "gui.xaero_share": "Share", + "gui.xaero_share_msg1": "Are you sure you would like to share this waypoint with §cEVERYONE§f in the chat?", + "gui.xaero_share_msg2": "Make sure you do not expose a secret location!", + "gui.xaero_roof": "Ceiling", + "gui.xaero_partial": "Partial", + "gui.xaero_full": "Full", + "gui.xaero_show_light_level": "Display Light Level", + "gui.xaero_up": "[Go Up]", + "gui.xaero_down": "[Go Down]", + "gui.xaero_display_all_sets": "Toggle All WP Sets Render", + "gui.xaero_waypoint_name": "waypoint name", + "gui.xaero_set_name": "Set Name", + "gui.xaero_render_layer": "Overlay Render Layer", + "gui.xaero_visit_needed": "§eYou need to visit this dimension first to convert it to the new format!", + "gui.xaero_cross_tp": "Cross-Dimensional TP", + "gui.xaero_unreachable_dimension": "Unreachable destination dimension.", + "gui.xaero_show_time": "Display Game Time", + "gui.xaero_24h": "24h", + "gui.xaero_12h": "12h", + "gui.xaero_temporary": "temporary", + "gui.xaero_temporary2": "Temporary", + "gui.xaero_restore": "Restore", + "gui.xaero_biomes_vanilla": "Biomes in Vanilla Color Mode", + "gui.xaero_use_multiworld": "Multiworld Detection", + "gui.xaero_close": "Close", + "gui.xaero_waypoint_distance_visibility_angle": "WP Dist. Horis. Angle", + "gui.xaero_waypoint_distance_vertical_visibility_angle": "WP Dist. Vertic. Angle", + "gui.xaero_teleportation": "Teleportation", + "gui.xaero_teleportation_tooltip": "Once disabled, it can be enabled back only through the config file!", + "gui.xaero_use_multiworld_tooltip": "Disable if this is a simple server with a single world (no separate lobby, game mode, or minigame worlds). Multiworld detection will cause only issues on such servers. However, installing this mod on the server side should prevent these issues.", + "gui.xaero_world_teleport_command": "Teleport Command", + "gui.xaero_use_default": "Use Default", + "gui.xaero_centered_enlarged": "Center When Enlarged", + "gui.xaero_zoomed_out_enlarged": "Zoom Out When Enlarged", + "gui.xaero_sort": "Sort By", + "gui.xaero_sort_reversed": "Reversed Sort Order", + "gui.xaero_sort_unsorted": "Unsorted", + "gui.xaero_sort_name": "Name", + "gui.xaero_sort_symbol": "Initials", + "gui.xaero_sort_distance": "Distance", + "gui.xaero_box_cave_maps": "Mapping mode that can go deeper than the surface blocks, mainly to display underground caves and interiors of buildings. The ceiling size refers to the size of a horizontal \"square\" of solid blocks that has to be detected above you to activate the cave mode.", + "gui.xaero_box_cave_maps2": "Mapping mode that can go deeper than the surface blocks, mainly to display underground caves and interiors of buildings. The ceiling size refers to the size of a square ceiling of solid blocks that has to be detected above you to activate the cave mode. The solid blocks don't have to be on the same Y level.", + "gui.xaero_box_entity_amount": "The limit per each entity category.", + "gui.xaero_box_distance": "Specifies, for which in-world waypoints to show the distance to.", + "gui.xaero_box_distance2": "Specifies, for which in-world waypoints to show the distance to. This does not guarantee that it will be shown for multiple waypoints at once. Check out the \"Multiple Waypoint Distances\" setting as well.", + "gui.xaero_box_always_distance": "Display distance even when the waypoint is very close. This setting does not override the \"Distance to WP\" option.", + "gui.xaero_box_arrow_scale": "Scale of the arrow used in the non-rotating variant of the minimap and several other cases.", + "gui.xaero_box_arrow_color": "Color of the arrow used in the non-rotating variant of the minimap and several other cases.", + "gui.xaero_box_cave_zoom": "Specifies, how much to zoom the minimap further in when the cave mode is active.", + "gui.xaero_box_entity_depth": "Display entities darker on the minimap depending on their Y level relative to you.", + "gui.xaero_box_height_limit": "Maximum Y-level distance for entities until they are no longer displayed on the minimap.", + "gui.xaero_toggle_map_waypoints": "Toggle On-Map Waypoints", + "gui.xaero_always_entity_nametags": "Always Render Entity Name Tags", + "gui.xaero_minimap_text_align": "Info Text Alignment", + "gui.xaero_center": "Center", + "gui.xaero_left": "Left", + "gui.xaero_right": "Right", + "gui.xaero_show_angles": "Display Facing Angles", + "gui.xaero_box_always_entity_nametags": "Always render names for entities with name tags regardless of what the name setting is set to in the \"Entity Radar\" screen.", + "gui.xaero_box_teleport_default_command": "The command used for waypoint teleportation if a world-specific or a server-specific command is not set in the Options menu in the waypoint screen.", + "gui.xaero_waypoints_edit_mode_individually": "One by One", + "gui.xaero_waypoints_edit_mode_all": "All at Once", + "gui.xaero_compass": "Compass", + "gui.xaero_cave_maps_depth": "Cave Mode Depth", + "gui.xaero_waypoints_edit_reset": "Reset", + "gui.xaero_main_entity_as": "Main Entity As", + "gui.xaero_arrow": "Arrow", + "gui.xaero_dot": "Dot", + "gui.xaero_crosshair": "Crosshair", + "gui.xaero_teleport_coordinates_hidden": "Unable to teleport, because it would expose the waypoint coordinates. Disable the \"Hide Waypoint Coordinates\" option to be able to freely teleport again.", + "gui.xaero_hide_wp_coords": "Hide Waypoint Coordinates", + "gui.xaero_waypoints_edit_show": "Show", + "gui.xaero_waypoints_edit_hide": "Hide", + "gui.xaero_teleport_anyway": "Teleport Anyway", + "gui.xaero_teleport_shows_coordinates": "It will expose the coordinates!", + "gui.xaero_render_all_wp_sets": "Render All Waypoint Sets", + "gui.xaero_waypoints_global": "Global", + "gui.xaero_waypoints_local": "Local", + "gui.xaero_player_arrow_opacity": "Arrow Opacity", + "gui.xaero_box_waypoints_distance": "Maximum render distance for local waypoints. Global waypoints are not affected.", + "gui.xaero_connect_with_auto": "Add Sub-World Connection", + "gui.xaero_disconnect_from_auto": "Delete Sub-World Connection", + "gui.xaero_world_connection_tooltip": "Connect/disconnect selected sub-world to/from the current auto one. Connect only sub-worlds that are from the same sub-server/world save. For example, if a vanilla Nether portal takes you from sub-world A to sub-world B, then you can safely connect them. Other sub-worlds connected to the current one are always at the top of the list and are marked by an asterisk (symbol: *).", + "gui.xaero_connect_with_auto_msg": "Would you like to create the following connection between sub-worlds?", + "gui.xaero_disconnect_from_auto_msg": "Would you like to delete the following connection between sub-worlds?", + "gui.xaero_teleport_not_connected": "You are trying to teleport to a sub-world that is not connected to the current auto one. If you are sure that this sub-world is from the same sub-server/world save as the auto one, then you can enable teleportation by adding a connection in the waypoint screen -> Options -> Add Sub-World Connection. But beware, if you connect unrelated sub-worlds and teleport, then there is a good chance you will suffocate in a block or die from fall damage, so be careful and connect only the right ones.", + "gui.xaero_ignore_heightmaps": "Ignore Server Heightmaps", + "gui.xaero_box_ignore_heightmaps": "Some servers put custom values in the world heightmaps, which may result in incorrectly rendered maps. Sometimes it may even happen in heavily modded singleplayer worlds. This option should fix such issues at the expense of a bit of performance. Do not use unless you have to. Reenter the world after toggling this option!", + "gui.xaero_error_loading_properties": "Error loading server minimap properties. Please retry.", + "gui.xaero_light_block": "Block", + "gui.xaero_light_sky": "Sky", + "gui.xaero_light_both": "All", + "gui.xaero_light_all": "All", + "gui.xaero_light_both2": "Both", + "gui.xaero_waypoints_bottom": "New Waypoints to Bottom", + "gui.xaero_box_waypoints_bottom": "Put newly created waypoints at the bottom of the waypoint list instead of the default top.", + "gui.xaero_minimap_shape": "Shape", + "gui.xaero_minimap_shape_square": "Square", + "gui.xaero_minimap_shape_circle": "Circle", + "gui.xaero_slopes_legacy": "Legacy", + "gui.xaero_names_list": "Player List", + "gui.xaero_names_always": "Always", + "gui.xaero_names_off": "No Names", + "gui.xaero_entity_radar_type": "Type:", + "gui.xaero_entity_radar_color": "Color:", + "gui.xaero_entity_radar_visiblity": "Visibility:", + "gui.xaero_entity_radar_names": "Names:", + "gui.xaero_entity_radar_icons": "Icons/Heads:", + "gui.xaero_box_entity_radar_names": "Render entity names under the dots or icons/heads. \n \n Option \"Player List\" - render only when the \"List Players\" key binding (TAB by default) is pressed.", + "gui.xaero_light_overlay_status": "Using Light Overlay", + "gui.xaero_light_overlay": "Light Overlay", + "gui.xaero_light_overlay_type": "Light Overlay", + "gui.xaero_light_overlay_color": "Color", + "gui.xaero_light_overlay_max_light": "Max Light", + "gui.xaero_light_overlay_min_light": "Min Light", + "gui.xaero_toggle_light_overlay": "Toggle Light Overlay", + "gui.xaero_box_light_overlay_type": "Using this overlay can negatively affect the game performance because it currently does not use the World Map mod chunks and increases the minimap updating frequency. Do not keep it active all the time.", + "gui.xaero_day": "Day", + "gui.xaero_tamed": "Tamed Mobs", + "gui.xaero_untamed_color": "Untamed Color", + "gui.xaero_icons_list": "Player List", + "gui.xaero_icons_always": "Always", + "gui.xaero_icons_off": "No Icons", + "gui.xaero_box_entity_radar_icons": "Render entity icons instead of colored dots. \n \n Option \"Player List\" - render only when the \"List Players\" key binding (TAB by default) is pressed.", + "gui.xaero_dot_name_scale": "Dot Name Scale", + "gui.xaero_entity_heads_scale": "Entity Icon Scale", + "gui.xaero_box_minimap_size": "Size of the minimap frame that affects how much is visible. Square-shaped minimap is forced into the non-rotating mode (option \"Lock Minimap North\") when the size is greater than 180. \n \n For the \"Auto\" option, go all the way to the left. \n \n Size values in older mod versions: \n Tiny - 57 \n Small - 85 \n Medium - 113 \n Large - 169", + "gui.xaero_auto_clamp_depth": "Auto", + "gui.xaero_waypoints_clamp_depth": "Clamp Depth", + "gui.xaero_waypoints_distance_scale": "Waypoint Distance Text Scale", + "gui.xaero_waypoints_name_scale": "Waypoint Name Text Scale", + "gui.xaero_box_waypoints_clamp_depth": "The screen depth at which in-world waypoints stop getting smaller when you go further away from them. \n Use this if you want to make waypoints that are far away bigger/smaller on the screen. Use the \"Waypoint In-World Scale\" setting to also affect the size of waypoints when you are close to them. \n \n For the \"Auto\" option, go all the way to the left. \n The automatic option attempts to give you the best value for the default values of scale types, taking your FOV and screen height into account. \n \n Default values in older mod versions: \n Clamp Depth: 12 \n In-World Scale: 2.5 \n Name Text Scale: 0.5 \n Distance Text Scale: 0.8", + "gui.xaero_box_waypoints_distance_scale": "Scale of the text displaying the distance to a waypoint in world. \n \n Default values in older mod versions: \n Clamp Depth: 12 \n In-World Scale: 2.5 \n Name Text Scale: 0.5 \n Distance Text Scale: 0.8", + "gui.xaero_box_waypoints_name_scale": "Scale of the text displaying the name of a waypoint in world. \n \n Default values in older mod versions: \n Clamp Depth: 12 \n In-World Scale: 2.5 \n Name Text Scale: 0.5 \n Distance Text Scale: 0.8", + "gui.xaero_box_waypoints_scale": "Scale of waypoints in world. Use this to change the scale of all waypoints in world, including those that are near you. Use the \"Clamp Depth\" setting to specifically affect the size of waypoints that are far away. \n \n Default values in older mod versions: \n Clamp Depth: 12 \n In-World Scale: 2.5 \n Name Text Scale: 0.5 \n Distance Text Scale: 0.8", + "gui.xaero_waypoint_shared": "%1$s shared a waypoint called \"%2$s\"! §2§n[Add]", + "gui.xaero_waypoint_shared_dimension": "%1$s shared a waypoint called \"%2$s\" from %3$s! §2§n[Add]", + "gui.xaero_waypoint_unknown_dimension": "an unknown dimension", + "gui.xaero_uses_worldmap_value": "Setting value is taken from the world map settings!", + "gui.xaero_uses_worldmap_hard_value": "Setting value cannot be configured when using the world map chunks!", + "gui.xaero_dots_style": "Entity Dots Style", + "gui.xaero_dots_style_default": "Default", + "gui.xaero_dots_style_legacy": "Legacy", + "gui.xaero_slopes_default_3d": "Default 3D", + "gui.xaero_slopes_default_2d": "Default 2D", + "gui.xaero_ui_scale": "UI Scale", + "gui.xaero_ui_scale_auto": "Auto", + "gui.xaero_ui_scale_mc": "UI", + "gui.xaero_box_ui_scale": "Scale of text and other minimap UI elements. Not made for zooming in or resizing. There are separate options for that.", + "gui.xaero_pushbox_normal": "Normal", + "gui.xaero_pushbox_screen_height": "Screen Height", + "gui.xaero_pushbox_boss_health": "Boss Health Push Box", + "gui.xaero_pushbox_potion_effects": "Potion Effects Push Box", + "gui.xaero_box_pushbox_boss_health": "An invisible box around the vanilla boss health display that pushes the mod's interfaces out of the way. \n \n Normal type's collision box is equal to its size and only pushes interfaces by the necessary distance. \n \n Screen Height type's collision box is stretched across the whole screen height and always shifts colliding interfaces vertically by the Normal type's height. This can be very useful when you have multiple interfaces in a column and want all of them to be pushed.", + "gui.xaero_box_pushbox_potion_effects": "An invisible box around the vanilla potion effects display that pushes the mod's interfaces out of the way. \n \n Normal type's collision box is equal to its size and only pushes interfaces by the necessary distance. \n \n Screen Height type's collision box is stretched across the whole screen height and always shifts colliding interfaces vertically by the Normal type's height. This can be very useful when you have multiple interfaces in a column and want all of them to be pushed.", + "gui.xaero_minimap_frame": "Frame Style", + "gui.xaero_minimap_frame_color": "Frame Color", + "gui.xaero_box_minimap_frame_color": "The color of the minimap frame for the non-default colored frame styles.", + "gui.xaero_minimap_frame_default": "Default", + "gui.xaero_minimap_frame_colored_thick": "Colored", + "gui.xaero_minimap_frame_colored_thin": "Colored Thin", + "gui.xaero_compass_north": "N", + "gui.xaero_compass_east": "E", + "gui.xaero_compass_south": "S", + "gui.xaero_compass_west": "W", + "gui.xaero_compass_scale": "Compass Scale On-Map", + "gui.xaero_box_compass_scale": "The scale of the compass letters NESW when using the on-map compass location.", + "gui.xaero_minimap_compass_inside_frame": "On Map", + "gui.xaero_minimap_compass_on_frame": "On Frame", + "gui.xaero_compass_color": "Compass Shadow Color", + "gui.xaero_box_compass_over_wp2": "Render compass letters (N, E, S, W) over the on-map waypoints. This only works for the on-frame compass location.", + "effect.xaerominimap.no_minimap": "No Minimap", + "effect.xaerominimap.no_entity_radar": "No Entity Radar", + "effect.xaerominimap.no_waypoints": "No Waypoints", + "effect.xaerominimap.no_cave_maps": "No Cave Maps", + "effect.xaerominimap.no_minimap_harmful": "No Minimap", + "effect.xaerominimap.no_entity_radar_harmful": "No Entity Radar", + "effect.xaerominimap.no_waypoints_harmful": "No Waypoints", + "effect.xaerominimap.no_cave_maps_harmful": "No Cave Maps", + "effect.xaerominimap.no_minimap_beneficial": "No Minimap", + "effect.xaerominimap.no_entity_radar_beneficial": "No Entity Radar", + "effect.xaerominimap.no_waypoints_beneficial": "No Waypoints", + "effect.xaerominimap.no_cave_maps_beneficial": "No Cave Maps", + "gui.xaero_radar_item_frames": "Display Item Frame Dots", + "gui.xaero_show_dimension_name": "Display Current Dimension", + "gui.xaero_unknown_biome": "Unknown Biome", + "gui.xaero_light_value": "Light: %d", + "gui.xaero_teleport_y_unknown": "You can't teleport to a waypoint that doesn't specify the Y coordinate. Edit the waypoint to be able to teleport to it.", + "gui.xaero_box_waypoints_distance_scale2": "Scale of the text displaying the distance to a waypoint in world.", + "gui.xaero_box_waypoints_name_scale2": "Scale of the text displaying the name of a waypoint in world.", + "gui.xaero_box_ingame_waypoint_icon_scale": "Scale of the waypoint icons in world.", + "gui.xaero_ingame_waypoint_icon_scale": "In-World Waypoint Icon Scale", + "gui.xaero_ingame_waypoint_close_scale": "In-World Waypoint Up-Close Scale", + "gui.xaero_box_ingame_waypoint_close_scale": "Scale of the waypoints in world when you are very close to them. To change the scale of waypoints that are far away, use the \"In-World Waypoint Icon Scale\", \"Waypoint Distance Text Scale\" and \"Waypoint Name Text Scale\" settings.", + "gui.xaero_entity_icon_name_fallback": "Entity Name When Icon Fails", + "gui.xaero_settings_search": "Settings Search", + "gui.xaero_settings_search_placeholder": "Search...", + "gui.xaero_minimap_view_settings": "View Settings", + "gui.xaero_entity_radar_settings": "Entity Radar Settings", + "gui.xaero_entity_radar_categories": "Entity Category Settings", + "gui.xaero_minimap_block_map_settings": "Block Map Settings", + "gui.xaero_overlay_settings": "Overlay Settings", + "gui.xaero_minimap_info_settings": "Information Settings", + "gui.xaero_waypoint_settings": "Waypoint Settings", + "gui.xaero_minimap_misc_settings": "Miscellaneous Settings", + "gui.xaero_entity_radar_category": "Category:", + "gui.xaero_settings_not_found": "No matching entries found for your input!", + "gui.xaero_multiple_waypoint_info": "Multiple Waypoint Distances", + "gui.xaero_box_multiple_waypoint_info": "Whether the distance can be displayed for multiple waypoints in world at once. By default, only the distance to the closest waypoint to the crosshair is displayed. Use the \"Distance to WP\" setting to configure which waypoints the distance could even be shown for.", + "gui.xaero_while_sneaking": "Sneaking", + "gui.xaero_multiple_waypoints_always": "Always", + "gui.xaero_narrator_select_nothing": "Nothing", + "gui.xaero_category_setting_inherit": "-", + "gui.xaero_category_expanded_options": "%s (Choose an Option)", + "gui.xaero_entity_category_root": "Any", + "gui.xaero_entity_category_living": "Living", + "gui.xaero_entity_category_hostile": "Hostile", + "gui.xaero_entity_category_friendly": "Friendly", + "gui.xaero_entity_category_hostile_tamed": "Tamed", + "gui.xaero_entity_category_friendly_tamed": "Tamed", + "gui.xaero_entity_category_players": "Player", + "gui.xaero_entity_category_same_team": "From the Same Team", + "gui.xaero_entity_category_other_teams": "From Other Teams", + "gui.xaero_entity_category_items": "Item", + "gui.xaero_entity_category_other_entities": "Other", + "gui.xaero_category_settings": "Settings", + "gui.xaero_category_include_list": "Include List", + "gui.xaero_box_category_include_list2": "A list of entities to include in the (sub-)category on top of the entities included by the \"Hard Include\".", + "gui.xaero_category_exclude_list": "Exclude List", + "gui.xaero_box_category_exclude_list2": "A list of entities to exclude from the entities already included in the (sub-)category. Can work both as a \"whitelist\" and a \"blacklist\" depending on the exclusion mode you choose. This does not remove entities from the entity radar, unless you're excluding from the root \"Any\" category. The \"Display\" setting can remove entities from the radar.", + "gui.xaero_category_add_subcategory": "Add Sub-Category", + "gui.xaero_category_hard_include": "Hard Include", + "gui.xaero_box_category_hard_include2": "Controls which entities to automatically include in the (sub-)category without having to put them in the include list manually.", + "gui.xaero_category_list_add": "Add To List...", + "gui.xaero_category_exclude_list_mode": "Exclusion Mode", + "gui.xaero_category_name": "Category Name...", + "gui.xaero_category_confirm": "Confirm", + "gui.xaero_category_delete": "Delete Category", + "gui.xaero_category_delete_confirm": "Delete the following category?", + "gui.xaero_category_enable_protection": "Protection: OFF", + "gui.xaero_category_disable_protection": "Protection: ON", + "gui.xaero_category_disable_protection_confirm": "Disable protection for the following category?", + "gui.xaero_category_enable_protection_confirm": "Enable protection for the following category?", + "gui.xaero_box_category_protection": "Category protection prevents you from (accidentally) deleting, moving, renaming a category or changing its \"Hard Include\" setting.", + "gui.xaero_category_protected_category": "Protected!", + "gui.xaero_category_category_move_up": "Increase Priority", + "gui.xaero_category_category_move_down": "Decrease Priority", + "gui.xaero_category_delete_list_element": "Delete", + "gui.xaero_category_settings_confirm": "Confirm", + "gui.xaero_category_settings_cancel": "Cancel", + "gui.xaero_category_settings_cancel_confirm": "Leave without saving your changes?", + "gui.xaero_category_settings_reset": "Reset Defaults", + "gui.xaero_category_settings_reset_confirm1": "Reset the category configuration to default values?", + "gui.xaero_category_settings_reset_confirm2": "Custom categories will be removed and the default ones will be reset.", + "gui.xaero_radar_displayed": "Display", + "gui.xaero_radar_dots_color": "Dot Color", + "gui.xaero_radar_icons_displayed": "Icons", + "gui.xaero_radar_names_displayed": "Names", + "gui.xaero_radar_render_order": "Render Order", + "gui.xaero_box_radar_render_order": "Controls the order in which the radar categories are rendered. A lower number means being rendered earlier. However, in the newer Minecraft versions dots are always rendered on top of the icons. The order still applies within dot or icon rendering though.", + "gui.xaero_radar_dots_color_team_colour": "Team Color", + "gui.xaero_box_always_entity_nametags2": "Always render names for entities with name tags regardless of what the name setting is set to.", + "gui.xaero_radar_setting_displayed": "Display Radar", + "gui.xaero_radar_setting_names": "Display Names", + "gui.xaero_radar_setting_icons": "Display Icons", + "gui.xaero_toggle_entity_radar": "Toggle Entity Radar", + "narration.xaero_ui_list_left_right_usage": "Press LEFT and RIGHT buttons to select a column within the entry.", + "gui.xaero_category_help2": "Select a sub-category and go to its Settings to configure things like dot color, names, icons etc. \n \n Sub-categories that are higher on the list are prioritized when multiple sub-categories include the same entity! Keep that in mind when creating custom categories. Usually, a new custom category should be placed at the top.", + "gui.xaero_update_notification": "Update Notifications", + "gui.xaero_category_cut": "Cut/Move §e%1$s", + "gui.xaero_category_paste": "Paste §e%1$s§r Into §e%2$s", + "gui.xaero_category_paste_cancel": "Cancel Cut/Paste", + "gui.xaero_category_duplicate": "Duplicate §e%1$s", + "gui.xaero_category_duplicate_confirm": "Duplicate the following category?", + "gui.xaero_reverse_entity_radar": "Reverse Radar Render Order", + "gui.xaero_adjust_height_for_carpetlike_blocks": "Adjust Y For Short Blocks", + "gui.xaero_box_adjust_height_for_carpetlike_blocks": "Subtract 1 from the height value for short carpetlike blocks, e.g. carpet, 1-layer snow, lilypad etc. This prevents such blocks from causing harsh shading on the map like a full block.", + "gui.xaero_box_category": "View/Edit §e%1$s", + "gui.xaero_box_category_settings": "Settings For §e%1$s", + "gui.xaero_auto_convert_wp_distance_km": "Convert Distance to KM at", + "gui.xaero_auto_convert_wp_distance_km_never": "Never", + "gui.xaero_waypoint_distance_precision": "Waypoint Distance Precision", + "gui.xaero_sort_angle": "Angular Distance", + "gui.xaero_toggle_enabled": "Enabled", + "gui.xaero_toggle_disabled": "Disabled", + "gui.xaero_main_entity_dot_size": "Main Entity Dot Size", + "gui.xaero_category_settings_save_confirm": "Save changes before you exit?", + "gui.xaero_category_settings_save_confirm_warning": "Warning: This confirmation screen was recently replaced!", + "gui.xaero_start_fading_at": "Min Y Distance For Depth Fade", + "gui.xaero_box_start_fading_at": "Minimum Y level difference requirement for an entity to start darkening on the radar when the \"Show Entity Depth\" setting is enabled.", + "gui.xaero_start_fading_at_auto": "Auto", + "gui.xaero_legacy_color": "Legacy", + "gui.xaero_partial_y_teleportation": "Use Y With Partial When TP", + "gui.xaero_box_partial_y_teleportation": "When teleporting to a waypoint, offset the Y coordinate by 0.5 to avoid falling through carpet-like blocks into the void. Otherwise, the integer Y coordinate is used.", + "gui.xaero_delete_reached_deathpoints": "Delete Reached Deathpoints", + "gui.xaero_box_delete_reached_deathpoints": "Automatically delete deathpoints when you are within 4 blocks from them. This requires the deathpoint to be visible in world or on the minimap. A deathpoint is protected from deletion for 5 seconds after its creation.", + "gui.xaero_hide_minimap_under_screen": "Hide When Under Screen", + "gui.xaero_box_hide_minimap_under_screen": "Hide the minimap when a GUI screen is open, e.g. the inventory, with the exception of minimap-related screens and the chat screen.", + "gui.xaero_north_compass_color": "North Compass Color", + "gui.xaero_north_compass_color_default": "Default", + "gui.xaero_category_add_to_list_custom": "Confirm Custom Input: %1$s", + "gui.xaero_box_category_list_add": "Supports player names, entity/item identifiers or patterns with special characters * ) ( and |. \n \n * - matches anything. \n )( - parenthesis, mostly for usage with |. \n | - the OR operator to match different sequences in the same location. \n \n For example: \n minecraft:creeper \n minecraft:zombie(_villager|_horse) - zombie villagers and horses. \n minecraft:a*l - any vanilla entity which starts with 'a' and ends with 'l'.", + "gui.xaero_using_custom_subworld": "Waypoints: %1$s", + "gui.xaero_hide_minimap_under_f3": "Hide When Under F3", + "gui.xaero_box_hide_minimap_under_f3": "Hide the minimap when the F3 debug screen is enabled.", + "gui.xaero_entity_display_height": "Display Height", + "gui.xaero_entity_display_height_full": "Display Entity Height", + "gui.xaero_block_light_value": "BL: %d", + "gui.xaero_sky_light_value": "SL: %d", + "gui.xaero_all_light_value": "L: %d", + "gui.xaero_both_light_value": "BL: %d SL: %d", + "gui.xaero_toggle_manual_cave_mode": "Toggle Manual Cave Mode", + "gui.xaero_manual_cave_mode": "Manual Cave Mode", + "gui.xaero_manual_cave_mode_start": "Manual Cave Mode Start Y", + "gui.xaero_box_manual_cave_mode_start": "Which Y level to start mapping blocks from when the manual cave mode is enabled. Manual cave mode can be toggled with a key binding. For the \"Auto\" option, go all the way to the left.", + "gui.xaero_manual_cave_mode_start_auto": "Auto", + "gui.xaero_chunk_grid_line_width": "Chunk Grid Line Width", + "gui.xaero_radar_render_over_minimap": "Render Over Minimap Frame", + "gui.xaero_box_radar_render_over_minimap": "Render the entities over the minimap frame instead of rendering them inside the frame. Entities rendered this way act similarly to the waypoints and stick to the border when out of bounds. Visible entities are still limited to the ones loaded on the game client side though. \n \n Option \"Player List\" - render over minimap only when the \"List Players\" key binding (TAB by default) is pressed.", + "gui.xaero_radar_render_radar_over_frame": "Render Radar Over Frame", + "gui.xaero_radar_over_map_never": "Never", + "gui.xaero_radar_over_map_list": "Player List", + "gui.xaero_radar_over_map_always": "Always", + "gui.xaero_compass_over_everything": "Compass Over Everything", + "gui.xaero_box_compass_over_everything": "Render the cardinal direction letters (N, E, S, W) above all map elements, as opposed to under some, e.g. waypoints.", + "gui.xaero_waypoint_server_shared": "Server", + "gui.xaero_waypoint_somebody_shared": "Somebody", + "gui.xaero_tracked_players": "Display Tracked Players", + "gui.xaero_box_tracked_players": "Display players whose locations are shared with you in one way or another (usually your party) when they are out of the minimap frame bounds or not visible for another reason.", + "gui.xaero_toggle_pac_chunk_claims": "Toggle Chunk Claims", + "gui.xaero_pac_marked_for_forceload": " (Forceloadable)", + "gui.xaero_pac_claim_tooltip": "%1$s's Claim%2$s", + "gui.xaero_pac_server_claim_tooltip": "Server Claim%1$s", + "gui.xaero_pac_expired_claim_tooltip": "Expired Claim%1$s", + "gui.xaero_pac_claims": "Display Chunk Claims", + "gui.xaero_box_pac_claims": "Display chunk claims from the Open Parties and Claims mod as a colored overlay.", + "gui.xaero_pac_claims_border_opacity": "Chunk Claims Border Opacity", + "gui.xaero_box_pac_claims_border_opacity": "The opacity of the chunk claims overlay border color. Chunk claims require the Open Parties and Claims mod.", + "gui.xaero_pac_claims_fill_opacity": "Chunk Claims Fill Opacity", + "gui.xaero_box_pac_claims_fill_opacity": "The opacity of the chunk claims overlay fill color. Chunk claims require the Open Parties and Claims mod.", + "gui.xaero_pac_current_claim": "Display Current Claim", + "gui.xaero_box_pac_current_claim": "Display claim information about the chunk that you are in. Chunk claims require the Open Parties and Claims mod.", + "gui.xaero_category_include_list_include_in_super": "Include in Super-Category", + "gui.xaero_box_category_include_list_include_in_super": "Automatically include all entities from this list, and other lists included in this category, in the super-category/parent of this category, except the entities in the exclude list. That way you don't have to manually add duplicates on each level.", + "gui.xaero_box_category_include_list_include_in_super2": "Automatically include all elements from this list, and other sub-lists included in this category, in the super-category/parent of this category. That way you don't have to manually add duplicates on each level. Keep in mind that super-categories are not going to check the exclusion lists of this category.", + "gui.xaero_temp_waypoints_global": "Global Temporary Waypoints", + "gui.xaero_box_temp_waypoints_global": "When enabled, temporary waypoints are treated as global waypoints and ignore the waypoint render distance limits.", + "gui.xaero_keep_enlarged_minimap_unlocked": "Keep Rotation When Enlarged", + "gui.xaero_box_keep_enlarged_minimap_unlocked": "Do not lock the minimap to north when enlarged if possible, which is only when using the circle shape at the time of writing this.", + "gui.xaero_enlarged_minimap_a_toggle": "Toggled Enlarged Minimap", + "gui.xaero_box_enlarged_minimap_a_toggle": "Treat the \"Enlarge Minimap\" key binding as a toggle instead of having to hold it.", + "gui.xaero_waypoint_visibility_type_world_map_local": "World Map Loc.", + "gui.xaero_waypoint_visibility_type_world_map_global": "World Map Glo.", + "gui.xaero_box_visibility_type": "In-World/Minimap Visibility Type \n \n Local - only visible when in the maximum waypoint render distance \n Global - always visible \n World Map Loc. - not visible but is considered local \n World Map Glo. - not visible but is considered global", + "gui.xaero_option_requires_ingame": "This option requires you to be in game.", + "gui.xaero_alternative_list_players": "\"List Players\" Alternative", + "gui.xaero_display_stained_glass": "Display Stained Glass", + "gui.xaero_waypoint_onmap_scale": "On-Map Waypoint Scale", + "gui.xaero_waypoint_onmap_scale_auto": "Auto", + "gui.xaero_switch_to_auto_on_death": "Auto Sub-World On Death", + "gui.xaero_box_switch_to_auto_on_death": "Whether to switch the waypoint sub-world to auto on deathpoint creation. This doesn't affect what sub-world the deathpoint is created in.", + "gui.xaero_zoom_on_enlarge": "Zoom Level When Enlarged", + "gui.xaero_zoom_on_enlarge_auto": "Auto", + "gui.xaero_sort_color": "Color", + "gui.xaero_weather_display": "Display Weather Info", + "gui.xaero_weather_raining": "Raining/Snowing", + "gui.xaero_weather_thundering": "Thundering", + "gui.xaero_dropdown_waypoint_color": "Waypoint Color", + "gui.xaero_dropdown_waypoint_set": "Waypoint Set", + "gui.xaero_dropdown_waypoint_container": "Waypoint Server/World", + "gui.xaero_dropdown_waypoint_world": "Waypoint Sub-World/Dimension", + "gui.xaero_dropdown_transfer_worlds1": "From Sub-World/Dimension", + "gui.xaero_dropdown_transfer_worlds2": "To Sub-World/Dimension", + "gui.xaero_dropdown_transfer_containers1": "From Server/World", + "gui.xaero_dropdown_transfer_containers2": "To Server/World", + "gui.xaero_dropdown_selected_narration": "%1$s is selected.", + "gui.xaero_infodisplay_coords": "Coordinates", + "gui.xaero_infodisplay_dimension": "Dimension", + "gui.xaero_infodisplay_biome": "Biome", + "gui.xaero_infodisplay_weather": "Weather", + "gui.xaero_infodisplay_light_level": "Light Level", + "gui.xaero_infodisplay_time": "Game Time", + "gui.xaero_infodisplay_highlights": "Highlight Info (e.g. Claims)", + "gui.xaero_infodisplay_angles": "Facing Angles", + "gui.xaero_infodisplay_light_overlay_indicator": "Light Overlay Status", + "gui.xaero_infodisplay_manual_cave_mode_indicator": "Manual Cave Mode Status", + "gui.xaero_infodisplay_custom_sub_world": "Custom Waypoint Sub-World", + "gui.xaero_dropdown_info_display_text_color": "Text Color", + "gui.xaero_dropdown_info_display_background_color": "Text Background Color", + "gui.xaero_minimap_info_display_manager": "Info Display Manager", + "gui.xaero_minimap_info_display_manager_help": "Click and drag the elements to change the order of the displayed information.", + "gui.xaero_info_display_background_opacity": "Info Display Background Opacity", + "gui.xaero_box_info_display_background_opacity": "The opacity of the colored backgrounds of information types that have a background enabled in the info display manager.", + "gui.xaero_infodisplay_chunk_coords": "Chunk Coordinates", + "gui.xaero_entity_display_height_actual": "Actual", + "gui.xaero_entity_display_height_relative": "Relative", + "gui.xaero_entity_display_height_direction": "Direction", + "gui.xaero_destination": "Destination", + "gui.xaero_box_waypoint_type": "Enabled - regular waypoint \n Disabled - regular hidden waypoint \n Temporary - waypoint disappears on world exit \n Destination - waypoint disappears when reached", + "gui.xaero_infodisplay_real_time": "Real Time", + "gui.xaero_cave_mode_toggle_timer": "Cave Mode Toggle Timer", + "gui.xaero_box_cave_mode_toggle_timer": "The minimum time to wait between toggles of cave mode to prevent flickering when quickly switching between being under blocks and not. The latest world map mod has a separate setting for this as well.", + "gui.xaero_infodisplay_overworld_coords": "Overworld Coordinates", + "gui.xaero_legible_cave_maps": "Legible Cave Maps", + "gui.xaero_box_legible_cave_maps": "Use depth-based lighting in cave mode instead of actual block lighting, making it easier to mentally separate the different cave layers.", + "gui.xaero_uses_worldmap_screen_value": "Setting value is taken from the world map screen!", + "gui.xaero_biome_blending": "Biome Blending", + "gui.xaero_box_biome_blending": "Smooth out biome color edges by sampling biome colors for multiple blocks for every block on the map. Turning this off can significantly improve performance when biome color calculation is modded to be much more heavyweight than vanilla.", + "gui.xaero_box_minimap_info_display_manager": "Configure and/or rearrange different types of info displayed under the minimap, such as current coordinates, facing angles, dimension, biome, weather, light level, game time, real time and more.", + "gui.xaero_box_entity_radar_categories": "Configure specific entity categories, which are usually players, hostile mobs, friendly mobs, items or other entities, separately instead of having the same configuration for every entity. You can even create your own custom categories for specific entity types.", + "gui.xaero_box_compass": "The cardinal directions displayed on the minimap.", + "gui.xaero_box_compass_color": "The color of the background/shadow under the cardinal directions displayed on the minimap.", + "gui.xaero_box_north_compass_color": "The color of the background/shadow under the north cardinal direction displayed on the minimap.", + "gui.xaero_compass_scale_auto": "Auto", + "gui.xaero_compass_scale2": "Compass Scale", + "gui.xaero_box_compass_scale2": "The scale of the cardinal direction letters NESW. For the \"Auto\" option, go all the way to the left.", + "gui.xaero_entity_category_friend": "Friend", + "gui.xaero_entity_category_tracked": "Tracked (e.g. Party/Allies)", + "gui.xaero_dimension_scaled_max_waypoint_distance": "Dimension-scaled Max WP Distance", + "gui.xaero_box_dimension_scaled_max_waypoint_distance": "Scale the maximum waypoint render distance by the current dimension's coordinate scale (e.g. 1/8 in the Nether).", + "gui.xaero_box_waypoints_distance2": "Maximum render distance for local waypoints. Global waypoints are not affected. By default, the maximum distance is scaled by the current dimension's coordinate scale. You can toggle this with \"Dimension-scaled Max WP Distance\".", + "gui.xaero_waypoint_shared2": "%1$s shared a waypoint called \"%2$s\"!", + "gui.xaero_waypoint_shared_dimension2": "%1$s shared a waypoint called \"%2$s\" from %3$s!", + "gui.xaero_waypoint_shared_add": " [Add]", + "gui.xaero_tracked_players_on_map": "On-Map Tracked Players", + "gui.xaero_box_tracked_players_on_map": "Display markers on the minimap for players whose locations are shared with you in one way or another (usually your party) when they are out of the minimap frame bounds or not visible for another reason. The \"common\" config has an option \"everyoneTracksEveryone\" that enables tracking of every player.", + "gui.xaero_tracked_players_in_world": "In-World Tracked Players", + "gui.xaero_box_tracked_players_in_world": "Display markers in the world for players whose locations are shared with you in one way or another (usually your party). The \"common\" config has an option \"everyoneTracksEveryone\" that enables tracking of every player.", + "gui.xaero_tracked_player_world_icon_scale": "Tracked Player In-World Scale", + "gui.xaero_box_tracked_player_world_icon_scale": "Scale of the tracked player icons in world.", + "gui.xaero_tracked_player_world_name_scale": "Tracked Player Name Scale", + "gui.xaero_box_tracked_player_world_name_scale": "Scale of the text displaying the name of a tracked player in world.", + "gui.xaero_tracked_player_minimap_icon_scale": "Tracked Player On-Map Scale", + "gui.xaero_box_tracked_player_minimap_icon_scale": "Scale of the tracked player icons on the minimap.", + "gui.xaero_toggle_tracked_players_on_map": "Toggle Tracked Players On Map", + "gui.xaero_toggle_tracked_players_in_world": "Toggle Tracked Players In World" +} \ No newline at end of file diff --git a/projects/1.21/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json b/projects/1.21/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json new file mode 100644 index 000000000000..2885cf1e8d0d --- /dev/null +++ b/projects/1.21/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json @@ -0,0 +1,613 @@ +{ + "gui.xaero_confirm": "确认", + "gui.xaero_cancel": "取消", + "gui.xaero_back": "返回", + "gui.xaero_delete": "删除", + "gui.xaero_OK": "确定", + "gui.xaero_add_edit": "添加/编辑", + "gui.xaero_new_waypoint": "新建路径点", + "gui.xaero_initial": "缩写", + "gui.xaero_edit_waypoint": "编辑路径点", + "gui.xaero_choose_a_preset": "选择一个预设", + "gui.xaero_choose_an_interface": "选择一个界面", + "gui.xaero_minimap": "小地图", + "gui.xaero_edit_mode": "编辑模式", + "gui.xaero_instructions": "教程/帮助", + "gui.xaero_not_ingame": "你必须先进入游戏才能使用编辑模式!", + "gui.xaero_welcome_edit_mode": "欢迎来到编辑模式!", + "gui.xaero_howto_select": "左键点击一个界面来选择它。", + "gui.xaero_howto_drag": "左键点住并拖动以移动界面。", + "gui.xaero_howto_deselect": "右键点击取消选择界面。", + "gui.xaero_howto_center": "按“C”使所选界面居中或取消居中。", + "gui.xaero_different_centered": "某些界面在居中时具有不同的外观。", + "gui.xaero_howto_flip": "按“F”翻转或取消翻转所选界面。", + "gui.xaero_howto_settings": "按“S”快速打开所选界面的设置。", + "gui.xaero_howto_preset": "点击“选择一个预设”按钮选择一个预设。", + "gui.xaero_howto_save": "点击“确认”按钮保存更改。", + "gui.xaero_howto_cancel": "点击“取消”按钮放弃你的更改。", + "gui.xaero_minimap_settings": "小地图设置", + "gui.xaero_server_disabled": "服务器可能禁用了某些模组功能。", + "gui.xaero_waypoints": "路径点", + "gui.xaero_centered": "已居中:", + "gui.xaero_press_c": "(按C)", + "gui.xaero_flipped": "已翻转:", + "gui.xaero_press_f": "(按F)", + "gui.xaero_reset_defaults": "恢复默认设置", + "gui.xaero_cave_maps": "洞穴模式", + "gui.xaero_display_waypoints": "地图上路径点", + "gui.xaero_zoom": "放大小地图", + "gui.xaero_minimap_size": "大小", + "gui.xaero_entity_amount": "实体数量", + "gui.xaero_black": "黑色", + "gui.xaero_dark_blue": "深蓝色", + "gui.xaero_dark_green": "深绿色", + "gui.xaero_dark_aqua": "深青色", + "gui.xaero_dark_red": "深红色", + "gui.xaero_dark_purple": "深紫色", + "gui.xaero_gold": "金色", + "gui.xaero_gray": "灰色", + "gui.xaero_dark_gray": "深灰色", + "gui.xaero_blue": "蓝色", + "gui.xaero_green": "绿色", + "gui.xaero_aqua": "青色", + "gui.xaero_red": "红色", + "gui.xaero_purple": "淡紫色", + "gui.xaero_yellow": "黄色", + "gui.xaero_white": "白色", + "gui.xaero_zoom_in": "放大小地图", + "gui.xaero_zoom_out": "缩小小地图", + "gui.xaero_on": "开", + "gui.xaero_off": "关", + "gui.xaero_preset_topleft": "左上角", + "gui.xaero_preset_topright": "右上角", + "gui.xaero_waypoint_teleport": "传送", + "gui.xaero_waypoints_key": "打开路径点界面", + "gui.xaero_display_coords": "显示坐标", + "gui.xaero_disable_enable": "禁用/启用", + "gui.xaero_disabled": "禁用", + "gui.xaero_minimap_guide": "左键点住并拖动以移动小地图。", + "gui.xaero_change_position": "更改位置", + "gui.xaero_preset_bottom_left": "左下角", + "gui.xaero_preset_bottom_right": "右下角", + "gui.xaero_ingame_waypoints": "世界内路径点", + "gui.xaero_next": "下一页 >>", + "gui.xaero_previous": "<< 上一页", + "gui.xaero_lock_north": "锁定小地图北方", + "gui.xaero_deathpoint": "上次死亡地点", + "gui.xaero_deathpoint_old": "此前死亡地点", + "gui.xaero_deathpoints": "死亡地点", + "gui.xaero_chunkgrid": "区块网格", + "gui.xaero_players": "玩家", + "gui.xaero_mobs": "友好生物", + "gui.xaero_hostile": "敌对生物", + "gui.xaero_items": "物品", + "gui.xaero_other": "其他实体", + "gui.xaero_enlarge_map": "扩大小地图", + "gui.xaero_fbo": "Beta", + "gui.xaero_opacity": "不透明度", + "gui.xaero_slime_chunks": "史莱姆区块", + "gui.xaero_unlimited": "无限制", + "gui.xaero_old_deathpoints": "保留旧的死亡地点", + "gui.xaero_toggle_map": "切换小地图", + "gui.xaero_antialiasing": "抗锯齿", + "gui.xaero_safe_mode": "安全模式", + "gui.xaero_transfer": "转移", + "gui.xaero_transfer_all": "转移所有路径点", + "gui.xaero_clear": "清除集合", + "gui.xaero_from": "从", + "gui.xaero_to": "到", + "gui.xaero_used_seed": "使用的种子:", + "gui.xaero_show_distance": "到路径点的距离", + "gui.xaero_waypoints_scale": "世界内路径点尺寸", + "gui.xaero_block_colours": "方块颜色模式", + "gui.xaero_accurate": "准确", + "gui.xaero_vanilla": "原版", + "gui.xaero_lighting": "光照", + "gui.xaero_looking_at": "准星指向的", + "gui.xaero_all": "全部", + "gui.xaero_display_redstone": "显示红石", + "gui.xaero_clear_set_message": "你确定要清除当前集合吗", + "gui.xaero_clear_set_message2": "集合中的所有路径点都将被删除!", + "gui.xaero_default": "默认", + "gui.xaero_create_set": "新建路径点集合", + "gui.xaero_delete_set": "删除集合", + "gui.xaero_delete_set_message": "你确定要删除当前集合吗", + "gui.xaero_delete_set_message2": "此集合将从当前世界中移除。", + "gui.xaero_toggle_waypoints": "切换世界内路径点", + "gui.xaero_dots_size": "实体点大小", + "gui.xaero_toggle_slime": "切换史莱姆区块", + "gui.xaero_toggle_grid": "切换区块网格", + "gui.xaero_compass_over_wp": "指南针在路径点上层", + "gui.xaero_current_biome": "显示当前生物群系", + "gui.xaero_auto_map_size": "自动", + "gui.xaero_reset_message": "你确定要恢复默认设置吗?", + "gui.xaero_reset_message2": "此操作无法撤消!", + "gui.xaero_yaw": "朝向", + "gui.xaero_true": "是", + "gui.xaero_false": "否", + "gui.xaero_team_colours": "队伍颜色", + "gui.xaero_instant_waypoint": "快速路径点", + "gui.xaero_entity_depth": "显示实体深度", + "gui.xaero_show_flowers": "显示花朵", + "gui.xaero_waypoint_names": "路径点名称在距离之上", + "gui.xaero_waypoints_distance": "最大路径点渲染距离", + "gui.xaero_teleport_default_command": "默认传送命令", + "gui.xaero_waypoints_distance_min": "最小路径点渲染距离", + "gui.xaero_other_teams": "其他队伍", + "gui.xaero_arrow_scale": "箭头尺寸", + "gui.xaero_arrow_colour": "箭头颜色", + "gui.xaero_smooth_dots": "平滑点", + "gui.xaero_cave_zoom": "洞穴模式放大", + "gui.xaero_safe_mode_box": "使用此模组的基于Java(CPU)的等效实现,而不是默认的基于OpenGL(GPU)的实现。 安全模式为备选方案,以防模组无法正常运行。 并非所有功能都在安全模式下工作。除非必须,否则不要使用。", + "gui.xaero_height_limit": "实体高度限制", + "gui.xaero_world_map": "世界地图", + "gui.xaero_use_world_map": "使用世界地图模组区块", + "gui.xaero_patron_capes": "Patreon披风", + "gui.xaero_entity_radar": "实体雷达", + "gui.xaero_terrain_depth": "地形深度", + "gui.xaero_terrain_slopes": "地形坡度", + "gui.xaero_block_transparency": "方块透明度", + "gui.xaero_team": "队伍", + "gui.xaero_world_server": "世界/服务器", + "gui.xaero_subworld_dimension": "子世界/维度", + "gui.xaero_switch_waypoint_set": "切换路径点集合", + "gui.xaero_waypoint_opacity_ingame": "世界内路径点不透明度", + "gui.xaero_waypoint_opacity_map": "地图上路径点不透明度", + "gui.xaero_hide_world_names": "隐藏IP/世界名称", + "gui.xaero_open_slime": "按下按键时打开", + "gui.xaero_options": "选项", + "gui.xaero_make_automatic": "使世界/服务器为auto", + "gui.xaero_make_automatic_msg1": "你确定吗?", + "gui.xaero_make_automatic_msg2": "这将交换所选世界/服务器和auto之间的所有路径点数据,从而模拟使所选世界/服务器为auto。 请确认你知道你在做什么。", + "gui.xaero_make_multi_automatic": "使子世界为auto", + "gui.xaero_make_multi_automatic_msg1": "你确定吗?", + "gui.xaero_make_multi_automatic_msg2": "这将交换所选子世界和auto之间的所有路径点数据,从而模拟使所选子世界为auto。 请确认你知道你在做什么。", + "gui.xaero_delete_world": "删除世界/服务器", + "gui.xaero_delete_world_msg1": "你要删除所选世界/服务器的所有路径点数据吗?", + "gui.xaero_delete_world_msg2": "此操作无法撤消!请确认你知道你在做什么。", + "gui.xaero_delete_multi_world": "删除子世界", + "gui.xaero_delete_multi_world_msg1": "你要删除所选子世界的所有路径点数据吗?", + "gui.xaero_delete_multi_world_msg2": "此操作无法撤消!请确认你知道你在做什么。", + "gui.xaero_always_show_distance": "始终显示到路径点的距离", + "gui.xaero_multiply_all_by_8": "子世界坐标*8", + "gui.xaero_divide_all_by_8": "子世界坐标/8", + "gui.xaero_multiply_msg1": "此选项应仅用于修复不正确的路径点坐标。", + "gui.xaero_multiply_msg2": "你确定要将所有子世界坐标§c乘以§f8吗?", + "gui.xaero_divide_msg2": "你确定要将所有子世界坐标§c除以§f8吗?", + "gui.xaero_share": "分享", + "gui.xaero_share_msg1": "你确定要在聊天中与§c所有人§f分享这个路径点吗?", + "gui.xaero_share_msg2": "请确认你没有暴露一个秘密位置!", + "gui.xaero_roof": "天花板", + "gui.xaero_partial": "部分", + "gui.xaero_full": "完整", + "gui.xaero_show_light_level": "显示光照等级", + "gui.xaero_up": "[向上]", + "gui.xaero_down": "[向下]", + "gui.xaero_display_all_sets": "切换所有路径点集的渲染", + "gui.xaero_waypoint_name": "路径点名称", + "gui.xaero_set_name": "集合名称", + "gui.xaero_render_layer": "叠加渲染层", + "gui.xaero_visit_needed": "§e你需要先进入该维度,以将其转换为新格式!", + "gui.xaero_cross_tp": "跨维度传送", + "gui.xaero_unreachable_dimension": "目标维度无法到达。", + "gui.xaero_show_time": "显示游戏时间", + "gui.xaero_24h": "24小时制", + "gui.xaero_12h": "12小时制", + "gui.xaero_temporary": "临时的", + "gui.xaero_temporary2": "临时的", + "gui.xaero_restore": "恢复", + "gui.xaero_biomes_vanilla": "原版颜色模式的生物群系", + "gui.xaero_use_multiworld": "多世界检测", + "gui.xaero_close": "关闭", + "gui.xaero_waypoint_distance_visibility_angle": "路径点距离水平可见角度", + "gui.xaero_waypoint_distance_vertical_visibility_angle": "路径点距离垂直可见角度", + "gui.xaero_teleportation": "传送", + "gui.xaero_teleportation_tooltip": "一旦禁用,只能通过配置文件启用回来!", + "gui.xaero_use_multiworld_tooltip": "如果这是一个具有单一世界(没有单独的大厅、游戏模式或迷你游戏世界)的简单服务器,请禁用。 在这类服务器上多世界检测只会引起问题。 但是,在服务器端安装这个模组应该可以防止这些问题。", + "gui.xaero_world_teleport_command": "传送命令", + "gui.xaero_use_default": "使用默认值", + "gui.xaero_centered_enlarged": "扩大时居中", + "gui.xaero_zoomed_out_enlarged": "扩大时缩小", + "gui.xaero_sort": "排序方式", + "gui.xaero_sort_reversed": "反转排序顺序", + "gui.xaero_sort_unsorted": "不排序", + "gui.xaero_sort_name": "名称", + "gui.xaero_sort_symbol": "缩写", + "gui.xaero_sort_distance": "距离", + "gui.xaero_box_cave_maps": "此地图模式可穿透地表方块显示更深处,主要用于显示地下洞穴和建筑物内部。 天花板尺寸是指必须在你上方检测到的,用以激活洞穴模式的固体方块构成的方形天花板区域的大小。", + "gui.xaero_box_cave_maps2": "此地图模式可穿透地表方块显示更深处,主要用于显示地下洞穴和建筑物内部。 天花板尺寸是指必须在你上方检测到的,用以激活洞穴模式的固体方块构成的方形天花板区域的大小。 固体方块不必在同一Y水平面上。", + "gui.xaero_box_entity_amount": "每个实体类别的数量限制。", + "gui.xaero_box_distance": "指定显示哪一个世界内路径点的距离。", + "gui.xaero_box_distance2": "指定显示哪一个世界内路径点的距离。 这不保证它会同时显示多个路径点。 还要查看“多个路径点距离”设置。", + "gui.xaero_box_always_distance": "即使路径点非常近,也显示距离。这不会覆盖“到路径点的距离”选项。", + "gui.xaero_box_arrow_scale": "在小地图的固定旋转和其他几种情况下使用的箭头尺寸。", + "gui.xaero_box_arrow_color": "在小地图的固定旋转和其他几种情况下使用的箭头颜色。", + "gui.xaero_box_cave_zoom": "激活洞穴模式时,小地图要进一步放大多少。", + "gui.xaero_box_entity_depth": "根据相对你的Y轴高度,调整小地图上实体的亮度。", + "gui.xaero_box_height_limit": "实体相对你的最大Y轴距离;若超出,则不显示在小地图上。", + "gui.xaero_toggle_map_waypoints": "切换小地图路径点", + "gui.xaero_always_entity_nametags": "始终渲染实体命名牌", + "gui.xaero_minimap_text_align": "信息文本对齐", + "gui.xaero_center": "中心", + "gui.xaero_left": "左", + "gui.xaero_right": "右", + "gui.xaero_show_angles": "显示面向角度", + "gui.xaero_box_always_entity_nametags": "无论“实体雷达”界面中的名称设置如何,始终为带有命名牌的实体显示名称。", + "gui.xaero_box_teleport_default_command": "未在路径点界面的“选项”菜单中 设置特定于世界/服务器的命令时, 用于路径点传送的命令。", + "gui.xaero_waypoints_edit_mode_individually": "逐一", + "gui.xaero_waypoints_edit_mode_all": "一次性全部", + "gui.xaero_compass": "指南针", + "gui.xaero_cave_maps_depth": "洞穴模式深度", + "gui.xaero_waypoints_edit_reset": "重置", + "gui.xaero_main_entity_as": "自身显示为", + "gui.xaero_arrow": "箭头", + "gui.xaero_dot": "点", + "gui.xaero_crosshair": "十字准星", + "gui.xaero_teleport_coordinates_hidden": "无法传送,因为它会暴露路径点坐标。禁用“隐藏路径点坐标”选项,才能够继续自由传送。", + "gui.xaero_hide_wp_coords": "隐藏路径点坐标", + "gui.xaero_waypoints_edit_show": "显示", + "gui.xaero_waypoints_edit_hide": "隐藏", + "gui.xaero_teleport_anyway": "强制传送", + "gui.xaero_teleport_shows_coordinates": "这会暴露坐标!", + "gui.xaero_render_all_wp_sets": "渲染所有路径点集", + "gui.xaero_waypoints_global": "全局", + "gui.xaero_waypoints_local": "局部", + "gui.xaero_player_arrow_opacity": "箭头不透明度", + "gui.xaero_box_waypoints_distance": "局部路径点的最大渲染距离。全局路径点不受影响。", + "gui.xaero_connect_with_auto": "添加子世界连接", + "gui.xaero_disconnect_from_auto": "删除子世界连接", + "gui.xaero_world_connection_tooltip": "连接/断开连接选择的子世界与当前auto世界。 仅连接来自同一子服务器/世界存档的子世界。 例如,如果一个普通的下界传送门将你从子世界A带到子世界B,那么你可以安全地连接它们。 连接到当前子世界的其他子世界始终位于列表顶部,并用星号(符号:*)标记。", + "gui.xaero_connect_with_auto_msg": "确定在以下子世界间建立连接?", + "gui.xaero_disconnect_from_auto_msg": "确定删除以下子世界间连接?", + "gui.xaero_teleport_not_connected": "你正试图传送到一个未连接到当前auto子世界的子世界。 如果你确定这个子世界来自auto子服务器/世界,那么你可以通过在路径点界面->选项->添加子世界连接中添加连接来启用传送。 但请注意,如果你连接不相关的子世界并进行传送,那么你很有可能会在方块中窒息或因坠落伤害而死亡,因此请小心并仅连接正确的子世界。", + "gui.xaero_ignore_heightmaps": "忽略服务器高度图", + "gui.xaero_box_ignore_heightmaps": "一些服务器将自定义值放在世界高度图中,这可能会导致地图渲染不正确。 有时它甚至可能发生在经过大量修改的单人游戏世界中。 此选项应该可以解决此类问题,但会降低一点性能。 除非必须,否则不要使用。切换此选项后重新进入存档!", + "gui.xaero_error_loading_properties": "加载服务器小地图属性时出错。请重试。", + "gui.xaero_light_block": "方块", + "gui.xaero_light_sky": "天空", + "gui.xaero_light_both": "全部", + "gui.xaero_light_all": "总和", + "gui.xaero_light_both2": "两者", + "gui.xaero_waypoints_bottom": "在底部新建路径点", + "gui.xaero_box_waypoints_bottom": "将新创建的路径点放在路径点列表的底部,而不是默认的顶部。", + "gui.xaero_minimap_shape": "形状", + "gui.xaero_minimap_shape_square": "方形", + "gui.xaero_minimap_shape_circle": "圆形", + "gui.xaero_slopes_legacy": "旧版", + "gui.xaero_names_list": "玩家列表", + "gui.xaero_names_always": "总是", + "gui.xaero_names_off": "无名称", + "gui.xaero_entity_radar_type": "类型:", + "gui.xaero_entity_radar_color": "颜色:", + "gui.xaero_entity_radar_visiblity": "可见性:", + "gui.xaero_entity_radar_names": "名称:", + "gui.xaero_entity_radar_icons": "图标/头像:", + "gui.xaero_box_entity_radar_names": "在点或图标/头像下渲染实体名称。 \n \n 选项“玩家列表” - 仅在按下“玩家列表”键(默认为TAB)时显示。", + "gui.xaero_light_overlay_status": "使用光照叠加层", + "gui.xaero_light_overlay": "光照叠加层", + "gui.xaero_light_overlay_type": "光照叠加层", + "gui.xaero_light_overlay_color": "颜色", + "gui.xaero_light_overlay_max_light": "最大光照等级", + "gui.xaero_light_overlay_min_light": "最小光照等级", + "gui.xaero_toggle_light_overlay": "切换光照叠加层", + "gui.xaero_box_light_overlay_type": "使用此叠加层会对游戏性能产生负面影响, 因为它目前不使用世界地图模组区块并增加小地图更新频率。 不要一直保持在开启状态。", + "gui.xaero_day": "天", + "gui.xaero_tamed": "驯服的生物", + "gui.xaero_untamed_color": "未驯服颜色", + "gui.xaero_icons_list": "玩家列表", + "gui.xaero_icons_always": "总是", + "gui.xaero_icons_off": "无图标", + "gui.xaero_box_entity_radar_icons": "渲染实体图标而不是彩色点。 \n \n 选项“玩家列表” - 仅在按下“玩家列表”键(默认为 TAB)时显示。", + "gui.xaero_dot_name_scale": "点名称尺寸", + "gui.xaero_entity_heads_scale": "实体图标尺寸", + "gui.xaero_box_minimap_size": "影响可见程度的小地图框体大小。 当大小大于180时,方形小地图会强制进入非旋转模式(选项“锁定小地图北方”)。 \n \n 对于“自动”选项,一直拉到左边。 \n \n 旧版本模组中的大小值: \n 微小 - 57 \n 小 - 85 \n 中 - 113 \n 大 - 169", + "gui.xaero_auto_clamp_depth": "自动", + "gui.xaero_waypoints_clamp_depth": "深度限制", + "gui.xaero_waypoints_distance_scale": "路径点距离文本尺寸", + "gui.xaero_waypoints_name_scale": "路径点名称文本尺寸", + "gui.xaero_box_waypoints_clamp_depth": "远离路径点时,世界内路径点停止变小的屏幕深度。 \n 如果你想使远处的路径点变大/变小,请使用此选项。使用“世界内路径点尺寸”设置也可以在你靠近它们时影响路径点的大小。 \n \n 如需“自动”选项,一直拉到最左边。 \n 自动选项会同时考虑你的视角场和屏幕高度,尝试为你提供最佳的默认尺寸。 \n \n 旧模组版本中的默认值:\n 深度限制:12 \n 游戏内尺寸:2.5 \n 名称文本尺寸:0.5 \n 距离文本尺寸:0.8", + "gui.xaero_box_waypoints_distance_scale": "到世界内路径点的距离的文本显示尺寸。 \n \n 旧模组版本中的默认值:\n 深度限制:12 \n 游戏内尺寸:2.5 \n 名称文本尺寸:0.5 \n 距离文本尺寸:0.8", + "gui.xaero_box_waypoints_name_scale": "世界内路径点名称的文本显示尺寸。 \n \n 旧模组版本中的默认值:\n 深度限制:12 \n 游戏内尺寸:2.5 \n 名称文本尺寸:0.5 \n 距离文本尺寸:0.8", + "gui.xaero_box_waypoints_scale": "世界内路径点的尺寸。使用它来更改所有世界内路径点的尺寸,包括你附近的路径点。使用“深度限制”设置专门影响远处路径点的大小。 \n \n 旧模组版本中的默认值:\n 深度限制:12 \n 游戏内尺寸:2.5 \n 名称文本尺寸:0.5 \n 距离文本尺寸:0.8", + "gui.xaero_waypoint_shared": "%1$s分享了一个名为“%2$s”的路径点!§2§n[添加]", + "gui.xaero_waypoint_shared_dimension": "%1$s分享了一个来自%3$s的名为“%2$s”的路径点! §2§n[添加]", + "gui.xaero_waypoint_unknown_dimension": "未知维度", + "gui.xaero_uses_worldmap_value": "此设置的值来自世界地图设置!", + "gui.xaero_uses_worldmap_hard_value": "使用世界地图区块时无法配置此设置的值!", + "gui.xaero_dots_style": "实体点样式", + "gui.xaero_dots_style_default": "默认", + "gui.xaero_dots_style_legacy": "旧版", + "gui.xaero_slopes_default_3d": "默认3D", + "gui.xaero_slopes_default_2d": "默认2D", + "gui.xaero_ui_scale": "UI尺寸", + "gui.xaero_ui_scale_auto": "自动", + "gui.xaero_ui_scale_mc": "UI", + "gui.xaero_box_ui_scale": "文本和其他小地图UI元素的尺寸。 不适用于推近或调整大小;这两项有单独的选项。", + "gui.xaero_pushbox_normal": "正常", + "gui.xaero_pushbox_screen_height": "屏幕高度", + "gui.xaero_pushbox_boss_health": "Boss生命条碰撞箱", + "gui.xaero_pushbox_potion_effects": "药水效果状态栏碰撞箱", + "gui.xaero_box_pushbox_boss_health": "原版Boss生命条周围有一个会将本模组界面推开的隐形碰撞箱。 \n \n 正常类型的碰撞箱等于它的大小,并且只将界面推开必要的距离。 \n \n 屏幕高度类型的碰撞箱拉伸到整个屏幕高度,并且总是以正常类型的高度垂直移动碰撞的界面。 当你在一列中有多个界面并希望所有这些界面都被推开时,这将非常有用。", + "gui.xaero_box_pushbox_potion_effects": "原版药水效果状态栏周围有一个会将本模组界面推开的隐形碰撞箱。 \n \n 正常类型的碰撞箱等于它的大小,并且只将界面推开必要的距离。 \n \n 屏幕高度类型的碰撞箱拉伸到整个屏幕高度,并且总是以正常类型的高度垂直移动碰撞的界面。 当你在一列中有多个界面并希望所有这些界面都被推开时,这将非常有用。", + "gui.xaero_minimap_frame": "边框样式", + "gui.xaero_minimap_frame_color": "边框颜色", + "gui.xaero_box_minimap_frame_color": "非默认边框样式下的小地图边框颜色。", + "gui.xaero_minimap_frame_default": "默认", + "gui.xaero_minimap_frame_colored_thick": "彩色", + "gui.xaero_minimap_frame_colored_thin": "彩色薄边框", + "gui.xaero_compass_north": "北", + "gui.xaero_compass_east": "东", + "gui.xaero_compass_south": "南", + "gui.xaero_compass_west": "西", + "gui.xaero_compass_scale": "地图上的指南针尺寸", + "gui.xaero_box_compass_scale": "指南针位置在地图上时,指南针文字东西南北的尺寸。", + "gui.xaero_minimap_compass_inside_frame": "在地图上", + "gui.xaero_minimap_compass_on_frame": "在边框上", + "gui.xaero_compass_color": "指南针阴影颜色", + "gui.xaero_box_compass_over_wp2": "在地图上的路径点之上渲染指南针文字(东、西、南、北)。这仅适用于指南针位置在边框上时。", + "effect.xaerominimap.no_minimap": "小地图不可用", + "effect.xaerominimap.no_entity_radar": "实体雷达不可用", + "effect.xaerominimap.no_waypoints": "路径点不可用", + "effect.xaerominimap.no_cave_maps": "洞穴地图不可用", + "effect.xaerominimap.no_minimap_harmful": "小地图不可用", + "effect.xaerominimap.no_entity_radar_harmful": "实体雷达不可用", + "effect.xaerominimap.no_waypoints_harmful": "路径点不可用", + "effect.xaerominimap.no_cave_maps_harmful": "洞穴地图不可用", + "effect.xaerominimap.no_minimap_beneficial": "小地图不可用", + "effect.xaerominimap.no_entity_radar_beneficial": "实体雷达不可用", + "effect.xaerominimap.no_waypoints_beneficial": "路径点不可用", + "effect.xaerominimap.no_cave_maps_beneficial": "洞穴地图不可用", + "gui.xaero_radar_item_frames": "用点显示物品展示框", + "gui.xaero_show_dimension_name": "显示当前维度", + "gui.xaero_unknown_biome": "未知生物群系", + "gui.xaero_light_value": "光照等级:%d", + "gui.xaero_teleport_y_unknown": "你不能传送到未指定Y坐标的路径点。编辑路径点以便能够传送到它的位置。", + "gui.xaero_box_waypoints_distance_scale2": "到世界内路径点距离文本显示尺寸。", + "gui.xaero_box_waypoints_name_scale2": "世界内路径点名称文本显示尺寸。", + "gui.xaero_box_ingame_waypoint_icon_scale": "世界内路径点图标的尺寸。", + "gui.xaero_ingame_waypoint_icon_scale": "世界内路径点图标尺寸", + "gui.xaero_ingame_waypoint_close_scale": "近距离世界内路径点尺寸", + "gui.xaero_box_ingame_waypoint_close_scale": "极近距离下,世界内路径点的尺寸。 要更改远处路径点的尺寸,请使用 “世界内路径点图标尺寸”、“路径点距离文本尺寸”和“路径点名称文本尺寸”设置。", + "gui.xaero_entity_icon_name_fallback": "找不到图标时使用实体名称", + "gui.xaero_settings_search": "设置搜索", + "gui.xaero_settings_search_placeholder": "搜索……", + "gui.xaero_minimap_view_settings": "视图设置", + "gui.xaero_entity_radar_settings": "实体雷达设置", + "gui.xaero_entity_radar_categories": "实体类别设置", + "gui.xaero_minimap_block_map_settings": "地图绘制设置", + "gui.xaero_overlay_settings": "叠加层设置", + "gui.xaero_minimap_info_settings": "信息设置", + "gui.xaero_waypoint_settings": "路径点设置", + "gui.xaero_minimap_misc_settings": "其他设置", + "gui.xaero_entity_radar_category": "类别:", + "gui.xaero_settings_not_found": "找不到与你的输入匹配的项!", + "gui.xaero_multiple_waypoint_info": "多个路径点距离", + "gui.xaero_box_multiple_waypoint_info": "是否可以同时显示多个世界内路径点的距离。 默认情况下,仅显示离十字准星最近的路径点的距离。 使用“到路径点的距离”设置来配置可以显示到哪些路径点的距离。", + "gui.xaero_while_sneaking": "潜行时", + "gui.xaero_multiple_waypoints_always": "总是", + "gui.xaero_narrator_select_nothing": "无", + "gui.xaero_category_setting_inherit": "-", + "gui.xaero_category_expanded_options": "%s(选择一个选项)", + "gui.xaero_entity_category_root": "任何", + "gui.xaero_entity_category_living": "生物", + "gui.xaero_entity_category_hostile": "敌对的", + "gui.xaero_entity_category_friendly": "友好的", + "gui.xaero_entity_category_hostile_tamed": "驯服的", + "gui.xaero_entity_category_friendly_tamed": "驯服的", + "gui.xaero_entity_category_players": "玩家", + "gui.xaero_entity_category_same_team": "来自相同队伍", + "gui.xaero_entity_category_other_teams": "来自其他队伍", + "gui.xaero_entity_category_items": "物品", + "gui.xaero_entity_category_other_entities": "其他", + "gui.xaero_category_settings": "设置", + "gui.xaero_category_include_list": "包含列表", + "gui.xaero_box_category_include_list2": "要包含在“硬包含”所包含的实体之上的(子)类别中的实体列表。", + "gui.xaero_category_exclude_list": "排除列表", + "gui.xaero_box_category_exclude_list2": "要从已包含在(子)类别中的实体类型中排除的实体列表。 根据你选择的排除模式,可以同时用作“白名单”和“黑名单”。 这不会从实体雷达中删除实体,除非你从根“任何”类别中排除。 “显示”设置可以从雷达中排除实体。", + "gui.xaero_category_add_subcategory": "添加子类别", + "gui.xaero_category_hard_include": "硬包含", + "gui.xaero_box_category_hard_include2": "控制哪些实体自动包含在(子)类别中,无需手动将它们放入包含列表中。", + "gui.xaero_category_list_add": "添加到列表……", + "gui.xaero_category_exclude_list_mode": "排除模式", + "gui.xaero_category_name": "类别名称……", + "gui.xaero_category_confirm": "确认", + "gui.xaero_category_delete": "删除类别", + "gui.xaero_category_delete_confirm": "删除以下类别?", + "gui.xaero_category_enable_protection": "保护:关", + "gui.xaero_category_disable_protection": "保护:开", + "gui.xaero_category_disable_protection_confirm": "禁用以下类别的保护?", + "gui.xaero_category_enable_protection_confirm": "启用以下类别的保护?", + "gui.xaero_box_category_protection": "类别保护可防止你(意外)删除、移动、重命名类别或更改其“硬包含”设置。", + "gui.xaero_category_protected_category": "受保护!", + "gui.xaero_category_category_move_up": "提高优先级", + "gui.xaero_category_category_move_down": "降低优先级", + "gui.xaero_category_delete_list_element": "删除", + "gui.xaero_category_settings_confirm": "确认", + "gui.xaero_category_settings_cancel": "取消", + "gui.xaero_category_settings_cancel_confirm": "离开而不保存你的更改?", + "gui.xaero_category_settings_reset": "重置为默认", + "gui.xaero_category_settings_reset_confirm1": "将类别配置重置为默认?", + "gui.xaero_category_settings_reset_confirm2": "自定义类别将被删除,默认类别将被重置。", + "gui.xaero_radar_displayed": "显示", + "gui.xaero_radar_dots_color": "点颜色", + "gui.xaero_radar_icons_displayed": "图标", + "gui.xaero_radar_names_displayed": "名称", + "gui.xaero_radar_render_order": "渲染顺序", + "gui.xaero_box_radar_render_order": "控制雷达类别的渲染顺序。较低的数字意味着更早地渲染。 然而,在较新的Minecraft版本中,点总是显示在图标之上。 该顺序仍然适用于点或图标渲染。", + "gui.xaero_radar_dots_color_team_colour": "队伍颜色", + "gui.xaero_box_always_entity_nametags2": "无论名称设置是什么,始终为带有命名牌的实体显示名称。", + "gui.xaero_radar_setting_displayed": "显示雷达", + "gui.xaero_radar_setting_names": "显示名称", + "gui.xaero_radar_setting_icons": "显示图标", + "gui.xaero_toggle_entity_radar": "切换实体雷达", + "narration.xaero_ui_list_left_right_usage": "按下“左”和“右”按钮选择条目中的一列。", + "gui.xaero_category_help2": "选择一个子类别并转到其设置以配置点颜色、名称、图标等内容。 \n \n 当多个子类别包含同一实体时,列表中较高的子类别优先! 创建自定义类别时请记住这一点。 通常,新的自定义类别应该会被放在顶部。", + "gui.xaero_update_notification": "更新通知", + "gui.xaero_category_cut": "剪切/移动§e%1$s", + "gui.xaero_category_paste": "将§e%1$s§r粘贴到§e%2$s", + "gui.xaero_category_paste_cancel": "取消剪切/粘贴", + "gui.xaero_category_duplicate": "复制§e%1$s", + "gui.xaero_category_duplicate_confirm": "复制以下类别?", + "gui.xaero_reverse_entity_radar": "反转雷达渲染顺序", + "gui.xaero_adjust_height_for_carpetlike_blocks": "为非完整高度方块调整Y值", + "gui.xaero_box_adjust_height_for_carpetlike_blocks": "将类似地毯的非完整高度方块的高度值减去1,例如地毯、一层状态的雪、睡莲等。 这可以防止此类方块像完整方块一样在地图上造成明显的阴影。", + "gui.xaero_box_category": "查看/编辑§e%1$s", + "gui.xaero_box_category_settings": "§e%1$s的设置", + "gui.xaero_auto_convert_wp_distance_km": "将距离转换为公里", + "gui.xaero_auto_convert_wp_distance_km_never": "从不", + "gui.xaero_waypoint_distance_precision": "路径点距离精度", + "gui.xaero_sort_angle": "角距离", + "gui.xaero_toggle_enabled": "已启用", + "gui.xaero_toggle_disabled": "已禁用", + "gui.xaero_main_entity_dot_size": "自身点大小", + "gui.xaero_category_settings_save_confirm": "退出前保存更改?", + "gui.xaero_category_settings_save_confirm_warning": "警告:此确认屏幕最近已被替换!", + "gui.xaero_start_fading_at": "深度渐变的最小Y距离", + "gui.xaero_box_start_fading_at": "当启用“显示实体深度”设置时,实体在雷达上开始变暗的最小Y高度差距。", + "gui.xaero_start_fading_at_auto": "自动", + "gui.xaero_legacy_color": "旧版", + "gui.xaero_partial_y_teleportation": "传送时使用偏移的Y值", + "gui.xaero_box_partial_y_teleportation": "传送到路径点时,将Y坐标偏移0.5以避免穿过地毯状方块掉入虚空。否则,使用整数Y坐标。", + "gui.xaero_delete_reached_deathpoints": "删除到达过的死亡地点", + "gui.xaero_box_delete_reached_deathpoints": "当你靠近到4个方块内时自动删除死亡地点。 这要求死亡地点在世界中或小地图上可见。 死亡地点在创建后5秒内不会被删除。", + "gui.xaero_hide_minimap_under_screen": "位于其他界面下方时隐藏", + "gui.xaero_box_hide_minimap_under_screen": "当GUI界面打开时隐藏小地图,例如物品栏,与小地图相关的界面和聊天界面除外。", + "gui.xaero_north_compass_color": "指南针北方颜色", + "gui.xaero_north_compass_color_default": "默认", + "gui.xaero_category_add_to_list_custom": "确认自定义输入:%1$s", + "gui.xaero_box_category_list_add": "支持玩家名称、实体/物品标识符 或包含特殊字符 * ) ( | 的模式。 \n \n * - 匹配任何内容。 \n ) ( - 括号,主要与 | 一起使用。 \n | - “或”运算符,用于匹配相同位置的不同序列。 \n \n 例如: \n minecraft:creeper \n minecraft:zombie(_villager|_horse) - 僵尸村民和僵尸马。 \n minecraft:a*l - 任何以“a”开头并以“l”结尾的原版实体。", + "gui.xaero_using_custom_subworld": "路径点:%1$s", + "gui.xaero_hide_minimap_under_f3": "在F3时隐藏", + "gui.xaero_box_hide_minimap_under_f3": "启用F3调试界面时隐藏小地图。", + "gui.xaero_entity_display_height": "显示高度", + "gui.xaero_entity_display_height_full": "显示实体高度", + "gui.xaero_block_light_value": "方块光照:%d", + "gui.xaero_sky_light_value": "天空光照:%d", + "gui.xaero_all_light_value": "光照等级:%d", + "gui.xaero_both_light_value": "方块光照:%d 天空光照:%d", + "gui.xaero_toggle_manual_cave_mode": "切换手动洞穴模式", + "gui.xaero_manual_cave_mode": "手动洞穴模式", + "gui.xaero_manual_cave_mode_start": "手动洞穴模式起始Y高度", + "gui.xaero_box_manual_cave_mode_start": "启用手动洞穴模式时,从哪个Y高度开始绘制方块。 手动洞穴模式可以通过按键绑定进行切换。 对于“自动”选项,一直拉到左边。", + "gui.xaero_manual_cave_mode_start_auto": "自动", + "gui.xaero_chunk_grid_line_width": "区块网格线宽度", + "gui.xaero_radar_render_over_minimap": "在小地图边框之上渲染", + "gui.xaero_box_radar_render_over_minimap": "在小地图边框上渲染实体,而不是在边框内渲染它们。 以这种方式渲染的实体的行为类似于路径点,并且在超出边界时会粘在边界上。 可见实体仍然仅限于游戏客户端加载的实体。 \n \n 选项“玩家列表” - 仅当按下“玩家列表”键绑定(默认为TAB)时才在小地图上渲染。", + "gui.xaero_radar_render_radar_over_frame": "在边框之上渲染雷达", + "gui.xaero_radar_over_map_never": "从不", + "gui.xaero_radar_over_map_list": "玩家列表", + "gui.xaero_radar_over_map_always": "总是", + "gui.xaero_compass_over_everything": "指南针在最上层", + "gui.xaero_box_compass_over_everything": "在所有地图元素上方渲染基本方向文字(东、西、南、北),而不是在某些元素下方,例如路径点。", + "gui.xaero_waypoint_server_shared": "服务器", + "gui.xaero_waypoint_somebody_shared": "某人", + "gui.xaero_tracked_players": "显示追踪的玩家", + "gui.xaero_box_tracked_players": "当玩家超出小地图边界或因其他原因不可见时,显示通过某种方式与你共享位置的玩家(通常为队伍成员)。", + "gui.xaero_toggle_pac_chunk_claims": "切换区块领地", + "gui.xaero_pac_marked_for_forceload": "(可强制加载)", + "gui.xaero_pac_claim_tooltip": "%1$s的领地%2$s", + "gui.xaero_pac_server_claim_tooltip": "服务器领地%1$s", + "gui.xaero_pac_expired_claim_tooltip": "过期领地%1$s", + "gui.xaero_pac_claims": "显示区块领地", + "gui.xaero_box_pac_claims": "将来自开放式团队与领地模组的区块领地显示为彩色叠加层。", + "gui.xaero_pac_claims_border_opacity": "区块领地边界不透明度", + "gui.xaero_box_pac_claims_border_opacity": "区块领地叠加层的边界不透明度。区块认领需要开放式团队与领地模组。", + "gui.xaero_pac_claims_fill_opacity": "区块领地填充不透明度", + "gui.xaero_box_pac_claims_fill_opacity": "区块领地叠加层的填充颜色不透明度。区块认领需要开放式团队与领地模组。", + "gui.xaero_pac_current_claim": "显示当前领地", + "gui.xaero_box_pac_current_claim": "显示有关你所在区块的领地信息。区块认领需要开放式团队与领地模组。", + "gui.xaero_category_include_list_include_in_super": "包含在超类别中", + "gui.xaero_box_category_include_list_include_in_super": "自动将此列表,以及其所属类别下其他列表中的所有实体(排除列表中的实体除外)包含到此类别的超类别/父类别中。这样你就不必在每一层级手动添加重复项。", + "gui.xaero_box_category_include_list_include_in_super2": "自动将此列表,以及其所属类别下其他子列表中的所有元素包含此类别的超类别/父类别中。这样你就不必在每一层级手动添加重复项。请注意,超类别不会检查此类别的排除列表。", + "gui.xaero_temp_waypoints_global": "临时路径点为全局", + "gui.xaero_box_temp_waypoints_global": "启用后,临时路径点将被视为全局路径点并忽略路径点渲染距离限制。", + "gui.xaero_keep_enlarged_minimap_unlocked": "扩大时保持旋转", + "gui.xaero_box_keep_enlarged_minimap_unlocked": "如果可能的话,在扩大时不要将小地图锁定在北方,这只适用于圆形小地图。", + "gui.xaero_enlarged_minimap_a_toggle": "单击切换扩大小地图", + "gui.xaero_box_enlarged_minimap_a_toggle": "将“扩大小地图”键设为单击切换,而不是长按显示。", + "gui.xaero_waypoint_visibility_type_world_map_local": "世界地图局部", + "gui.xaero_waypoint_visibility_type_world_map_global": "世界地图全局", + "gui.xaero_box_visibility_type": "世界内/小地图可见性类型 \n \n 局部 - 仅在最大路径点渲染距离内可见 \n 全局 - 始终可见 \n 世界地图局部 - 不可见,但被视为局部 \n 世界地图全局 - 不可见,但被视为全局", + "gui.xaero_option_requires_ingame": "此选项要求你已进入游戏。", + "gui.xaero_alternative_list_players": "“玩家列表”第二键位", + "gui.xaero_display_stained_glass": "显示染色玻璃", + "gui.xaero_waypoint_onmap_scale": "地图上路径点大小", + "gui.xaero_waypoint_onmap_scale_auto": "自动", + "gui.xaero_switch_to_auto_on_death": "死亡时自动切换子世界", + "gui.xaero_box_switch_to_auto_on_death": "是否在创建死亡地点时将路径点子世界切换为auto。该选项不会影响死亡地点所在的子世界。", + "gui.xaero_zoom_on_enlarge": "扩大时的缩放等级", + "gui.xaero_zoom_on_enlarge_auto": "自动", + "gui.xaero_sort_color": "颜色", + "gui.xaero_weather_display": "显示天气信息", + "gui.xaero_weather_raining": "降雨/降雪", + "gui.xaero_weather_thundering": "雷暴", + "gui.xaero_dropdown_waypoint_color": "路径点颜色", + "gui.xaero_dropdown_waypoint_set": "路径点集合", + "gui.xaero_dropdown_waypoint_container": "路径点 服务器/世界", + "gui.xaero_dropdown_waypoint_world": "路径点 子世界/维度", + "gui.xaero_dropdown_transfer_worlds1": "从子世界/维度", + "gui.xaero_dropdown_transfer_worlds2": "到子世界/维度", + "gui.xaero_dropdown_transfer_containers1": "从服务器/世界", + "gui.xaero_dropdown_transfer_containers2": "到服务器/世界", + "gui.xaero_dropdown_selected_narration": "%1$s已选中。", + "gui.xaero_infodisplay_coords": "坐标", + "gui.xaero_infodisplay_dimension": "维度", + "gui.xaero_infodisplay_biome": "生物群系", + "gui.xaero_infodisplay_weather": "天气", + "gui.xaero_infodisplay_light_level": "亮度等级", + "gui.xaero_infodisplay_time": "游戏时间", + "gui.xaero_infodisplay_highlights": "高亮信息(如:区块所有者)", + "gui.xaero_infodisplay_angles": "面向角度", + "gui.xaero_infodisplay_light_overlay_indicator": "亮度叠加层状态", + "gui.xaero_infodisplay_manual_cave_mode_indicator": "手动洞穴模式状态", + "gui.xaero_infodisplay_custom_sub_world": "自定义路径点 子世界", + "gui.xaero_dropdown_info_display_text_color": "文本颜色", + "gui.xaero_dropdown_info_display_background_color": "文本背景颜色", + "gui.xaero_minimap_info_display_manager": "信息显示管理器", + "gui.xaero_minimap_info_display_manager_help": "点击并拖动元素,以改变信息显示的顺序。", + "gui.xaero_info_display_background_opacity": "信息显示背景不透明度", + "gui.xaero_box_info_display_background_opacity": "信息彩色背景的不透明度,需在信息显示管理器中启用背景。", + "gui.xaero_infodisplay_chunk_coords": "区块坐标", + "gui.xaero_entity_display_height_actual": "实际高度", + "gui.xaero_entity_display_height_relative": "相对高度", + "gui.xaero_entity_display_height_direction": "上下方向", + "gui.xaero_destination": "目的地", + "gui.xaero_box_waypoint_type": "启用 - 常规路径点 \n 禁用 - 常规隐藏路径点 \n 临时 - 退出世界时删除路径点 \n 目的地 - 抵达时删除路径点", + "gui.xaero_infodisplay_real_time": "现实时间", + "gui.xaero_cave_mode_toggle_timer": "洞穴模式切换计时", + "gui.xaero_box_cave_mode_toggle_timer": "切换洞穴模式需要等待的最短时间,以避免玩家在遮挡方块下频繁出入时的地图闪烁。 最新版本的世界地图同样有关于此的单独设置选项。", + "gui.xaero_infodisplay_overworld_coords": "主世界坐标", + "gui.xaero_legible_cave_maps": "易读的洞穴地图", + "gui.xaero_box_legible_cave_maps": "在洞穴模式中使用基于深度的亮度,而非实际方块亮度,以方便区分不同的洞穴层。", + "gui.xaero_uses_worldmap_screen_value": "此设置的值来自世界地图设置!", + "gui.xaero_biome_blending": "生物群系过渡", + "gui.xaero_box_biome_blending": "通过对地图上每个方块的多个生物群系颜色采样,来平滑生物群系的颜色边界。 当生物群系颜色计算被修改得比原版复杂得多时,关闭该功能可以显著提高性能。", + "gui.xaero_box_minimap_info_display_manager": "配置、重新排序显示在小地图下的信息, 如当前坐标、面向角度、维度、生物群系、 天气、光照等级、游戏时间、现实时间等。", + "gui.xaero_box_entity_radar_categories": "单独配置特定的实体类型, 通常包含玩家、敌对生物、友好生物、物品和其他实体, 而不是对每个实体应用相同的配置。 你甚至可以给特定的实体种类创建自定义类型。", + "gui.xaero_box_compass": "显示在小地图上的基本方向。", + "gui.xaero_box_compass_color": "显示在小地图上的基本方向的背景/阴影颜色。", + "gui.xaero_box_north_compass_color": "显示在小地图上的北方基本方向的背景/阴影颜色。", + "gui.xaero_compass_scale_auto": "自动", + "gui.xaero_compass_scale2": "指南针尺寸", + "gui.xaero_box_compass_scale2": "基本方向文字(东南西北)的尺寸。要选择“自动”模式,请拖到最左边。", + "gui.xaero_entity_category_friend": "好友", + "gui.xaero_entity_category_tracked": "追踪(如:队伍/盟友)", + "gui.xaero_dimension_scaled_max_waypoint_distance": "基于维度比例的最大路径点距离", + "gui.xaero_box_dimension_scaled_max_waypoint_distance": "基于当前维度的坐标比例,缩放路径点最大渲染距离(例如下界中为1/8比例)。", + "gui.xaero_box_waypoints_distance2": "局部路径点的最大渲染距离。全局路径点不受影响。 默认情况下,最大距离会按当前维度坐标比例缩放。 可通过“基于维度比例的最大路径点距离”开关此功能。", + "gui.xaero_waypoint_shared2": "%1$s分享了一个名为“%2$s”的路径点!", + "gui.xaero_waypoint_shared_dimension2": "%1$s分享了一个来自%3$s的名为“%2$s”的路径点!", + "gui.xaero_waypoint_shared_add": " [添加]", + "gui.xaero_tracked_players_on_map": "追踪玩家(小地图)", + "gui.xaero_box_tracked_players_on_map": "当玩家超出小地图边界或因其他原因不可见时, 在小地图上显示与你共享位置的玩家标记(通常为队伍成员)。 “common”配置文件中的“everyoneTracksEveryone”选项可开启全员互相追踪功能。", + "gui.xaero_tracked_players_in_world": "追踪玩家(世界中)", + "gui.xaero_box_tracked_players_in_world": "在世界中显示与你共享位置的玩家标记(通常为队伍成员)。 “common”配置文件中的“everyoneTracksEveryone”选项可开启全员互相追踪功能。", + "gui.xaero_tracked_player_world_icon_scale": "追踪玩家尺寸(世界中)", + "gui.xaero_box_tracked_player_world_icon_scale": "追踪玩家图标在世界中的显示尺寸。", + "gui.xaero_tracked_player_world_name_scale": "追踪玩家名称尺寸", + "gui.xaero_box_tracked_player_world_name_scale": "追踪玩家的名称文本在世界中的显示尺寸。", + "gui.xaero_tracked_player_minimap_icon_scale": "追踪玩家尺寸(小地图)", + "gui.xaero_box_tracked_player_minimap_icon_scale": "追踪玩家图标在小地图中的显示尺寸。", + "gui.xaero_toggle_tracked_players_on_map": "切换追踪玩家(小地图)", + "gui.xaero_toggle_tracked_players_in_world": "切换追踪玩家(世界中)" +} \ No newline at end of file diff --git a/projects/1.21/assets/xaeros-world-map/xaeroworldmap/lang/en_us.json b/projects/1.21/assets/xaeros-world-map/xaeroworldmap/lang/en_us.json new file mode 100644 index 000000000000..1dfecc9e9bee --- /dev/null +++ b/projects/1.21/assets/xaeros-world-map/xaeroworldmap/lang/en_us.json @@ -0,0 +1,274 @@ +{ + "gui.xaero_open_map": "Open World Map", + "gui.xaero_open_settings": "Open Settings", + "gui.xaero_debug": "Debug", + "gui.xaero_on": "ON", + "gui.xaero_off": "OFF", + "gui.xaero_lighting": "Lighting", + "gui.xaero_block_colours": "Block Colours", + "gui.xaero_accurate": "Accurate", + "gui.xaero_vanilla": "Vanilla", + "gui.xaero_back": "Back", + "gui.xaero_load_chunks": "Load New Chunks", + "gui.xaero_update_chunks": "Update Chunks", + "gui.xaero_terrain_depth": "Terrain Depth", + "gui.xaero_terrain_slopes": "Terrain Slopes", + "gui.xaero_footsteps": "Footsteps", + "gui.xaero_light_levels": "Light Levels", + "gui.xaero_requires_reload": "Requires reloading the world to take effect! Lower ", + "gui.xaero_flowers": "Load Flowers", + "gui.xaero_texture_compression": "Texture Compression", + "gui.xaero_world_map_screen": "World Map Screen", + "gui.xaero_world_map_settings": "Xaero's World Map Settings", + "gui.xaero_wm_coordinates": "Cursor Coordinates", + "gui.xaero_biome_colors": "Biomes In Vanilla Mode", + "gui.xaero_worldmap_waypoints": "World Map Waypoints", + "gui.xaero_map_zoom_in": "Zoom In (alternative)", + "gui.xaero_map_zoom_out": "Zoom Out (alternative)", + "gui.xaero_map_unconfirmed": "World map needs confirmation!", + "gui.xaero_confirm": "Confirm", + "gui.xaero_cancel": "Cancel", + "gui.xaero_map_selection": "Map Selection", + "gui.xaero_mw_single": "Single", + "gui.xaero_mw_manual": "Manual", + "gui.xaero_mw_spawn": "World Spawn", + "gui.xaero_create_new_map": "Create New Map", + "gui.xaero_rename": "Rename", + "gui.xaero_delete": "Delete", + "gui.xaero_map_name": "World Map Name", + "gui.xaero_delete_map_msg1": "Are you sure you would like to delete the selected map?", + "gui.xaero_delete_map_msg2": "Only the latest deleted map is backed up.", + "gui.xaero_delete_map_msg3": "Please confirm deletion by pressing Yes again.", + "gui.xaero_delete_map_msg4": "Map", + "gui.xaero_quick_confirm": "Quick Manual Confirmation", + "gui.xaero_default": "Default", + "gui.xaero_map_selection_box": "Manual - you are asked to select and confirm the world map every time you switch worlds or dimensions. \n \n World Spawn - the world map is selected and confirmed automatically based on the world spawn point that the game client is aware of. Can break if the server is using the vanilla compass item for a custom function. \n \n Single - each dimension has a single world map that is automatically confirmed. Useful for simple servers with a single world. \n \n Server - install the world map mod on the server side to use this automatic mode.", + "gui.xaero_select_map": "Select Map", + "gui.xaero_render_arrow": "Render Player Arrow", + "gui.xaero_display_zoom": "Display Zoom Level", + "gui.xaero_wm_ignore_heightmaps": "Ignore Server Heightmaps", + "gui.xaero_wm_box_ignore_heightmaps": "Some servers put custom values in the world heightmaps, which can cause incorrectly rendered maps. Sometimes it can even happen in heavily modded singleplayer worlds. This option should fix such issues at the expense of a bit of performance. Do not use unless you need to. Reenter the world after toggling the option!", + "gui.xaero_wm_waypoint_scale": "Waypoint Scale", + "gui.xaero_wm_error_loading_properties": "Error loading server world map properties. Please retry.", + "gui.xaero_mw_server": "Server", + "gui.xaero_mw_server_box": "Map selection is automatically controlled by the server. You can turn this off with \"ignoreServerLevelId\" in the server-specific config in the XaeroWorldMap directory.", + "gui.xaero_wm_next": "Next >>", + "gui.xaero_wm_previous": "<< Prev", + "gui.xaero_wm_slopes_legacy": "Legacy", + "gui.xaero_open_map_animation": "Animation On Open", + "gui.xaero_wm_slopes_default_3d": "Default 3D", + "gui.xaero_wm_slopes_default_2d": "Default 2D", + "effect.xaeroworldmap.no_world_map": "No World Map", + "effect.xaeroworldmap.no_world_map_harmful": "No World Map", + "effect.xaeroworldmap.no_world_map_beneficial": "No World Map", + "gui.xaero_no_world_map_message": "The map is disabled with a potion effect.", + "gui.xaero_box_zoom_in": "%s Zoom In \n (or mouse wheel)", + "gui.xaero_box_zoom_out": "%s Zoom Out \n (or mouse wheel)", + "gui.xaero_box_controls": "Controls \n \n Click and drag to scroll the map. \n Scroll the mouse wheel to zoom in and out (CTRL for precise). \n Right-click the map for some useful shortcuts. \n Some UI buttons have additional key bindings displayed in their tooltip. \n \n Right-click a map element (e.g. waypoint) for options. \n %1$sClick here to edit the key bindings.", + "gui.xaero_box_controls_minimap": "§2%s§r to create a new waypoint. \n §2%s§r to create a quick temporary waypoint. \n §2%s§r to switch the waypoint set. \n §2%s§r to toggle rendering all waypoint sets. \n §2%s§r to open the full waypoint menu. \n \n ", + "gui.xaero_box_controls_pac": "§2%s§r to open the Parties and Claims menu. \n \n ", + "gui.xaero_box_export": "Export the map as a PNG file.", + "gui.xaero_export_confirm_1": "Do you want to export the map as a PNG file?", + "gui.xaero_export_confirm_2": "The game will temporarily appear frozen while it's working.", + "gui.xaero_box_map_switching": "Map Switching Options", + "gui.xaero_box_open_waypoints": "Waypoints", + "gui.xaero_box_close_waypoints": "Close Waypoints", + "gui.xaero_box_open_settings": "§2%s§r Open Settings", + "gui.xaero_box_close_settings": "§2%s§r Close Settings", + "gui.xaero_wm_up": "[Go Up]", + "gui.xaero_wm_down": "[Go Down]", + "gui.xaero_filter_waypoints_by_name": "Filter Waypoints...", + "gui.xaero_wm_search_invalid_regex": "Invalid Regex syntax!", + "gui.xaero_box_full_waypoints_menu": "%s Open Full Waypoint Menu", + "gui.xaero_box_rendering_all_sets": "%s Rendering all waypoint sets", + "gui.xaero_box_rendering_current_set": "%s Rendering only the current set", + "gui.xaero_zoom_buttons": "Zoom Buttons", + "gui.xaero_box_showing_disabled": "Showing disabled waypoints", + "gui.xaero_box_hiding_disabled": "Hiding disabled waypoints", + "gui.xaero_box_waypoints_minimap_required": "The waypoint feature requires the Xaero's Minimap mod!", + "gui.xaero_box_waypoints_disabled": "Waypoints are disabled in the world map settings!", + "gui.xaero_right_click_waypoint_edit": "§2%s§r Edit Waypoint", + "gui.xaero_right_click_waypoint_teleport": "§2%s§r Teleport to Waypoint", + "gui.xaero_right_click_waypoint_disable": "§2%s§r Disable Waypoint", + "gui.xaero_right_click_waypoint_enable": "§2%s§r Enable Waypoint", + "gui.xaero_right_click_waypoint_restore": "Restore Waypoint", + "gui.xaero_right_click_waypoint_delete_confirm": "§2%s§r Confirm Deletion", + "gui.xaero_right_click_waypoint_delete": "§2%s§r Delete Waypoint", + "gui.xaero_right_click_map_create_waypoint": "§2%s§r Create Waypoint", + "gui.xaero_right_click_map_create_temporary_waypoint": "§2%s§r Set Temporary Waypoint", + "gui.xaero_right_click_map_waypoints_menu": "§2%s§r Open Waypoint Menu", + "gui.xaero_right_click_map_teleport": "Teleport Here", + "gui.xaero_right_click_map_title": "Choose an Option", + "gui.xaero_right_click_box_map_settings": "§2%s§r Open Settings", + "gui.xaero_right_click_box_map_export": "Export Map as PNG", + "gui.xaero_waypoint_backgrounds": "Render Waypoint Backgrounds", + "gui.xaero_right_click_map_cant_teleport": "§8(Teleport) Ambiguous Y...", + "gui.xaero_right_click_map_cant_teleport_world": "§8(Teleport) Unconfirmed...", + "gui.xaero_right_click_map_cant_create_waypoint": "§8Can't Set A Waypoint Here...", + "gui.xaero_no_world_map_item_message": "The mod is configured to require the following item in your hotbar or equipped:", + "gui.xaero_right_click_waypoint_share": "Share Waypoint In Chat", + "gui.xaero_right_click_map_share_location": "Share Location In Chat", + "gui.xaero_right_click_map_cant_share_location": "§8Can't Share This Location...", + "gui.xaero_current_map_locked1": "The currently selected map is used by another process (Minecraft client).", + "gui.xaero_current_map_locked2": "Please select a different map of this server (bottom left icon).", + "gui.xaero_wm_detect_ambiguous_y": "Detect Ambiguous Y In Discovered", + "gui.xaero_wm_box_detect_ambiguous_y": "A single pixel on the map can contain multiple transparent layers and an opaque block under them. In older non-cache map data files, only the Y level (height) of the opaque block is stored in such cases, which often makes it unsafe to blindly teleport to the stored Y coordinate. When this setting is ON, the mod treats such map pixels as it would undiscovered chunks. It defaults to 2D waypoints and disables direct teleportation to such pixels. Disable this at your own risk!", + "gui.xaero_box_closing_menu_when_hopping": "Closing the menu when hopping to a waypoint (left-clicking in the menu)", + "gui.xaero_box_not_closing_menu_when_hopping": "Not closing the menu when hopping to a waypoint (left-clicking in the menu)", + "gui.xaero_wm_update_notification": "Update Notifications", + "gui.xaero_wm_adjust_height_for_carpetlike_blocks": "Adjust Y For Short Blocks", + "gui.xaero_wm_box_adjust_height_for_carpetlike_blocks": "Subtract 1 from the height value for short carpetlike blocks, e.g. carpet, 1-layer snow, lilypad etc. This prevents such blocks from causing harsh shading on the map like a full block. Waypoints and teleportation over these blocks should make more sense too.", + "gui.xaero_box_only_current_map_waypoints": "Displaying only the waypoints bound to the current world map, even if another waypoint sub-world is selected for the minimap using the full waypoint menu.", + "gui.xaero_box_waypoints_selected_by_minimap": "Displaying waypoints from the same waypoint sub-world as you are viewing in game and on the minimap. The sub-world can be switched in the full waypoint menu.", + "gui.xaero_wm_min_zoom_local_waypoints": "Min Zoom For Local Waypoints", + "gui.xaero_wm_arrow_colour": "Arrow Color", + "gui.xaero_wm_box_arrow_color": "Color of the arrow that indicates the position and the rotation of the player.", + "gui.xaero_wm_color_minimap": "Minimap", + "gui.xaero_wm_red": "Red", + "gui.xaero_wm_green": "Green", + "gui.xaero_wm_blue": "Blue", + "gui.xaero_wm_yellow": "Yellow", + "gui.xaero_wm_purple": "Purple", + "gui.xaero_wm_white": "White", + "gui.xaero_wm_black": "Black", + "gui.xaero_wm_legacy_color": "Legacy", + "gui.xaero_wm_team_color": "Team", + "gui.xaero_wm_using_custom_subworld": "Waypoints: %1$s", + "gui.xaero_box_minimap_radar": "%s Minimap entity radar is displayed (requires Xaero's Minimap)", + "gui.xaero_box_no_minimap_radar": "%s Minimap entity radar is not displayed", + "gui.xaero_wm_toggle_minimap_radar": "Toggle Minimap Radar On World Map", + "gui.xaero_wm_player_same_party": "Same Party", + "gui.xaero_wm_player_ally_party": "Ally Party", + "gui.xaero_box_players_pac_required": "The party player menu feature requires the Open Parties and Claims mod!", + "gui.xaero_box_claims_pac_required": "The chunk claim feature requires the Open Parties and Claims mod!", + "gui.xaero_box_pac_displaying_claims": "%s Displaying chunk claims", + "gui.xaero_box_pac_not_displaying_claims": "%s Not displaying chunk claims", + "gui.xaero_wm_pac_player_teleport_command": "Player Teleport Command", + "gui.xaero_wm_box_pac_player_teleport_command": "The chat command used on this world/server to teleport you to other players on the map when Open Parties and Claims is installed.", + "gui.xaero_wm_pac_marked_for_forceload": " (Forceloadable)", + "gui.xaero_wm_pac_claim_tooltip": "%1$s's Claim%2$s", + "gui.xaero_wm_pac_server_claim_tooltip": "Server Claim%1$s", + "gui.xaero_wm_pac_expired_claim_tooltip": "Expired Claim%1$s", + "gui.xaero_box_rendering_waypoints": "%s Rendering waypoints", + "gui.xaero_box_not_rendering_waypoints": "%s Not rendering waypoints", + "gui.xaero_box_showing_tracked_players": "%s Rendering players", + "gui.xaero_box_hiding_tracked_players": "%s Not rendering players", + "gui.xaero_toggle_tracked_players": "Toggle Tracked Players", + "gui.xaero_wm_player_teleport_command": "Player Teleport Command", + "gui.xaero_wm_box_player_teleport_command": "The chat command used on this world/server to teleport you to tracked players on the map (not regular radar).", + "gui.xaero_filter_players_by_name": "Filter Players...", + "gui.xaero_right_click_player_teleport": "§2%s§r Teleport to Player", + "gui.xaero_right_click_player_config": "§2%s§r Edit Player Config", + "gui.xaero_box_close_players": "Close Tracked Player Menu", + "gui.xaero_box_open_players": "Tracked Player Menu", + "gui.xaero_toggle_pac_chunk_claims": "Toggle Chunk Claims", + "gui.xaero_pac_claim_chunks": "Claim Selected", + "gui.xaero_pac_unclaim_chunks": "Unclaim Selected", + "gui.xaero_pac_forceload_chunks": "Forceload Selected", + "gui.xaero_pac_unforceload_chunks": "Unforceload Selected", + "gui.xaero_pac_claim_selection_out_of_range": "§8(Claims) Out of Range...", + "gui.xaero_wm_pac_claims": "Display Chunk Claims", + "gui.xaero_wm_box_pac_claims": "Display chunk claims from the Open Parties and Claims mod as a colored overlay.", + "gui.xaero_wm_pac_claims_border_opacity": "Chunk Claims Border Opacity", + "gui.xaero_wm_box_pac_claims_border_opacity": "The opacity of the chunk claims overlay border color. Chunk claims require the Open Parties and Claims mod.", + "gui.xaero_wm_pac_claims_fill_opacity": "Chunk Claims Fill Opacity", + "gui.xaero_wm_box_pac_claims_fill_opacity": "The opacity of the chunk claims overlay fill color. Chunk claims require the Open Parties and Claims mod.", + "gui.xaero_map_menu_please_wait": "Please wait...", + "gui.xaero_wm_teleport_command": "Map Teleport Command", + "gui.xaero_wm_teleport_command_waypoints": "Waypoint Command", + "gui.xaero_wm_teleport_command_waypoints_hint": "Waypoint teleportation is configured by the minimap.", + "gui.xaero_wm_teleport_allowed": "Map Teleportation", + "gui.xaero_wm_teleport_allowed_tooltip": "Whether right-click map teleportation is allowed. Once disabled, it can be enabled back only through the world-specific config file in the XaeroWorldMap folder. Waypoint teleportation is configured separately in the full waypoint menu options.", + "gui.xaero_wm_right_click_map_teleport_not_allowed": "§8(Teleport) Disabled", + "gui.xaero_wm_option_requires_minimap": "This option requires the Xaero's Minimap mod.", + "gui.xaero_wm_option_requires_ingame": "This option requires you to be in game.", + "gui.xaero_wm_settings_search": "Settings Search", + "gui.xaero_wm_settings_search_placeholder": "Search...", + "gui.xaero_wm_settings_not_found": "No matching entries found for your input!", + "gui.xaero_wm_minimap_settings": "Minimap Settings", + "gui.xaero_wm_reset_defaults": "Restore Default Settings", + "gui.xaero_wm_reset_message": "Are you sure you would like to restore the default settings?", + "gui.xaero_wm_reset_message2": "This action cannot be undone!", + "gui.xaero_wm_partial_y_teleportation": "Use Y With Partial When TP", + "gui.xaero_wm_box_partial_y_teleportation": "When teleporting to a map location, offset the Y coordinate by 0.5 to avoid falling through carpet-like blocks into the void. Otherwise, the integer Y coordinate is used.", + "gui.xaero_wm_display_stained_glass": "Display Stained Glass", + "gui_xaero_wm_dropdown_map_select": "Map Selection", + "gui.xaero_wm_hovered_biome": "Cursor Biome", + "gui.xaero_wm_unknown_biome": "Unknown Biome", + "gui.xaero_wm_cave_mode_depth": "Cave Mode Depth", + "gui.xaero_box_update_chunks": "Update chunks on the non-world-save maps (multiplayer).", + "gui.xaero_box_load_chunks": "Add new chunks to the non-world-save maps (multiplayer).", + "gui.xaero_wm_legible_cave_maps": "Legible Cave Maps", + "gui.xaero_wm_box_legible_cave_maps": "Use depth-based lighting in cave mode instead of actual block lighting, making it easier to mentally separate the different cave layers.", + "gui.xaero_box_cave_mode": "Cave Mode", + "gui.xaero_box_cave_mode_not_allowed": "Cave Mode (not allowed)", + "gui.xaero_wm_cave_mode_start_auto": "auto", + "gui.xaero_wm_cave_mode_start": "Cave Mode Top Y", + "gui.xaero_wm_cave_mode_type": "Cave Mode Type", + "gui.xaero_wm_box_cave_mode_type": "The cave mode type to use when cave mode is enabled. \n \n OFF - display above ground even when cave mode is automatically or manually enabled (same as old world map versions without cave mode) \n Layered - separate cave maps into multiple layers depending on the used top Y \n Full - ignore the used top Y, use a single layer for cave maps and map everything from the world top to the world bottom", + "gui.xaero_wm_default_cave_mode_type": "Default Cave Mode Type", + "gui.xaero_wm_box_default_cave_mode_type": "The default cave mode type assigned to dimensions visited for the first time in a world/server. You can read more about cave mode types by clicking the cave mode icon on the map screen.", + "gui.xaero_wm_cave_mode_type_layered": "Layered", + "gui.xaero_wm_cave_mode_type_full": "Full", + "gui.xaero_auto_cave_mode": "Auto Cave Mode", + "gui.xaero_box_auto_cave_mode": "How the mod should determine the \"auto\" top Y when viewing the full screen map. The ceiling size refers to the size of a square ceiling of solid blocks that has to be detected above you to activate the cave mode. The solid blocks don't have to be on the same Y level. \n \n Minimap - if installed, match the minimap mod's cave mode, otherwise use the ceiling size 3x3", + "gui.xaero_auto_cave_mode_minimap": "Minimap", + "gui.xaero_wm_ceiling": "Ceiling", + "gui.xaero_wm_display_cave_mode_start": "Display Cave Mode Top Y", + "gui.xaero_wm_cave_mode_start_display": "Top Y: %d", + "gui.xaero_wm_cave_mode_toggle_timer": "Cave Mode Toggle Timer", + "gui.xaero_wm_box_cave_mode_toggle_timer": "The minimum time to wait between toggles of cave mode to prevent flickering when quickly switching between being under blocks and not. This only applies when \"Auto Cave Mode\" isn't redirecting to the minimap mod. The latest minimap mod has a separate setting for this as well.", + "effect.xaeroworldmap.no_cave_maps": "No WM Cave Maps", + "effect.xaeroworldmap.no_cave_maps_harmful": "No WM Cave Maps", + "gui.xaero_wm_biome_blending": "Biome Blending", + "gui.xaero_wm_box_biome_blending": "Smooth out biome color edges by sampling biome colors for multiple blocks for every block on the map. Turning this off can significantly improve performance when biome color calculation is modded to be much more heavyweight than vanilla.", + "gui.xaero_png_result_not_prepared": "Can't export just yet! The world map has not been prepared yet.", + "gui.xaero_png_result_empty": "The exported area is empty!", + "gui.xaero_png_result_too_big": "The exported area is way too big to scale down! Please make a smaller selection.", + "gui.xaero_png_result_image_too_big": "The image size is beyond what's possible to store in a BufferedImage!", + "gui.xaero_png_result_out_of_memory": "The export failed because the Java heap ran out of memory! Please try again or allocate more memory.", + "gui.xaero_png_result_bad_fbo": "The export failed because the mod failed to create an OpenGL framebuffer.", + "gui.xaero_png_result_io_exception": "The export failed because of an IO exception! Please try again. The full exception has been logged.", + "gui.xaero_png_result_success": "Successfully exported the map!", + "gui.xaero_export_screen": "World Map PNG Export", + "gui.xaero_export_screen_exporting": "Exporting... Will temporarily appear frozen. Might take a while!", + "gui.xaero_export_option_full": "Force Full Map", + "gui.xaero_box_export_option_full": "Export the whole map even if you've made a map selection.", + "gui.xaero_export_option_multiple_images": "Multiple Unscaled Images", + "gui.xaero_box_export_option_multiple_images": "Export the map as multiple unscaled images no matter how big it is. This does not have the same memory limitations as a single image.", + "gui.xaero_export_option_nighttime": "Nighttime", + "gui.xaero_box_export_option_nighttime": "Export the map with nighttime lighting. This doesn't affect cave mode maps.", + "gui.xaero_export_option_scale_down_square": "Max Single Image Size", + "gui.xaero_export_option_scale_down_square_value": "%1$dx%1$d reg", + "gui.xaero_export_option_scale_down_square_unscaled": "Unscaled", + "gui.xaero_box_export_option_scale_down_square": "The size, in regions, of a square image equivalent to the resolution that a large exported map will be scaled down to if necessary. For example, 20x20 stands for 400 regions, 512x512 blocks/pixels each. The resulting image doesn't have to be a square. 10x40 is also 400 regions. \n \n Your computer or the Java heap size might not be able to handle higher export resolutions.", + "gui.xaero_export_option_highlights": "Include Active Highlights", + "gui.xaero_box_export_option_highlights": "Export the map with all currently enabled highlights (e.g. claims) applied to the map. When exporting the full map, highlights very far from your discovered map won't be included.", + "gui.xaero_world_save": "World Save", + "gui.xaero_map_writing_distance": "Map Writing Distance", + "gui.xaero_box_map_writing_distance": "The maximum X and Z distance in chunks at which chunks can be loaded or updated on a non-world-save map. For the \"Unlimited\" option, go all the way to the left. World save maps always generate within your render distance", + "gui.xaero_map_writing_distance_unlimited": "Unlimited", + "gui.xaero_full_reload": "Reload All Regions", + "gui.xaero_box_full_reload": "Reload all regions on the map without having to manually view them. The reloading process will work in the background and turn off when it's done. It is important to note that going to another dimension will pause it until you come back and changing maps will fully cancel it.", + "gui.xaero_full_resave": "Convert All Regions", + "gui.xaero_box_full_resave": "Reload and resave all regions on the map without having to manually visit them. World save maps will be converted into normal map data saved to a separate map instance \"Converted World Save\", stored in the folder \"cm$converted\", which can be transferred to multiplayer map instances for the same world, using file manager. The reloading process will work in the background and turn off when it's done. It is important to note that going to another dimension will pause it until you come back and changing maps will fully cancel it.", + "gui.xaero_full_reload_in_progress": "Full map reload is in progress...", + "gui.xaero_reload_viewed_regions": "Reload Viewed Regions", + "gui.xaero_box_reload_viewed_regions": "Reload every region that is displayed on your screen once.", + "gui.xaero_converted_world_save": "Converted World Save", + "gui.xaero_unknown_dimension_type1": "Currently unknown dimension type!", + "gui.xaero_unknown_dimension_type2": "The map functions are limited. Visiting the dimension once might help.", + "gui_xaero_wm_dropdown_dimension_select": "Dimension Selection", + "gui.xaero_wm_dimension_teleport_command": "Map Cross-Dimension Teleport Command", + "gui.xaero_wm_teleport_not_connected": "You are trying to teleport to a map that is not connected to the current confirmed/auto one. If you are sure that this map is from your current sub-server/world save, then you can enable teleportation by adding a connection in the map selection screen -> Connect. But beware, if you connect unrelated maps and teleport, then there is a good chance you will suffocate in a block or die from fall damage, so be careful and connect only the right ones.", + "gui.xaero_wm_teleport_never_confirmed": "You cannot teleport yet because you have not yet confirmed a single map in your current dimension. Please confirm a map in your current dimension or change map selection type to an automatic one.", + "gui.xaero_connect_map": "Connect", + "gui.xaero_disconnect_map": "Disconnect", + "gui.xaero_wm_connect_with_auto_msg": "Would you like to create the following connection between maps?", + "gui.xaero_wm_disconnect_from_auto_msg": "Would you like to delete the following connection between maps?", + "gui.xaero_dimension_toggle_button": "§2%s§r Toggle Dimension (hold shift to reverse)", + "gui.xaero_toggle_dimension": "Toggle Dimension", + "gui.xaero_switched_to_dimension": "Switched to §2%s§r", + "gui.xaero_switched_to_current_dimension": "Switched to §2%s§r (current)", + "gui.xaero_pac_claim_selection_out_of_dimension": "§8(Claims) Out of Dimension..." +} \ No newline at end of file diff --git a/projects/1.21/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json b/projects/1.21/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json new file mode 100644 index 000000000000..3e77e2d48e67 --- /dev/null +++ b/projects/1.21/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json @@ -0,0 +1,274 @@ +{ + "gui.xaero_open_map": "打开世界地图", + "gui.xaero_open_settings": "打开设置", + "gui.xaero_debug": "调试", + "gui.xaero_on": "开", + "gui.xaero_off": "关", + "gui.xaero_lighting": "光照", + "gui.xaero_block_colours": "方块颜色", + "gui.xaero_accurate": "准确", + "gui.xaero_vanilla": "原版", + "gui.xaero_back": "返回", + "gui.xaero_load_chunks": "加载新区块", + "gui.xaero_update_chunks": "更新区块", + "gui.xaero_terrain_depth": "地形深度", + "gui.xaero_terrain_slopes": "地形斜坡", + "gui.xaero_footsteps": "足迹", + "gui.xaero_light_levels": "亮度等级", + "gui.xaero_requires_reload": "需要重新加载世界才能生效!较低", + "gui.xaero_flowers": "加载花朵", + "gui.xaero_texture_compression": "纹理压缩", + "gui.xaero_world_map_screen": "世界地图界面", + "gui.xaero_world_map_settings": "Xaero的世界地图设置", + "gui.xaero_wm_coordinates": "光标的坐标", + "gui.xaero_biome_colors": "原版颜色模式下的生物群系", + "gui.xaero_worldmap_waypoints": "世界地图路径点", + "gui.xaero_map_zoom_in": "放大(可选)", + "gui.xaero_map_zoom_out": "缩小(可选)", + "gui.xaero_map_unconfirmed": "世界地图需要确认!", + "gui.xaero_confirm": "确认", + "gui.xaero_cancel": "取消", + "gui.xaero_map_selection": "地图选择", + "gui.xaero_mw_single": "单一", + "gui.xaero_mw_manual": "手动", + "gui.xaero_mw_spawn": "世界出生点", + "gui.xaero_create_new_map": "创建新地图", + "gui.xaero_rename": "重命名", + "gui.xaero_delete": "删除", + "gui.xaero_map_name": "世界地图名称", + "gui.xaero_delete_map_msg1": "确定删除所选地图?", + "gui.xaero_delete_map_msg2": "只有最近一次被删除的地图才会被备份。", + "gui.xaero_delete_map_msg3": "请再次按“是”以确认删除。", + "gui.xaero_delete_map_msg4": "地图", + "gui.xaero_quick_confirm": "快速手动确认", + "gui.xaero_default": "默认", + "gui.xaero_map_selection_box": "手动 - 每次切换世界或维度时,都将被要求选择并确认地图。 \n \n 世界出生点 - 根据客户端识别的世界出生点,自动选择和确认世界地图。若服务器将原版指南针物品用于自定义功能,则可能会失效。 \n \n 单一 - 每个维度都有一个自动确认的单一世界地图。适合只有单一世界的简单服务器。 \n \n 服务器 - 在服务器上安装世界地图模组以使用该自动模式。", + "gui.xaero_select_map": "选择地图", + "gui.xaero_render_arrow": "渲染玩家箭头", + "gui.xaero_display_zoom": "显示缩放等级", + "gui.xaero_wm_ignore_heightmaps": "忽略服务器高度图", + "gui.xaero_wm_box_ignore_heightmaps": "某些服务器会在世界高度图中设置自定义值,这可能导致地图渲染错误。 在重度模组化的单人世界中偶尔也会出现这种情况。 此选项可通过牺牲少量性能来解决此类问题。 除非必须,否则不要使用。 切换选项后需重新进入世界!", + "gui.xaero_wm_waypoint_scale": "路径点尺寸", + "gui.xaero_wm_error_loading_properties": "服务器世界地图属性加载错误。请重试!", + "gui.xaero_mw_server": "服务器", + "gui.xaero_mw_server_box": "地图选择由服务器自动控制。 可以通过在xaero目录下的针对特定服务器的配置文件中添加“ignoreServerLevelId”项来关闭此功能。", + "gui.xaero_wm_next": "下一个 >>", + "gui.xaero_wm_previous": "<< 上一个", + "gui.xaero_wm_slopes_legacy": "旧版", + "gui.xaero_open_map_animation": "打开时显示动画", + "gui.xaero_wm_slopes_default_3d": "默认3D", + "gui.xaero_wm_slopes_default_2d": "默认2D", + "effect.xaeroworldmap.no_world_map": "没有世界地图", + "effect.xaeroworldmap.no_world_map_harmful": "没有世界地图", + "effect.xaeroworldmap.no_world_map_beneficial": "没有世界地图", + "gui.xaero_no_world_map_message": "地图已被药水效果禁用。", + "gui.xaero_box_zoom_in": "%s 放大 \n (或使用鼠标滚轮)", + "gui.xaero_box_zoom_out": "%s 缩小 \n (或使用鼠标滚轮)", + "gui.xaero_box_controls": "控制 \n 点击并拖拽以移动地图。 \n 滚动鼠标滚轮以缩放(按住CTRL以精确缩放)。 \n 右击地图打开一些常用快捷功能。 \n 一些UI按钮的提示信息中有额外的按键绑定。 \n \n 右击地图元素(例如路径点)以打开选项。 \n %1$s 点击此处编辑按键绑定。", + "gui.xaero_box_controls_minimap": "§2%s§r 创建一个新路径点 \n §2%s§r 快速创建临时路径点 \n §2%s§r 切换路径点集 \n §2%s§r 切换渲染所有路径点集 \n §2%s§r 打开路径点菜单。 \n \n ", + "gui.xaero_box_controls_pac": "§2%s§r 打开团队与领地菜单。 \n \n ", + "gui.xaero_box_export": "将地图导出为PNG图片。", + "gui.xaero_export_confirm_1": "确定要把地图导出为PNG图片?", + "gui.xaero_export_confirm_2": "导出时,游戏将暂时冻结。", + "gui.xaero_box_map_switching": "地图切换选项", + "gui.xaero_box_open_waypoints": "路径点", + "gui.xaero_box_close_waypoints": "关闭路径点", + "gui.xaero_box_open_settings": "§2%s§r 打开设置", + "gui.xaero_box_close_settings": "§2%s§r 关闭设置", + "gui.xaero_wm_up": "[向上]", + "gui.xaero_wm_down": "[向下]", + "gui.xaero_filter_waypoints_by_name": "过滤路径点……", + "gui.xaero_wm_search_invalid_regex": "无效的正则表达式语法!", + "gui.xaero_box_full_waypoints_menu": "§2%s§r 打开路径点菜单", + "gui.xaero_box_rendering_all_sets": "§2%s§r 渲染所有路径点集", + "gui.xaero_box_rendering_current_set": "§2%s§r 只渲染当前路径点集", + "gui.xaero_zoom_buttons": "缩放按钮", + "gui.xaero_box_showing_disabled": "展示未启用路径点", + "gui.xaero_box_hiding_disabled": "隐藏未启用路径点", + "gui.xaero_box_waypoints_minimap_required": "路径点功能需要Xaero的小地图模组!", + "gui.xaero_box_waypoints_disabled": "路径点在世界地图设置中被禁用!", + "gui.xaero_right_click_waypoint_edit": "§2%s§r 编辑路径点", + "gui.xaero_right_click_waypoint_teleport": "§2%s§r 传送至该路径点", + "gui.xaero_right_click_waypoint_disable": "§2%s§r 禁用路径点", + "gui.xaero_right_click_waypoint_enable": "§2%s§r 启用路径点", + "gui.xaero_right_click_waypoint_restore": "恢复路径点", + "gui.xaero_right_click_waypoint_delete_confirm": "§2%s§r 确认删除", + "gui.xaero_right_click_waypoint_delete": "§2%s§r 删除路径点", + "gui.xaero_right_click_map_create_waypoint": "§2%s§r 创建路径点", + "gui.xaero_right_click_map_create_temporary_waypoint": "§2%s§r 设置临时路径点", + "gui.xaero_right_click_map_waypoints_menu": "§2%s§r 打开路径点菜单", + "gui.xaero_right_click_map_teleport": "传送到此处", + "gui.xaero_right_click_map_title": "选择一个选项", + "gui.xaero_right_click_box_map_settings": "§2%s§r 打开设置", + "gui.xaero_right_click_box_map_export": "将地图导出为PNG图片", + "gui.xaero_waypoint_backgrounds": "渲染路径点背景", + "gui.xaero_right_click_map_cant_teleport": "§8(传送)不明确的Y值……", + "gui.xaero_right_click_map_cant_teleport_world": "§8(传送)未确认的……", + "gui.xaero_right_click_map_cant_create_waypoint": "§8 无法设置路径点到此处……", + "gui.xaero_no_world_map_item_message": "该模组被配置为在快捷栏放置或装备以下物品时才能启用:", + "gui.xaero_right_click_waypoint_share": "在聊天栏中分享路径点", + "gui.xaero_right_click_map_share_location": "在聊天栏中分享位置", + "gui.xaero_right_click_map_cant_share_location": "§8 无法分享此位置……", + "gui.xaero_current_map_locked1": "当前所选地图被其他进程(Minecraft客户端)使用。", + "gui.xaero_current_map_locked2": "请为此服务器选择其他地图(左下角图标)。", + "gui.xaero_wm_detect_ambiguous_y": "在已发现的区块中检测不明确的Y值", + "gui.xaero_wm_box_detect_ambiguous_y": "地图上的一个像素可以包含多个透明层和它们下面的不透明方块。 较旧的非缓存地图数据文件中,在这种情况下仅存储不透明方块的Y级别(高度),这通常会导致盲目地传送到存储的Y坐标是不安全的。 启用此设置后,模组会将此类地图像素视为未发现的区块。 它默认为2D路径点并禁用直接传送到此类像素。禁用此设置的风险自负!", + "gui.xaero_box_closing_menu_when_hopping": "当跳转到一个路径点时关闭菜单(左击切换)", + "gui.xaero_box_not_closing_menu_when_hopping": "当跳转到一个路径点时不要关闭菜单(左击切换)", + "gui.xaero_wm_update_notification": "更新通知", + "gui.xaero_wm_adjust_height_for_carpetlike_blocks": "为非完整高度方块调整Y值", + "gui.xaero_wm_box_adjust_height_for_carpetlike_blocks": "将类似地毯的非完整高度方块的高度值减去1,例如地毯、一层状态的雪、睡莲等。 这可以防止此类方块像完整方块一样在地图上造成明显的阴影。 设置在此类方块上的路径点和传送位置也会更合理。", + "gui.xaero_box_only_current_map_waypoints": "只显示绑定到当前世界地图的路径点, 即使通过路径点菜单为小地图选择了另一个路径点子世界。", + "gui.xaero_box_waypoints_selected_by_minimap": "显示在游戏中和小地图上查看的同一路径点子世界的路径点。 子世界可以在路径点菜单中切换。", + "gui.xaero_wm_min_zoom_local_waypoints": "显示局部路径点的最小缩放", + "gui.xaero_wm_arrow_colour": "箭头颜色", + "gui.xaero_wm_box_arrow_color": "指示玩家位置和旋转方向的箭头颜色。", + "gui.xaero_wm_color_minimap": "小地图", + "gui.xaero_wm_red": "红色", + "gui.xaero_wm_green": "绿色", + "gui.xaero_wm_blue": "蓝色", + "gui.xaero_wm_yellow": "黄色", + "gui.xaero_wm_purple": "紫色", + "gui.xaero_wm_white": "白色", + "gui.xaero_wm_black": "黑色", + "gui.xaero_wm_legacy_color": "旧版", + "gui.xaero_wm_team_color": "团队", + "gui.xaero_wm_using_custom_subworld": "路径点:%1$s", + "gui.xaero_box_minimap_radar": "%s 小地图实体雷达显示(需要Xaero的小地图)", + "gui.xaero_box_no_minimap_radar": "%s 小地图实体雷达隐藏", + "gui.xaero_wm_toggle_minimap_radar": "在世界地图上切换小地图雷达", + "gui.xaero_wm_player_same_party": "相同团队", + "gui.xaero_wm_player_ally_party": "联盟团队", + "gui.xaero_box_players_pac_required": "团队玩家特性需要安装开放式团队与领地模组!", + "gui.xaero_box_claims_pac_required": "区块领地特性需安装开放式团队与领地模组!", + "gui.xaero_box_pac_displaying_claims": "%s 显示区块领地", + "gui.xaero_box_pac_not_displaying_claims": "%s 取消显示区块领地", + "gui.xaero_wm_pac_player_teleport_command": "玩家传送命令", + "gui.xaero_wm_box_pac_player_teleport_command": "在世界/服务器中,当安装有开放式团队与领地模组时,用于在地图上将你传送到其他玩家的聊天栏命令。", + "gui.xaero_wm_pac_marked_for_forceload": " (可强制加载)", + "gui.xaero_wm_pac_claim_tooltip": "%1$s的领地%2$s", + "gui.xaero_wm_pac_server_claim_tooltip": "服务器领地%1$s", + "gui.xaero_wm_pac_expired_claim_tooltip": "过期领地%1$s", + "gui.xaero_box_rendering_waypoints": "%s 渲染路径点", + "gui.xaero_box_not_rendering_waypoints": "%s 不渲染路径点", + "gui.xaero_box_showing_tracked_players": "%s 渲染玩家", + "gui.xaero_box_hiding_tracked_players": "%s 不渲染玩家", + "gui.xaero_toggle_tracked_players": "切换追踪玩家", + "gui.xaero_wm_player_teleport_command": "玩家传送命令", + "gui.xaero_wm_box_player_teleport_command": "在世界/服务器中,用于在地图上将你传送到追踪玩家(非常规雷达)的聊天栏命令。", + "gui.xaero_filter_players_by_name": "过滤玩家……", + "gui.xaero_right_click_player_teleport": "§2%s§r 传送至玩家", + "gui.xaero_right_click_player_config": "§2%s§r 编辑玩家设置", + "gui.xaero_box_close_players": "关闭追踪玩家菜单", + "gui.xaero_box_open_players": "追踪玩家菜单", + "gui.xaero_toggle_pac_chunk_claims": "切换区块领地", + "gui.xaero_pac_claim_chunks": "认领选择区块", + "gui.xaero_pac_unclaim_chunks": "解除认领选择区块", + "gui.xaero_pac_forceload_chunks": "强制加载选择区块", + "gui.xaero_pac_unforceload_chunks": "解除强制加载选择区块", + "gui.xaero_pac_claim_selection_out_of_range": "§8(领地)超出范围……", + "gui.xaero_wm_pac_claims": "显示区块领地", + "gui.xaero_wm_box_pac_claims": "将通过开放式团队与领地模组领地作为彩色叠加层显示。", + "gui.xaero_wm_pac_claims_border_opacity": "区块领地边界不透明度", + "gui.xaero_wm_box_pac_claims_border_opacity": "区块领地叠加层的边界颜色不透明度。 区块认领需要开放式团队与领地模组。", + "gui.xaero_wm_pac_claims_fill_opacity": "区块领地填充不透明度", + "gui.xaero_wm_box_pac_claims_fill_opacity": "区块领地叠加层的填充颜色不透明度。 区块认领需要开放式团队与领地模组。", + "gui.xaero_map_menu_please_wait": "请稍等……", + "gui.xaero_wm_teleport_command": "地图传送命令", + "gui.xaero_wm_teleport_command_waypoints": "路径点命令", + "gui.xaero_wm_teleport_command_waypoints_hint": "在小地图中配置路经点传送", + "gui.xaero_wm_teleport_allowed": "地图传送", + "gui.xaero_wm_teleport_allowed_tooltip": "是否启用右击地图进行传送。 禁用后,只能通过在xaero目录下的针对特定服务器的配置文件中重新启用。 路径点传送在完整路径点菜单选项中单独配置。", + "gui.xaero_wm_right_click_map_teleport_not_allowed": "§8(传送)已禁用", + "gui.xaero_wm_option_requires_minimap": "该选项需要Xaero的小地图模组。", + "gui.xaero_wm_option_requires_ingame": "该选项需进入游戏后设置。", + "gui.xaero_wm_settings_search": "搜索设置", + "gui.xaero_wm_settings_search_placeholder": "搜索……", + "gui.xaero_wm_settings_not_found": "未找到与输入相匹配的条目!", + "gui.xaero_wm_minimap_settings": "小地图设置", + "gui.xaero_wm_reset_defaults": "恢复默认设置", + "gui.xaero_wm_reset_message": "确定要恢复默认设置?", + "gui.xaero_wm_reset_message2": "此操作无法撤消!", + "gui.xaero_wm_partial_y_teleportation": "传送时使用偏移的Y坐标", + "gui.xaero_wm_box_partial_y_teleportation": "当传送到地图位置时,Y坐标将偏移0.5,以避免穿过类似地毯的方块落入虚空。 若关闭,则将使用整数Y坐标。", + "gui.xaero_wm_display_stained_glass": "显示染色玻璃", + "gui_xaero_wm_dropdown_map_select": "地图选择", + "gui.xaero_wm_hovered_biome": "光标处生物群系", + "gui.xaero_wm_unknown_biome": "未知生物群系", + "gui.xaero_wm_cave_mode_depth": "洞穴模式深度", + "gui.xaero_box_update_chunks": "更新非世界存档地图区块(多人游戏)。", + "gui.xaero_box_load_chunks": "添加新区块到非世界存档地图(多人游戏)", + "gui.xaero_wm_legible_cave_maps": "易读的洞穴地图", + "gui.xaero_wm_box_legible_cave_maps": "在洞穴模式中使用基于深度的亮度,而非实际方块亮度,以方便区分不同的洞穴层。", + "gui.xaero_box_cave_mode": "洞穴模式", + "gui.xaero_box_cave_mode_not_allowed": "洞穴模式(未被允许)", + "gui.xaero_wm_cave_mode_start_auto": "自动", + "gui.xaero_wm_cave_mode_start": "洞穴模式顶部Y值", + "gui.xaero_wm_cave_mode_type": "洞穴模式类型", + "gui.xaero_wm_box_cave_mode_type": "启用洞穴模式时的模式类型。 \n \n 关闭 - 即使洞穴模式设置为自动或手动启用,也只显示地表(与旧版本没有洞穴模式的世界地图相同) \n 分层 - 根据使用的顶部Y值,分层显示洞穴地图 \n 完整 - 忽略使用的顶部Y值,单层显示洞穴地图,绘制所有深度", + "gui.xaero_wm_default_cave_mode_type": "默认洞穴模式类型", + "gui.xaero_wm_box_default_cave_mode_type": "在世界/服务器中,首次进入维度时分配的默认洞穴模式类型。 可点击世界地图界面上的洞穴模式图标来查看更多信息。", + "gui.xaero_wm_cave_mode_type_layered": "分层", + "gui.xaero_wm_cave_mode_type_full": "完整", + "gui.xaero_auto_cave_mode": "自动洞穴模式", + "gui.xaero_box_auto_cave_mode": "查看世界地图时,模组如何决定“自动”模式下的顶部Y值。 天花板尺寸是指必须在你上方检测到的,用以激活洞穴模式的固体方块构成的方形天花板区域的大小。 固体方块不必在同一Y水平面上。 \n \n 小地图 - 若安装有小地图模组,匹配小地图的洞穴模式设置,否则使用3x3的天花板尺寸", + "gui.xaero_auto_cave_mode_minimap": "小地图", + "gui.xaero_wm_ceiling": "天花板", + "gui.xaero_wm_display_cave_mode_start": "显示洞穴模式顶部Y值", + "gui.xaero_wm_cave_mode_start_display": "顶部Y值:%d", + "gui.xaero_wm_cave_mode_toggle_timer": "洞穴模式切换计时", + "gui.xaero_wm_box_cave_mode_toggle_timer": "切换洞穴模式需要等待的最短时间,以避免玩家在遮挡方块下频繁出入时的地图闪烁。 该选项仅适用于“自动洞穴模式”未重定向到小地图模式的情况。 最新版本的小地图同样有关于此的单独设置选项。", + "effect.xaeroworldmap.no_cave_maps": "禁止世界地图洞穴模式", + "effect.xaeroworldmap.no_cave_maps_harmful": "禁止世界地图洞穴模式", + "gui.xaero_wm_biome_blending": "生物群系过渡", + "gui.xaero_wm_box_biome_blending": "通过对地图上每个方块的多个生物群系颜色采样,来平滑生物群系的颜色边界。 当生物群系颜色计算被修改得比原版复杂得多时,关闭该功能可以显著提高性能。", + "gui.xaero_png_result_not_prepared": "无法导出!世界地图尚未准备就绪。", + "gui.xaero_png_result_empty": "导出区域为空!", + "gui.xaero_png_result_too_big": "导出区域过大,无法缩放!请选择更小的区域。", + "gui.xaero_png_result_image_too_big": "图像尺寸超出BufferedImage的存储限制!", + "gui.xaero_png_result_out_of_memory": "Java堆内存不足导致导出失败!请重试或分配更多内存。", + "gui.xaero_png_result_bad_fbo": "模组创建OpenGL帧缓冲失败导致导出失败!", + "gui.xaero_png_result_io_exception": "IO异常导致导出失败!请重试。日志中已记录完整的异常。", + "gui.xaero_png_result_success": "成功导出地图!", + "gui.xaero_export_screen": "世界地图PNG导出", + "gui.xaero_export_screen_exporting": "导出中……游戏将暂时冻结。可能会持续一段时间!", + "gui.xaero_export_option_full": "强制完整地图", + "gui.xaero_box_export_option_full": "忽略选择区域,直接导出全部地图。", + "gui.xaero_export_option_multiple_images": "多张未缩放图片", + "gui.xaero_box_export_option_multiple_images": "不论大小如何,导出为多张未缩放图片(无尺寸限制)。 与单个图片的内存限制不同。", + "gui.xaero_export_option_nighttime": "夜晚", + "gui.xaero_box_export_option_nighttime": "以夜间光照导出地图。不影响洞穴模式。", + "gui.xaero_export_option_scale_down_square": "单张图像最大尺寸", + "gui.xaero_export_option_scale_down_square_value": "%1$dx%1$d 区域", + "gui.xaero_export_option_scale_down_square_unscaled": "未缩放", + "gui.xaero_box_export_option_scale_down_square": "此数值(以区域为单位)代表一个正方形图像的尺寸,等效于大型导出地图在必要时将被缩放到的分辨率。 例如,20x20代表400个区域(每个区域为512x512方块/像素)。 最终生成的图像不一定是正方形。10x40同样也是400个区域。 \n \n 注意:计算机或 Java堆内存大小可能无法处理更高的导出分辨率。", + "gui.xaero_export_option_highlights": "包含激活的高亮显示", + "gui.xaero_box_export_option_highlights": "到处地图时包含当前所有启用的高亮显示(例如领地)。在导出完整地图的情况下,距离已发现地图过远的高亮显示不会被包含在内。", + "gui.xaero_world_save": "世界存档", + "gui.xaero_map_writing_distance": "地图写入距离", + "gui.xaero_box_map_writing_distance": "非世界存档地图加载/更新区块的最大X和Z轴距离(单位为区块)。 左滑到底以选择“无限制”选项。 世界存档地图始终会在渲染距离内生成", + "gui.xaero_map_writing_distance_unlimited": "无限制", + "gui.xaero_full_reload": "重载所有区域", + "gui.xaero_box_full_reload": "无需手动查看即可重载地图上的所有区域。 重载过程将在后台进行,完成后自动关闭。 注意,前往其他维度将暂停此过程,直至返回重载中维度,而切换地图则会完全取消此过程。", + "gui.xaero_full_resave": "转换所有区域", + "gui.xaero_box_full_resave": "无需手动访问即可重载并重新保存地图上的所有区域。 世界存档地图数据将被转换为普通地图数据,并保存为一个单独的地图实例“转换后的世界存档”,存储于文件夹“cm$converted”中。 可以使用文件管理器将其传输到相同世界的多人游戏地图实例中。 重载过程将在后台进行,完成后自动关闭。 注意,前往其他维度将暂停此过程,直至返回重载中维度,而切换地图则会完全取消此过程。", + "gui.xaero_full_reload_in_progress": "正在进行完整地图重载……", + "gui.xaero_reload_viewed_regions": "重载可见区域", + "gui.xaero_box_reload_viewed_regions": "重载屏幕中显示的所有区域。", + "gui.xaero_converted_world_save": "转换后的世界存档", + "gui.xaero_unknown_dimension_type1": "未知维度类型!", + "gui.xaero_unknown_dimension_type2": "地图功能受限。前往一次该维度可能会有所帮助。", + "gui_xaero_wm_dropdown_dimension_select": "维度选择", + "gui.xaero_wm_dimension_teleport_command": "跨维度地图传送命令", + "gui.xaero_wm_teleport_not_connected": "你正尝试传送到一个未连接到当前已确认/auto地图的地图。 如果你确定该地图属于当前的子服务器/世界存档,则可以在地图选择->连接中添加连接以启用传送功能。 但请注意,若你连接了不相关的地图并进行传送,则极有可能卡在方块里窒息或摔落而死。 因此请务必谨慎操作,只连接正确的地图。", + "gui.xaero_wm_teleport_never_confirmed": "无法进行传送,因为在当前维度中还未确认过地图。 请在当前维度确认一个地图,或将地图选择类型切换为auto模式。", + "gui.xaero_connect_map": "连接", + "gui.xaero_disconnect_map": "断开", + "gui.xaero_wm_connect_with_auto_msg": "确定在以下地图间建立连接?", + "gui.xaero_wm_disconnect_from_auto_msg": "确定删除以下地图间的连接?", + "gui.xaero_dimension_toggle_button": "§2%s§r 切换维度(按住Shift以反向循环)", + "gui.xaero_toggle_dimension": "切换维度", + "gui.xaero_switched_to_dimension": "切换至§2%s§r", + "gui.xaero_switched_to_current_dimension": "切换至§2%s§r(当前)", + "gui.xaero_pac_claim_selection_out_of_dimension": "§8(领地)维度不符……" +} \ No newline at end of file From d3d94182f07aee86d4d3bea73110ef4c9c5c650f Mon Sep 17 00:00:00 2001 From: ZHAY10086 Date: Sat, 26 Jul 2025 16:34:57 +0800 Subject: [PATCH 14/21] =?UTF-8?q?=E5=B0=8F=E5=9C=B0=E5=9B=BE=E7=89=88?= =?UTF-8?q?=E6=9C=AC=E5=90=8C=E6=AD=A5?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../xaerominimap/lang/en_us.json | 138 +++- .../xaerominimap/lang/zh_cn.json | 322 +++++---- .../xaerominimap/lang/en_us.json | 138 +++- .../xaerominimap/lang/zh_cn.json | 322 +++++---- .../xaerominimap/lang/en_us.json | 613 ++++++++++++++++++ .../xaerominimap/lang/zh_cn.json | 613 ++++++++++++++++++ .../xaerominimap/lang/en_us.json | 613 ++++++++++++++++++ .../xaerominimap/lang/zh_cn.json | 613 ++++++++++++++++++ 8 files changed, 3068 insertions(+), 304 deletions(-) create mode 100644 projects/1.19/assets/xaeros-minimap/xaerominimap/lang/en_us.json create mode 100644 projects/1.19/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json create mode 100644 projects/1.20/assets/xaeros-minimap/xaerominimap/lang/en_us.json create mode 100644 projects/1.20/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json diff --git a/projects/1.16/assets/xaeros-minimap/xaerominimap/lang/en_us.json b/projects/1.16/assets/xaeros-minimap/xaerominimap/lang/en_us.json index 6a8ce711001d..f09da9874539 100644 --- a/projects/1.16/assets/xaeros-minimap/xaerominimap/lang/en_us.json +++ b/projects/1.16/assets/xaeros-minimap/xaerominimap/lang/en_us.json @@ -69,7 +69,7 @@ "gui.xaero_change_position": "Change Position", "gui.xaero_preset_bottom_left": "Bottom-Left Corner", "gui.xaero_preset_bottom_right": "Bottom-Right Corner", - "gui.xaero_ingame_waypoints": "In-Game Waypoints", + "gui.xaero_ingame_waypoints": "In-World Waypoints", "gui.xaero_next": "Next >>", "gui.xaero_previous": "<< Prev", "gui.xaero_lock_north": "Lock Minimap North", @@ -98,7 +98,7 @@ "gui.xaero_to": "To", "gui.xaero_used_seed": "Seed to Use:", "gui.xaero_show_distance": "Distance to WP", - "gui.xaero_waypoints_scale": "In-Game Waypoint Scale", + "gui.xaero_waypoints_scale": "In-World Waypoint Scale", "gui.xaero_block_colours": "Block Color Mode", "gui.xaero_accurate": "Accurate", "gui.xaero_vanilla": "Vanilla", @@ -113,7 +113,7 @@ "gui.xaero_delete_set": "Delete Set", "gui.xaero_delete_set_message": "Are you sure you would like to delete the current set", "gui.xaero_delete_set_message2": "This set will be removed from the current world.", - "gui.xaero_toggle_waypoints": "Toggle In-Game Waypoints", + "gui.xaero_toggle_waypoints": "Toggle In-World Waypoints", "gui.xaero_dots_size": "Entity Dot Size", "gui.xaero_toggle_slime": "Toggle Slime Chunks", "gui.xaero_toggle_grid": "Toggle Chunk Grid", @@ -151,7 +151,7 @@ "gui.xaero_world_server": "World/Server", "gui.xaero_subworld_dimension": "Sub-World/Dimension", "gui.xaero_switch_waypoint_set": "Switch Waypoint Set", - "gui.xaero_waypoint_opacity_ingame": "Waypoint Opacity in Game", + "gui.xaero_waypoint_opacity_ingame": "Waypoint Opacity in World", "gui.xaero_waypoint_opacity_map": "Waypoint Opacity on Map", "gui.xaero_hide_world_names": "Hide IPs/World Names", "gui.xaero_open_slime": "Open on Key Press", @@ -194,6 +194,7 @@ "gui.xaero_24h": "24h", "gui.xaero_12h": "12h", "gui.xaero_temporary": "temporary", + "gui.xaero_temporary2": "Temporary", "gui.xaero_restore": "Restore", "gui.xaero_biomes_vanilla": "Biomes in Vanilla Color Mode", "gui.xaero_use_multiworld": "Multiworld Detection", @@ -216,8 +217,8 @@ "gui.xaero_box_cave_maps": "Mapping mode that can go deeper than the surface blocks, mainly to display underground caves and interiors of buildings. The ceiling size refers to the size of a horizontal \"square\" of solid blocks that has to be detected above you to activate the cave mode.", "gui.xaero_box_cave_maps2": "Mapping mode that can go deeper than the surface blocks, mainly to display underground caves and interiors of buildings. The ceiling size refers to the size of a square ceiling of solid blocks that has to be detected above you to activate the cave mode. The solid blocks don't have to be on the same Y level.", "gui.xaero_box_entity_amount": "The limit per each entity category.", - "gui.xaero_box_distance": "Specifies, for which in-game waypoints to show the distance to.", - "gui.xaero_box_distance2": "Specifies, for which in-game waypoints to show the distance to. This does not guarantee that it will be shown for multiple waypoints at once. Check out the \"Multiple Waypoint Distances\" setting as well.", + "gui.xaero_box_distance": "Specifies, for which in-world waypoints to show the distance to.", + "gui.xaero_box_distance2": "Specifies, for which in-world waypoints to show the distance to. This does not guarantee that it will be shown for multiple waypoints at once. Check out the \"Multiple Waypoint Distances\" setting as well.", "gui.xaero_box_always_distance": "Display distance even when the waypoint is very close. This setting does not override the \"Distance to WP\" option.", "gui.xaero_box_arrow_scale": "Scale of the arrow used in the non-rotating variant of the minimap and several other cases.", "gui.xaero_box_arrow_color": "Color of the arrow used in the non-rotating variant of the minimap and several other cases.", @@ -304,10 +305,10 @@ "gui.xaero_waypoints_clamp_depth": "Clamp Depth", "gui.xaero_waypoints_distance_scale": "Waypoint Distance Text Scale", "gui.xaero_waypoints_name_scale": "Waypoint Name Text Scale", - "gui.xaero_box_waypoints_clamp_depth": "The screen depth at which in-game waypoints stop getting smaller when you go further away from them. \n Use this if you want to make waypoints that are far away bigger/smaller on the screen. Use the \"Waypoint In-Game Scale\" setting to also affect the size of waypoints when you are close to them. \n \n For the \"Auto\" option, go all the way to the left. \n The automatic option attempts to give you the best value for the default values of scale types, taking your FOV and screen height into account. \n \n Default values in older mod versions: \n Clamp Depth: 12 \n In-Game Scale: 2.5 \n Name Text Scale: 0.5 \n Distance Text Scale: 0.8", - "gui.xaero_box_waypoints_distance_scale": "Scale of the text displaying the distance to an in-game waypoint. \n \n Default values in older mod versions: \n Clamp Depth: 12 \n In-Game Scale: 2.5 \n Name Text Scale: 0.5 \n Distance Text Scale: 0.8", - "gui.xaero_box_waypoints_name_scale": "Scale of the text displaying the name of an in-game waypoint. \n \n Default values in older mod versions: \n Clamp Depth: 12 \n In-Game Scale: 2.5 \n Name Text Scale: 0.5 \n Distance Text Scale: 0.8", - "gui.xaero_box_waypoints_scale": "Scale of in-game waypoints. Use this to change the scale of all in-game waypoints, including those that are near you. Use the \"Clamp Depth\" setting to specifically affect the size of waypoints that are far away. \n \n Default values in older mod versions: \n Clamp Depth: 12 \n In-Game Scale: 2.5 \n Name Text Scale: 0.5 \n Distance Text Scale: 0.8", + "gui.xaero_box_waypoints_clamp_depth": "The screen depth at which in-world waypoints stop getting smaller when you go further away from them. \n Use this if you want to make waypoints that are far away bigger/smaller on the screen. Use the \"Waypoint In-World Scale\" setting to also affect the size of waypoints when you are close to them. \n \n For the \"Auto\" option, go all the way to the left. \n The automatic option attempts to give you the best value for the default values of scale types, taking your FOV and screen height into account. \n \n Default values in older mod versions: \n Clamp Depth: 12 \n In-World Scale: 2.5 \n Name Text Scale: 0.5 \n Distance Text Scale: 0.8", + "gui.xaero_box_waypoints_distance_scale": "Scale of the text displaying the distance to a waypoint in world. \n \n Default values in older mod versions: \n Clamp Depth: 12 \n In-World Scale: 2.5 \n Name Text Scale: 0.5 \n Distance Text Scale: 0.8", + "gui.xaero_box_waypoints_name_scale": "Scale of the text displaying the name of a waypoint in world. \n \n Default values in older mod versions: \n Clamp Depth: 12 \n In-World Scale: 2.5 \n Name Text Scale: 0.5 \n Distance Text Scale: 0.8", + "gui.xaero_box_waypoints_scale": "Scale of waypoints in world. Use this to change the scale of all waypoints in world, including those that are near you. Use the \"Clamp Depth\" setting to specifically affect the size of waypoints that are far away. \n \n Default values in older mod versions: \n Clamp Depth: 12 \n In-World Scale: 2.5 \n Name Text Scale: 0.5 \n Distance Text Scale: 0.8", "gui.xaero_waypoint_shared": "%1$s shared a waypoint called \"%2$s\"! §2§n[Add]", "gui.xaero_waypoint_shared_dimension": "%1$s shared a waypoint called \"%2$s\" from %3$s! §2§n[Add]", "gui.xaero_waypoint_unknown_dimension": "an unknown dimension", @@ -320,7 +321,7 @@ "gui.xaero_slopes_default_2d": "Default 2D", "gui.xaero_ui_scale": "UI Scale", "gui.xaero_ui_scale_auto": "Auto", - "gui.xaero_ui_scale_mc": "Minecraft", + "gui.xaero_ui_scale_mc": "UI", "gui.xaero_box_ui_scale": "Scale of text and other minimap UI elements. Not made for zooming in or resizing. There are separate options for that.", "gui.xaero_pushbox_normal": "Normal", "gui.xaero_pushbox_screen_height": "Screen Height", @@ -361,12 +362,12 @@ "gui.xaero_unknown_biome": "Unknown Biome", "gui.xaero_light_value": "Light: %d", "gui.xaero_teleport_y_unknown": "You can't teleport to a waypoint that doesn't specify the Y coordinate. Edit the waypoint to be able to teleport to it.", - "gui.xaero_box_waypoints_distance_scale2": "Scale of the text displaying the distance to an in-game waypoint.", - "gui.xaero_box_waypoints_name_scale2": "Scale of the text displaying the name of an in-game waypoint.", - "gui.xaero_box_ingame_waypoint_icon_scale": "Scale of the in-game waypoint icons.", - "gui.xaero_ingame_waypoint_icon_scale": "In-Game Waypoint Icon Scale", - "gui.xaero_ingame_waypoint_close_scale": "In-Game Waypoint Up-Close Scale", - "gui.xaero_box_ingame_waypoint_close_scale": "Scale of the in-game waypoints when you are very close to them. To change the scale of waypoints that are far away, use the \"In-Game Waypoint Icon Scale\", \"Waypoint Distance Text Scale\" and \"Waypoint Name Text Scale\" settings.", + "gui.xaero_box_waypoints_distance_scale2": "Scale of the text displaying the distance to a waypoint in world.", + "gui.xaero_box_waypoints_name_scale2": "Scale of the text displaying the name of a waypoint in world.", + "gui.xaero_box_ingame_waypoint_icon_scale": "Scale of the waypoint icons in world.", + "gui.xaero_ingame_waypoint_icon_scale": "In-World Waypoint Icon Scale", + "gui.xaero_ingame_waypoint_close_scale": "In-World Waypoint Up-Close Scale", + "gui.xaero_box_ingame_waypoint_close_scale": "Scale of the waypoints in world when you are very close to them. To change the scale of waypoints that are far away, use the \"In-World Waypoint Icon Scale\", \"Waypoint Distance Text Scale\" and \"Waypoint Name Text Scale\" settings.", "gui.xaero_entity_icon_name_fallback": "Entity Name When Icon Fails", "gui.xaero_settings_search": "Settings Search", "gui.xaero_settings_search_placeholder": "Search...", @@ -381,7 +382,7 @@ "gui.xaero_entity_radar_category": "Category:", "gui.xaero_settings_not_found": "No matching entries found for your input!", "gui.xaero_multiple_waypoint_info": "Multiple Waypoint Distances", - "gui.xaero_box_multiple_waypoint_info": "Whether the distance can be displayed for multiple in-game waypoints at once. By default, only the distance to the closest waypoint to the crosshair is displayed. Use the \"Distance to WP\" setting to configure which waypoints the distance could even be shown for.", + "gui.xaero_box_multiple_waypoint_info": "Whether the distance can be displayed for multiple waypoints in world at once. By default, only the distance to the closest waypoint to the crosshair is displayed. Use the \"Distance to WP\" setting to configure which waypoints the distance could even be shown for.", "gui.xaero_while_sneaking": "Sneaking", "gui.xaero_multiple_waypoints_always": "Always", "gui.xaero_narrator_select_nothing": "Nothing", @@ -400,9 +401,9 @@ "gui.xaero_entity_category_other_entities": "Other", "gui.xaero_category_settings": "Settings", "gui.xaero_category_include_list": "Include List", - "gui.xaero_box_category_include_list2": "A list of entity types to include in the (sub-)category on top of the entities included by the \"Hard Include\".", + "gui.xaero_box_category_include_list2": "A list of entities to include in the (sub-)category on top of the entities included by the \"Hard Include\".", "gui.xaero_category_exclude_list": "Exclude List", - "gui.xaero_box_category_exclude_list2": "A list of entity types to exclude from the entity types already included in the (sub-)category. Can work both as a \"whitelist\" and a \"blacklist\" depending on the exclusion mode you choose. This does not remove entities from the entity radar, unless you're excluding from the root \"Any\" category. The \"Display\" setting can remove entities from the radar.", + "gui.xaero_box_category_exclude_list2": "A list of entities to exclude from the entities already included in the (sub-)category. Can work both as a \"whitelist\" and a \"blacklist\" depending on the exclusion mode you choose. This does not remove entities from the entity radar, unless you're excluding from the root \"Any\" category. The \"Display\" setting can remove entities from the radar.", "gui.xaero_category_add_subcategory": "Add Sub-Category", "gui.xaero_category_hard_include": "Hard Include", "gui.xaero_box_category_hard_include2": "Controls which entities to automatically include in the (sub-)category without having to put them in the include list manually.", @@ -468,18 +469,18 @@ "gui.xaero_partial_y_teleportation": "Use Y With Partial When TP", "gui.xaero_box_partial_y_teleportation": "When teleporting to a waypoint, offset the Y coordinate by 0.5 to avoid falling through carpet-like blocks into the void. Otherwise, the integer Y coordinate is used.", "gui.xaero_delete_reached_deathpoints": "Delete Reached Deathpoints", - "gui.xaero_box_delete_reached_deathpoints": "Automatically delete deathpoints when you are within 4 blocks from them. This requires the deathpoint to be visible in-game or on the minimap. A deathpoint is protected from deletion for 5 seconds after its creation.", + "gui.xaero_box_delete_reached_deathpoints": "Automatically delete deathpoints when you are within 4 blocks from them. This requires the deathpoint to be visible in world or on the minimap. A deathpoint is protected from deletion for 5 seconds after its creation.", "gui.xaero_hide_minimap_under_screen": "Hide When Under Screen", "gui.xaero_box_hide_minimap_under_screen": "Hide the minimap when a GUI screen is open, e.g. the inventory, with the exception of minimap-related screens and the chat screen.", "gui.xaero_north_compass_color": "North Compass Color", "gui.xaero_north_compass_color_default": "Default", "gui.xaero_category_add_to_list_custom": "Confirm Custom Input: %1$s", - "gui.xaero_box_category_list_add": "Supports entity identifiers or patterns with special characters * ) ( and |. \n \n * - matches anything. \n )( - parenthesis, mostly for usage with |. \n | - the OR operator to match different sequences in the same location. \n \n For example: \n minecraft:creeper \n minecraft:zombie(_villager|_horse) - zombie villagers and horses. \n minecraft:a*l - any vanilla entity which starts with 'a' and ends with 'l'.", + "gui.xaero_box_category_list_add": "Supports player names, entity/item identifiers or patterns with special characters * ) ( and |. \n \n * - matches anything. \n )( - parenthesis, mostly for usage with |. \n | - the OR operator to match different sequences in the same location. \n \n For example: \n minecraft:creeper \n minecraft:zombie(_villager|_horse) - zombie villagers and horses. \n minecraft:a*l - any vanilla entity which starts with 'a' and ends with 'l'.", "gui.xaero_using_custom_subworld": "Waypoints: %1$s", "gui.xaero_hide_minimap_under_f3": "Hide When Under F3", "gui.xaero_box_hide_minimap_under_f3": "Hide the minimap when the F3 debug screen is enabled.", - "gui.xaero_entity_display_y": "Display Y Level", - "gui.xaero_entity_display_y_full": "Display Entity Y Level", + "gui.xaero_entity_display_height": "Display Height", + "gui.xaero_entity_display_height_full": "Display Entity Height", "gui.xaero_block_light_value": "BL: %d", "gui.xaero_sky_light_value": "SL: %d", "gui.xaero_all_light_value": "L: %d", @@ -497,12 +498,11 @@ "gui.xaero_radar_over_map_list": "Player List", "gui.xaero_radar_over_map_always": "Always", "gui.xaero_compass_over_everything": "Compass Over Everything", - "gui.xaero_box_compass_over_everything": "Render the compass letters (N, E, S, W) above all map elements, as opposed to under some, e.g. waypoints.", + "gui.xaero_box_compass_over_everything": "Render the cardinal direction letters (N, E, S, W) above all map elements, as opposed to under some, e.g. waypoints.", "gui.xaero_waypoint_server_shared": "Server", "gui.xaero_waypoint_somebody_shared": "Somebody", - "gui.xaero_pac_players": "Display Party/Ally Players", - "gui.xaero_box_pac_players": "Display players whose locations are shared with you (by the Open Parties and Claims mod) when they are out of the minimap frame bounds or not visible for another reason.", - "gui.xaero_toggle_pac_players": "Toggle Party/Ally Players", + "gui.xaero_tracked_players": "Display Tracked Players", + "gui.xaero_box_tracked_players": "Display players whose locations are shared with you in one way or another (usually your party) when they are out of the minimap frame bounds or not visible for another reason.", "gui.xaero_toggle_pac_chunk_claims": "Toggle Chunk Claims", "gui.xaero_pac_marked_for_forceload": " (Forceloadable)", "gui.xaero_pac_claim_tooltip": "%1$s's Claim%2$s", @@ -518,6 +518,7 @@ "gui.xaero_box_pac_current_claim": "Display claim information about the chunk that you are in. Chunk claims require the Open Parties and Claims mod.", "gui.xaero_category_include_list_include_in_super": "Include in Super-Category", "gui.xaero_box_category_include_list_include_in_super": "Automatically include all entities from this list, and other lists included in this category, in the super-category/parent of this category, except the entities in the exclude list. That way you don't have to manually add duplicates on each level.", + "gui.xaero_box_category_include_list_include_in_super2": "Automatically include all elements from this list, and other sub-lists included in this category, in the super-category/parent of this category. That way you don't have to manually add duplicates on each level. Keep in mind that super-categories are not going to check the exclusion lists of this category.", "gui.xaero_temp_waypoints_global": "Global Temporary Waypoints", "gui.xaero_box_temp_waypoints_global": "When enabled, temporary waypoints are treated as global waypoints and ignore the waypoint render distance limits.", "gui.xaero_keep_enlarged_minimap_unlocked": "Keep Rotation When Enlarged", @@ -526,10 +527,87 @@ "gui.xaero_box_enlarged_minimap_a_toggle": "Treat the \"Enlarge Minimap\" key binding as a toggle instead of having to hold it.", "gui.xaero_waypoint_visibility_type_world_map_local": "World Map Loc.", "gui.xaero_waypoint_visibility_type_world_map_global": "World Map Glo.", - "gui.xaero_box_visibility_type": "In-Game/Minimap Visibility Type \n \n Local - only visible when in the maximum waypoint render distance \n Global - always visible \n World Map Loc. - not visible but is considered local \n World Map Glo. - not visible but is considered global", + "gui.xaero_box_visibility_type": "In-World/Minimap Visibility Type \n \n Local - only visible when in the maximum waypoint render distance \n Global - always visible \n World Map Loc. - not visible but is considered local \n World Map Glo. - not visible but is considered global", "gui.xaero_option_requires_ingame": "This option requires you to be in game.", "gui.xaero_alternative_list_players": "\"List Players\" Alternative", "gui.xaero_display_stained_glass": "Display Stained Glass", "gui.xaero_waypoint_onmap_scale": "On-Map Waypoint Scale", - "gui.xaero_waypoint_onmap_scale_auto": "Auto" + "gui.xaero_waypoint_onmap_scale_auto": "Auto", + "gui.xaero_switch_to_auto_on_death": "Auto Sub-World On Death", + "gui.xaero_box_switch_to_auto_on_death": "Whether to switch the waypoint sub-world to auto on deathpoint creation. This doesn't affect what sub-world the deathpoint is created in.", + "gui.xaero_zoom_on_enlarge": "Zoom Level When Enlarged", + "gui.xaero_zoom_on_enlarge_auto": "Auto", + "gui.xaero_sort_color": "Color", + "gui.xaero_weather_display": "Display Weather Info", + "gui.xaero_weather_raining": "Raining/Snowing", + "gui.xaero_weather_thundering": "Thundering", + "gui.xaero_dropdown_waypoint_color": "Waypoint Color", + "gui.xaero_dropdown_waypoint_set": "Waypoint Set", + "gui.xaero_dropdown_waypoint_container": "Waypoint Server/World", + "gui.xaero_dropdown_waypoint_world": "Waypoint Sub-World/Dimension", + "gui.xaero_dropdown_transfer_worlds1": "From Sub-World/Dimension", + "gui.xaero_dropdown_transfer_worlds2": "To Sub-World/Dimension", + "gui.xaero_dropdown_transfer_containers1": "From Server/World", + "gui.xaero_dropdown_transfer_containers2": "To Server/World", + "gui.xaero_dropdown_selected_narration": "%1$s is selected.", + "gui.xaero_infodisplay_coords": "Coordinates", + "gui.xaero_infodisplay_dimension": "Dimension", + "gui.xaero_infodisplay_biome": "Biome", + "gui.xaero_infodisplay_weather": "Weather", + "gui.xaero_infodisplay_light_level": "Light Level", + "gui.xaero_infodisplay_time": "Game Time", + "gui.xaero_infodisplay_highlights": "Highlight Info (e.g. Claims)", + "gui.xaero_infodisplay_angles": "Facing Angles", + "gui.xaero_infodisplay_light_overlay_indicator": "Light Overlay Status", + "gui.xaero_infodisplay_manual_cave_mode_indicator": "Manual Cave Mode Status", + "gui.xaero_infodisplay_custom_sub_world": "Custom Waypoint Sub-World", + "gui.xaero_dropdown_info_display_text_color": "Text Color", + "gui.xaero_dropdown_info_display_background_color": "Text Background Color", + "gui.xaero_minimap_info_display_manager": "Info Display Manager", + "gui.xaero_minimap_info_display_manager_help": "Click and drag the elements to change the order of the displayed information.", + "gui.xaero_info_display_background_opacity": "Info Display Background Opacity", + "gui.xaero_box_info_display_background_opacity": "The opacity of the colored backgrounds of information types that have a background enabled in the info display manager.", + "gui.xaero_infodisplay_chunk_coords": "Chunk Coordinates", + "gui.xaero_entity_display_height_actual": "Actual", + "gui.xaero_entity_display_height_relative": "Relative", + "gui.xaero_entity_display_height_direction": "Direction", + "gui.xaero_destination": "Destination", + "gui.xaero_box_waypoint_type": "Enabled - regular waypoint \n Disabled - regular hidden waypoint \n Temporary - waypoint disappears on world exit \n Destination - waypoint disappears when reached", + "gui.xaero_infodisplay_real_time": "Real Time", + "gui.xaero_cave_mode_toggle_timer": "Cave Mode Toggle Timer", + "gui.xaero_box_cave_mode_toggle_timer": "The minimum time to wait between toggles of cave mode to prevent flickering when quickly switching between being under blocks and not. The latest world map mod has a separate setting for this as well.", + "gui.xaero_infodisplay_overworld_coords": "Overworld Coordinates", + "gui.xaero_legible_cave_maps": "Legible Cave Maps", + "gui.xaero_box_legible_cave_maps": "Use depth-based lighting in cave mode instead of actual block lighting, making it easier to mentally separate the different cave layers.", + "gui.xaero_uses_worldmap_screen_value": "Setting value is taken from the world map screen!", + "gui.xaero_biome_blending": "Biome Blending", + "gui.xaero_box_biome_blending": "Smooth out biome color edges by sampling biome colors for multiple blocks for every block on the map. Turning this off can significantly improve performance when biome color calculation is modded to be much more heavyweight than vanilla.", + "gui.xaero_box_minimap_info_display_manager": "Configure and/or rearrange different types of info displayed under the minimap, such as current coordinates, facing angles, dimension, biome, weather, light level, game time, real time and more.", + "gui.xaero_box_entity_radar_categories": "Configure specific entity categories, which are usually players, hostile mobs, friendly mobs, items or other entities, separately instead of having the same configuration for every entity. You can even create your own custom categories for specific entity types.", + "gui.xaero_box_compass": "The cardinal directions displayed on the minimap.", + "gui.xaero_box_compass_color": "The color of the background/shadow under the cardinal directions displayed on the minimap.", + "gui.xaero_box_north_compass_color": "The color of the background/shadow under the north cardinal direction displayed on the minimap.", + "gui.xaero_compass_scale_auto": "Auto", + "gui.xaero_compass_scale2": "Compass Scale", + "gui.xaero_box_compass_scale2": "The scale of the cardinal direction letters NESW. For the \"Auto\" option, go all the way to the left.", + "gui.xaero_entity_category_friend": "Friend", + "gui.xaero_entity_category_tracked": "Tracked (e.g. Party/Allies)", + "gui.xaero_dimension_scaled_max_waypoint_distance": "Dimension-scaled Max WP Distance", + "gui.xaero_box_dimension_scaled_max_waypoint_distance": "Scale the maximum waypoint render distance by the current dimension's coordinate scale (e.g. 1/8 in the Nether).", + "gui.xaero_box_waypoints_distance2": "Maximum render distance for local waypoints. Global waypoints are not affected. By default, the maximum distance is scaled by the current dimension's coordinate scale. You can toggle this with \"Dimension-scaled Max WP Distance\".", + "gui.xaero_waypoint_shared2": "%1$s shared a waypoint called \"%2$s\"!", + "gui.xaero_waypoint_shared_dimension2": "%1$s shared a waypoint called \"%2$s\" from %3$s!", + "gui.xaero_waypoint_shared_add": " [Add]", + "gui.xaero_tracked_players_on_map": "On-Map Tracked Players", + "gui.xaero_box_tracked_players_on_map": "Display markers on the minimap for players whose locations are shared with you in one way or another (usually your party) when they are out of the minimap frame bounds or not visible for another reason. The \"common\" config has an option \"everyoneTracksEveryone\" that enables tracking of every player.", + "gui.xaero_tracked_players_in_world": "In-World Tracked Players", + "gui.xaero_box_tracked_players_in_world": "Display markers in the world for players whose locations are shared with you in one way or another (usually your party). The \"common\" config has an option \"everyoneTracksEveryone\" that enables tracking of every player.", + "gui.xaero_tracked_player_world_icon_scale": "Tracked Player In-World Scale", + "gui.xaero_box_tracked_player_world_icon_scale": "Scale of the tracked player icons in world.", + "gui.xaero_tracked_player_world_name_scale": "Tracked Player Name Scale", + "gui.xaero_box_tracked_player_world_name_scale": "Scale of the text displaying the name of a tracked player in world.", + "gui.xaero_tracked_player_minimap_icon_scale": "Tracked Player On-Map Scale", + "gui.xaero_box_tracked_player_minimap_icon_scale": "Scale of the tracked player icons on the minimap.", + "gui.xaero_toggle_tracked_players_on_map": "Toggle Tracked Players On Map", + "gui.xaero_toggle_tracked_players_in_world": "Toggle Tracked Players In World" } \ No newline at end of file diff --git a/projects/1.16/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json b/projects/1.16/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json index 0d0b340eb316..2885cf1e8d0d 100644 --- a/projects/1.16/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json +++ b/projects/1.16/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json @@ -6,7 +6,7 @@ "gui.xaero_OK": "确定", "gui.xaero_add_edit": "添加/编辑", "gui.xaero_new_waypoint": "新建路径点", - "gui.xaero_initial": "首字母", + "gui.xaero_initial": "缩写", "gui.xaero_edit_waypoint": "编辑路径点", "gui.xaero_choose_a_preset": "选择一个预设", "gui.xaero_choose_an_interface": "选择一个界面", @@ -35,7 +35,7 @@ "gui.xaero_reset_defaults": "恢复默认设置", "gui.xaero_cave_maps": "洞穴模式", "gui.xaero_display_waypoints": "地图上路径点", - "gui.xaero_zoom": "推近小地图", + "gui.xaero_zoom": "放大小地图", "gui.xaero_minimap_size": "大小", "gui.xaero_entity_amount": "实体数量", "gui.xaero_black": "黑色", @@ -54,8 +54,8 @@ "gui.xaero_purple": "淡紫色", "gui.xaero_yellow": "黄色", "gui.xaero_white": "白色", - "gui.xaero_zoom_in": "推近小地图", - "gui.xaero_zoom_out": "拉远小地图", + "gui.xaero_zoom_in": "放大小地图", + "gui.xaero_zoom_out": "缩小小地图", "gui.xaero_on": "开", "gui.xaero_off": "关", "gui.xaero_preset_topleft": "左上角", @@ -69,7 +69,7 @@ "gui.xaero_change_position": "更改位置", "gui.xaero_preset_bottom_left": "左下角", "gui.xaero_preset_bottom_right": "右下角", - "gui.xaero_ingame_waypoints": "游戏内路径点", + "gui.xaero_ingame_waypoints": "世界内路径点", "gui.xaero_next": "下一页 >>", "gui.xaero_previous": "<< 上一页", "gui.xaero_lock_north": "锁定小地图北方", @@ -82,7 +82,7 @@ "gui.xaero_hostile": "敌对生物", "gui.xaero_items": "物品", "gui.xaero_other": "其他实体", - "gui.xaero_enlarge_map": "放大小地图", + "gui.xaero_enlarge_map": "扩大小地图", "gui.xaero_fbo": "Beta", "gui.xaero_opacity": "不透明度", "gui.xaero_slime_chunks": "史莱姆区块", @@ -98,7 +98,7 @@ "gui.xaero_to": "到", "gui.xaero_used_seed": "使用的种子:", "gui.xaero_show_distance": "到路径点的距离", - "gui.xaero_waypoints_scale": "游戏内路径点缩放", + "gui.xaero_waypoints_scale": "世界内路径点尺寸", "gui.xaero_block_colours": "方块颜色模式", "gui.xaero_accurate": "准确", "gui.xaero_vanilla": "原版", @@ -113,11 +113,11 @@ "gui.xaero_delete_set": "删除集合", "gui.xaero_delete_set_message": "你确定要删除当前集合吗", "gui.xaero_delete_set_message2": "此集合将从当前世界中移除。", - "gui.xaero_toggle_waypoints": "切换游戏内路径点", + "gui.xaero_toggle_waypoints": "切换世界内路径点", "gui.xaero_dots_size": "实体点大小", "gui.xaero_toggle_slime": "切换史莱姆区块", "gui.xaero_toggle_grid": "切换区块网格", - "gui.xaero_compass_over_wp": "罗盘在路径点上层", + "gui.xaero_compass_over_wp": "指南针在路径点上层", "gui.xaero_current_biome": "显示当前生物群系", "gui.xaero_auto_map_size": "自动", "gui.xaero_reset_message": "你确定要恢复默认设置吗?", @@ -128,21 +128,21 @@ "gui.xaero_team_colours": "队伍颜色", "gui.xaero_instant_waypoint": "快速路径点", "gui.xaero_entity_depth": "显示实体深度", - "gui.xaero_show_flowers": "显示花", + "gui.xaero_show_flowers": "显示花朵", "gui.xaero_waypoint_names": "路径点名称在距离之上", "gui.xaero_waypoints_distance": "最大路径点渲染距离", "gui.xaero_teleport_default_command": "默认传送命令", "gui.xaero_waypoints_distance_min": "最小路径点渲染距离", "gui.xaero_other_teams": "其他队伍", - "gui.xaero_arrow_scale": "箭头缩放", + "gui.xaero_arrow_scale": "箭头尺寸", "gui.xaero_arrow_colour": "箭头颜色", "gui.xaero_smooth_dots": "平滑点", - "gui.xaero_cave_zoom": "洞穴模式推近", - "gui.xaero_safe_mode_box": "使用此模组的基于Java(CPU)的等效实现,而不是默认的基于OpenGL(GPU)的实现。 安全模式是B计划,以防模组无法正常运行。 并非所有功能都在安全模式下工作。除非必须,否则不要使用。", + "gui.xaero_cave_zoom": "洞穴模式放大", + "gui.xaero_safe_mode_box": "使用此模组的基于Java(CPU)的等效实现,而不是默认的基于OpenGL(GPU)的实现。 安全模式为备选方案,以防模组无法正常运行。 并非所有功能都在安全模式下工作。除非必须,否则不要使用。", "gui.xaero_height_limit": "实体高度限制", "gui.xaero_world_map": "世界地图", "gui.xaero_use_world_map": "使用世界地图模组区块", - "gui.xaero_patron_capes": "Patreon 披风", + "gui.xaero_patron_capes": "Patreon披风", "gui.xaero_entity_radar": "实体雷达", "gui.xaero_terrain_depth": "地形深度", "gui.xaero_terrain_slopes": "地形坡度", @@ -151,17 +151,17 @@ "gui.xaero_world_server": "世界/服务器", "gui.xaero_subworld_dimension": "子世界/维度", "gui.xaero_switch_waypoint_set": "切换路径点集合", - "gui.xaero_waypoint_opacity_ingame": "游戏内路径点不透明度", + "gui.xaero_waypoint_opacity_ingame": "世界内路径点不透明度", "gui.xaero_waypoint_opacity_map": "地图上路径点不透明度", "gui.xaero_hide_world_names": "隐藏IP/世界名称", "gui.xaero_open_slime": "按下按键时打开", "gui.xaero_options": "选项", "gui.xaero_make_automatic": "使世界/服务器为auto", "gui.xaero_make_automatic_msg1": "你确定吗?", - "gui.xaero_make_automatic_msg2": "这将交换所选世界/服务器和auto之间的所有路径点数据,从而模拟使所选世界/服务器为auto。请确认你知道你在做什么。", + "gui.xaero_make_automatic_msg2": "这将交换所选世界/服务器和auto之间的所有路径点数据,从而模拟使所选世界/服务器为auto。 请确认你知道你在做什么。", "gui.xaero_make_multi_automatic": "使子世界为auto", "gui.xaero_make_multi_automatic_msg1": "你确定吗?", - "gui.xaero_make_multi_automatic_msg2": "这将交换所选子世界和auto之间的所有路径点数据,从而模拟使所选子世界为auto。请确认你知道你在做什么。", + "gui.xaero_make_multi_automatic_msg2": "这将交换所选子世界和auto之间的所有路径点数据,从而模拟使所选子世界为auto。 请确认你知道你在做什么。", "gui.xaero_delete_world": "删除世界/服务器", "gui.xaero_delete_world_msg1": "你要删除所选世界/服务器的所有路径点数据吗?", "gui.xaero_delete_world_msg2": "此操作无法撤消!请确认你知道你在做什么。", @@ -169,17 +169,17 @@ "gui.xaero_delete_multi_world_msg1": "你要删除所选子世界的所有路径点数据吗?", "gui.xaero_delete_multi_world_msg2": "此操作无法撤消!请确认你知道你在做什么。", "gui.xaero_always_show_distance": "始终显示到路径点的距离", - "gui.xaero_multiply_all_by_8": "子世界坐标 * 8", - "gui.xaero_divide_all_by_8": "子世界坐标 / 8", + "gui.xaero_multiply_all_by_8": "子世界坐标*8", + "gui.xaero_divide_all_by_8": "子世界坐标/8", "gui.xaero_multiply_msg1": "此选项应仅用于修复不正确的路径点坐标。", - "gui.xaero_multiply_msg2": "你确定要将所有子世界坐标§c乘以§f 8 吗?", - "gui.xaero_divide_msg2": "你确定要将所有子世界坐标§c除以§f 8 吗?", + "gui.xaero_multiply_msg2": "你确定要将所有子世界坐标§c乘以§f8吗?", + "gui.xaero_divide_msg2": "你确定要将所有子世界坐标§c除以§f8吗?", "gui.xaero_share": "分享", "gui.xaero_share_msg1": "你确定要在聊天中与§c所有人§f分享这个路径点吗?", "gui.xaero_share_msg2": "请确认你没有暴露一个秘密位置!", "gui.xaero_roof": "天花板", "gui.xaero_partial": "部分", - "gui.xaero_full": "完全", + "gui.xaero_full": "完整", "gui.xaero_show_light_level": "显示光照等级", "gui.xaero_up": "[向上]", "gui.xaero_down": "[向下]", @@ -187,13 +187,14 @@ "gui.xaero_waypoint_name": "路径点名称", "gui.xaero_set_name": "集合名称", "gui.xaero_render_layer": "叠加渲染层", - "gui.xaero_visit_needed": "§e你需要先进入该维度,将其转换为新格式!", + "gui.xaero_visit_needed": "§e你需要先进入该维度,以将其转换为新格式!", "gui.xaero_cross_tp": "跨维度传送", "gui.xaero_unreachable_dimension": "目标维度无法到达。", "gui.xaero_show_time": "显示游戏时间", - "gui.xaero_24h": "24 小时制", - "gui.xaero_12h": "12 小时制", + "gui.xaero_24h": "24小时制", + "gui.xaero_12h": "12小时制", "gui.xaero_temporary": "临时的", + "gui.xaero_temporary2": "临时的", "gui.xaero_restore": "恢复", "gui.xaero_biomes_vanilla": "原版颜色模式的生物群系", "gui.xaero_use_multiworld": "多世界检测", @@ -205,25 +206,25 @@ "gui.xaero_use_multiworld_tooltip": "如果这是一个具有单一世界(没有单独的大厅、游戏模式或迷你游戏世界)的简单服务器,请禁用。 在这类服务器上多世界检测只会引起问题。 但是,在服务器端安装这个模组应该可以防止这些问题。", "gui.xaero_world_teleport_command": "传送命令", "gui.xaero_use_default": "使用默认值", - "gui.xaero_centered_enlarged": "放大时居中", - "gui.xaero_zoomed_out_enlarged": "放大时拉远", + "gui.xaero_centered_enlarged": "扩大时居中", + "gui.xaero_zoomed_out_enlarged": "扩大时缩小", "gui.xaero_sort": "排序方式", "gui.xaero_sort_reversed": "反转排序顺序", "gui.xaero_sort_unsorted": "不排序", "gui.xaero_sort_name": "名称", - "gui.xaero_sort_symbol": "首字母", + "gui.xaero_sort_symbol": "缩写", "gui.xaero_sort_distance": "距离", - "gui.xaero_box_cave_maps": "可以看到比地表方块更深处的地图模式,主要用于显示地下洞穴和建筑物内部。 天花板大小是指必须在你上方检测到以激活洞穴模式的水平“正方形”固体方块的大小。", - "gui.xaero_box_cave_maps2": "可以看到比地表方块更深处的地图模式,主要用于显示地下洞穴和建筑物内部。 天花板大小是指必须在你上方检测到以激活洞穴模式的水平“正方形”固体方块的大小。 固体方块不必在同一Y水平面上。", + "gui.xaero_box_cave_maps": "此地图模式可穿透地表方块显示更深处,主要用于显示地下洞穴和建筑物内部。 天花板尺寸是指必须在你上方检测到的,用以激活洞穴模式的固体方块构成的方形天花板区域的大小。", + "gui.xaero_box_cave_maps2": "此地图模式可穿透地表方块显示更深处,主要用于显示地下洞穴和建筑物内部。 天花板尺寸是指必须在你上方检测到的,用以激活洞穴模式的固体方块构成的方形天花板区域的大小。 固体方块不必在同一Y水平面上。", "gui.xaero_box_entity_amount": "每个实体类别的数量限制。", - "gui.xaero_box_distance": "指定显示哪一个游戏内路径点的距离。", - "gui.xaero_box_distance2": "指定显示哪一个游戏内路径点的距离。 这不保证它会同时显示多个路径点。 还要查看“多个路径点距离”设置。", + "gui.xaero_box_distance": "指定显示哪一个世界内路径点的距离。", + "gui.xaero_box_distance2": "指定显示哪一个世界内路径点的距离。 这不保证它会同时显示多个路径点。 还要查看“多个路径点距离”设置。", "gui.xaero_box_always_distance": "即使路径点非常近,也显示距离。这不会覆盖“到路径点的距离”选项。", - "gui.xaero_box_arrow_scale": "在小地图的固定旋转和其他几种情况下使用的箭头缩放。", + "gui.xaero_box_arrow_scale": "在小地图的固定旋转和其他几种情况下使用的箭头尺寸。", "gui.xaero_box_arrow_color": "在小地图的固定旋转和其他几种情况下使用的箭头颜色。", - "gui.xaero_box_cave_zoom": "激活洞穴模式时,小地图要进一步推近多少。", - "gui.xaero_box_entity_depth": "根据相对你的Y的高度,在小地图上显示较暗的实体。", - "gui.xaero_box_height_limit": "实体的最大Y垂直距离,超出则不显示在小地图上。", + "gui.xaero_box_cave_zoom": "激活洞穴模式时,小地图要进一步放大多少。", + "gui.xaero_box_entity_depth": "根据相对你的Y轴高度,调整小地图上实体的亮度。", + "gui.xaero_box_height_limit": "实体相对你的最大Y轴距离;若超出,则不显示在小地图上。", "gui.xaero_toggle_map_waypoints": "切换小地图路径点", "gui.xaero_always_entity_nametags": "始终渲染实体命名牌", "gui.xaero_minimap_text_align": "信息文本对齐", @@ -232,10 +233,10 @@ "gui.xaero_right": "右", "gui.xaero_show_angles": "显示面向角度", "gui.xaero_box_always_entity_nametags": "无论“实体雷达”界面中的名称设置如何,始终为带有命名牌的实体显示名称。", - "gui.xaero_box_teleport_default_command": "未在路径点界面的“选项”菜单中 设置特定于世界或特定于服务器的命令时, 用于路径点传送的命令。", + "gui.xaero_box_teleport_default_command": "未在路径点界面的“选项”菜单中 设置特定于世界/服务器的命令时, 用于路径点传送的命令。", "gui.xaero_waypoints_edit_mode_individually": "逐一", "gui.xaero_waypoints_edit_mode_all": "一次性全部", - "gui.xaero_compass": "罗盘", + "gui.xaero_compass": "指南针", "gui.xaero_cave_maps_depth": "洞穴模式深度", "gui.xaero_waypoints_edit_reset": "重置", "gui.xaero_main_entity_as": "自身显示为", @@ -255,10 +256,10 @@ "gui.xaero_box_waypoints_distance": "局部路径点的最大渲染距离。全局路径点不受影响。", "gui.xaero_connect_with_auto": "添加子世界连接", "gui.xaero_disconnect_from_auto": "删除子世界连接", - "gui.xaero_world_connection_tooltip": "连接/断开连接选择的子世界与当前auto世界。仅连接来自同一子服务器/世界存档的子世界。例如,如果一个普通的下界传送门将你从子世界 A 带到子世界 B,那么你可以安全地连接它们。连接到当前子世界的其他子世界始终位于列表顶部,并用星号(符号:*)标记。", - "gui.xaero_connect_with_auto_msg": "你想在以下子世界之间创建连接吗?", - "gui.xaero_disconnect_from_auto_msg": "你要删除以下子世界之间的连接吗?", - "gui.xaero_teleport_not_connected": "你正试图传送到一个未连接到当前auto子世界的子世界。如果你确定这个子世界来自auto子服务器/世界,那么你可以通过在路径点界面 -> 选项 -> 添加子世界连接中添加连接来启用传送。但请注意,如果你连接不相关的子世界并进行传送,那么你很有可能会在方块中窒息或因坠落伤害而死亡,因此请小心并仅连接正确的子世界。", + "gui.xaero_world_connection_tooltip": "连接/断开连接选择的子世界与当前auto世界。 仅连接来自同一子服务器/世界存档的子世界。 例如,如果一个普通的下界传送门将你从子世界A带到子世界B,那么你可以安全地连接它们。 连接到当前子世界的其他子世界始终位于列表顶部,并用星号(符号:*)标记。", + "gui.xaero_connect_with_auto_msg": "确定在以下子世界间建立连接?", + "gui.xaero_disconnect_from_auto_msg": "确定删除以下子世界间连接?", + "gui.xaero_teleport_not_connected": "你正试图传送到一个未连接到当前auto子世界的子世界。 如果你确定这个子世界来自auto子服务器/世界,那么你可以通过在路径点界面->选项->添加子世界连接中添加连接来启用传送。 但请注意,如果你连接不相关的子世界并进行传送,那么你很有可能会在方块中窒息或因坠落伤害而死亡,因此请小心并仅连接正确的子世界。", "gui.xaero_ignore_heightmaps": "忽略服务器高度图", "gui.xaero_box_ignore_heightmaps": "一些服务器将自定义值放在世界高度图中,这可能会导致地图渲染不正确。 有时它甚至可能发生在经过大量修改的单人游戏世界中。 此选项应该可以解决此类问题,但会降低一点性能。 除非必须,否则不要使用。切换此选项后重新进入存档!", "gui.xaero_error_loading_properties": "加载服务器小地图属性时出错。请重试。", @@ -281,7 +282,7 @@ "gui.xaero_entity_radar_visiblity": "可见性:", "gui.xaero_entity_radar_names": "名称:", "gui.xaero_entity_radar_icons": "图标/头像:", - "gui.xaero_box_entity_radar_names": "在点或图标/头像下渲染实体名称。 \n \n 选项“玩家列表” - 仅在按下“玩家列表”键(默认为 TAB)时显示。", + "gui.xaero_box_entity_radar_names": "在点或图标/头像下渲染实体名称。 \n \n 选项“玩家列表” - 仅在按下“玩家列表”键(默认为TAB)时显示。", "gui.xaero_light_overlay_status": "使用光照叠加层", "gui.xaero_light_overlay": "光照叠加层", "gui.xaero_light_overlay_type": "光照叠加层", @@ -290,47 +291,47 @@ "gui.xaero_light_overlay_min_light": "最小光照等级", "gui.xaero_toggle_light_overlay": "切换光照叠加层", "gui.xaero_box_light_overlay_type": "使用此叠加层会对游戏性能产生负面影响, 因为它目前不使用世界地图模组区块并增加小地图更新频率。 不要一直保持在开启状态。", - "gui.xaero_day": "天数", + "gui.xaero_day": "天", "gui.xaero_tamed": "驯服的生物", "gui.xaero_untamed_color": "未驯服颜色", "gui.xaero_icons_list": "玩家列表", "gui.xaero_icons_always": "总是", "gui.xaero_icons_off": "无图标", - "gui.xaero_box_entity_radar_icons": "渲染实体图标而不是彩色点。 \n \n 选项“玩家列表” - 仅在按下“玩家列表”键(默认为 TAB)时显示。", - "gui.xaero_dot_name_scale": "点名称缩放", - "gui.xaero_entity_heads_scale": "实体图标缩放", - "gui.xaero_box_minimap_size": "影响可见程度的小地图框体大小。 当大小大于180时,方形小地图会强制进入非旋转模式(选项“锁定小地图北方”)。 \n \n 对于“自动”选项,一直拉到左边。 \n \n 旧版本模组中的大小值: \n 微小 - 57 \n 小 - 85 \n 中 - 113 \n 大 - 169", + "gui.xaero_box_entity_radar_icons": "渲染实体图标而不是彩色点。 \n \n 选项“玩家列表” - 仅在按下“玩家列表”键(默认为 TAB)时显示。", + "gui.xaero_dot_name_scale": "点名称尺寸", + "gui.xaero_entity_heads_scale": "实体图标尺寸", + "gui.xaero_box_minimap_size": "影响可见程度的小地图框体大小。 当大小大于180时,方形小地图会强制进入非旋转模式(选项“锁定小地图北方”)。 \n \n 对于“自动”选项,一直拉到左边。 \n \n 旧版本模组中的大小值: \n 微小 - 57 \n 小 - 85 \n 中 - 113 \n 大 - 169", "gui.xaero_auto_clamp_depth": "自动", "gui.xaero_waypoints_clamp_depth": "深度限制", - "gui.xaero_waypoints_distance_scale": "路径点距离文本缩放", - "gui.xaero_waypoints_name_scale": "路径点名称文本缩放", - "gui.xaero_box_waypoints_clamp_depth": "当你远离它们时,游戏内路径点停止变小的屏幕深度。 \n 如果你想在屏幕上使远处的路径点变大/变小,请使用此选项。使用“游戏内路径点缩放”设置也可以在你靠近它们时影响路径点的大小。 \n \n 对于“自动”选项,一直拉到到左边。 \n 自动选项会同时考虑你的 FOV 和屏幕高度,尝试为你提供最佳的缩放默认值,。 \n \n 旧模组版本中的默认值: \n 深度限制:12 \n 游戏内缩放:2.5 \n 名称文本缩放:0.5 \n 距离文本缩放:0.8", - "gui.xaero_box_waypoints_distance_scale": "到游戏内路径点的距离的文本显示缩放。 \n \n 旧版本模组中的默认值: \n 深度限制:12 \n 游戏内缩放:2.5 \n 名称文本缩放:0.5 \n 距离文本缩放:0.8", - "gui.xaero_box_waypoints_name_scale": "游戏内路径点名称的文本显示缩放。 \n \n 旧版本模组中的默认值: \n 深度限制:12 \n 游戏内缩放:2.5 \n 名称文本缩放:0.5 \n 距离文本缩放:0.8", - "gui.xaero_box_waypoints_scale": "游戏内路径点的缩放。使用它来更改所有游戏内路径点的缩放,包括你附近的路径点。使用“深度限制”设置专门影响远处路径点的大小。 \n \n 旧版本模组中的默认值: \n 深度限制:12 \n 游戏内缩放:2.5 \n 名称文本缩放:0.5 \n 距离文本缩放:0.8", - "gui.xaero_waypoint_shared": "%1$s 分享了一个名为“%2$s”的路径点! §2§n[添加]", - "gui.xaero_waypoint_shared_dimension": "%1$s 分享了一个来自 %3$s 的名为“%2$s”的路径点! §2§n[添加]", + "gui.xaero_waypoints_distance_scale": "路径点距离文本尺寸", + "gui.xaero_waypoints_name_scale": "路径点名称文本尺寸", + "gui.xaero_box_waypoints_clamp_depth": "远离路径点时,世界内路径点停止变小的屏幕深度。 \n 如果你想使远处的路径点变大/变小,请使用此选项。使用“世界内路径点尺寸”设置也可以在你靠近它们时影响路径点的大小。 \n \n 如需“自动”选项,一直拉到最左边。 \n 自动选项会同时考虑你的视角场和屏幕高度,尝试为你提供最佳的默认尺寸。 \n \n 旧模组版本中的默认值:\n 深度限制:12 \n 游戏内尺寸:2.5 \n 名称文本尺寸:0.5 \n 距离文本尺寸:0.8", + "gui.xaero_box_waypoints_distance_scale": "到世界内路径点的距离的文本显示尺寸。 \n \n 旧模组版本中的默认值:\n 深度限制:12 \n 游戏内尺寸:2.5 \n 名称文本尺寸:0.5 \n 距离文本尺寸:0.8", + "gui.xaero_box_waypoints_name_scale": "世界内路径点名称的文本显示尺寸。 \n \n 旧模组版本中的默认值:\n 深度限制:12 \n 游戏内尺寸:2.5 \n 名称文本尺寸:0.5 \n 距离文本尺寸:0.8", + "gui.xaero_box_waypoints_scale": "世界内路径点的尺寸。使用它来更改所有世界内路径点的尺寸,包括你附近的路径点。使用“深度限制”设置专门影响远处路径点的大小。 \n \n 旧模组版本中的默认值:\n 深度限制:12 \n 游戏内尺寸:2.5 \n 名称文本尺寸:0.5 \n 距离文本尺寸:0.8", + "gui.xaero_waypoint_shared": "%1$s分享了一个名为“%2$s”的路径点!§2§n[添加]", + "gui.xaero_waypoint_shared_dimension": "%1$s分享了一个来自%3$s的名为“%2$s”的路径点! §2§n[添加]", "gui.xaero_waypoint_unknown_dimension": "未知维度", "gui.xaero_uses_worldmap_value": "此设置的值来自世界地图设置!", "gui.xaero_uses_worldmap_hard_value": "使用世界地图区块时无法配置此设置的值!", "gui.xaero_dots_style": "实体点样式", "gui.xaero_dots_style_default": "默认", "gui.xaero_dots_style_legacy": "旧版", - "gui.xaero_slopes_default_3d": "默认 3D", - "gui.xaero_slopes_default_2d": "默认 2D", - "gui.xaero_ui_scale": "UI 尺寸", + "gui.xaero_slopes_default_3d": "默认3D", + "gui.xaero_slopes_default_2d": "默认2D", + "gui.xaero_ui_scale": "UI尺寸", "gui.xaero_ui_scale_auto": "自动", - "gui.xaero_ui_scale_mc": "Minecraft", - "gui.xaero_box_ui_scale": "文本和其他小地图UI元素的缩放。 不适用于推近或调整大小。有单独的选项。", + "gui.xaero_ui_scale_mc": "UI", + "gui.xaero_box_ui_scale": "文本和其他小地图UI元素的尺寸。 不适用于推近或调整大小;这两项有单独的选项。", "gui.xaero_pushbox_normal": "正常", "gui.xaero_pushbox_screen_height": "屏幕高度", "gui.xaero_pushbox_boss_health": "Boss生命条碰撞箱", "gui.xaero_pushbox_potion_effects": "药水效果状态栏碰撞箱", - "gui.xaero_box_pushbox_boss_health": "原版Boss生命条周围有一个隐形碰撞箱将模组的界面推开。 \n \n 正常类型的碰撞箱等于它的大小,并且只将界面推开必要的距离。 \n \n 屏幕高度类型的碰撞箱拉伸到整个屏幕高度,并且总是以正常类型的高度垂直移动碰撞的界面。 当你在一列中有多个界面并希望所有这些界面都被推开时,这将非常有用。", - "gui.xaero_box_pushbox_potion_effects": "原版药水效果状态栏周围有一个隐形碰撞箱将模组的界面推开。 \n \n 正常类型的碰撞箱等于它的大小,并且只将界面推开必要的距离。 \n \n 屏幕高度类型的碰撞箱拉伸到整个屏幕高度,并且总是以正常类型的高度垂直移动碰撞的界面。 当你在一列中有多个界面并希望所有这些界面都被推开时,这将非常有用。", + "gui.xaero_box_pushbox_boss_health": "原版Boss生命条周围有一个会将本模组界面推开的隐形碰撞箱。 \n \n 正常类型的碰撞箱等于它的大小,并且只将界面推开必要的距离。 \n \n 屏幕高度类型的碰撞箱拉伸到整个屏幕高度,并且总是以正常类型的高度垂直移动碰撞的界面。 当你在一列中有多个界面并希望所有这些界面都被推开时,这将非常有用。", + "gui.xaero_box_pushbox_potion_effects": "原版药水效果状态栏周围有一个会将本模组界面推开的隐形碰撞箱。 \n \n 正常类型的碰撞箱等于它的大小,并且只将界面推开必要的距离。 \n \n 屏幕高度类型的碰撞箱拉伸到整个屏幕高度,并且总是以正常类型的高度垂直移动碰撞的界面。 当你在一列中有多个界面并希望所有这些界面都被推开时,这将非常有用。", "gui.xaero_minimap_frame": "边框样式", "gui.xaero_minimap_frame_color": "边框颜色", - "gui.xaero_box_minimap_frame_color": "边框样式不是默认时的小地图边框颜色。", + "gui.xaero_box_minimap_frame_color": "非默认边框样式下的小地图边框颜色。", "gui.xaero_minimap_frame_default": "默认", "gui.xaero_minimap_frame_colored_thick": "彩色", "gui.xaero_minimap_frame_colored_thin": "彩色薄边框", @@ -338,12 +339,12 @@ "gui.xaero_compass_east": "东", "gui.xaero_compass_south": "南", "gui.xaero_compass_west": "西", - "gui.xaero_compass_scale": "地图上的罗盘缩放", - "gui.xaero_box_compass_scale": "罗盘位置在地图上时罗盘文字东西南北的缩放。", + "gui.xaero_compass_scale": "地图上的指南针尺寸", + "gui.xaero_box_compass_scale": "指南针位置在地图上时,指南针文字东西南北的尺寸。", "gui.xaero_minimap_compass_inside_frame": "在地图上", "gui.xaero_minimap_compass_on_frame": "在边框上", - "gui.xaero_compass_color": "罗盘阴影颜色", - "gui.xaero_box_compass_over_wp2": "在地图上的路径点之上渲染罗盘文字(东、西、南、北)。这仅适用于罗盘位置在边框上时。", + "gui.xaero_compass_color": "指南针阴影颜色", + "gui.xaero_box_compass_over_wp2": "在地图上的路径点之上渲染指南针文字(东、西、南、北)。这仅适用于指南针位置在边框上时。", "effect.xaerominimap.no_minimap": "小地图不可用", "effect.xaerominimap.no_entity_radar": "实体雷达不可用", "effect.xaerominimap.no_waypoints": "路径点不可用", @@ -360,20 +361,20 @@ "gui.xaero_show_dimension_name": "显示当前维度", "gui.xaero_unknown_biome": "未知生物群系", "gui.xaero_light_value": "光照等级:%d", - "gui.xaero_teleport_y_unknown": "你不能传送到未指定 Y 坐标的路径点。编辑路径点以便能够传送到它的位置。", - "gui.xaero_box_waypoints_distance_scale2": "到游戏内路径点距离文本显示缩放。", - "gui.xaero_box_waypoints_name_scale2": "游戏内路径点名称文本显示缩放。", - "gui.xaero_box_ingame_waypoint_icon_scale": "游戏内路径点图标的缩放。", - "gui.xaero_ingame_waypoint_icon_scale": "游戏内路径点图标缩放", - "gui.xaero_ingame_waypoint_close_scale": "近距离游戏内路径点缩放", - "gui.xaero_box_ingame_waypoint_close_scale": "当你非常靠近它们时,游戏内路径点的缩放。 要更改远处路径点的缩放,请使用 “游戏内路径点图标缩放”、“路径点距离文本缩放”和“路径点名称文本缩放”设置。", + "gui.xaero_teleport_y_unknown": "你不能传送到未指定Y坐标的路径点。编辑路径点以便能够传送到它的位置。", + "gui.xaero_box_waypoints_distance_scale2": "到世界内路径点距离文本显示尺寸。", + "gui.xaero_box_waypoints_name_scale2": "世界内路径点名称文本显示尺寸。", + "gui.xaero_box_ingame_waypoint_icon_scale": "世界内路径点图标的尺寸。", + "gui.xaero_ingame_waypoint_icon_scale": "世界内路径点图标尺寸", + "gui.xaero_ingame_waypoint_close_scale": "近距离世界内路径点尺寸", + "gui.xaero_box_ingame_waypoint_close_scale": "极近距离下,世界内路径点的尺寸。 要更改远处路径点的尺寸,请使用 “世界内路径点图标尺寸”、“路径点距离文本尺寸”和“路径点名称文本尺寸”设置。", "gui.xaero_entity_icon_name_fallback": "找不到图标时使用实体名称", "gui.xaero_settings_search": "设置搜索", "gui.xaero_settings_search_placeholder": "搜索……", "gui.xaero_minimap_view_settings": "视图设置", "gui.xaero_entity_radar_settings": "实体雷达设置", "gui.xaero_entity_radar_categories": "实体类别设置", - "gui.xaero_minimap_block_map_settings": "方块地图设置", + "gui.xaero_minimap_block_map_settings": "地图绘制设置", "gui.xaero_overlay_settings": "叠加层设置", "gui.xaero_minimap_info_settings": "信息设置", "gui.xaero_waypoint_settings": "路径点设置", @@ -381,7 +382,7 @@ "gui.xaero_entity_radar_category": "类别:", "gui.xaero_settings_not_found": "找不到与你的输入匹配的项!", "gui.xaero_multiple_waypoint_info": "多个路径点距离", - "gui.xaero_box_multiple_waypoint_info": "是否可以同时显示多个游戏内路径点的距离。 默认情况下,仅显示离十字准星最近的路径点的距离。 使用“到路径点的距离”设置来配置可以显示到哪些路径点的距离。", + "gui.xaero_box_multiple_waypoint_info": "是否可以同时显示多个世界内路径点的距离。 默认情况下,仅显示离十字准星最近的路径点的距离。 使用“到路径点的距离”设置来配置可以显示到哪些路径点的距离。", "gui.xaero_while_sneaking": "潜行时", "gui.xaero_multiple_waypoints_always": "总是", "gui.xaero_narrator_select_nothing": "无", @@ -400,9 +401,9 @@ "gui.xaero_entity_category_other_entities": "其他", "gui.xaero_category_settings": "设置", "gui.xaero_category_include_list": "包含列表", - "gui.xaero_box_category_include_list2": "要包含在“硬包含”所包含的实体之上的(子)类别中的实体类型列表。", + "gui.xaero_box_category_include_list2": "要包含在“硬包含”所包含的实体之上的(子)类别中的实体列表。", "gui.xaero_category_exclude_list": "排除列表", - "gui.xaero_box_category_exclude_list2": "要从已包含在(子)类别中的实体类型中排除的实体类型列表。 根据你选择的排除模式,可以同时用作“白名单”和“黑名单”。 这不会从实体雷达中删除实体,除非你从根“任何”类别中排除。 “显示”设置可以从雷达中排除实体。", + "gui.xaero_box_category_exclude_list2": "要从已包含在(子)类别中的实体类型中排除的实体列表。 根据你选择的排除模式,可以同时用作“白名单”和“黑名单”。 这不会从实体雷达中删除实体,除非你从根“任何”类别中排除。 “显示”设置可以从雷达中排除实体。", "gui.xaero_category_add_subcategory": "添加子类别", "gui.xaero_category_hard_include": "硬包含", "gui.xaero_box_category_hard_include2": "控制哪些实体自动包含在(子)类别中,无需手动将它们放入包含列表中。", @@ -442,16 +443,16 @@ "narration.xaero_ui_list_left_right_usage": "按下“左”和“右”按钮选择条目中的一列。", "gui.xaero_category_help2": "选择一个子类别并转到其设置以配置点颜色、名称、图标等内容。 \n \n 当多个子类别包含同一实体时,列表中较高的子类别优先! 创建自定义类别时请记住这一点。 通常,新的自定义类别应该会被放在顶部。", "gui.xaero_update_notification": "更新通知", - "gui.xaero_category_cut": "剪切/移动 §e%1$s", - "gui.xaero_category_paste": "将 §e%1$s§r 粘贴到 §e%2$s", + "gui.xaero_category_cut": "剪切/移动§e%1$s", + "gui.xaero_category_paste": "将§e%1$s§r粘贴到§e%2$s", "gui.xaero_category_paste_cancel": "取消剪切/粘贴", - "gui.xaero_category_duplicate": "复制 §e%1$s", + "gui.xaero_category_duplicate": "复制§e%1$s", "gui.xaero_category_duplicate_confirm": "复制以下类别?", "gui.xaero_reverse_entity_radar": "反转雷达渲染顺序", - "gui.xaero_adjust_height_for_carpetlike_blocks": "为矮的方块调整 Y 值", - "gui.xaero_box_adjust_height_for_carpetlike_blocks": "类似地毯的矮方块的高度值减去1,例如地毯、1层雪、睡莲等。 这可以防止这些方块像一个完整的方块一样在地图上显示明显的阴影。", - "gui.xaero_box_category": "查看/编辑 §e%1$s", - "gui.xaero_box_category_settings": "§e%1$s§r 的设置", + "gui.xaero_adjust_height_for_carpetlike_blocks": "为非完整高度方块调整Y值", + "gui.xaero_box_adjust_height_for_carpetlike_blocks": "将类似地毯的非完整高度方块的高度值减去1,例如地毯、一层状态的雪、睡莲等。 这可以防止此类方块像完整方块一样在地图上造成明显的阴影。", + "gui.xaero_box_category": "查看/编辑§e%1$s", + "gui.xaero_box_category_settings": "§e%1$s的设置", "gui.xaero_auto_convert_wp_distance_km": "将距离转换为公里", "gui.xaero_auto_convert_wp_distance_km_never": "从不", "gui.xaero_waypoint_distance_precision": "路径点距离精度", @@ -461,75 +462,152 @@ "gui.xaero_main_entity_dot_size": "自身点大小", "gui.xaero_category_settings_save_confirm": "退出前保存更改?", "gui.xaero_category_settings_save_confirm_warning": "警告:此确认屏幕最近已被替换!", - "gui.xaero_start_fading_at": "深度渐变的最小 Y 距离", + "gui.xaero_start_fading_at": "深度渐变的最小Y距离", "gui.xaero_box_start_fading_at": "当启用“显示实体深度”设置时,实体在雷达上开始变暗的最小Y高度差距。", "gui.xaero_start_fading_at_auto": "自动", "gui.xaero_legacy_color": "旧版", - "gui.xaero_partial_y_teleportation": "传送时使用偏移的 Y 值", - "gui.xaero_box_partial_y_teleportation": "传送到路径点时,将 Y 坐标偏移 0.5 以避免穿过地毯状方块掉入虚空。否则,使用整数 Y 坐标。", + "gui.xaero_partial_y_teleportation": "传送时使用偏移的Y值", + "gui.xaero_box_partial_y_teleportation": "传送到路径点时,将Y坐标偏移0.5以避免穿过地毯状方块掉入虚空。否则,使用整数Y坐标。", "gui.xaero_delete_reached_deathpoints": "删除到达过的死亡地点", - "gui.xaero_box_delete_reached_deathpoints": "当你靠近到4个方块内时自动删除死亡地点。 这要求死亡地点在游戏中或小地图上可见。 死亡地点在创建后5秒内不会被删除。", + "gui.xaero_box_delete_reached_deathpoints": "当你靠近到4个方块内时自动删除死亡地点。 这要求死亡地点在世界中或小地图上可见。 死亡地点在创建后5秒内不会被删除。", "gui.xaero_hide_minimap_under_screen": "位于其他界面下方时隐藏", "gui.xaero_box_hide_minimap_under_screen": "当GUI界面打开时隐藏小地图,例如物品栏,与小地图相关的界面和聊天界面除外。", - "gui.xaero_north_compass_color": "罗盘北方颜色", + "gui.xaero_north_compass_color": "指南针北方颜色", "gui.xaero_north_compass_color_default": "默认", "gui.xaero_category_add_to_list_custom": "确认自定义输入:%1$s", - "gui.xaero_box_category_list_add": "支持带有特殊字符 * ) ( 和 | 的实体标识符或匹配模式。 \n \n * - 匹配任何内容。 \n ) ( - 括号,主要与 | 一起使用。 \n | - “或”运算符以匹配相同位置的不同序列。 \n \n 例如: \n minecraft:creeper \n minecraft:zombie(_villager|_horse) - 僵尸村民和马。 \n minecraft:a*l - 任何以“a”开头并以“l”结尾的原版实体。", + "gui.xaero_box_category_list_add": "支持玩家名称、实体/物品标识符 或包含特殊字符 * ) ( | 的模式。 \n \n * - 匹配任何内容。 \n ) ( - 括号,主要与 | 一起使用。 \n | - “或”运算符,用于匹配相同位置的不同序列。 \n \n 例如: \n minecraft:creeper \n minecraft:zombie(_villager|_horse) - 僵尸村民和僵尸马。 \n minecraft:a*l - 任何以“a”开头并以“l”结尾的原版实体。", "gui.xaero_using_custom_subworld": "路径点:%1$s", - "gui.xaero_hide_minimap_under_f3": "在 F3 时隐藏", - "gui.xaero_box_hide_minimap_under_f3": "启用 F3 调试界面时隐藏小地图。", - "gui.xaero_entity_display_y": "显示 Y 高度", - "gui.xaero_entity_display_y_full": "显示实体 Y 高度", + "gui.xaero_hide_minimap_under_f3": "在F3时隐藏", + "gui.xaero_box_hide_minimap_under_f3": "启用F3调试界面时隐藏小地图。", + "gui.xaero_entity_display_height": "显示高度", + "gui.xaero_entity_display_height_full": "显示实体高度", "gui.xaero_block_light_value": "方块光照:%d", "gui.xaero_sky_light_value": "天空光照:%d", "gui.xaero_all_light_value": "光照等级:%d", "gui.xaero_both_light_value": "方块光照:%d 天空光照:%d", "gui.xaero_toggle_manual_cave_mode": "切换手动洞穴模式", "gui.xaero_manual_cave_mode": "手动洞穴模式", - "gui.xaero_manual_cave_mode_start": "手动洞穴模式起始 Y 高度", + "gui.xaero_manual_cave_mode_start": "手动洞穴模式起始Y高度", "gui.xaero_box_manual_cave_mode_start": "启用手动洞穴模式时,从哪个Y高度开始绘制方块。 手动洞穴模式可以通过按键绑定进行切换。 对于“自动”选项,一直拉到左边。", "gui.xaero_manual_cave_mode_start_auto": "自动", "gui.xaero_chunk_grid_line_width": "区块网格线宽度", "gui.xaero_radar_render_over_minimap": "在小地图边框之上渲染", - "gui.xaero_box_radar_render_over_minimap": "允许在小地图边框上渲染实体,而不只是在边框内渲染它们。 以这种方式渲染的实体的行为类似于路径点,并且在超出边界时会粘在边界上。 可见实体仍然仅限于游戏客户端加载的实体。 \n \n 选项“玩家列表” - 仅当按下“玩家列表”键绑定(默认为 TAB)时才在小地图上如此渲染。", + "gui.xaero_box_radar_render_over_minimap": "在小地图边框上渲染实体,而不是在边框内渲染它们。 以这种方式渲染的实体的行为类似于路径点,并且在超出边界时会粘在边界上。 可见实体仍然仅限于游戏客户端加载的实体。 \n \n 选项“玩家列表” - 仅当按下“玩家列表”键绑定(默认为TAB)时才在小地图上渲染。", "gui.xaero_radar_render_radar_over_frame": "在边框之上渲染雷达", "gui.xaero_radar_over_map_never": "从不", "gui.xaero_radar_over_map_list": "玩家列表", "gui.xaero_radar_over_map_always": "总是", - "gui.xaero_compass_over_everything": "罗盘在最上层", - "gui.xaero_box_compass_over_everything": "在所有地图元素上方渲染罗盘文字(东、西、南、北),而不是在某些元素下方,例如路径点。", + "gui.xaero_compass_over_everything": "指南针在最上层", + "gui.xaero_box_compass_over_everything": "在所有地图元素上方渲染基本方向文字(东、西、南、北),而不是在某些元素下方,例如路径点。", "gui.xaero_waypoint_server_shared": "服务器", "gui.xaero_waypoint_somebody_shared": "某人", - "gui.xaero_pac_players": "展示帮派/盟友玩家", - "gui.xaero_box_pac_players": "当玩家超出小地图框体边界或因其他原因不可见时,显示与你共享位置的玩家(由 Open Parties and Claims 模组提供)。", - "gui.xaero_toggle_pac_players": "切换帮派/盟友玩家", - "gui.xaero_toggle_pac_chunk_claims": "切换区块认领", + "gui.xaero_tracked_players": "显示追踪的玩家", + "gui.xaero_box_tracked_players": "当玩家超出小地图边界或因其他原因不可见时,显示通过某种方式与你共享位置的玩家(通常为队伍成员)。", + "gui.xaero_toggle_pac_chunk_claims": "切换区块领地", "gui.xaero_pac_marked_for_forceload": "(可强制加载)", - "gui.xaero_pac_claim_tooltip": "%1$s 的认领 %2$s", - "gui.xaero_pac_server_claim_tooltip": "服务器认领 %1$s", - "gui.xaero_pac_expired_claim_tooltip": "到期的认领 %1$s", - "gui.xaero_pac_claims": "显示区块认领", - "gui.xaero_box_pac_claims": "将来自 Open Parties and Claims 模组的区块认领显示为彩色叠加层。", - "gui.xaero_pac_claims_border_opacity": "区块认领边界不透明度", - "gui.xaero_box_pac_claims_border_opacity": "区块认领叠加层的边缘不透明度。区块认领需要 Open Parties and Claims 模组。", - "gui.xaero_pac_claims_fill_opacity": "区块认领填充不透明度", - "gui.xaero_box_pac_claims_fill_opacity": "区块认领叠加层的填充颜色不透明度。区块认领需要 Open Parties and Claims 模组。", - "gui.xaero_pac_current_claim": "显示当前认领", - "gui.xaero_box_pac_current_claim": "显示有关你所在区块的认领信息。区块认领需要 Open Parties and Claims 模组。", + "gui.xaero_pac_claim_tooltip": "%1$s的领地%2$s", + "gui.xaero_pac_server_claim_tooltip": "服务器领地%1$s", + "gui.xaero_pac_expired_claim_tooltip": "过期领地%1$s", + "gui.xaero_pac_claims": "显示区块领地", + "gui.xaero_box_pac_claims": "将来自开放式团队与领地模组的区块领地显示为彩色叠加层。", + "gui.xaero_pac_claims_border_opacity": "区块领地边界不透明度", + "gui.xaero_box_pac_claims_border_opacity": "区块领地叠加层的边界不透明度。区块认领需要开放式团队与领地模组。", + "gui.xaero_pac_claims_fill_opacity": "区块领地填充不透明度", + "gui.xaero_box_pac_claims_fill_opacity": "区块领地叠加层的填充颜色不透明度。区块认领需要开放式团队与领地模组。", + "gui.xaero_pac_current_claim": "显示当前领地", + "gui.xaero_box_pac_current_claim": "显示有关你所在区块的领地信息。区块认领需要开放式团队与领地模组。", "gui.xaero_category_include_list_include_in_super": "包含在超类别中", - "gui.xaero_box_category_include_list_include_in_super": "自动将此列表中的所有实体以及此类别中包含的其他列表 包含在此类别的超类别/父级中,排除列表中的实体除外。 这样你就不必在每个级别上手动添加重复项。", + "gui.xaero_box_category_include_list_include_in_super": "自动将此列表,以及其所属类别下其他列表中的所有实体(排除列表中的实体除外)包含到此类别的超类别/父类别中。这样你就不必在每一层级手动添加重复项。", + "gui.xaero_box_category_include_list_include_in_super2": "自动将此列表,以及其所属类别下其他子列表中的所有元素包含此类别的超类别/父类别中。这样你就不必在每一层级手动添加重复项。请注意,超类别不会检查此类别的排除列表。", "gui.xaero_temp_waypoints_global": "临时路径点为全局", "gui.xaero_box_temp_waypoints_global": "启用后,临时路径点将被视为全局路径点并忽略路径点渲染距离限制。", - "gui.xaero_keep_enlarged_minimap_unlocked": "放大时保持旋转", - "gui.xaero_box_keep_enlarged_minimap_unlocked": "如果可能的话,在放大时不要将小地图锁定在北方,这只适用于圆形小地图。", - "gui.xaero_enlarged_minimap_a_toggle": "放大小地图键视为切换", - "gui.xaero_box_enlarged_minimap_a_toggle": "将“放大小地图”键视为切换,而不用按住它。", + "gui.xaero_keep_enlarged_minimap_unlocked": "扩大时保持旋转", + "gui.xaero_box_keep_enlarged_minimap_unlocked": "如果可能的话,在扩大时不要将小地图锁定在北方,这只适用于圆形小地图。", + "gui.xaero_enlarged_minimap_a_toggle": "单击切换扩大小地图", + "gui.xaero_box_enlarged_minimap_a_toggle": "将“扩大小地图”键设为单击切换,而不是长按显示。", "gui.xaero_waypoint_visibility_type_world_map_local": "世界地图局部", "gui.xaero_waypoint_visibility_type_world_map_global": "世界地图全局", - "gui.xaero_box_visibility_type": "游戏内/小地图可见性类型 \n \n 局部 - 仅在最大路径点渲染距离内可见 \n 全局 - 始终可见 \n 世界地图局部 - 不可见,但被视为局部 \n 世界地图全局 - 不可见,但被视为全局", + "gui.xaero_box_visibility_type": "世界内/小地图可见性类型 \n \n 局部 - 仅在最大路径点渲染距离内可见 \n 全局 - 始终可见 \n 世界地图局部 - 不可见,但被视为局部 \n 世界地图全局 - 不可见,但被视为全局", "gui.xaero_option_requires_ingame": "此选项要求你已进入游戏。", "gui.xaero_alternative_list_players": "“玩家列表”第二键位", "gui.xaero_display_stained_glass": "显示染色玻璃", "gui.xaero_waypoint_onmap_scale": "地图上路径点大小", - "gui.xaero_waypoint_onmap_scale_auto": "自动" + "gui.xaero_waypoint_onmap_scale_auto": "自动", + "gui.xaero_switch_to_auto_on_death": "死亡时自动切换子世界", + "gui.xaero_box_switch_to_auto_on_death": "是否在创建死亡地点时将路径点子世界切换为auto。该选项不会影响死亡地点所在的子世界。", + "gui.xaero_zoom_on_enlarge": "扩大时的缩放等级", + "gui.xaero_zoom_on_enlarge_auto": "自动", + "gui.xaero_sort_color": "颜色", + "gui.xaero_weather_display": "显示天气信息", + "gui.xaero_weather_raining": "降雨/降雪", + "gui.xaero_weather_thundering": "雷暴", + "gui.xaero_dropdown_waypoint_color": "路径点颜色", + "gui.xaero_dropdown_waypoint_set": "路径点集合", + "gui.xaero_dropdown_waypoint_container": "路径点 服务器/世界", + "gui.xaero_dropdown_waypoint_world": "路径点 子世界/维度", + "gui.xaero_dropdown_transfer_worlds1": "从子世界/维度", + "gui.xaero_dropdown_transfer_worlds2": "到子世界/维度", + "gui.xaero_dropdown_transfer_containers1": "从服务器/世界", + "gui.xaero_dropdown_transfer_containers2": "到服务器/世界", + "gui.xaero_dropdown_selected_narration": "%1$s已选中。", + "gui.xaero_infodisplay_coords": "坐标", + "gui.xaero_infodisplay_dimension": "维度", + "gui.xaero_infodisplay_biome": "生物群系", + "gui.xaero_infodisplay_weather": "天气", + "gui.xaero_infodisplay_light_level": "亮度等级", + "gui.xaero_infodisplay_time": "游戏时间", + "gui.xaero_infodisplay_highlights": "高亮信息(如:区块所有者)", + "gui.xaero_infodisplay_angles": "面向角度", + "gui.xaero_infodisplay_light_overlay_indicator": "亮度叠加层状态", + "gui.xaero_infodisplay_manual_cave_mode_indicator": "手动洞穴模式状态", + "gui.xaero_infodisplay_custom_sub_world": "自定义路径点 子世界", + "gui.xaero_dropdown_info_display_text_color": "文本颜色", + "gui.xaero_dropdown_info_display_background_color": "文本背景颜色", + "gui.xaero_minimap_info_display_manager": "信息显示管理器", + "gui.xaero_minimap_info_display_manager_help": "点击并拖动元素,以改变信息显示的顺序。", + "gui.xaero_info_display_background_opacity": "信息显示背景不透明度", + "gui.xaero_box_info_display_background_opacity": "信息彩色背景的不透明度,需在信息显示管理器中启用背景。", + "gui.xaero_infodisplay_chunk_coords": "区块坐标", + "gui.xaero_entity_display_height_actual": "实际高度", + "gui.xaero_entity_display_height_relative": "相对高度", + "gui.xaero_entity_display_height_direction": "上下方向", + "gui.xaero_destination": "目的地", + "gui.xaero_box_waypoint_type": "启用 - 常规路径点 \n 禁用 - 常规隐藏路径点 \n 临时 - 退出世界时删除路径点 \n 目的地 - 抵达时删除路径点", + "gui.xaero_infodisplay_real_time": "现实时间", + "gui.xaero_cave_mode_toggle_timer": "洞穴模式切换计时", + "gui.xaero_box_cave_mode_toggle_timer": "切换洞穴模式需要等待的最短时间,以避免玩家在遮挡方块下频繁出入时的地图闪烁。 最新版本的世界地图同样有关于此的单独设置选项。", + "gui.xaero_infodisplay_overworld_coords": "主世界坐标", + "gui.xaero_legible_cave_maps": "易读的洞穴地图", + "gui.xaero_box_legible_cave_maps": "在洞穴模式中使用基于深度的亮度,而非实际方块亮度,以方便区分不同的洞穴层。", + "gui.xaero_uses_worldmap_screen_value": "此设置的值来自世界地图设置!", + "gui.xaero_biome_blending": "生物群系过渡", + "gui.xaero_box_biome_blending": "通过对地图上每个方块的多个生物群系颜色采样,来平滑生物群系的颜色边界。 当生物群系颜色计算被修改得比原版复杂得多时,关闭该功能可以显著提高性能。", + "gui.xaero_box_minimap_info_display_manager": "配置、重新排序显示在小地图下的信息, 如当前坐标、面向角度、维度、生物群系、 天气、光照等级、游戏时间、现实时间等。", + "gui.xaero_box_entity_radar_categories": "单独配置特定的实体类型, 通常包含玩家、敌对生物、友好生物、物品和其他实体, 而不是对每个实体应用相同的配置。 你甚至可以给特定的实体种类创建自定义类型。", + "gui.xaero_box_compass": "显示在小地图上的基本方向。", + "gui.xaero_box_compass_color": "显示在小地图上的基本方向的背景/阴影颜色。", + "gui.xaero_box_north_compass_color": "显示在小地图上的北方基本方向的背景/阴影颜色。", + "gui.xaero_compass_scale_auto": "自动", + "gui.xaero_compass_scale2": "指南针尺寸", + "gui.xaero_box_compass_scale2": "基本方向文字(东南西北)的尺寸。要选择“自动”模式,请拖到最左边。", + "gui.xaero_entity_category_friend": "好友", + "gui.xaero_entity_category_tracked": "追踪(如:队伍/盟友)", + "gui.xaero_dimension_scaled_max_waypoint_distance": "基于维度比例的最大路径点距离", + "gui.xaero_box_dimension_scaled_max_waypoint_distance": "基于当前维度的坐标比例,缩放路径点最大渲染距离(例如下界中为1/8比例)。", + "gui.xaero_box_waypoints_distance2": "局部路径点的最大渲染距离。全局路径点不受影响。 默认情况下,最大距离会按当前维度坐标比例缩放。 可通过“基于维度比例的最大路径点距离”开关此功能。", + "gui.xaero_waypoint_shared2": "%1$s分享了一个名为“%2$s”的路径点!", + "gui.xaero_waypoint_shared_dimension2": "%1$s分享了一个来自%3$s的名为“%2$s”的路径点!", + "gui.xaero_waypoint_shared_add": " [添加]", + "gui.xaero_tracked_players_on_map": "追踪玩家(小地图)", + "gui.xaero_box_tracked_players_on_map": "当玩家超出小地图边界或因其他原因不可见时, 在小地图上显示与你共享位置的玩家标记(通常为队伍成员)。 “common”配置文件中的“everyoneTracksEveryone”选项可开启全员互相追踪功能。", + "gui.xaero_tracked_players_in_world": "追踪玩家(世界中)", + "gui.xaero_box_tracked_players_in_world": "在世界中显示与你共享位置的玩家标记(通常为队伍成员)。 “common”配置文件中的“everyoneTracksEveryone”选项可开启全员互相追踪功能。", + "gui.xaero_tracked_player_world_icon_scale": "追踪玩家尺寸(世界中)", + "gui.xaero_box_tracked_player_world_icon_scale": "追踪玩家图标在世界中的显示尺寸。", + "gui.xaero_tracked_player_world_name_scale": "追踪玩家名称尺寸", + "gui.xaero_box_tracked_player_world_name_scale": "追踪玩家的名称文本在世界中的显示尺寸。", + "gui.xaero_tracked_player_minimap_icon_scale": "追踪玩家尺寸(小地图)", + "gui.xaero_box_tracked_player_minimap_icon_scale": "追踪玩家图标在小地图中的显示尺寸。", + "gui.xaero_toggle_tracked_players_on_map": "切换追踪玩家(小地图)", + "gui.xaero_toggle_tracked_players_in_world": "切换追踪玩家(世界中)" } \ No newline at end of file diff --git a/projects/1.18/assets/xaeros-minimap/xaerominimap/lang/en_us.json b/projects/1.18/assets/xaeros-minimap/xaerominimap/lang/en_us.json index 6a8ce711001d..f09da9874539 100644 --- a/projects/1.18/assets/xaeros-minimap/xaerominimap/lang/en_us.json +++ b/projects/1.18/assets/xaeros-minimap/xaerominimap/lang/en_us.json @@ -69,7 +69,7 @@ "gui.xaero_change_position": "Change Position", "gui.xaero_preset_bottom_left": "Bottom-Left Corner", "gui.xaero_preset_bottom_right": "Bottom-Right Corner", - "gui.xaero_ingame_waypoints": "In-Game Waypoints", + "gui.xaero_ingame_waypoints": "In-World Waypoints", "gui.xaero_next": "Next >>", "gui.xaero_previous": "<< Prev", "gui.xaero_lock_north": "Lock Minimap North", @@ -98,7 +98,7 @@ "gui.xaero_to": "To", "gui.xaero_used_seed": "Seed to Use:", "gui.xaero_show_distance": "Distance to WP", - "gui.xaero_waypoints_scale": "In-Game Waypoint Scale", + "gui.xaero_waypoints_scale": "In-World Waypoint Scale", "gui.xaero_block_colours": "Block Color Mode", "gui.xaero_accurate": "Accurate", "gui.xaero_vanilla": "Vanilla", @@ -113,7 +113,7 @@ "gui.xaero_delete_set": "Delete Set", "gui.xaero_delete_set_message": "Are you sure you would like to delete the current set", "gui.xaero_delete_set_message2": "This set will be removed from the current world.", - "gui.xaero_toggle_waypoints": "Toggle In-Game Waypoints", + "gui.xaero_toggle_waypoints": "Toggle In-World Waypoints", "gui.xaero_dots_size": "Entity Dot Size", "gui.xaero_toggle_slime": "Toggle Slime Chunks", "gui.xaero_toggle_grid": "Toggle Chunk Grid", @@ -151,7 +151,7 @@ "gui.xaero_world_server": "World/Server", "gui.xaero_subworld_dimension": "Sub-World/Dimension", "gui.xaero_switch_waypoint_set": "Switch Waypoint Set", - "gui.xaero_waypoint_opacity_ingame": "Waypoint Opacity in Game", + "gui.xaero_waypoint_opacity_ingame": "Waypoint Opacity in World", "gui.xaero_waypoint_opacity_map": "Waypoint Opacity on Map", "gui.xaero_hide_world_names": "Hide IPs/World Names", "gui.xaero_open_slime": "Open on Key Press", @@ -194,6 +194,7 @@ "gui.xaero_24h": "24h", "gui.xaero_12h": "12h", "gui.xaero_temporary": "temporary", + "gui.xaero_temporary2": "Temporary", "gui.xaero_restore": "Restore", "gui.xaero_biomes_vanilla": "Biomes in Vanilla Color Mode", "gui.xaero_use_multiworld": "Multiworld Detection", @@ -216,8 +217,8 @@ "gui.xaero_box_cave_maps": "Mapping mode that can go deeper than the surface blocks, mainly to display underground caves and interiors of buildings. The ceiling size refers to the size of a horizontal \"square\" of solid blocks that has to be detected above you to activate the cave mode.", "gui.xaero_box_cave_maps2": "Mapping mode that can go deeper than the surface blocks, mainly to display underground caves and interiors of buildings. The ceiling size refers to the size of a square ceiling of solid blocks that has to be detected above you to activate the cave mode. The solid blocks don't have to be on the same Y level.", "gui.xaero_box_entity_amount": "The limit per each entity category.", - "gui.xaero_box_distance": "Specifies, for which in-game waypoints to show the distance to.", - "gui.xaero_box_distance2": "Specifies, for which in-game waypoints to show the distance to. This does not guarantee that it will be shown for multiple waypoints at once. Check out the \"Multiple Waypoint Distances\" setting as well.", + "gui.xaero_box_distance": "Specifies, for which in-world waypoints to show the distance to.", + "gui.xaero_box_distance2": "Specifies, for which in-world waypoints to show the distance to. This does not guarantee that it will be shown for multiple waypoints at once. Check out the \"Multiple Waypoint Distances\" setting as well.", "gui.xaero_box_always_distance": "Display distance even when the waypoint is very close. This setting does not override the \"Distance to WP\" option.", "gui.xaero_box_arrow_scale": "Scale of the arrow used in the non-rotating variant of the minimap and several other cases.", "gui.xaero_box_arrow_color": "Color of the arrow used in the non-rotating variant of the minimap and several other cases.", @@ -304,10 +305,10 @@ "gui.xaero_waypoints_clamp_depth": "Clamp Depth", "gui.xaero_waypoints_distance_scale": "Waypoint Distance Text Scale", "gui.xaero_waypoints_name_scale": "Waypoint Name Text Scale", - "gui.xaero_box_waypoints_clamp_depth": "The screen depth at which in-game waypoints stop getting smaller when you go further away from them. \n Use this if you want to make waypoints that are far away bigger/smaller on the screen. Use the \"Waypoint In-Game Scale\" setting to also affect the size of waypoints when you are close to them. \n \n For the \"Auto\" option, go all the way to the left. \n The automatic option attempts to give you the best value for the default values of scale types, taking your FOV and screen height into account. \n \n Default values in older mod versions: \n Clamp Depth: 12 \n In-Game Scale: 2.5 \n Name Text Scale: 0.5 \n Distance Text Scale: 0.8", - "gui.xaero_box_waypoints_distance_scale": "Scale of the text displaying the distance to an in-game waypoint. \n \n Default values in older mod versions: \n Clamp Depth: 12 \n In-Game Scale: 2.5 \n Name Text Scale: 0.5 \n Distance Text Scale: 0.8", - "gui.xaero_box_waypoints_name_scale": "Scale of the text displaying the name of an in-game waypoint. \n \n Default values in older mod versions: \n Clamp Depth: 12 \n In-Game Scale: 2.5 \n Name Text Scale: 0.5 \n Distance Text Scale: 0.8", - "gui.xaero_box_waypoints_scale": "Scale of in-game waypoints. Use this to change the scale of all in-game waypoints, including those that are near you. Use the \"Clamp Depth\" setting to specifically affect the size of waypoints that are far away. \n \n Default values in older mod versions: \n Clamp Depth: 12 \n In-Game Scale: 2.5 \n Name Text Scale: 0.5 \n Distance Text Scale: 0.8", + "gui.xaero_box_waypoints_clamp_depth": "The screen depth at which in-world waypoints stop getting smaller when you go further away from them. \n Use this if you want to make waypoints that are far away bigger/smaller on the screen. Use the \"Waypoint In-World Scale\" setting to also affect the size of waypoints when you are close to them. \n \n For the \"Auto\" option, go all the way to the left. \n The automatic option attempts to give you the best value for the default values of scale types, taking your FOV and screen height into account. \n \n Default values in older mod versions: \n Clamp Depth: 12 \n In-World Scale: 2.5 \n Name Text Scale: 0.5 \n Distance Text Scale: 0.8", + "gui.xaero_box_waypoints_distance_scale": "Scale of the text displaying the distance to a waypoint in world. \n \n Default values in older mod versions: \n Clamp Depth: 12 \n In-World Scale: 2.5 \n Name Text Scale: 0.5 \n Distance Text Scale: 0.8", + "gui.xaero_box_waypoints_name_scale": "Scale of the text displaying the name of a waypoint in world. \n \n Default values in older mod versions: \n Clamp Depth: 12 \n In-World Scale: 2.5 \n Name Text Scale: 0.5 \n Distance Text Scale: 0.8", + "gui.xaero_box_waypoints_scale": "Scale of waypoints in world. Use this to change the scale of all waypoints in world, including those that are near you. Use the \"Clamp Depth\" setting to specifically affect the size of waypoints that are far away. \n \n Default values in older mod versions: \n Clamp Depth: 12 \n In-World Scale: 2.5 \n Name Text Scale: 0.5 \n Distance Text Scale: 0.8", "gui.xaero_waypoint_shared": "%1$s shared a waypoint called \"%2$s\"! §2§n[Add]", "gui.xaero_waypoint_shared_dimension": "%1$s shared a waypoint called \"%2$s\" from %3$s! §2§n[Add]", "gui.xaero_waypoint_unknown_dimension": "an unknown dimension", @@ -320,7 +321,7 @@ "gui.xaero_slopes_default_2d": "Default 2D", "gui.xaero_ui_scale": "UI Scale", "gui.xaero_ui_scale_auto": "Auto", - "gui.xaero_ui_scale_mc": "Minecraft", + "gui.xaero_ui_scale_mc": "UI", "gui.xaero_box_ui_scale": "Scale of text and other minimap UI elements. Not made for zooming in or resizing. There are separate options for that.", "gui.xaero_pushbox_normal": "Normal", "gui.xaero_pushbox_screen_height": "Screen Height", @@ -361,12 +362,12 @@ "gui.xaero_unknown_biome": "Unknown Biome", "gui.xaero_light_value": "Light: %d", "gui.xaero_teleport_y_unknown": "You can't teleport to a waypoint that doesn't specify the Y coordinate. Edit the waypoint to be able to teleport to it.", - "gui.xaero_box_waypoints_distance_scale2": "Scale of the text displaying the distance to an in-game waypoint.", - "gui.xaero_box_waypoints_name_scale2": "Scale of the text displaying the name of an in-game waypoint.", - "gui.xaero_box_ingame_waypoint_icon_scale": "Scale of the in-game waypoint icons.", - "gui.xaero_ingame_waypoint_icon_scale": "In-Game Waypoint Icon Scale", - "gui.xaero_ingame_waypoint_close_scale": "In-Game Waypoint Up-Close Scale", - "gui.xaero_box_ingame_waypoint_close_scale": "Scale of the in-game waypoints when you are very close to them. To change the scale of waypoints that are far away, use the \"In-Game Waypoint Icon Scale\", \"Waypoint Distance Text Scale\" and \"Waypoint Name Text Scale\" settings.", + "gui.xaero_box_waypoints_distance_scale2": "Scale of the text displaying the distance to a waypoint in world.", + "gui.xaero_box_waypoints_name_scale2": "Scale of the text displaying the name of a waypoint in world.", + "gui.xaero_box_ingame_waypoint_icon_scale": "Scale of the waypoint icons in world.", + "gui.xaero_ingame_waypoint_icon_scale": "In-World Waypoint Icon Scale", + "gui.xaero_ingame_waypoint_close_scale": "In-World Waypoint Up-Close Scale", + "gui.xaero_box_ingame_waypoint_close_scale": "Scale of the waypoints in world when you are very close to them. To change the scale of waypoints that are far away, use the \"In-World Waypoint Icon Scale\", \"Waypoint Distance Text Scale\" and \"Waypoint Name Text Scale\" settings.", "gui.xaero_entity_icon_name_fallback": "Entity Name When Icon Fails", "gui.xaero_settings_search": "Settings Search", "gui.xaero_settings_search_placeholder": "Search...", @@ -381,7 +382,7 @@ "gui.xaero_entity_radar_category": "Category:", "gui.xaero_settings_not_found": "No matching entries found for your input!", "gui.xaero_multiple_waypoint_info": "Multiple Waypoint Distances", - "gui.xaero_box_multiple_waypoint_info": "Whether the distance can be displayed for multiple in-game waypoints at once. By default, only the distance to the closest waypoint to the crosshair is displayed. Use the \"Distance to WP\" setting to configure which waypoints the distance could even be shown for.", + "gui.xaero_box_multiple_waypoint_info": "Whether the distance can be displayed for multiple waypoints in world at once. By default, only the distance to the closest waypoint to the crosshair is displayed. Use the \"Distance to WP\" setting to configure which waypoints the distance could even be shown for.", "gui.xaero_while_sneaking": "Sneaking", "gui.xaero_multiple_waypoints_always": "Always", "gui.xaero_narrator_select_nothing": "Nothing", @@ -400,9 +401,9 @@ "gui.xaero_entity_category_other_entities": "Other", "gui.xaero_category_settings": "Settings", "gui.xaero_category_include_list": "Include List", - "gui.xaero_box_category_include_list2": "A list of entity types to include in the (sub-)category on top of the entities included by the \"Hard Include\".", + "gui.xaero_box_category_include_list2": "A list of entities to include in the (sub-)category on top of the entities included by the \"Hard Include\".", "gui.xaero_category_exclude_list": "Exclude List", - "gui.xaero_box_category_exclude_list2": "A list of entity types to exclude from the entity types already included in the (sub-)category. Can work both as a \"whitelist\" and a \"blacklist\" depending on the exclusion mode you choose. This does not remove entities from the entity radar, unless you're excluding from the root \"Any\" category. The \"Display\" setting can remove entities from the radar.", + "gui.xaero_box_category_exclude_list2": "A list of entities to exclude from the entities already included in the (sub-)category. Can work both as a \"whitelist\" and a \"blacklist\" depending on the exclusion mode you choose. This does not remove entities from the entity radar, unless you're excluding from the root \"Any\" category. The \"Display\" setting can remove entities from the radar.", "gui.xaero_category_add_subcategory": "Add Sub-Category", "gui.xaero_category_hard_include": "Hard Include", "gui.xaero_box_category_hard_include2": "Controls which entities to automatically include in the (sub-)category without having to put them in the include list manually.", @@ -468,18 +469,18 @@ "gui.xaero_partial_y_teleportation": "Use Y With Partial When TP", "gui.xaero_box_partial_y_teleportation": "When teleporting to a waypoint, offset the Y coordinate by 0.5 to avoid falling through carpet-like blocks into the void. Otherwise, the integer Y coordinate is used.", "gui.xaero_delete_reached_deathpoints": "Delete Reached Deathpoints", - "gui.xaero_box_delete_reached_deathpoints": "Automatically delete deathpoints when you are within 4 blocks from them. This requires the deathpoint to be visible in-game or on the minimap. A deathpoint is protected from deletion for 5 seconds after its creation.", + "gui.xaero_box_delete_reached_deathpoints": "Automatically delete deathpoints when you are within 4 blocks from them. This requires the deathpoint to be visible in world or on the minimap. A deathpoint is protected from deletion for 5 seconds after its creation.", "gui.xaero_hide_minimap_under_screen": "Hide When Under Screen", "gui.xaero_box_hide_minimap_under_screen": "Hide the minimap when a GUI screen is open, e.g. the inventory, with the exception of minimap-related screens and the chat screen.", "gui.xaero_north_compass_color": "North Compass Color", "gui.xaero_north_compass_color_default": "Default", "gui.xaero_category_add_to_list_custom": "Confirm Custom Input: %1$s", - "gui.xaero_box_category_list_add": "Supports entity identifiers or patterns with special characters * ) ( and |. \n \n * - matches anything. \n )( - parenthesis, mostly for usage with |. \n | - the OR operator to match different sequences in the same location. \n \n For example: \n minecraft:creeper \n minecraft:zombie(_villager|_horse) - zombie villagers and horses. \n minecraft:a*l - any vanilla entity which starts with 'a' and ends with 'l'.", + "gui.xaero_box_category_list_add": "Supports player names, entity/item identifiers or patterns with special characters * ) ( and |. \n \n * - matches anything. \n )( - parenthesis, mostly for usage with |. \n | - the OR operator to match different sequences in the same location. \n \n For example: \n minecraft:creeper \n minecraft:zombie(_villager|_horse) - zombie villagers and horses. \n minecraft:a*l - any vanilla entity which starts with 'a' and ends with 'l'.", "gui.xaero_using_custom_subworld": "Waypoints: %1$s", "gui.xaero_hide_minimap_under_f3": "Hide When Under F3", "gui.xaero_box_hide_minimap_under_f3": "Hide the minimap when the F3 debug screen is enabled.", - "gui.xaero_entity_display_y": "Display Y Level", - "gui.xaero_entity_display_y_full": "Display Entity Y Level", + "gui.xaero_entity_display_height": "Display Height", + "gui.xaero_entity_display_height_full": "Display Entity Height", "gui.xaero_block_light_value": "BL: %d", "gui.xaero_sky_light_value": "SL: %d", "gui.xaero_all_light_value": "L: %d", @@ -497,12 +498,11 @@ "gui.xaero_radar_over_map_list": "Player List", "gui.xaero_radar_over_map_always": "Always", "gui.xaero_compass_over_everything": "Compass Over Everything", - "gui.xaero_box_compass_over_everything": "Render the compass letters (N, E, S, W) above all map elements, as opposed to under some, e.g. waypoints.", + "gui.xaero_box_compass_over_everything": "Render the cardinal direction letters (N, E, S, W) above all map elements, as opposed to under some, e.g. waypoints.", "gui.xaero_waypoint_server_shared": "Server", "gui.xaero_waypoint_somebody_shared": "Somebody", - "gui.xaero_pac_players": "Display Party/Ally Players", - "gui.xaero_box_pac_players": "Display players whose locations are shared with you (by the Open Parties and Claims mod) when they are out of the minimap frame bounds or not visible for another reason.", - "gui.xaero_toggle_pac_players": "Toggle Party/Ally Players", + "gui.xaero_tracked_players": "Display Tracked Players", + "gui.xaero_box_tracked_players": "Display players whose locations are shared with you in one way or another (usually your party) when they are out of the minimap frame bounds or not visible for another reason.", "gui.xaero_toggle_pac_chunk_claims": "Toggle Chunk Claims", "gui.xaero_pac_marked_for_forceload": " (Forceloadable)", "gui.xaero_pac_claim_tooltip": "%1$s's Claim%2$s", @@ -518,6 +518,7 @@ "gui.xaero_box_pac_current_claim": "Display claim information about the chunk that you are in. Chunk claims require the Open Parties and Claims mod.", "gui.xaero_category_include_list_include_in_super": "Include in Super-Category", "gui.xaero_box_category_include_list_include_in_super": "Automatically include all entities from this list, and other lists included in this category, in the super-category/parent of this category, except the entities in the exclude list. That way you don't have to manually add duplicates on each level.", + "gui.xaero_box_category_include_list_include_in_super2": "Automatically include all elements from this list, and other sub-lists included in this category, in the super-category/parent of this category. That way you don't have to manually add duplicates on each level. Keep in mind that super-categories are not going to check the exclusion lists of this category.", "gui.xaero_temp_waypoints_global": "Global Temporary Waypoints", "gui.xaero_box_temp_waypoints_global": "When enabled, temporary waypoints are treated as global waypoints and ignore the waypoint render distance limits.", "gui.xaero_keep_enlarged_minimap_unlocked": "Keep Rotation When Enlarged", @@ -526,10 +527,87 @@ "gui.xaero_box_enlarged_minimap_a_toggle": "Treat the \"Enlarge Minimap\" key binding as a toggle instead of having to hold it.", "gui.xaero_waypoint_visibility_type_world_map_local": "World Map Loc.", "gui.xaero_waypoint_visibility_type_world_map_global": "World Map Glo.", - "gui.xaero_box_visibility_type": "In-Game/Minimap Visibility Type \n \n Local - only visible when in the maximum waypoint render distance \n Global - always visible \n World Map Loc. - not visible but is considered local \n World Map Glo. - not visible but is considered global", + "gui.xaero_box_visibility_type": "In-World/Minimap Visibility Type \n \n Local - only visible when in the maximum waypoint render distance \n Global - always visible \n World Map Loc. - not visible but is considered local \n World Map Glo. - not visible but is considered global", "gui.xaero_option_requires_ingame": "This option requires you to be in game.", "gui.xaero_alternative_list_players": "\"List Players\" Alternative", "gui.xaero_display_stained_glass": "Display Stained Glass", "gui.xaero_waypoint_onmap_scale": "On-Map Waypoint Scale", - "gui.xaero_waypoint_onmap_scale_auto": "Auto" + "gui.xaero_waypoint_onmap_scale_auto": "Auto", + "gui.xaero_switch_to_auto_on_death": "Auto Sub-World On Death", + "gui.xaero_box_switch_to_auto_on_death": "Whether to switch the waypoint sub-world to auto on deathpoint creation. This doesn't affect what sub-world the deathpoint is created in.", + "gui.xaero_zoom_on_enlarge": "Zoom Level When Enlarged", + "gui.xaero_zoom_on_enlarge_auto": "Auto", + "gui.xaero_sort_color": "Color", + "gui.xaero_weather_display": "Display Weather Info", + "gui.xaero_weather_raining": "Raining/Snowing", + "gui.xaero_weather_thundering": "Thundering", + "gui.xaero_dropdown_waypoint_color": "Waypoint Color", + "gui.xaero_dropdown_waypoint_set": "Waypoint Set", + "gui.xaero_dropdown_waypoint_container": "Waypoint Server/World", + "gui.xaero_dropdown_waypoint_world": "Waypoint Sub-World/Dimension", + "gui.xaero_dropdown_transfer_worlds1": "From Sub-World/Dimension", + "gui.xaero_dropdown_transfer_worlds2": "To Sub-World/Dimension", + "gui.xaero_dropdown_transfer_containers1": "From Server/World", + "gui.xaero_dropdown_transfer_containers2": "To Server/World", + "gui.xaero_dropdown_selected_narration": "%1$s is selected.", + "gui.xaero_infodisplay_coords": "Coordinates", + "gui.xaero_infodisplay_dimension": "Dimension", + "gui.xaero_infodisplay_biome": "Biome", + "gui.xaero_infodisplay_weather": "Weather", + "gui.xaero_infodisplay_light_level": "Light Level", + "gui.xaero_infodisplay_time": "Game Time", + "gui.xaero_infodisplay_highlights": "Highlight Info (e.g. Claims)", + "gui.xaero_infodisplay_angles": "Facing Angles", + "gui.xaero_infodisplay_light_overlay_indicator": "Light Overlay Status", + "gui.xaero_infodisplay_manual_cave_mode_indicator": "Manual Cave Mode Status", + "gui.xaero_infodisplay_custom_sub_world": "Custom Waypoint Sub-World", + "gui.xaero_dropdown_info_display_text_color": "Text Color", + "gui.xaero_dropdown_info_display_background_color": "Text Background Color", + "gui.xaero_minimap_info_display_manager": "Info Display Manager", + "gui.xaero_minimap_info_display_manager_help": "Click and drag the elements to change the order of the displayed information.", + "gui.xaero_info_display_background_opacity": "Info Display Background Opacity", + "gui.xaero_box_info_display_background_opacity": "The opacity of the colored backgrounds of information types that have a background enabled in the info display manager.", + "gui.xaero_infodisplay_chunk_coords": "Chunk Coordinates", + "gui.xaero_entity_display_height_actual": "Actual", + "gui.xaero_entity_display_height_relative": "Relative", + "gui.xaero_entity_display_height_direction": "Direction", + "gui.xaero_destination": "Destination", + "gui.xaero_box_waypoint_type": "Enabled - regular waypoint \n Disabled - regular hidden waypoint \n Temporary - waypoint disappears on world exit \n Destination - waypoint disappears when reached", + "gui.xaero_infodisplay_real_time": "Real Time", + "gui.xaero_cave_mode_toggle_timer": "Cave Mode Toggle Timer", + "gui.xaero_box_cave_mode_toggle_timer": "The minimum time to wait between toggles of cave mode to prevent flickering when quickly switching between being under blocks and not. The latest world map mod has a separate setting for this as well.", + "gui.xaero_infodisplay_overworld_coords": "Overworld Coordinates", + "gui.xaero_legible_cave_maps": "Legible Cave Maps", + "gui.xaero_box_legible_cave_maps": "Use depth-based lighting in cave mode instead of actual block lighting, making it easier to mentally separate the different cave layers.", + "gui.xaero_uses_worldmap_screen_value": "Setting value is taken from the world map screen!", + "gui.xaero_biome_blending": "Biome Blending", + "gui.xaero_box_biome_blending": "Smooth out biome color edges by sampling biome colors for multiple blocks for every block on the map. Turning this off can significantly improve performance when biome color calculation is modded to be much more heavyweight than vanilla.", + "gui.xaero_box_minimap_info_display_manager": "Configure and/or rearrange different types of info displayed under the minimap, such as current coordinates, facing angles, dimension, biome, weather, light level, game time, real time and more.", + "gui.xaero_box_entity_radar_categories": "Configure specific entity categories, which are usually players, hostile mobs, friendly mobs, items or other entities, separately instead of having the same configuration for every entity. You can even create your own custom categories for specific entity types.", + "gui.xaero_box_compass": "The cardinal directions displayed on the minimap.", + "gui.xaero_box_compass_color": "The color of the background/shadow under the cardinal directions displayed on the minimap.", + "gui.xaero_box_north_compass_color": "The color of the background/shadow under the north cardinal direction displayed on the minimap.", + "gui.xaero_compass_scale_auto": "Auto", + "gui.xaero_compass_scale2": "Compass Scale", + "gui.xaero_box_compass_scale2": "The scale of the cardinal direction letters NESW. For the \"Auto\" option, go all the way to the left.", + "gui.xaero_entity_category_friend": "Friend", + "gui.xaero_entity_category_tracked": "Tracked (e.g. Party/Allies)", + "gui.xaero_dimension_scaled_max_waypoint_distance": "Dimension-scaled Max WP Distance", + "gui.xaero_box_dimension_scaled_max_waypoint_distance": "Scale the maximum waypoint render distance by the current dimension's coordinate scale (e.g. 1/8 in the Nether).", + "gui.xaero_box_waypoints_distance2": "Maximum render distance for local waypoints. Global waypoints are not affected. By default, the maximum distance is scaled by the current dimension's coordinate scale. You can toggle this with \"Dimension-scaled Max WP Distance\".", + "gui.xaero_waypoint_shared2": "%1$s shared a waypoint called \"%2$s\"!", + "gui.xaero_waypoint_shared_dimension2": "%1$s shared a waypoint called \"%2$s\" from %3$s!", + "gui.xaero_waypoint_shared_add": " [Add]", + "gui.xaero_tracked_players_on_map": "On-Map Tracked Players", + "gui.xaero_box_tracked_players_on_map": "Display markers on the minimap for players whose locations are shared with you in one way or another (usually your party) when they are out of the minimap frame bounds or not visible for another reason. The \"common\" config has an option \"everyoneTracksEveryone\" that enables tracking of every player.", + "gui.xaero_tracked_players_in_world": "In-World Tracked Players", + "gui.xaero_box_tracked_players_in_world": "Display markers in the world for players whose locations are shared with you in one way or another (usually your party). The \"common\" config has an option \"everyoneTracksEveryone\" that enables tracking of every player.", + "gui.xaero_tracked_player_world_icon_scale": "Tracked Player In-World Scale", + "gui.xaero_box_tracked_player_world_icon_scale": "Scale of the tracked player icons in world.", + "gui.xaero_tracked_player_world_name_scale": "Tracked Player Name Scale", + "gui.xaero_box_tracked_player_world_name_scale": "Scale of the text displaying the name of a tracked player in world.", + "gui.xaero_tracked_player_minimap_icon_scale": "Tracked Player On-Map Scale", + "gui.xaero_box_tracked_player_minimap_icon_scale": "Scale of the tracked player icons on the minimap.", + "gui.xaero_toggle_tracked_players_on_map": "Toggle Tracked Players On Map", + "gui.xaero_toggle_tracked_players_in_world": "Toggle Tracked Players In World" } \ No newline at end of file diff --git a/projects/1.18/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json b/projects/1.18/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json index 0d0b340eb316..2885cf1e8d0d 100644 --- a/projects/1.18/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json +++ b/projects/1.18/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json @@ -6,7 +6,7 @@ "gui.xaero_OK": "确定", "gui.xaero_add_edit": "添加/编辑", "gui.xaero_new_waypoint": "新建路径点", - "gui.xaero_initial": "首字母", + "gui.xaero_initial": "缩写", "gui.xaero_edit_waypoint": "编辑路径点", "gui.xaero_choose_a_preset": "选择一个预设", "gui.xaero_choose_an_interface": "选择一个界面", @@ -35,7 +35,7 @@ "gui.xaero_reset_defaults": "恢复默认设置", "gui.xaero_cave_maps": "洞穴模式", "gui.xaero_display_waypoints": "地图上路径点", - "gui.xaero_zoom": "推近小地图", + "gui.xaero_zoom": "放大小地图", "gui.xaero_minimap_size": "大小", "gui.xaero_entity_amount": "实体数量", "gui.xaero_black": "黑色", @@ -54,8 +54,8 @@ "gui.xaero_purple": "淡紫色", "gui.xaero_yellow": "黄色", "gui.xaero_white": "白色", - "gui.xaero_zoom_in": "推近小地图", - "gui.xaero_zoom_out": "拉远小地图", + "gui.xaero_zoom_in": "放大小地图", + "gui.xaero_zoom_out": "缩小小地图", "gui.xaero_on": "开", "gui.xaero_off": "关", "gui.xaero_preset_topleft": "左上角", @@ -69,7 +69,7 @@ "gui.xaero_change_position": "更改位置", "gui.xaero_preset_bottom_left": "左下角", "gui.xaero_preset_bottom_right": "右下角", - "gui.xaero_ingame_waypoints": "游戏内路径点", + "gui.xaero_ingame_waypoints": "世界内路径点", "gui.xaero_next": "下一页 >>", "gui.xaero_previous": "<< 上一页", "gui.xaero_lock_north": "锁定小地图北方", @@ -82,7 +82,7 @@ "gui.xaero_hostile": "敌对生物", "gui.xaero_items": "物品", "gui.xaero_other": "其他实体", - "gui.xaero_enlarge_map": "放大小地图", + "gui.xaero_enlarge_map": "扩大小地图", "gui.xaero_fbo": "Beta", "gui.xaero_opacity": "不透明度", "gui.xaero_slime_chunks": "史莱姆区块", @@ -98,7 +98,7 @@ "gui.xaero_to": "到", "gui.xaero_used_seed": "使用的种子:", "gui.xaero_show_distance": "到路径点的距离", - "gui.xaero_waypoints_scale": "游戏内路径点缩放", + "gui.xaero_waypoints_scale": "世界内路径点尺寸", "gui.xaero_block_colours": "方块颜色模式", "gui.xaero_accurate": "准确", "gui.xaero_vanilla": "原版", @@ -113,11 +113,11 @@ "gui.xaero_delete_set": "删除集合", "gui.xaero_delete_set_message": "你确定要删除当前集合吗", "gui.xaero_delete_set_message2": "此集合将从当前世界中移除。", - "gui.xaero_toggle_waypoints": "切换游戏内路径点", + "gui.xaero_toggle_waypoints": "切换世界内路径点", "gui.xaero_dots_size": "实体点大小", "gui.xaero_toggle_slime": "切换史莱姆区块", "gui.xaero_toggle_grid": "切换区块网格", - "gui.xaero_compass_over_wp": "罗盘在路径点上层", + "gui.xaero_compass_over_wp": "指南针在路径点上层", "gui.xaero_current_biome": "显示当前生物群系", "gui.xaero_auto_map_size": "自动", "gui.xaero_reset_message": "你确定要恢复默认设置吗?", @@ -128,21 +128,21 @@ "gui.xaero_team_colours": "队伍颜色", "gui.xaero_instant_waypoint": "快速路径点", "gui.xaero_entity_depth": "显示实体深度", - "gui.xaero_show_flowers": "显示花", + "gui.xaero_show_flowers": "显示花朵", "gui.xaero_waypoint_names": "路径点名称在距离之上", "gui.xaero_waypoints_distance": "最大路径点渲染距离", "gui.xaero_teleport_default_command": "默认传送命令", "gui.xaero_waypoints_distance_min": "最小路径点渲染距离", "gui.xaero_other_teams": "其他队伍", - "gui.xaero_arrow_scale": "箭头缩放", + "gui.xaero_arrow_scale": "箭头尺寸", "gui.xaero_arrow_colour": "箭头颜色", "gui.xaero_smooth_dots": "平滑点", - "gui.xaero_cave_zoom": "洞穴模式推近", - "gui.xaero_safe_mode_box": "使用此模组的基于Java(CPU)的等效实现,而不是默认的基于OpenGL(GPU)的实现。 安全模式是B计划,以防模组无法正常运行。 并非所有功能都在安全模式下工作。除非必须,否则不要使用。", + "gui.xaero_cave_zoom": "洞穴模式放大", + "gui.xaero_safe_mode_box": "使用此模组的基于Java(CPU)的等效实现,而不是默认的基于OpenGL(GPU)的实现。 安全模式为备选方案,以防模组无法正常运行。 并非所有功能都在安全模式下工作。除非必须,否则不要使用。", "gui.xaero_height_limit": "实体高度限制", "gui.xaero_world_map": "世界地图", "gui.xaero_use_world_map": "使用世界地图模组区块", - "gui.xaero_patron_capes": "Patreon 披风", + "gui.xaero_patron_capes": "Patreon披风", "gui.xaero_entity_radar": "实体雷达", "gui.xaero_terrain_depth": "地形深度", "gui.xaero_terrain_slopes": "地形坡度", @@ -151,17 +151,17 @@ "gui.xaero_world_server": "世界/服务器", "gui.xaero_subworld_dimension": "子世界/维度", "gui.xaero_switch_waypoint_set": "切换路径点集合", - "gui.xaero_waypoint_opacity_ingame": "游戏内路径点不透明度", + "gui.xaero_waypoint_opacity_ingame": "世界内路径点不透明度", "gui.xaero_waypoint_opacity_map": "地图上路径点不透明度", "gui.xaero_hide_world_names": "隐藏IP/世界名称", "gui.xaero_open_slime": "按下按键时打开", "gui.xaero_options": "选项", "gui.xaero_make_automatic": "使世界/服务器为auto", "gui.xaero_make_automatic_msg1": "你确定吗?", - "gui.xaero_make_automatic_msg2": "这将交换所选世界/服务器和auto之间的所有路径点数据,从而模拟使所选世界/服务器为auto。请确认你知道你在做什么。", + "gui.xaero_make_automatic_msg2": "这将交换所选世界/服务器和auto之间的所有路径点数据,从而模拟使所选世界/服务器为auto。 请确认你知道你在做什么。", "gui.xaero_make_multi_automatic": "使子世界为auto", "gui.xaero_make_multi_automatic_msg1": "你确定吗?", - "gui.xaero_make_multi_automatic_msg2": "这将交换所选子世界和auto之间的所有路径点数据,从而模拟使所选子世界为auto。请确认你知道你在做什么。", + "gui.xaero_make_multi_automatic_msg2": "这将交换所选子世界和auto之间的所有路径点数据,从而模拟使所选子世界为auto。 请确认你知道你在做什么。", "gui.xaero_delete_world": "删除世界/服务器", "gui.xaero_delete_world_msg1": "你要删除所选世界/服务器的所有路径点数据吗?", "gui.xaero_delete_world_msg2": "此操作无法撤消!请确认你知道你在做什么。", @@ -169,17 +169,17 @@ "gui.xaero_delete_multi_world_msg1": "你要删除所选子世界的所有路径点数据吗?", "gui.xaero_delete_multi_world_msg2": "此操作无法撤消!请确认你知道你在做什么。", "gui.xaero_always_show_distance": "始终显示到路径点的距离", - "gui.xaero_multiply_all_by_8": "子世界坐标 * 8", - "gui.xaero_divide_all_by_8": "子世界坐标 / 8", + "gui.xaero_multiply_all_by_8": "子世界坐标*8", + "gui.xaero_divide_all_by_8": "子世界坐标/8", "gui.xaero_multiply_msg1": "此选项应仅用于修复不正确的路径点坐标。", - "gui.xaero_multiply_msg2": "你确定要将所有子世界坐标§c乘以§f 8 吗?", - "gui.xaero_divide_msg2": "你确定要将所有子世界坐标§c除以§f 8 吗?", + "gui.xaero_multiply_msg2": "你确定要将所有子世界坐标§c乘以§f8吗?", + "gui.xaero_divide_msg2": "你确定要将所有子世界坐标§c除以§f8吗?", "gui.xaero_share": "分享", "gui.xaero_share_msg1": "你确定要在聊天中与§c所有人§f分享这个路径点吗?", "gui.xaero_share_msg2": "请确认你没有暴露一个秘密位置!", "gui.xaero_roof": "天花板", "gui.xaero_partial": "部分", - "gui.xaero_full": "完全", + "gui.xaero_full": "完整", "gui.xaero_show_light_level": "显示光照等级", "gui.xaero_up": "[向上]", "gui.xaero_down": "[向下]", @@ -187,13 +187,14 @@ "gui.xaero_waypoint_name": "路径点名称", "gui.xaero_set_name": "集合名称", "gui.xaero_render_layer": "叠加渲染层", - "gui.xaero_visit_needed": "§e你需要先进入该维度,将其转换为新格式!", + "gui.xaero_visit_needed": "§e你需要先进入该维度,以将其转换为新格式!", "gui.xaero_cross_tp": "跨维度传送", "gui.xaero_unreachable_dimension": "目标维度无法到达。", "gui.xaero_show_time": "显示游戏时间", - "gui.xaero_24h": "24 小时制", - "gui.xaero_12h": "12 小时制", + "gui.xaero_24h": "24小时制", + "gui.xaero_12h": "12小时制", "gui.xaero_temporary": "临时的", + "gui.xaero_temporary2": "临时的", "gui.xaero_restore": "恢复", "gui.xaero_biomes_vanilla": "原版颜色模式的生物群系", "gui.xaero_use_multiworld": "多世界检测", @@ -205,25 +206,25 @@ "gui.xaero_use_multiworld_tooltip": "如果这是一个具有单一世界(没有单独的大厅、游戏模式或迷你游戏世界)的简单服务器,请禁用。 在这类服务器上多世界检测只会引起问题。 但是,在服务器端安装这个模组应该可以防止这些问题。", "gui.xaero_world_teleport_command": "传送命令", "gui.xaero_use_default": "使用默认值", - "gui.xaero_centered_enlarged": "放大时居中", - "gui.xaero_zoomed_out_enlarged": "放大时拉远", + "gui.xaero_centered_enlarged": "扩大时居中", + "gui.xaero_zoomed_out_enlarged": "扩大时缩小", "gui.xaero_sort": "排序方式", "gui.xaero_sort_reversed": "反转排序顺序", "gui.xaero_sort_unsorted": "不排序", "gui.xaero_sort_name": "名称", - "gui.xaero_sort_symbol": "首字母", + "gui.xaero_sort_symbol": "缩写", "gui.xaero_sort_distance": "距离", - "gui.xaero_box_cave_maps": "可以看到比地表方块更深处的地图模式,主要用于显示地下洞穴和建筑物内部。 天花板大小是指必须在你上方检测到以激活洞穴模式的水平“正方形”固体方块的大小。", - "gui.xaero_box_cave_maps2": "可以看到比地表方块更深处的地图模式,主要用于显示地下洞穴和建筑物内部。 天花板大小是指必须在你上方检测到以激活洞穴模式的水平“正方形”固体方块的大小。 固体方块不必在同一Y水平面上。", + "gui.xaero_box_cave_maps": "此地图模式可穿透地表方块显示更深处,主要用于显示地下洞穴和建筑物内部。 天花板尺寸是指必须在你上方检测到的,用以激活洞穴模式的固体方块构成的方形天花板区域的大小。", + "gui.xaero_box_cave_maps2": "此地图模式可穿透地表方块显示更深处,主要用于显示地下洞穴和建筑物内部。 天花板尺寸是指必须在你上方检测到的,用以激活洞穴模式的固体方块构成的方形天花板区域的大小。 固体方块不必在同一Y水平面上。", "gui.xaero_box_entity_amount": "每个实体类别的数量限制。", - "gui.xaero_box_distance": "指定显示哪一个游戏内路径点的距离。", - "gui.xaero_box_distance2": "指定显示哪一个游戏内路径点的距离。 这不保证它会同时显示多个路径点。 还要查看“多个路径点距离”设置。", + "gui.xaero_box_distance": "指定显示哪一个世界内路径点的距离。", + "gui.xaero_box_distance2": "指定显示哪一个世界内路径点的距离。 这不保证它会同时显示多个路径点。 还要查看“多个路径点距离”设置。", "gui.xaero_box_always_distance": "即使路径点非常近,也显示距离。这不会覆盖“到路径点的距离”选项。", - "gui.xaero_box_arrow_scale": "在小地图的固定旋转和其他几种情况下使用的箭头缩放。", + "gui.xaero_box_arrow_scale": "在小地图的固定旋转和其他几种情况下使用的箭头尺寸。", "gui.xaero_box_arrow_color": "在小地图的固定旋转和其他几种情况下使用的箭头颜色。", - "gui.xaero_box_cave_zoom": "激活洞穴模式时,小地图要进一步推近多少。", - "gui.xaero_box_entity_depth": "根据相对你的Y的高度,在小地图上显示较暗的实体。", - "gui.xaero_box_height_limit": "实体的最大Y垂直距离,超出则不显示在小地图上。", + "gui.xaero_box_cave_zoom": "激活洞穴模式时,小地图要进一步放大多少。", + "gui.xaero_box_entity_depth": "根据相对你的Y轴高度,调整小地图上实体的亮度。", + "gui.xaero_box_height_limit": "实体相对你的最大Y轴距离;若超出,则不显示在小地图上。", "gui.xaero_toggle_map_waypoints": "切换小地图路径点", "gui.xaero_always_entity_nametags": "始终渲染实体命名牌", "gui.xaero_minimap_text_align": "信息文本对齐", @@ -232,10 +233,10 @@ "gui.xaero_right": "右", "gui.xaero_show_angles": "显示面向角度", "gui.xaero_box_always_entity_nametags": "无论“实体雷达”界面中的名称设置如何,始终为带有命名牌的实体显示名称。", - "gui.xaero_box_teleport_default_command": "未在路径点界面的“选项”菜单中 设置特定于世界或特定于服务器的命令时, 用于路径点传送的命令。", + "gui.xaero_box_teleport_default_command": "未在路径点界面的“选项”菜单中 设置特定于世界/服务器的命令时, 用于路径点传送的命令。", "gui.xaero_waypoints_edit_mode_individually": "逐一", "gui.xaero_waypoints_edit_mode_all": "一次性全部", - "gui.xaero_compass": "罗盘", + "gui.xaero_compass": "指南针", "gui.xaero_cave_maps_depth": "洞穴模式深度", "gui.xaero_waypoints_edit_reset": "重置", "gui.xaero_main_entity_as": "自身显示为", @@ -255,10 +256,10 @@ "gui.xaero_box_waypoints_distance": "局部路径点的最大渲染距离。全局路径点不受影响。", "gui.xaero_connect_with_auto": "添加子世界连接", "gui.xaero_disconnect_from_auto": "删除子世界连接", - "gui.xaero_world_connection_tooltip": "连接/断开连接选择的子世界与当前auto世界。仅连接来自同一子服务器/世界存档的子世界。例如,如果一个普通的下界传送门将你从子世界 A 带到子世界 B,那么你可以安全地连接它们。连接到当前子世界的其他子世界始终位于列表顶部,并用星号(符号:*)标记。", - "gui.xaero_connect_with_auto_msg": "你想在以下子世界之间创建连接吗?", - "gui.xaero_disconnect_from_auto_msg": "你要删除以下子世界之间的连接吗?", - "gui.xaero_teleport_not_connected": "你正试图传送到一个未连接到当前auto子世界的子世界。如果你确定这个子世界来自auto子服务器/世界,那么你可以通过在路径点界面 -> 选项 -> 添加子世界连接中添加连接来启用传送。但请注意,如果你连接不相关的子世界并进行传送,那么你很有可能会在方块中窒息或因坠落伤害而死亡,因此请小心并仅连接正确的子世界。", + "gui.xaero_world_connection_tooltip": "连接/断开连接选择的子世界与当前auto世界。 仅连接来自同一子服务器/世界存档的子世界。 例如,如果一个普通的下界传送门将你从子世界A带到子世界B,那么你可以安全地连接它们。 连接到当前子世界的其他子世界始终位于列表顶部,并用星号(符号:*)标记。", + "gui.xaero_connect_with_auto_msg": "确定在以下子世界间建立连接?", + "gui.xaero_disconnect_from_auto_msg": "确定删除以下子世界间连接?", + "gui.xaero_teleport_not_connected": "你正试图传送到一个未连接到当前auto子世界的子世界。 如果你确定这个子世界来自auto子服务器/世界,那么你可以通过在路径点界面->选项->添加子世界连接中添加连接来启用传送。 但请注意,如果你连接不相关的子世界并进行传送,那么你很有可能会在方块中窒息或因坠落伤害而死亡,因此请小心并仅连接正确的子世界。", "gui.xaero_ignore_heightmaps": "忽略服务器高度图", "gui.xaero_box_ignore_heightmaps": "一些服务器将自定义值放在世界高度图中,这可能会导致地图渲染不正确。 有时它甚至可能发生在经过大量修改的单人游戏世界中。 此选项应该可以解决此类问题,但会降低一点性能。 除非必须,否则不要使用。切换此选项后重新进入存档!", "gui.xaero_error_loading_properties": "加载服务器小地图属性时出错。请重试。", @@ -281,7 +282,7 @@ "gui.xaero_entity_radar_visiblity": "可见性:", "gui.xaero_entity_radar_names": "名称:", "gui.xaero_entity_radar_icons": "图标/头像:", - "gui.xaero_box_entity_radar_names": "在点或图标/头像下渲染实体名称。 \n \n 选项“玩家列表” - 仅在按下“玩家列表”键(默认为 TAB)时显示。", + "gui.xaero_box_entity_radar_names": "在点或图标/头像下渲染实体名称。 \n \n 选项“玩家列表” - 仅在按下“玩家列表”键(默认为TAB)时显示。", "gui.xaero_light_overlay_status": "使用光照叠加层", "gui.xaero_light_overlay": "光照叠加层", "gui.xaero_light_overlay_type": "光照叠加层", @@ -290,47 +291,47 @@ "gui.xaero_light_overlay_min_light": "最小光照等级", "gui.xaero_toggle_light_overlay": "切换光照叠加层", "gui.xaero_box_light_overlay_type": "使用此叠加层会对游戏性能产生负面影响, 因为它目前不使用世界地图模组区块并增加小地图更新频率。 不要一直保持在开启状态。", - "gui.xaero_day": "天数", + "gui.xaero_day": "天", "gui.xaero_tamed": "驯服的生物", "gui.xaero_untamed_color": "未驯服颜色", "gui.xaero_icons_list": "玩家列表", "gui.xaero_icons_always": "总是", "gui.xaero_icons_off": "无图标", - "gui.xaero_box_entity_radar_icons": "渲染实体图标而不是彩色点。 \n \n 选项“玩家列表” - 仅在按下“玩家列表”键(默认为 TAB)时显示。", - "gui.xaero_dot_name_scale": "点名称缩放", - "gui.xaero_entity_heads_scale": "实体图标缩放", - "gui.xaero_box_minimap_size": "影响可见程度的小地图框体大小。 当大小大于180时,方形小地图会强制进入非旋转模式(选项“锁定小地图北方”)。 \n \n 对于“自动”选项,一直拉到左边。 \n \n 旧版本模组中的大小值: \n 微小 - 57 \n 小 - 85 \n 中 - 113 \n 大 - 169", + "gui.xaero_box_entity_radar_icons": "渲染实体图标而不是彩色点。 \n \n 选项“玩家列表” - 仅在按下“玩家列表”键(默认为 TAB)时显示。", + "gui.xaero_dot_name_scale": "点名称尺寸", + "gui.xaero_entity_heads_scale": "实体图标尺寸", + "gui.xaero_box_minimap_size": "影响可见程度的小地图框体大小。 当大小大于180时,方形小地图会强制进入非旋转模式(选项“锁定小地图北方”)。 \n \n 对于“自动”选项,一直拉到左边。 \n \n 旧版本模组中的大小值: \n 微小 - 57 \n 小 - 85 \n 中 - 113 \n 大 - 169", "gui.xaero_auto_clamp_depth": "自动", "gui.xaero_waypoints_clamp_depth": "深度限制", - "gui.xaero_waypoints_distance_scale": "路径点距离文本缩放", - "gui.xaero_waypoints_name_scale": "路径点名称文本缩放", - "gui.xaero_box_waypoints_clamp_depth": "当你远离它们时,游戏内路径点停止变小的屏幕深度。 \n 如果你想在屏幕上使远处的路径点变大/变小,请使用此选项。使用“游戏内路径点缩放”设置也可以在你靠近它们时影响路径点的大小。 \n \n 对于“自动”选项,一直拉到到左边。 \n 自动选项会同时考虑你的 FOV 和屏幕高度,尝试为你提供最佳的缩放默认值,。 \n \n 旧模组版本中的默认值: \n 深度限制:12 \n 游戏内缩放:2.5 \n 名称文本缩放:0.5 \n 距离文本缩放:0.8", - "gui.xaero_box_waypoints_distance_scale": "到游戏内路径点的距离的文本显示缩放。 \n \n 旧版本模组中的默认值: \n 深度限制:12 \n 游戏内缩放:2.5 \n 名称文本缩放:0.5 \n 距离文本缩放:0.8", - "gui.xaero_box_waypoints_name_scale": "游戏内路径点名称的文本显示缩放。 \n \n 旧版本模组中的默认值: \n 深度限制:12 \n 游戏内缩放:2.5 \n 名称文本缩放:0.5 \n 距离文本缩放:0.8", - "gui.xaero_box_waypoints_scale": "游戏内路径点的缩放。使用它来更改所有游戏内路径点的缩放,包括你附近的路径点。使用“深度限制”设置专门影响远处路径点的大小。 \n \n 旧版本模组中的默认值: \n 深度限制:12 \n 游戏内缩放:2.5 \n 名称文本缩放:0.5 \n 距离文本缩放:0.8", - "gui.xaero_waypoint_shared": "%1$s 分享了一个名为“%2$s”的路径点! §2§n[添加]", - "gui.xaero_waypoint_shared_dimension": "%1$s 分享了一个来自 %3$s 的名为“%2$s”的路径点! §2§n[添加]", + "gui.xaero_waypoints_distance_scale": "路径点距离文本尺寸", + "gui.xaero_waypoints_name_scale": "路径点名称文本尺寸", + "gui.xaero_box_waypoints_clamp_depth": "远离路径点时,世界内路径点停止变小的屏幕深度。 \n 如果你想使远处的路径点变大/变小,请使用此选项。使用“世界内路径点尺寸”设置也可以在你靠近它们时影响路径点的大小。 \n \n 如需“自动”选项,一直拉到最左边。 \n 自动选项会同时考虑你的视角场和屏幕高度,尝试为你提供最佳的默认尺寸。 \n \n 旧模组版本中的默认值:\n 深度限制:12 \n 游戏内尺寸:2.5 \n 名称文本尺寸:0.5 \n 距离文本尺寸:0.8", + "gui.xaero_box_waypoints_distance_scale": "到世界内路径点的距离的文本显示尺寸。 \n \n 旧模组版本中的默认值:\n 深度限制:12 \n 游戏内尺寸:2.5 \n 名称文本尺寸:0.5 \n 距离文本尺寸:0.8", + "gui.xaero_box_waypoints_name_scale": "世界内路径点名称的文本显示尺寸。 \n \n 旧模组版本中的默认值:\n 深度限制:12 \n 游戏内尺寸:2.5 \n 名称文本尺寸:0.5 \n 距离文本尺寸:0.8", + "gui.xaero_box_waypoints_scale": "世界内路径点的尺寸。使用它来更改所有世界内路径点的尺寸,包括你附近的路径点。使用“深度限制”设置专门影响远处路径点的大小。 \n \n 旧模组版本中的默认值:\n 深度限制:12 \n 游戏内尺寸:2.5 \n 名称文本尺寸:0.5 \n 距离文本尺寸:0.8", + "gui.xaero_waypoint_shared": "%1$s分享了一个名为“%2$s”的路径点!§2§n[添加]", + "gui.xaero_waypoint_shared_dimension": "%1$s分享了一个来自%3$s的名为“%2$s”的路径点! §2§n[添加]", "gui.xaero_waypoint_unknown_dimension": "未知维度", "gui.xaero_uses_worldmap_value": "此设置的值来自世界地图设置!", "gui.xaero_uses_worldmap_hard_value": "使用世界地图区块时无法配置此设置的值!", "gui.xaero_dots_style": "实体点样式", "gui.xaero_dots_style_default": "默认", "gui.xaero_dots_style_legacy": "旧版", - "gui.xaero_slopes_default_3d": "默认 3D", - "gui.xaero_slopes_default_2d": "默认 2D", - "gui.xaero_ui_scale": "UI 尺寸", + "gui.xaero_slopes_default_3d": "默认3D", + "gui.xaero_slopes_default_2d": "默认2D", + "gui.xaero_ui_scale": "UI尺寸", "gui.xaero_ui_scale_auto": "自动", - "gui.xaero_ui_scale_mc": "Minecraft", - "gui.xaero_box_ui_scale": "文本和其他小地图UI元素的缩放。 不适用于推近或调整大小。有单独的选项。", + "gui.xaero_ui_scale_mc": "UI", + "gui.xaero_box_ui_scale": "文本和其他小地图UI元素的尺寸。 不适用于推近或调整大小;这两项有单独的选项。", "gui.xaero_pushbox_normal": "正常", "gui.xaero_pushbox_screen_height": "屏幕高度", "gui.xaero_pushbox_boss_health": "Boss生命条碰撞箱", "gui.xaero_pushbox_potion_effects": "药水效果状态栏碰撞箱", - "gui.xaero_box_pushbox_boss_health": "原版Boss生命条周围有一个隐形碰撞箱将模组的界面推开。 \n \n 正常类型的碰撞箱等于它的大小,并且只将界面推开必要的距离。 \n \n 屏幕高度类型的碰撞箱拉伸到整个屏幕高度,并且总是以正常类型的高度垂直移动碰撞的界面。 当你在一列中有多个界面并希望所有这些界面都被推开时,这将非常有用。", - "gui.xaero_box_pushbox_potion_effects": "原版药水效果状态栏周围有一个隐形碰撞箱将模组的界面推开。 \n \n 正常类型的碰撞箱等于它的大小,并且只将界面推开必要的距离。 \n \n 屏幕高度类型的碰撞箱拉伸到整个屏幕高度,并且总是以正常类型的高度垂直移动碰撞的界面。 当你在一列中有多个界面并希望所有这些界面都被推开时,这将非常有用。", + "gui.xaero_box_pushbox_boss_health": "原版Boss生命条周围有一个会将本模组界面推开的隐形碰撞箱。 \n \n 正常类型的碰撞箱等于它的大小,并且只将界面推开必要的距离。 \n \n 屏幕高度类型的碰撞箱拉伸到整个屏幕高度,并且总是以正常类型的高度垂直移动碰撞的界面。 当你在一列中有多个界面并希望所有这些界面都被推开时,这将非常有用。", + "gui.xaero_box_pushbox_potion_effects": "原版药水效果状态栏周围有一个会将本模组界面推开的隐形碰撞箱。 \n \n 正常类型的碰撞箱等于它的大小,并且只将界面推开必要的距离。 \n \n 屏幕高度类型的碰撞箱拉伸到整个屏幕高度,并且总是以正常类型的高度垂直移动碰撞的界面。 当你在一列中有多个界面并希望所有这些界面都被推开时,这将非常有用。", "gui.xaero_minimap_frame": "边框样式", "gui.xaero_minimap_frame_color": "边框颜色", - "gui.xaero_box_minimap_frame_color": "边框样式不是默认时的小地图边框颜色。", + "gui.xaero_box_minimap_frame_color": "非默认边框样式下的小地图边框颜色。", "gui.xaero_minimap_frame_default": "默认", "gui.xaero_minimap_frame_colored_thick": "彩色", "gui.xaero_minimap_frame_colored_thin": "彩色薄边框", @@ -338,12 +339,12 @@ "gui.xaero_compass_east": "东", "gui.xaero_compass_south": "南", "gui.xaero_compass_west": "西", - "gui.xaero_compass_scale": "地图上的罗盘缩放", - "gui.xaero_box_compass_scale": "罗盘位置在地图上时罗盘文字东西南北的缩放。", + "gui.xaero_compass_scale": "地图上的指南针尺寸", + "gui.xaero_box_compass_scale": "指南针位置在地图上时,指南针文字东西南北的尺寸。", "gui.xaero_minimap_compass_inside_frame": "在地图上", "gui.xaero_minimap_compass_on_frame": "在边框上", - "gui.xaero_compass_color": "罗盘阴影颜色", - "gui.xaero_box_compass_over_wp2": "在地图上的路径点之上渲染罗盘文字(东、西、南、北)。这仅适用于罗盘位置在边框上时。", + "gui.xaero_compass_color": "指南针阴影颜色", + "gui.xaero_box_compass_over_wp2": "在地图上的路径点之上渲染指南针文字(东、西、南、北)。这仅适用于指南针位置在边框上时。", "effect.xaerominimap.no_minimap": "小地图不可用", "effect.xaerominimap.no_entity_radar": "实体雷达不可用", "effect.xaerominimap.no_waypoints": "路径点不可用", @@ -360,20 +361,20 @@ "gui.xaero_show_dimension_name": "显示当前维度", "gui.xaero_unknown_biome": "未知生物群系", "gui.xaero_light_value": "光照等级:%d", - "gui.xaero_teleport_y_unknown": "你不能传送到未指定 Y 坐标的路径点。编辑路径点以便能够传送到它的位置。", - "gui.xaero_box_waypoints_distance_scale2": "到游戏内路径点距离文本显示缩放。", - "gui.xaero_box_waypoints_name_scale2": "游戏内路径点名称文本显示缩放。", - "gui.xaero_box_ingame_waypoint_icon_scale": "游戏内路径点图标的缩放。", - "gui.xaero_ingame_waypoint_icon_scale": "游戏内路径点图标缩放", - "gui.xaero_ingame_waypoint_close_scale": "近距离游戏内路径点缩放", - "gui.xaero_box_ingame_waypoint_close_scale": "当你非常靠近它们时,游戏内路径点的缩放。 要更改远处路径点的缩放,请使用 “游戏内路径点图标缩放”、“路径点距离文本缩放”和“路径点名称文本缩放”设置。", + "gui.xaero_teleport_y_unknown": "你不能传送到未指定Y坐标的路径点。编辑路径点以便能够传送到它的位置。", + "gui.xaero_box_waypoints_distance_scale2": "到世界内路径点距离文本显示尺寸。", + "gui.xaero_box_waypoints_name_scale2": "世界内路径点名称文本显示尺寸。", + "gui.xaero_box_ingame_waypoint_icon_scale": "世界内路径点图标的尺寸。", + "gui.xaero_ingame_waypoint_icon_scale": "世界内路径点图标尺寸", + "gui.xaero_ingame_waypoint_close_scale": "近距离世界内路径点尺寸", + "gui.xaero_box_ingame_waypoint_close_scale": "极近距离下,世界内路径点的尺寸。 要更改远处路径点的尺寸,请使用 “世界内路径点图标尺寸”、“路径点距离文本尺寸”和“路径点名称文本尺寸”设置。", "gui.xaero_entity_icon_name_fallback": "找不到图标时使用实体名称", "gui.xaero_settings_search": "设置搜索", "gui.xaero_settings_search_placeholder": "搜索……", "gui.xaero_minimap_view_settings": "视图设置", "gui.xaero_entity_radar_settings": "实体雷达设置", "gui.xaero_entity_radar_categories": "实体类别设置", - "gui.xaero_minimap_block_map_settings": "方块地图设置", + "gui.xaero_minimap_block_map_settings": "地图绘制设置", "gui.xaero_overlay_settings": "叠加层设置", "gui.xaero_minimap_info_settings": "信息设置", "gui.xaero_waypoint_settings": "路径点设置", @@ -381,7 +382,7 @@ "gui.xaero_entity_radar_category": "类别:", "gui.xaero_settings_not_found": "找不到与你的输入匹配的项!", "gui.xaero_multiple_waypoint_info": "多个路径点距离", - "gui.xaero_box_multiple_waypoint_info": "是否可以同时显示多个游戏内路径点的距离。 默认情况下,仅显示离十字准星最近的路径点的距离。 使用“到路径点的距离”设置来配置可以显示到哪些路径点的距离。", + "gui.xaero_box_multiple_waypoint_info": "是否可以同时显示多个世界内路径点的距离。 默认情况下,仅显示离十字准星最近的路径点的距离。 使用“到路径点的距离”设置来配置可以显示到哪些路径点的距离。", "gui.xaero_while_sneaking": "潜行时", "gui.xaero_multiple_waypoints_always": "总是", "gui.xaero_narrator_select_nothing": "无", @@ -400,9 +401,9 @@ "gui.xaero_entity_category_other_entities": "其他", "gui.xaero_category_settings": "设置", "gui.xaero_category_include_list": "包含列表", - "gui.xaero_box_category_include_list2": "要包含在“硬包含”所包含的实体之上的(子)类别中的实体类型列表。", + "gui.xaero_box_category_include_list2": "要包含在“硬包含”所包含的实体之上的(子)类别中的实体列表。", "gui.xaero_category_exclude_list": "排除列表", - "gui.xaero_box_category_exclude_list2": "要从已包含在(子)类别中的实体类型中排除的实体类型列表。 根据你选择的排除模式,可以同时用作“白名单”和“黑名单”。 这不会从实体雷达中删除实体,除非你从根“任何”类别中排除。 “显示”设置可以从雷达中排除实体。", + "gui.xaero_box_category_exclude_list2": "要从已包含在(子)类别中的实体类型中排除的实体列表。 根据你选择的排除模式,可以同时用作“白名单”和“黑名单”。 这不会从实体雷达中删除实体,除非你从根“任何”类别中排除。 “显示”设置可以从雷达中排除实体。", "gui.xaero_category_add_subcategory": "添加子类别", "gui.xaero_category_hard_include": "硬包含", "gui.xaero_box_category_hard_include2": "控制哪些实体自动包含在(子)类别中,无需手动将它们放入包含列表中。", @@ -442,16 +443,16 @@ "narration.xaero_ui_list_left_right_usage": "按下“左”和“右”按钮选择条目中的一列。", "gui.xaero_category_help2": "选择一个子类别并转到其设置以配置点颜色、名称、图标等内容。 \n \n 当多个子类别包含同一实体时,列表中较高的子类别优先! 创建自定义类别时请记住这一点。 通常,新的自定义类别应该会被放在顶部。", "gui.xaero_update_notification": "更新通知", - "gui.xaero_category_cut": "剪切/移动 §e%1$s", - "gui.xaero_category_paste": "将 §e%1$s§r 粘贴到 §e%2$s", + "gui.xaero_category_cut": "剪切/移动§e%1$s", + "gui.xaero_category_paste": "将§e%1$s§r粘贴到§e%2$s", "gui.xaero_category_paste_cancel": "取消剪切/粘贴", - "gui.xaero_category_duplicate": "复制 §e%1$s", + "gui.xaero_category_duplicate": "复制§e%1$s", "gui.xaero_category_duplicate_confirm": "复制以下类别?", "gui.xaero_reverse_entity_radar": "反转雷达渲染顺序", - "gui.xaero_adjust_height_for_carpetlike_blocks": "为矮的方块调整 Y 值", - "gui.xaero_box_adjust_height_for_carpetlike_blocks": "类似地毯的矮方块的高度值减去1,例如地毯、1层雪、睡莲等。 这可以防止这些方块像一个完整的方块一样在地图上显示明显的阴影。", - "gui.xaero_box_category": "查看/编辑 §e%1$s", - "gui.xaero_box_category_settings": "§e%1$s§r 的设置", + "gui.xaero_adjust_height_for_carpetlike_blocks": "为非完整高度方块调整Y值", + "gui.xaero_box_adjust_height_for_carpetlike_blocks": "将类似地毯的非完整高度方块的高度值减去1,例如地毯、一层状态的雪、睡莲等。 这可以防止此类方块像完整方块一样在地图上造成明显的阴影。", + "gui.xaero_box_category": "查看/编辑§e%1$s", + "gui.xaero_box_category_settings": "§e%1$s的设置", "gui.xaero_auto_convert_wp_distance_km": "将距离转换为公里", "gui.xaero_auto_convert_wp_distance_km_never": "从不", "gui.xaero_waypoint_distance_precision": "路径点距离精度", @@ -461,75 +462,152 @@ "gui.xaero_main_entity_dot_size": "自身点大小", "gui.xaero_category_settings_save_confirm": "退出前保存更改?", "gui.xaero_category_settings_save_confirm_warning": "警告:此确认屏幕最近已被替换!", - "gui.xaero_start_fading_at": "深度渐变的最小 Y 距离", + "gui.xaero_start_fading_at": "深度渐变的最小Y距离", "gui.xaero_box_start_fading_at": "当启用“显示实体深度”设置时,实体在雷达上开始变暗的最小Y高度差距。", "gui.xaero_start_fading_at_auto": "自动", "gui.xaero_legacy_color": "旧版", - "gui.xaero_partial_y_teleportation": "传送时使用偏移的 Y 值", - "gui.xaero_box_partial_y_teleportation": "传送到路径点时,将 Y 坐标偏移 0.5 以避免穿过地毯状方块掉入虚空。否则,使用整数 Y 坐标。", + "gui.xaero_partial_y_teleportation": "传送时使用偏移的Y值", + "gui.xaero_box_partial_y_teleportation": "传送到路径点时,将Y坐标偏移0.5以避免穿过地毯状方块掉入虚空。否则,使用整数Y坐标。", "gui.xaero_delete_reached_deathpoints": "删除到达过的死亡地点", - "gui.xaero_box_delete_reached_deathpoints": "当你靠近到4个方块内时自动删除死亡地点。 这要求死亡地点在游戏中或小地图上可见。 死亡地点在创建后5秒内不会被删除。", + "gui.xaero_box_delete_reached_deathpoints": "当你靠近到4个方块内时自动删除死亡地点。 这要求死亡地点在世界中或小地图上可见。 死亡地点在创建后5秒内不会被删除。", "gui.xaero_hide_minimap_under_screen": "位于其他界面下方时隐藏", "gui.xaero_box_hide_minimap_under_screen": "当GUI界面打开时隐藏小地图,例如物品栏,与小地图相关的界面和聊天界面除外。", - "gui.xaero_north_compass_color": "罗盘北方颜色", + "gui.xaero_north_compass_color": "指南针北方颜色", "gui.xaero_north_compass_color_default": "默认", "gui.xaero_category_add_to_list_custom": "确认自定义输入:%1$s", - "gui.xaero_box_category_list_add": "支持带有特殊字符 * ) ( 和 | 的实体标识符或匹配模式。 \n \n * - 匹配任何内容。 \n ) ( - 括号,主要与 | 一起使用。 \n | - “或”运算符以匹配相同位置的不同序列。 \n \n 例如: \n minecraft:creeper \n minecraft:zombie(_villager|_horse) - 僵尸村民和马。 \n minecraft:a*l - 任何以“a”开头并以“l”结尾的原版实体。", + "gui.xaero_box_category_list_add": "支持玩家名称、实体/物品标识符 或包含特殊字符 * ) ( | 的模式。 \n \n * - 匹配任何内容。 \n ) ( - 括号,主要与 | 一起使用。 \n | - “或”运算符,用于匹配相同位置的不同序列。 \n \n 例如: \n minecraft:creeper \n minecraft:zombie(_villager|_horse) - 僵尸村民和僵尸马。 \n minecraft:a*l - 任何以“a”开头并以“l”结尾的原版实体。", "gui.xaero_using_custom_subworld": "路径点:%1$s", - "gui.xaero_hide_minimap_under_f3": "在 F3 时隐藏", - "gui.xaero_box_hide_minimap_under_f3": "启用 F3 调试界面时隐藏小地图。", - "gui.xaero_entity_display_y": "显示 Y 高度", - "gui.xaero_entity_display_y_full": "显示实体 Y 高度", + "gui.xaero_hide_minimap_under_f3": "在F3时隐藏", + "gui.xaero_box_hide_minimap_under_f3": "启用F3调试界面时隐藏小地图。", + "gui.xaero_entity_display_height": "显示高度", + "gui.xaero_entity_display_height_full": "显示实体高度", "gui.xaero_block_light_value": "方块光照:%d", "gui.xaero_sky_light_value": "天空光照:%d", "gui.xaero_all_light_value": "光照等级:%d", "gui.xaero_both_light_value": "方块光照:%d 天空光照:%d", "gui.xaero_toggle_manual_cave_mode": "切换手动洞穴模式", "gui.xaero_manual_cave_mode": "手动洞穴模式", - "gui.xaero_manual_cave_mode_start": "手动洞穴模式起始 Y 高度", + "gui.xaero_manual_cave_mode_start": "手动洞穴模式起始Y高度", "gui.xaero_box_manual_cave_mode_start": "启用手动洞穴模式时,从哪个Y高度开始绘制方块。 手动洞穴模式可以通过按键绑定进行切换。 对于“自动”选项,一直拉到左边。", "gui.xaero_manual_cave_mode_start_auto": "自动", "gui.xaero_chunk_grid_line_width": "区块网格线宽度", "gui.xaero_radar_render_over_minimap": "在小地图边框之上渲染", - "gui.xaero_box_radar_render_over_minimap": "允许在小地图边框上渲染实体,而不只是在边框内渲染它们。 以这种方式渲染的实体的行为类似于路径点,并且在超出边界时会粘在边界上。 可见实体仍然仅限于游戏客户端加载的实体。 \n \n 选项“玩家列表” - 仅当按下“玩家列表”键绑定(默认为 TAB)时才在小地图上如此渲染。", + "gui.xaero_box_radar_render_over_minimap": "在小地图边框上渲染实体,而不是在边框内渲染它们。 以这种方式渲染的实体的行为类似于路径点,并且在超出边界时会粘在边界上。 可见实体仍然仅限于游戏客户端加载的实体。 \n \n 选项“玩家列表” - 仅当按下“玩家列表”键绑定(默认为TAB)时才在小地图上渲染。", "gui.xaero_radar_render_radar_over_frame": "在边框之上渲染雷达", "gui.xaero_radar_over_map_never": "从不", "gui.xaero_radar_over_map_list": "玩家列表", "gui.xaero_radar_over_map_always": "总是", - "gui.xaero_compass_over_everything": "罗盘在最上层", - "gui.xaero_box_compass_over_everything": "在所有地图元素上方渲染罗盘文字(东、西、南、北),而不是在某些元素下方,例如路径点。", + "gui.xaero_compass_over_everything": "指南针在最上层", + "gui.xaero_box_compass_over_everything": "在所有地图元素上方渲染基本方向文字(东、西、南、北),而不是在某些元素下方,例如路径点。", "gui.xaero_waypoint_server_shared": "服务器", "gui.xaero_waypoint_somebody_shared": "某人", - "gui.xaero_pac_players": "展示帮派/盟友玩家", - "gui.xaero_box_pac_players": "当玩家超出小地图框体边界或因其他原因不可见时,显示与你共享位置的玩家(由 Open Parties and Claims 模组提供)。", - "gui.xaero_toggle_pac_players": "切换帮派/盟友玩家", - "gui.xaero_toggle_pac_chunk_claims": "切换区块认领", + "gui.xaero_tracked_players": "显示追踪的玩家", + "gui.xaero_box_tracked_players": "当玩家超出小地图边界或因其他原因不可见时,显示通过某种方式与你共享位置的玩家(通常为队伍成员)。", + "gui.xaero_toggle_pac_chunk_claims": "切换区块领地", "gui.xaero_pac_marked_for_forceload": "(可强制加载)", - "gui.xaero_pac_claim_tooltip": "%1$s 的认领 %2$s", - "gui.xaero_pac_server_claim_tooltip": "服务器认领 %1$s", - "gui.xaero_pac_expired_claim_tooltip": "到期的认领 %1$s", - "gui.xaero_pac_claims": "显示区块认领", - "gui.xaero_box_pac_claims": "将来自 Open Parties and Claims 模组的区块认领显示为彩色叠加层。", - "gui.xaero_pac_claims_border_opacity": "区块认领边界不透明度", - "gui.xaero_box_pac_claims_border_opacity": "区块认领叠加层的边缘不透明度。区块认领需要 Open Parties and Claims 模组。", - "gui.xaero_pac_claims_fill_opacity": "区块认领填充不透明度", - "gui.xaero_box_pac_claims_fill_opacity": "区块认领叠加层的填充颜色不透明度。区块认领需要 Open Parties and Claims 模组。", - "gui.xaero_pac_current_claim": "显示当前认领", - "gui.xaero_box_pac_current_claim": "显示有关你所在区块的认领信息。区块认领需要 Open Parties and Claims 模组。", + "gui.xaero_pac_claim_tooltip": "%1$s的领地%2$s", + "gui.xaero_pac_server_claim_tooltip": "服务器领地%1$s", + "gui.xaero_pac_expired_claim_tooltip": "过期领地%1$s", + "gui.xaero_pac_claims": "显示区块领地", + "gui.xaero_box_pac_claims": "将来自开放式团队与领地模组的区块领地显示为彩色叠加层。", + "gui.xaero_pac_claims_border_opacity": "区块领地边界不透明度", + "gui.xaero_box_pac_claims_border_opacity": "区块领地叠加层的边界不透明度。区块认领需要开放式团队与领地模组。", + "gui.xaero_pac_claims_fill_opacity": "区块领地填充不透明度", + "gui.xaero_box_pac_claims_fill_opacity": "区块领地叠加层的填充颜色不透明度。区块认领需要开放式团队与领地模组。", + "gui.xaero_pac_current_claim": "显示当前领地", + "gui.xaero_box_pac_current_claim": "显示有关你所在区块的领地信息。区块认领需要开放式团队与领地模组。", "gui.xaero_category_include_list_include_in_super": "包含在超类别中", - "gui.xaero_box_category_include_list_include_in_super": "自动将此列表中的所有实体以及此类别中包含的其他列表 包含在此类别的超类别/父级中,排除列表中的实体除外。 这样你就不必在每个级别上手动添加重复项。", + "gui.xaero_box_category_include_list_include_in_super": "自动将此列表,以及其所属类别下其他列表中的所有实体(排除列表中的实体除外)包含到此类别的超类别/父类别中。这样你就不必在每一层级手动添加重复项。", + "gui.xaero_box_category_include_list_include_in_super2": "自动将此列表,以及其所属类别下其他子列表中的所有元素包含此类别的超类别/父类别中。这样你就不必在每一层级手动添加重复项。请注意,超类别不会检查此类别的排除列表。", "gui.xaero_temp_waypoints_global": "临时路径点为全局", "gui.xaero_box_temp_waypoints_global": "启用后,临时路径点将被视为全局路径点并忽略路径点渲染距离限制。", - "gui.xaero_keep_enlarged_minimap_unlocked": "放大时保持旋转", - "gui.xaero_box_keep_enlarged_minimap_unlocked": "如果可能的话,在放大时不要将小地图锁定在北方,这只适用于圆形小地图。", - "gui.xaero_enlarged_minimap_a_toggle": "放大小地图键视为切换", - "gui.xaero_box_enlarged_minimap_a_toggle": "将“放大小地图”键视为切换,而不用按住它。", + "gui.xaero_keep_enlarged_minimap_unlocked": "扩大时保持旋转", + "gui.xaero_box_keep_enlarged_minimap_unlocked": "如果可能的话,在扩大时不要将小地图锁定在北方,这只适用于圆形小地图。", + "gui.xaero_enlarged_minimap_a_toggle": "单击切换扩大小地图", + "gui.xaero_box_enlarged_minimap_a_toggle": "将“扩大小地图”键设为单击切换,而不是长按显示。", "gui.xaero_waypoint_visibility_type_world_map_local": "世界地图局部", "gui.xaero_waypoint_visibility_type_world_map_global": "世界地图全局", - "gui.xaero_box_visibility_type": "游戏内/小地图可见性类型 \n \n 局部 - 仅在最大路径点渲染距离内可见 \n 全局 - 始终可见 \n 世界地图局部 - 不可见,但被视为局部 \n 世界地图全局 - 不可见,但被视为全局", + "gui.xaero_box_visibility_type": "世界内/小地图可见性类型 \n \n 局部 - 仅在最大路径点渲染距离内可见 \n 全局 - 始终可见 \n 世界地图局部 - 不可见,但被视为局部 \n 世界地图全局 - 不可见,但被视为全局", "gui.xaero_option_requires_ingame": "此选项要求你已进入游戏。", "gui.xaero_alternative_list_players": "“玩家列表”第二键位", "gui.xaero_display_stained_glass": "显示染色玻璃", "gui.xaero_waypoint_onmap_scale": "地图上路径点大小", - "gui.xaero_waypoint_onmap_scale_auto": "自动" + "gui.xaero_waypoint_onmap_scale_auto": "自动", + "gui.xaero_switch_to_auto_on_death": "死亡时自动切换子世界", + "gui.xaero_box_switch_to_auto_on_death": "是否在创建死亡地点时将路径点子世界切换为auto。该选项不会影响死亡地点所在的子世界。", + "gui.xaero_zoom_on_enlarge": "扩大时的缩放等级", + "gui.xaero_zoom_on_enlarge_auto": "自动", + "gui.xaero_sort_color": "颜色", + "gui.xaero_weather_display": "显示天气信息", + "gui.xaero_weather_raining": "降雨/降雪", + "gui.xaero_weather_thundering": "雷暴", + "gui.xaero_dropdown_waypoint_color": "路径点颜色", + "gui.xaero_dropdown_waypoint_set": "路径点集合", + "gui.xaero_dropdown_waypoint_container": "路径点 服务器/世界", + "gui.xaero_dropdown_waypoint_world": "路径点 子世界/维度", + "gui.xaero_dropdown_transfer_worlds1": "从子世界/维度", + "gui.xaero_dropdown_transfer_worlds2": "到子世界/维度", + "gui.xaero_dropdown_transfer_containers1": "从服务器/世界", + "gui.xaero_dropdown_transfer_containers2": "到服务器/世界", + "gui.xaero_dropdown_selected_narration": "%1$s已选中。", + "gui.xaero_infodisplay_coords": "坐标", + "gui.xaero_infodisplay_dimension": "维度", + "gui.xaero_infodisplay_biome": "生物群系", + "gui.xaero_infodisplay_weather": "天气", + "gui.xaero_infodisplay_light_level": "亮度等级", + "gui.xaero_infodisplay_time": "游戏时间", + "gui.xaero_infodisplay_highlights": "高亮信息(如:区块所有者)", + "gui.xaero_infodisplay_angles": "面向角度", + "gui.xaero_infodisplay_light_overlay_indicator": "亮度叠加层状态", + "gui.xaero_infodisplay_manual_cave_mode_indicator": "手动洞穴模式状态", + "gui.xaero_infodisplay_custom_sub_world": "自定义路径点 子世界", + "gui.xaero_dropdown_info_display_text_color": "文本颜色", + "gui.xaero_dropdown_info_display_background_color": "文本背景颜色", + "gui.xaero_minimap_info_display_manager": "信息显示管理器", + "gui.xaero_minimap_info_display_manager_help": "点击并拖动元素,以改变信息显示的顺序。", + "gui.xaero_info_display_background_opacity": "信息显示背景不透明度", + "gui.xaero_box_info_display_background_opacity": "信息彩色背景的不透明度,需在信息显示管理器中启用背景。", + "gui.xaero_infodisplay_chunk_coords": "区块坐标", + "gui.xaero_entity_display_height_actual": "实际高度", + "gui.xaero_entity_display_height_relative": "相对高度", + "gui.xaero_entity_display_height_direction": "上下方向", + "gui.xaero_destination": "目的地", + "gui.xaero_box_waypoint_type": "启用 - 常规路径点 \n 禁用 - 常规隐藏路径点 \n 临时 - 退出世界时删除路径点 \n 目的地 - 抵达时删除路径点", + "gui.xaero_infodisplay_real_time": "现实时间", + "gui.xaero_cave_mode_toggle_timer": "洞穴模式切换计时", + "gui.xaero_box_cave_mode_toggle_timer": "切换洞穴模式需要等待的最短时间,以避免玩家在遮挡方块下频繁出入时的地图闪烁。 最新版本的世界地图同样有关于此的单独设置选项。", + "gui.xaero_infodisplay_overworld_coords": "主世界坐标", + "gui.xaero_legible_cave_maps": "易读的洞穴地图", + "gui.xaero_box_legible_cave_maps": "在洞穴模式中使用基于深度的亮度,而非实际方块亮度,以方便区分不同的洞穴层。", + "gui.xaero_uses_worldmap_screen_value": "此设置的值来自世界地图设置!", + "gui.xaero_biome_blending": "生物群系过渡", + "gui.xaero_box_biome_blending": "通过对地图上每个方块的多个生物群系颜色采样,来平滑生物群系的颜色边界。 当生物群系颜色计算被修改得比原版复杂得多时,关闭该功能可以显著提高性能。", + "gui.xaero_box_minimap_info_display_manager": "配置、重新排序显示在小地图下的信息, 如当前坐标、面向角度、维度、生物群系、 天气、光照等级、游戏时间、现实时间等。", + "gui.xaero_box_entity_radar_categories": "单独配置特定的实体类型, 通常包含玩家、敌对生物、友好生物、物品和其他实体, 而不是对每个实体应用相同的配置。 你甚至可以给特定的实体种类创建自定义类型。", + "gui.xaero_box_compass": "显示在小地图上的基本方向。", + "gui.xaero_box_compass_color": "显示在小地图上的基本方向的背景/阴影颜色。", + "gui.xaero_box_north_compass_color": "显示在小地图上的北方基本方向的背景/阴影颜色。", + "gui.xaero_compass_scale_auto": "自动", + "gui.xaero_compass_scale2": "指南针尺寸", + "gui.xaero_box_compass_scale2": "基本方向文字(东南西北)的尺寸。要选择“自动”模式,请拖到最左边。", + "gui.xaero_entity_category_friend": "好友", + "gui.xaero_entity_category_tracked": "追踪(如:队伍/盟友)", + "gui.xaero_dimension_scaled_max_waypoint_distance": "基于维度比例的最大路径点距离", + "gui.xaero_box_dimension_scaled_max_waypoint_distance": "基于当前维度的坐标比例,缩放路径点最大渲染距离(例如下界中为1/8比例)。", + "gui.xaero_box_waypoints_distance2": "局部路径点的最大渲染距离。全局路径点不受影响。 默认情况下,最大距离会按当前维度坐标比例缩放。 可通过“基于维度比例的最大路径点距离”开关此功能。", + "gui.xaero_waypoint_shared2": "%1$s分享了一个名为“%2$s”的路径点!", + "gui.xaero_waypoint_shared_dimension2": "%1$s分享了一个来自%3$s的名为“%2$s”的路径点!", + "gui.xaero_waypoint_shared_add": " [添加]", + "gui.xaero_tracked_players_on_map": "追踪玩家(小地图)", + "gui.xaero_box_tracked_players_on_map": "当玩家超出小地图边界或因其他原因不可见时, 在小地图上显示与你共享位置的玩家标记(通常为队伍成员)。 “common”配置文件中的“everyoneTracksEveryone”选项可开启全员互相追踪功能。", + "gui.xaero_tracked_players_in_world": "追踪玩家(世界中)", + "gui.xaero_box_tracked_players_in_world": "在世界中显示与你共享位置的玩家标记(通常为队伍成员)。 “common”配置文件中的“everyoneTracksEveryone”选项可开启全员互相追踪功能。", + "gui.xaero_tracked_player_world_icon_scale": "追踪玩家尺寸(世界中)", + "gui.xaero_box_tracked_player_world_icon_scale": "追踪玩家图标在世界中的显示尺寸。", + "gui.xaero_tracked_player_world_name_scale": "追踪玩家名称尺寸", + "gui.xaero_box_tracked_player_world_name_scale": "追踪玩家的名称文本在世界中的显示尺寸。", + "gui.xaero_tracked_player_minimap_icon_scale": "追踪玩家尺寸(小地图)", + "gui.xaero_box_tracked_player_minimap_icon_scale": "追踪玩家图标在小地图中的显示尺寸。", + "gui.xaero_toggle_tracked_players_on_map": "切换追踪玩家(小地图)", + "gui.xaero_toggle_tracked_players_in_world": "切换追踪玩家(世界中)" } \ No newline at end of file diff --git a/projects/1.19/assets/xaeros-minimap/xaerominimap/lang/en_us.json b/projects/1.19/assets/xaeros-minimap/xaerominimap/lang/en_us.json new file mode 100644 index 000000000000..f09da9874539 --- /dev/null +++ b/projects/1.19/assets/xaeros-minimap/xaerominimap/lang/en_us.json @@ -0,0 +1,613 @@ +{ + "gui.xaero_confirm": "Confirm", + "gui.xaero_cancel": "Cancel", + "gui.xaero_back": "Back", + "gui.xaero_delete": "Delete", + "gui.xaero_OK": "OK", + "gui.xaero_add_edit": "Add/Edit", + "gui.xaero_new_waypoint": "New Waypoint", + "gui.xaero_initial": "initials", + "gui.xaero_edit_waypoint": "Edit Waypoint", + "gui.xaero_choose_a_preset": "Choose a Preset", + "gui.xaero_choose_an_interface": "Choose an Interface", + "gui.xaero_minimap": "Minimap", + "gui.xaero_edit_mode": "Edit Mode", + "gui.xaero_instructions": "Instructions/Help", + "gui.xaero_not_ingame": "You have to be in game to be able to use the edit mode!", + "gui.xaero_welcome_edit_mode": "Welcome to the edit mode!", + "gui.xaero_howto_select": "Left-click an interface to select it.", + "gui.xaero_howto_drag": "Left-click and drag to move an interface around.", + "gui.xaero_howto_deselect": "Right-click to deselect an interface.", + "gui.xaero_howto_center": "Press \"C\" to center or uncenter the selected interface.", + "gui.xaero_different_centered": "Some interfaces have a different centered look.", + "gui.xaero_howto_flip": "Press \"F\" to flip or unflip the selected interface.", + "gui.xaero_howto_settings": "Press \"S\" to quickly access settings of the selected interface.", + "gui.xaero_howto_preset": "Select a preset by clicking the \"Choose a Preset\" button.", + "gui.xaero_howto_save": "Save your changes by clicking the \"Confirm\" button.", + "gui.xaero_howto_cancel": "Discard your changes by clicking the \"Cancel\" button.", + "gui.xaero_minimap_settings": "Minimap Settings", + "gui.xaero_server_disabled": "The server might have disabled some of the mod features.", + "gui.xaero_waypoints": "Waypoints", + "gui.xaero_centered": "Centered:", + "gui.xaero_press_c": "(pr. C)", + "gui.xaero_flipped": "Flipped:", + "gui.xaero_press_f": "(pr. F)", + "gui.xaero_reset_defaults": "Restore Default Settings", + "gui.xaero_cave_maps": "Cave Mode", + "gui.xaero_display_waypoints": "On-Map Waypoints", + "gui.xaero_zoom": "Zoom", + "gui.xaero_minimap_size": "Size", + "gui.xaero_entity_amount": "Entity Number", + "gui.xaero_black": "Black", + "gui.xaero_dark_blue": "Dark Blue", + "gui.xaero_dark_green": "Dark Green", + "gui.xaero_dark_aqua": "Dark Aqua", + "gui.xaero_dark_red": "Dark Red", + "gui.xaero_dark_purple": "Dark Purple", + "gui.xaero_gold": "Gold", + "gui.xaero_gray": "Gray", + "gui.xaero_dark_gray": "Dark Gray", + "gui.xaero_blue": "Blue", + "gui.xaero_green": "Green", + "gui.xaero_aqua": "Aqua", + "gui.xaero_red": "Red", + "gui.xaero_purple": "Light Purple", + "gui.xaero_yellow": "Yellow", + "gui.xaero_white": "White", + "gui.xaero_zoom_in": "Zoom In Minimap", + "gui.xaero_zoom_out": "Zoom Out Minimap", + "gui.xaero_on": "ON", + "gui.xaero_off": "OFF", + "gui.xaero_preset_topleft": "Top-Left Corner", + "gui.xaero_preset_topright": "Top-Right Corner", + "gui.xaero_waypoint_teleport": "Teleport", + "gui.xaero_waypoints_key": "Open Waypoint Screen", + "gui.xaero_display_coords": "Display Coordinates", + "gui.xaero_disable_enable": "Disable/Enable", + "gui.xaero_disabled": "disabled", + "gui.xaero_minimap_guide": "Left-click and drag to move the minimap around.", + "gui.xaero_change_position": "Change Position", + "gui.xaero_preset_bottom_left": "Bottom-Left Corner", + "gui.xaero_preset_bottom_right": "Bottom-Right Corner", + "gui.xaero_ingame_waypoints": "In-World Waypoints", + "gui.xaero_next": "Next >>", + "gui.xaero_previous": "<< Prev", + "gui.xaero_lock_north": "Lock Minimap North", + "gui.xaero_deathpoint": "Latest Death", + "gui.xaero_deathpoint_old": "Old Death", + "gui.xaero_deathpoints": "Deathpoints", + "gui.xaero_chunkgrid": "Chunk Grid", + "gui.xaero_players": "Players", + "gui.xaero_mobs": "Friendly Mobs", + "gui.xaero_hostile": "Hostile Mobs", + "gui.xaero_items": "Items", + "gui.xaero_other": "Other Entities", + "gui.xaero_enlarge_map": "Enlarge Minimap", + "gui.xaero_fbo": "Beta", + "gui.xaero_opacity": "Opacity", + "gui.xaero_slime_chunks": "Slime Chunks", + "gui.xaero_unlimited": "Unlimited", + "gui.xaero_old_deathpoints": "Keep Old Deathpoints", + "gui.xaero_toggle_map": "Toggle Minimap", + "gui.xaero_antialiasing": "Anti-Aliasing", + "gui.xaero_safe_mode": "Safe Mode", + "gui.xaero_transfer": "Transfer", + "gui.xaero_transfer_all": "Transfer All Waypoints", + "gui.xaero_clear": "Clear Set", + "gui.xaero_from": "From", + "gui.xaero_to": "To", + "gui.xaero_used_seed": "Seed to Use:", + "gui.xaero_show_distance": "Distance to WP", + "gui.xaero_waypoints_scale": "In-World Waypoint Scale", + "gui.xaero_block_colours": "Block Color Mode", + "gui.xaero_accurate": "Accurate", + "gui.xaero_vanilla": "Vanilla", + "gui.xaero_lighting": "Lighting", + "gui.xaero_looking_at": "Looking At", + "gui.xaero_all": "All", + "gui.xaero_display_redstone": "Show Redstone", + "gui.xaero_clear_set_message": "Are you sure you would like to clear the current set", + "gui.xaero_clear_set_message2": "All waypoints from this set will be deleted!", + "gui.xaero_default": "Default", + "gui.xaero_create_set": "New Waypoint Set", + "gui.xaero_delete_set": "Delete Set", + "gui.xaero_delete_set_message": "Are you sure you would like to delete the current set", + "gui.xaero_delete_set_message2": "This set will be removed from the current world.", + "gui.xaero_toggle_waypoints": "Toggle In-World Waypoints", + "gui.xaero_dots_size": "Entity Dot Size", + "gui.xaero_toggle_slime": "Toggle Slime Chunks", + "gui.xaero_toggle_grid": "Toggle Chunk Grid", + "gui.xaero_compass_over_wp": "Compass Over Waypoints", + "gui.xaero_current_biome": "Display Current Biome", + "gui.xaero_auto_map_size": "Auto", + "gui.xaero_reset_message": "Are you sure you would like to restore the default settings?", + "gui.xaero_reset_message2": "This action cannot be undone!", + "gui.xaero_yaw": "yaw", + "gui.xaero_true": "true", + "gui.xaero_false": "false", + "gui.xaero_team_colours": "Team Colors", + "gui.xaero_instant_waypoint": "Quick Waypoint", + "gui.xaero_entity_depth": "Show Entity Depth", + "gui.xaero_show_flowers": "Show Flowers", + "gui.xaero_waypoint_names": "WP Name Above Distance", + "gui.xaero_waypoints_distance": "Max WP Render Dist.", + "gui.xaero_teleport_default_command": "Default Teleport Command", + "gui.xaero_waypoints_distance_min": "Min WP Render Dist.", + "gui.xaero_other_teams": "Other Teams", + "gui.xaero_arrow_scale": "Arrow Scale", + "gui.xaero_arrow_colour": "Arrow Color", + "gui.xaero_smooth_dots": "Smooth Dots", + "gui.xaero_cave_zoom": "Cave Mode Zoom In", + "gui.xaero_safe_mode_box": "Use Java-based (CPU) equivalent of this mod instead of the default, OpenGL-based (GPU) one. Safe mode is a plan B in case the mod does not function correctly. Not all features work in the safe mode. Do not use unless you have to.", + "gui.xaero_height_limit": "Entity Height Limit", + "gui.xaero_world_map": "World Map", + "gui.xaero_use_world_map": "Use World Map Mod Chunks", + "gui.xaero_patron_capes": "Patreon Capes", + "gui.xaero_entity_radar": "Entity Radar", + "gui.xaero_terrain_depth": "Terrain Depth", + "gui.xaero_terrain_slopes": "Terrain Slopes", + "gui.xaero_block_transparency": "Block Transparency", + "gui.xaero_team": "Team", + "gui.xaero_world_server": "World/Server", + "gui.xaero_subworld_dimension": "Sub-World/Dimension", + "gui.xaero_switch_waypoint_set": "Switch Waypoint Set", + "gui.xaero_waypoint_opacity_ingame": "Waypoint Opacity in World", + "gui.xaero_waypoint_opacity_map": "Waypoint Opacity on Map", + "gui.xaero_hide_world_names": "Hide IPs/World Names", + "gui.xaero_open_slime": "Open on Key Press", + "gui.xaero_options": "Options", + "gui.xaero_make_automatic": "Make World/Server Auto", + "gui.xaero_make_automatic_msg1": "Are you sure?", + "gui.xaero_make_automatic_msg2": "This will swap all waypoint data between the selected world/server and the auto one, thus simulate making the selected world/server automatic. Make sure you know what you are doing.", + "gui.xaero_make_multi_automatic": "Make Sub-World Auto", + "gui.xaero_make_multi_automatic_msg1": "Are you sure?", + "gui.xaero_make_multi_automatic_msg2": "This will swap all waypoint data between the selected sub-world and the auto one, thus simulate making the selected sub-world automatic. Make sure you know what you are doing.", + "gui.xaero_delete_world": "Delete World/Server", + "gui.xaero_delete_world_msg1": "Would you like to delete all waypoint data for the selected world/server?", + "gui.xaero_delete_world_msg2": "This action cannot be undone! Make sure you know what you are doing.", + "gui.xaero_delete_multi_world": "Delete Sub-World", + "gui.xaero_delete_multi_world_msg1": "Would you like to delete all waypoint data for the selected sub-world?", + "gui.xaero_delete_multi_world_msg2": "This action cannot be undone! Make sure you know what you are doing.", + "gui.xaero_always_show_distance": "Always Disp. Dist. to WP", + "gui.xaero_multiply_all_by_8": "Sub-World Coordinates * 8", + "gui.xaero_divide_all_by_8": "Sub-World Coordinates / 8", + "gui.xaero_multiply_msg1": "This option should be used only to fix incorrect waypoint coordinates.", + "gui.xaero_multiply_msg2": "Are you sure you would like to MULTIPLY all sub-world coordinates by 8?", + "gui.xaero_divide_msg2": "Are you sure you would like to DIVIDE all sub-world coordinates by 8?", + "gui.xaero_share": "Share", + "gui.xaero_share_msg1": "Are you sure you would like to share this waypoint with §cEVERYONE§f in the chat?", + "gui.xaero_share_msg2": "Make sure you do not expose a secret location!", + "gui.xaero_roof": "Ceiling", + "gui.xaero_partial": "Partial", + "gui.xaero_full": "Full", + "gui.xaero_show_light_level": "Display Light Level", + "gui.xaero_up": "[Go Up]", + "gui.xaero_down": "[Go Down]", + "gui.xaero_display_all_sets": "Toggle All WP Sets Render", + "gui.xaero_waypoint_name": "waypoint name", + "gui.xaero_set_name": "Set Name", + "gui.xaero_render_layer": "Overlay Render Layer", + "gui.xaero_visit_needed": "§eYou need to visit this dimension first to convert it to the new format!", + "gui.xaero_cross_tp": "Cross-Dimensional TP", + "gui.xaero_unreachable_dimension": "Unreachable destination dimension.", + "gui.xaero_show_time": "Display Game Time", + "gui.xaero_24h": "24h", + "gui.xaero_12h": "12h", + "gui.xaero_temporary": "temporary", + "gui.xaero_temporary2": "Temporary", + "gui.xaero_restore": "Restore", + "gui.xaero_biomes_vanilla": "Biomes in Vanilla Color Mode", + "gui.xaero_use_multiworld": "Multiworld Detection", + "gui.xaero_close": "Close", + "gui.xaero_waypoint_distance_visibility_angle": "WP Dist. Horis. Angle", + "gui.xaero_waypoint_distance_vertical_visibility_angle": "WP Dist. Vertic. Angle", + "gui.xaero_teleportation": "Teleportation", + "gui.xaero_teleportation_tooltip": "Once disabled, it can be enabled back only through the config file!", + "gui.xaero_use_multiworld_tooltip": "Disable if this is a simple server with a single world (no separate lobby, game mode, or minigame worlds). Multiworld detection will cause only issues on such servers. However, installing this mod on the server side should prevent these issues.", + "gui.xaero_world_teleport_command": "Teleport Command", + "gui.xaero_use_default": "Use Default", + "gui.xaero_centered_enlarged": "Center When Enlarged", + "gui.xaero_zoomed_out_enlarged": "Zoom Out When Enlarged", + "gui.xaero_sort": "Sort By", + "gui.xaero_sort_reversed": "Reversed Sort Order", + "gui.xaero_sort_unsorted": "Unsorted", + "gui.xaero_sort_name": "Name", + "gui.xaero_sort_symbol": "Initials", + "gui.xaero_sort_distance": "Distance", + "gui.xaero_box_cave_maps": "Mapping mode that can go deeper than the surface blocks, mainly to display underground caves and interiors of buildings. The ceiling size refers to the size of a horizontal \"square\" of solid blocks that has to be detected above you to activate the cave mode.", + "gui.xaero_box_cave_maps2": "Mapping mode that can go deeper than the surface blocks, mainly to display underground caves and interiors of buildings. The ceiling size refers to the size of a square ceiling of solid blocks that has to be detected above you to activate the cave mode. The solid blocks don't have to be on the same Y level.", + "gui.xaero_box_entity_amount": "The limit per each entity category.", + "gui.xaero_box_distance": "Specifies, for which in-world waypoints to show the distance to.", + "gui.xaero_box_distance2": "Specifies, for which in-world waypoints to show the distance to. This does not guarantee that it will be shown for multiple waypoints at once. Check out the \"Multiple Waypoint Distances\" setting as well.", + "gui.xaero_box_always_distance": "Display distance even when the waypoint is very close. This setting does not override the \"Distance to WP\" option.", + "gui.xaero_box_arrow_scale": "Scale of the arrow used in the non-rotating variant of the minimap and several other cases.", + "gui.xaero_box_arrow_color": "Color of the arrow used in the non-rotating variant of the minimap and several other cases.", + "gui.xaero_box_cave_zoom": "Specifies, how much to zoom the minimap further in when the cave mode is active.", + "gui.xaero_box_entity_depth": "Display entities darker on the minimap depending on their Y level relative to you.", + "gui.xaero_box_height_limit": "Maximum Y-level distance for entities until they are no longer displayed on the minimap.", + "gui.xaero_toggle_map_waypoints": "Toggle On-Map Waypoints", + "gui.xaero_always_entity_nametags": "Always Render Entity Name Tags", + "gui.xaero_minimap_text_align": "Info Text Alignment", + "gui.xaero_center": "Center", + "gui.xaero_left": "Left", + "gui.xaero_right": "Right", + "gui.xaero_show_angles": "Display Facing Angles", + "gui.xaero_box_always_entity_nametags": "Always render names for entities with name tags regardless of what the name setting is set to in the \"Entity Radar\" screen.", + "gui.xaero_box_teleport_default_command": "The command used for waypoint teleportation if a world-specific or a server-specific command is not set in the Options menu in the waypoint screen.", + "gui.xaero_waypoints_edit_mode_individually": "One by One", + "gui.xaero_waypoints_edit_mode_all": "All at Once", + "gui.xaero_compass": "Compass", + "gui.xaero_cave_maps_depth": "Cave Mode Depth", + "gui.xaero_waypoints_edit_reset": "Reset", + "gui.xaero_main_entity_as": "Main Entity As", + "gui.xaero_arrow": "Arrow", + "gui.xaero_dot": "Dot", + "gui.xaero_crosshair": "Crosshair", + "gui.xaero_teleport_coordinates_hidden": "Unable to teleport, because it would expose the waypoint coordinates. Disable the \"Hide Waypoint Coordinates\" option to be able to freely teleport again.", + "gui.xaero_hide_wp_coords": "Hide Waypoint Coordinates", + "gui.xaero_waypoints_edit_show": "Show", + "gui.xaero_waypoints_edit_hide": "Hide", + "gui.xaero_teleport_anyway": "Teleport Anyway", + "gui.xaero_teleport_shows_coordinates": "It will expose the coordinates!", + "gui.xaero_render_all_wp_sets": "Render All Waypoint Sets", + "gui.xaero_waypoints_global": "Global", + "gui.xaero_waypoints_local": "Local", + "gui.xaero_player_arrow_opacity": "Arrow Opacity", + "gui.xaero_box_waypoints_distance": "Maximum render distance for local waypoints. Global waypoints are not affected.", + "gui.xaero_connect_with_auto": "Add Sub-World Connection", + "gui.xaero_disconnect_from_auto": "Delete Sub-World Connection", + "gui.xaero_world_connection_tooltip": "Connect/disconnect selected sub-world to/from the current auto one. Connect only sub-worlds that are from the same sub-server/world save. For example, if a vanilla Nether portal takes you from sub-world A to sub-world B, then you can safely connect them. Other sub-worlds connected to the current one are always at the top of the list and are marked by an asterisk (symbol: *).", + "gui.xaero_connect_with_auto_msg": "Would you like to create the following connection between sub-worlds?", + "gui.xaero_disconnect_from_auto_msg": "Would you like to delete the following connection between sub-worlds?", + "gui.xaero_teleport_not_connected": "You are trying to teleport to a sub-world that is not connected to the current auto one. If you are sure that this sub-world is from the same sub-server/world save as the auto one, then you can enable teleportation by adding a connection in the waypoint screen -> Options -> Add Sub-World Connection. But beware, if you connect unrelated sub-worlds and teleport, then there is a good chance you will suffocate in a block or die from fall damage, so be careful and connect only the right ones.", + "gui.xaero_ignore_heightmaps": "Ignore Server Heightmaps", + "gui.xaero_box_ignore_heightmaps": "Some servers put custom values in the world heightmaps, which may result in incorrectly rendered maps. Sometimes it may even happen in heavily modded singleplayer worlds. This option should fix such issues at the expense of a bit of performance. Do not use unless you have to. Reenter the world after toggling this option!", + "gui.xaero_error_loading_properties": "Error loading server minimap properties. Please retry.", + "gui.xaero_light_block": "Block", + "gui.xaero_light_sky": "Sky", + "gui.xaero_light_both": "All", + "gui.xaero_light_all": "All", + "gui.xaero_light_both2": "Both", + "gui.xaero_waypoints_bottom": "New Waypoints to Bottom", + "gui.xaero_box_waypoints_bottom": "Put newly created waypoints at the bottom of the waypoint list instead of the default top.", + "gui.xaero_minimap_shape": "Shape", + "gui.xaero_minimap_shape_square": "Square", + "gui.xaero_minimap_shape_circle": "Circle", + "gui.xaero_slopes_legacy": "Legacy", + "gui.xaero_names_list": "Player List", + "gui.xaero_names_always": "Always", + "gui.xaero_names_off": "No Names", + "gui.xaero_entity_radar_type": "Type:", + "gui.xaero_entity_radar_color": "Color:", + "gui.xaero_entity_radar_visiblity": "Visibility:", + "gui.xaero_entity_radar_names": "Names:", + "gui.xaero_entity_radar_icons": "Icons/Heads:", + "gui.xaero_box_entity_radar_names": "Render entity names under the dots or icons/heads. \n \n Option \"Player List\" - render only when the \"List Players\" key binding (TAB by default) is pressed.", + "gui.xaero_light_overlay_status": "Using Light Overlay", + "gui.xaero_light_overlay": "Light Overlay", + "gui.xaero_light_overlay_type": "Light Overlay", + "gui.xaero_light_overlay_color": "Color", + "gui.xaero_light_overlay_max_light": "Max Light", + "gui.xaero_light_overlay_min_light": "Min Light", + "gui.xaero_toggle_light_overlay": "Toggle Light Overlay", + "gui.xaero_box_light_overlay_type": "Using this overlay can negatively affect the game performance because it currently does not use the World Map mod chunks and increases the minimap updating frequency. Do not keep it active all the time.", + "gui.xaero_day": "Day", + "gui.xaero_tamed": "Tamed Mobs", + "gui.xaero_untamed_color": "Untamed Color", + "gui.xaero_icons_list": "Player List", + "gui.xaero_icons_always": "Always", + "gui.xaero_icons_off": "No Icons", + "gui.xaero_box_entity_radar_icons": "Render entity icons instead of colored dots. \n \n Option \"Player List\" - render only when the \"List Players\" key binding (TAB by default) is pressed.", + "gui.xaero_dot_name_scale": "Dot Name Scale", + "gui.xaero_entity_heads_scale": "Entity Icon Scale", + "gui.xaero_box_minimap_size": "Size of the minimap frame that affects how much is visible. Square-shaped minimap is forced into the non-rotating mode (option \"Lock Minimap North\") when the size is greater than 180. \n \n For the \"Auto\" option, go all the way to the left. \n \n Size values in older mod versions: \n Tiny - 57 \n Small - 85 \n Medium - 113 \n Large - 169", + "gui.xaero_auto_clamp_depth": "Auto", + "gui.xaero_waypoints_clamp_depth": "Clamp Depth", + "gui.xaero_waypoints_distance_scale": "Waypoint Distance Text Scale", + "gui.xaero_waypoints_name_scale": "Waypoint Name Text Scale", + "gui.xaero_box_waypoints_clamp_depth": "The screen depth at which in-world waypoints stop getting smaller when you go further away from them. \n Use this if you want to make waypoints that are far away bigger/smaller on the screen. Use the \"Waypoint In-World Scale\" setting to also affect the size of waypoints when you are close to them. \n \n For the \"Auto\" option, go all the way to the left. \n The automatic option attempts to give you the best value for the default values of scale types, taking your FOV and screen height into account. \n \n Default values in older mod versions: \n Clamp Depth: 12 \n In-World Scale: 2.5 \n Name Text Scale: 0.5 \n Distance Text Scale: 0.8", + "gui.xaero_box_waypoints_distance_scale": "Scale of the text displaying the distance to a waypoint in world. \n \n Default values in older mod versions: \n Clamp Depth: 12 \n In-World Scale: 2.5 \n Name Text Scale: 0.5 \n Distance Text Scale: 0.8", + "gui.xaero_box_waypoints_name_scale": "Scale of the text displaying the name of a waypoint in world. \n \n Default values in older mod versions: \n Clamp Depth: 12 \n In-World Scale: 2.5 \n Name Text Scale: 0.5 \n Distance Text Scale: 0.8", + "gui.xaero_box_waypoints_scale": "Scale of waypoints in world. Use this to change the scale of all waypoints in world, including those that are near you. Use the \"Clamp Depth\" setting to specifically affect the size of waypoints that are far away. \n \n Default values in older mod versions: \n Clamp Depth: 12 \n In-World Scale: 2.5 \n Name Text Scale: 0.5 \n Distance Text Scale: 0.8", + "gui.xaero_waypoint_shared": "%1$s shared a waypoint called \"%2$s\"! §2§n[Add]", + "gui.xaero_waypoint_shared_dimension": "%1$s shared a waypoint called \"%2$s\" from %3$s! §2§n[Add]", + "gui.xaero_waypoint_unknown_dimension": "an unknown dimension", + "gui.xaero_uses_worldmap_value": "Setting value is taken from the world map settings!", + "gui.xaero_uses_worldmap_hard_value": "Setting value cannot be configured when using the world map chunks!", + "gui.xaero_dots_style": "Entity Dots Style", + "gui.xaero_dots_style_default": "Default", + "gui.xaero_dots_style_legacy": "Legacy", + "gui.xaero_slopes_default_3d": "Default 3D", + "gui.xaero_slopes_default_2d": "Default 2D", + "gui.xaero_ui_scale": "UI Scale", + "gui.xaero_ui_scale_auto": "Auto", + "gui.xaero_ui_scale_mc": "UI", + "gui.xaero_box_ui_scale": "Scale of text and other minimap UI elements. Not made for zooming in or resizing. There are separate options for that.", + "gui.xaero_pushbox_normal": "Normal", + "gui.xaero_pushbox_screen_height": "Screen Height", + "gui.xaero_pushbox_boss_health": "Boss Health Push Box", + "gui.xaero_pushbox_potion_effects": "Potion Effects Push Box", + "gui.xaero_box_pushbox_boss_health": "An invisible box around the vanilla boss health display that pushes the mod's interfaces out of the way. \n \n Normal type's collision box is equal to its size and only pushes interfaces by the necessary distance. \n \n Screen Height type's collision box is stretched across the whole screen height and always shifts colliding interfaces vertically by the Normal type's height. This can be very useful when you have multiple interfaces in a column and want all of them to be pushed.", + "gui.xaero_box_pushbox_potion_effects": "An invisible box around the vanilla potion effects display that pushes the mod's interfaces out of the way. \n \n Normal type's collision box is equal to its size and only pushes interfaces by the necessary distance. \n \n Screen Height type's collision box is stretched across the whole screen height and always shifts colliding interfaces vertically by the Normal type's height. This can be very useful when you have multiple interfaces in a column and want all of them to be pushed.", + "gui.xaero_minimap_frame": "Frame Style", + "gui.xaero_minimap_frame_color": "Frame Color", + "gui.xaero_box_minimap_frame_color": "The color of the minimap frame for the non-default colored frame styles.", + "gui.xaero_minimap_frame_default": "Default", + "gui.xaero_minimap_frame_colored_thick": "Colored", + "gui.xaero_minimap_frame_colored_thin": "Colored Thin", + "gui.xaero_compass_north": "N", + "gui.xaero_compass_east": "E", + "gui.xaero_compass_south": "S", + "gui.xaero_compass_west": "W", + "gui.xaero_compass_scale": "Compass Scale On-Map", + "gui.xaero_box_compass_scale": "The scale of the compass letters NESW when using the on-map compass location.", + "gui.xaero_minimap_compass_inside_frame": "On Map", + "gui.xaero_minimap_compass_on_frame": "On Frame", + "gui.xaero_compass_color": "Compass Shadow Color", + "gui.xaero_box_compass_over_wp2": "Render compass letters (N, E, S, W) over the on-map waypoints. This only works for the on-frame compass location.", + "effect.xaerominimap.no_minimap": "No Minimap", + "effect.xaerominimap.no_entity_radar": "No Entity Radar", + "effect.xaerominimap.no_waypoints": "No Waypoints", + "effect.xaerominimap.no_cave_maps": "No Cave Maps", + "effect.xaerominimap.no_minimap_harmful": "No Minimap", + "effect.xaerominimap.no_entity_radar_harmful": "No Entity Radar", + "effect.xaerominimap.no_waypoints_harmful": "No Waypoints", + "effect.xaerominimap.no_cave_maps_harmful": "No Cave Maps", + "effect.xaerominimap.no_minimap_beneficial": "No Minimap", + "effect.xaerominimap.no_entity_radar_beneficial": "No Entity Radar", + "effect.xaerominimap.no_waypoints_beneficial": "No Waypoints", + "effect.xaerominimap.no_cave_maps_beneficial": "No Cave Maps", + "gui.xaero_radar_item_frames": "Display Item Frame Dots", + "gui.xaero_show_dimension_name": "Display Current Dimension", + "gui.xaero_unknown_biome": "Unknown Biome", + "gui.xaero_light_value": "Light: %d", + "gui.xaero_teleport_y_unknown": "You can't teleport to a waypoint that doesn't specify the Y coordinate. Edit the waypoint to be able to teleport to it.", + "gui.xaero_box_waypoints_distance_scale2": "Scale of the text displaying the distance to a waypoint in world.", + "gui.xaero_box_waypoints_name_scale2": "Scale of the text displaying the name of a waypoint in world.", + "gui.xaero_box_ingame_waypoint_icon_scale": "Scale of the waypoint icons in world.", + "gui.xaero_ingame_waypoint_icon_scale": "In-World Waypoint Icon Scale", + "gui.xaero_ingame_waypoint_close_scale": "In-World Waypoint Up-Close Scale", + "gui.xaero_box_ingame_waypoint_close_scale": "Scale of the waypoints in world when you are very close to them. To change the scale of waypoints that are far away, use the \"In-World Waypoint Icon Scale\", \"Waypoint Distance Text Scale\" and \"Waypoint Name Text Scale\" settings.", + "gui.xaero_entity_icon_name_fallback": "Entity Name When Icon Fails", + "gui.xaero_settings_search": "Settings Search", + "gui.xaero_settings_search_placeholder": "Search...", + "gui.xaero_minimap_view_settings": "View Settings", + "gui.xaero_entity_radar_settings": "Entity Radar Settings", + "gui.xaero_entity_radar_categories": "Entity Category Settings", + "gui.xaero_minimap_block_map_settings": "Block Map Settings", + "gui.xaero_overlay_settings": "Overlay Settings", + "gui.xaero_minimap_info_settings": "Information Settings", + "gui.xaero_waypoint_settings": "Waypoint Settings", + "gui.xaero_minimap_misc_settings": "Miscellaneous Settings", + "gui.xaero_entity_radar_category": "Category:", + "gui.xaero_settings_not_found": "No matching entries found for your input!", + "gui.xaero_multiple_waypoint_info": "Multiple Waypoint Distances", + "gui.xaero_box_multiple_waypoint_info": "Whether the distance can be displayed for multiple waypoints in world at once. By default, only the distance to the closest waypoint to the crosshair is displayed. Use the \"Distance to WP\" setting to configure which waypoints the distance could even be shown for.", + "gui.xaero_while_sneaking": "Sneaking", + "gui.xaero_multiple_waypoints_always": "Always", + "gui.xaero_narrator_select_nothing": "Nothing", + "gui.xaero_category_setting_inherit": "-", + "gui.xaero_category_expanded_options": "%s (Choose an Option)", + "gui.xaero_entity_category_root": "Any", + "gui.xaero_entity_category_living": "Living", + "gui.xaero_entity_category_hostile": "Hostile", + "gui.xaero_entity_category_friendly": "Friendly", + "gui.xaero_entity_category_hostile_tamed": "Tamed", + "gui.xaero_entity_category_friendly_tamed": "Tamed", + "gui.xaero_entity_category_players": "Player", + "gui.xaero_entity_category_same_team": "From the Same Team", + "gui.xaero_entity_category_other_teams": "From Other Teams", + "gui.xaero_entity_category_items": "Item", + "gui.xaero_entity_category_other_entities": "Other", + "gui.xaero_category_settings": "Settings", + "gui.xaero_category_include_list": "Include List", + "gui.xaero_box_category_include_list2": "A list of entities to include in the (sub-)category on top of the entities included by the \"Hard Include\".", + "gui.xaero_category_exclude_list": "Exclude List", + "gui.xaero_box_category_exclude_list2": "A list of entities to exclude from the entities already included in the (sub-)category. Can work both as a \"whitelist\" and a \"blacklist\" depending on the exclusion mode you choose. This does not remove entities from the entity radar, unless you're excluding from the root \"Any\" category. The \"Display\" setting can remove entities from the radar.", + "gui.xaero_category_add_subcategory": "Add Sub-Category", + "gui.xaero_category_hard_include": "Hard Include", + "gui.xaero_box_category_hard_include2": "Controls which entities to automatically include in the (sub-)category without having to put them in the include list manually.", + "gui.xaero_category_list_add": "Add To List...", + "gui.xaero_category_exclude_list_mode": "Exclusion Mode", + "gui.xaero_category_name": "Category Name...", + "gui.xaero_category_confirm": "Confirm", + "gui.xaero_category_delete": "Delete Category", + "gui.xaero_category_delete_confirm": "Delete the following category?", + "gui.xaero_category_enable_protection": "Protection: OFF", + "gui.xaero_category_disable_protection": "Protection: ON", + "gui.xaero_category_disable_protection_confirm": "Disable protection for the following category?", + "gui.xaero_category_enable_protection_confirm": "Enable protection for the following category?", + "gui.xaero_box_category_protection": "Category protection prevents you from (accidentally) deleting, moving, renaming a category or changing its \"Hard Include\" setting.", + "gui.xaero_category_protected_category": "Protected!", + "gui.xaero_category_category_move_up": "Increase Priority", + "gui.xaero_category_category_move_down": "Decrease Priority", + "gui.xaero_category_delete_list_element": "Delete", + "gui.xaero_category_settings_confirm": "Confirm", + "gui.xaero_category_settings_cancel": "Cancel", + "gui.xaero_category_settings_cancel_confirm": "Leave without saving your changes?", + "gui.xaero_category_settings_reset": "Reset Defaults", + "gui.xaero_category_settings_reset_confirm1": "Reset the category configuration to default values?", + "gui.xaero_category_settings_reset_confirm2": "Custom categories will be removed and the default ones will be reset.", + "gui.xaero_radar_displayed": "Display", + "gui.xaero_radar_dots_color": "Dot Color", + "gui.xaero_radar_icons_displayed": "Icons", + "gui.xaero_radar_names_displayed": "Names", + "gui.xaero_radar_render_order": "Render Order", + "gui.xaero_box_radar_render_order": "Controls the order in which the radar categories are rendered. A lower number means being rendered earlier. However, in the newer Minecraft versions dots are always rendered on top of the icons. The order still applies within dot or icon rendering though.", + "gui.xaero_radar_dots_color_team_colour": "Team Color", + "gui.xaero_box_always_entity_nametags2": "Always render names for entities with name tags regardless of what the name setting is set to.", + "gui.xaero_radar_setting_displayed": "Display Radar", + "gui.xaero_radar_setting_names": "Display Names", + "gui.xaero_radar_setting_icons": "Display Icons", + "gui.xaero_toggle_entity_radar": "Toggle Entity Radar", + "narration.xaero_ui_list_left_right_usage": "Press LEFT and RIGHT buttons to select a column within the entry.", + "gui.xaero_category_help2": "Select a sub-category and go to its Settings to configure things like dot color, names, icons etc. \n \n Sub-categories that are higher on the list are prioritized when multiple sub-categories include the same entity! Keep that in mind when creating custom categories. Usually, a new custom category should be placed at the top.", + "gui.xaero_update_notification": "Update Notifications", + "gui.xaero_category_cut": "Cut/Move §e%1$s", + "gui.xaero_category_paste": "Paste §e%1$s§r Into §e%2$s", + "gui.xaero_category_paste_cancel": "Cancel Cut/Paste", + "gui.xaero_category_duplicate": "Duplicate §e%1$s", + "gui.xaero_category_duplicate_confirm": "Duplicate the following category?", + "gui.xaero_reverse_entity_radar": "Reverse Radar Render Order", + "gui.xaero_adjust_height_for_carpetlike_blocks": "Adjust Y For Short Blocks", + "gui.xaero_box_adjust_height_for_carpetlike_blocks": "Subtract 1 from the height value for short carpetlike blocks, e.g. carpet, 1-layer snow, lilypad etc. This prevents such blocks from causing harsh shading on the map like a full block.", + "gui.xaero_box_category": "View/Edit §e%1$s", + "gui.xaero_box_category_settings": "Settings For §e%1$s", + "gui.xaero_auto_convert_wp_distance_km": "Convert Distance to KM at", + "gui.xaero_auto_convert_wp_distance_km_never": "Never", + "gui.xaero_waypoint_distance_precision": "Waypoint Distance Precision", + "gui.xaero_sort_angle": "Angular Distance", + "gui.xaero_toggle_enabled": "Enabled", + "gui.xaero_toggle_disabled": "Disabled", + "gui.xaero_main_entity_dot_size": "Main Entity Dot Size", + "gui.xaero_category_settings_save_confirm": "Save changes before you exit?", + "gui.xaero_category_settings_save_confirm_warning": "Warning: This confirmation screen was recently replaced!", + "gui.xaero_start_fading_at": "Min Y Distance For Depth Fade", + "gui.xaero_box_start_fading_at": "Minimum Y level difference requirement for an entity to start darkening on the radar when the \"Show Entity Depth\" setting is enabled.", + "gui.xaero_start_fading_at_auto": "Auto", + "gui.xaero_legacy_color": "Legacy", + "gui.xaero_partial_y_teleportation": "Use Y With Partial When TP", + "gui.xaero_box_partial_y_teleportation": "When teleporting to a waypoint, offset the Y coordinate by 0.5 to avoid falling through carpet-like blocks into the void. Otherwise, the integer Y coordinate is used.", + "gui.xaero_delete_reached_deathpoints": "Delete Reached Deathpoints", + "gui.xaero_box_delete_reached_deathpoints": "Automatically delete deathpoints when you are within 4 blocks from them. This requires the deathpoint to be visible in world or on the minimap. A deathpoint is protected from deletion for 5 seconds after its creation.", + "gui.xaero_hide_minimap_under_screen": "Hide When Under Screen", + "gui.xaero_box_hide_minimap_under_screen": "Hide the minimap when a GUI screen is open, e.g. the inventory, with the exception of minimap-related screens and the chat screen.", + "gui.xaero_north_compass_color": "North Compass Color", + "gui.xaero_north_compass_color_default": "Default", + "gui.xaero_category_add_to_list_custom": "Confirm Custom Input: %1$s", + "gui.xaero_box_category_list_add": "Supports player names, entity/item identifiers or patterns with special characters * ) ( and |. \n \n * - matches anything. \n )( - parenthesis, mostly for usage with |. \n | - the OR operator to match different sequences in the same location. \n \n For example: \n minecraft:creeper \n minecraft:zombie(_villager|_horse) - zombie villagers and horses. \n minecraft:a*l - any vanilla entity which starts with 'a' and ends with 'l'.", + "gui.xaero_using_custom_subworld": "Waypoints: %1$s", + "gui.xaero_hide_minimap_under_f3": "Hide When Under F3", + "gui.xaero_box_hide_minimap_under_f3": "Hide the minimap when the F3 debug screen is enabled.", + "gui.xaero_entity_display_height": "Display Height", + "gui.xaero_entity_display_height_full": "Display Entity Height", + "gui.xaero_block_light_value": "BL: %d", + "gui.xaero_sky_light_value": "SL: %d", + "gui.xaero_all_light_value": "L: %d", + "gui.xaero_both_light_value": "BL: %d SL: %d", + "gui.xaero_toggle_manual_cave_mode": "Toggle Manual Cave Mode", + "gui.xaero_manual_cave_mode": "Manual Cave Mode", + "gui.xaero_manual_cave_mode_start": "Manual Cave Mode Start Y", + "gui.xaero_box_manual_cave_mode_start": "Which Y level to start mapping blocks from when the manual cave mode is enabled. Manual cave mode can be toggled with a key binding. For the \"Auto\" option, go all the way to the left.", + "gui.xaero_manual_cave_mode_start_auto": "Auto", + "gui.xaero_chunk_grid_line_width": "Chunk Grid Line Width", + "gui.xaero_radar_render_over_minimap": "Render Over Minimap Frame", + "gui.xaero_box_radar_render_over_minimap": "Render the entities over the minimap frame instead of rendering them inside the frame. Entities rendered this way act similarly to the waypoints and stick to the border when out of bounds. Visible entities are still limited to the ones loaded on the game client side though. \n \n Option \"Player List\" - render over minimap only when the \"List Players\" key binding (TAB by default) is pressed.", + "gui.xaero_radar_render_radar_over_frame": "Render Radar Over Frame", + "gui.xaero_radar_over_map_never": "Never", + "gui.xaero_radar_over_map_list": "Player List", + "gui.xaero_radar_over_map_always": "Always", + "gui.xaero_compass_over_everything": "Compass Over Everything", + "gui.xaero_box_compass_over_everything": "Render the cardinal direction letters (N, E, S, W) above all map elements, as opposed to under some, e.g. waypoints.", + "gui.xaero_waypoint_server_shared": "Server", + "gui.xaero_waypoint_somebody_shared": "Somebody", + "gui.xaero_tracked_players": "Display Tracked Players", + "gui.xaero_box_tracked_players": "Display players whose locations are shared with you in one way or another (usually your party) when they are out of the minimap frame bounds or not visible for another reason.", + "gui.xaero_toggle_pac_chunk_claims": "Toggle Chunk Claims", + "gui.xaero_pac_marked_for_forceload": " (Forceloadable)", + "gui.xaero_pac_claim_tooltip": "%1$s's Claim%2$s", + "gui.xaero_pac_server_claim_tooltip": "Server Claim%1$s", + "gui.xaero_pac_expired_claim_tooltip": "Expired Claim%1$s", + "gui.xaero_pac_claims": "Display Chunk Claims", + "gui.xaero_box_pac_claims": "Display chunk claims from the Open Parties and Claims mod as a colored overlay.", + "gui.xaero_pac_claims_border_opacity": "Chunk Claims Border Opacity", + "gui.xaero_box_pac_claims_border_opacity": "The opacity of the chunk claims overlay border color. Chunk claims require the Open Parties and Claims mod.", + "gui.xaero_pac_claims_fill_opacity": "Chunk Claims Fill Opacity", + "gui.xaero_box_pac_claims_fill_opacity": "The opacity of the chunk claims overlay fill color. Chunk claims require the Open Parties and Claims mod.", + "gui.xaero_pac_current_claim": "Display Current Claim", + "gui.xaero_box_pac_current_claim": "Display claim information about the chunk that you are in. Chunk claims require the Open Parties and Claims mod.", + "gui.xaero_category_include_list_include_in_super": "Include in Super-Category", + "gui.xaero_box_category_include_list_include_in_super": "Automatically include all entities from this list, and other lists included in this category, in the super-category/parent of this category, except the entities in the exclude list. That way you don't have to manually add duplicates on each level.", + "gui.xaero_box_category_include_list_include_in_super2": "Automatically include all elements from this list, and other sub-lists included in this category, in the super-category/parent of this category. That way you don't have to manually add duplicates on each level. Keep in mind that super-categories are not going to check the exclusion lists of this category.", + "gui.xaero_temp_waypoints_global": "Global Temporary Waypoints", + "gui.xaero_box_temp_waypoints_global": "When enabled, temporary waypoints are treated as global waypoints and ignore the waypoint render distance limits.", + "gui.xaero_keep_enlarged_minimap_unlocked": "Keep Rotation When Enlarged", + "gui.xaero_box_keep_enlarged_minimap_unlocked": "Do not lock the minimap to north when enlarged if possible, which is only when using the circle shape at the time of writing this.", + "gui.xaero_enlarged_minimap_a_toggle": "Toggled Enlarged Minimap", + "gui.xaero_box_enlarged_minimap_a_toggle": "Treat the \"Enlarge Minimap\" key binding as a toggle instead of having to hold it.", + "gui.xaero_waypoint_visibility_type_world_map_local": "World Map Loc.", + "gui.xaero_waypoint_visibility_type_world_map_global": "World Map Glo.", + "gui.xaero_box_visibility_type": "In-World/Minimap Visibility Type \n \n Local - only visible when in the maximum waypoint render distance \n Global - always visible \n World Map Loc. - not visible but is considered local \n World Map Glo. - not visible but is considered global", + "gui.xaero_option_requires_ingame": "This option requires you to be in game.", + "gui.xaero_alternative_list_players": "\"List Players\" Alternative", + "gui.xaero_display_stained_glass": "Display Stained Glass", + "gui.xaero_waypoint_onmap_scale": "On-Map Waypoint Scale", + "gui.xaero_waypoint_onmap_scale_auto": "Auto", + "gui.xaero_switch_to_auto_on_death": "Auto Sub-World On Death", + "gui.xaero_box_switch_to_auto_on_death": "Whether to switch the waypoint sub-world to auto on deathpoint creation. This doesn't affect what sub-world the deathpoint is created in.", + "gui.xaero_zoom_on_enlarge": "Zoom Level When Enlarged", + "gui.xaero_zoom_on_enlarge_auto": "Auto", + "gui.xaero_sort_color": "Color", + "gui.xaero_weather_display": "Display Weather Info", + "gui.xaero_weather_raining": "Raining/Snowing", + "gui.xaero_weather_thundering": "Thundering", + "gui.xaero_dropdown_waypoint_color": "Waypoint Color", + "gui.xaero_dropdown_waypoint_set": "Waypoint Set", + "gui.xaero_dropdown_waypoint_container": "Waypoint Server/World", + "gui.xaero_dropdown_waypoint_world": "Waypoint Sub-World/Dimension", + "gui.xaero_dropdown_transfer_worlds1": "From Sub-World/Dimension", + "gui.xaero_dropdown_transfer_worlds2": "To Sub-World/Dimension", + "gui.xaero_dropdown_transfer_containers1": "From Server/World", + "gui.xaero_dropdown_transfer_containers2": "To Server/World", + "gui.xaero_dropdown_selected_narration": "%1$s is selected.", + "gui.xaero_infodisplay_coords": "Coordinates", + "gui.xaero_infodisplay_dimension": "Dimension", + "gui.xaero_infodisplay_biome": "Biome", + "gui.xaero_infodisplay_weather": "Weather", + "gui.xaero_infodisplay_light_level": "Light Level", + "gui.xaero_infodisplay_time": "Game Time", + "gui.xaero_infodisplay_highlights": "Highlight Info (e.g. Claims)", + "gui.xaero_infodisplay_angles": "Facing Angles", + "gui.xaero_infodisplay_light_overlay_indicator": "Light Overlay Status", + "gui.xaero_infodisplay_manual_cave_mode_indicator": "Manual Cave Mode Status", + "gui.xaero_infodisplay_custom_sub_world": "Custom Waypoint Sub-World", + "gui.xaero_dropdown_info_display_text_color": "Text Color", + "gui.xaero_dropdown_info_display_background_color": "Text Background Color", + "gui.xaero_minimap_info_display_manager": "Info Display Manager", + "gui.xaero_minimap_info_display_manager_help": "Click and drag the elements to change the order of the displayed information.", + "gui.xaero_info_display_background_opacity": "Info Display Background Opacity", + "gui.xaero_box_info_display_background_opacity": "The opacity of the colored backgrounds of information types that have a background enabled in the info display manager.", + "gui.xaero_infodisplay_chunk_coords": "Chunk Coordinates", + "gui.xaero_entity_display_height_actual": "Actual", + "gui.xaero_entity_display_height_relative": "Relative", + "gui.xaero_entity_display_height_direction": "Direction", + "gui.xaero_destination": "Destination", + "gui.xaero_box_waypoint_type": "Enabled - regular waypoint \n Disabled - regular hidden waypoint \n Temporary - waypoint disappears on world exit \n Destination - waypoint disappears when reached", + "gui.xaero_infodisplay_real_time": "Real Time", + "gui.xaero_cave_mode_toggle_timer": "Cave Mode Toggle Timer", + "gui.xaero_box_cave_mode_toggle_timer": "The minimum time to wait between toggles of cave mode to prevent flickering when quickly switching between being under blocks and not. The latest world map mod has a separate setting for this as well.", + "gui.xaero_infodisplay_overworld_coords": "Overworld Coordinates", + "gui.xaero_legible_cave_maps": "Legible Cave Maps", + "gui.xaero_box_legible_cave_maps": "Use depth-based lighting in cave mode instead of actual block lighting, making it easier to mentally separate the different cave layers.", + "gui.xaero_uses_worldmap_screen_value": "Setting value is taken from the world map screen!", + "gui.xaero_biome_blending": "Biome Blending", + "gui.xaero_box_biome_blending": "Smooth out biome color edges by sampling biome colors for multiple blocks for every block on the map. Turning this off can significantly improve performance when biome color calculation is modded to be much more heavyweight than vanilla.", + "gui.xaero_box_minimap_info_display_manager": "Configure and/or rearrange different types of info displayed under the minimap, such as current coordinates, facing angles, dimension, biome, weather, light level, game time, real time and more.", + "gui.xaero_box_entity_radar_categories": "Configure specific entity categories, which are usually players, hostile mobs, friendly mobs, items or other entities, separately instead of having the same configuration for every entity. You can even create your own custom categories for specific entity types.", + "gui.xaero_box_compass": "The cardinal directions displayed on the minimap.", + "gui.xaero_box_compass_color": "The color of the background/shadow under the cardinal directions displayed on the minimap.", + "gui.xaero_box_north_compass_color": "The color of the background/shadow under the north cardinal direction displayed on the minimap.", + "gui.xaero_compass_scale_auto": "Auto", + "gui.xaero_compass_scale2": "Compass Scale", + "gui.xaero_box_compass_scale2": "The scale of the cardinal direction letters NESW. For the \"Auto\" option, go all the way to the left.", + "gui.xaero_entity_category_friend": "Friend", + "gui.xaero_entity_category_tracked": "Tracked (e.g. Party/Allies)", + "gui.xaero_dimension_scaled_max_waypoint_distance": "Dimension-scaled Max WP Distance", + "gui.xaero_box_dimension_scaled_max_waypoint_distance": "Scale the maximum waypoint render distance by the current dimension's coordinate scale (e.g. 1/8 in the Nether).", + "gui.xaero_box_waypoints_distance2": "Maximum render distance for local waypoints. Global waypoints are not affected. By default, the maximum distance is scaled by the current dimension's coordinate scale. You can toggle this with \"Dimension-scaled Max WP Distance\".", + "gui.xaero_waypoint_shared2": "%1$s shared a waypoint called \"%2$s\"!", + "gui.xaero_waypoint_shared_dimension2": "%1$s shared a waypoint called \"%2$s\" from %3$s!", + "gui.xaero_waypoint_shared_add": " [Add]", + "gui.xaero_tracked_players_on_map": "On-Map Tracked Players", + "gui.xaero_box_tracked_players_on_map": "Display markers on the minimap for players whose locations are shared with you in one way or another (usually your party) when they are out of the minimap frame bounds or not visible for another reason. The \"common\" config has an option \"everyoneTracksEveryone\" that enables tracking of every player.", + "gui.xaero_tracked_players_in_world": "In-World Tracked Players", + "gui.xaero_box_tracked_players_in_world": "Display markers in the world for players whose locations are shared with you in one way or another (usually your party). The \"common\" config has an option \"everyoneTracksEveryone\" that enables tracking of every player.", + "gui.xaero_tracked_player_world_icon_scale": "Tracked Player In-World Scale", + "gui.xaero_box_tracked_player_world_icon_scale": "Scale of the tracked player icons in world.", + "gui.xaero_tracked_player_world_name_scale": "Tracked Player Name Scale", + "gui.xaero_box_tracked_player_world_name_scale": "Scale of the text displaying the name of a tracked player in world.", + "gui.xaero_tracked_player_minimap_icon_scale": "Tracked Player On-Map Scale", + "gui.xaero_box_tracked_player_minimap_icon_scale": "Scale of the tracked player icons on the minimap.", + "gui.xaero_toggle_tracked_players_on_map": "Toggle Tracked Players On Map", + "gui.xaero_toggle_tracked_players_in_world": "Toggle Tracked Players In World" +} \ No newline at end of file diff --git a/projects/1.19/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json b/projects/1.19/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json new file mode 100644 index 000000000000..2885cf1e8d0d --- /dev/null +++ b/projects/1.19/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json @@ -0,0 +1,613 @@ +{ + "gui.xaero_confirm": "确认", + "gui.xaero_cancel": "取消", + "gui.xaero_back": "返回", + "gui.xaero_delete": "删除", + "gui.xaero_OK": "确定", + "gui.xaero_add_edit": "添加/编辑", + "gui.xaero_new_waypoint": "新建路径点", + "gui.xaero_initial": "缩写", + "gui.xaero_edit_waypoint": "编辑路径点", + "gui.xaero_choose_a_preset": "选择一个预设", + "gui.xaero_choose_an_interface": "选择一个界面", + "gui.xaero_minimap": "小地图", + "gui.xaero_edit_mode": "编辑模式", + "gui.xaero_instructions": "教程/帮助", + "gui.xaero_not_ingame": "你必须先进入游戏才能使用编辑模式!", + "gui.xaero_welcome_edit_mode": "欢迎来到编辑模式!", + "gui.xaero_howto_select": "左键点击一个界面来选择它。", + "gui.xaero_howto_drag": "左键点住并拖动以移动界面。", + "gui.xaero_howto_deselect": "右键点击取消选择界面。", + "gui.xaero_howto_center": "按“C”使所选界面居中或取消居中。", + "gui.xaero_different_centered": "某些界面在居中时具有不同的外观。", + "gui.xaero_howto_flip": "按“F”翻转或取消翻转所选界面。", + "gui.xaero_howto_settings": "按“S”快速打开所选界面的设置。", + "gui.xaero_howto_preset": "点击“选择一个预设”按钮选择一个预设。", + "gui.xaero_howto_save": "点击“确认”按钮保存更改。", + "gui.xaero_howto_cancel": "点击“取消”按钮放弃你的更改。", + "gui.xaero_minimap_settings": "小地图设置", + "gui.xaero_server_disabled": "服务器可能禁用了某些模组功能。", + "gui.xaero_waypoints": "路径点", + "gui.xaero_centered": "已居中:", + "gui.xaero_press_c": "(按C)", + "gui.xaero_flipped": "已翻转:", + "gui.xaero_press_f": "(按F)", + "gui.xaero_reset_defaults": "恢复默认设置", + "gui.xaero_cave_maps": "洞穴模式", + "gui.xaero_display_waypoints": "地图上路径点", + "gui.xaero_zoom": "放大小地图", + "gui.xaero_minimap_size": "大小", + "gui.xaero_entity_amount": "实体数量", + "gui.xaero_black": "黑色", + "gui.xaero_dark_blue": "深蓝色", + "gui.xaero_dark_green": "深绿色", + "gui.xaero_dark_aqua": "深青色", + "gui.xaero_dark_red": "深红色", + "gui.xaero_dark_purple": "深紫色", + "gui.xaero_gold": "金色", + "gui.xaero_gray": "灰色", + "gui.xaero_dark_gray": "深灰色", + "gui.xaero_blue": "蓝色", + "gui.xaero_green": "绿色", + "gui.xaero_aqua": "青色", + "gui.xaero_red": "红色", + "gui.xaero_purple": "淡紫色", + "gui.xaero_yellow": "黄色", + "gui.xaero_white": "白色", + "gui.xaero_zoom_in": "放大小地图", + "gui.xaero_zoom_out": "缩小小地图", + "gui.xaero_on": "开", + "gui.xaero_off": "关", + "gui.xaero_preset_topleft": "左上角", + "gui.xaero_preset_topright": "右上角", + "gui.xaero_waypoint_teleport": "传送", + "gui.xaero_waypoints_key": "打开路径点界面", + "gui.xaero_display_coords": "显示坐标", + "gui.xaero_disable_enable": "禁用/启用", + "gui.xaero_disabled": "禁用", + "gui.xaero_minimap_guide": "左键点住并拖动以移动小地图。", + "gui.xaero_change_position": "更改位置", + "gui.xaero_preset_bottom_left": "左下角", + "gui.xaero_preset_bottom_right": "右下角", + "gui.xaero_ingame_waypoints": "世界内路径点", + "gui.xaero_next": "下一页 >>", + "gui.xaero_previous": "<< 上一页", + "gui.xaero_lock_north": "锁定小地图北方", + "gui.xaero_deathpoint": "上次死亡地点", + "gui.xaero_deathpoint_old": "此前死亡地点", + "gui.xaero_deathpoints": "死亡地点", + "gui.xaero_chunkgrid": "区块网格", + "gui.xaero_players": "玩家", + "gui.xaero_mobs": "友好生物", + "gui.xaero_hostile": "敌对生物", + "gui.xaero_items": "物品", + "gui.xaero_other": "其他实体", + "gui.xaero_enlarge_map": "扩大小地图", + "gui.xaero_fbo": "Beta", + "gui.xaero_opacity": "不透明度", + "gui.xaero_slime_chunks": "史莱姆区块", + "gui.xaero_unlimited": "无限制", + "gui.xaero_old_deathpoints": "保留旧的死亡地点", + "gui.xaero_toggle_map": "切换小地图", + "gui.xaero_antialiasing": "抗锯齿", + "gui.xaero_safe_mode": "安全模式", + "gui.xaero_transfer": "转移", + "gui.xaero_transfer_all": "转移所有路径点", + "gui.xaero_clear": "清除集合", + "gui.xaero_from": "从", + "gui.xaero_to": "到", + "gui.xaero_used_seed": "使用的种子:", + "gui.xaero_show_distance": "到路径点的距离", + "gui.xaero_waypoints_scale": "世界内路径点尺寸", + "gui.xaero_block_colours": "方块颜色模式", + "gui.xaero_accurate": "准确", + "gui.xaero_vanilla": "原版", + "gui.xaero_lighting": "光照", + "gui.xaero_looking_at": "准星指向的", + "gui.xaero_all": "全部", + "gui.xaero_display_redstone": "显示红石", + "gui.xaero_clear_set_message": "你确定要清除当前集合吗", + "gui.xaero_clear_set_message2": "集合中的所有路径点都将被删除!", + "gui.xaero_default": "默认", + "gui.xaero_create_set": "新建路径点集合", + "gui.xaero_delete_set": "删除集合", + "gui.xaero_delete_set_message": "你确定要删除当前集合吗", + "gui.xaero_delete_set_message2": "此集合将从当前世界中移除。", + "gui.xaero_toggle_waypoints": "切换世界内路径点", + "gui.xaero_dots_size": "实体点大小", + "gui.xaero_toggle_slime": "切换史莱姆区块", + "gui.xaero_toggle_grid": "切换区块网格", + "gui.xaero_compass_over_wp": "指南针在路径点上层", + "gui.xaero_current_biome": "显示当前生物群系", + "gui.xaero_auto_map_size": "自动", + "gui.xaero_reset_message": "你确定要恢复默认设置吗?", + "gui.xaero_reset_message2": "此操作无法撤消!", + "gui.xaero_yaw": "朝向", + "gui.xaero_true": "是", + "gui.xaero_false": "否", + "gui.xaero_team_colours": "队伍颜色", + "gui.xaero_instant_waypoint": "快速路径点", + "gui.xaero_entity_depth": "显示实体深度", + "gui.xaero_show_flowers": "显示花朵", + "gui.xaero_waypoint_names": "路径点名称在距离之上", + "gui.xaero_waypoints_distance": "最大路径点渲染距离", + "gui.xaero_teleport_default_command": "默认传送命令", + "gui.xaero_waypoints_distance_min": "最小路径点渲染距离", + "gui.xaero_other_teams": "其他队伍", + "gui.xaero_arrow_scale": "箭头尺寸", + "gui.xaero_arrow_colour": "箭头颜色", + "gui.xaero_smooth_dots": "平滑点", + "gui.xaero_cave_zoom": "洞穴模式放大", + "gui.xaero_safe_mode_box": "使用此模组的基于Java(CPU)的等效实现,而不是默认的基于OpenGL(GPU)的实现。 安全模式为备选方案,以防模组无法正常运行。 并非所有功能都在安全模式下工作。除非必须,否则不要使用。", + "gui.xaero_height_limit": "实体高度限制", + "gui.xaero_world_map": "世界地图", + "gui.xaero_use_world_map": "使用世界地图模组区块", + "gui.xaero_patron_capes": "Patreon披风", + "gui.xaero_entity_radar": "实体雷达", + "gui.xaero_terrain_depth": "地形深度", + "gui.xaero_terrain_slopes": "地形坡度", + "gui.xaero_block_transparency": "方块透明度", + "gui.xaero_team": "队伍", + "gui.xaero_world_server": "世界/服务器", + "gui.xaero_subworld_dimension": "子世界/维度", + "gui.xaero_switch_waypoint_set": "切换路径点集合", + "gui.xaero_waypoint_opacity_ingame": "世界内路径点不透明度", + "gui.xaero_waypoint_opacity_map": "地图上路径点不透明度", + "gui.xaero_hide_world_names": "隐藏IP/世界名称", + "gui.xaero_open_slime": "按下按键时打开", + "gui.xaero_options": "选项", + "gui.xaero_make_automatic": "使世界/服务器为auto", + "gui.xaero_make_automatic_msg1": "你确定吗?", + "gui.xaero_make_automatic_msg2": "这将交换所选世界/服务器和auto之间的所有路径点数据,从而模拟使所选世界/服务器为auto。 请确认你知道你在做什么。", + "gui.xaero_make_multi_automatic": "使子世界为auto", + "gui.xaero_make_multi_automatic_msg1": "你确定吗?", + "gui.xaero_make_multi_automatic_msg2": "这将交换所选子世界和auto之间的所有路径点数据,从而模拟使所选子世界为auto。 请确认你知道你在做什么。", + "gui.xaero_delete_world": "删除世界/服务器", + "gui.xaero_delete_world_msg1": "你要删除所选世界/服务器的所有路径点数据吗?", + "gui.xaero_delete_world_msg2": "此操作无法撤消!请确认你知道你在做什么。", + "gui.xaero_delete_multi_world": "删除子世界", + "gui.xaero_delete_multi_world_msg1": "你要删除所选子世界的所有路径点数据吗?", + "gui.xaero_delete_multi_world_msg2": "此操作无法撤消!请确认你知道你在做什么。", + "gui.xaero_always_show_distance": "始终显示到路径点的距离", + "gui.xaero_multiply_all_by_8": "子世界坐标*8", + "gui.xaero_divide_all_by_8": "子世界坐标/8", + "gui.xaero_multiply_msg1": "此选项应仅用于修复不正确的路径点坐标。", + "gui.xaero_multiply_msg2": "你确定要将所有子世界坐标§c乘以§f8吗?", + "gui.xaero_divide_msg2": "你确定要将所有子世界坐标§c除以§f8吗?", + "gui.xaero_share": "分享", + "gui.xaero_share_msg1": "你确定要在聊天中与§c所有人§f分享这个路径点吗?", + "gui.xaero_share_msg2": "请确认你没有暴露一个秘密位置!", + "gui.xaero_roof": "天花板", + "gui.xaero_partial": "部分", + "gui.xaero_full": "完整", + "gui.xaero_show_light_level": "显示光照等级", + "gui.xaero_up": "[向上]", + "gui.xaero_down": "[向下]", + "gui.xaero_display_all_sets": "切换所有路径点集的渲染", + "gui.xaero_waypoint_name": "路径点名称", + "gui.xaero_set_name": "集合名称", + "gui.xaero_render_layer": "叠加渲染层", + "gui.xaero_visit_needed": "§e你需要先进入该维度,以将其转换为新格式!", + "gui.xaero_cross_tp": "跨维度传送", + "gui.xaero_unreachable_dimension": "目标维度无法到达。", + "gui.xaero_show_time": "显示游戏时间", + "gui.xaero_24h": "24小时制", + "gui.xaero_12h": "12小时制", + "gui.xaero_temporary": "临时的", + "gui.xaero_temporary2": "临时的", + "gui.xaero_restore": "恢复", + "gui.xaero_biomes_vanilla": "原版颜色模式的生物群系", + "gui.xaero_use_multiworld": "多世界检测", + "gui.xaero_close": "关闭", + "gui.xaero_waypoint_distance_visibility_angle": "路径点距离水平可见角度", + "gui.xaero_waypoint_distance_vertical_visibility_angle": "路径点距离垂直可见角度", + "gui.xaero_teleportation": "传送", + "gui.xaero_teleportation_tooltip": "一旦禁用,只能通过配置文件启用回来!", + "gui.xaero_use_multiworld_tooltip": "如果这是一个具有单一世界(没有单独的大厅、游戏模式或迷你游戏世界)的简单服务器,请禁用。 在这类服务器上多世界检测只会引起问题。 但是,在服务器端安装这个模组应该可以防止这些问题。", + "gui.xaero_world_teleport_command": "传送命令", + "gui.xaero_use_default": "使用默认值", + "gui.xaero_centered_enlarged": "扩大时居中", + "gui.xaero_zoomed_out_enlarged": "扩大时缩小", + "gui.xaero_sort": "排序方式", + "gui.xaero_sort_reversed": "反转排序顺序", + "gui.xaero_sort_unsorted": "不排序", + "gui.xaero_sort_name": "名称", + "gui.xaero_sort_symbol": "缩写", + "gui.xaero_sort_distance": "距离", + "gui.xaero_box_cave_maps": "此地图模式可穿透地表方块显示更深处,主要用于显示地下洞穴和建筑物内部。 天花板尺寸是指必须在你上方检测到的,用以激活洞穴模式的固体方块构成的方形天花板区域的大小。", + "gui.xaero_box_cave_maps2": "此地图模式可穿透地表方块显示更深处,主要用于显示地下洞穴和建筑物内部。 天花板尺寸是指必须在你上方检测到的,用以激活洞穴模式的固体方块构成的方形天花板区域的大小。 固体方块不必在同一Y水平面上。", + "gui.xaero_box_entity_amount": "每个实体类别的数量限制。", + "gui.xaero_box_distance": "指定显示哪一个世界内路径点的距离。", + "gui.xaero_box_distance2": "指定显示哪一个世界内路径点的距离。 这不保证它会同时显示多个路径点。 还要查看“多个路径点距离”设置。", + "gui.xaero_box_always_distance": "即使路径点非常近,也显示距离。这不会覆盖“到路径点的距离”选项。", + "gui.xaero_box_arrow_scale": "在小地图的固定旋转和其他几种情况下使用的箭头尺寸。", + "gui.xaero_box_arrow_color": "在小地图的固定旋转和其他几种情况下使用的箭头颜色。", + "gui.xaero_box_cave_zoom": "激活洞穴模式时,小地图要进一步放大多少。", + "gui.xaero_box_entity_depth": "根据相对你的Y轴高度,调整小地图上实体的亮度。", + "gui.xaero_box_height_limit": "实体相对你的最大Y轴距离;若超出,则不显示在小地图上。", + "gui.xaero_toggle_map_waypoints": "切换小地图路径点", + "gui.xaero_always_entity_nametags": "始终渲染实体命名牌", + "gui.xaero_minimap_text_align": "信息文本对齐", + "gui.xaero_center": "中心", + "gui.xaero_left": "左", + "gui.xaero_right": "右", + "gui.xaero_show_angles": "显示面向角度", + "gui.xaero_box_always_entity_nametags": "无论“实体雷达”界面中的名称设置如何,始终为带有命名牌的实体显示名称。", + "gui.xaero_box_teleport_default_command": "未在路径点界面的“选项”菜单中 设置特定于世界/服务器的命令时, 用于路径点传送的命令。", + "gui.xaero_waypoints_edit_mode_individually": "逐一", + "gui.xaero_waypoints_edit_mode_all": "一次性全部", + "gui.xaero_compass": "指南针", + "gui.xaero_cave_maps_depth": "洞穴模式深度", + "gui.xaero_waypoints_edit_reset": "重置", + "gui.xaero_main_entity_as": "自身显示为", + "gui.xaero_arrow": "箭头", + "gui.xaero_dot": "点", + "gui.xaero_crosshair": "十字准星", + "gui.xaero_teleport_coordinates_hidden": "无法传送,因为它会暴露路径点坐标。禁用“隐藏路径点坐标”选项,才能够继续自由传送。", + "gui.xaero_hide_wp_coords": "隐藏路径点坐标", + "gui.xaero_waypoints_edit_show": "显示", + "gui.xaero_waypoints_edit_hide": "隐藏", + "gui.xaero_teleport_anyway": "强制传送", + "gui.xaero_teleport_shows_coordinates": "这会暴露坐标!", + "gui.xaero_render_all_wp_sets": "渲染所有路径点集", + "gui.xaero_waypoints_global": "全局", + "gui.xaero_waypoints_local": "局部", + "gui.xaero_player_arrow_opacity": "箭头不透明度", + "gui.xaero_box_waypoints_distance": "局部路径点的最大渲染距离。全局路径点不受影响。", + "gui.xaero_connect_with_auto": "添加子世界连接", + "gui.xaero_disconnect_from_auto": "删除子世界连接", + "gui.xaero_world_connection_tooltip": "连接/断开连接选择的子世界与当前auto世界。 仅连接来自同一子服务器/世界存档的子世界。 例如,如果一个普通的下界传送门将你从子世界A带到子世界B,那么你可以安全地连接它们。 连接到当前子世界的其他子世界始终位于列表顶部,并用星号(符号:*)标记。", + "gui.xaero_connect_with_auto_msg": "确定在以下子世界间建立连接?", + "gui.xaero_disconnect_from_auto_msg": "确定删除以下子世界间连接?", + "gui.xaero_teleport_not_connected": "你正试图传送到一个未连接到当前auto子世界的子世界。 如果你确定这个子世界来自auto子服务器/世界,那么你可以通过在路径点界面->选项->添加子世界连接中添加连接来启用传送。 但请注意,如果你连接不相关的子世界并进行传送,那么你很有可能会在方块中窒息或因坠落伤害而死亡,因此请小心并仅连接正确的子世界。", + "gui.xaero_ignore_heightmaps": "忽略服务器高度图", + "gui.xaero_box_ignore_heightmaps": "一些服务器将自定义值放在世界高度图中,这可能会导致地图渲染不正确。 有时它甚至可能发生在经过大量修改的单人游戏世界中。 此选项应该可以解决此类问题,但会降低一点性能。 除非必须,否则不要使用。切换此选项后重新进入存档!", + "gui.xaero_error_loading_properties": "加载服务器小地图属性时出错。请重试。", + "gui.xaero_light_block": "方块", + "gui.xaero_light_sky": "天空", + "gui.xaero_light_both": "全部", + "gui.xaero_light_all": "总和", + "gui.xaero_light_both2": "两者", + "gui.xaero_waypoints_bottom": "在底部新建路径点", + "gui.xaero_box_waypoints_bottom": "将新创建的路径点放在路径点列表的底部,而不是默认的顶部。", + "gui.xaero_minimap_shape": "形状", + "gui.xaero_minimap_shape_square": "方形", + "gui.xaero_minimap_shape_circle": "圆形", + "gui.xaero_slopes_legacy": "旧版", + "gui.xaero_names_list": "玩家列表", + "gui.xaero_names_always": "总是", + "gui.xaero_names_off": "无名称", + "gui.xaero_entity_radar_type": "类型:", + "gui.xaero_entity_radar_color": "颜色:", + "gui.xaero_entity_radar_visiblity": "可见性:", + "gui.xaero_entity_radar_names": "名称:", + "gui.xaero_entity_radar_icons": "图标/头像:", + "gui.xaero_box_entity_radar_names": "在点或图标/头像下渲染实体名称。 \n \n 选项“玩家列表” - 仅在按下“玩家列表”键(默认为TAB)时显示。", + "gui.xaero_light_overlay_status": "使用光照叠加层", + "gui.xaero_light_overlay": "光照叠加层", + "gui.xaero_light_overlay_type": "光照叠加层", + "gui.xaero_light_overlay_color": "颜色", + "gui.xaero_light_overlay_max_light": "最大光照等级", + "gui.xaero_light_overlay_min_light": "最小光照等级", + "gui.xaero_toggle_light_overlay": "切换光照叠加层", + "gui.xaero_box_light_overlay_type": "使用此叠加层会对游戏性能产生负面影响, 因为它目前不使用世界地图模组区块并增加小地图更新频率。 不要一直保持在开启状态。", + "gui.xaero_day": "天", + "gui.xaero_tamed": "驯服的生物", + "gui.xaero_untamed_color": "未驯服颜色", + "gui.xaero_icons_list": "玩家列表", + "gui.xaero_icons_always": "总是", + "gui.xaero_icons_off": "无图标", + "gui.xaero_box_entity_radar_icons": "渲染实体图标而不是彩色点。 \n \n 选项“玩家列表” - 仅在按下“玩家列表”键(默认为 TAB)时显示。", + "gui.xaero_dot_name_scale": "点名称尺寸", + "gui.xaero_entity_heads_scale": "实体图标尺寸", + "gui.xaero_box_minimap_size": "影响可见程度的小地图框体大小。 当大小大于180时,方形小地图会强制进入非旋转模式(选项“锁定小地图北方”)。 \n \n 对于“自动”选项,一直拉到左边。 \n \n 旧版本模组中的大小值: \n 微小 - 57 \n 小 - 85 \n 中 - 113 \n 大 - 169", + "gui.xaero_auto_clamp_depth": "自动", + "gui.xaero_waypoints_clamp_depth": "深度限制", + "gui.xaero_waypoints_distance_scale": "路径点距离文本尺寸", + "gui.xaero_waypoints_name_scale": "路径点名称文本尺寸", + "gui.xaero_box_waypoints_clamp_depth": "远离路径点时,世界内路径点停止变小的屏幕深度。 \n 如果你想使远处的路径点变大/变小,请使用此选项。使用“世界内路径点尺寸”设置也可以在你靠近它们时影响路径点的大小。 \n \n 如需“自动”选项,一直拉到最左边。 \n 自动选项会同时考虑你的视角场和屏幕高度,尝试为你提供最佳的默认尺寸。 \n \n 旧模组版本中的默认值:\n 深度限制:12 \n 游戏内尺寸:2.5 \n 名称文本尺寸:0.5 \n 距离文本尺寸:0.8", + "gui.xaero_box_waypoints_distance_scale": "到世界内路径点的距离的文本显示尺寸。 \n \n 旧模组版本中的默认值:\n 深度限制:12 \n 游戏内尺寸:2.5 \n 名称文本尺寸:0.5 \n 距离文本尺寸:0.8", + "gui.xaero_box_waypoints_name_scale": "世界内路径点名称的文本显示尺寸。 \n \n 旧模组版本中的默认值:\n 深度限制:12 \n 游戏内尺寸:2.5 \n 名称文本尺寸:0.5 \n 距离文本尺寸:0.8", + "gui.xaero_box_waypoints_scale": "世界内路径点的尺寸。使用它来更改所有世界内路径点的尺寸,包括你附近的路径点。使用“深度限制”设置专门影响远处路径点的大小。 \n \n 旧模组版本中的默认值:\n 深度限制:12 \n 游戏内尺寸:2.5 \n 名称文本尺寸:0.5 \n 距离文本尺寸:0.8", + "gui.xaero_waypoint_shared": "%1$s分享了一个名为“%2$s”的路径点!§2§n[添加]", + "gui.xaero_waypoint_shared_dimension": "%1$s分享了一个来自%3$s的名为“%2$s”的路径点! §2§n[添加]", + "gui.xaero_waypoint_unknown_dimension": "未知维度", + "gui.xaero_uses_worldmap_value": "此设置的值来自世界地图设置!", + "gui.xaero_uses_worldmap_hard_value": "使用世界地图区块时无法配置此设置的值!", + "gui.xaero_dots_style": "实体点样式", + "gui.xaero_dots_style_default": "默认", + "gui.xaero_dots_style_legacy": "旧版", + "gui.xaero_slopes_default_3d": "默认3D", + "gui.xaero_slopes_default_2d": "默认2D", + "gui.xaero_ui_scale": "UI尺寸", + "gui.xaero_ui_scale_auto": "自动", + "gui.xaero_ui_scale_mc": "UI", + "gui.xaero_box_ui_scale": "文本和其他小地图UI元素的尺寸。 不适用于推近或调整大小;这两项有单独的选项。", + "gui.xaero_pushbox_normal": "正常", + "gui.xaero_pushbox_screen_height": "屏幕高度", + "gui.xaero_pushbox_boss_health": "Boss生命条碰撞箱", + "gui.xaero_pushbox_potion_effects": "药水效果状态栏碰撞箱", + "gui.xaero_box_pushbox_boss_health": "原版Boss生命条周围有一个会将本模组界面推开的隐形碰撞箱。 \n \n 正常类型的碰撞箱等于它的大小,并且只将界面推开必要的距离。 \n \n 屏幕高度类型的碰撞箱拉伸到整个屏幕高度,并且总是以正常类型的高度垂直移动碰撞的界面。 当你在一列中有多个界面并希望所有这些界面都被推开时,这将非常有用。", + "gui.xaero_box_pushbox_potion_effects": "原版药水效果状态栏周围有一个会将本模组界面推开的隐形碰撞箱。 \n \n 正常类型的碰撞箱等于它的大小,并且只将界面推开必要的距离。 \n \n 屏幕高度类型的碰撞箱拉伸到整个屏幕高度,并且总是以正常类型的高度垂直移动碰撞的界面。 当你在一列中有多个界面并希望所有这些界面都被推开时,这将非常有用。", + "gui.xaero_minimap_frame": "边框样式", + "gui.xaero_minimap_frame_color": "边框颜色", + "gui.xaero_box_minimap_frame_color": "非默认边框样式下的小地图边框颜色。", + "gui.xaero_minimap_frame_default": "默认", + "gui.xaero_minimap_frame_colored_thick": "彩色", + "gui.xaero_minimap_frame_colored_thin": "彩色薄边框", + "gui.xaero_compass_north": "北", + "gui.xaero_compass_east": "东", + "gui.xaero_compass_south": "南", + "gui.xaero_compass_west": "西", + "gui.xaero_compass_scale": "地图上的指南针尺寸", + "gui.xaero_box_compass_scale": "指南针位置在地图上时,指南针文字东西南北的尺寸。", + "gui.xaero_minimap_compass_inside_frame": "在地图上", + "gui.xaero_minimap_compass_on_frame": "在边框上", + "gui.xaero_compass_color": "指南针阴影颜色", + "gui.xaero_box_compass_over_wp2": "在地图上的路径点之上渲染指南针文字(东、西、南、北)。这仅适用于指南针位置在边框上时。", + "effect.xaerominimap.no_minimap": "小地图不可用", + "effect.xaerominimap.no_entity_radar": "实体雷达不可用", + "effect.xaerominimap.no_waypoints": "路径点不可用", + "effect.xaerominimap.no_cave_maps": "洞穴地图不可用", + "effect.xaerominimap.no_minimap_harmful": "小地图不可用", + "effect.xaerominimap.no_entity_radar_harmful": "实体雷达不可用", + "effect.xaerominimap.no_waypoints_harmful": "路径点不可用", + "effect.xaerominimap.no_cave_maps_harmful": "洞穴地图不可用", + "effect.xaerominimap.no_minimap_beneficial": "小地图不可用", + "effect.xaerominimap.no_entity_radar_beneficial": "实体雷达不可用", + "effect.xaerominimap.no_waypoints_beneficial": "路径点不可用", + "effect.xaerominimap.no_cave_maps_beneficial": "洞穴地图不可用", + "gui.xaero_radar_item_frames": "用点显示物品展示框", + "gui.xaero_show_dimension_name": "显示当前维度", + "gui.xaero_unknown_biome": "未知生物群系", + "gui.xaero_light_value": "光照等级:%d", + "gui.xaero_teleport_y_unknown": "你不能传送到未指定Y坐标的路径点。编辑路径点以便能够传送到它的位置。", + "gui.xaero_box_waypoints_distance_scale2": "到世界内路径点距离文本显示尺寸。", + "gui.xaero_box_waypoints_name_scale2": "世界内路径点名称文本显示尺寸。", + "gui.xaero_box_ingame_waypoint_icon_scale": "世界内路径点图标的尺寸。", + "gui.xaero_ingame_waypoint_icon_scale": "世界内路径点图标尺寸", + "gui.xaero_ingame_waypoint_close_scale": "近距离世界内路径点尺寸", + "gui.xaero_box_ingame_waypoint_close_scale": "极近距离下,世界内路径点的尺寸。 要更改远处路径点的尺寸,请使用 “世界内路径点图标尺寸”、“路径点距离文本尺寸”和“路径点名称文本尺寸”设置。", + "gui.xaero_entity_icon_name_fallback": "找不到图标时使用实体名称", + "gui.xaero_settings_search": "设置搜索", + "gui.xaero_settings_search_placeholder": "搜索……", + "gui.xaero_minimap_view_settings": "视图设置", + "gui.xaero_entity_radar_settings": "实体雷达设置", + "gui.xaero_entity_radar_categories": "实体类别设置", + "gui.xaero_minimap_block_map_settings": "地图绘制设置", + "gui.xaero_overlay_settings": "叠加层设置", + "gui.xaero_minimap_info_settings": "信息设置", + "gui.xaero_waypoint_settings": "路径点设置", + "gui.xaero_minimap_misc_settings": "其他设置", + "gui.xaero_entity_radar_category": "类别:", + "gui.xaero_settings_not_found": "找不到与你的输入匹配的项!", + "gui.xaero_multiple_waypoint_info": "多个路径点距离", + "gui.xaero_box_multiple_waypoint_info": "是否可以同时显示多个世界内路径点的距离。 默认情况下,仅显示离十字准星最近的路径点的距离。 使用“到路径点的距离”设置来配置可以显示到哪些路径点的距离。", + "gui.xaero_while_sneaking": "潜行时", + "gui.xaero_multiple_waypoints_always": "总是", + "gui.xaero_narrator_select_nothing": "无", + "gui.xaero_category_setting_inherit": "-", + "gui.xaero_category_expanded_options": "%s(选择一个选项)", + "gui.xaero_entity_category_root": "任何", + "gui.xaero_entity_category_living": "生物", + "gui.xaero_entity_category_hostile": "敌对的", + "gui.xaero_entity_category_friendly": "友好的", + "gui.xaero_entity_category_hostile_tamed": "驯服的", + "gui.xaero_entity_category_friendly_tamed": "驯服的", + "gui.xaero_entity_category_players": "玩家", + "gui.xaero_entity_category_same_team": "来自相同队伍", + "gui.xaero_entity_category_other_teams": "来自其他队伍", + "gui.xaero_entity_category_items": "物品", + "gui.xaero_entity_category_other_entities": "其他", + "gui.xaero_category_settings": "设置", + "gui.xaero_category_include_list": "包含列表", + "gui.xaero_box_category_include_list2": "要包含在“硬包含”所包含的实体之上的(子)类别中的实体列表。", + "gui.xaero_category_exclude_list": "排除列表", + "gui.xaero_box_category_exclude_list2": "要从已包含在(子)类别中的实体类型中排除的实体列表。 根据你选择的排除模式,可以同时用作“白名单”和“黑名单”。 这不会从实体雷达中删除实体,除非你从根“任何”类别中排除。 “显示”设置可以从雷达中排除实体。", + "gui.xaero_category_add_subcategory": "添加子类别", + "gui.xaero_category_hard_include": "硬包含", + "gui.xaero_box_category_hard_include2": "控制哪些实体自动包含在(子)类别中,无需手动将它们放入包含列表中。", + "gui.xaero_category_list_add": "添加到列表……", + "gui.xaero_category_exclude_list_mode": "排除模式", + "gui.xaero_category_name": "类别名称……", + "gui.xaero_category_confirm": "确认", + "gui.xaero_category_delete": "删除类别", + "gui.xaero_category_delete_confirm": "删除以下类别?", + "gui.xaero_category_enable_protection": "保护:关", + "gui.xaero_category_disable_protection": "保护:开", + "gui.xaero_category_disable_protection_confirm": "禁用以下类别的保护?", + "gui.xaero_category_enable_protection_confirm": "启用以下类别的保护?", + "gui.xaero_box_category_protection": "类别保护可防止你(意外)删除、移动、重命名类别或更改其“硬包含”设置。", + "gui.xaero_category_protected_category": "受保护!", + "gui.xaero_category_category_move_up": "提高优先级", + "gui.xaero_category_category_move_down": "降低优先级", + "gui.xaero_category_delete_list_element": "删除", + "gui.xaero_category_settings_confirm": "确认", + "gui.xaero_category_settings_cancel": "取消", + "gui.xaero_category_settings_cancel_confirm": "离开而不保存你的更改?", + "gui.xaero_category_settings_reset": "重置为默认", + "gui.xaero_category_settings_reset_confirm1": "将类别配置重置为默认?", + "gui.xaero_category_settings_reset_confirm2": "自定义类别将被删除,默认类别将被重置。", + "gui.xaero_radar_displayed": "显示", + "gui.xaero_radar_dots_color": "点颜色", + "gui.xaero_radar_icons_displayed": "图标", + "gui.xaero_radar_names_displayed": "名称", + "gui.xaero_radar_render_order": "渲染顺序", + "gui.xaero_box_radar_render_order": "控制雷达类别的渲染顺序。较低的数字意味着更早地渲染。 然而,在较新的Minecraft版本中,点总是显示在图标之上。 该顺序仍然适用于点或图标渲染。", + "gui.xaero_radar_dots_color_team_colour": "队伍颜色", + "gui.xaero_box_always_entity_nametags2": "无论名称设置是什么,始终为带有命名牌的实体显示名称。", + "gui.xaero_radar_setting_displayed": "显示雷达", + "gui.xaero_radar_setting_names": "显示名称", + "gui.xaero_radar_setting_icons": "显示图标", + "gui.xaero_toggle_entity_radar": "切换实体雷达", + "narration.xaero_ui_list_left_right_usage": "按下“左”和“右”按钮选择条目中的一列。", + "gui.xaero_category_help2": "选择一个子类别并转到其设置以配置点颜色、名称、图标等内容。 \n \n 当多个子类别包含同一实体时,列表中较高的子类别优先! 创建自定义类别时请记住这一点。 通常,新的自定义类别应该会被放在顶部。", + "gui.xaero_update_notification": "更新通知", + "gui.xaero_category_cut": "剪切/移动§e%1$s", + "gui.xaero_category_paste": "将§e%1$s§r粘贴到§e%2$s", + "gui.xaero_category_paste_cancel": "取消剪切/粘贴", + "gui.xaero_category_duplicate": "复制§e%1$s", + "gui.xaero_category_duplicate_confirm": "复制以下类别?", + "gui.xaero_reverse_entity_radar": "反转雷达渲染顺序", + "gui.xaero_adjust_height_for_carpetlike_blocks": "为非完整高度方块调整Y值", + "gui.xaero_box_adjust_height_for_carpetlike_blocks": "将类似地毯的非完整高度方块的高度值减去1,例如地毯、一层状态的雪、睡莲等。 这可以防止此类方块像完整方块一样在地图上造成明显的阴影。", + "gui.xaero_box_category": "查看/编辑§e%1$s", + "gui.xaero_box_category_settings": "§e%1$s的设置", + "gui.xaero_auto_convert_wp_distance_km": "将距离转换为公里", + "gui.xaero_auto_convert_wp_distance_km_never": "从不", + "gui.xaero_waypoint_distance_precision": "路径点距离精度", + "gui.xaero_sort_angle": "角距离", + "gui.xaero_toggle_enabled": "已启用", + "gui.xaero_toggle_disabled": "已禁用", + "gui.xaero_main_entity_dot_size": "自身点大小", + "gui.xaero_category_settings_save_confirm": "退出前保存更改?", + "gui.xaero_category_settings_save_confirm_warning": "警告:此确认屏幕最近已被替换!", + "gui.xaero_start_fading_at": "深度渐变的最小Y距离", + "gui.xaero_box_start_fading_at": "当启用“显示实体深度”设置时,实体在雷达上开始变暗的最小Y高度差距。", + "gui.xaero_start_fading_at_auto": "自动", + "gui.xaero_legacy_color": "旧版", + "gui.xaero_partial_y_teleportation": "传送时使用偏移的Y值", + "gui.xaero_box_partial_y_teleportation": "传送到路径点时,将Y坐标偏移0.5以避免穿过地毯状方块掉入虚空。否则,使用整数Y坐标。", + "gui.xaero_delete_reached_deathpoints": "删除到达过的死亡地点", + "gui.xaero_box_delete_reached_deathpoints": "当你靠近到4个方块内时自动删除死亡地点。 这要求死亡地点在世界中或小地图上可见。 死亡地点在创建后5秒内不会被删除。", + "gui.xaero_hide_minimap_under_screen": "位于其他界面下方时隐藏", + "gui.xaero_box_hide_minimap_under_screen": "当GUI界面打开时隐藏小地图,例如物品栏,与小地图相关的界面和聊天界面除外。", + "gui.xaero_north_compass_color": "指南针北方颜色", + "gui.xaero_north_compass_color_default": "默认", + "gui.xaero_category_add_to_list_custom": "确认自定义输入:%1$s", + "gui.xaero_box_category_list_add": "支持玩家名称、实体/物品标识符 或包含特殊字符 * ) ( | 的模式。 \n \n * - 匹配任何内容。 \n ) ( - 括号,主要与 | 一起使用。 \n | - “或”运算符,用于匹配相同位置的不同序列。 \n \n 例如: \n minecraft:creeper \n minecraft:zombie(_villager|_horse) - 僵尸村民和僵尸马。 \n minecraft:a*l - 任何以“a”开头并以“l”结尾的原版实体。", + "gui.xaero_using_custom_subworld": "路径点:%1$s", + "gui.xaero_hide_minimap_under_f3": "在F3时隐藏", + "gui.xaero_box_hide_minimap_under_f3": "启用F3调试界面时隐藏小地图。", + "gui.xaero_entity_display_height": "显示高度", + "gui.xaero_entity_display_height_full": "显示实体高度", + "gui.xaero_block_light_value": "方块光照:%d", + "gui.xaero_sky_light_value": "天空光照:%d", + "gui.xaero_all_light_value": "光照等级:%d", + "gui.xaero_both_light_value": "方块光照:%d 天空光照:%d", + "gui.xaero_toggle_manual_cave_mode": "切换手动洞穴模式", + "gui.xaero_manual_cave_mode": "手动洞穴模式", + "gui.xaero_manual_cave_mode_start": "手动洞穴模式起始Y高度", + "gui.xaero_box_manual_cave_mode_start": "启用手动洞穴模式时,从哪个Y高度开始绘制方块。 手动洞穴模式可以通过按键绑定进行切换。 对于“自动”选项,一直拉到左边。", + "gui.xaero_manual_cave_mode_start_auto": "自动", + "gui.xaero_chunk_grid_line_width": "区块网格线宽度", + "gui.xaero_radar_render_over_minimap": "在小地图边框之上渲染", + "gui.xaero_box_radar_render_over_minimap": "在小地图边框上渲染实体,而不是在边框内渲染它们。 以这种方式渲染的实体的行为类似于路径点,并且在超出边界时会粘在边界上。 可见实体仍然仅限于游戏客户端加载的实体。 \n \n 选项“玩家列表” - 仅当按下“玩家列表”键绑定(默认为TAB)时才在小地图上渲染。", + "gui.xaero_radar_render_radar_over_frame": "在边框之上渲染雷达", + "gui.xaero_radar_over_map_never": "从不", + "gui.xaero_radar_over_map_list": "玩家列表", + "gui.xaero_radar_over_map_always": "总是", + "gui.xaero_compass_over_everything": "指南针在最上层", + "gui.xaero_box_compass_over_everything": "在所有地图元素上方渲染基本方向文字(东、西、南、北),而不是在某些元素下方,例如路径点。", + "gui.xaero_waypoint_server_shared": "服务器", + "gui.xaero_waypoint_somebody_shared": "某人", + "gui.xaero_tracked_players": "显示追踪的玩家", + "gui.xaero_box_tracked_players": "当玩家超出小地图边界或因其他原因不可见时,显示通过某种方式与你共享位置的玩家(通常为队伍成员)。", + "gui.xaero_toggle_pac_chunk_claims": "切换区块领地", + "gui.xaero_pac_marked_for_forceload": "(可强制加载)", + "gui.xaero_pac_claim_tooltip": "%1$s的领地%2$s", + "gui.xaero_pac_server_claim_tooltip": "服务器领地%1$s", + "gui.xaero_pac_expired_claim_tooltip": "过期领地%1$s", + "gui.xaero_pac_claims": "显示区块领地", + "gui.xaero_box_pac_claims": "将来自开放式团队与领地模组的区块领地显示为彩色叠加层。", + "gui.xaero_pac_claims_border_opacity": "区块领地边界不透明度", + "gui.xaero_box_pac_claims_border_opacity": "区块领地叠加层的边界不透明度。区块认领需要开放式团队与领地模组。", + "gui.xaero_pac_claims_fill_opacity": "区块领地填充不透明度", + "gui.xaero_box_pac_claims_fill_opacity": "区块领地叠加层的填充颜色不透明度。区块认领需要开放式团队与领地模组。", + "gui.xaero_pac_current_claim": "显示当前领地", + "gui.xaero_box_pac_current_claim": "显示有关你所在区块的领地信息。区块认领需要开放式团队与领地模组。", + "gui.xaero_category_include_list_include_in_super": "包含在超类别中", + "gui.xaero_box_category_include_list_include_in_super": "自动将此列表,以及其所属类别下其他列表中的所有实体(排除列表中的实体除外)包含到此类别的超类别/父类别中。这样你就不必在每一层级手动添加重复项。", + "gui.xaero_box_category_include_list_include_in_super2": "自动将此列表,以及其所属类别下其他子列表中的所有元素包含此类别的超类别/父类别中。这样你就不必在每一层级手动添加重复项。请注意,超类别不会检查此类别的排除列表。", + "gui.xaero_temp_waypoints_global": "临时路径点为全局", + "gui.xaero_box_temp_waypoints_global": "启用后,临时路径点将被视为全局路径点并忽略路径点渲染距离限制。", + "gui.xaero_keep_enlarged_minimap_unlocked": "扩大时保持旋转", + "gui.xaero_box_keep_enlarged_minimap_unlocked": "如果可能的话,在扩大时不要将小地图锁定在北方,这只适用于圆形小地图。", + "gui.xaero_enlarged_minimap_a_toggle": "单击切换扩大小地图", + "gui.xaero_box_enlarged_minimap_a_toggle": "将“扩大小地图”键设为单击切换,而不是长按显示。", + "gui.xaero_waypoint_visibility_type_world_map_local": "世界地图局部", + "gui.xaero_waypoint_visibility_type_world_map_global": "世界地图全局", + "gui.xaero_box_visibility_type": "世界内/小地图可见性类型 \n \n 局部 - 仅在最大路径点渲染距离内可见 \n 全局 - 始终可见 \n 世界地图局部 - 不可见,但被视为局部 \n 世界地图全局 - 不可见,但被视为全局", + "gui.xaero_option_requires_ingame": "此选项要求你已进入游戏。", + "gui.xaero_alternative_list_players": "“玩家列表”第二键位", + "gui.xaero_display_stained_glass": "显示染色玻璃", + "gui.xaero_waypoint_onmap_scale": "地图上路径点大小", + "gui.xaero_waypoint_onmap_scale_auto": "自动", + "gui.xaero_switch_to_auto_on_death": "死亡时自动切换子世界", + "gui.xaero_box_switch_to_auto_on_death": "是否在创建死亡地点时将路径点子世界切换为auto。该选项不会影响死亡地点所在的子世界。", + "gui.xaero_zoom_on_enlarge": "扩大时的缩放等级", + "gui.xaero_zoom_on_enlarge_auto": "自动", + "gui.xaero_sort_color": "颜色", + "gui.xaero_weather_display": "显示天气信息", + "gui.xaero_weather_raining": "降雨/降雪", + "gui.xaero_weather_thundering": "雷暴", + "gui.xaero_dropdown_waypoint_color": "路径点颜色", + "gui.xaero_dropdown_waypoint_set": "路径点集合", + "gui.xaero_dropdown_waypoint_container": "路径点 服务器/世界", + "gui.xaero_dropdown_waypoint_world": "路径点 子世界/维度", + "gui.xaero_dropdown_transfer_worlds1": "从子世界/维度", + "gui.xaero_dropdown_transfer_worlds2": "到子世界/维度", + "gui.xaero_dropdown_transfer_containers1": "从服务器/世界", + "gui.xaero_dropdown_transfer_containers2": "到服务器/世界", + "gui.xaero_dropdown_selected_narration": "%1$s已选中。", + "gui.xaero_infodisplay_coords": "坐标", + "gui.xaero_infodisplay_dimension": "维度", + "gui.xaero_infodisplay_biome": "生物群系", + "gui.xaero_infodisplay_weather": "天气", + "gui.xaero_infodisplay_light_level": "亮度等级", + "gui.xaero_infodisplay_time": "游戏时间", + "gui.xaero_infodisplay_highlights": "高亮信息(如:区块所有者)", + "gui.xaero_infodisplay_angles": "面向角度", + "gui.xaero_infodisplay_light_overlay_indicator": "亮度叠加层状态", + "gui.xaero_infodisplay_manual_cave_mode_indicator": "手动洞穴模式状态", + "gui.xaero_infodisplay_custom_sub_world": "自定义路径点 子世界", + "gui.xaero_dropdown_info_display_text_color": "文本颜色", + "gui.xaero_dropdown_info_display_background_color": "文本背景颜色", + "gui.xaero_minimap_info_display_manager": "信息显示管理器", + "gui.xaero_minimap_info_display_manager_help": "点击并拖动元素,以改变信息显示的顺序。", + "gui.xaero_info_display_background_opacity": "信息显示背景不透明度", + "gui.xaero_box_info_display_background_opacity": "信息彩色背景的不透明度,需在信息显示管理器中启用背景。", + "gui.xaero_infodisplay_chunk_coords": "区块坐标", + "gui.xaero_entity_display_height_actual": "实际高度", + "gui.xaero_entity_display_height_relative": "相对高度", + "gui.xaero_entity_display_height_direction": "上下方向", + "gui.xaero_destination": "目的地", + "gui.xaero_box_waypoint_type": "启用 - 常规路径点 \n 禁用 - 常规隐藏路径点 \n 临时 - 退出世界时删除路径点 \n 目的地 - 抵达时删除路径点", + "gui.xaero_infodisplay_real_time": "现实时间", + "gui.xaero_cave_mode_toggle_timer": "洞穴模式切换计时", + "gui.xaero_box_cave_mode_toggle_timer": "切换洞穴模式需要等待的最短时间,以避免玩家在遮挡方块下频繁出入时的地图闪烁。 最新版本的世界地图同样有关于此的单独设置选项。", + "gui.xaero_infodisplay_overworld_coords": "主世界坐标", + "gui.xaero_legible_cave_maps": "易读的洞穴地图", + "gui.xaero_box_legible_cave_maps": "在洞穴模式中使用基于深度的亮度,而非实际方块亮度,以方便区分不同的洞穴层。", + "gui.xaero_uses_worldmap_screen_value": "此设置的值来自世界地图设置!", + "gui.xaero_biome_blending": "生物群系过渡", + "gui.xaero_box_biome_blending": "通过对地图上每个方块的多个生物群系颜色采样,来平滑生物群系的颜色边界。 当生物群系颜色计算被修改得比原版复杂得多时,关闭该功能可以显著提高性能。", + "gui.xaero_box_minimap_info_display_manager": "配置、重新排序显示在小地图下的信息, 如当前坐标、面向角度、维度、生物群系、 天气、光照等级、游戏时间、现实时间等。", + "gui.xaero_box_entity_radar_categories": "单独配置特定的实体类型, 通常包含玩家、敌对生物、友好生物、物品和其他实体, 而不是对每个实体应用相同的配置。 你甚至可以给特定的实体种类创建自定义类型。", + "gui.xaero_box_compass": "显示在小地图上的基本方向。", + "gui.xaero_box_compass_color": "显示在小地图上的基本方向的背景/阴影颜色。", + "gui.xaero_box_north_compass_color": "显示在小地图上的北方基本方向的背景/阴影颜色。", + "gui.xaero_compass_scale_auto": "自动", + "gui.xaero_compass_scale2": "指南针尺寸", + "gui.xaero_box_compass_scale2": "基本方向文字(东南西北)的尺寸。要选择“自动”模式,请拖到最左边。", + "gui.xaero_entity_category_friend": "好友", + "gui.xaero_entity_category_tracked": "追踪(如:队伍/盟友)", + "gui.xaero_dimension_scaled_max_waypoint_distance": "基于维度比例的最大路径点距离", + "gui.xaero_box_dimension_scaled_max_waypoint_distance": "基于当前维度的坐标比例,缩放路径点最大渲染距离(例如下界中为1/8比例)。", + "gui.xaero_box_waypoints_distance2": "局部路径点的最大渲染距离。全局路径点不受影响。 默认情况下,最大距离会按当前维度坐标比例缩放。 可通过“基于维度比例的最大路径点距离”开关此功能。", + "gui.xaero_waypoint_shared2": "%1$s分享了一个名为“%2$s”的路径点!", + "gui.xaero_waypoint_shared_dimension2": "%1$s分享了一个来自%3$s的名为“%2$s”的路径点!", + "gui.xaero_waypoint_shared_add": " [添加]", + "gui.xaero_tracked_players_on_map": "追踪玩家(小地图)", + "gui.xaero_box_tracked_players_on_map": "当玩家超出小地图边界或因其他原因不可见时, 在小地图上显示与你共享位置的玩家标记(通常为队伍成员)。 “common”配置文件中的“everyoneTracksEveryone”选项可开启全员互相追踪功能。", + "gui.xaero_tracked_players_in_world": "追踪玩家(世界中)", + "gui.xaero_box_tracked_players_in_world": "在世界中显示与你共享位置的玩家标记(通常为队伍成员)。 “common”配置文件中的“everyoneTracksEveryone”选项可开启全员互相追踪功能。", + "gui.xaero_tracked_player_world_icon_scale": "追踪玩家尺寸(世界中)", + "gui.xaero_box_tracked_player_world_icon_scale": "追踪玩家图标在世界中的显示尺寸。", + "gui.xaero_tracked_player_world_name_scale": "追踪玩家名称尺寸", + "gui.xaero_box_tracked_player_world_name_scale": "追踪玩家的名称文本在世界中的显示尺寸。", + "gui.xaero_tracked_player_minimap_icon_scale": "追踪玩家尺寸(小地图)", + "gui.xaero_box_tracked_player_minimap_icon_scale": "追踪玩家图标在小地图中的显示尺寸。", + "gui.xaero_toggle_tracked_players_on_map": "切换追踪玩家(小地图)", + "gui.xaero_toggle_tracked_players_in_world": "切换追踪玩家(世界中)" +} \ No newline at end of file diff --git a/projects/1.20/assets/xaeros-minimap/xaerominimap/lang/en_us.json b/projects/1.20/assets/xaeros-minimap/xaerominimap/lang/en_us.json new file mode 100644 index 000000000000..f09da9874539 --- /dev/null +++ b/projects/1.20/assets/xaeros-minimap/xaerominimap/lang/en_us.json @@ -0,0 +1,613 @@ +{ + "gui.xaero_confirm": "Confirm", + "gui.xaero_cancel": "Cancel", + "gui.xaero_back": "Back", + "gui.xaero_delete": "Delete", + "gui.xaero_OK": "OK", + "gui.xaero_add_edit": "Add/Edit", + "gui.xaero_new_waypoint": "New Waypoint", + "gui.xaero_initial": "initials", + "gui.xaero_edit_waypoint": "Edit Waypoint", + "gui.xaero_choose_a_preset": "Choose a Preset", + "gui.xaero_choose_an_interface": "Choose an Interface", + "gui.xaero_minimap": "Minimap", + "gui.xaero_edit_mode": "Edit Mode", + "gui.xaero_instructions": "Instructions/Help", + "gui.xaero_not_ingame": "You have to be in game to be able to use the edit mode!", + "gui.xaero_welcome_edit_mode": "Welcome to the edit mode!", + "gui.xaero_howto_select": "Left-click an interface to select it.", + "gui.xaero_howto_drag": "Left-click and drag to move an interface around.", + "gui.xaero_howto_deselect": "Right-click to deselect an interface.", + "gui.xaero_howto_center": "Press \"C\" to center or uncenter the selected interface.", + "gui.xaero_different_centered": "Some interfaces have a different centered look.", + "gui.xaero_howto_flip": "Press \"F\" to flip or unflip the selected interface.", + "gui.xaero_howto_settings": "Press \"S\" to quickly access settings of the selected interface.", + "gui.xaero_howto_preset": "Select a preset by clicking the \"Choose a Preset\" button.", + "gui.xaero_howto_save": "Save your changes by clicking the \"Confirm\" button.", + "gui.xaero_howto_cancel": "Discard your changes by clicking the \"Cancel\" button.", + "gui.xaero_minimap_settings": "Minimap Settings", + "gui.xaero_server_disabled": "The server might have disabled some of the mod features.", + "gui.xaero_waypoints": "Waypoints", + "gui.xaero_centered": "Centered:", + "gui.xaero_press_c": "(pr. C)", + "gui.xaero_flipped": "Flipped:", + "gui.xaero_press_f": "(pr. F)", + "gui.xaero_reset_defaults": "Restore Default Settings", + "gui.xaero_cave_maps": "Cave Mode", + "gui.xaero_display_waypoints": "On-Map Waypoints", + "gui.xaero_zoom": "Zoom", + "gui.xaero_minimap_size": "Size", + "gui.xaero_entity_amount": "Entity Number", + "gui.xaero_black": "Black", + "gui.xaero_dark_blue": "Dark Blue", + "gui.xaero_dark_green": "Dark Green", + "gui.xaero_dark_aqua": "Dark Aqua", + "gui.xaero_dark_red": "Dark Red", + "gui.xaero_dark_purple": "Dark Purple", + "gui.xaero_gold": "Gold", + "gui.xaero_gray": "Gray", + "gui.xaero_dark_gray": "Dark Gray", + "gui.xaero_blue": "Blue", + "gui.xaero_green": "Green", + "gui.xaero_aqua": "Aqua", + "gui.xaero_red": "Red", + "gui.xaero_purple": "Light Purple", + "gui.xaero_yellow": "Yellow", + "gui.xaero_white": "White", + "gui.xaero_zoom_in": "Zoom In Minimap", + "gui.xaero_zoom_out": "Zoom Out Minimap", + "gui.xaero_on": "ON", + "gui.xaero_off": "OFF", + "gui.xaero_preset_topleft": "Top-Left Corner", + "gui.xaero_preset_topright": "Top-Right Corner", + "gui.xaero_waypoint_teleport": "Teleport", + "gui.xaero_waypoints_key": "Open Waypoint Screen", + "gui.xaero_display_coords": "Display Coordinates", + "gui.xaero_disable_enable": "Disable/Enable", + "gui.xaero_disabled": "disabled", + "gui.xaero_minimap_guide": "Left-click and drag to move the minimap around.", + "gui.xaero_change_position": "Change Position", + "gui.xaero_preset_bottom_left": "Bottom-Left Corner", + "gui.xaero_preset_bottom_right": "Bottom-Right Corner", + "gui.xaero_ingame_waypoints": "In-World Waypoints", + "gui.xaero_next": "Next >>", + "gui.xaero_previous": "<< Prev", + "gui.xaero_lock_north": "Lock Minimap North", + "gui.xaero_deathpoint": "Latest Death", + "gui.xaero_deathpoint_old": "Old Death", + "gui.xaero_deathpoints": "Deathpoints", + "gui.xaero_chunkgrid": "Chunk Grid", + "gui.xaero_players": "Players", + "gui.xaero_mobs": "Friendly Mobs", + "gui.xaero_hostile": "Hostile Mobs", + "gui.xaero_items": "Items", + "gui.xaero_other": "Other Entities", + "gui.xaero_enlarge_map": "Enlarge Minimap", + "gui.xaero_fbo": "Beta", + "gui.xaero_opacity": "Opacity", + "gui.xaero_slime_chunks": "Slime Chunks", + "gui.xaero_unlimited": "Unlimited", + "gui.xaero_old_deathpoints": "Keep Old Deathpoints", + "gui.xaero_toggle_map": "Toggle Minimap", + "gui.xaero_antialiasing": "Anti-Aliasing", + "gui.xaero_safe_mode": "Safe Mode", + "gui.xaero_transfer": "Transfer", + "gui.xaero_transfer_all": "Transfer All Waypoints", + "gui.xaero_clear": "Clear Set", + "gui.xaero_from": "From", + "gui.xaero_to": "To", + "gui.xaero_used_seed": "Seed to Use:", + "gui.xaero_show_distance": "Distance to WP", + "gui.xaero_waypoints_scale": "In-World Waypoint Scale", + "gui.xaero_block_colours": "Block Color Mode", + "gui.xaero_accurate": "Accurate", + "gui.xaero_vanilla": "Vanilla", + "gui.xaero_lighting": "Lighting", + "gui.xaero_looking_at": "Looking At", + "gui.xaero_all": "All", + "gui.xaero_display_redstone": "Show Redstone", + "gui.xaero_clear_set_message": "Are you sure you would like to clear the current set", + "gui.xaero_clear_set_message2": "All waypoints from this set will be deleted!", + "gui.xaero_default": "Default", + "gui.xaero_create_set": "New Waypoint Set", + "gui.xaero_delete_set": "Delete Set", + "gui.xaero_delete_set_message": "Are you sure you would like to delete the current set", + "gui.xaero_delete_set_message2": "This set will be removed from the current world.", + "gui.xaero_toggle_waypoints": "Toggle In-World Waypoints", + "gui.xaero_dots_size": "Entity Dot Size", + "gui.xaero_toggle_slime": "Toggle Slime Chunks", + "gui.xaero_toggle_grid": "Toggle Chunk Grid", + "gui.xaero_compass_over_wp": "Compass Over Waypoints", + "gui.xaero_current_biome": "Display Current Biome", + "gui.xaero_auto_map_size": "Auto", + "gui.xaero_reset_message": "Are you sure you would like to restore the default settings?", + "gui.xaero_reset_message2": "This action cannot be undone!", + "gui.xaero_yaw": "yaw", + "gui.xaero_true": "true", + "gui.xaero_false": "false", + "gui.xaero_team_colours": "Team Colors", + "gui.xaero_instant_waypoint": "Quick Waypoint", + "gui.xaero_entity_depth": "Show Entity Depth", + "gui.xaero_show_flowers": "Show Flowers", + "gui.xaero_waypoint_names": "WP Name Above Distance", + "gui.xaero_waypoints_distance": "Max WP Render Dist.", + "gui.xaero_teleport_default_command": "Default Teleport Command", + "gui.xaero_waypoints_distance_min": "Min WP Render Dist.", + "gui.xaero_other_teams": "Other Teams", + "gui.xaero_arrow_scale": "Arrow Scale", + "gui.xaero_arrow_colour": "Arrow Color", + "gui.xaero_smooth_dots": "Smooth Dots", + "gui.xaero_cave_zoom": "Cave Mode Zoom In", + "gui.xaero_safe_mode_box": "Use Java-based (CPU) equivalent of this mod instead of the default, OpenGL-based (GPU) one. Safe mode is a plan B in case the mod does not function correctly. Not all features work in the safe mode. Do not use unless you have to.", + "gui.xaero_height_limit": "Entity Height Limit", + "gui.xaero_world_map": "World Map", + "gui.xaero_use_world_map": "Use World Map Mod Chunks", + "gui.xaero_patron_capes": "Patreon Capes", + "gui.xaero_entity_radar": "Entity Radar", + "gui.xaero_terrain_depth": "Terrain Depth", + "gui.xaero_terrain_slopes": "Terrain Slopes", + "gui.xaero_block_transparency": "Block Transparency", + "gui.xaero_team": "Team", + "gui.xaero_world_server": "World/Server", + "gui.xaero_subworld_dimension": "Sub-World/Dimension", + "gui.xaero_switch_waypoint_set": "Switch Waypoint Set", + "gui.xaero_waypoint_opacity_ingame": "Waypoint Opacity in World", + "gui.xaero_waypoint_opacity_map": "Waypoint Opacity on Map", + "gui.xaero_hide_world_names": "Hide IPs/World Names", + "gui.xaero_open_slime": "Open on Key Press", + "gui.xaero_options": "Options", + "gui.xaero_make_automatic": "Make World/Server Auto", + "gui.xaero_make_automatic_msg1": "Are you sure?", + "gui.xaero_make_automatic_msg2": "This will swap all waypoint data between the selected world/server and the auto one, thus simulate making the selected world/server automatic. Make sure you know what you are doing.", + "gui.xaero_make_multi_automatic": "Make Sub-World Auto", + "gui.xaero_make_multi_automatic_msg1": "Are you sure?", + "gui.xaero_make_multi_automatic_msg2": "This will swap all waypoint data between the selected sub-world and the auto one, thus simulate making the selected sub-world automatic. Make sure you know what you are doing.", + "gui.xaero_delete_world": "Delete World/Server", + "gui.xaero_delete_world_msg1": "Would you like to delete all waypoint data for the selected world/server?", + "gui.xaero_delete_world_msg2": "This action cannot be undone! Make sure you know what you are doing.", + "gui.xaero_delete_multi_world": "Delete Sub-World", + "gui.xaero_delete_multi_world_msg1": "Would you like to delete all waypoint data for the selected sub-world?", + "gui.xaero_delete_multi_world_msg2": "This action cannot be undone! Make sure you know what you are doing.", + "gui.xaero_always_show_distance": "Always Disp. Dist. to WP", + "gui.xaero_multiply_all_by_8": "Sub-World Coordinates * 8", + "gui.xaero_divide_all_by_8": "Sub-World Coordinates / 8", + "gui.xaero_multiply_msg1": "This option should be used only to fix incorrect waypoint coordinates.", + "gui.xaero_multiply_msg2": "Are you sure you would like to MULTIPLY all sub-world coordinates by 8?", + "gui.xaero_divide_msg2": "Are you sure you would like to DIVIDE all sub-world coordinates by 8?", + "gui.xaero_share": "Share", + "gui.xaero_share_msg1": "Are you sure you would like to share this waypoint with §cEVERYONE§f in the chat?", + "gui.xaero_share_msg2": "Make sure you do not expose a secret location!", + "gui.xaero_roof": "Ceiling", + "gui.xaero_partial": "Partial", + "gui.xaero_full": "Full", + "gui.xaero_show_light_level": "Display Light Level", + "gui.xaero_up": "[Go Up]", + "gui.xaero_down": "[Go Down]", + "gui.xaero_display_all_sets": "Toggle All WP Sets Render", + "gui.xaero_waypoint_name": "waypoint name", + "gui.xaero_set_name": "Set Name", + "gui.xaero_render_layer": "Overlay Render Layer", + "gui.xaero_visit_needed": "§eYou need to visit this dimension first to convert it to the new format!", + "gui.xaero_cross_tp": "Cross-Dimensional TP", + "gui.xaero_unreachable_dimension": "Unreachable destination dimension.", + "gui.xaero_show_time": "Display Game Time", + "gui.xaero_24h": "24h", + "gui.xaero_12h": "12h", + "gui.xaero_temporary": "temporary", + "gui.xaero_temporary2": "Temporary", + "gui.xaero_restore": "Restore", + "gui.xaero_biomes_vanilla": "Biomes in Vanilla Color Mode", + "gui.xaero_use_multiworld": "Multiworld Detection", + "gui.xaero_close": "Close", + "gui.xaero_waypoint_distance_visibility_angle": "WP Dist. Horis. Angle", + "gui.xaero_waypoint_distance_vertical_visibility_angle": "WP Dist. Vertic. Angle", + "gui.xaero_teleportation": "Teleportation", + "gui.xaero_teleportation_tooltip": "Once disabled, it can be enabled back only through the config file!", + "gui.xaero_use_multiworld_tooltip": "Disable if this is a simple server with a single world (no separate lobby, game mode, or minigame worlds). Multiworld detection will cause only issues on such servers. However, installing this mod on the server side should prevent these issues.", + "gui.xaero_world_teleport_command": "Teleport Command", + "gui.xaero_use_default": "Use Default", + "gui.xaero_centered_enlarged": "Center When Enlarged", + "gui.xaero_zoomed_out_enlarged": "Zoom Out When Enlarged", + "gui.xaero_sort": "Sort By", + "gui.xaero_sort_reversed": "Reversed Sort Order", + "gui.xaero_sort_unsorted": "Unsorted", + "gui.xaero_sort_name": "Name", + "gui.xaero_sort_symbol": "Initials", + "gui.xaero_sort_distance": "Distance", + "gui.xaero_box_cave_maps": "Mapping mode that can go deeper than the surface blocks, mainly to display underground caves and interiors of buildings. The ceiling size refers to the size of a horizontal \"square\" of solid blocks that has to be detected above you to activate the cave mode.", + "gui.xaero_box_cave_maps2": "Mapping mode that can go deeper than the surface blocks, mainly to display underground caves and interiors of buildings. The ceiling size refers to the size of a square ceiling of solid blocks that has to be detected above you to activate the cave mode. The solid blocks don't have to be on the same Y level.", + "gui.xaero_box_entity_amount": "The limit per each entity category.", + "gui.xaero_box_distance": "Specifies, for which in-world waypoints to show the distance to.", + "gui.xaero_box_distance2": "Specifies, for which in-world waypoints to show the distance to. This does not guarantee that it will be shown for multiple waypoints at once. Check out the \"Multiple Waypoint Distances\" setting as well.", + "gui.xaero_box_always_distance": "Display distance even when the waypoint is very close. This setting does not override the \"Distance to WP\" option.", + "gui.xaero_box_arrow_scale": "Scale of the arrow used in the non-rotating variant of the minimap and several other cases.", + "gui.xaero_box_arrow_color": "Color of the arrow used in the non-rotating variant of the minimap and several other cases.", + "gui.xaero_box_cave_zoom": "Specifies, how much to zoom the minimap further in when the cave mode is active.", + "gui.xaero_box_entity_depth": "Display entities darker on the minimap depending on their Y level relative to you.", + "gui.xaero_box_height_limit": "Maximum Y-level distance for entities until they are no longer displayed on the minimap.", + "gui.xaero_toggle_map_waypoints": "Toggle On-Map Waypoints", + "gui.xaero_always_entity_nametags": "Always Render Entity Name Tags", + "gui.xaero_minimap_text_align": "Info Text Alignment", + "gui.xaero_center": "Center", + "gui.xaero_left": "Left", + "gui.xaero_right": "Right", + "gui.xaero_show_angles": "Display Facing Angles", + "gui.xaero_box_always_entity_nametags": "Always render names for entities with name tags regardless of what the name setting is set to in the \"Entity Radar\" screen.", + "gui.xaero_box_teleport_default_command": "The command used for waypoint teleportation if a world-specific or a server-specific command is not set in the Options menu in the waypoint screen.", + "gui.xaero_waypoints_edit_mode_individually": "One by One", + "gui.xaero_waypoints_edit_mode_all": "All at Once", + "gui.xaero_compass": "Compass", + "gui.xaero_cave_maps_depth": "Cave Mode Depth", + "gui.xaero_waypoints_edit_reset": "Reset", + "gui.xaero_main_entity_as": "Main Entity As", + "gui.xaero_arrow": "Arrow", + "gui.xaero_dot": "Dot", + "gui.xaero_crosshair": "Crosshair", + "gui.xaero_teleport_coordinates_hidden": "Unable to teleport, because it would expose the waypoint coordinates. Disable the \"Hide Waypoint Coordinates\" option to be able to freely teleport again.", + "gui.xaero_hide_wp_coords": "Hide Waypoint Coordinates", + "gui.xaero_waypoints_edit_show": "Show", + "gui.xaero_waypoints_edit_hide": "Hide", + "gui.xaero_teleport_anyway": "Teleport Anyway", + "gui.xaero_teleport_shows_coordinates": "It will expose the coordinates!", + "gui.xaero_render_all_wp_sets": "Render All Waypoint Sets", + "gui.xaero_waypoints_global": "Global", + "gui.xaero_waypoints_local": "Local", + "gui.xaero_player_arrow_opacity": "Arrow Opacity", + "gui.xaero_box_waypoints_distance": "Maximum render distance for local waypoints. Global waypoints are not affected.", + "gui.xaero_connect_with_auto": "Add Sub-World Connection", + "gui.xaero_disconnect_from_auto": "Delete Sub-World Connection", + "gui.xaero_world_connection_tooltip": "Connect/disconnect selected sub-world to/from the current auto one. Connect only sub-worlds that are from the same sub-server/world save. For example, if a vanilla Nether portal takes you from sub-world A to sub-world B, then you can safely connect them. Other sub-worlds connected to the current one are always at the top of the list and are marked by an asterisk (symbol: *).", + "gui.xaero_connect_with_auto_msg": "Would you like to create the following connection between sub-worlds?", + "gui.xaero_disconnect_from_auto_msg": "Would you like to delete the following connection between sub-worlds?", + "gui.xaero_teleport_not_connected": "You are trying to teleport to a sub-world that is not connected to the current auto one. If you are sure that this sub-world is from the same sub-server/world save as the auto one, then you can enable teleportation by adding a connection in the waypoint screen -> Options -> Add Sub-World Connection. But beware, if you connect unrelated sub-worlds and teleport, then there is a good chance you will suffocate in a block or die from fall damage, so be careful and connect only the right ones.", + "gui.xaero_ignore_heightmaps": "Ignore Server Heightmaps", + "gui.xaero_box_ignore_heightmaps": "Some servers put custom values in the world heightmaps, which may result in incorrectly rendered maps. Sometimes it may even happen in heavily modded singleplayer worlds. This option should fix such issues at the expense of a bit of performance. Do not use unless you have to. Reenter the world after toggling this option!", + "gui.xaero_error_loading_properties": "Error loading server minimap properties. Please retry.", + "gui.xaero_light_block": "Block", + "gui.xaero_light_sky": "Sky", + "gui.xaero_light_both": "All", + "gui.xaero_light_all": "All", + "gui.xaero_light_both2": "Both", + "gui.xaero_waypoints_bottom": "New Waypoints to Bottom", + "gui.xaero_box_waypoints_bottom": "Put newly created waypoints at the bottom of the waypoint list instead of the default top.", + "gui.xaero_minimap_shape": "Shape", + "gui.xaero_minimap_shape_square": "Square", + "gui.xaero_minimap_shape_circle": "Circle", + "gui.xaero_slopes_legacy": "Legacy", + "gui.xaero_names_list": "Player List", + "gui.xaero_names_always": "Always", + "gui.xaero_names_off": "No Names", + "gui.xaero_entity_radar_type": "Type:", + "gui.xaero_entity_radar_color": "Color:", + "gui.xaero_entity_radar_visiblity": "Visibility:", + "gui.xaero_entity_radar_names": "Names:", + "gui.xaero_entity_radar_icons": "Icons/Heads:", + "gui.xaero_box_entity_radar_names": "Render entity names under the dots or icons/heads. \n \n Option \"Player List\" - render only when the \"List Players\" key binding (TAB by default) is pressed.", + "gui.xaero_light_overlay_status": "Using Light Overlay", + "gui.xaero_light_overlay": "Light Overlay", + "gui.xaero_light_overlay_type": "Light Overlay", + "gui.xaero_light_overlay_color": "Color", + "gui.xaero_light_overlay_max_light": "Max Light", + "gui.xaero_light_overlay_min_light": "Min Light", + "gui.xaero_toggle_light_overlay": "Toggle Light Overlay", + "gui.xaero_box_light_overlay_type": "Using this overlay can negatively affect the game performance because it currently does not use the World Map mod chunks and increases the minimap updating frequency. Do not keep it active all the time.", + "gui.xaero_day": "Day", + "gui.xaero_tamed": "Tamed Mobs", + "gui.xaero_untamed_color": "Untamed Color", + "gui.xaero_icons_list": "Player List", + "gui.xaero_icons_always": "Always", + "gui.xaero_icons_off": "No Icons", + "gui.xaero_box_entity_radar_icons": "Render entity icons instead of colored dots. \n \n Option \"Player List\" - render only when the \"List Players\" key binding (TAB by default) is pressed.", + "gui.xaero_dot_name_scale": "Dot Name Scale", + "gui.xaero_entity_heads_scale": "Entity Icon Scale", + "gui.xaero_box_minimap_size": "Size of the minimap frame that affects how much is visible. Square-shaped minimap is forced into the non-rotating mode (option \"Lock Minimap North\") when the size is greater than 180. \n \n For the \"Auto\" option, go all the way to the left. \n \n Size values in older mod versions: \n Tiny - 57 \n Small - 85 \n Medium - 113 \n Large - 169", + "gui.xaero_auto_clamp_depth": "Auto", + "gui.xaero_waypoints_clamp_depth": "Clamp Depth", + "gui.xaero_waypoints_distance_scale": "Waypoint Distance Text Scale", + "gui.xaero_waypoints_name_scale": "Waypoint Name Text Scale", + "gui.xaero_box_waypoints_clamp_depth": "The screen depth at which in-world waypoints stop getting smaller when you go further away from them. \n Use this if you want to make waypoints that are far away bigger/smaller on the screen. Use the \"Waypoint In-World Scale\" setting to also affect the size of waypoints when you are close to them. \n \n For the \"Auto\" option, go all the way to the left. \n The automatic option attempts to give you the best value for the default values of scale types, taking your FOV and screen height into account. \n \n Default values in older mod versions: \n Clamp Depth: 12 \n In-World Scale: 2.5 \n Name Text Scale: 0.5 \n Distance Text Scale: 0.8", + "gui.xaero_box_waypoints_distance_scale": "Scale of the text displaying the distance to a waypoint in world. \n \n Default values in older mod versions: \n Clamp Depth: 12 \n In-World Scale: 2.5 \n Name Text Scale: 0.5 \n Distance Text Scale: 0.8", + "gui.xaero_box_waypoints_name_scale": "Scale of the text displaying the name of a waypoint in world. \n \n Default values in older mod versions: \n Clamp Depth: 12 \n In-World Scale: 2.5 \n Name Text Scale: 0.5 \n Distance Text Scale: 0.8", + "gui.xaero_box_waypoints_scale": "Scale of waypoints in world. Use this to change the scale of all waypoints in world, including those that are near you. Use the \"Clamp Depth\" setting to specifically affect the size of waypoints that are far away. \n \n Default values in older mod versions: \n Clamp Depth: 12 \n In-World Scale: 2.5 \n Name Text Scale: 0.5 \n Distance Text Scale: 0.8", + "gui.xaero_waypoint_shared": "%1$s shared a waypoint called \"%2$s\"! §2§n[Add]", + "gui.xaero_waypoint_shared_dimension": "%1$s shared a waypoint called \"%2$s\" from %3$s! §2§n[Add]", + "gui.xaero_waypoint_unknown_dimension": "an unknown dimension", + "gui.xaero_uses_worldmap_value": "Setting value is taken from the world map settings!", + "gui.xaero_uses_worldmap_hard_value": "Setting value cannot be configured when using the world map chunks!", + "gui.xaero_dots_style": "Entity Dots Style", + "gui.xaero_dots_style_default": "Default", + "gui.xaero_dots_style_legacy": "Legacy", + "gui.xaero_slopes_default_3d": "Default 3D", + "gui.xaero_slopes_default_2d": "Default 2D", + "gui.xaero_ui_scale": "UI Scale", + "gui.xaero_ui_scale_auto": "Auto", + "gui.xaero_ui_scale_mc": "UI", + "gui.xaero_box_ui_scale": "Scale of text and other minimap UI elements. Not made for zooming in or resizing. There are separate options for that.", + "gui.xaero_pushbox_normal": "Normal", + "gui.xaero_pushbox_screen_height": "Screen Height", + "gui.xaero_pushbox_boss_health": "Boss Health Push Box", + "gui.xaero_pushbox_potion_effects": "Potion Effects Push Box", + "gui.xaero_box_pushbox_boss_health": "An invisible box around the vanilla boss health display that pushes the mod's interfaces out of the way. \n \n Normal type's collision box is equal to its size and only pushes interfaces by the necessary distance. \n \n Screen Height type's collision box is stretched across the whole screen height and always shifts colliding interfaces vertically by the Normal type's height. This can be very useful when you have multiple interfaces in a column and want all of them to be pushed.", + "gui.xaero_box_pushbox_potion_effects": "An invisible box around the vanilla potion effects display that pushes the mod's interfaces out of the way. \n \n Normal type's collision box is equal to its size and only pushes interfaces by the necessary distance. \n \n Screen Height type's collision box is stretched across the whole screen height and always shifts colliding interfaces vertically by the Normal type's height. This can be very useful when you have multiple interfaces in a column and want all of them to be pushed.", + "gui.xaero_minimap_frame": "Frame Style", + "gui.xaero_minimap_frame_color": "Frame Color", + "gui.xaero_box_minimap_frame_color": "The color of the minimap frame for the non-default colored frame styles.", + "gui.xaero_minimap_frame_default": "Default", + "gui.xaero_minimap_frame_colored_thick": "Colored", + "gui.xaero_minimap_frame_colored_thin": "Colored Thin", + "gui.xaero_compass_north": "N", + "gui.xaero_compass_east": "E", + "gui.xaero_compass_south": "S", + "gui.xaero_compass_west": "W", + "gui.xaero_compass_scale": "Compass Scale On-Map", + "gui.xaero_box_compass_scale": "The scale of the compass letters NESW when using the on-map compass location.", + "gui.xaero_minimap_compass_inside_frame": "On Map", + "gui.xaero_minimap_compass_on_frame": "On Frame", + "gui.xaero_compass_color": "Compass Shadow Color", + "gui.xaero_box_compass_over_wp2": "Render compass letters (N, E, S, W) over the on-map waypoints. This only works for the on-frame compass location.", + "effect.xaerominimap.no_minimap": "No Minimap", + "effect.xaerominimap.no_entity_radar": "No Entity Radar", + "effect.xaerominimap.no_waypoints": "No Waypoints", + "effect.xaerominimap.no_cave_maps": "No Cave Maps", + "effect.xaerominimap.no_minimap_harmful": "No Minimap", + "effect.xaerominimap.no_entity_radar_harmful": "No Entity Radar", + "effect.xaerominimap.no_waypoints_harmful": "No Waypoints", + "effect.xaerominimap.no_cave_maps_harmful": "No Cave Maps", + "effect.xaerominimap.no_minimap_beneficial": "No Minimap", + "effect.xaerominimap.no_entity_radar_beneficial": "No Entity Radar", + "effect.xaerominimap.no_waypoints_beneficial": "No Waypoints", + "effect.xaerominimap.no_cave_maps_beneficial": "No Cave Maps", + "gui.xaero_radar_item_frames": "Display Item Frame Dots", + "gui.xaero_show_dimension_name": "Display Current Dimension", + "gui.xaero_unknown_biome": "Unknown Biome", + "gui.xaero_light_value": "Light: %d", + "gui.xaero_teleport_y_unknown": "You can't teleport to a waypoint that doesn't specify the Y coordinate. Edit the waypoint to be able to teleport to it.", + "gui.xaero_box_waypoints_distance_scale2": "Scale of the text displaying the distance to a waypoint in world.", + "gui.xaero_box_waypoints_name_scale2": "Scale of the text displaying the name of a waypoint in world.", + "gui.xaero_box_ingame_waypoint_icon_scale": "Scale of the waypoint icons in world.", + "gui.xaero_ingame_waypoint_icon_scale": "In-World Waypoint Icon Scale", + "gui.xaero_ingame_waypoint_close_scale": "In-World Waypoint Up-Close Scale", + "gui.xaero_box_ingame_waypoint_close_scale": "Scale of the waypoints in world when you are very close to them. To change the scale of waypoints that are far away, use the \"In-World Waypoint Icon Scale\", \"Waypoint Distance Text Scale\" and \"Waypoint Name Text Scale\" settings.", + "gui.xaero_entity_icon_name_fallback": "Entity Name When Icon Fails", + "gui.xaero_settings_search": "Settings Search", + "gui.xaero_settings_search_placeholder": "Search...", + "gui.xaero_minimap_view_settings": "View Settings", + "gui.xaero_entity_radar_settings": "Entity Radar Settings", + "gui.xaero_entity_radar_categories": "Entity Category Settings", + "gui.xaero_minimap_block_map_settings": "Block Map Settings", + "gui.xaero_overlay_settings": "Overlay Settings", + "gui.xaero_minimap_info_settings": "Information Settings", + "gui.xaero_waypoint_settings": "Waypoint Settings", + "gui.xaero_minimap_misc_settings": "Miscellaneous Settings", + "gui.xaero_entity_radar_category": "Category:", + "gui.xaero_settings_not_found": "No matching entries found for your input!", + "gui.xaero_multiple_waypoint_info": "Multiple Waypoint Distances", + "gui.xaero_box_multiple_waypoint_info": "Whether the distance can be displayed for multiple waypoints in world at once. By default, only the distance to the closest waypoint to the crosshair is displayed. Use the \"Distance to WP\" setting to configure which waypoints the distance could even be shown for.", + "gui.xaero_while_sneaking": "Sneaking", + "gui.xaero_multiple_waypoints_always": "Always", + "gui.xaero_narrator_select_nothing": "Nothing", + "gui.xaero_category_setting_inherit": "-", + "gui.xaero_category_expanded_options": "%s (Choose an Option)", + "gui.xaero_entity_category_root": "Any", + "gui.xaero_entity_category_living": "Living", + "gui.xaero_entity_category_hostile": "Hostile", + "gui.xaero_entity_category_friendly": "Friendly", + "gui.xaero_entity_category_hostile_tamed": "Tamed", + "gui.xaero_entity_category_friendly_tamed": "Tamed", + "gui.xaero_entity_category_players": "Player", + "gui.xaero_entity_category_same_team": "From the Same Team", + "gui.xaero_entity_category_other_teams": "From Other Teams", + "gui.xaero_entity_category_items": "Item", + "gui.xaero_entity_category_other_entities": "Other", + "gui.xaero_category_settings": "Settings", + "gui.xaero_category_include_list": "Include List", + "gui.xaero_box_category_include_list2": "A list of entities to include in the (sub-)category on top of the entities included by the \"Hard Include\".", + "gui.xaero_category_exclude_list": "Exclude List", + "gui.xaero_box_category_exclude_list2": "A list of entities to exclude from the entities already included in the (sub-)category. Can work both as a \"whitelist\" and a \"blacklist\" depending on the exclusion mode you choose. This does not remove entities from the entity radar, unless you're excluding from the root \"Any\" category. The \"Display\" setting can remove entities from the radar.", + "gui.xaero_category_add_subcategory": "Add Sub-Category", + "gui.xaero_category_hard_include": "Hard Include", + "gui.xaero_box_category_hard_include2": "Controls which entities to automatically include in the (sub-)category without having to put them in the include list manually.", + "gui.xaero_category_list_add": "Add To List...", + "gui.xaero_category_exclude_list_mode": "Exclusion Mode", + "gui.xaero_category_name": "Category Name...", + "gui.xaero_category_confirm": "Confirm", + "gui.xaero_category_delete": "Delete Category", + "gui.xaero_category_delete_confirm": "Delete the following category?", + "gui.xaero_category_enable_protection": "Protection: OFF", + "gui.xaero_category_disable_protection": "Protection: ON", + "gui.xaero_category_disable_protection_confirm": "Disable protection for the following category?", + "gui.xaero_category_enable_protection_confirm": "Enable protection for the following category?", + "gui.xaero_box_category_protection": "Category protection prevents you from (accidentally) deleting, moving, renaming a category or changing its \"Hard Include\" setting.", + "gui.xaero_category_protected_category": "Protected!", + "gui.xaero_category_category_move_up": "Increase Priority", + "gui.xaero_category_category_move_down": "Decrease Priority", + "gui.xaero_category_delete_list_element": "Delete", + "gui.xaero_category_settings_confirm": "Confirm", + "gui.xaero_category_settings_cancel": "Cancel", + "gui.xaero_category_settings_cancel_confirm": "Leave without saving your changes?", + "gui.xaero_category_settings_reset": "Reset Defaults", + "gui.xaero_category_settings_reset_confirm1": "Reset the category configuration to default values?", + "gui.xaero_category_settings_reset_confirm2": "Custom categories will be removed and the default ones will be reset.", + "gui.xaero_radar_displayed": "Display", + "gui.xaero_radar_dots_color": "Dot Color", + "gui.xaero_radar_icons_displayed": "Icons", + "gui.xaero_radar_names_displayed": "Names", + "gui.xaero_radar_render_order": "Render Order", + "gui.xaero_box_radar_render_order": "Controls the order in which the radar categories are rendered. A lower number means being rendered earlier. However, in the newer Minecraft versions dots are always rendered on top of the icons. The order still applies within dot or icon rendering though.", + "gui.xaero_radar_dots_color_team_colour": "Team Color", + "gui.xaero_box_always_entity_nametags2": "Always render names for entities with name tags regardless of what the name setting is set to.", + "gui.xaero_radar_setting_displayed": "Display Radar", + "gui.xaero_radar_setting_names": "Display Names", + "gui.xaero_radar_setting_icons": "Display Icons", + "gui.xaero_toggle_entity_radar": "Toggle Entity Radar", + "narration.xaero_ui_list_left_right_usage": "Press LEFT and RIGHT buttons to select a column within the entry.", + "gui.xaero_category_help2": "Select a sub-category and go to its Settings to configure things like dot color, names, icons etc. \n \n Sub-categories that are higher on the list are prioritized when multiple sub-categories include the same entity! Keep that in mind when creating custom categories. Usually, a new custom category should be placed at the top.", + "gui.xaero_update_notification": "Update Notifications", + "gui.xaero_category_cut": "Cut/Move §e%1$s", + "gui.xaero_category_paste": "Paste §e%1$s§r Into §e%2$s", + "gui.xaero_category_paste_cancel": "Cancel Cut/Paste", + "gui.xaero_category_duplicate": "Duplicate §e%1$s", + "gui.xaero_category_duplicate_confirm": "Duplicate the following category?", + "gui.xaero_reverse_entity_radar": "Reverse Radar Render Order", + "gui.xaero_adjust_height_for_carpetlike_blocks": "Adjust Y For Short Blocks", + "gui.xaero_box_adjust_height_for_carpetlike_blocks": "Subtract 1 from the height value for short carpetlike blocks, e.g. carpet, 1-layer snow, lilypad etc. This prevents such blocks from causing harsh shading on the map like a full block.", + "gui.xaero_box_category": "View/Edit §e%1$s", + "gui.xaero_box_category_settings": "Settings For §e%1$s", + "gui.xaero_auto_convert_wp_distance_km": "Convert Distance to KM at", + "gui.xaero_auto_convert_wp_distance_km_never": "Never", + "gui.xaero_waypoint_distance_precision": "Waypoint Distance Precision", + "gui.xaero_sort_angle": "Angular Distance", + "gui.xaero_toggle_enabled": "Enabled", + "gui.xaero_toggle_disabled": "Disabled", + "gui.xaero_main_entity_dot_size": "Main Entity Dot Size", + "gui.xaero_category_settings_save_confirm": "Save changes before you exit?", + "gui.xaero_category_settings_save_confirm_warning": "Warning: This confirmation screen was recently replaced!", + "gui.xaero_start_fading_at": "Min Y Distance For Depth Fade", + "gui.xaero_box_start_fading_at": "Minimum Y level difference requirement for an entity to start darkening on the radar when the \"Show Entity Depth\" setting is enabled.", + "gui.xaero_start_fading_at_auto": "Auto", + "gui.xaero_legacy_color": "Legacy", + "gui.xaero_partial_y_teleportation": "Use Y With Partial When TP", + "gui.xaero_box_partial_y_teleportation": "When teleporting to a waypoint, offset the Y coordinate by 0.5 to avoid falling through carpet-like blocks into the void. Otherwise, the integer Y coordinate is used.", + "gui.xaero_delete_reached_deathpoints": "Delete Reached Deathpoints", + "gui.xaero_box_delete_reached_deathpoints": "Automatically delete deathpoints when you are within 4 blocks from them. This requires the deathpoint to be visible in world or on the minimap. A deathpoint is protected from deletion for 5 seconds after its creation.", + "gui.xaero_hide_minimap_under_screen": "Hide When Under Screen", + "gui.xaero_box_hide_minimap_under_screen": "Hide the minimap when a GUI screen is open, e.g. the inventory, with the exception of minimap-related screens and the chat screen.", + "gui.xaero_north_compass_color": "North Compass Color", + "gui.xaero_north_compass_color_default": "Default", + "gui.xaero_category_add_to_list_custom": "Confirm Custom Input: %1$s", + "gui.xaero_box_category_list_add": "Supports player names, entity/item identifiers or patterns with special characters * ) ( and |. \n \n * - matches anything. \n )( - parenthesis, mostly for usage with |. \n | - the OR operator to match different sequences in the same location. \n \n For example: \n minecraft:creeper \n minecraft:zombie(_villager|_horse) - zombie villagers and horses. \n minecraft:a*l - any vanilla entity which starts with 'a' and ends with 'l'.", + "gui.xaero_using_custom_subworld": "Waypoints: %1$s", + "gui.xaero_hide_minimap_under_f3": "Hide When Under F3", + "gui.xaero_box_hide_minimap_under_f3": "Hide the minimap when the F3 debug screen is enabled.", + "gui.xaero_entity_display_height": "Display Height", + "gui.xaero_entity_display_height_full": "Display Entity Height", + "gui.xaero_block_light_value": "BL: %d", + "gui.xaero_sky_light_value": "SL: %d", + "gui.xaero_all_light_value": "L: %d", + "gui.xaero_both_light_value": "BL: %d SL: %d", + "gui.xaero_toggle_manual_cave_mode": "Toggle Manual Cave Mode", + "gui.xaero_manual_cave_mode": "Manual Cave Mode", + "gui.xaero_manual_cave_mode_start": "Manual Cave Mode Start Y", + "gui.xaero_box_manual_cave_mode_start": "Which Y level to start mapping blocks from when the manual cave mode is enabled. Manual cave mode can be toggled with a key binding. For the \"Auto\" option, go all the way to the left.", + "gui.xaero_manual_cave_mode_start_auto": "Auto", + "gui.xaero_chunk_grid_line_width": "Chunk Grid Line Width", + "gui.xaero_radar_render_over_minimap": "Render Over Minimap Frame", + "gui.xaero_box_radar_render_over_minimap": "Render the entities over the minimap frame instead of rendering them inside the frame. Entities rendered this way act similarly to the waypoints and stick to the border when out of bounds. Visible entities are still limited to the ones loaded on the game client side though. \n \n Option \"Player List\" - render over minimap only when the \"List Players\" key binding (TAB by default) is pressed.", + "gui.xaero_radar_render_radar_over_frame": "Render Radar Over Frame", + "gui.xaero_radar_over_map_never": "Never", + "gui.xaero_radar_over_map_list": "Player List", + "gui.xaero_radar_over_map_always": "Always", + "gui.xaero_compass_over_everything": "Compass Over Everything", + "gui.xaero_box_compass_over_everything": "Render the cardinal direction letters (N, E, S, W) above all map elements, as opposed to under some, e.g. waypoints.", + "gui.xaero_waypoint_server_shared": "Server", + "gui.xaero_waypoint_somebody_shared": "Somebody", + "gui.xaero_tracked_players": "Display Tracked Players", + "gui.xaero_box_tracked_players": "Display players whose locations are shared with you in one way or another (usually your party) when they are out of the minimap frame bounds or not visible for another reason.", + "gui.xaero_toggle_pac_chunk_claims": "Toggle Chunk Claims", + "gui.xaero_pac_marked_for_forceload": " (Forceloadable)", + "gui.xaero_pac_claim_tooltip": "%1$s's Claim%2$s", + "gui.xaero_pac_server_claim_tooltip": "Server Claim%1$s", + "gui.xaero_pac_expired_claim_tooltip": "Expired Claim%1$s", + "gui.xaero_pac_claims": "Display Chunk Claims", + "gui.xaero_box_pac_claims": "Display chunk claims from the Open Parties and Claims mod as a colored overlay.", + "gui.xaero_pac_claims_border_opacity": "Chunk Claims Border Opacity", + "gui.xaero_box_pac_claims_border_opacity": "The opacity of the chunk claims overlay border color. Chunk claims require the Open Parties and Claims mod.", + "gui.xaero_pac_claims_fill_opacity": "Chunk Claims Fill Opacity", + "gui.xaero_box_pac_claims_fill_opacity": "The opacity of the chunk claims overlay fill color. Chunk claims require the Open Parties and Claims mod.", + "gui.xaero_pac_current_claim": "Display Current Claim", + "gui.xaero_box_pac_current_claim": "Display claim information about the chunk that you are in. Chunk claims require the Open Parties and Claims mod.", + "gui.xaero_category_include_list_include_in_super": "Include in Super-Category", + "gui.xaero_box_category_include_list_include_in_super": "Automatically include all entities from this list, and other lists included in this category, in the super-category/parent of this category, except the entities in the exclude list. That way you don't have to manually add duplicates on each level.", + "gui.xaero_box_category_include_list_include_in_super2": "Automatically include all elements from this list, and other sub-lists included in this category, in the super-category/parent of this category. That way you don't have to manually add duplicates on each level. Keep in mind that super-categories are not going to check the exclusion lists of this category.", + "gui.xaero_temp_waypoints_global": "Global Temporary Waypoints", + "gui.xaero_box_temp_waypoints_global": "When enabled, temporary waypoints are treated as global waypoints and ignore the waypoint render distance limits.", + "gui.xaero_keep_enlarged_minimap_unlocked": "Keep Rotation When Enlarged", + "gui.xaero_box_keep_enlarged_minimap_unlocked": "Do not lock the minimap to north when enlarged if possible, which is only when using the circle shape at the time of writing this.", + "gui.xaero_enlarged_minimap_a_toggle": "Toggled Enlarged Minimap", + "gui.xaero_box_enlarged_minimap_a_toggle": "Treat the \"Enlarge Minimap\" key binding as a toggle instead of having to hold it.", + "gui.xaero_waypoint_visibility_type_world_map_local": "World Map Loc.", + "gui.xaero_waypoint_visibility_type_world_map_global": "World Map Glo.", + "gui.xaero_box_visibility_type": "In-World/Minimap Visibility Type \n \n Local - only visible when in the maximum waypoint render distance \n Global - always visible \n World Map Loc. - not visible but is considered local \n World Map Glo. - not visible but is considered global", + "gui.xaero_option_requires_ingame": "This option requires you to be in game.", + "gui.xaero_alternative_list_players": "\"List Players\" Alternative", + "gui.xaero_display_stained_glass": "Display Stained Glass", + "gui.xaero_waypoint_onmap_scale": "On-Map Waypoint Scale", + "gui.xaero_waypoint_onmap_scale_auto": "Auto", + "gui.xaero_switch_to_auto_on_death": "Auto Sub-World On Death", + "gui.xaero_box_switch_to_auto_on_death": "Whether to switch the waypoint sub-world to auto on deathpoint creation. This doesn't affect what sub-world the deathpoint is created in.", + "gui.xaero_zoom_on_enlarge": "Zoom Level When Enlarged", + "gui.xaero_zoom_on_enlarge_auto": "Auto", + "gui.xaero_sort_color": "Color", + "gui.xaero_weather_display": "Display Weather Info", + "gui.xaero_weather_raining": "Raining/Snowing", + "gui.xaero_weather_thundering": "Thundering", + "gui.xaero_dropdown_waypoint_color": "Waypoint Color", + "gui.xaero_dropdown_waypoint_set": "Waypoint Set", + "gui.xaero_dropdown_waypoint_container": "Waypoint Server/World", + "gui.xaero_dropdown_waypoint_world": "Waypoint Sub-World/Dimension", + "gui.xaero_dropdown_transfer_worlds1": "From Sub-World/Dimension", + "gui.xaero_dropdown_transfer_worlds2": "To Sub-World/Dimension", + "gui.xaero_dropdown_transfer_containers1": "From Server/World", + "gui.xaero_dropdown_transfer_containers2": "To Server/World", + "gui.xaero_dropdown_selected_narration": "%1$s is selected.", + "gui.xaero_infodisplay_coords": "Coordinates", + "gui.xaero_infodisplay_dimension": "Dimension", + "gui.xaero_infodisplay_biome": "Biome", + "gui.xaero_infodisplay_weather": "Weather", + "gui.xaero_infodisplay_light_level": "Light Level", + "gui.xaero_infodisplay_time": "Game Time", + "gui.xaero_infodisplay_highlights": "Highlight Info (e.g. Claims)", + "gui.xaero_infodisplay_angles": "Facing Angles", + "gui.xaero_infodisplay_light_overlay_indicator": "Light Overlay Status", + "gui.xaero_infodisplay_manual_cave_mode_indicator": "Manual Cave Mode Status", + "gui.xaero_infodisplay_custom_sub_world": "Custom Waypoint Sub-World", + "gui.xaero_dropdown_info_display_text_color": "Text Color", + "gui.xaero_dropdown_info_display_background_color": "Text Background Color", + "gui.xaero_minimap_info_display_manager": "Info Display Manager", + "gui.xaero_minimap_info_display_manager_help": "Click and drag the elements to change the order of the displayed information.", + "gui.xaero_info_display_background_opacity": "Info Display Background Opacity", + "gui.xaero_box_info_display_background_opacity": "The opacity of the colored backgrounds of information types that have a background enabled in the info display manager.", + "gui.xaero_infodisplay_chunk_coords": "Chunk Coordinates", + "gui.xaero_entity_display_height_actual": "Actual", + "gui.xaero_entity_display_height_relative": "Relative", + "gui.xaero_entity_display_height_direction": "Direction", + "gui.xaero_destination": "Destination", + "gui.xaero_box_waypoint_type": "Enabled - regular waypoint \n Disabled - regular hidden waypoint \n Temporary - waypoint disappears on world exit \n Destination - waypoint disappears when reached", + "gui.xaero_infodisplay_real_time": "Real Time", + "gui.xaero_cave_mode_toggle_timer": "Cave Mode Toggle Timer", + "gui.xaero_box_cave_mode_toggle_timer": "The minimum time to wait between toggles of cave mode to prevent flickering when quickly switching between being under blocks and not. The latest world map mod has a separate setting for this as well.", + "gui.xaero_infodisplay_overworld_coords": "Overworld Coordinates", + "gui.xaero_legible_cave_maps": "Legible Cave Maps", + "gui.xaero_box_legible_cave_maps": "Use depth-based lighting in cave mode instead of actual block lighting, making it easier to mentally separate the different cave layers.", + "gui.xaero_uses_worldmap_screen_value": "Setting value is taken from the world map screen!", + "gui.xaero_biome_blending": "Biome Blending", + "gui.xaero_box_biome_blending": "Smooth out biome color edges by sampling biome colors for multiple blocks for every block on the map. Turning this off can significantly improve performance when biome color calculation is modded to be much more heavyweight than vanilla.", + "gui.xaero_box_minimap_info_display_manager": "Configure and/or rearrange different types of info displayed under the minimap, such as current coordinates, facing angles, dimension, biome, weather, light level, game time, real time and more.", + "gui.xaero_box_entity_radar_categories": "Configure specific entity categories, which are usually players, hostile mobs, friendly mobs, items or other entities, separately instead of having the same configuration for every entity. You can even create your own custom categories for specific entity types.", + "gui.xaero_box_compass": "The cardinal directions displayed on the minimap.", + "gui.xaero_box_compass_color": "The color of the background/shadow under the cardinal directions displayed on the minimap.", + "gui.xaero_box_north_compass_color": "The color of the background/shadow under the north cardinal direction displayed on the minimap.", + "gui.xaero_compass_scale_auto": "Auto", + "gui.xaero_compass_scale2": "Compass Scale", + "gui.xaero_box_compass_scale2": "The scale of the cardinal direction letters NESW. For the \"Auto\" option, go all the way to the left.", + "gui.xaero_entity_category_friend": "Friend", + "gui.xaero_entity_category_tracked": "Tracked (e.g. Party/Allies)", + "gui.xaero_dimension_scaled_max_waypoint_distance": "Dimension-scaled Max WP Distance", + "gui.xaero_box_dimension_scaled_max_waypoint_distance": "Scale the maximum waypoint render distance by the current dimension's coordinate scale (e.g. 1/8 in the Nether).", + "gui.xaero_box_waypoints_distance2": "Maximum render distance for local waypoints. Global waypoints are not affected. By default, the maximum distance is scaled by the current dimension's coordinate scale. You can toggle this with \"Dimension-scaled Max WP Distance\".", + "gui.xaero_waypoint_shared2": "%1$s shared a waypoint called \"%2$s\"!", + "gui.xaero_waypoint_shared_dimension2": "%1$s shared a waypoint called \"%2$s\" from %3$s!", + "gui.xaero_waypoint_shared_add": " [Add]", + "gui.xaero_tracked_players_on_map": "On-Map Tracked Players", + "gui.xaero_box_tracked_players_on_map": "Display markers on the minimap for players whose locations are shared with you in one way or another (usually your party) when they are out of the minimap frame bounds or not visible for another reason. The \"common\" config has an option \"everyoneTracksEveryone\" that enables tracking of every player.", + "gui.xaero_tracked_players_in_world": "In-World Tracked Players", + "gui.xaero_box_tracked_players_in_world": "Display markers in the world for players whose locations are shared with you in one way or another (usually your party). The \"common\" config has an option \"everyoneTracksEveryone\" that enables tracking of every player.", + "gui.xaero_tracked_player_world_icon_scale": "Tracked Player In-World Scale", + "gui.xaero_box_tracked_player_world_icon_scale": "Scale of the tracked player icons in world.", + "gui.xaero_tracked_player_world_name_scale": "Tracked Player Name Scale", + "gui.xaero_box_tracked_player_world_name_scale": "Scale of the text displaying the name of a tracked player in world.", + "gui.xaero_tracked_player_minimap_icon_scale": "Tracked Player On-Map Scale", + "gui.xaero_box_tracked_player_minimap_icon_scale": "Scale of the tracked player icons on the minimap.", + "gui.xaero_toggle_tracked_players_on_map": "Toggle Tracked Players On Map", + "gui.xaero_toggle_tracked_players_in_world": "Toggle Tracked Players In World" +} \ No newline at end of file diff --git a/projects/1.20/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json b/projects/1.20/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json new file mode 100644 index 000000000000..2885cf1e8d0d --- /dev/null +++ b/projects/1.20/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json @@ -0,0 +1,613 @@ +{ + "gui.xaero_confirm": "确认", + "gui.xaero_cancel": "取消", + "gui.xaero_back": "返回", + "gui.xaero_delete": "删除", + "gui.xaero_OK": "确定", + "gui.xaero_add_edit": "添加/编辑", + "gui.xaero_new_waypoint": "新建路径点", + "gui.xaero_initial": "缩写", + "gui.xaero_edit_waypoint": "编辑路径点", + "gui.xaero_choose_a_preset": "选择一个预设", + "gui.xaero_choose_an_interface": "选择一个界面", + "gui.xaero_minimap": "小地图", + "gui.xaero_edit_mode": "编辑模式", + "gui.xaero_instructions": "教程/帮助", + "gui.xaero_not_ingame": "你必须先进入游戏才能使用编辑模式!", + "gui.xaero_welcome_edit_mode": "欢迎来到编辑模式!", + "gui.xaero_howto_select": "左键点击一个界面来选择它。", + "gui.xaero_howto_drag": "左键点住并拖动以移动界面。", + "gui.xaero_howto_deselect": "右键点击取消选择界面。", + "gui.xaero_howto_center": "按“C”使所选界面居中或取消居中。", + "gui.xaero_different_centered": "某些界面在居中时具有不同的外观。", + "gui.xaero_howto_flip": "按“F”翻转或取消翻转所选界面。", + "gui.xaero_howto_settings": "按“S”快速打开所选界面的设置。", + "gui.xaero_howto_preset": "点击“选择一个预设”按钮选择一个预设。", + "gui.xaero_howto_save": "点击“确认”按钮保存更改。", + "gui.xaero_howto_cancel": "点击“取消”按钮放弃你的更改。", + "gui.xaero_minimap_settings": "小地图设置", + "gui.xaero_server_disabled": "服务器可能禁用了某些模组功能。", + "gui.xaero_waypoints": "路径点", + "gui.xaero_centered": "已居中:", + "gui.xaero_press_c": "(按C)", + "gui.xaero_flipped": "已翻转:", + "gui.xaero_press_f": "(按F)", + "gui.xaero_reset_defaults": "恢复默认设置", + "gui.xaero_cave_maps": "洞穴模式", + "gui.xaero_display_waypoints": "地图上路径点", + "gui.xaero_zoom": "放大小地图", + "gui.xaero_minimap_size": "大小", + "gui.xaero_entity_amount": "实体数量", + "gui.xaero_black": "黑色", + "gui.xaero_dark_blue": "深蓝色", + "gui.xaero_dark_green": "深绿色", + "gui.xaero_dark_aqua": "深青色", + "gui.xaero_dark_red": "深红色", + "gui.xaero_dark_purple": "深紫色", + "gui.xaero_gold": "金色", + "gui.xaero_gray": "灰色", + "gui.xaero_dark_gray": "深灰色", + "gui.xaero_blue": "蓝色", + "gui.xaero_green": "绿色", + "gui.xaero_aqua": "青色", + "gui.xaero_red": "红色", + "gui.xaero_purple": "淡紫色", + "gui.xaero_yellow": "黄色", + "gui.xaero_white": "白色", + "gui.xaero_zoom_in": "放大小地图", + "gui.xaero_zoom_out": "缩小小地图", + "gui.xaero_on": "开", + "gui.xaero_off": "关", + "gui.xaero_preset_topleft": "左上角", + "gui.xaero_preset_topright": "右上角", + "gui.xaero_waypoint_teleport": "传送", + "gui.xaero_waypoints_key": "打开路径点界面", + "gui.xaero_display_coords": "显示坐标", + "gui.xaero_disable_enable": "禁用/启用", + "gui.xaero_disabled": "禁用", + "gui.xaero_minimap_guide": "左键点住并拖动以移动小地图。", + "gui.xaero_change_position": "更改位置", + "gui.xaero_preset_bottom_left": "左下角", + "gui.xaero_preset_bottom_right": "右下角", + "gui.xaero_ingame_waypoints": "世界内路径点", + "gui.xaero_next": "下一页 >>", + "gui.xaero_previous": "<< 上一页", + "gui.xaero_lock_north": "锁定小地图北方", + "gui.xaero_deathpoint": "上次死亡地点", + "gui.xaero_deathpoint_old": "此前死亡地点", + "gui.xaero_deathpoints": "死亡地点", + "gui.xaero_chunkgrid": "区块网格", + "gui.xaero_players": "玩家", + "gui.xaero_mobs": "友好生物", + "gui.xaero_hostile": "敌对生物", + "gui.xaero_items": "物品", + "gui.xaero_other": "其他实体", + "gui.xaero_enlarge_map": "扩大小地图", + "gui.xaero_fbo": "Beta", + "gui.xaero_opacity": "不透明度", + "gui.xaero_slime_chunks": "史莱姆区块", + "gui.xaero_unlimited": "无限制", + "gui.xaero_old_deathpoints": "保留旧的死亡地点", + "gui.xaero_toggle_map": "切换小地图", + "gui.xaero_antialiasing": "抗锯齿", + "gui.xaero_safe_mode": "安全模式", + "gui.xaero_transfer": "转移", + "gui.xaero_transfer_all": "转移所有路径点", + "gui.xaero_clear": "清除集合", + "gui.xaero_from": "从", + "gui.xaero_to": "到", + "gui.xaero_used_seed": "使用的种子:", + "gui.xaero_show_distance": "到路径点的距离", + "gui.xaero_waypoints_scale": "世界内路径点尺寸", + "gui.xaero_block_colours": "方块颜色模式", + "gui.xaero_accurate": "准确", + "gui.xaero_vanilla": "原版", + "gui.xaero_lighting": "光照", + "gui.xaero_looking_at": "准星指向的", + "gui.xaero_all": "全部", + "gui.xaero_display_redstone": "显示红石", + "gui.xaero_clear_set_message": "你确定要清除当前集合吗", + "gui.xaero_clear_set_message2": "集合中的所有路径点都将被删除!", + "gui.xaero_default": "默认", + "gui.xaero_create_set": "新建路径点集合", + "gui.xaero_delete_set": "删除集合", + "gui.xaero_delete_set_message": "你确定要删除当前集合吗", + "gui.xaero_delete_set_message2": "此集合将从当前世界中移除。", + "gui.xaero_toggle_waypoints": "切换世界内路径点", + "gui.xaero_dots_size": "实体点大小", + "gui.xaero_toggle_slime": "切换史莱姆区块", + "gui.xaero_toggle_grid": "切换区块网格", + "gui.xaero_compass_over_wp": "指南针在路径点上层", + "gui.xaero_current_biome": "显示当前生物群系", + "gui.xaero_auto_map_size": "自动", + "gui.xaero_reset_message": "你确定要恢复默认设置吗?", + "gui.xaero_reset_message2": "此操作无法撤消!", + "gui.xaero_yaw": "朝向", + "gui.xaero_true": "是", + "gui.xaero_false": "否", + "gui.xaero_team_colours": "队伍颜色", + "gui.xaero_instant_waypoint": "快速路径点", + "gui.xaero_entity_depth": "显示实体深度", + "gui.xaero_show_flowers": "显示花朵", + "gui.xaero_waypoint_names": "路径点名称在距离之上", + "gui.xaero_waypoints_distance": "最大路径点渲染距离", + "gui.xaero_teleport_default_command": "默认传送命令", + "gui.xaero_waypoints_distance_min": "最小路径点渲染距离", + "gui.xaero_other_teams": "其他队伍", + "gui.xaero_arrow_scale": "箭头尺寸", + "gui.xaero_arrow_colour": "箭头颜色", + "gui.xaero_smooth_dots": "平滑点", + "gui.xaero_cave_zoom": "洞穴模式放大", + "gui.xaero_safe_mode_box": "使用此模组的基于Java(CPU)的等效实现,而不是默认的基于OpenGL(GPU)的实现。 安全模式为备选方案,以防模组无法正常运行。 并非所有功能都在安全模式下工作。除非必须,否则不要使用。", + "gui.xaero_height_limit": "实体高度限制", + "gui.xaero_world_map": "世界地图", + "gui.xaero_use_world_map": "使用世界地图模组区块", + "gui.xaero_patron_capes": "Patreon披风", + "gui.xaero_entity_radar": "实体雷达", + "gui.xaero_terrain_depth": "地形深度", + "gui.xaero_terrain_slopes": "地形坡度", + "gui.xaero_block_transparency": "方块透明度", + "gui.xaero_team": "队伍", + "gui.xaero_world_server": "世界/服务器", + "gui.xaero_subworld_dimension": "子世界/维度", + "gui.xaero_switch_waypoint_set": "切换路径点集合", + "gui.xaero_waypoint_opacity_ingame": "世界内路径点不透明度", + "gui.xaero_waypoint_opacity_map": "地图上路径点不透明度", + "gui.xaero_hide_world_names": "隐藏IP/世界名称", + "gui.xaero_open_slime": "按下按键时打开", + "gui.xaero_options": "选项", + "gui.xaero_make_automatic": "使世界/服务器为auto", + "gui.xaero_make_automatic_msg1": "你确定吗?", + "gui.xaero_make_automatic_msg2": "这将交换所选世界/服务器和auto之间的所有路径点数据,从而模拟使所选世界/服务器为auto。 请确认你知道你在做什么。", + "gui.xaero_make_multi_automatic": "使子世界为auto", + "gui.xaero_make_multi_automatic_msg1": "你确定吗?", + "gui.xaero_make_multi_automatic_msg2": "这将交换所选子世界和auto之间的所有路径点数据,从而模拟使所选子世界为auto。 请确认你知道你在做什么。", + "gui.xaero_delete_world": "删除世界/服务器", + "gui.xaero_delete_world_msg1": "你要删除所选世界/服务器的所有路径点数据吗?", + "gui.xaero_delete_world_msg2": "此操作无法撤消!请确认你知道你在做什么。", + "gui.xaero_delete_multi_world": "删除子世界", + "gui.xaero_delete_multi_world_msg1": "你要删除所选子世界的所有路径点数据吗?", + "gui.xaero_delete_multi_world_msg2": "此操作无法撤消!请确认你知道你在做什么。", + "gui.xaero_always_show_distance": "始终显示到路径点的距离", + "gui.xaero_multiply_all_by_8": "子世界坐标*8", + "gui.xaero_divide_all_by_8": "子世界坐标/8", + "gui.xaero_multiply_msg1": "此选项应仅用于修复不正确的路径点坐标。", + "gui.xaero_multiply_msg2": "你确定要将所有子世界坐标§c乘以§f8吗?", + "gui.xaero_divide_msg2": "你确定要将所有子世界坐标§c除以§f8吗?", + "gui.xaero_share": "分享", + "gui.xaero_share_msg1": "你确定要在聊天中与§c所有人§f分享这个路径点吗?", + "gui.xaero_share_msg2": "请确认你没有暴露一个秘密位置!", + "gui.xaero_roof": "天花板", + "gui.xaero_partial": "部分", + "gui.xaero_full": "完整", + "gui.xaero_show_light_level": "显示光照等级", + "gui.xaero_up": "[向上]", + "gui.xaero_down": "[向下]", + "gui.xaero_display_all_sets": "切换所有路径点集的渲染", + "gui.xaero_waypoint_name": "路径点名称", + "gui.xaero_set_name": "集合名称", + "gui.xaero_render_layer": "叠加渲染层", + "gui.xaero_visit_needed": "§e你需要先进入该维度,以将其转换为新格式!", + "gui.xaero_cross_tp": "跨维度传送", + "gui.xaero_unreachable_dimension": "目标维度无法到达。", + "gui.xaero_show_time": "显示游戏时间", + "gui.xaero_24h": "24小时制", + "gui.xaero_12h": "12小时制", + "gui.xaero_temporary": "临时的", + "gui.xaero_temporary2": "临时的", + "gui.xaero_restore": "恢复", + "gui.xaero_biomes_vanilla": "原版颜色模式的生物群系", + "gui.xaero_use_multiworld": "多世界检测", + "gui.xaero_close": "关闭", + "gui.xaero_waypoint_distance_visibility_angle": "路径点距离水平可见角度", + "gui.xaero_waypoint_distance_vertical_visibility_angle": "路径点距离垂直可见角度", + "gui.xaero_teleportation": "传送", + "gui.xaero_teleportation_tooltip": "一旦禁用,只能通过配置文件启用回来!", + "gui.xaero_use_multiworld_tooltip": "如果这是一个具有单一世界(没有单独的大厅、游戏模式或迷你游戏世界)的简单服务器,请禁用。 在这类服务器上多世界检测只会引起问题。 但是,在服务器端安装这个模组应该可以防止这些问题。", + "gui.xaero_world_teleport_command": "传送命令", + "gui.xaero_use_default": "使用默认值", + "gui.xaero_centered_enlarged": "扩大时居中", + "gui.xaero_zoomed_out_enlarged": "扩大时缩小", + "gui.xaero_sort": "排序方式", + "gui.xaero_sort_reversed": "反转排序顺序", + "gui.xaero_sort_unsorted": "不排序", + "gui.xaero_sort_name": "名称", + "gui.xaero_sort_symbol": "缩写", + "gui.xaero_sort_distance": "距离", + "gui.xaero_box_cave_maps": "此地图模式可穿透地表方块显示更深处,主要用于显示地下洞穴和建筑物内部。 天花板尺寸是指必须在你上方检测到的,用以激活洞穴模式的固体方块构成的方形天花板区域的大小。", + "gui.xaero_box_cave_maps2": "此地图模式可穿透地表方块显示更深处,主要用于显示地下洞穴和建筑物内部。 天花板尺寸是指必须在你上方检测到的,用以激活洞穴模式的固体方块构成的方形天花板区域的大小。 固体方块不必在同一Y水平面上。", + "gui.xaero_box_entity_amount": "每个实体类别的数量限制。", + "gui.xaero_box_distance": "指定显示哪一个世界内路径点的距离。", + "gui.xaero_box_distance2": "指定显示哪一个世界内路径点的距离。 这不保证它会同时显示多个路径点。 还要查看“多个路径点距离”设置。", + "gui.xaero_box_always_distance": "即使路径点非常近,也显示距离。这不会覆盖“到路径点的距离”选项。", + "gui.xaero_box_arrow_scale": "在小地图的固定旋转和其他几种情况下使用的箭头尺寸。", + "gui.xaero_box_arrow_color": "在小地图的固定旋转和其他几种情况下使用的箭头颜色。", + "gui.xaero_box_cave_zoom": "激活洞穴模式时,小地图要进一步放大多少。", + "gui.xaero_box_entity_depth": "根据相对你的Y轴高度,调整小地图上实体的亮度。", + "gui.xaero_box_height_limit": "实体相对你的最大Y轴距离;若超出,则不显示在小地图上。", + "gui.xaero_toggle_map_waypoints": "切换小地图路径点", + "gui.xaero_always_entity_nametags": "始终渲染实体命名牌", + "gui.xaero_minimap_text_align": "信息文本对齐", + "gui.xaero_center": "中心", + "gui.xaero_left": "左", + "gui.xaero_right": "右", + "gui.xaero_show_angles": "显示面向角度", + "gui.xaero_box_always_entity_nametags": "无论“实体雷达”界面中的名称设置如何,始终为带有命名牌的实体显示名称。", + "gui.xaero_box_teleport_default_command": "未在路径点界面的“选项”菜单中 设置特定于世界/服务器的命令时, 用于路径点传送的命令。", + "gui.xaero_waypoints_edit_mode_individually": "逐一", + "gui.xaero_waypoints_edit_mode_all": "一次性全部", + "gui.xaero_compass": "指南针", + "gui.xaero_cave_maps_depth": "洞穴模式深度", + "gui.xaero_waypoints_edit_reset": "重置", + "gui.xaero_main_entity_as": "自身显示为", + "gui.xaero_arrow": "箭头", + "gui.xaero_dot": "点", + "gui.xaero_crosshair": "十字准星", + "gui.xaero_teleport_coordinates_hidden": "无法传送,因为它会暴露路径点坐标。禁用“隐藏路径点坐标”选项,才能够继续自由传送。", + "gui.xaero_hide_wp_coords": "隐藏路径点坐标", + "gui.xaero_waypoints_edit_show": "显示", + "gui.xaero_waypoints_edit_hide": "隐藏", + "gui.xaero_teleport_anyway": "强制传送", + "gui.xaero_teleport_shows_coordinates": "这会暴露坐标!", + "gui.xaero_render_all_wp_sets": "渲染所有路径点集", + "gui.xaero_waypoints_global": "全局", + "gui.xaero_waypoints_local": "局部", + "gui.xaero_player_arrow_opacity": "箭头不透明度", + "gui.xaero_box_waypoints_distance": "局部路径点的最大渲染距离。全局路径点不受影响。", + "gui.xaero_connect_with_auto": "添加子世界连接", + "gui.xaero_disconnect_from_auto": "删除子世界连接", + "gui.xaero_world_connection_tooltip": "连接/断开连接选择的子世界与当前auto世界。 仅连接来自同一子服务器/世界存档的子世界。 例如,如果一个普通的下界传送门将你从子世界A带到子世界B,那么你可以安全地连接它们。 连接到当前子世界的其他子世界始终位于列表顶部,并用星号(符号:*)标记。", + "gui.xaero_connect_with_auto_msg": "确定在以下子世界间建立连接?", + "gui.xaero_disconnect_from_auto_msg": "确定删除以下子世界间连接?", + "gui.xaero_teleport_not_connected": "你正试图传送到一个未连接到当前auto子世界的子世界。 如果你确定这个子世界来自auto子服务器/世界,那么你可以通过在路径点界面->选项->添加子世界连接中添加连接来启用传送。 但请注意,如果你连接不相关的子世界并进行传送,那么你很有可能会在方块中窒息或因坠落伤害而死亡,因此请小心并仅连接正确的子世界。", + "gui.xaero_ignore_heightmaps": "忽略服务器高度图", + "gui.xaero_box_ignore_heightmaps": "一些服务器将自定义值放在世界高度图中,这可能会导致地图渲染不正确。 有时它甚至可能发生在经过大量修改的单人游戏世界中。 此选项应该可以解决此类问题,但会降低一点性能。 除非必须,否则不要使用。切换此选项后重新进入存档!", + "gui.xaero_error_loading_properties": "加载服务器小地图属性时出错。请重试。", + "gui.xaero_light_block": "方块", + "gui.xaero_light_sky": "天空", + "gui.xaero_light_both": "全部", + "gui.xaero_light_all": "总和", + "gui.xaero_light_both2": "两者", + "gui.xaero_waypoints_bottom": "在底部新建路径点", + "gui.xaero_box_waypoints_bottom": "将新创建的路径点放在路径点列表的底部,而不是默认的顶部。", + "gui.xaero_minimap_shape": "形状", + "gui.xaero_minimap_shape_square": "方形", + "gui.xaero_minimap_shape_circle": "圆形", + "gui.xaero_slopes_legacy": "旧版", + "gui.xaero_names_list": "玩家列表", + "gui.xaero_names_always": "总是", + "gui.xaero_names_off": "无名称", + "gui.xaero_entity_radar_type": "类型:", + "gui.xaero_entity_radar_color": "颜色:", + "gui.xaero_entity_radar_visiblity": "可见性:", + "gui.xaero_entity_radar_names": "名称:", + "gui.xaero_entity_radar_icons": "图标/头像:", + "gui.xaero_box_entity_radar_names": "在点或图标/头像下渲染实体名称。 \n \n 选项“玩家列表” - 仅在按下“玩家列表”键(默认为TAB)时显示。", + "gui.xaero_light_overlay_status": "使用光照叠加层", + "gui.xaero_light_overlay": "光照叠加层", + "gui.xaero_light_overlay_type": "光照叠加层", + "gui.xaero_light_overlay_color": "颜色", + "gui.xaero_light_overlay_max_light": "最大光照等级", + "gui.xaero_light_overlay_min_light": "最小光照等级", + "gui.xaero_toggle_light_overlay": "切换光照叠加层", + "gui.xaero_box_light_overlay_type": "使用此叠加层会对游戏性能产生负面影响, 因为它目前不使用世界地图模组区块并增加小地图更新频率。 不要一直保持在开启状态。", + "gui.xaero_day": "天", + "gui.xaero_tamed": "驯服的生物", + "gui.xaero_untamed_color": "未驯服颜色", + "gui.xaero_icons_list": "玩家列表", + "gui.xaero_icons_always": "总是", + "gui.xaero_icons_off": "无图标", + "gui.xaero_box_entity_radar_icons": "渲染实体图标而不是彩色点。 \n \n 选项“玩家列表” - 仅在按下“玩家列表”键(默认为 TAB)时显示。", + "gui.xaero_dot_name_scale": "点名称尺寸", + "gui.xaero_entity_heads_scale": "实体图标尺寸", + "gui.xaero_box_minimap_size": "影响可见程度的小地图框体大小。 当大小大于180时,方形小地图会强制进入非旋转模式(选项“锁定小地图北方”)。 \n \n 对于“自动”选项,一直拉到左边。 \n \n 旧版本模组中的大小值: \n 微小 - 57 \n 小 - 85 \n 中 - 113 \n 大 - 169", + "gui.xaero_auto_clamp_depth": "自动", + "gui.xaero_waypoints_clamp_depth": "深度限制", + "gui.xaero_waypoints_distance_scale": "路径点距离文本尺寸", + "gui.xaero_waypoints_name_scale": "路径点名称文本尺寸", + "gui.xaero_box_waypoints_clamp_depth": "远离路径点时,世界内路径点停止变小的屏幕深度。 \n 如果你想使远处的路径点变大/变小,请使用此选项。使用“世界内路径点尺寸”设置也可以在你靠近它们时影响路径点的大小。 \n \n 如需“自动”选项,一直拉到最左边。 \n 自动选项会同时考虑你的视角场和屏幕高度,尝试为你提供最佳的默认尺寸。 \n \n 旧模组版本中的默认值:\n 深度限制:12 \n 游戏内尺寸:2.5 \n 名称文本尺寸:0.5 \n 距离文本尺寸:0.8", + "gui.xaero_box_waypoints_distance_scale": "到世界内路径点的距离的文本显示尺寸。 \n \n 旧模组版本中的默认值:\n 深度限制:12 \n 游戏内尺寸:2.5 \n 名称文本尺寸:0.5 \n 距离文本尺寸:0.8", + "gui.xaero_box_waypoints_name_scale": "世界内路径点名称的文本显示尺寸。 \n \n 旧模组版本中的默认值:\n 深度限制:12 \n 游戏内尺寸:2.5 \n 名称文本尺寸:0.5 \n 距离文本尺寸:0.8", + "gui.xaero_box_waypoints_scale": "世界内路径点的尺寸。使用它来更改所有世界内路径点的尺寸,包括你附近的路径点。使用“深度限制”设置专门影响远处路径点的大小。 \n \n 旧模组版本中的默认值:\n 深度限制:12 \n 游戏内尺寸:2.5 \n 名称文本尺寸:0.5 \n 距离文本尺寸:0.8", + "gui.xaero_waypoint_shared": "%1$s分享了一个名为“%2$s”的路径点!§2§n[添加]", + "gui.xaero_waypoint_shared_dimension": "%1$s分享了一个来自%3$s的名为“%2$s”的路径点! §2§n[添加]", + "gui.xaero_waypoint_unknown_dimension": "未知维度", + "gui.xaero_uses_worldmap_value": "此设置的值来自世界地图设置!", + "gui.xaero_uses_worldmap_hard_value": "使用世界地图区块时无法配置此设置的值!", + "gui.xaero_dots_style": "实体点样式", + "gui.xaero_dots_style_default": "默认", + "gui.xaero_dots_style_legacy": "旧版", + "gui.xaero_slopes_default_3d": "默认3D", + "gui.xaero_slopes_default_2d": "默认2D", + "gui.xaero_ui_scale": "UI尺寸", + "gui.xaero_ui_scale_auto": "自动", + "gui.xaero_ui_scale_mc": "UI", + "gui.xaero_box_ui_scale": "文本和其他小地图UI元素的尺寸。 不适用于推近或调整大小;这两项有单独的选项。", + "gui.xaero_pushbox_normal": "正常", + "gui.xaero_pushbox_screen_height": "屏幕高度", + "gui.xaero_pushbox_boss_health": "Boss生命条碰撞箱", + "gui.xaero_pushbox_potion_effects": "药水效果状态栏碰撞箱", + "gui.xaero_box_pushbox_boss_health": "原版Boss生命条周围有一个会将本模组界面推开的隐形碰撞箱。 \n \n 正常类型的碰撞箱等于它的大小,并且只将界面推开必要的距离。 \n \n 屏幕高度类型的碰撞箱拉伸到整个屏幕高度,并且总是以正常类型的高度垂直移动碰撞的界面。 当你在一列中有多个界面并希望所有这些界面都被推开时,这将非常有用。", + "gui.xaero_box_pushbox_potion_effects": "原版药水效果状态栏周围有一个会将本模组界面推开的隐形碰撞箱。 \n \n 正常类型的碰撞箱等于它的大小,并且只将界面推开必要的距离。 \n \n 屏幕高度类型的碰撞箱拉伸到整个屏幕高度,并且总是以正常类型的高度垂直移动碰撞的界面。 当你在一列中有多个界面并希望所有这些界面都被推开时,这将非常有用。", + "gui.xaero_minimap_frame": "边框样式", + "gui.xaero_minimap_frame_color": "边框颜色", + "gui.xaero_box_minimap_frame_color": "非默认边框样式下的小地图边框颜色。", + "gui.xaero_minimap_frame_default": "默认", + "gui.xaero_minimap_frame_colored_thick": "彩色", + "gui.xaero_minimap_frame_colored_thin": "彩色薄边框", + "gui.xaero_compass_north": "北", + "gui.xaero_compass_east": "东", + "gui.xaero_compass_south": "南", + "gui.xaero_compass_west": "西", + "gui.xaero_compass_scale": "地图上的指南针尺寸", + "gui.xaero_box_compass_scale": "指南针位置在地图上时,指南针文字东西南北的尺寸。", + "gui.xaero_minimap_compass_inside_frame": "在地图上", + "gui.xaero_minimap_compass_on_frame": "在边框上", + "gui.xaero_compass_color": "指南针阴影颜色", + "gui.xaero_box_compass_over_wp2": "在地图上的路径点之上渲染指南针文字(东、西、南、北)。这仅适用于指南针位置在边框上时。", + "effect.xaerominimap.no_minimap": "小地图不可用", + "effect.xaerominimap.no_entity_radar": "实体雷达不可用", + "effect.xaerominimap.no_waypoints": "路径点不可用", + "effect.xaerominimap.no_cave_maps": "洞穴地图不可用", + "effect.xaerominimap.no_minimap_harmful": "小地图不可用", + "effect.xaerominimap.no_entity_radar_harmful": "实体雷达不可用", + "effect.xaerominimap.no_waypoints_harmful": "路径点不可用", + "effect.xaerominimap.no_cave_maps_harmful": "洞穴地图不可用", + "effect.xaerominimap.no_minimap_beneficial": "小地图不可用", + "effect.xaerominimap.no_entity_radar_beneficial": "实体雷达不可用", + "effect.xaerominimap.no_waypoints_beneficial": "路径点不可用", + "effect.xaerominimap.no_cave_maps_beneficial": "洞穴地图不可用", + "gui.xaero_radar_item_frames": "用点显示物品展示框", + "gui.xaero_show_dimension_name": "显示当前维度", + "gui.xaero_unknown_biome": "未知生物群系", + "gui.xaero_light_value": "光照等级:%d", + "gui.xaero_teleport_y_unknown": "你不能传送到未指定Y坐标的路径点。编辑路径点以便能够传送到它的位置。", + "gui.xaero_box_waypoints_distance_scale2": "到世界内路径点距离文本显示尺寸。", + "gui.xaero_box_waypoints_name_scale2": "世界内路径点名称文本显示尺寸。", + "gui.xaero_box_ingame_waypoint_icon_scale": "世界内路径点图标的尺寸。", + "gui.xaero_ingame_waypoint_icon_scale": "世界内路径点图标尺寸", + "gui.xaero_ingame_waypoint_close_scale": "近距离世界内路径点尺寸", + "gui.xaero_box_ingame_waypoint_close_scale": "极近距离下,世界内路径点的尺寸。 要更改远处路径点的尺寸,请使用 “世界内路径点图标尺寸”、“路径点距离文本尺寸”和“路径点名称文本尺寸”设置。", + "gui.xaero_entity_icon_name_fallback": "找不到图标时使用实体名称", + "gui.xaero_settings_search": "设置搜索", + "gui.xaero_settings_search_placeholder": "搜索……", + "gui.xaero_minimap_view_settings": "视图设置", + "gui.xaero_entity_radar_settings": "实体雷达设置", + "gui.xaero_entity_radar_categories": "实体类别设置", + "gui.xaero_minimap_block_map_settings": "地图绘制设置", + "gui.xaero_overlay_settings": "叠加层设置", + "gui.xaero_minimap_info_settings": "信息设置", + "gui.xaero_waypoint_settings": "路径点设置", + "gui.xaero_minimap_misc_settings": "其他设置", + "gui.xaero_entity_radar_category": "类别:", + "gui.xaero_settings_not_found": "找不到与你的输入匹配的项!", + "gui.xaero_multiple_waypoint_info": "多个路径点距离", + "gui.xaero_box_multiple_waypoint_info": "是否可以同时显示多个世界内路径点的距离。 默认情况下,仅显示离十字准星最近的路径点的距离。 使用“到路径点的距离”设置来配置可以显示到哪些路径点的距离。", + "gui.xaero_while_sneaking": "潜行时", + "gui.xaero_multiple_waypoints_always": "总是", + "gui.xaero_narrator_select_nothing": "无", + "gui.xaero_category_setting_inherit": "-", + "gui.xaero_category_expanded_options": "%s(选择一个选项)", + "gui.xaero_entity_category_root": "任何", + "gui.xaero_entity_category_living": "生物", + "gui.xaero_entity_category_hostile": "敌对的", + "gui.xaero_entity_category_friendly": "友好的", + "gui.xaero_entity_category_hostile_tamed": "驯服的", + "gui.xaero_entity_category_friendly_tamed": "驯服的", + "gui.xaero_entity_category_players": "玩家", + "gui.xaero_entity_category_same_team": "来自相同队伍", + "gui.xaero_entity_category_other_teams": "来自其他队伍", + "gui.xaero_entity_category_items": "物品", + "gui.xaero_entity_category_other_entities": "其他", + "gui.xaero_category_settings": "设置", + "gui.xaero_category_include_list": "包含列表", + "gui.xaero_box_category_include_list2": "要包含在“硬包含”所包含的实体之上的(子)类别中的实体列表。", + "gui.xaero_category_exclude_list": "排除列表", + "gui.xaero_box_category_exclude_list2": "要从已包含在(子)类别中的实体类型中排除的实体列表。 根据你选择的排除模式,可以同时用作“白名单”和“黑名单”。 这不会从实体雷达中删除实体,除非你从根“任何”类别中排除。 “显示”设置可以从雷达中排除实体。", + "gui.xaero_category_add_subcategory": "添加子类别", + "gui.xaero_category_hard_include": "硬包含", + "gui.xaero_box_category_hard_include2": "控制哪些实体自动包含在(子)类别中,无需手动将它们放入包含列表中。", + "gui.xaero_category_list_add": "添加到列表……", + "gui.xaero_category_exclude_list_mode": "排除模式", + "gui.xaero_category_name": "类别名称……", + "gui.xaero_category_confirm": "确认", + "gui.xaero_category_delete": "删除类别", + "gui.xaero_category_delete_confirm": "删除以下类别?", + "gui.xaero_category_enable_protection": "保护:关", + "gui.xaero_category_disable_protection": "保护:开", + "gui.xaero_category_disable_protection_confirm": "禁用以下类别的保护?", + "gui.xaero_category_enable_protection_confirm": "启用以下类别的保护?", + "gui.xaero_box_category_protection": "类别保护可防止你(意外)删除、移动、重命名类别或更改其“硬包含”设置。", + "gui.xaero_category_protected_category": "受保护!", + "gui.xaero_category_category_move_up": "提高优先级", + "gui.xaero_category_category_move_down": "降低优先级", + "gui.xaero_category_delete_list_element": "删除", + "gui.xaero_category_settings_confirm": "确认", + "gui.xaero_category_settings_cancel": "取消", + "gui.xaero_category_settings_cancel_confirm": "离开而不保存你的更改?", + "gui.xaero_category_settings_reset": "重置为默认", + "gui.xaero_category_settings_reset_confirm1": "将类别配置重置为默认?", + "gui.xaero_category_settings_reset_confirm2": "自定义类别将被删除,默认类别将被重置。", + "gui.xaero_radar_displayed": "显示", + "gui.xaero_radar_dots_color": "点颜色", + "gui.xaero_radar_icons_displayed": "图标", + "gui.xaero_radar_names_displayed": "名称", + "gui.xaero_radar_render_order": "渲染顺序", + "gui.xaero_box_radar_render_order": "控制雷达类别的渲染顺序。较低的数字意味着更早地渲染。 然而,在较新的Minecraft版本中,点总是显示在图标之上。 该顺序仍然适用于点或图标渲染。", + "gui.xaero_radar_dots_color_team_colour": "队伍颜色", + "gui.xaero_box_always_entity_nametags2": "无论名称设置是什么,始终为带有命名牌的实体显示名称。", + "gui.xaero_radar_setting_displayed": "显示雷达", + "gui.xaero_radar_setting_names": "显示名称", + "gui.xaero_radar_setting_icons": "显示图标", + "gui.xaero_toggle_entity_radar": "切换实体雷达", + "narration.xaero_ui_list_left_right_usage": "按下“左”和“右”按钮选择条目中的一列。", + "gui.xaero_category_help2": "选择一个子类别并转到其设置以配置点颜色、名称、图标等内容。 \n \n 当多个子类别包含同一实体时,列表中较高的子类别优先! 创建自定义类别时请记住这一点。 通常,新的自定义类别应该会被放在顶部。", + "gui.xaero_update_notification": "更新通知", + "gui.xaero_category_cut": "剪切/移动§e%1$s", + "gui.xaero_category_paste": "将§e%1$s§r粘贴到§e%2$s", + "gui.xaero_category_paste_cancel": "取消剪切/粘贴", + "gui.xaero_category_duplicate": "复制§e%1$s", + "gui.xaero_category_duplicate_confirm": "复制以下类别?", + "gui.xaero_reverse_entity_radar": "反转雷达渲染顺序", + "gui.xaero_adjust_height_for_carpetlike_blocks": "为非完整高度方块调整Y值", + "gui.xaero_box_adjust_height_for_carpetlike_blocks": "将类似地毯的非完整高度方块的高度值减去1,例如地毯、一层状态的雪、睡莲等。 这可以防止此类方块像完整方块一样在地图上造成明显的阴影。", + "gui.xaero_box_category": "查看/编辑§e%1$s", + "gui.xaero_box_category_settings": "§e%1$s的设置", + "gui.xaero_auto_convert_wp_distance_km": "将距离转换为公里", + "gui.xaero_auto_convert_wp_distance_km_never": "从不", + "gui.xaero_waypoint_distance_precision": "路径点距离精度", + "gui.xaero_sort_angle": "角距离", + "gui.xaero_toggle_enabled": "已启用", + "gui.xaero_toggle_disabled": "已禁用", + "gui.xaero_main_entity_dot_size": "自身点大小", + "gui.xaero_category_settings_save_confirm": "退出前保存更改?", + "gui.xaero_category_settings_save_confirm_warning": "警告:此确认屏幕最近已被替换!", + "gui.xaero_start_fading_at": "深度渐变的最小Y距离", + "gui.xaero_box_start_fading_at": "当启用“显示实体深度”设置时,实体在雷达上开始变暗的最小Y高度差距。", + "gui.xaero_start_fading_at_auto": "自动", + "gui.xaero_legacy_color": "旧版", + "gui.xaero_partial_y_teleportation": "传送时使用偏移的Y值", + "gui.xaero_box_partial_y_teleportation": "传送到路径点时,将Y坐标偏移0.5以避免穿过地毯状方块掉入虚空。否则,使用整数Y坐标。", + "gui.xaero_delete_reached_deathpoints": "删除到达过的死亡地点", + "gui.xaero_box_delete_reached_deathpoints": "当你靠近到4个方块内时自动删除死亡地点。 这要求死亡地点在世界中或小地图上可见。 死亡地点在创建后5秒内不会被删除。", + "gui.xaero_hide_minimap_under_screen": "位于其他界面下方时隐藏", + "gui.xaero_box_hide_minimap_under_screen": "当GUI界面打开时隐藏小地图,例如物品栏,与小地图相关的界面和聊天界面除外。", + "gui.xaero_north_compass_color": "指南针北方颜色", + "gui.xaero_north_compass_color_default": "默认", + "gui.xaero_category_add_to_list_custom": "确认自定义输入:%1$s", + "gui.xaero_box_category_list_add": "支持玩家名称、实体/物品标识符 或包含特殊字符 * ) ( | 的模式。 \n \n * - 匹配任何内容。 \n ) ( - 括号,主要与 | 一起使用。 \n | - “或”运算符,用于匹配相同位置的不同序列。 \n \n 例如: \n minecraft:creeper \n minecraft:zombie(_villager|_horse) - 僵尸村民和僵尸马。 \n minecraft:a*l - 任何以“a”开头并以“l”结尾的原版实体。", + "gui.xaero_using_custom_subworld": "路径点:%1$s", + "gui.xaero_hide_minimap_under_f3": "在F3时隐藏", + "gui.xaero_box_hide_minimap_under_f3": "启用F3调试界面时隐藏小地图。", + "gui.xaero_entity_display_height": "显示高度", + "gui.xaero_entity_display_height_full": "显示实体高度", + "gui.xaero_block_light_value": "方块光照:%d", + "gui.xaero_sky_light_value": "天空光照:%d", + "gui.xaero_all_light_value": "光照等级:%d", + "gui.xaero_both_light_value": "方块光照:%d 天空光照:%d", + "gui.xaero_toggle_manual_cave_mode": "切换手动洞穴模式", + "gui.xaero_manual_cave_mode": "手动洞穴模式", + "gui.xaero_manual_cave_mode_start": "手动洞穴模式起始Y高度", + "gui.xaero_box_manual_cave_mode_start": "启用手动洞穴模式时,从哪个Y高度开始绘制方块。 手动洞穴模式可以通过按键绑定进行切换。 对于“自动”选项,一直拉到左边。", + "gui.xaero_manual_cave_mode_start_auto": "自动", + "gui.xaero_chunk_grid_line_width": "区块网格线宽度", + "gui.xaero_radar_render_over_minimap": "在小地图边框之上渲染", + "gui.xaero_box_radar_render_over_minimap": "在小地图边框上渲染实体,而不是在边框内渲染它们。 以这种方式渲染的实体的行为类似于路径点,并且在超出边界时会粘在边界上。 可见实体仍然仅限于游戏客户端加载的实体。 \n \n 选项“玩家列表” - 仅当按下“玩家列表”键绑定(默认为TAB)时才在小地图上渲染。", + "gui.xaero_radar_render_radar_over_frame": "在边框之上渲染雷达", + "gui.xaero_radar_over_map_never": "从不", + "gui.xaero_radar_over_map_list": "玩家列表", + "gui.xaero_radar_over_map_always": "总是", + "gui.xaero_compass_over_everything": "指南针在最上层", + "gui.xaero_box_compass_over_everything": "在所有地图元素上方渲染基本方向文字(东、西、南、北),而不是在某些元素下方,例如路径点。", + "gui.xaero_waypoint_server_shared": "服务器", + "gui.xaero_waypoint_somebody_shared": "某人", + "gui.xaero_tracked_players": "显示追踪的玩家", + "gui.xaero_box_tracked_players": "当玩家超出小地图边界或因其他原因不可见时,显示通过某种方式与你共享位置的玩家(通常为队伍成员)。", + "gui.xaero_toggle_pac_chunk_claims": "切换区块领地", + "gui.xaero_pac_marked_for_forceload": "(可强制加载)", + "gui.xaero_pac_claim_tooltip": "%1$s的领地%2$s", + "gui.xaero_pac_server_claim_tooltip": "服务器领地%1$s", + "gui.xaero_pac_expired_claim_tooltip": "过期领地%1$s", + "gui.xaero_pac_claims": "显示区块领地", + "gui.xaero_box_pac_claims": "将来自开放式团队与领地模组的区块领地显示为彩色叠加层。", + "gui.xaero_pac_claims_border_opacity": "区块领地边界不透明度", + "gui.xaero_box_pac_claims_border_opacity": "区块领地叠加层的边界不透明度。区块认领需要开放式团队与领地模组。", + "gui.xaero_pac_claims_fill_opacity": "区块领地填充不透明度", + "gui.xaero_box_pac_claims_fill_opacity": "区块领地叠加层的填充颜色不透明度。区块认领需要开放式团队与领地模组。", + "gui.xaero_pac_current_claim": "显示当前领地", + "gui.xaero_box_pac_current_claim": "显示有关你所在区块的领地信息。区块认领需要开放式团队与领地模组。", + "gui.xaero_category_include_list_include_in_super": "包含在超类别中", + "gui.xaero_box_category_include_list_include_in_super": "自动将此列表,以及其所属类别下其他列表中的所有实体(排除列表中的实体除外)包含到此类别的超类别/父类别中。这样你就不必在每一层级手动添加重复项。", + "gui.xaero_box_category_include_list_include_in_super2": "自动将此列表,以及其所属类别下其他子列表中的所有元素包含此类别的超类别/父类别中。这样你就不必在每一层级手动添加重复项。请注意,超类别不会检查此类别的排除列表。", + "gui.xaero_temp_waypoints_global": "临时路径点为全局", + "gui.xaero_box_temp_waypoints_global": "启用后,临时路径点将被视为全局路径点并忽略路径点渲染距离限制。", + "gui.xaero_keep_enlarged_minimap_unlocked": "扩大时保持旋转", + "gui.xaero_box_keep_enlarged_minimap_unlocked": "如果可能的话,在扩大时不要将小地图锁定在北方,这只适用于圆形小地图。", + "gui.xaero_enlarged_minimap_a_toggle": "单击切换扩大小地图", + "gui.xaero_box_enlarged_minimap_a_toggle": "将“扩大小地图”键设为单击切换,而不是长按显示。", + "gui.xaero_waypoint_visibility_type_world_map_local": "世界地图局部", + "gui.xaero_waypoint_visibility_type_world_map_global": "世界地图全局", + "gui.xaero_box_visibility_type": "世界内/小地图可见性类型 \n \n 局部 - 仅在最大路径点渲染距离内可见 \n 全局 - 始终可见 \n 世界地图局部 - 不可见,但被视为局部 \n 世界地图全局 - 不可见,但被视为全局", + "gui.xaero_option_requires_ingame": "此选项要求你已进入游戏。", + "gui.xaero_alternative_list_players": "“玩家列表”第二键位", + "gui.xaero_display_stained_glass": "显示染色玻璃", + "gui.xaero_waypoint_onmap_scale": "地图上路径点大小", + "gui.xaero_waypoint_onmap_scale_auto": "自动", + "gui.xaero_switch_to_auto_on_death": "死亡时自动切换子世界", + "gui.xaero_box_switch_to_auto_on_death": "是否在创建死亡地点时将路径点子世界切换为auto。该选项不会影响死亡地点所在的子世界。", + "gui.xaero_zoom_on_enlarge": "扩大时的缩放等级", + "gui.xaero_zoom_on_enlarge_auto": "自动", + "gui.xaero_sort_color": "颜色", + "gui.xaero_weather_display": "显示天气信息", + "gui.xaero_weather_raining": "降雨/降雪", + "gui.xaero_weather_thundering": "雷暴", + "gui.xaero_dropdown_waypoint_color": "路径点颜色", + "gui.xaero_dropdown_waypoint_set": "路径点集合", + "gui.xaero_dropdown_waypoint_container": "路径点 服务器/世界", + "gui.xaero_dropdown_waypoint_world": "路径点 子世界/维度", + "gui.xaero_dropdown_transfer_worlds1": "从子世界/维度", + "gui.xaero_dropdown_transfer_worlds2": "到子世界/维度", + "gui.xaero_dropdown_transfer_containers1": "从服务器/世界", + "gui.xaero_dropdown_transfer_containers2": "到服务器/世界", + "gui.xaero_dropdown_selected_narration": "%1$s已选中。", + "gui.xaero_infodisplay_coords": "坐标", + "gui.xaero_infodisplay_dimension": "维度", + "gui.xaero_infodisplay_biome": "生物群系", + "gui.xaero_infodisplay_weather": "天气", + "gui.xaero_infodisplay_light_level": "亮度等级", + "gui.xaero_infodisplay_time": "游戏时间", + "gui.xaero_infodisplay_highlights": "高亮信息(如:区块所有者)", + "gui.xaero_infodisplay_angles": "面向角度", + "gui.xaero_infodisplay_light_overlay_indicator": "亮度叠加层状态", + "gui.xaero_infodisplay_manual_cave_mode_indicator": "手动洞穴模式状态", + "gui.xaero_infodisplay_custom_sub_world": "自定义路径点 子世界", + "gui.xaero_dropdown_info_display_text_color": "文本颜色", + "gui.xaero_dropdown_info_display_background_color": "文本背景颜色", + "gui.xaero_minimap_info_display_manager": "信息显示管理器", + "gui.xaero_minimap_info_display_manager_help": "点击并拖动元素,以改变信息显示的顺序。", + "gui.xaero_info_display_background_opacity": "信息显示背景不透明度", + "gui.xaero_box_info_display_background_opacity": "信息彩色背景的不透明度,需在信息显示管理器中启用背景。", + "gui.xaero_infodisplay_chunk_coords": "区块坐标", + "gui.xaero_entity_display_height_actual": "实际高度", + "gui.xaero_entity_display_height_relative": "相对高度", + "gui.xaero_entity_display_height_direction": "上下方向", + "gui.xaero_destination": "目的地", + "gui.xaero_box_waypoint_type": "启用 - 常规路径点 \n 禁用 - 常规隐藏路径点 \n 临时 - 退出世界时删除路径点 \n 目的地 - 抵达时删除路径点", + "gui.xaero_infodisplay_real_time": "现实时间", + "gui.xaero_cave_mode_toggle_timer": "洞穴模式切换计时", + "gui.xaero_box_cave_mode_toggle_timer": "切换洞穴模式需要等待的最短时间,以避免玩家在遮挡方块下频繁出入时的地图闪烁。 最新版本的世界地图同样有关于此的单独设置选项。", + "gui.xaero_infodisplay_overworld_coords": "主世界坐标", + "gui.xaero_legible_cave_maps": "易读的洞穴地图", + "gui.xaero_box_legible_cave_maps": "在洞穴模式中使用基于深度的亮度,而非实际方块亮度,以方便区分不同的洞穴层。", + "gui.xaero_uses_worldmap_screen_value": "此设置的值来自世界地图设置!", + "gui.xaero_biome_blending": "生物群系过渡", + "gui.xaero_box_biome_blending": "通过对地图上每个方块的多个生物群系颜色采样,来平滑生物群系的颜色边界。 当生物群系颜色计算被修改得比原版复杂得多时,关闭该功能可以显著提高性能。", + "gui.xaero_box_minimap_info_display_manager": "配置、重新排序显示在小地图下的信息, 如当前坐标、面向角度、维度、生物群系、 天气、光照等级、游戏时间、现实时间等。", + "gui.xaero_box_entity_radar_categories": "单独配置特定的实体类型, 通常包含玩家、敌对生物、友好生物、物品和其他实体, 而不是对每个实体应用相同的配置。 你甚至可以给特定的实体种类创建自定义类型。", + "gui.xaero_box_compass": "显示在小地图上的基本方向。", + "gui.xaero_box_compass_color": "显示在小地图上的基本方向的背景/阴影颜色。", + "gui.xaero_box_north_compass_color": "显示在小地图上的北方基本方向的背景/阴影颜色。", + "gui.xaero_compass_scale_auto": "自动", + "gui.xaero_compass_scale2": "指南针尺寸", + "gui.xaero_box_compass_scale2": "基本方向文字(东南西北)的尺寸。要选择“自动”模式,请拖到最左边。", + "gui.xaero_entity_category_friend": "好友", + "gui.xaero_entity_category_tracked": "追踪(如:队伍/盟友)", + "gui.xaero_dimension_scaled_max_waypoint_distance": "基于维度比例的最大路径点距离", + "gui.xaero_box_dimension_scaled_max_waypoint_distance": "基于当前维度的坐标比例,缩放路径点最大渲染距离(例如下界中为1/8比例)。", + "gui.xaero_box_waypoints_distance2": "局部路径点的最大渲染距离。全局路径点不受影响。 默认情况下,最大距离会按当前维度坐标比例缩放。 可通过“基于维度比例的最大路径点距离”开关此功能。", + "gui.xaero_waypoint_shared2": "%1$s分享了一个名为“%2$s”的路径点!", + "gui.xaero_waypoint_shared_dimension2": "%1$s分享了一个来自%3$s的名为“%2$s”的路径点!", + "gui.xaero_waypoint_shared_add": " [添加]", + "gui.xaero_tracked_players_on_map": "追踪玩家(小地图)", + "gui.xaero_box_tracked_players_on_map": "当玩家超出小地图边界或因其他原因不可见时, 在小地图上显示与你共享位置的玩家标记(通常为队伍成员)。 “common”配置文件中的“everyoneTracksEveryone”选项可开启全员互相追踪功能。", + "gui.xaero_tracked_players_in_world": "追踪玩家(世界中)", + "gui.xaero_box_tracked_players_in_world": "在世界中显示与你共享位置的玩家标记(通常为队伍成员)。 “common”配置文件中的“everyoneTracksEveryone”选项可开启全员互相追踪功能。", + "gui.xaero_tracked_player_world_icon_scale": "追踪玩家尺寸(世界中)", + "gui.xaero_box_tracked_player_world_icon_scale": "追踪玩家图标在世界中的显示尺寸。", + "gui.xaero_tracked_player_world_name_scale": "追踪玩家名称尺寸", + "gui.xaero_box_tracked_player_world_name_scale": "追踪玩家的名称文本在世界中的显示尺寸。", + "gui.xaero_tracked_player_minimap_icon_scale": "追踪玩家尺寸(小地图)", + "gui.xaero_box_tracked_player_minimap_icon_scale": "追踪玩家图标在小地图中的显示尺寸。", + "gui.xaero_toggle_tracked_players_on_map": "切换追踪玩家(小地图)", + "gui.xaero_toggle_tracked_players_in_world": "切换追踪玩家(世界中)" +} \ No newline at end of file From 7f522ac6228984a491f7ff581fbc811563ee756e Mon Sep 17 00:00:00 2001 From: ZHAY10086 Date: Sat, 26 Jul 2025 16:43:03 +0800 Subject: [PATCH 15/21] =?UTF-8?q?=E4=B8=96=E7=95=8C=E5=9C=B0=E5=9B=BE?= =?UTF-8?q?=E7=89=88=E6=9C=AC=E5=90=8C=E6=AD=A5?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../xaeroworldmap/lang/en_us.json | 133 ++++++-- .../xaeroworldmap/lang/zh_cn.json | 297 ++++++++++------- .../xaeroworldmap/lang/en_us.json | 116 ++++++- .../xaeroworldmap/lang/zh_cn.json | 308 +++++++++++------- .../xaeroworldmap/lang/en_us.json | 274 ++++++++++++++++ .../xaeroworldmap/lang/zh_cn.json | 274 ++++++++++++++++ .../xaeroworldmap/lang/en_us.json | 274 ++++++++++++++++ .../xaeroworldmap/lang/zh_cn.json | 274 ++++++++++++++++ 8 files changed, 1670 insertions(+), 280 deletions(-) create mode 100644 projects/1.19/assets/xaeros-world-map/xaeroworldmap/lang/en_us.json create mode 100644 projects/1.19/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json create mode 100644 projects/1.20/assets/xaeros-world-map/xaeroworldmap/lang/en_us.json create mode 100644 projects/1.20/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json diff --git a/projects/1.16/assets/xaeros-world-map/xaeroworldmap/lang/en_us.json b/projects/1.16/assets/xaeros-world-map/xaeroworldmap/lang/en_us.json index fe2d26a01895..ec7839dbacb6 100644 --- a/projects/1.16/assets/xaeros-world-map/xaeroworldmap/lang/en_us.json +++ b/projects/1.16/assets/xaeros-world-map/xaeroworldmap/lang/en_us.json @@ -38,7 +38,7 @@ "gui.xaero_map_name": "World Map Name", "gui.xaero_delete_map_msg1": "Are you sure you would like to delete the selected map?", "gui.xaero_delete_map_msg2": "Only the latest deleted map is backed up.", - "gui.xaero_delete_map_msg3": "Please confirm deletion by press Yes again.", + "gui.xaero_delete_map_msg3": "Please confirm deletion by pressing Yes again.", "gui.xaero_delete_map_msg4": "Map", "gui.xaero_quick_confirm": "Quick Manual Confirmation", "gui.xaero_default": "Default", @@ -58,16 +58,14 @@ "gui.xaero_open_map_animation": "Animation On Open", "gui.xaero_wm_slopes_default_3d": "Default 3D", "gui.xaero_wm_slopes_default_2d": "Default 2D", - "gui.xaero_reload_everything": "Reload Regions", "effect.xaeroworldmap.no_world_map": "No World Map", "effect.xaeroworldmap.no_world_map_harmful": "No World Map", "effect.xaeroworldmap.no_world_map_beneficial": "No World Map", "gui.xaero_no_world_map_message": "The map is disabled with a potion effect.", "gui.xaero_box_zoom_in": "%s Zoom In \n (or mouse wheel)", "gui.xaero_box_zoom_out": "%s Zoom Out \n (or mouse wheel)", - "gui.xaero_box_controls": "Controls \n \n Click and drag to scroll the map. \n Scroll the mouse wheel to zoom in and out (CTRL for precise). \n Right-click the map for some useful shortcuts. \n Some UI buttons have additional key bindings displayed in their tooltip. \n \n Right-click a map element (e.g. waypoint) for options. \n %1$sClick here to edit the key bindings.", - "gui.xaero_box_controls_minimap": "§2%s§r to create a new waypoint. \n §2%s§r to create a quick temporary waypoint. \n §2%s§r to switch the waypoint set. \n §2%s§r to toggle rendering all waypoint sets. \n §2%s§r to open the full waypoint menu. \n \n ", - "gui.xaero_box_controls_pac": "§2%s§r to open the Parties and Claims menu. \n \n ", + "gui.xaero_box_controls": "Controls \n \n Click and drag to scroll the map. \n Scroll the mouse wheel to zoom in and out. \n Right-click the map for some useful shortcuts. \n Some UI buttons have additional key bindings displayed in their tooltip. \n %1$sClick here to edit the key bindings.", + "gui.xaero_box_controls_minimap": "\n Waypoint controls: \n §2%s§r to create a new waypoint. \n §2%s§r to create a quick temporary waypoint. \n §2%s§r to switch the waypoint set. \n §2%s§r to toggle rendering all waypoint sets. \n §2%s§r to open the full waypoint menu. \n Right-click an existing waypoint for more waypoint controls. \n \n ", "gui.xaero_box_export": "Export the map as a PNG file.", "gui.xaero_export_confirm_1": "Do you want to export the map as a PNG file?", "gui.xaero_export_confirm_2": "The game will temporarily appear frozen while it's working.", @@ -120,46 +118,36 @@ "gui.xaero_wm_adjust_height_for_carpetlike_blocks": "Adjust Y For Short Blocks", "gui.xaero_wm_box_adjust_height_for_carpetlike_blocks": "Subtract 1 from the height value for short carpetlike blocks, e.g. carpet, 1-layer snow, lilypad etc. This prevents such blocks from causing harsh shading on the map like a full block. Waypoints and teleportation over these blocks should make more sense too.", "gui.xaero_box_only_current_map_waypoints": "Displaying only the waypoints bound to the current world map, even if another waypoint sub-world is selected for the minimap using the full waypoint menu.", - "gui.xaero_box_waypoints_selected_by_minimap": "Displaying waypoints from the same waypoint sub-world as you are viewing in game and on the minimap. The sub-world can be switched in the full waypoint menu.", + "gui.xaero_box_waypoints_selected_by_minimap": "Displaying waypoints from the same waypoint sub-world that you are viewing in game and on the minimap. The sub-world can be switched in the full waypoint menu.", "gui.xaero_wm_min_zoom_local_waypoints": "Min Zoom For Local Waypoints", "gui.xaero_wm_arrow_colour": "Arrow Color", "gui.xaero_wm_box_arrow_color": "Color of the arrow that indicates the position and the rotation of the player.", - "gui.xaero_wm_color_minimap": "Minimap", - "gui.xaero_wm_red": "Red", - "gui.xaero_wm_green": "Green", - "gui.xaero_wm_blue": "Blue", + "gui.xaero_wm_color_minimap": "Minimap", + "gui.xaero_wm_red": "Red", + "gui.xaero_wm_green": "Green", + "gui.xaero_wm_blue": "Blue", "gui.xaero_wm_yellow": "Yellow", - "gui.xaero_wm_purple": "Purple", - "gui.xaero_wm_white": "White", - "gui.xaero_wm_black": "Black", + "gui.xaero_wm_purple": "Purple", + "gui.xaero_wm_white": "White", + "gui.xaero_wm_black": "Black", "gui.xaero_wm_legacy_color": "Legacy", "gui.xaero_wm_team_color": "Team", "gui.xaero_wm_using_custom_subworld": "Waypoints: %1$s", "gui.xaero_box_minimap_radar": "%s Minimap entity radar is displayed (requires Xaero's Minimap)", "gui.xaero_box_no_minimap_radar": "%s Minimap entity radar is not displayed", "gui.xaero_wm_toggle_minimap_radar": "Toggle Minimap Radar On World Map", + "gui.xaero_box_rendering_waypoints": "%s Rendering waypoints", + "gui.xaero_box_not_rendering_waypoints": "%s Not rendering waypoints", + "gui.xaero_box_showing_tracked_players": "%s Rendering players", + "gui.xaero_box_hiding_tracked_players": "%s Not rendering players", + "gui.xaero_toggle_tracked_players": "Toggle Tracked Players", + "gui.xaero_wm_player_teleport_command": "Player Teleport Command", + "gui.xaero_wm_box_player_teleport_command": "The chat command used on this world/server to teleport you to tracked players on the map (not regular radar).", "gui.xaero_filter_players_by_name": "Filter Players...", - "gui.xaero_wm_player_same_party": "Same Party", - "gui.xaero_wm_player_ally_party": "Ally Party", "gui.xaero_right_click_player_teleport": "§2%s§r Teleport to Player", "gui.xaero_right_click_player_config": "§2%s§r Edit Player Config", - "gui.xaero_box_close_players": "Close Party/Ally Player Menu", - "gui.xaero_box_open_players": "Party/Ally Player Menu", - "gui.xaero_box_players_pac_required": "The party player menu feature requires the Open Parties and Claims mod!", - "gui.xaero_box_claims_pac_required": "The chunk claim feature requires the Open Parties and Claims mod!", - "gui.xaero_box_pac_displaying_claims": "%s Displaying chunk claims", - "gui.xaero_box_pac_not_displaying_claims": "%s Not displaying chunk claims", - "gui.xaero_wm_pac_player_teleport_command": "Player Teleport Command", - "gui.xaero_wm_box_pac_player_teleport_command": "The chat command used on this world/server to teleport you to other players on the map when Open Parties and Claims is installed.", - "gui.xaero_wm_pac_marked_for_forceload": " (Forceloadable)", - "gui.xaero_wm_pac_claim_tooltip": "%1$s's Claim%2$s", - "gui.xaero_wm_pac_server_claim_tooltip": "Server Claim%1$s", - "gui.xaero_wm_pac_expired_claim_tooltip": "Expired Claim%1$s", - "gui.xaero_box_rendering_waypoints": "%s Rendering waypoints", - "gui.xaero_box_not_rendering_waypoints": "%s Not rendering waypoints", - "gui.xaero_box_showing_pac_players": "%s Rendering players", - "gui.xaero_box_hiding_pac_players": "%s Not rendering players", - "gui.xaero_toggle_pac_players": "Toggle Party/Ally Players", + "gui.xaero_box_close_players": "Close Tracked Player Menu", + "gui.xaero_box_open_players": "Tracked Player Menu", "gui.xaero_toggle_pac_chunk_claims": "Toggle Chunk Claims", "gui.xaero_pac_claim_chunks": "Claim Selected", "gui.xaero_pac_unclaim_chunks": "Unclaim Selected", @@ -190,5 +178,84 @@ "gui.xaero_wm_reset_message2": "This action cannot be undone!", "gui.xaero_wm_partial_y_teleportation": "Use Y With Partial When TP", "gui.xaero_wm_box_partial_y_teleportation": "When teleporting to a map location, offset the Y coordinate by 0.5 to avoid falling through carpet-like blocks into the void. Otherwise, the integer Y coordinate is used.", - "gui.xaero_wm_display_stained_glass": "Display Stained Glass" + "gui.xaero_wm_display_stained_glass": "Display Stained Glass", + "gui_xaero_wm_dropdown_map_select": "Map Selection", + "gui.xaero_wm_hovered_biome": "Cursor Biome", + "gui.xaero_wm_unknown_biome": "Unknown Biome", + "gui.xaero_wm_cave_mode_depth": "Cave Mode Depth", + "gui.xaero_box_update_chunks": "Update chunks on the non-world-save maps (multiplayer).", + "gui.xaero_box_load_chunks": "Add new chunks to the non-world-save maps (multiplayer).", + "gui.xaero_wm_legible_cave_maps": "Legible Cave Maps", + "gui.xaero_wm_box_legible_cave_maps": "Use depth-based lighting in cave mode instead of actual block lighting, making it easier to mentally separate the different cave layers.", + "gui.xaero_box_cave_mode": "Cave Mode", + "gui.xaero_box_cave_mode_not_allowed": "Cave Mode (not allowed)", + "gui.xaero_wm_cave_mode_start_auto": "auto", + "gui.xaero_wm_cave_mode_start": "Cave Mode Top Y", + "gui.xaero_wm_cave_mode_type": "Cave Mode Type", + "gui.xaero_wm_box_cave_mode_type": "The cave mode type to use when cave mode is enabled. \n \n OFF - display above ground even when cave mode is automatically or manually enabled (same as old world map versions without cave mode) \n Layered - separate cave maps into multiple layers depending on the used top Y \n Full - ignore the used top Y, use a single layer for cave maps and map everything from the world top to the world bottom", + "gui.xaero_wm_default_cave_mode_type": "Default Cave Mode Type", + "gui.xaero_wm_box_default_cave_mode_type": "The default cave mode type assigned to dimensions visited for the first time in a world/server. You can read more about cave mode types by clicking the cave mode icon on the map screen.", + "gui.xaero_wm_cave_mode_type_layered": "Layered", + "gui.xaero_wm_cave_mode_type_full": "Full", + "gui.xaero_auto_cave_mode": "Auto Cave Mode", + "gui.xaero_box_auto_cave_mode": "How the mod should determine the \"auto\" top Y when viewing the full screen map. The ceiling size refers to the size of a square ceiling of solid blocks that has to be detected above you to activate the cave mode. The solid blocks don't have to be on the same Y level. \n \n Minimap - if installed, match the minimap mod's cave mode, otherwise use the ceiling size 3x3", + "gui.xaero_auto_cave_mode_minimap": "Minimap", + "gui.xaero_wm_ceiling": "Ceiling", + "gui.xaero_wm_display_cave_mode_start": "Display Cave Mode Top Y", + "gui.xaero_wm_cave_mode_start_display": "Top Y: %d", + "gui.xaero_wm_cave_mode_toggle_timer": "Cave Mode Toggle Timer", + "gui.xaero_wm_box_cave_mode_toggle_timer": "The minimum time to wait between toggles of cave mode to prevent flickering when quickly switching between being under blocks and not. This only applies when \"Auto Cave Mode\" isn't redirecting to the minimap mod. The latest minimap mod has a separate setting for this as well.", + "effect.xaeroworldmap.no_cave_maps": "No WM Cave Maps", + "effect.xaeroworldmap.no_cave_maps_harmful": "No WM Cave Maps", + "gui.xaero_wm_biome_blending": "Biome Blending", + "gui.xaero_wm_box_biome_blending": "Smooth out biome color edges by sampling biome colors for multiple blocks for every block on the map. Turning this off can significantly improve performance when biome color calculation is modded to be much more heavyweight than vanilla.", + "gui.xaero_png_result_not_prepared": "Can't export just yet! The world map has not been prepared yet.", + "gui.xaero_png_result_empty": "The exported area is empty!", + "gui.xaero_png_result_too_big": "The exported area is way too big to scale down! Please make a smaller selection.", + "gui.xaero_png_result_image_too_big": "The image size is beyond what's possible to store in a BufferedImage!", + "gui.xaero_png_result_out_of_memory": "The export failed because the Java heap ran out of memory! Please try again or allocate more memory.", + "gui.xaero_png_result_bad_fbo": "The export failed because the mod failed to create an OpenGL framebuffer.", + "gui.xaero_png_result_io_exception": "The export failed because of an IO exception! Please try again. The full exception has been logged.", + "gui.xaero_png_result_success": "Successfully exported the map!", + "gui.xaero_export_screen": "World Map PNG Export", + "gui.xaero_export_screen_exporting": "Exporting... Will temporarily appear frozen. Might take a while!", + "gui.xaero_export_option_full": "Force Full Map", + "gui.xaero_box_export_option_full": "Export the whole map even if you've made a map selection.", + "gui.xaero_export_option_multiple_images": "Multiple Unscaled Images", + "gui.xaero_box_export_option_multiple_images": "Export the map as multiple unscaled images no matter how big it is. This does not have the same memory limitations as a single image.", + "gui.xaero_export_option_nighttime": "Nighttime", + "gui.xaero_box_export_option_nighttime": "Export the map with nighttime lighting. This doesn't affect cave mode maps.", + "gui.xaero_export_option_scale_down_square": "Max Single Image Size", + "gui.xaero_export_option_scale_down_square_value": "%1$dx%1$d reg", + "gui.xaero_export_option_scale_down_square_unscaled": "Unscaled", + "gui.xaero_box_export_option_scale_down_square": "The size, in regions, of a square image equivalent to the resolution that a large exported map will be scaled down to if necessary. For example, 20x20 stands for 400 regions, 512x512 blocks/pixels each. The resulting image doesn't have to be a square. 10x40 is also 400 regions. \n \n Your computer or the Java heap size might not be able to handle higher export resolutions.", + "gui.xaero_export_option_highlights": "Include Active Highlights", + "gui.xaero_box_export_option_highlights": "Export the map with all currently enabled highlights (e.g. claims) applied to the map. When exporting the full map, highlights very far from your discovered map won't be included.", + "gui.xaero_world_save": "World Save", + "gui.xaero_map_writing_distance": "Map Writing Distance", + "gui.xaero_box_map_writing_distance": "The maximum X and Z distance in chunks at which chunks can be loaded or updated on a non-world-save map. For the \"Unlimited\" option, go all the way to the left. World save maps always generate within your render distance", + "gui.xaero_map_writing_distance_unlimited": "Unlimited", + "gui.xaero_full_reload": "Reload All Regions", + "gui.xaero_box_full_reload": "Reload all regions on the map without having to manually view them. The reloading process will work in the background and turn off when it's done. It is important to note that going to another dimension will pause it until you come back and changing maps will fully cancel it.", + "gui.xaero_full_resave": "Convert All Regions", + "gui.xaero_box_full_resave": "Reload and resave all regions on the map without having to manually visit them. World save maps will be converted into normal map data saved to a separate map instance \"Converted World Save\", stored in the folder \"cm$converted\", which can be transferred to multiplayer map instances for the same world, using file manager. The reloading process will work in the background and turn off when it's done. It is important to note that going to another dimension will pause it until you come back and changing maps will fully cancel it.", + "gui.xaero_full_reload_in_progress": "Full map reload is in progress...", + "gui.xaero_reload_viewed_regions": "Reload Viewed Regions", + "gui.xaero_box_reload_viewed_regions": "Reload every region that is displayed on your screen once.", + "gui.xaero_converted_world_save": "Converted World Save", + "gui.xaero_unknown_dimension_type1": "Currently unknown dimension type!", + "gui.xaero_unknown_dimension_type2": "The map functions are limited. Visiting the dimension once might help.", + "gui_xaero_wm_dropdown_dimension_select": "Dimension Selection", + "gui.xaero_wm_dimension_teleport_command": "Map Cross-Dimension Teleport Command", + "gui.xaero_wm_teleport_not_connected": "You are trying to teleport to a map that is not connected to the current confirmed/auto one. If you are sure that this map is from your current sub-server/world save, then you can enable teleportation by adding a connection in the map selection screen -> Connect. But beware, if you connect unrelated maps and teleport, then there is a good chance you will suffocate in a block or die from fall damage, so be careful and connect only the right ones.", + "gui.xaero_wm_teleport_never_confirmed": "You cannot teleport yet because you have not yet confirmed a single map in your current dimension. Please confirm a map in your current dimension or change map selection type to an automatic one.", + "gui.xaero_connect_map": "Connect", + "gui.xaero_disconnect_map": "Disconnect", + "gui.xaero_wm_connect_with_auto_msg": "Would you like to create the following connection between maps?", + "gui.xaero_wm_disconnect_from_auto_msg": "Would you like to delete the following connection between maps?", + "gui.xaero_dimension_toggle_button": "§2%s§r Toggle Dimension (hold shift to reverse)", + "gui.xaero_toggle_dimension": "Toggle Dimension", + "gui.xaero_switched_to_dimension": "Switched to §2%s§r", + "gui.xaero_switched_to_current_dimension": "Switched to §2%s§r (current)", + "gui.xaero_pac_claim_selection_out_of_dimension": "§8(Claims) Out of Dimension..." } \ No newline at end of file diff --git a/projects/1.16/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json b/projects/1.16/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json index d463000726fd..7cfa4ef31792 100644 --- a/projects/1.16/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json +++ b/projects/1.16/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json @@ -4,7 +4,7 @@ "gui.xaero_debug": "调试", "gui.xaero_on": "开", "gui.xaero_off": "关", - "gui.xaero_lighting": "照明", + "gui.xaero_lighting": "光照", "gui.xaero_block_colours": "方块颜色", "gui.xaero_accurate": "准确", "gui.xaero_vanilla": "原版", @@ -12,118 +12,116 @@ "gui.xaero_load_chunks": "加载新区块", "gui.xaero_update_chunks": "更新区块", "gui.xaero_terrain_depth": "地形深度", - "gui.xaero_terrain_slopes": "地形坡度", + "gui.xaero_terrain_slopes": "地形斜坡", "gui.xaero_footsteps": "足迹", - "gui.xaero_light_levels": "光照等级", - "gui.xaero_requires_reload": "需要重新加载世界才能生效!更低=更好的性能", - "gui.xaero_flowers": "加载花", + "gui.xaero_light_levels": "亮度等级", + "gui.xaero_requires_reload": "需要重新加载世界才能生效!较低", + "gui.xaero_flowers": "加载花朵", "gui.xaero_texture_compression": "纹理压缩", "gui.xaero_world_map_screen": "世界地图界面", "gui.xaero_world_map_settings": "Xaero的世界地图设置", - "gui.xaero_wm_coordinates": "鼠标处坐标", - "gui.xaero_biome_colors": "原版模式生物群系", + "gui.xaero_wm_coordinates": "光标的坐标", + "gui.xaero_biome_colors": "原版颜色模式下的生物群系", "gui.xaero_worldmap_waypoints": "世界地图路径点", - "gui.xaero_map_zoom_in": "放大(可选的)", - "gui.xaero_map_zoom_out": "缩小(可选的)", + "gui.xaero_map_zoom_in": "放大(可选)", + "gui.xaero_map_zoom_out": "缩小(可选)", "gui.xaero_map_unconfirmed": "世界地图需要确认!", "gui.xaero_confirm": "确认", "gui.xaero_cancel": "取消", "gui.xaero_map_selection": "地图选择", "gui.xaero_mw_single": "单一", "gui.xaero_mw_manual": "手动", - "gui.xaero_mw_spawn": "世界重生点", + "gui.xaero_mw_spawn": "世界出生点", "gui.xaero_create_new_map": "创建新地图", "gui.xaero_rename": "重命名", "gui.xaero_delete": "删除", "gui.xaero_map_name": "世界地图名称", - "gui.xaero_delete_map_msg1": "你确定要删除选中的地图吗?", - "gui.xaero_delete_map_msg2": "仅备份最后删除的地图。", - "gui.xaero_delete_map_msg3": "请再次点击确定来确认删除。", + "gui.xaero_delete_map_msg1": "确定删除所选地图?", + "gui.xaero_delete_map_msg2": "只有最近一次被删除的地图才会被备份。", + "gui.xaero_delete_map_msg3": "请再次按“是”以确认删除。", "gui.xaero_delete_map_msg4": "地图", "gui.xaero_quick_confirm": "快速手动确认", "gui.xaero_default": "默认", - "gui.xaero_map_selection_box": "手动 - 每次切换世界或维度时,都会要求你选择并确认世界地图。 \n \n 世界重生点 - 根据游戏客户端所知的世界重生点自动选择并确认世界地图。如果服务器将原版指南针用于自定义功能,则可能会失效。 \n \n 单一 - 每个维度都有一张自动确认的世界地图。对于只有一个世界的简单服务器很有用。 \n \n 服务器 - 在服务端安装世界地图模组以使用此自动模式。", + "gui.xaero_map_selection_box": "手动 - 每次切换世界或维度时,都将被要求选择并确认地图。 \n \n 世界出生点 - 根据客户端识别的世界出生点,自动选择和确认世界地图。若服务器将原版指南针物品用于自定义功能,则可能会失效。 \n \n 单一 - 每个维度都有一个自动确认的单一世界地图。适合只有单一世界的简单服务器。 \n \n 服务器 - 在服务器上安装世界地图模组以使用该自动模式。", "gui.xaero_select_map": "选择地图", "gui.xaero_render_arrow": "渲染玩家箭头", - "gui.xaero_display_zoom": "显示缩放级别", + "gui.xaero_display_zoom": "显示缩放等级", "gui.xaero_wm_ignore_heightmaps": "忽略服务器高度图", - "gui.xaero_wm_box_ignore_heightmaps": "某些服务器在世界高度图中储存自定义值,这可能会导致地图渲染不正确。 有时,它甚至可以发生在大量更改的单人世界里。 这个选项应该会通过消耗一些性能来解决这些问题。 除非必须,否则不要使用。切换选项后重新进入世界!", - "gui.xaero_wm_waypoint_scale": "路径点缩放", - "gui.xaero_wm_error_loading_properties": "加载服务器世界地图属性时出错。请重试。", + "gui.xaero_wm_box_ignore_heightmaps": "某些服务器会在世界高度图中设置自定义值,这可能导致地图渲染错误。 在重度模组化的单人世界中偶尔也会出现这种情况。 此选项可通过牺牲少量性能来解决此类问题。 除非必须,否则不要使用。 切换选项后需重新进入世界!", + "gui.xaero_wm_waypoint_scale": "路径点尺寸", + "gui.xaero_wm_error_loading_properties": "服务器世界地图属性加载错误。请重试!", "gui.xaero_mw_server": "服务器", - "gui.xaero_mw_server_box": "地图选择由服务器自动控制。 你可以在XaeroWorldMap目录中的特定于服务器的配置中 通过“ignoreServerLevelId”关闭此功能。", - "gui.xaero_wm_next": "下一页 >>", - "gui.xaero_wm_previous": "<< 上一页", + "gui.xaero_mw_server_box": "地图选择由服务器自动控制。 可以通过在xaero目录下的针对特定服务器的配置文件中添加“ignoreServerLevelId”项来关闭此功能。", + "gui.xaero_wm_next": "下一个 >>", + "gui.xaero_wm_previous": "<< 上一个", "gui.xaero_wm_slopes_legacy": "旧版", "gui.xaero_open_map_animation": "打开时显示动画", "gui.xaero_wm_slopes_default_3d": "默认3D", "gui.xaero_wm_slopes_default_2d": "默认2D", - "gui.xaero_reload_everything": "重新加载区块", "effect.xaeroworldmap.no_world_map": "没有世界地图", "effect.xaeroworldmap.no_world_map_harmful": "没有世界地图", "effect.xaeroworldmap.no_world_map_beneficial": "没有世界地图", - "gui.xaero_no_world_map_message": "地图被药水效果禁用。", - "gui.xaero_box_zoom_in": "%s 推近 \n (或使用鼠标滚轮)", - "gui.xaero_box_zoom_out": "%s 拉远 \n (或使用鼠标滚轮)", - "gui.xaero_box_controls": "控制 \n \n 鼠标点击并拖拽可拖动地图。 \n 滚动鼠标滚轮可推近和拉远(CTRL可以更精确)。 \n 鼠标右键单击地图可查看一些有用的快捷方式。 \n 一些UI按钮的提示框中显示了额外按键绑定。 \n 鼠标右键点击地图元素(例如,路径点)可查看选项。 \n %1$s点击这里编辑按键绑定。", - "gui.xaero_box_controls_minimap": "§2%s§r 创建一个新的路径点。 \n §2%s§r 创建一个快速临时路径点。 \n §2%s§r 切换路径点集。 \n §2%s§r 切换渲染所有路径点集。 \n §2%s§r 打开完整的路径点菜单。 \n \n ", - "gui.xaero_box_controls_pac": "§2%s§r 打开 Parties and Claims 菜单。 \n \n ", - "gui.xaero_box_export": "将地图导出为一个PNG文件。", - "gui.xaero_export_confirm_1": "是否要将地图导出为PNG文件?", - "gui.xaero_export_confirm_2": "在导出时,游戏将会暂时冻结。", + "gui.xaero_no_world_map_message": "地图已被药水效果禁用。", + "gui.xaero_box_zoom_in": "%s 放大 \n (或使用鼠标滚轮)", + "gui.xaero_box_zoom_out": "%s 缩小 \n (或使用鼠标滚轮)", + "gui.xaero_box_controls": "控制 \n 点击并拖拽以移动地图。 \n 滚动鼠标滚轮以缩放。 \n 右击地图打开一些常用快捷功能。 \n 一些UI按钮的提示信息中有额外的按键绑定。 \n %1$s 点击此处编辑按键绑定。", + "gui.xaero_box_controls_minimap": "§2%s§r 创建一个新路径点 \n §2%s§r 快速创建临时路径点 \n §2%s§r 切换路径点集 \n §2%s§r 切换渲染所有路径点集 \n §2%s§r 打开路径点菜单。 \n \n ", + "gui.xaero_box_export": "将地图导出为PNG图片。", + "gui.xaero_export_confirm_1": "确定要把地图导出为PNG图片?", + "gui.xaero_export_confirm_2": "导出时,游戏将暂时冻结。", "gui.xaero_box_map_switching": "地图切换选项", "gui.xaero_box_open_waypoints": "路径点", "gui.xaero_box_close_waypoints": "关闭路径点", - "gui.xaero_box_open_settings": "§2%s§r打开设置", - "gui.xaero_box_close_settings": "§2%s§r关闭设置", + "gui.xaero_box_open_settings": "§2%s§r 打开设置", + "gui.xaero_box_close_settings": "§2%s§r 关闭设置", "gui.xaero_wm_up": "[向上]", "gui.xaero_wm_down": "[向下]", - "gui.xaero_filter_waypoints_by_name": "筛选路径点……", - "gui.xaero_wm_search_invalid_regex": "无效的正则表达式语法!", - "gui.xaero_box_full_waypoints_menu": "%s打开完整的路径点菜单", - "gui.xaero_box_rendering_all_sets": "%s渲染所有路径点集", - "gui.xaero_box_rendering_current_set": "%s仅渲染当前路径点集", + "gui.xaero_filter_waypoints_by_name": "过滤路径点……", + "gui.xaero_wm_search_invalid_regex": "无效的正则表达式语法!", + "gui.xaero_box_full_waypoints_menu": "§2%s§r 打开路径点菜单", + "gui.xaero_box_rendering_all_sets": "§2%s§r 渲染所有路径点集", + "gui.xaero_box_rendering_current_set": "§2%s§r 只渲染当前路径点集", "gui.xaero_zoom_buttons": "缩放按钮", - "gui.xaero_box_showing_disabled": "显示禁用的路径点", - "gui.xaero_box_hiding_disabled": "隐藏禁用的路径点", - "gui.xaero_box_waypoints_minimap_required": "路径点功能需要 Xaero's Minimap 模组!", + "gui.xaero_box_showing_disabled": "展示未启用路径点", + "gui.xaero_box_hiding_disabled": "隐藏未启用路径点", + "gui.xaero_box_waypoints_minimap_required": "路径点功能需要Xaero的小地图模组!", "gui.xaero_box_waypoints_disabled": "路径点在世界地图设置中被禁用!", - "gui.xaero_right_click_waypoint_edit": "§2%s§r编辑路径点", - "gui.xaero_right_click_waypoint_teleport": "§2%s§r传送到路径点", - "gui.xaero_right_click_waypoint_disable": "§2%s§r禁用路径点", - "gui.xaero_right_click_waypoint_enable": "§2%s§r启用路径点", + "gui.xaero_right_click_waypoint_edit": "§2%s§r 编辑路径点", + "gui.xaero_right_click_waypoint_teleport": "§2%s§r 传送至该路径点", + "gui.xaero_right_click_waypoint_disable": "§2%s§r 禁用路径点", + "gui.xaero_right_click_waypoint_enable": "§2%s§r 启用路径点", "gui.xaero_right_click_waypoint_restore": "恢复路径点", - "gui.xaero_right_click_waypoint_delete_confirm": "§2%s§r确认删除", - "gui.xaero_right_click_waypoint_delete": "§2%s§r删除路径点", - "gui.xaero_right_click_map_create_waypoint": "§2%s§r创建路径点", - "gui.xaero_right_click_map_create_temporary_waypoint": "§2%s§r设置临时路径点", - "gui.xaero_right_click_map_waypoints_menu": "§2%s§r打开路径点菜单", - "gui.xaero_right_click_map_teleport": "传送到这里", + "gui.xaero_right_click_waypoint_delete_confirm": "§2%s§r 确认删除", + "gui.xaero_right_click_waypoint_delete": "§2%s§r 删除路径点", + "gui.xaero_right_click_map_create_waypoint": "§2%s§r 创建路径点", + "gui.xaero_right_click_map_create_temporary_waypoint": "§2%s§r 设置临时路径点", + "gui.xaero_right_click_map_waypoints_menu": "§2%s§r 打开路径点菜单", + "gui.xaero_right_click_map_teleport": "传送到此处", "gui.xaero_right_click_map_title": "选择一个选项", - "gui.xaero_right_click_box_map_settings": "§2%s§r打开设置", - "gui.xaero_right_click_box_map_export": "将地图导出为PNG", + "gui.xaero_right_click_box_map_settings": "§2%s§r 打开设置", + "gui.xaero_right_click_box_map_export": "将地图导出为PNG图片", "gui.xaero_waypoint_backgrounds": "渲染路径点背景", - "gui.xaero_right_click_map_cant_teleport": "§8(传送)模糊的Y坐标……", - "gui.xaero_right_click_map_cant_teleport_world": "§8(传送)尚未确认……", - "gui.xaero_right_click_map_cant_create_waypoint": "§8不能在这里设置路径点……", - "gui.xaero_no_world_map_item_message": "该模组被配置为需要你装备以下物品或放在快捷栏中:", - "gui.xaero_right_click_waypoint_share": "在聊天栏分享路径点", - "gui.xaero_right_click_map_share_location": "在聊天栏分享位置", - "gui.xaero_right_click_map_cant_share_location": "§8无法分享此位置……", - "gui.xaero_current_map_locked1": "当前选择的地图被另一个游戏进程(Minecraft客户端)占用。", - "gui.xaero_current_map_locked2": "请选择该服务器的不同地图(左下角图标)。", - "gui.xaero_wm_detect_ambiguous_y": "在发现中检测到不明确的Y坐标", - "gui.xaero_wm_box_detect_ambiguous_y": "地图上的单个像素可以包含多个透明层和它们下方的不透明方块。 在较旧的非缓存式地图数据文件中,在这种情况下只存储不透明方块的Y坐标(高度), 这通常会使直接传送到存储的Y坐标不安全。当此设置为ON时,模组会将此类地图像素视为未发现的区块。 它默认为2D路径点并禁止直接传送到此类像素。 禁用此功能需你自担风险!", - "gui.xaero_box_closing_menu_when_hopping": "跳转到路径点时关闭菜单(在菜单中点击鼠标左键)", - "gui.xaero_box_not_closing_menu_when_hopping": "跳转路径点时不关闭菜单(在菜单中点击鼠标左键)", + "gui.xaero_right_click_map_cant_teleport": "§8(传送)不明确的Y值……", + "gui.xaero_right_click_map_cant_teleport_world": "§8(传送)未确认的……", + "gui.xaero_right_click_map_cant_create_waypoint": "§8 无法设置路径点到此处……", + "gui.xaero_no_world_map_item_message": "该模组被配置为在快捷栏放置或装备以下物品时才能启用:", + "gui.xaero_right_click_waypoint_share": "在聊天栏中分享路径点", + "gui.xaero_right_click_map_share_location": "在聊天栏中分享位置", + "gui.xaero_right_click_map_cant_share_location": "§8 无法分享此位置……", + "gui.xaero_current_map_locked1": "当前所选地图被其他进程(Minecraft客户端)使用。", + "gui.xaero_current_map_locked2": "请为此服务器选择其他地图(左下角图标)。", + "gui.xaero_wm_detect_ambiguous_y": "在已发现的区块中检测不明确的Y值", + "gui.xaero_wm_box_detect_ambiguous_y": "地图上的一个像素可以包含多个透明层和它们下面的不透明方块。 较旧的非缓存地图数据文件中,在这种情况下仅存储不透明方块的Y级别(高度),这通常会导致盲目地传送到存储的Y坐标是不安全的。 启用此设置后,模组会将此类地图像素视为未发现的区块。 它默认为2D路径点并禁用直接传送到此类像素。禁用此设置的风险自负!", + "gui.xaero_box_closing_menu_when_hopping": "当跳转到一个路径点时关闭菜单(左击切换)", + "gui.xaero_box_not_closing_menu_when_hopping": "当跳转到一个路径点时不要关闭菜单(左击切换)", "gui.xaero_wm_update_notification": "更新通知", - "gui.xaero_wm_adjust_height_for_carpetlike_blocks": "调整方块的Y坐标", - "gui.xaero_wm_box_adjust_height_for_carpetlike_blocks": "将类似地毯方块的矮方块的高度值减去1,例如地毯、1层雪、睡莲等。 这可以防止这些方块在地图上像一个完整的方块一样产生明显的阴影。 路径点和这些方块上的传送也应该更合理。", - "gui.xaero_box_only_current_map_waypoints": "仅显示与当前世界地图绑定的路径点,即使使用完整路径点菜单为小地图选择了另一个路径点子世界。", - "gui.xaero_box_waypoints_selected_by_minimap": "在游戏中和小地图上显示来自相同路径点子世界的路径点。可以在完整路径点菜单中切换子世界。", - "gui.xaero_wm_min_zoom_local_waypoints": "局部路径点的最小缩放", + "gui.xaero_wm_adjust_height_for_carpetlike_blocks": "为非完整高度方块调整Y值", + "gui.xaero_wm_box_adjust_height_for_carpetlike_blocks": "将类似地毯的非完整高度方块的高度值减去1,例如地毯、一层状态的雪、睡莲等。 这可以防止此类方块像完整方块一样在地图上造成明显的阴影。 设置在此类方块上的路径点和传送位置也会更合理。", + "gui.xaero_box_only_current_map_waypoints": "只显示绑定到当前世界地图的路径点, 即使通过路径点菜单为小地图选择了另一个路径点子世界。", + "gui.xaero_box_waypoints_selected_by_minimap": "显示在游戏中和小地图上查看的同一路径点子世界的路径点。 子世界可以在路径点菜单中切换。", + "gui.xaero_wm_min_zoom_local_waypoints": "显示局部路径点的最小缩放", "gui.xaero_wm_arrow_colour": "箭头颜色", - "gui.xaero_wm_box_arrow_color": "指示玩家位置和旋转的箭头的颜色。", + "gui.xaero_wm_box_arrow_color": "指示玩家位置和旋转方向的箭头颜色。", "gui.xaero_wm_color_minimap": "小地图", "gui.xaero_wm_red": "红色", "gui.xaero_wm_green": "绿色", @@ -135,60 +133,129 @@ "gui.xaero_wm_legacy_color": "旧版", "gui.xaero_wm_team_color": "团队", "gui.xaero_wm_using_custom_subworld": "路径点:%1$s", - "gui.xaero_box_minimap_radar": "%s 显示小地图实体雷达(需要 Xaero's Minimap)", - "gui.xaero_box_no_minimap_radar": "%s 不显示小地图实体雷达", - "gui.xaero_wm_toggle_minimap_radar": "在世界地图上切换显示小地图雷达", - "gui.xaero_filter_players_by_name": "筛选玩家……", - "gui.xaero_wm_player_same_party": "相同队伍", - "gui.xaero_wm_player_ally_party": "盟友队伍", - "gui.xaero_right_click_player_teleport": "§2%s§r 传送到玩家", - "gui.xaero_right_click_player_config": "§2%s§r 编辑玩家配置", - "gui.xaero_box_close_players": "关闭队伍/盟友玩家菜单", - "gui.xaero_box_open_players": "队伍/盟友玩家菜单", - "gui.xaero_box_players_pac_required": "队伍玩家菜单功能需要 Open Parties and Claims 模组!", - "gui.xaero_box_claims_pac_required": "区块认领功能需要 the Open Parties and Claims 模组!", - "gui.xaero_box_pac_displaying_claims": "%s 显示区块认领", - "gui.xaero_box_pac_not_displaying_claims": "%s 不显示区块认领", - "gui.xaero_wm_pac_player_teleport_command": "玩家传送命令", - "gui.xaero_wm_box_pac_player_teleport_command": "在安装 Open Parties and Claims 时, 这个世界/服务器上使用的将你传送到地图上的其他玩家的聊天命令。", - "gui.xaero_wm_pac_marked_for_forceload": " (可强制加载)", - "gui.xaero_wm_pac_claim_tooltip": "%1$s 的认领 %2$s", - "gui.xaero_wm_pac_server_claim_tooltip": "服务器认领%1$s", - "gui.xaero_wm_pac_expired_claim_tooltip": "到期的认领%1$s", + "gui.xaero_box_minimap_radar": "%s 小地图实体雷达显示(需要Xaero的小地图)", + "gui.xaero_box_no_minimap_radar": "%s 小地图实体雷达隐藏", + "gui.xaero_wm_toggle_minimap_radar": "在世界地图上切换小地图雷达", "gui.xaero_box_rendering_waypoints": "%s 渲染路径点", "gui.xaero_box_not_rendering_waypoints": "%s 不渲染路径点", - "gui.xaero_box_showing_pac_players": "%s 渲染玩家", - "gui.xaero_box_hiding_pac_players": "%s 不渲染玩家", - "gui.xaero_toggle_pac_players": "切换队伍/盟友玩家", - "gui.xaero_toggle_pac_chunk_claims": "切换区块认领", - "gui.xaero_pac_claim_chunks": "已选择认领的", - "gui.xaero_pac_unclaim_chunks": "已选择未认领的", - "gui.xaero_pac_forceload_chunks": "已选择强制加载的", - "gui.xaero_pac_unforceload_chunks": "已选择未强制加载的", - "gui.xaero_pac_claim_selection_out_of_range": "§8(认领)超出范围……", - "gui.xaero_wm_pac_claims": "显示区块认领", - "gui.xaero_wm_box_pac_claims": "以彩色叠加层显示来自 Open Parties and Claims 模组的区块认领。", - "gui.xaero_wm_pac_claims_border_opacity": "区块认领边界不透明度", - "gui.xaero_wm_box_pac_claims_border_opacity": "区块认领叠加层边界颜色的不透明度。区块认领需要 Open Parties and Claims 模组。", - "gui.xaero_wm_pac_claims_fill_opacity": "区块认领填充不透明度", - "gui.xaero_wm_box_pac_claims_fill_opacity": "区块认领叠加层填充颜色不透明度。区块认领需要 Open Parties and Claims 模组。", + "gui.xaero_box_showing_tracked_players": "%s 渲染玩家", + "gui.xaero_box_hiding_tracked_players": "%s 不渲染玩家", + "gui.xaero_toggle_tracked_players": "切换追踪玩家", + "gui.xaero_wm_player_teleport_command": "玩家传送命令", + "gui.xaero_wm_box_player_teleport_command": "在世界/服务器中,用于在地图上将你传送到追踪玩家(非常规雷达)的聊天栏命令。", + "gui.xaero_filter_players_by_name": "过滤玩家……", + "gui.xaero_right_click_player_teleport": "§2%s§r 传送至玩家", + "gui.xaero_right_click_player_config": "§2%s§r 编辑玩家设置", + "gui.xaero_box_close_players": "关闭追踪玩家菜单", + "gui.xaero_box_open_players": "追踪玩家菜单", + "gui.xaero_toggle_pac_chunk_claims": "切换区块领地", + "gui.xaero_pac_claim_chunks": "认领选择区块", + "gui.xaero_pac_unclaim_chunks": "解除认领选择区块", + "gui.xaero_pac_forceload_chunks": "强制加载选择区块", + "gui.xaero_pac_unforceload_chunks": "解除强制加载选择区块", + "gui.xaero_pac_claim_selection_out_of_range": "§8(领地)超出范围……", + "gui.xaero_wm_pac_claims": "显示区块领地", + "gui.xaero_wm_box_pac_claims": "将通过开放式团队与领地模组领地作为彩色叠加层显示。", + "gui.xaero_wm_pac_claims_border_opacity": "区块领地边界不透明度", + "gui.xaero_wm_box_pac_claims_border_opacity": "区块领地叠加层的边界颜色不透明度。 区块认领需要开放式团队与领地模组。", + "gui.xaero_wm_pac_claims_fill_opacity": "区块领地填充不透明度", + "gui.xaero_wm_box_pac_claims_fill_opacity": "区块领地叠加层的填充颜色不透明度。 区块认领需要开放式团队与领地模组。", "gui.xaero_map_menu_please_wait": "请稍等……", "gui.xaero_wm_teleport_command": "地图传送命令", "gui.xaero_wm_teleport_command_waypoints": "路径点命令", - "gui.xaero_wm_teleport_command_waypoints_hint": "路径点传送由小地图配置。", + "gui.xaero_wm_teleport_command_waypoints_hint": "在小地图中配置路经点传送", "gui.xaero_wm_teleport_allowed": "地图传送", - "gui.xaero_wm_teleport_allowed_tooltip": "是否允许右键点击地图来传送。 禁用后,只能通过XaeroWorldMap文件夹中特定于世界的配置文件重新启用。 路径点传送在完整路径点菜单选项中单独配置。", + "gui.xaero_wm_teleport_allowed_tooltip": "是否启用右击地图进行传送。 禁用后,只能通过在xaero目录下的针对特定服务器的配置文件中重新启用。 路径点传送在完整路径点菜单选项中单独配置。", "gui.xaero_wm_right_click_map_teleport_not_allowed": "§8(传送)已禁用", - "gui.xaero_wm_option_requires_minimap": "该选项需要 Xaero's Minimap 模组。", - "gui.xaero_wm_option_requires_ingame": "该选项需要你已进入游戏。", + "gui.xaero_wm_option_requires_minimap": "该选项需要Xaero的小地图模组。", + "gui.xaero_wm_option_requires_ingame": "该选项需进入游戏后设置。", "gui.xaero_wm_settings_search": "搜索设置", "gui.xaero_wm_settings_search_placeholder": "搜索……", - "gui.xaero_wm_settings_not_found": "找不到与你的输入匹配的条目!", + "gui.xaero_wm_settings_not_found": "未找到与输入相匹配的条目!", "gui.xaero_wm_minimap_settings": "小地图设置", "gui.xaero_wm_reset_defaults": "恢复默认设置", - "gui.xaero_wm_reset_message": "你是否确定要恢复默认设置?", + "gui.xaero_wm_reset_message": "确定要恢复默认设置?", "gui.xaero_wm_reset_message2": "此操作无法撤消!", "gui.xaero_wm_partial_y_teleportation": "传送时使用偏移的Y坐标", - "gui.xaero_wm_box_partial_y_teleportation": "当传送到地图位置时,将Y坐标偏移0.5,以避免穿过地毯状的方块落入虚空。否则,将使用整数Y坐标。", - "gui.xaero_wm_display_stained_glass": "显示染色玻璃" + "gui.xaero_wm_box_partial_y_teleportation": "当传送到地图位置时,Y坐标将偏移0.5,以避免穿过类似地毯的方块落入虚空。 若关闭,则将使用整数Y坐标。", + "gui.xaero_wm_display_stained_glass": "显示染色玻璃", + "gui_xaero_wm_dropdown_map_select": "地图选择", + "gui.xaero_wm_hovered_biome": "光标处生物群系", + "gui.xaero_wm_unknown_biome": "未知生物群系", + "gui.xaero_wm_cave_mode_depth": "洞穴模式深度", + "gui.xaero_box_update_chunks": "更新非世界存档地图区块(多人游戏)。", + "gui.xaero_box_load_chunks": "添加新区块到非世界存档地图(多人游戏)", + "gui.xaero_wm_legible_cave_maps": "易读的洞穴地图", + "gui.xaero_wm_box_legible_cave_maps": "在洞穴模式中使用基于深度的亮度,而非实际方块亮度,以方便区分不同的洞穴层。", + "gui.xaero_box_cave_mode": "洞穴模式", + "gui.xaero_box_cave_mode_not_allowed": "洞穴模式(未被允许)", + "gui.xaero_wm_cave_mode_start_auto": "自动", + "gui.xaero_wm_cave_mode_start": "洞穴模式顶部Y值", + "gui.xaero_wm_cave_mode_type": "洞穴模式类型", + "gui.xaero_wm_box_cave_mode_type": "启用洞穴模式时的模式类型。 \n \n 关闭 - 即使洞穴模式设置为自动或手动启用,也只显示地表(与旧版本没有洞穴模式的世界地图相同) \n 分层 - 根据使用的顶部Y值,分层显示洞穴地图 \n 完整 - 忽略使用的顶部Y值,单层显示洞穴地图,绘制所有深度", + "gui.xaero_wm_default_cave_mode_type": "默认洞穴模式类型", + "gui.xaero_wm_box_default_cave_mode_type": "在世界/服务器中,首次进入维度时分配的默认洞穴模式类型。 可点击世界地图界面上的洞穴模式图标来查看更多信息。", + "gui.xaero_wm_cave_mode_type_layered": "分层", + "gui.xaero_wm_cave_mode_type_full": "完整", + "gui.xaero_auto_cave_mode": "自动洞穴模式", + "gui.xaero_box_auto_cave_mode": "查看世界地图时,模组如何决定“自动”模式下的顶部Y值。 天花板尺寸是指必须在你上方检测到的,用以激活洞穴模式的固体方块构成的方形天花板区域的大小。 固体方块不必在同一Y水平面上。 \n \n 小地图 - 若安装有小地图模组,匹配小地图的洞穴模式设置,否则使用3x3的天花板尺寸", + "gui.xaero_auto_cave_mode_minimap": "小地图", + "gui.xaero_wm_ceiling": "天花板", + "gui.xaero_wm_display_cave_mode_start": "显示洞穴模式顶部Y值", + "gui.xaero_wm_cave_mode_start_display": "顶部Y值:%d", + "gui.xaero_wm_cave_mode_toggle_timer": "洞穴模式切换计时", + "gui.xaero_wm_box_cave_mode_toggle_timer": "切换洞穴模式需要等待的最短时间,以避免玩家在遮挡方块下频繁出入时的地图闪烁。 该选项仅适用于“自动洞穴模式”未重定向到小地图模式的情况。 最新版本的小地图同样有关于此的单独设置选项。", + "effect.xaeroworldmap.no_cave_maps": "禁止世界地图洞穴模式", + "effect.xaeroworldmap.no_cave_maps_harmful": "禁止世界地图洞穴模式", + "gui.xaero_wm_biome_blending": "生物群系过渡", + "gui.xaero_wm_box_biome_blending": "通过对地图上每个方块的多个生物群系颜色采样,来平滑生物群系的颜色边界。 当生物群系颜色计算被修改得比原版复杂得多时,关闭该功能可以显著提高性能。", + "gui.xaero_png_result_not_prepared": "无法导出!世界地图尚未准备就绪。", + "gui.xaero_png_result_empty": "导出区域为空!", + "gui.xaero_png_result_too_big": "导出区域过大,无法缩放!请选择更小的区域。", + "gui.xaero_png_result_image_too_big": "图像尺寸超出BufferedImage的存储限制!", + "gui.xaero_png_result_out_of_memory": "Java堆内存不足导致导出失败!请重试或分配更多内存。", + "gui.xaero_png_result_bad_fbo": "模组创建OpenGL帧缓冲失败导致导出失败!", + "gui.xaero_png_result_io_exception": "IO异常导致导出失败!请重试。日志中已记录完整的异常。", + "gui.xaero_png_result_success": "成功导出地图!", + "gui.xaero_export_screen": "世界地图PNG导出", + "gui.xaero_export_screen_exporting": "导出中……游戏将暂时冻结。可能会持续一段时间!", + "gui.xaero_export_option_full": "强制完整地图", + "gui.xaero_box_export_option_full": "忽略选择区域,直接导出全部地图。", + "gui.xaero_export_option_multiple_images": "多张未缩放图片", + "gui.xaero_box_export_option_multiple_images": "不论大小如何,导出为多张未缩放图片(无尺寸限制)。 与单个图片的内存限制不同。", + "gui.xaero_export_option_nighttime": "夜晚", + "gui.xaero_box_export_option_nighttime": "以夜间光照导出地图。不影响洞穴模式。", + "gui.xaero_export_option_scale_down_square": "单张图像最大尺寸", + "gui.xaero_export_option_scale_down_square_value": "%1$dx%1$d 区域", + "gui.xaero_export_option_scale_down_square_unscaled": "未缩放", + "gui.xaero_box_export_option_scale_down_square": "此数值(以区域为单位)代表一个正方形图像的尺寸,等效于大型导出地图在必要时将被缩放到的分辨率。 例如,20x20代表400个区域(每个区域为512x512方块/像素)。 最终生成的图像不一定是正方形。10x40同样也是400个区域。 \n \n 注意:计算机或 Java堆内存大小可能无法处理更高的导出分辨率。", + "gui.xaero_export_option_highlights": "包含激活的高亮显示", + "gui.xaero_box_export_option_highlights": "到处地图时包含当前所有启用的高亮显示(例如领地)。在导出完整地图的情况下,距离已发现地图过远的高亮显示不会被包含在内。", + "gui.xaero_world_save": "世界存档", + "gui.xaero_map_writing_distance": "地图写入距离", + "gui.xaero_box_map_writing_distance": "非世界存档地图加载/更新区块的最大X和Z轴距离(单位为区块)。 左滑到底以选择“无限制”选项。 世界存档地图始终会在渲染距离内生成", + "gui.xaero_map_writing_distance_unlimited": "无限制", + "gui.xaero_full_reload": "重载所有区域", + "gui.xaero_box_full_reload": "无需手动查看即可重载地图上的所有区域。 重载过程将在后台进行,完成后自动关闭。 注意,前往其他维度将暂停此过程,直至返回重载中维度,而切换地图则会完全取消此过程。", + "gui.xaero_full_resave": "转换所有区域", + "gui.xaero_box_full_resave": "无需手动访问即可重载并重新保存地图上的所有区域。 世界存档地图数据将被转换为普通地图数据,并保存为一个单独的地图实例“转换后的世界存档”,存储于文件夹“cm$converted”中。 可以使用文件管理器将其传输到相同世界的多人游戏地图实例中。 重载过程将在后台进行,完成后自动关闭。 注意,前往其他维度将暂停此过程,直至返回重载中维度,而切换地图则会完全取消此过程。", + "gui.xaero_full_reload_in_progress": "正在进行完整地图重载……", + "gui.xaero_reload_viewed_regions": "重载可见区域", + "gui.xaero_box_reload_viewed_regions": "重载屏幕中显示的所有区域。", + "gui.xaero_converted_world_save": "转换后的世界存档", + "gui.xaero_unknown_dimension_type1": "未知维度类型!", + "gui.xaero_unknown_dimension_type2": "地图功能受限。前往一次该维度可能会有所帮助。", + "gui_xaero_wm_dropdown_dimension_select": "维度选择", + "gui.xaero_wm_dimension_teleport_command": "跨维度地图传送命令", + "gui.xaero_wm_teleport_not_connected": "你正尝试传送到一个未连接到当前已确认/auto地图的地图。 如果你确定该地图属于当前的子服务器/世界存档,则可以在地图选择->连接中添加连接以启用传送功能。 但请注意,若你连接了不相关的地图并进行传送,则极有可能卡在方块里窒息或摔落而死。 因此请务必谨慎操作,只连接正确的地图。", + "gui.xaero_wm_teleport_never_confirmed": "无法进行传送,因为在当前维度中还未确认过地图。 请在当前维度确认一个地图,或将地图选择类型切换为auto模式。", + "gui.xaero_connect_map": "连接", + "gui.xaero_disconnect_map": "断开", + "gui.xaero_wm_connect_with_auto_msg": "确定在以下地图间建立连接?", + "gui.xaero_wm_disconnect_from_auto_msg": "确定删除以下地图间的连接?", + "gui.xaero_dimension_toggle_button": "§2%s§r 切换维度(按住Shift以反向循环)", + "gui.xaero_toggle_dimension": "切换维度", + "gui.xaero_switched_to_dimension": "切换至§2%s§r", + "gui.xaero_switched_to_current_dimension": "切换至§2%s§r(当前)", + "gui.xaero_pac_claim_selection_out_of_dimension": "§8(领地)维度不符……" } \ No newline at end of file diff --git a/projects/1.18/assets/xaeros-world-map/xaeroworldmap/lang/en_us.json b/projects/1.18/assets/xaeros-world-map/xaeroworldmap/lang/en_us.json index fe2d26a01895..c5f14c40c765 100644 --- a/projects/1.18/assets/xaeros-world-map/xaeroworldmap/lang/en_us.json +++ b/projects/1.18/assets/xaeros-world-map/xaeroworldmap/lang/en_us.json @@ -38,7 +38,7 @@ "gui.xaero_map_name": "World Map Name", "gui.xaero_delete_map_msg1": "Are you sure you would like to delete the selected map?", "gui.xaero_delete_map_msg2": "Only the latest deleted map is backed up.", - "gui.xaero_delete_map_msg3": "Please confirm deletion by press Yes again.", + "gui.xaero_delete_map_msg3": "Please confirm deletion by pressing Yes again.", "gui.xaero_delete_map_msg4": "Map", "gui.xaero_quick_confirm": "Quick Manual Confirmation", "gui.xaero_default": "Default", @@ -58,7 +58,6 @@ "gui.xaero_open_map_animation": "Animation On Open", "gui.xaero_wm_slopes_default_3d": "Default 3D", "gui.xaero_wm_slopes_default_2d": "Default 2D", - "gui.xaero_reload_everything": "Reload Regions", "effect.xaeroworldmap.no_world_map": "No World Map", "effect.xaeroworldmap.no_world_map_harmful": "No World Map", "effect.xaeroworldmap.no_world_map_beneficial": "No World Map", @@ -124,27 +123,22 @@ "gui.xaero_wm_min_zoom_local_waypoints": "Min Zoom For Local Waypoints", "gui.xaero_wm_arrow_colour": "Arrow Color", "gui.xaero_wm_box_arrow_color": "Color of the arrow that indicates the position and the rotation of the player.", - "gui.xaero_wm_color_minimap": "Minimap", - "gui.xaero_wm_red": "Red", - "gui.xaero_wm_green": "Green", - "gui.xaero_wm_blue": "Blue", + "gui.xaero_wm_color_minimap": "Minimap", + "gui.xaero_wm_red": "Red", + "gui.xaero_wm_green": "Green", + "gui.xaero_wm_blue": "Blue", "gui.xaero_wm_yellow": "Yellow", - "gui.xaero_wm_purple": "Purple", - "gui.xaero_wm_white": "White", - "gui.xaero_wm_black": "Black", + "gui.xaero_wm_purple": "Purple", + "gui.xaero_wm_white": "White", + "gui.xaero_wm_black": "Black", "gui.xaero_wm_legacy_color": "Legacy", "gui.xaero_wm_team_color": "Team", "gui.xaero_wm_using_custom_subworld": "Waypoints: %1$s", "gui.xaero_box_minimap_radar": "%s Minimap entity radar is displayed (requires Xaero's Minimap)", "gui.xaero_box_no_minimap_radar": "%s Minimap entity radar is not displayed", "gui.xaero_wm_toggle_minimap_radar": "Toggle Minimap Radar On World Map", - "gui.xaero_filter_players_by_name": "Filter Players...", "gui.xaero_wm_player_same_party": "Same Party", "gui.xaero_wm_player_ally_party": "Ally Party", - "gui.xaero_right_click_player_teleport": "§2%s§r Teleport to Player", - "gui.xaero_right_click_player_config": "§2%s§r Edit Player Config", - "gui.xaero_box_close_players": "Close Party/Ally Player Menu", - "gui.xaero_box_open_players": "Party/Ally Player Menu", "gui.xaero_box_players_pac_required": "The party player menu feature requires the Open Parties and Claims mod!", "gui.xaero_box_claims_pac_required": "The chunk claim feature requires the Open Parties and Claims mod!", "gui.xaero_box_pac_displaying_claims": "%s Displaying chunk claims", @@ -157,9 +151,16 @@ "gui.xaero_wm_pac_expired_claim_tooltip": "Expired Claim%1$s", "gui.xaero_box_rendering_waypoints": "%s Rendering waypoints", "gui.xaero_box_not_rendering_waypoints": "%s Not rendering waypoints", - "gui.xaero_box_showing_pac_players": "%s Rendering players", - "gui.xaero_box_hiding_pac_players": "%s Not rendering players", - "gui.xaero_toggle_pac_players": "Toggle Party/Ally Players", + "gui.xaero_box_showing_tracked_players": "%s Rendering players", + "gui.xaero_box_hiding_tracked_players": "%s Not rendering players", + "gui.xaero_toggle_tracked_players": "Toggle Tracked Players", + "gui.xaero_wm_player_teleport_command": "Player Teleport Command", + "gui.xaero_wm_box_player_teleport_command": "The chat command used on this world/server to teleport you to tracked players on the map (not regular radar).", + "gui.xaero_filter_players_by_name": "Filter Players...", + "gui.xaero_right_click_player_teleport": "§2%s§r Teleport to Player", + "gui.xaero_right_click_player_config": "§2%s§r Edit Player Config", + "gui.xaero_box_close_players": "Close Tracked Player Menu", + "gui.xaero_box_open_players": "Tracked Player Menu", "gui.xaero_toggle_pac_chunk_claims": "Toggle Chunk Claims", "gui.xaero_pac_claim_chunks": "Claim Selected", "gui.xaero_pac_unclaim_chunks": "Unclaim Selected", @@ -190,5 +191,84 @@ "gui.xaero_wm_reset_message2": "This action cannot be undone!", "gui.xaero_wm_partial_y_teleportation": "Use Y With Partial When TP", "gui.xaero_wm_box_partial_y_teleportation": "When teleporting to a map location, offset the Y coordinate by 0.5 to avoid falling through carpet-like blocks into the void. Otherwise, the integer Y coordinate is used.", - "gui.xaero_wm_display_stained_glass": "Display Stained Glass" + "gui.xaero_wm_display_stained_glass": "Display Stained Glass", + "gui_xaero_wm_dropdown_map_select": "Map Selection", + "gui.xaero_wm_hovered_biome": "Cursor Biome", + "gui.xaero_wm_unknown_biome": "Unknown Biome", + "gui.xaero_wm_cave_mode_depth": "Cave Mode Depth", + "gui.xaero_box_update_chunks": "Update chunks on the non-world-save maps (multiplayer).", + "gui.xaero_box_load_chunks": "Add new chunks to the non-world-save maps (multiplayer).", + "gui.xaero_wm_legible_cave_maps": "Legible Cave Maps", + "gui.xaero_wm_box_legible_cave_maps": "Use depth-based lighting in cave mode instead of actual block lighting, making it easier to mentally separate the different cave layers.", + "gui.xaero_box_cave_mode": "Cave Mode", + "gui.xaero_box_cave_mode_not_allowed": "Cave Mode (not allowed)", + "gui.xaero_wm_cave_mode_start_auto": "auto", + "gui.xaero_wm_cave_mode_start": "Cave Mode Top Y", + "gui.xaero_wm_cave_mode_type": "Cave Mode Type", + "gui.xaero_wm_box_cave_mode_type": "The cave mode type to use when cave mode is enabled. \n \n OFF - display above ground even when cave mode is automatically or manually enabled (same as old world map versions without cave mode) \n Layered - separate cave maps into multiple layers depending on the used top Y \n Full - ignore the used top Y, use a single layer for cave maps and map everything from the world top to the world bottom", + "gui.xaero_wm_default_cave_mode_type": "Default Cave Mode Type", + "gui.xaero_wm_box_default_cave_mode_type": "The default cave mode type assigned to dimensions visited for the first time in a world/server. You can read more about cave mode types by clicking the cave mode icon on the map screen.", + "gui.xaero_wm_cave_mode_type_layered": "Layered", + "gui.xaero_wm_cave_mode_type_full": "Full", + "gui.xaero_auto_cave_mode": "Auto Cave Mode", + "gui.xaero_box_auto_cave_mode": "How the mod should determine the \"auto\" top Y when viewing the full screen map. The ceiling size refers to the size of a square ceiling of solid blocks that has to be detected above you to activate the cave mode. The solid blocks don't have to be on the same Y level. \n \n Minimap - if installed, match the minimap mod's cave mode, otherwise use the ceiling size 3x3", + "gui.xaero_auto_cave_mode_minimap": "Minimap", + "gui.xaero_wm_ceiling": "Ceiling", + "gui.xaero_wm_display_cave_mode_start": "Display Cave Mode Top Y", + "gui.xaero_wm_cave_mode_start_display": "Top Y: %d", + "gui.xaero_wm_cave_mode_toggle_timer": "Cave Mode Toggle Timer", + "gui.xaero_wm_box_cave_mode_toggle_timer": "The minimum time to wait between toggles of cave mode to prevent flickering when quickly switching between being under blocks and not. This only applies when \"Auto Cave Mode\" isn't redirecting to the minimap mod. The latest minimap mod has a separate setting for this as well.", + "effect.xaeroworldmap.no_cave_maps": "No WM Cave Maps", + "effect.xaeroworldmap.no_cave_maps_harmful": "No WM Cave Maps", + "gui.xaero_wm_biome_blending": "Biome Blending", + "gui.xaero_wm_box_biome_blending": "Smooth out biome color edges by sampling biome colors for multiple blocks for every block on the map. Turning this off can significantly improve performance when biome color calculation is modded to be much more heavyweight than vanilla.", + "gui.xaero_png_result_not_prepared": "Can't export just yet! The world map has not been prepared yet.", + "gui.xaero_png_result_empty": "The exported area is empty!", + "gui.xaero_png_result_too_big": "The exported area is way too big to scale down! Please make a smaller selection.", + "gui.xaero_png_result_image_too_big": "The image size is beyond what's possible to store in a BufferedImage!", + "gui.xaero_png_result_out_of_memory": "The export failed because the Java heap ran out of memory! Please try again or allocate more memory.", + "gui.xaero_png_result_bad_fbo": "The export failed because the mod failed to create an OpenGL framebuffer.", + "gui.xaero_png_result_io_exception": "The export failed because of an IO exception! Please try again. The full exception has been logged.", + "gui.xaero_png_result_success": "Successfully exported the map!", + "gui.xaero_export_screen": "World Map PNG Export", + "gui.xaero_export_screen_exporting": "Exporting... Will temporarily appear frozen. Might take a while!", + "gui.xaero_export_option_full": "Force Full Map", + "gui.xaero_box_export_option_full": "Export the whole map even if you've made a map selection.", + "gui.xaero_export_option_multiple_images": "Multiple Unscaled Images", + "gui.xaero_box_export_option_multiple_images": "Export the map as multiple unscaled images no matter how big it is. This does not have the same memory limitations as a single image.", + "gui.xaero_export_option_nighttime": "Nighttime", + "gui.xaero_box_export_option_nighttime": "Export the map with nighttime lighting. This doesn't affect cave mode maps.", + "gui.xaero_export_option_scale_down_square": "Max Single Image Size", + "gui.xaero_export_option_scale_down_square_value": "%1$dx%1$d reg", + "gui.xaero_export_option_scale_down_square_unscaled": "Unscaled", + "gui.xaero_box_export_option_scale_down_square": "The size, in regions, of a square image equivalent to the resolution that a large exported map will be scaled down to if necessary. For example, 20x20 stands for 400 regions, 512x512 blocks/pixels each. The resulting image doesn't have to be a square. 10x40 is also 400 regions. \n \n Your computer or the Java heap size might not be able to handle higher export resolutions.", + "gui.xaero_export_option_highlights": "Include Active Highlights", + "gui.xaero_box_export_option_highlights": "Export the map with all currently enabled highlights (e.g. claims) applied to the map. When exporting the full map, highlights very far from your discovered map won't be included.", + "gui.xaero_world_save": "World Save", + "gui.xaero_map_writing_distance": "Map Writing Distance", + "gui.xaero_box_map_writing_distance": "The maximum X and Z distance in chunks at which chunks can be loaded or updated on a non-world-save map. For the \"Unlimited\" option, go all the way to the left. World save maps always generate within your render distance", + "gui.xaero_map_writing_distance_unlimited": "Unlimited", + "gui.xaero_full_reload": "Reload All Regions", + "gui.xaero_box_full_reload": "Reload all regions on the map without having to manually view them. The reloading process will work in the background and turn off when it's done. It is important to note that going to another dimension will pause it until you come back and changing maps will fully cancel it.", + "gui.xaero_full_resave": "Convert All Regions", + "gui.xaero_box_full_resave": "Reload and resave all regions on the map without having to manually visit them. World save maps will be converted into normal map data saved to a separate map instance \"Converted World Save\", stored in the folder \"cm$converted\", which can be transferred to multiplayer map instances for the same world, using file manager. The reloading process will work in the background and turn off when it's done. It is important to note that going to another dimension will pause it until you come back and changing maps will fully cancel it.", + "gui.xaero_full_reload_in_progress": "Full map reload is in progress...", + "gui.xaero_reload_viewed_regions": "Reload Viewed Regions", + "gui.xaero_box_reload_viewed_regions": "Reload every region that is displayed on your screen once.", + "gui.xaero_converted_world_save": "Converted World Save", + "gui.xaero_unknown_dimension_type1": "Currently unknown dimension type!", + "gui.xaero_unknown_dimension_type2": "The map functions are limited. Visiting the dimension once might help.", + "gui_xaero_wm_dropdown_dimension_select": "Dimension Selection", + "gui.xaero_wm_dimension_teleport_command": "Map Cross-Dimension Teleport Command", + "gui.xaero_wm_teleport_not_connected": "You are trying to teleport to a map that is not connected to the current confirmed/auto one. If you are sure that this map is from your current sub-server/world save, then you can enable teleportation by adding a connection in the map selection screen -> Connect. But beware, if you connect unrelated maps and teleport, then there is a good chance you will suffocate in a block or die from fall damage, so be careful and connect only the right ones.", + "gui.xaero_wm_teleport_never_confirmed": "You cannot teleport yet because you have not yet confirmed a single map in your current dimension. Please confirm a map in your current dimension or change map selection type to an automatic one.", + "gui.xaero_connect_map": "Connect", + "gui.xaero_disconnect_map": "Disconnect", + "gui.xaero_wm_connect_with_auto_msg": "Would you like to create the following connection between maps?", + "gui.xaero_wm_disconnect_from_auto_msg": "Would you like to delete the following connection between maps?", + "gui.xaero_dimension_toggle_button": "§2%s§r Toggle Dimension (hold shift to reverse)", + "gui.xaero_toggle_dimension": "Toggle Dimension", + "gui.xaero_switched_to_dimension": "Switched to §2%s§r", + "gui.xaero_switched_to_current_dimension": "Switched to §2%s§r (current)", + "gui.xaero_pac_claim_selection_out_of_dimension": "§8(Claims) Out of Dimension..." } \ No newline at end of file diff --git a/projects/1.18/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json b/projects/1.18/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json index cd452d25fa3f..7a969aa44835 100644 --- a/projects/1.18/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json +++ b/projects/1.18/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json @@ -1,10 +1,10 @@ { - "gui.xaero_open_map": "打开 World Map", + "gui.xaero_open_map": "打开世界地图", "gui.xaero_open_settings": "打开设置", "gui.xaero_debug": "调试", "gui.xaero_on": "开", "gui.xaero_off": "关", - "gui.xaero_lighting": "照明", + "gui.xaero_lighting": "光照", "gui.xaero_block_colours": "方块颜色", "gui.xaero_accurate": "准确", "gui.xaero_vanilla": "原版", @@ -12,118 +12,117 @@ "gui.xaero_load_chunks": "加载新区块", "gui.xaero_update_chunks": "更新区块", "gui.xaero_terrain_depth": "地形深度", - "gui.xaero_terrain_slopes": "地形坡度", + "gui.xaero_terrain_slopes": "地形斜坡", "gui.xaero_footsteps": "足迹", - "gui.xaero_light_levels": "光照等级", - "gui.xaero_requires_reload": "需要重新加载世界才能生效!更低=更好的性能", - "gui.xaero_flowers": "加载花", + "gui.xaero_light_levels": "亮度等级", + "gui.xaero_requires_reload": "需要重新加载世界才能生效!较低", + "gui.xaero_flowers": "加载花朵", "gui.xaero_texture_compression": "纹理压缩", "gui.xaero_world_map_screen": "世界地图界面", "gui.xaero_world_map_settings": "Xaero的世界地图设置", - "gui.xaero_wm_coordinates": "鼠标处坐标", - "gui.xaero_biome_colors": "原版模式生物群系", + "gui.xaero_wm_coordinates": "光标的坐标", + "gui.xaero_biome_colors": "原版颜色模式下的生物群系", "gui.xaero_worldmap_waypoints": "世界地图路径点", - "gui.xaero_map_zoom_in": "放大(可选的)", - "gui.xaero_map_zoom_out": "缩小(可选的)", + "gui.xaero_map_zoom_in": "放大(可选)", + "gui.xaero_map_zoom_out": "缩小(可选)", "gui.xaero_map_unconfirmed": "世界地图需要确认!", "gui.xaero_confirm": "确认", "gui.xaero_cancel": "取消", "gui.xaero_map_selection": "地图选择", "gui.xaero_mw_single": "单一", "gui.xaero_mw_manual": "手动", - "gui.xaero_mw_spawn": "世界重生点", + "gui.xaero_mw_spawn": "世界出生点", "gui.xaero_create_new_map": "创建新地图", "gui.xaero_rename": "重命名", "gui.xaero_delete": "删除", "gui.xaero_map_name": "世界地图名称", - "gui.xaero_delete_map_msg1": "你确定要删除选中的地图吗?", - "gui.xaero_delete_map_msg2": "仅备份最后删除的地图。", - "gui.xaero_delete_map_msg3": "请再次点击确定来确认删除。", + "gui.xaero_delete_map_msg1": "确定删除所选地图?", + "gui.xaero_delete_map_msg2": "只有最近一次被删除的地图才会被备份。", + "gui.xaero_delete_map_msg3": "请再次按“是”以确认删除。", "gui.xaero_delete_map_msg4": "地图", "gui.xaero_quick_confirm": "快速手动确认", "gui.xaero_default": "默认", - "gui.xaero_map_selection_box": "手动 - 每次切换世界或维度时,都会要求你选择并确认世界地图。 \n \n 世界重生点 - 根据游戏客户端所知的世界重生点自动选择并确认世界地图。如果服务器将原版指南针用于自定义功能,则可能会失效。 \n \n 单一 - 每个维度都有一张自动确认的世界地图。对于只有一个世界的简单服务器很有用。 \n \n 服务器 - 在服务端安装世界地图模组以使用此自动模式。", + "gui.xaero_map_selection_box": "手动 - 每次切换世界或维度时,都将被要求选择并确认地图。 \n \n 世界出生点 - 根据客户端识别的世界出生点,自动选择和确认世界地图。若服务器将原版指南针物品用于自定义功能,则可能会失效。 \n \n 单一 - 每个维度都有一个自动确认的单一世界地图。适合只有单一世界的简单服务器。 \n \n 服务器 - 在服务器上安装世界地图模组以使用该自动模式。", "gui.xaero_select_map": "选择地图", "gui.xaero_render_arrow": "渲染玩家箭头", - "gui.xaero_display_zoom": "显示缩放级别", + "gui.xaero_display_zoom": "显示缩放等级", "gui.xaero_wm_ignore_heightmaps": "忽略服务器高度图", - "gui.xaero_wm_box_ignore_heightmaps": "某些服务器在世界高度图中储存自定义值,这可能会导致地图渲染不正确。 有时,它甚至可以发生在大量更改的单人世界里。 这个选项应该会通过消耗一些性能来解决这些问题。 除非必须,否则不要使用。切换选项后重新进入世界!", - "gui.xaero_wm_waypoint_scale": "路径点缩放", - "gui.xaero_wm_error_loading_properties": "加载服务器世界地图属性时出错。请重试。", + "gui.xaero_wm_box_ignore_heightmaps": "某些服务器会在世界高度图中设置自定义值,这可能导致地图渲染错误。 在重度模组化的单人世界中偶尔也会出现这种情况。 此选项可通过牺牲少量性能来解决此类问题。 除非必须,否则不要使用。 切换选项后需重新进入世界!", + "gui.xaero_wm_waypoint_scale": "路径点尺寸", + "gui.xaero_wm_error_loading_properties": "服务器世界地图属性加载错误。请重试!", "gui.xaero_mw_server": "服务器", - "gui.xaero_mw_server_box": "地图选择由服务器自动控制。 你可以在XaeroWorldMap目录中的特定于服务器的配置中 通过“ignoreServerLevelId”关闭此功能。", - "gui.xaero_wm_next": "下一页 >>", - "gui.xaero_wm_previous": "<< 上一页", + "gui.xaero_mw_server_box": "地图选择由服务器自动控制。 可以通过在xaero目录下的针对特定服务器的配置文件中添加“ignoreServerLevelId”项来关闭此功能。", + "gui.xaero_wm_next": "下一个 >>", + "gui.xaero_wm_previous": "<< 上一个", "gui.xaero_wm_slopes_legacy": "旧版", "gui.xaero_open_map_animation": "打开时显示动画", "gui.xaero_wm_slopes_default_3d": "默认3D", "gui.xaero_wm_slopes_default_2d": "默认2D", - "gui.xaero_reload_everything": "重新加载区块", "effect.xaeroworldmap.no_world_map": "没有世界地图", "effect.xaeroworldmap.no_world_map_harmful": "没有世界地图", "effect.xaeroworldmap.no_world_map_beneficial": "没有世界地图", - "gui.xaero_no_world_map_message": "地图被药水效果禁用。", - "gui.xaero_box_zoom_in": "%s 推近 \n (或使用鼠标滚轮)", - "gui.xaero_box_zoom_out": "%s 拉远 \n (或使用鼠标滚轮)", - "gui.xaero_box_controls": "控制 \n \n 鼠标点击并拖拽可拖动地图。 \n 滚动鼠标滚轮可推近和拉远(CTRL可以更精确)。 \n 鼠标右键单击地图可查看一些有用的快捷方式。 \n 一些UI按钮的提示框中显示了额外按键绑定。 \n 鼠标右键点击地图元素(例如,路径点)可查看选项。 \n %1$s点击这里编辑按键绑定。", - "gui.xaero_box_controls_minimap": "§2%s§r 创建一个新的路径点。 \n §2%s§r 创建一个快速临时路径点。 \n §2%s§r 切换路径点集。 \n §2%s§r 切换渲染所有路径点集。 \n §2%s§r 打开完整的路径点菜单。 \n \n ", - "gui.xaero_box_controls_pac": "§2%s§r 打开 Parties and Claims 菜单。 \n \n ", - "gui.xaero_box_export": "将地图导出为一个PNG文件。", - "gui.xaero_export_confirm_1": "是否要将地图导出为PNG文件?", - "gui.xaero_export_confirm_2": "在导出时,游戏将会暂时冻结。", + "gui.xaero_no_world_map_message": "地图已被药水效果禁用。", + "gui.xaero_box_zoom_in": "%s 放大 \n (或使用鼠标滚轮)", + "gui.xaero_box_zoom_out": "%s 缩小 \n (或使用鼠标滚轮)", + "gui.xaero_box_controls": "控制 \n 点击并拖拽以移动地图。 \n 滚动鼠标滚轮以缩放(按住CTRL以精确缩放)。 \n 右击地图打开一些常用快捷功能。 \n 一些UI按钮的提示信息中有额外的按键绑定。 \n \n 右击地图元素(例如路径点)以打开选项。 \n %1$s 点击此处编辑按键绑定。", + "gui.xaero_box_controls_minimap": "§2%s§r 创建一个新路径点 \n §2%s§r 快速创建临时路径点 \n §2%s§r 切换路径点集 \n §2%s§r 切换渲染所有路径点集 \n §2%s§r 打开路径点菜单。 \n \n ", + "gui.xaero_box_controls_pac": "§2%s§r 打开团队与领地菜单。 \n \n ", + "gui.xaero_box_export": "将地图导出为PNG图片。", + "gui.xaero_export_confirm_1": "确定要把地图导出为PNG图片?", + "gui.xaero_export_confirm_2": "导出时,游戏将暂时冻结。", "gui.xaero_box_map_switching": "地图切换选项", "gui.xaero_box_open_waypoints": "路径点", "gui.xaero_box_close_waypoints": "关闭路径点", - "gui.xaero_box_open_settings": "§2%s§r打开设置", - "gui.xaero_box_close_settings": "§2%s§r关闭设置", + "gui.xaero_box_open_settings": "§2%s§r 打开设置", + "gui.xaero_box_close_settings": "§2%s§r 关闭设置", "gui.xaero_wm_up": "[向上]", "gui.xaero_wm_down": "[向下]", - "gui.xaero_filter_waypoints_by_name": "筛选路径点……", - "gui.xaero_wm_search_invalid_regex": "无效的正则表达式语法!", - "gui.xaero_box_full_waypoints_menu": "%s打开完整的路径点菜单", - "gui.xaero_box_rendering_all_sets": "%s渲染所有路径点集", - "gui.xaero_box_rendering_current_set": "%s仅渲染当前路径点集", + "gui.xaero_filter_waypoints_by_name": "过滤路径点……", + "gui.xaero_wm_search_invalid_regex": "无效的正则表达式语法!", + "gui.xaero_box_full_waypoints_menu": "§2%s§r 打开路径点菜单", + "gui.xaero_box_rendering_all_sets": "§2%s§r 渲染所有路径点集", + "gui.xaero_box_rendering_current_set": "§2%s§r 只渲染当前路径点集", "gui.xaero_zoom_buttons": "缩放按钮", - "gui.xaero_box_showing_disabled": "显示禁用的路径点", - "gui.xaero_box_hiding_disabled": "隐藏禁用的路径点", - "gui.xaero_box_waypoints_minimap_required": "路径点功能需要 Xaero's Minimap 模组!", + "gui.xaero_box_showing_disabled": "展示未启用路径点", + "gui.xaero_box_hiding_disabled": "隐藏未启用路径点", + "gui.xaero_box_waypoints_minimap_required": "路径点功能需要Xaero的小地图模组!", "gui.xaero_box_waypoints_disabled": "路径点在世界地图设置中被禁用!", - "gui.xaero_right_click_waypoint_edit": "§2%s§r编辑路径点", - "gui.xaero_right_click_waypoint_teleport": "§2%s§r传送到路径点", - "gui.xaero_right_click_waypoint_disable": "§2%s§r禁用路径点", - "gui.xaero_right_click_waypoint_enable": "§2%s§r启用路径点", + "gui.xaero_right_click_waypoint_edit": "§2%s§r 编辑路径点", + "gui.xaero_right_click_waypoint_teleport": "§2%s§r 传送至该路径点", + "gui.xaero_right_click_waypoint_disable": "§2%s§r 禁用路径点", + "gui.xaero_right_click_waypoint_enable": "§2%s§r 启用路径点", "gui.xaero_right_click_waypoint_restore": "恢复路径点", - "gui.xaero_right_click_waypoint_delete_confirm": "§2%s§r确认删除", - "gui.xaero_right_click_waypoint_delete": "§2%s§r删除路径点", - "gui.xaero_right_click_map_create_waypoint": "§2%s§r创建路径点", - "gui.xaero_right_click_map_create_temporary_waypoint": "§2%s§r设置临时路径点", - "gui.xaero_right_click_map_waypoints_menu": "§2%s§r打开路径点菜单", - "gui.xaero_right_click_map_teleport": "传送到这里", + "gui.xaero_right_click_waypoint_delete_confirm": "§2%s§r 确认删除", + "gui.xaero_right_click_waypoint_delete": "§2%s§r 删除路径点", + "gui.xaero_right_click_map_create_waypoint": "§2%s§r 创建路径点", + "gui.xaero_right_click_map_create_temporary_waypoint": "§2%s§r 设置临时路径点", + "gui.xaero_right_click_map_waypoints_menu": "§2%s§r 打开路径点菜单", + "gui.xaero_right_click_map_teleport": "传送到此处", "gui.xaero_right_click_map_title": "选择一个选项", - "gui.xaero_right_click_box_map_settings": "§2%s§r打开设置", - "gui.xaero_right_click_box_map_export": "将地图导出为PNG", + "gui.xaero_right_click_box_map_settings": "§2%s§r 打开设置", + "gui.xaero_right_click_box_map_export": "将地图导出为PNG图片", "gui.xaero_waypoint_backgrounds": "渲染路径点背景", - "gui.xaero_right_click_map_cant_teleport": "§8(传送)模糊的Y坐标……", - "gui.xaero_right_click_map_cant_teleport_world": "§8(传送)尚未确认……", - "gui.xaero_right_click_map_cant_create_waypoint": "§8不能在这里设置路径点……", - "gui.xaero_no_world_map_item_message": "该模组被配置为需要你装备以下物品或放在快捷栏中:", - "gui.xaero_right_click_waypoint_share": "在聊天栏分享路径点", - "gui.xaero_right_click_map_share_location": "在聊天栏分享位置", - "gui.xaero_right_click_map_cant_share_location": "§8无法分享此位置……", - "gui.xaero_current_map_locked1": "当前选择的地图被另一个游戏进程(Minecraft客户端)占用。", - "gui.xaero_current_map_locked2": "请选择该服务器的不同地图(左下角图标)。", - "gui.xaero_wm_detect_ambiguous_y": "在发现中检测到不明确的Y坐标", - "gui.xaero_wm_box_detect_ambiguous_y": "地图上的单个像素可以包含多个透明层和它们下方的不透明方块。 在较旧的非缓存式地图数据文件中,在这种情况下只存储不透明方块的Y坐标(高度), 这通常会使直接传送到存储的Y坐标不安全。当此设置为ON时,模组会将此类地图像素视为未发现的区块。 它默认为2D路径点并禁止直接传送到此类像素。 禁用此功能需你自担风险!", - "gui.xaero_box_closing_menu_when_hopping": "跳转到路径点时关闭菜单(在菜单中点击鼠标左键)", - "gui.xaero_box_not_closing_menu_when_hopping": "跳转路径点时不关闭菜单(在菜单中点击鼠标左键)", + "gui.xaero_right_click_map_cant_teleport": "§8(传送)不明确的Y值……", + "gui.xaero_right_click_map_cant_teleport_world": "§8(传送)未确认的……", + "gui.xaero_right_click_map_cant_create_waypoint": "§8 无法设置路径点到此处……", + "gui.xaero_no_world_map_item_message": "该模组被配置为在快捷栏放置或装备以下物品时才能启用:", + "gui.xaero_right_click_waypoint_share": "在聊天栏中分享路径点", + "gui.xaero_right_click_map_share_location": "在聊天栏中分享位置", + "gui.xaero_right_click_map_cant_share_location": "§8 无法分享此位置……", + "gui.xaero_current_map_locked1": "当前所选地图被其他进程(Minecraft客户端)使用。", + "gui.xaero_current_map_locked2": "请为此服务器选择其他地图(左下角图标)。", + "gui.xaero_wm_detect_ambiguous_y": "在已发现的区块中检测不明确的Y值", + "gui.xaero_wm_box_detect_ambiguous_y": "地图上的一个像素可以包含多个透明层和它们下面的不透明方块。 较旧的非缓存地图数据文件中,在这种情况下仅存储不透明方块的Y级别(高度),这通常会导致盲目地传送到存储的Y坐标是不安全的。 启用此设置后,模组会将此类地图像素视为未发现的区块。 它默认为2D路径点并禁用直接传送到此类像素。禁用此设置的风险自负!", + "gui.xaero_box_closing_menu_when_hopping": "当跳转到一个路径点时关闭菜单(左击切换)", + "gui.xaero_box_not_closing_menu_when_hopping": "当跳转到一个路径点时不要关闭菜单(左击切换)", "gui.xaero_wm_update_notification": "更新通知", - "gui.xaero_wm_adjust_height_for_carpetlike_blocks": "调整方块的Y坐标", - "gui.xaero_wm_box_adjust_height_for_carpetlike_blocks": "将类似地毯方块的矮方块的高度值减去1,例如地毯、1层雪、睡莲等。 这可以防止这些方块在地图上像一个完整的方块一样产生明显的阴影。 路径点和这些方块上的传送也应该更合理。", - "gui.xaero_box_only_current_map_waypoints": "仅显示与当前世界地图绑定的路径点,即使使用完整路径点菜单为小地图选择了另一个路径点子世界。", - "gui.xaero_box_waypoints_selected_by_minimap": "在游戏中和小地图上显示来自相同路径点子世界的路径点。可以在完整路径点菜单中切换子世界。", - "gui.xaero_wm_min_zoom_local_waypoints": "局部路径点的最小缩放", + "gui.xaero_wm_adjust_height_for_carpetlike_blocks": "为非完整高度方块调整Y值", + "gui.xaero_wm_box_adjust_height_for_carpetlike_blocks": "将类似地毯的非完整高度方块的高度值减去1,例如地毯、一层状态的雪、睡莲等。 这可以防止此类方块像完整方块一样在地图上造成明显的阴影。 设置在此类方块上的路径点和传送位置也会更合理。", + "gui.xaero_box_only_current_map_waypoints": "只显示绑定到当前世界地图的路径点, 即使通过路径点菜单为小地图选择了另一个路径点子世界。", + "gui.xaero_box_waypoints_selected_by_minimap": "显示在游戏中和小地图上查看的同一路径点子世界的路径点。 子世界可以在路径点菜单中切换。", + "gui.xaero_wm_min_zoom_local_waypoints": "显示局部路径点的最小缩放", "gui.xaero_wm_arrow_colour": "箭头颜色", - "gui.xaero_wm_box_arrow_color": "指示玩家位置和旋转的箭头的颜色。", + "gui.xaero_wm_box_arrow_color": "指示玩家位置和旋转方向的箭头颜色。", "gui.xaero_wm_color_minimap": "小地图", "gui.xaero_wm_red": "红色", "gui.xaero_wm_green": "绿色", @@ -135,60 +134,141 @@ "gui.xaero_wm_legacy_color": "旧版", "gui.xaero_wm_team_color": "团队", "gui.xaero_wm_using_custom_subworld": "路径点:%1$s", - "gui.xaero_box_minimap_radar": "%s 显示小地图实体雷达(需要 Xaero's Minimap)", - "gui.xaero_box_no_minimap_radar": "%s 不显示小地图实体雷达", - "gui.xaero_wm_toggle_minimap_radar": "在世界地图上切换显示小地图雷达", - "gui.xaero_filter_players_by_name": "筛选玩家……", - "gui.xaero_wm_player_same_party": "相同队伍", - "gui.xaero_wm_player_ally_party": "盟友队伍", - "gui.xaero_right_click_player_teleport": "§2%s§r 传送到玩家", - "gui.xaero_right_click_player_config": "§2%s§r 编辑玩家配置", - "gui.xaero_box_close_players": "关闭队伍/盟友玩家菜单", - "gui.xaero_box_open_players": "队伍/盟友玩家菜单", - "gui.xaero_box_players_pac_required": "队伍玩家菜单功能需要 Open Parties and Claims 模组!", - "gui.xaero_box_claims_pac_required": "区块认领功能需要 the Open Parties and Claims 模组!", - "gui.xaero_box_pac_displaying_claims": "%s 显示区块认领", - "gui.xaero_box_pac_not_displaying_claims": "%s 不显示区块认领", + "gui.xaero_box_minimap_radar": "%s 小地图实体雷达显示(需要Xaero的小地图)", + "gui.xaero_box_no_minimap_radar": "%s 小地图实体雷达隐藏", + "gui.xaero_wm_toggle_minimap_radar": "在世界地图上切换小地图雷达", + "gui.xaero_wm_player_same_party": "相同团队", + "gui.xaero_wm_player_ally_party": "联盟团队", + "gui.xaero_box_players_pac_required": "团队玩家特性需要安装开放式团队与领地模组!", + "gui.xaero_box_claims_pac_required": "区块领地特性需安装开放式团队与领地模组!", + "gui.xaero_box_pac_displaying_claims": "%s 显示区块领地", + "gui.xaero_box_pac_not_displaying_claims": "%s 取消显示区块领地", "gui.xaero_wm_pac_player_teleport_command": "玩家传送命令", - "gui.xaero_wm_box_pac_player_teleport_command": "在安装 Open Parties and Claims 时, 这个世界/服务器上使用的将你传送到地图上的其他玩家的聊天命令。", + "gui.xaero_wm_box_pac_player_teleport_command": "在世界/服务器中,当安装有开放式团队与领地模组时,用于在地图上将你传送到其他玩家的聊天栏命令。", "gui.xaero_wm_pac_marked_for_forceload": " (可强制加载)", - "gui.xaero_wm_pac_claim_tooltip": "%1$s 的认领 %2$s", - "gui.xaero_wm_pac_server_claim_tooltip": "服务器认领%1$s", - "gui.xaero_wm_pac_expired_claim_tooltip": "到期的认领%1$s", + "gui.xaero_wm_pac_claim_tooltip": "%1$s的领地%2$s", + "gui.xaero_wm_pac_server_claim_tooltip": "服务器领地%1$s", + "gui.xaero_wm_pac_expired_claim_tooltip": "过期领地%1$s", "gui.xaero_box_rendering_waypoints": "%s 渲染路径点", "gui.xaero_box_not_rendering_waypoints": "%s 不渲染路径点", - "gui.xaero_box_showing_pac_players": "%s 渲染玩家", - "gui.xaero_box_hiding_pac_players": "%s 不渲染玩家", - "gui.xaero_toggle_pac_players": "切换队伍/盟友玩家", - "gui.xaero_toggle_pac_chunk_claims": "切换区块认领", - "gui.xaero_pac_claim_chunks": "已选择认领的", - "gui.xaero_pac_unclaim_chunks": "已选择未认领的", - "gui.xaero_pac_forceload_chunks": "已选择强制加载的", - "gui.xaero_pac_unforceload_chunks": "已选择未强制加载的", - "gui.xaero_pac_claim_selection_out_of_range": "§8(认领)超出范围……", - "gui.xaero_wm_pac_claims": "显示区块认领", - "gui.xaero_wm_box_pac_claims": "以彩色叠加层显示来自 Open Parties and Claims 模组的区块认领。", - "gui.xaero_wm_pac_claims_border_opacity": "区块认领边界不透明度", - "gui.xaero_wm_box_pac_claims_border_opacity": "区块认领叠加层边界颜色的不透明度。区块认领需要 Open Parties and Claims 模组。", - "gui.xaero_wm_pac_claims_fill_opacity": "区块认领填充不透明度", - "gui.xaero_wm_box_pac_claims_fill_opacity": "区块认领叠加层填充颜色不透明度。区块认领需要 Open Parties and Claims 模组。", + "gui.xaero_box_showing_tracked_players": "%s 渲染玩家", + "gui.xaero_box_hiding_tracked_players": "%s 不渲染玩家", + "gui.xaero_toggle_tracked_players": "切换追踪玩家", + "gui.xaero_wm_player_teleport_command": "玩家传送命令", + "gui.xaero_wm_box_player_teleport_command": "在世界/服务器中,用于在地图上将你传送到追踪玩家(非常规雷达)的聊天栏命令。", + "gui.xaero_filter_players_by_name": "过滤玩家……", + "gui.xaero_right_click_player_teleport": "§2%s§r 传送至玩家", + "gui.xaero_right_click_player_config": "§2%s§r 编辑玩家设置", + "gui.xaero_box_close_players": "关闭追踪玩家菜单", + "gui.xaero_box_open_players": "追踪玩家菜单", + "gui.xaero_toggle_pac_chunk_claims": "切换区块领地", + "gui.xaero_pac_claim_chunks": "认领选择区块", + "gui.xaero_pac_unclaim_chunks": "解除认领选择区块", + "gui.xaero_pac_forceload_chunks": "强制加载选择区块", + "gui.xaero_pac_unforceload_chunks": "解除强制加载选择区块", + "gui.xaero_pac_claim_selection_out_of_range": "§8(领地)超出范围……", + "gui.xaero_wm_pac_claims": "显示区块领地", + "gui.xaero_wm_box_pac_claims": "将通过开放式团队与领地模组领地作为彩色叠加层显示。", + "gui.xaero_wm_pac_claims_border_opacity": "区块领地边界不透明度", + "gui.xaero_wm_box_pac_claims_border_opacity": "区块领地叠加层的边界颜色不透明度。 区块认领需要开放式团队与领地模组。", + "gui.xaero_wm_pac_claims_fill_opacity": "区块领地填充不透明度", + "gui.xaero_wm_box_pac_claims_fill_opacity": "区块领地叠加层的填充颜色不透明度。 区块认领需要开放式团队与领地模组。", "gui.xaero_map_menu_please_wait": "请稍等……", "gui.xaero_wm_teleport_command": "地图传送命令", "gui.xaero_wm_teleport_command_waypoints": "路径点命令", - "gui.xaero_wm_teleport_command_waypoints_hint": "路径点传送由小地图配置。", + "gui.xaero_wm_teleport_command_waypoints_hint": "在小地图中配置路经点传送", "gui.xaero_wm_teleport_allowed": "地图传送", - "gui.xaero_wm_teleport_allowed_tooltip": "是否允许右键点击地图来传送。 禁用后,只能通过XaeroWorldMap文件夹中特定于世界的配置文件重新启用。 路径点传送在完整路径点菜单选项中单独配置。", + "gui.xaero_wm_teleport_allowed_tooltip": "是否启用右击地图进行传送。 禁用后,只能通过在xaero目录下的针对特定服务器的配置文件中重新启用。 路径点传送在完整路径点菜单选项中单独配置。", "gui.xaero_wm_right_click_map_teleport_not_allowed": "§8(传送)已禁用", - "gui.xaero_wm_option_requires_minimap": "该选项需要 Xaero's Minimap 模组。", - "gui.xaero_wm_option_requires_ingame": "该选项需要你已进入游戏。", + "gui.xaero_wm_option_requires_minimap": "该选项需要Xaero的小地图模组。", + "gui.xaero_wm_option_requires_ingame": "该选项需进入游戏后设置。", "gui.xaero_wm_settings_search": "搜索设置", "gui.xaero_wm_settings_search_placeholder": "搜索……", - "gui.xaero_wm_settings_not_found": "找不到与你的输入匹配的条目!", + "gui.xaero_wm_settings_not_found": "未找到与输入相匹配的条目!", "gui.xaero_wm_minimap_settings": "小地图设置", "gui.xaero_wm_reset_defaults": "恢复默认设置", - "gui.xaero_wm_reset_message": "你是否确定要恢复默认设置?", + "gui.xaero_wm_reset_message": "确定要恢复默认设置?", "gui.xaero_wm_reset_message2": "此操作无法撤消!", "gui.xaero_wm_partial_y_teleportation": "传送时使用偏移的Y坐标", - "gui.xaero_wm_box_partial_y_teleportation": "当传送到地图位置时,将Y坐标偏移0.5,以避免穿过地毯状的方块落入虚空。否则,将使用整数Y坐标。", - "gui.xaero_wm_display_stained_glass": "显示染色玻璃" + "gui.xaero_wm_box_partial_y_teleportation": "当传送到地图位置时,Y坐标将偏移0.5,以避免穿过类似地毯的方块落入虚空。 若关闭,则将使用整数Y坐标。", + "gui.xaero_wm_display_stained_glass": "显示染色玻璃", + "gui_xaero_wm_dropdown_map_select": "地图选择", + "gui.xaero_wm_hovered_biome": "光标处生物群系", + "gui.xaero_wm_unknown_biome": "未知生物群系", + "gui.xaero_wm_cave_mode_depth": "洞穴模式深度", + "gui.xaero_box_update_chunks": "更新非世界存档地图区块(多人游戏)。", + "gui.xaero_box_load_chunks": "添加新区块到非世界存档地图(多人游戏)", + "gui.xaero_wm_legible_cave_maps": "易读的洞穴地图", + "gui.xaero_wm_box_legible_cave_maps": "在洞穴模式中使用基于深度的亮度,而非实际方块亮度,以方便区分不同的洞穴层。", + "gui.xaero_box_cave_mode": "洞穴模式", + "gui.xaero_box_cave_mode_not_allowed": "洞穴模式(未被允许)", + "gui.xaero_wm_cave_mode_start_auto": "自动", + "gui.xaero_wm_cave_mode_start": "洞穴模式顶部Y值", + "gui.xaero_wm_cave_mode_type": "洞穴模式类型", + "gui.xaero_wm_box_cave_mode_type": "启用洞穴模式时的模式类型。 \n \n 关闭 - 即使洞穴模式设置为自动或手动启用,也只显示地表(与旧版本没有洞穴模式的世界地图相同) \n 分层 - 根据使用的顶部Y值,分层显示洞穴地图 \n 完整 - 忽略使用的顶部Y值,单层显示洞穴地图,绘制所有深度", + "gui.xaero_wm_default_cave_mode_type": "默认洞穴模式类型", + "gui.xaero_wm_box_default_cave_mode_type": "在世界/服务器中,首次进入维度时分配的默认洞穴模式类型。 可点击世界地图界面上的洞穴模式图标来查看更多信息。", + "gui.xaero_wm_cave_mode_type_layered": "分层", + "gui.xaero_wm_cave_mode_type_full": "完整", + "gui.xaero_auto_cave_mode": "自动洞穴模式", + "gui.xaero_box_auto_cave_mode": "查看世界地图时,模组如何决定“自动”模式下的顶部Y值。 天花板尺寸是指必须在你上方检测到的,用以激活洞穴模式的固体方块构成的方形天花板区域的大小。 固体方块不必在同一Y水平面上。 \n \n 小地图 - 若安装有小地图模组,匹配小地图的洞穴模式设置,否则使用3x3的天花板尺寸", + "gui.xaero_auto_cave_mode_minimap": "小地图", + "gui.xaero_wm_ceiling": "天花板", + "gui.xaero_wm_display_cave_mode_start": "显示洞穴模式顶部Y值", + "gui.xaero_wm_cave_mode_start_display": "顶部Y值:%d", + "gui.xaero_wm_cave_mode_toggle_timer": "洞穴模式切换计时", + "gui.xaero_wm_box_cave_mode_toggle_timer": "切换洞穴模式需要等待的最短时间,以避免玩家在遮挡方块下频繁出入时的地图闪烁。 该选项仅适用于“自动洞穴模式”未重定向到小地图模式的情况。 最新版本的小地图同样有关于此的单独设置选项。", + "effect.xaeroworldmap.no_cave_maps": "禁止世界地图洞穴模式", + "effect.xaeroworldmap.no_cave_maps_harmful": "禁止世界地图洞穴模式", + "gui.xaero_wm_biome_blending": "生物群系过渡", + "gui.xaero_wm_box_biome_blending": "通过对地图上每个方块的多个生物群系颜色采样,来平滑生物群系的颜色边界。 当生物群系颜色计算被修改得比原版复杂得多时,关闭该功能可以显著提高性能。", + "gui.xaero_png_result_not_prepared": "无法导出!世界地图尚未准备就绪。", + "gui.xaero_png_result_empty": "导出区域为空!", + "gui.xaero_png_result_too_big": "导出区域过大,无法缩放!请选择更小的区域。", + "gui.xaero_png_result_image_too_big": "图像尺寸超出BufferedImage的存储限制!", + "gui.xaero_png_result_out_of_memory": "Java堆内存不足导致导出失败!请重试或分配更多内存。", + "gui.xaero_png_result_bad_fbo": "模组创建OpenGL帧缓冲失败导致导出失败!", + "gui.xaero_png_result_io_exception": "IO异常导致导出失败!请重试。日志中已记录完整的异常。", + "gui.xaero_png_result_success": "成功导出地图!", + "gui.xaero_export_screen": "世界地图PNG导出", + "gui.xaero_export_screen_exporting": "导出中……游戏将暂时冻结。可能会持续一段时间!", + "gui.xaero_export_option_full": "强制完整地图", + "gui.xaero_box_export_option_full": "忽略选择区域,直接导出全部地图。", + "gui.xaero_export_option_multiple_images": "多张未缩放图片", + "gui.xaero_box_export_option_multiple_images": "不论大小如何,导出为多张未缩放图片(无尺寸限制)。 与单个图片的内存限制不同。", + "gui.xaero_export_option_nighttime": "夜晚", + "gui.xaero_box_export_option_nighttime": "以夜间光照导出地图。不影响洞穴模式。", + "gui.xaero_export_option_scale_down_square": "单张图像最大尺寸", + "gui.xaero_export_option_scale_down_square_value": "%1$dx%1$d 区域", + "gui.xaero_export_option_scale_down_square_unscaled": "未缩放", + "gui.xaero_box_export_option_scale_down_square": "此数值(以区域为单位)代表一个正方形图像的尺寸,等效于大型导出地图在必要时将被缩放到的分辨率。 例如,20x20代表400个区域(每个区域为512x512方块/像素)。 最终生成的图像不一定是正方形。10x40同样也是400个区域。 \n \n 注意:计算机或 Java堆内存大小可能无法处理更高的导出分辨率。", + "gui.xaero_export_option_highlights": "包含激活的高亮显示", + "gui.xaero_box_export_option_highlights": "到处地图时包含当前所有启用的高亮显示(例如领地)。在导出完整地图的情况下,距离已发现地图过远的高亮显示不会被包含在内。", + "gui.xaero_world_save": "世界存档", + "gui.xaero_map_writing_distance": "地图写入距离", + "gui.xaero_box_map_writing_distance": "非世界存档地图加载/更新区块的最大X和Z轴距离(单位为区块)。 左滑到底以选择“无限制”选项。 世界存档地图始终会在渲染距离内生成", + "gui.xaero_map_writing_distance_unlimited": "无限制", + "gui.xaero_full_reload": "重载所有区域", + "gui.xaero_box_full_reload": "无需手动查看即可重载地图上的所有区域。 重载过程将在后台进行,完成后自动关闭。 注意,前往其他维度将暂停此过程,直至返回重载中维度,而切换地图则会完全取消此过程。", + "gui.xaero_full_resave": "转换所有区域", + "gui.xaero_box_full_resave": "无需手动访问即可重载并重新保存地图上的所有区域。 世界存档地图数据将被转换为普通地图数据,并保存为一个单独的地图实例“转换后的世界存档”,存储于文件夹“cm$converted”中。 可以使用文件管理器将其传输到相同世界的多人游戏地图实例中。 重载过程将在后台进行,完成后自动关闭。 注意,前往其他维度将暂停此过程,直至返回重载中维度,而切换地图则会完全取消此过程。", + "gui.xaero_full_reload_in_progress": "正在进行完整地图重载……", + "gui.xaero_reload_viewed_regions": "重载可见区域", + "gui.xaero_box_reload_viewed_regions": "重载屏幕中显示的所有区域。", + "gui.xaero_converted_world_save": "转换后的世界存档", + "gui.xaero_unknown_dimension_type1": "未知维度类型!", + "gui.xaero_unknown_dimension_type2": "地图功能受限。前往一次该维度可能会有所帮助。", + "gui_xaero_wm_dropdown_dimension_select": "维度选择", + "gui.xaero_wm_dimension_teleport_command": "跨维度地图传送命令", + "gui.xaero_wm_teleport_not_connected": "你正尝试传送到一个未连接到当前已确认/auto地图的地图。 如果你确定该地图属于当前的子服务器/世界存档,则可以在地图选择->连接中添加连接以启用传送功能。 但请注意,若你连接了不相关的地图并进行传送,则极有可能卡在方块里窒息或摔落而死。 因此请务必谨慎操作,只连接正确的地图。", + "gui.xaero_wm_teleport_never_confirmed": "无法进行传送,因为在当前维度中还未确认过地图。 请在当前维度确认一个地图,或将地图选择类型切换为auto模式。", + "gui.xaero_connect_map": "连接", + "gui.xaero_disconnect_map": "断开", + "gui.xaero_wm_connect_with_auto_msg": "确定在以下地图间建立连接?", + "gui.xaero_wm_disconnect_from_auto_msg": "确定删除以下地图间的连接?", + "gui.xaero_dimension_toggle_button": "§2%s§r 切换维度(按住Shift以反向循环)", + "gui.xaero_toggle_dimension": "切换维度", + "gui.xaero_switched_to_dimension": "切换至§2%s§r", + "gui.xaero_switched_to_current_dimension": "切换至§2%s§r(当前)", + "gui.xaero_pac_claim_selection_out_of_dimension": "§8(领地)维度不符……" } \ No newline at end of file diff --git a/projects/1.19/assets/xaeros-world-map/xaeroworldmap/lang/en_us.json b/projects/1.19/assets/xaeros-world-map/xaeroworldmap/lang/en_us.json new file mode 100644 index 000000000000..1dfecc9e9bee --- /dev/null +++ b/projects/1.19/assets/xaeros-world-map/xaeroworldmap/lang/en_us.json @@ -0,0 +1,274 @@ +{ + "gui.xaero_open_map": "Open World Map", + "gui.xaero_open_settings": "Open Settings", + "gui.xaero_debug": "Debug", + "gui.xaero_on": "ON", + "gui.xaero_off": "OFF", + "gui.xaero_lighting": "Lighting", + "gui.xaero_block_colours": "Block Colours", + "gui.xaero_accurate": "Accurate", + "gui.xaero_vanilla": "Vanilla", + "gui.xaero_back": "Back", + "gui.xaero_load_chunks": "Load New Chunks", + "gui.xaero_update_chunks": "Update Chunks", + "gui.xaero_terrain_depth": "Terrain Depth", + "gui.xaero_terrain_slopes": "Terrain Slopes", + "gui.xaero_footsteps": "Footsteps", + "gui.xaero_light_levels": "Light Levels", + "gui.xaero_requires_reload": "Requires reloading the world to take effect! Lower ", + "gui.xaero_flowers": "Load Flowers", + "gui.xaero_texture_compression": "Texture Compression", + "gui.xaero_world_map_screen": "World Map Screen", + "gui.xaero_world_map_settings": "Xaero's World Map Settings", + "gui.xaero_wm_coordinates": "Cursor Coordinates", + "gui.xaero_biome_colors": "Biomes In Vanilla Mode", + "gui.xaero_worldmap_waypoints": "World Map Waypoints", + "gui.xaero_map_zoom_in": "Zoom In (alternative)", + "gui.xaero_map_zoom_out": "Zoom Out (alternative)", + "gui.xaero_map_unconfirmed": "World map needs confirmation!", + "gui.xaero_confirm": "Confirm", + "gui.xaero_cancel": "Cancel", + "gui.xaero_map_selection": "Map Selection", + "gui.xaero_mw_single": "Single", + "gui.xaero_mw_manual": "Manual", + "gui.xaero_mw_spawn": "World Spawn", + "gui.xaero_create_new_map": "Create New Map", + "gui.xaero_rename": "Rename", + "gui.xaero_delete": "Delete", + "gui.xaero_map_name": "World Map Name", + "gui.xaero_delete_map_msg1": "Are you sure you would like to delete the selected map?", + "gui.xaero_delete_map_msg2": "Only the latest deleted map is backed up.", + "gui.xaero_delete_map_msg3": "Please confirm deletion by pressing Yes again.", + "gui.xaero_delete_map_msg4": "Map", + "gui.xaero_quick_confirm": "Quick Manual Confirmation", + "gui.xaero_default": "Default", + "gui.xaero_map_selection_box": "Manual - you are asked to select and confirm the world map every time you switch worlds or dimensions. \n \n World Spawn - the world map is selected and confirmed automatically based on the world spawn point that the game client is aware of. Can break if the server is using the vanilla compass item for a custom function. \n \n Single - each dimension has a single world map that is automatically confirmed. Useful for simple servers with a single world. \n \n Server - install the world map mod on the server side to use this automatic mode.", + "gui.xaero_select_map": "Select Map", + "gui.xaero_render_arrow": "Render Player Arrow", + "gui.xaero_display_zoom": "Display Zoom Level", + "gui.xaero_wm_ignore_heightmaps": "Ignore Server Heightmaps", + "gui.xaero_wm_box_ignore_heightmaps": "Some servers put custom values in the world heightmaps, which can cause incorrectly rendered maps. Sometimes it can even happen in heavily modded singleplayer worlds. This option should fix such issues at the expense of a bit of performance. Do not use unless you need to. Reenter the world after toggling the option!", + "gui.xaero_wm_waypoint_scale": "Waypoint Scale", + "gui.xaero_wm_error_loading_properties": "Error loading server world map properties. Please retry.", + "gui.xaero_mw_server": "Server", + "gui.xaero_mw_server_box": "Map selection is automatically controlled by the server. You can turn this off with \"ignoreServerLevelId\" in the server-specific config in the XaeroWorldMap directory.", + "gui.xaero_wm_next": "Next >>", + "gui.xaero_wm_previous": "<< Prev", + "gui.xaero_wm_slopes_legacy": "Legacy", + "gui.xaero_open_map_animation": "Animation On Open", + "gui.xaero_wm_slopes_default_3d": "Default 3D", + "gui.xaero_wm_slopes_default_2d": "Default 2D", + "effect.xaeroworldmap.no_world_map": "No World Map", + "effect.xaeroworldmap.no_world_map_harmful": "No World Map", + "effect.xaeroworldmap.no_world_map_beneficial": "No World Map", + "gui.xaero_no_world_map_message": "The map is disabled with a potion effect.", + "gui.xaero_box_zoom_in": "%s Zoom In \n (or mouse wheel)", + "gui.xaero_box_zoom_out": "%s Zoom Out \n (or mouse wheel)", + "gui.xaero_box_controls": "Controls \n \n Click and drag to scroll the map. \n Scroll the mouse wheel to zoom in and out (CTRL for precise). \n Right-click the map for some useful shortcuts. \n Some UI buttons have additional key bindings displayed in their tooltip. \n \n Right-click a map element (e.g. waypoint) for options. \n %1$sClick here to edit the key bindings.", + "gui.xaero_box_controls_minimap": "§2%s§r to create a new waypoint. \n §2%s§r to create a quick temporary waypoint. \n §2%s§r to switch the waypoint set. \n §2%s§r to toggle rendering all waypoint sets. \n §2%s§r to open the full waypoint menu. \n \n ", + "gui.xaero_box_controls_pac": "§2%s§r to open the Parties and Claims menu. \n \n ", + "gui.xaero_box_export": "Export the map as a PNG file.", + "gui.xaero_export_confirm_1": "Do you want to export the map as a PNG file?", + "gui.xaero_export_confirm_2": "The game will temporarily appear frozen while it's working.", + "gui.xaero_box_map_switching": "Map Switching Options", + "gui.xaero_box_open_waypoints": "Waypoints", + "gui.xaero_box_close_waypoints": "Close Waypoints", + "gui.xaero_box_open_settings": "§2%s§r Open Settings", + "gui.xaero_box_close_settings": "§2%s§r Close Settings", + "gui.xaero_wm_up": "[Go Up]", + "gui.xaero_wm_down": "[Go Down]", + "gui.xaero_filter_waypoints_by_name": "Filter Waypoints...", + "gui.xaero_wm_search_invalid_regex": "Invalid Regex syntax!", + "gui.xaero_box_full_waypoints_menu": "%s Open Full Waypoint Menu", + "gui.xaero_box_rendering_all_sets": "%s Rendering all waypoint sets", + "gui.xaero_box_rendering_current_set": "%s Rendering only the current set", + "gui.xaero_zoom_buttons": "Zoom Buttons", + "gui.xaero_box_showing_disabled": "Showing disabled waypoints", + "gui.xaero_box_hiding_disabled": "Hiding disabled waypoints", + "gui.xaero_box_waypoints_minimap_required": "The waypoint feature requires the Xaero's Minimap mod!", + "gui.xaero_box_waypoints_disabled": "Waypoints are disabled in the world map settings!", + "gui.xaero_right_click_waypoint_edit": "§2%s§r Edit Waypoint", + "gui.xaero_right_click_waypoint_teleport": "§2%s§r Teleport to Waypoint", + "gui.xaero_right_click_waypoint_disable": "§2%s§r Disable Waypoint", + "gui.xaero_right_click_waypoint_enable": "§2%s§r Enable Waypoint", + "gui.xaero_right_click_waypoint_restore": "Restore Waypoint", + "gui.xaero_right_click_waypoint_delete_confirm": "§2%s§r Confirm Deletion", + "gui.xaero_right_click_waypoint_delete": "§2%s§r Delete Waypoint", + "gui.xaero_right_click_map_create_waypoint": "§2%s§r Create Waypoint", + "gui.xaero_right_click_map_create_temporary_waypoint": "§2%s§r Set Temporary Waypoint", + "gui.xaero_right_click_map_waypoints_menu": "§2%s§r Open Waypoint Menu", + "gui.xaero_right_click_map_teleport": "Teleport Here", + "gui.xaero_right_click_map_title": "Choose an Option", + "gui.xaero_right_click_box_map_settings": "§2%s§r Open Settings", + "gui.xaero_right_click_box_map_export": "Export Map as PNG", + "gui.xaero_waypoint_backgrounds": "Render Waypoint Backgrounds", + "gui.xaero_right_click_map_cant_teleport": "§8(Teleport) Ambiguous Y...", + "gui.xaero_right_click_map_cant_teleport_world": "§8(Teleport) Unconfirmed...", + "gui.xaero_right_click_map_cant_create_waypoint": "§8Can't Set A Waypoint Here...", + "gui.xaero_no_world_map_item_message": "The mod is configured to require the following item in your hotbar or equipped:", + "gui.xaero_right_click_waypoint_share": "Share Waypoint In Chat", + "gui.xaero_right_click_map_share_location": "Share Location In Chat", + "gui.xaero_right_click_map_cant_share_location": "§8Can't Share This Location...", + "gui.xaero_current_map_locked1": "The currently selected map is used by another process (Minecraft client).", + "gui.xaero_current_map_locked2": "Please select a different map of this server (bottom left icon).", + "gui.xaero_wm_detect_ambiguous_y": "Detect Ambiguous Y In Discovered", + "gui.xaero_wm_box_detect_ambiguous_y": "A single pixel on the map can contain multiple transparent layers and an opaque block under them. In older non-cache map data files, only the Y level (height) of the opaque block is stored in such cases, which often makes it unsafe to blindly teleport to the stored Y coordinate. When this setting is ON, the mod treats such map pixels as it would undiscovered chunks. It defaults to 2D waypoints and disables direct teleportation to such pixels. Disable this at your own risk!", + "gui.xaero_box_closing_menu_when_hopping": "Closing the menu when hopping to a waypoint (left-clicking in the menu)", + "gui.xaero_box_not_closing_menu_when_hopping": "Not closing the menu when hopping to a waypoint (left-clicking in the menu)", + "gui.xaero_wm_update_notification": "Update Notifications", + "gui.xaero_wm_adjust_height_for_carpetlike_blocks": "Adjust Y For Short Blocks", + "gui.xaero_wm_box_adjust_height_for_carpetlike_blocks": "Subtract 1 from the height value for short carpetlike blocks, e.g. carpet, 1-layer snow, lilypad etc. This prevents such blocks from causing harsh shading on the map like a full block. Waypoints and teleportation over these blocks should make more sense too.", + "gui.xaero_box_only_current_map_waypoints": "Displaying only the waypoints bound to the current world map, even if another waypoint sub-world is selected for the minimap using the full waypoint menu.", + "gui.xaero_box_waypoints_selected_by_minimap": "Displaying waypoints from the same waypoint sub-world as you are viewing in game and on the minimap. The sub-world can be switched in the full waypoint menu.", + "gui.xaero_wm_min_zoom_local_waypoints": "Min Zoom For Local Waypoints", + "gui.xaero_wm_arrow_colour": "Arrow Color", + "gui.xaero_wm_box_arrow_color": "Color of the arrow that indicates the position and the rotation of the player.", + "gui.xaero_wm_color_minimap": "Minimap", + "gui.xaero_wm_red": "Red", + "gui.xaero_wm_green": "Green", + "gui.xaero_wm_blue": "Blue", + "gui.xaero_wm_yellow": "Yellow", + "gui.xaero_wm_purple": "Purple", + "gui.xaero_wm_white": "White", + "gui.xaero_wm_black": "Black", + "gui.xaero_wm_legacy_color": "Legacy", + "gui.xaero_wm_team_color": "Team", + "gui.xaero_wm_using_custom_subworld": "Waypoints: %1$s", + "gui.xaero_box_minimap_radar": "%s Minimap entity radar is displayed (requires Xaero's Minimap)", + "gui.xaero_box_no_minimap_radar": "%s Minimap entity radar is not displayed", + "gui.xaero_wm_toggle_minimap_radar": "Toggle Minimap Radar On World Map", + "gui.xaero_wm_player_same_party": "Same Party", + "gui.xaero_wm_player_ally_party": "Ally Party", + "gui.xaero_box_players_pac_required": "The party player menu feature requires the Open Parties and Claims mod!", + "gui.xaero_box_claims_pac_required": "The chunk claim feature requires the Open Parties and Claims mod!", + "gui.xaero_box_pac_displaying_claims": "%s Displaying chunk claims", + "gui.xaero_box_pac_not_displaying_claims": "%s Not displaying chunk claims", + "gui.xaero_wm_pac_player_teleport_command": "Player Teleport Command", + "gui.xaero_wm_box_pac_player_teleport_command": "The chat command used on this world/server to teleport you to other players on the map when Open Parties and Claims is installed.", + "gui.xaero_wm_pac_marked_for_forceload": " (Forceloadable)", + "gui.xaero_wm_pac_claim_tooltip": "%1$s's Claim%2$s", + "gui.xaero_wm_pac_server_claim_tooltip": "Server Claim%1$s", + "gui.xaero_wm_pac_expired_claim_tooltip": "Expired Claim%1$s", + "gui.xaero_box_rendering_waypoints": "%s Rendering waypoints", + "gui.xaero_box_not_rendering_waypoints": "%s Not rendering waypoints", + "gui.xaero_box_showing_tracked_players": "%s Rendering players", + "gui.xaero_box_hiding_tracked_players": "%s Not rendering players", + "gui.xaero_toggle_tracked_players": "Toggle Tracked Players", + "gui.xaero_wm_player_teleport_command": "Player Teleport Command", + "gui.xaero_wm_box_player_teleport_command": "The chat command used on this world/server to teleport you to tracked players on the map (not regular radar).", + "gui.xaero_filter_players_by_name": "Filter Players...", + "gui.xaero_right_click_player_teleport": "§2%s§r Teleport to Player", + "gui.xaero_right_click_player_config": "§2%s§r Edit Player Config", + "gui.xaero_box_close_players": "Close Tracked Player Menu", + "gui.xaero_box_open_players": "Tracked Player Menu", + "gui.xaero_toggle_pac_chunk_claims": "Toggle Chunk Claims", + "gui.xaero_pac_claim_chunks": "Claim Selected", + "gui.xaero_pac_unclaim_chunks": "Unclaim Selected", + "gui.xaero_pac_forceload_chunks": "Forceload Selected", + "gui.xaero_pac_unforceload_chunks": "Unforceload Selected", + "gui.xaero_pac_claim_selection_out_of_range": "§8(Claims) Out of Range...", + "gui.xaero_wm_pac_claims": "Display Chunk Claims", + "gui.xaero_wm_box_pac_claims": "Display chunk claims from the Open Parties and Claims mod as a colored overlay.", + "gui.xaero_wm_pac_claims_border_opacity": "Chunk Claims Border Opacity", + "gui.xaero_wm_box_pac_claims_border_opacity": "The opacity of the chunk claims overlay border color. Chunk claims require the Open Parties and Claims mod.", + "gui.xaero_wm_pac_claims_fill_opacity": "Chunk Claims Fill Opacity", + "gui.xaero_wm_box_pac_claims_fill_opacity": "The opacity of the chunk claims overlay fill color. Chunk claims require the Open Parties and Claims mod.", + "gui.xaero_map_menu_please_wait": "Please wait...", + "gui.xaero_wm_teleport_command": "Map Teleport Command", + "gui.xaero_wm_teleport_command_waypoints": "Waypoint Command", + "gui.xaero_wm_teleport_command_waypoints_hint": "Waypoint teleportation is configured by the minimap.", + "gui.xaero_wm_teleport_allowed": "Map Teleportation", + "gui.xaero_wm_teleport_allowed_tooltip": "Whether right-click map teleportation is allowed. Once disabled, it can be enabled back only through the world-specific config file in the XaeroWorldMap folder. Waypoint teleportation is configured separately in the full waypoint menu options.", + "gui.xaero_wm_right_click_map_teleport_not_allowed": "§8(Teleport) Disabled", + "gui.xaero_wm_option_requires_minimap": "This option requires the Xaero's Minimap mod.", + "gui.xaero_wm_option_requires_ingame": "This option requires you to be in game.", + "gui.xaero_wm_settings_search": "Settings Search", + "gui.xaero_wm_settings_search_placeholder": "Search...", + "gui.xaero_wm_settings_not_found": "No matching entries found for your input!", + "gui.xaero_wm_minimap_settings": "Minimap Settings", + "gui.xaero_wm_reset_defaults": "Restore Default Settings", + "gui.xaero_wm_reset_message": "Are you sure you would like to restore the default settings?", + "gui.xaero_wm_reset_message2": "This action cannot be undone!", + "gui.xaero_wm_partial_y_teleportation": "Use Y With Partial When TP", + "gui.xaero_wm_box_partial_y_teleportation": "When teleporting to a map location, offset the Y coordinate by 0.5 to avoid falling through carpet-like blocks into the void. Otherwise, the integer Y coordinate is used.", + "gui.xaero_wm_display_stained_glass": "Display Stained Glass", + "gui_xaero_wm_dropdown_map_select": "Map Selection", + "gui.xaero_wm_hovered_biome": "Cursor Biome", + "gui.xaero_wm_unknown_biome": "Unknown Biome", + "gui.xaero_wm_cave_mode_depth": "Cave Mode Depth", + "gui.xaero_box_update_chunks": "Update chunks on the non-world-save maps (multiplayer).", + "gui.xaero_box_load_chunks": "Add new chunks to the non-world-save maps (multiplayer).", + "gui.xaero_wm_legible_cave_maps": "Legible Cave Maps", + "gui.xaero_wm_box_legible_cave_maps": "Use depth-based lighting in cave mode instead of actual block lighting, making it easier to mentally separate the different cave layers.", + "gui.xaero_box_cave_mode": "Cave Mode", + "gui.xaero_box_cave_mode_not_allowed": "Cave Mode (not allowed)", + "gui.xaero_wm_cave_mode_start_auto": "auto", + "gui.xaero_wm_cave_mode_start": "Cave Mode Top Y", + "gui.xaero_wm_cave_mode_type": "Cave Mode Type", + "gui.xaero_wm_box_cave_mode_type": "The cave mode type to use when cave mode is enabled. \n \n OFF - display above ground even when cave mode is automatically or manually enabled (same as old world map versions without cave mode) \n Layered - separate cave maps into multiple layers depending on the used top Y \n Full - ignore the used top Y, use a single layer for cave maps and map everything from the world top to the world bottom", + "gui.xaero_wm_default_cave_mode_type": "Default Cave Mode Type", + "gui.xaero_wm_box_default_cave_mode_type": "The default cave mode type assigned to dimensions visited for the first time in a world/server. You can read more about cave mode types by clicking the cave mode icon on the map screen.", + "gui.xaero_wm_cave_mode_type_layered": "Layered", + "gui.xaero_wm_cave_mode_type_full": "Full", + "gui.xaero_auto_cave_mode": "Auto Cave Mode", + "gui.xaero_box_auto_cave_mode": "How the mod should determine the \"auto\" top Y when viewing the full screen map. The ceiling size refers to the size of a square ceiling of solid blocks that has to be detected above you to activate the cave mode. The solid blocks don't have to be on the same Y level. \n \n Minimap - if installed, match the minimap mod's cave mode, otherwise use the ceiling size 3x3", + "gui.xaero_auto_cave_mode_minimap": "Minimap", + "gui.xaero_wm_ceiling": "Ceiling", + "gui.xaero_wm_display_cave_mode_start": "Display Cave Mode Top Y", + "gui.xaero_wm_cave_mode_start_display": "Top Y: %d", + "gui.xaero_wm_cave_mode_toggle_timer": "Cave Mode Toggle Timer", + "gui.xaero_wm_box_cave_mode_toggle_timer": "The minimum time to wait between toggles of cave mode to prevent flickering when quickly switching between being under blocks and not. This only applies when \"Auto Cave Mode\" isn't redirecting to the minimap mod. The latest minimap mod has a separate setting for this as well.", + "effect.xaeroworldmap.no_cave_maps": "No WM Cave Maps", + "effect.xaeroworldmap.no_cave_maps_harmful": "No WM Cave Maps", + "gui.xaero_wm_biome_blending": "Biome Blending", + "gui.xaero_wm_box_biome_blending": "Smooth out biome color edges by sampling biome colors for multiple blocks for every block on the map. Turning this off can significantly improve performance when biome color calculation is modded to be much more heavyweight than vanilla.", + "gui.xaero_png_result_not_prepared": "Can't export just yet! The world map has not been prepared yet.", + "gui.xaero_png_result_empty": "The exported area is empty!", + "gui.xaero_png_result_too_big": "The exported area is way too big to scale down! Please make a smaller selection.", + "gui.xaero_png_result_image_too_big": "The image size is beyond what's possible to store in a BufferedImage!", + "gui.xaero_png_result_out_of_memory": "The export failed because the Java heap ran out of memory! Please try again or allocate more memory.", + "gui.xaero_png_result_bad_fbo": "The export failed because the mod failed to create an OpenGL framebuffer.", + "gui.xaero_png_result_io_exception": "The export failed because of an IO exception! Please try again. The full exception has been logged.", + "gui.xaero_png_result_success": "Successfully exported the map!", + "gui.xaero_export_screen": "World Map PNG Export", + "gui.xaero_export_screen_exporting": "Exporting... Will temporarily appear frozen. Might take a while!", + "gui.xaero_export_option_full": "Force Full Map", + "gui.xaero_box_export_option_full": "Export the whole map even if you've made a map selection.", + "gui.xaero_export_option_multiple_images": "Multiple Unscaled Images", + "gui.xaero_box_export_option_multiple_images": "Export the map as multiple unscaled images no matter how big it is. This does not have the same memory limitations as a single image.", + "gui.xaero_export_option_nighttime": "Nighttime", + "gui.xaero_box_export_option_nighttime": "Export the map with nighttime lighting. This doesn't affect cave mode maps.", + "gui.xaero_export_option_scale_down_square": "Max Single Image Size", + "gui.xaero_export_option_scale_down_square_value": "%1$dx%1$d reg", + "gui.xaero_export_option_scale_down_square_unscaled": "Unscaled", + "gui.xaero_box_export_option_scale_down_square": "The size, in regions, of a square image equivalent to the resolution that a large exported map will be scaled down to if necessary. For example, 20x20 stands for 400 regions, 512x512 blocks/pixels each. The resulting image doesn't have to be a square. 10x40 is also 400 regions. \n \n Your computer or the Java heap size might not be able to handle higher export resolutions.", + "gui.xaero_export_option_highlights": "Include Active Highlights", + "gui.xaero_box_export_option_highlights": "Export the map with all currently enabled highlights (e.g. claims) applied to the map. When exporting the full map, highlights very far from your discovered map won't be included.", + "gui.xaero_world_save": "World Save", + "gui.xaero_map_writing_distance": "Map Writing Distance", + "gui.xaero_box_map_writing_distance": "The maximum X and Z distance in chunks at which chunks can be loaded or updated on a non-world-save map. For the \"Unlimited\" option, go all the way to the left. World save maps always generate within your render distance", + "gui.xaero_map_writing_distance_unlimited": "Unlimited", + "gui.xaero_full_reload": "Reload All Regions", + "gui.xaero_box_full_reload": "Reload all regions on the map without having to manually view them. The reloading process will work in the background and turn off when it's done. It is important to note that going to another dimension will pause it until you come back and changing maps will fully cancel it.", + "gui.xaero_full_resave": "Convert All Regions", + "gui.xaero_box_full_resave": "Reload and resave all regions on the map without having to manually visit them. World save maps will be converted into normal map data saved to a separate map instance \"Converted World Save\", stored in the folder \"cm$converted\", which can be transferred to multiplayer map instances for the same world, using file manager. The reloading process will work in the background and turn off when it's done. It is important to note that going to another dimension will pause it until you come back and changing maps will fully cancel it.", + "gui.xaero_full_reload_in_progress": "Full map reload is in progress...", + "gui.xaero_reload_viewed_regions": "Reload Viewed Regions", + "gui.xaero_box_reload_viewed_regions": "Reload every region that is displayed on your screen once.", + "gui.xaero_converted_world_save": "Converted World Save", + "gui.xaero_unknown_dimension_type1": "Currently unknown dimension type!", + "gui.xaero_unknown_dimension_type2": "The map functions are limited. Visiting the dimension once might help.", + "gui_xaero_wm_dropdown_dimension_select": "Dimension Selection", + "gui.xaero_wm_dimension_teleport_command": "Map Cross-Dimension Teleport Command", + "gui.xaero_wm_teleport_not_connected": "You are trying to teleport to a map that is not connected to the current confirmed/auto one. If you are sure that this map is from your current sub-server/world save, then you can enable teleportation by adding a connection in the map selection screen -> Connect. But beware, if you connect unrelated maps and teleport, then there is a good chance you will suffocate in a block or die from fall damage, so be careful and connect only the right ones.", + "gui.xaero_wm_teleport_never_confirmed": "You cannot teleport yet because you have not yet confirmed a single map in your current dimension. Please confirm a map in your current dimension or change map selection type to an automatic one.", + "gui.xaero_connect_map": "Connect", + "gui.xaero_disconnect_map": "Disconnect", + "gui.xaero_wm_connect_with_auto_msg": "Would you like to create the following connection between maps?", + "gui.xaero_wm_disconnect_from_auto_msg": "Would you like to delete the following connection between maps?", + "gui.xaero_dimension_toggle_button": "§2%s§r Toggle Dimension (hold shift to reverse)", + "gui.xaero_toggle_dimension": "Toggle Dimension", + "gui.xaero_switched_to_dimension": "Switched to §2%s§r", + "gui.xaero_switched_to_current_dimension": "Switched to §2%s§r (current)", + "gui.xaero_pac_claim_selection_out_of_dimension": "§8(Claims) Out of Dimension..." +} \ No newline at end of file diff --git a/projects/1.19/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json b/projects/1.19/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json new file mode 100644 index 000000000000..3e77e2d48e67 --- /dev/null +++ b/projects/1.19/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json @@ -0,0 +1,274 @@ +{ + "gui.xaero_open_map": "打开世界地图", + "gui.xaero_open_settings": "打开设置", + "gui.xaero_debug": "调试", + "gui.xaero_on": "开", + "gui.xaero_off": "关", + "gui.xaero_lighting": "光照", + "gui.xaero_block_colours": "方块颜色", + "gui.xaero_accurate": "准确", + "gui.xaero_vanilla": "原版", + "gui.xaero_back": "返回", + "gui.xaero_load_chunks": "加载新区块", + "gui.xaero_update_chunks": "更新区块", + "gui.xaero_terrain_depth": "地形深度", + "gui.xaero_terrain_slopes": "地形斜坡", + "gui.xaero_footsteps": "足迹", + "gui.xaero_light_levels": "亮度等级", + "gui.xaero_requires_reload": "需要重新加载世界才能生效!较低", + "gui.xaero_flowers": "加载花朵", + "gui.xaero_texture_compression": "纹理压缩", + "gui.xaero_world_map_screen": "世界地图界面", + "gui.xaero_world_map_settings": "Xaero的世界地图设置", + "gui.xaero_wm_coordinates": "光标的坐标", + "gui.xaero_biome_colors": "原版颜色模式下的生物群系", + "gui.xaero_worldmap_waypoints": "世界地图路径点", + "gui.xaero_map_zoom_in": "放大(可选)", + "gui.xaero_map_zoom_out": "缩小(可选)", + "gui.xaero_map_unconfirmed": "世界地图需要确认!", + "gui.xaero_confirm": "确认", + "gui.xaero_cancel": "取消", + "gui.xaero_map_selection": "地图选择", + "gui.xaero_mw_single": "单一", + "gui.xaero_mw_manual": "手动", + "gui.xaero_mw_spawn": "世界出生点", + "gui.xaero_create_new_map": "创建新地图", + "gui.xaero_rename": "重命名", + "gui.xaero_delete": "删除", + "gui.xaero_map_name": "世界地图名称", + "gui.xaero_delete_map_msg1": "确定删除所选地图?", + "gui.xaero_delete_map_msg2": "只有最近一次被删除的地图才会被备份。", + "gui.xaero_delete_map_msg3": "请再次按“是”以确认删除。", + "gui.xaero_delete_map_msg4": "地图", + "gui.xaero_quick_confirm": "快速手动确认", + "gui.xaero_default": "默认", + "gui.xaero_map_selection_box": "手动 - 每次切换世界或维度时,都将被要求选择并确认地图。 \n \n 世界出生点 - 根据客户端识别的世界出生点,自动选择和确认世界地图。若服务器将原版指南针物品用于自定义功能,则可能会失效。 \n \n 单一 - 每个维度都有一个自动确认的单一世界地图。适合只有单一世界的简单服务器。 \n \n 服务器 - 在服务器上安装世界地图模组以使用该自动模式。", + "gui.xaero_select_map": "选择地图", + "gui.xaero_render_arrow": "渲染玩家箭头", + "gui.xaero_display_zoom": "显示缩放等级", + "gui.xaero_wm_ignore_heightmaps": "忽略服务器高度图", + "gui.xaero_wm_box_ignore_heightmaps": "某些服务器会在世界高度图中设置自定义值,这可能导致地图渲染错误。 在重度模组化的单人世界中偶尔也会出现这种情况。 此选项可通过牺牲少量性能来解决此类问题。 除非必须,否则不要使用。 切换选项后需重新进入世界!", + "gui.xaero_wm_waypoint_scale": "路径点尺寸", + "gui.xaero_wm_error_loading_properties": "服务器世界地图属性加载错误。请重试!", + "gui.xaero_mw_server": "服务器", + "gui.xaero_mw_server_box": "地图选择由服务器自动控制。 可以通过在xaero目录下的针对特定服务器的配置文件中添加“ignoreServerLevelId”项来关闭此功能。", + "gui.xaero_wm_next": "下一个 >>", + "gui.xaero_wm_previous": "<< 上一个", + "gui.xaero_wm_slopes_legacy": "旧版", + "gui.xaero_open_map_animation": "打开时显示动画", + "gui.xaero_wm_slopes_default_3d": "默认3D", + "gui.xaero_wm_slopes_default_2d": "默认2D", + "effect.xaeroworldmap.no_world_map": "没有世界地图", + "effect.xaeroworldmap.no_world_map_harmful": "没有世界地图", + "effect.xaeroworldmap.no_world_map_beneficial": "没有世界地图", + "gui.xaero_no_world_map_message": "地图已被药水效果禁用。", + "gui.xaero_box_zoom_in": "%s 放大 \n (或使用鼠标滚轮)", + "gui.xaero_box_zoom_out": "%s 缩小 \n (或使用鼠标滚轮)", + "gui.xaero_box_controls": "控制 \n 点击并拖拽以移动地图。 \n 滚动鼠标滚轮以缩放(按住CTRL以精确缩放)。 \n 右击地图打开一些常用快捷功能。 \n 一些UI按钮的提示信息中有额外的按键绑定。 \n \n 右击地图元素(例如路径点)以打开选项。 \n %1$s 点击此处编辑按键绑定。", + "gui.xaero_box_controls_minimap": "§2%s§r 创建一个新路径点 \n §2%s§r 快速创建临时路径点 \n §2%s§r 切换路径点集 \n §2%s§r 切换渲染所有路径点集 \n §2%s§r 打开路径点菜单。 \n \n ", + "gui.xaero_box_controls_pac": "§2%s§r 打开团队与领地菜单。 \n \n ", + "gui.xaero_box_export": "将地图导出为PNG图片。", + "gui.xaero_export_confirm_1": "确定要把地图导出为PNG图片?", + "gui.xaero_export_confirm_2": "导出时,游戏将暂时冻结。", + "gui.xaero_box_map_switching": "地图切换选项", + "gui.xaero_box_open_waypoints": "路径点", + "gui.xaero_box_close_waypoints": "关闭路径点", + "gui.xaero_box_open_settings": "§2%s§r 打开设置", + "gui.xaero_box_close_settings": "§2%s§r 关闭设置", + "gui.xaero_wm_up": "[向上]", + "gui.xaero_wm_down": "[向下]", + "gui.xaero_filter_waypoints_by_name": "过滤路径点……", + "gui.xaero_wm_search_invalid_regex": "无效的正则表达式语法!", + "gui.xaero_box_full_waypoints_menu": "§2%s§r 打开路径点菜单", + "gui.xaero_box_rendering_all_sets": "§2%s§r 渲染所有路径点集", + "gui.xaero_box_rendering_current_set": "§2%s§r 只渲染当前路径点集", + "gui.xaero_zoom_buttons": "缩放按钮", + "gui.xaero_box_showing_disabled": "展示未启用路径点", + "gui.xaero_box_hiding_disabled": "隐藏未启用路径点", + "gui.xaero_box_waypoints_minimap_required": "路径点功能需要Xaero的小地图模组!", + "gui.xaero_box_waypoints_disabled": "路径点在世界地图设置中被禁用!", + "gui.xaero_right_click_waypoint_edit": "§2%s§r 编辑路径点", + "gui.xaero_right_click_waypoint_teleport": "§2%s§r 传送至该路径点", + "gui.xaero_right_click_waypoint_disable": "§2%s§r 禁用路径点", + "gui.xaero_right_click_waypoint_enable": "§2%s§r 启用路径点", + "gui.xaero_right_click_waypoint_restore": "恢复路径点", + "gui.xaero_right_click_waypoint_delete_confirm": "§2%s§r 确认删除", + "gui.xaero_right_click_waypoint_delete": "§2%s§r 删除路径点", + "gui.xaero_right_click_map_create_waypoint": "§2%s§r 创建路径点", + "gui.xaero_right_click_map_create_temporary_waypoint": "§2%s§r 设置临时路径点", + "gui.xaero_right_click_map_waypoints_menu": "§2%s§r 打开路径点菜单", + "gui.xaero_right_click_map_teleport": "传送到此处", + "gui.xaero_right_click_map_title": "选择一个选项", + "gui.xaero_right_click_box_map_settings": "§2%s§r 打开设置", + "gui.xaero_right_click_box_map_export": "将地图导出为PNG图片", + "gui.xaero_waypoint_backgrounds": "渲染路径点背景", + "gui.xaero_right_click_map_cant_teleport": "§8(传送)不明确的Y值……", + "gui.xaero_right_click_map_cant_teleport_world": "§8(传送)未确认的……", + "gui.xaero_right_click_map_cant_create_waypoint": "§8 无法设置路径点到此处……", + "gui.xaero_no_world_map_item_message": "该模组被配置为在快捷栏放置或装备以下物品时才能启用:", + "gui.xaero_right_click_waypoint_share": "在聊天栏中分享路径点", + "gui.xaero_right_click_map_share_location": "在聊天栏中分享位置", + "gui.xaero_right_click_map_cant_share_location": "§8 无法分享此位置……", + "gui.xaero_current_map_locked1": "当前所选地图被其他进程(Minecraft客户端)使用。", + "gui.xaero_current_map_locked2": "请为此服务器选择其他地图(左下角图标)。", + "gui.xaero_wm_detect_ambiguous_y": "在已发现的区块中检测不明确的Y值", + "gui.xaero_wm_box_detect_ambiguous_y": "地图上的一个像素可以包含多个透明层和它们下面的不透明方块。 较旧的非缓存地图数据文件中,在这种情况下仅存储不透明方块的Y级别(高度),这通常会导致盲目地传送到存储的Y坐标是不安全的。 启用此设置后,模组会将此类地图像素视为未发现的区块。 它默认为2D路径点并禁用直接传送到此类像素。禁用此设置的风险自负!", + "gui.xaero_box_closing_menu_when_hopping": "当跳转到一个路径点时关闭菜单(左击切换)", + "gui.xaero_box_not_closing_menu_when_hopping": "当跳转到一个路径点时不要关闭菜单(左击切换)", + "gui.xaero_wm_update_notification": "更新通知", + "gui.xaero_wm_adjust_height_for_carpetlike_blocks": "为非完整高度方块调整Y值", + "gui.xaero_wm_box_adjust_height_for_carpetlike_blocks": "将类似地毯的非完整高度方块的高度值减去1,例如地毯、一层状态的雪、睡莲等。 这可以防止此类方块像完整方块一样在地图上造成明显的阴影。 设置在此类方块上的路径点和传送位置也会更合理。", + "gui.xaero_box_only_current_map_waypoints": "只显示绑定到当前世界地图的路径点, 即使通过路径点菜单为小地图选择了另一个路径点子世界。", + "gui.xaero_box_waypoints_selected_by_minimap": "显示在游戏中和小地图上查看的同一路径点子世界的路径点。 子世界可以在路径点菜单中切换。", + "gui.xaero_wm_min_zoom_local_waypoints": "显示局部路径点的最小缩放", + "gui.xaero_wm_arrow_colour": "箭头颜色", + "gui.xaero_wm_box_arrow_color": "指示玩家位置和旋转方向的箭头颜色。", + "gui.xaero_wm_color_minimap": "小地图", + "gui.xaero_wm_red": "红色", + "gui.xaero_wm_green": "绿色", + "gui.xaero_wm_blue": "蓝色", + "gui.xaero_wm_yellow": "黄色", + "gui.xaero_wm_purple": "紫色", + "gui.xaero_wm_white": "白色", + "gui.xaero_wm_black": "黑色", + "gui.xaero_wm_legacy_color": "旧版", + "gui.xaero_wm_team_color": "团队", + "gui.xaero_wm_using_custom_subworld": "路径点:%1$s", + "gui.xaero_box_minimap_radar": "%s 小地图实体雷达显示(需要Xaero的小地图)", + "gui.xaero_box_no_minimap_radar": "%s 小地图实体雷达隐藏", + "gui.xaero_wm_toggle_minimap_radar": "在世界地图上切换小地图雷达", + "gui.xaero_wm_player_same_party": "相同团队", + "gui.xaero_wm_player_ally_party": "联盟团队", + "gui.xaero_box_players_pac_required": "团队玩家特性需要安装开放式团队与领地模组!", + "gui.xaero_box_claims_pac_required": "区块领地特性需安装开放式团队与领地模组!", + "gui.xaero_box_pac_displaying_claims": "%s 显示区块领地", + "gui.xaero_box_pac_not_displaying_claims": "%s 取消显示区块领地", + "gui.xaero_wm_pac_player_teleport_command": "玩家传送命令", + "gui.xaero_wm_box_pac_player_teleport_command": "在世界/服务器中,当安装有开放式团队与领地模组时,用于在地图上将你传送到其他玩家的聊天栏命令。", + "gui.xaero_wm_pac_marked_for_forceload": " (可强制加载)", + "gui.xaero_wm_pac_claim_tooltip": "%1$s的领地%2$s", + "gui.xaero_wm_pac_server_claim_tooltip": "服务器领地%1$s", + "gui.xaero_wm_pac_expired_claim_tooltip": "过期领地%1$s", + "gui.xaero_box_rendering_waypoints": "%s 渲染路径点", + "gui.xaero_box_not_rendering_waypoints": "%s 不渲染路径点", + "gui.xaero_box_showing_tracked_players": "%s 渲染玩家", + "gui.xaero_box_hiding_tracked_players": "%s 不渲染玩家", + "gui.xaero_toggle_tracked_players": "切换追踪玩家", + "gui.xaero_wm_player_teleport_command": "玩家传送命令", + "gui.xaero_wm_box_player_teleport_command": "在世界/服务器中,用于在地图上将你传送到追踪玩家(非常规雷达)的聊天栏命令。", + "gui.xaero_filter_players_by_name": "过滤玩家……", + "gui.xaero_right_click_player_teleport": "§2%s§r 传送至玩家", + "gui.xaero_right_click_player_config": "§2%s§r 编辑玩家设置", + "gui.xaero_box_close_players": "关闭追踪玩家菜单", + "gui.xaero_box_open_players": "追踪玩家菜单", + "gui.xaero_toggle_pac_chunk_claims": "切换区块领地", + "gui.xaero_pac_claim_chunks": "认领选择区块", + "gui.xaero_pac_unclaim_chunks": "解除认领选择区块", + "gui.xaero_pac_forceload_chunks": "强制加载选择区块", + "gui.xaero_pac_unforceload_chunks": "解除强制加载选择区块", + "gui.xaero_pac_claim_selection_out_of_range": "§8(领地)超出范围……", + "gui.xaero_wm_pac_claims": "显示区块领地", + "gui.xaero_wm_box_pac_claims": "将通过开放式团队与领地模组领地作为彩色叠加层显示。", + "gui.xaero_wm_pac_claims_border_opacity": "区块领地边界不透明度", + "gui.xaero_wm_box_pac_claims_border_opacity": "区块领地叠加层的边界颜色不透明度。 区块认领需要开放式团队与领地模组。", + "gui.xaero_wm_pac_claims_fill_opacity": "区块领地填充不透明度", + "gui.xaero_wm_box_pac_claims_fill_opacity": "区块领地叠加层的填充颜色不透明度。 区块认领需要开放式团队与领地模组。", + "gui.xaero_map_menu_please_wait": "请稍等……", + "gui.xaero_wm_teleport_command": "地图传送命令", + "gui.xaero_wm_teleport_command_waypoints": "路径点命令", + "gui.xaero_wm_teleport_command_waypoints_hint": "在小地图中配置路经点传送", + "gui.xaero_wm_teleport_allowed": "地图传送", + "gui.xaero_wm_teleport_allowed_tooltip": "是否启用右击地图进行传送。 禁用后,只能通过在xaero目录下的针对特定服务器的配置文件中重新启用。 路径点传送在完整路径点菜单选项中单独配置。", + "gui.xaero_wm_right_click_map_teleport_not_allowed": "§8(传送)已禁用", + "gui.xaero_wm_option_requires_minimap": "该选项需要Xaero的小地图模组。", + "gui.xaero_wm_option_requires_ingame": "该选项需进入游戏后设置。", + "gui.xaero_wm_settings_search": "搜索设置", + "gui.xaero_wm_settings_search_placeholder": "搜索……", + "gui.xaero_wm_settings_not_found": "未找到与输入相匹配的条目!", + "gui.xaero_wm_minimap_settings": "小地图设置", + "gui.xaero_wm_reset_defaults": "恢复默认设置", + "gui.xaero_wm_reset_message": "确定要恢复默认设置?", + "gui.xaero_wm_reset_message2": "此操作无法撤消!", + "gui.xaero_wm_partial_y_teleportation": "传送时使用偏移的Y坐标", + "gui.xaero_wm_box_partial_y_teleportation": "当传送到地图位置时,Y坐标将偏移0.5,以避免穿过类似地毯的方块落入虚空。 若关闭,则将使用整数Y坐标。", + "gui.xaero_wm_display_stained_glass": "显示染色玻璃", + "gui_xaero_wm_dropdown_map_select": "地图选择", + "gui.xaero_wm_hovered_biome": "光标处生物群系", + "gui.xaero_wm_unknown_biome": "未知生物群系", + "gui.xaero_wm_cave_mode_depth": "洞穴模式深度", + "gui.xaero_box_update_chunks": "更新非世界存档地图区块(多人游戏)。", + "gui.xaero_box_load_chunks": "添加新区块到非世界存档地图(多人游戏)", + "gui.xaero_wm_legible_cave_maps": "易读的洞穴地图", + "gui.xaero_wm_box_legible_cave_maps": "在洞穴模式中使用基于深度的亮度,而非实际方块亮度,以方便区分不同的洞穴层。", + "gui.xaero_box_cave_mode": "洞穴模式", + "gui.xaero_box_cave_mode_not_allowed": "洞穴模式(未被允许)", + "gui.xaero_wm_cave_mode_start_auto": "自动", + "gui.xaero_wm_cave_mode_start": "洞穴模式顶部Y值", + "gui.xaero_wm_cave_mode_type": "洞穴模式类型", + "gui.xaero_wm_box_cave_mode_type": "启用洞穴模式时的模式类型。 \n \n 关闭 - 即使洞穴模式设置为自动或手动启用,也只显示地表(与旧版本没有洞穴模式的世界地图相同) \n 分层 - 根据使用的顶部Y值,分层显示洞穴地图 \n 完整 - 忽略使用的顶部Y值,单层显示洞穴地图,绘制所有深度", + "gui.xaero_wm_default_cave_mode_type": "默认洞穴模式类型", + "gui.xaero_wm_box_default_cave_mode_type": "在世界/服务器中,首次进入维度时分配的默认洞穴模式类型。 可点击世界地图界面上的洞穴模式图标来查看更多信息。", + "gui.xaero_wm_cave_mode_type_layered": "分层", + "gui.xaero_wm_cave_mode_type_full": "完整", + "gui.xaero_auto_cave_mode": "自动洞穴模式", + "gui.xaero_box_auto_cave_mode": "查看世界地图时,模组如何决定“自动”模式下的顶部Y值。 天花板尺寸是指必须在你上方检测到的,用以激活洞穴模式的固体方块构成的方形天花板区域的大小。 固体方块不必在同一Y水平面上。 \n \n 小地图 - 若安装有小地图模组,匹配小地图的洞穴模式设置,否则使用3x3的天花板尺寸", + "gui.xaero_auto_cave_mode_minimap": "小地图", + "gui.xaero_wm_ceiling": "天花板", + "gui.xaero_wm_display_cave_mode_start": "显示洞穴模式顶部Y值", + "gui.xaero_wm_cave_mode_start_display": "顶部Y值:%d", + "gui.xaero_wm_cave_mode_toggle_timer": "洞穴模式切换计时", + "gui.xaero_wm_box_cave_mode_toggle_timer": "切换洞穴模式需要等待的最短时间,以避免玩家在遮挡方块下频繁出入时的地图闪烁。 该选项仅适用于“自动洞穴模式”未重定向到小地图模式的情况。 最新版本的小地图同样有关于此的单独设置选项。", + "effect.xaeroworldmap.no_cave_maps": "禁止世界地图洞穴模式", + "effect.xaeroworldmap.no_cave_maps_harmful": "禁止世界地图洞穴模式", + "gui.xaero_wm_biome_blending": "生物群系过渡", + "gui.xaero_wm_box_biome_blending": "通过对地图上每个方块的多个生物群系颜色采样,来平滑生物群系的颜色边界。 当生物群系颜色计算被修改得比原版复杂得多时,关闭该功能可以显著提高性能。", + "gui.xaero_png_result_not_prepared": "无法导出!世界地图尚未准备就绪。", + "gui.xaero_png_result_empty": "导出区域为空!", + "gui.xaero_png_result_too_big": "导出区域过大,无法缩放!请选择更小的区域。", + "gui.xaero_png_result_image_too_big": "图像尺寸超出BufferedImage的存储限制!", + "gui.xaero_png_result_out_of_memory": "Java堆内存不足导致导出失败!请重试或分配更多内存。", + "gui.xaero_png_result_bad_fbo": "模组创建OpenGL帧缓冲失败导致导出失败!", + "gui.xaero_png_result_io_exception": "IO异常导致导出失败!请重试。日志中已记录完整的异常。", + "gui.xaero_png_result_success": "成功导出地图!", + "gui.xaero_export_screen": "世界地图PNG导出", + "gui.xaero_export_screen_exporting": "导出中……游戏将暂时冻结。可能会持续一段时间!", + "gui.xaero_export_option_full": "强制完整地图", + "gui.xaero_box_export_option_full": "忽略选择区域,直接导出全部地图。", + "gui.xaero_export_option_multiple_images": "多张未缩放图片", + "gui.xaero_box_export_option_multiple_images": "不论大小如何,导出为多张未缩放图片(无尺寸限制)。 与单个图片的内存限制不同。", + "gui.xaero_export_option_nighttime": "夜晚", + "gui.xaero_box_export_option_nighttime": "以夜间光照导出地图。不影响洞穴模式。", + "gui.xaero_export_option_scale_down_square": "单张图像最大尺寸", + "gui.xaero_export_option_scale_down_square_value": "%1$dx%1$d 区域", + "gui.xaero_export_option_scale_down_square_unscaled": "未缩放", + "gui.xaero_box_export_option_scale_down_square": "此数值(以区域为单位)代表一个正方形图像的尺寸,等效于大型导出地图在必要时将被缩放到的分辨率。 例如,20x20代表400个区域(每个区域为512x512方块/像素)。 最终生成的图像不一定是正方形。10x40同样也是400个区域。 \n \n 注意:计算机或 Java堆内存大小可能无法处理更高的导出分辨率。", + "gui.xaero_export_option_highlights": "包含激活的高亮显示", + "gui.xaero_box_export_option_highlights": "到处地图时包含当前所有启用的高亮显示(例如领地)。在导出完整地图的情况下,距离已发现地图过远的高亮显示不会被包含在内。", + "gui.xaero_world_save": "世界存档", + "gui.xaero_map_writing_distance": "地图写入距离", + "gui.xaero_box_map_writing_distance": "非世界存档地图加载/更新区块的最大X和Z轴距离(单位为区块)。 左滑到底以选择“无限制”选项。 世界存档地图始终会在渲染距离内生成", + "gui.xaero_map_writing_distance_unlimited": "无限制", + "gui.xaero_full_reload": "重载所有区域", + "gui.xaero_box_full_reload": "无需手动查看即可重载地图上的所有区域。 重载过程将在后台进行,完成后自动关闭。 注意,前往其他维度将暂停此过程,直至返回重载中维度,而切换地图则会完全取消此过程。", + "gui.xaero_full_resave": "转换所有区域", + "gui.xaero_box_full_resave": "无需手动访问即可重载并重新保存地图上的所有区域。 世界存档地图数据将被转换为普通地图数据,并保存为一个单独的地图实例“转换后的世界存档”,存储于文件夹“cm$converted”中。 可以使用文件管理器将其传输到相同世界的多人游戏地图实例中。 重载过程将在后台进行,完成后自动关闭。 注意,前往其他维度将暂停此过程,直至返回重载中维度,而切换地图则会完全取消此过程。", + "gui.xaero_full_reload_in_progress": "正在进行完整地图重载……", + "gui.xaero_reload_viewed_regions": "重载可见区域", + "gui.xaero_box_reload_viewed_regions": "重载屏幕中显示的所有区域。", + "gui.xaero_converted_world_save": "转换后的世界存档", + "gui.xaero_unknown_dimension_type1": "未知维度类型!", + "gui.xaero_unknown_dimension_type2": "地图功能受限。前往一次该维度可能会有所帮助。", + "gui_xaero_wm_dropdown_dimension_select": "维度选择", + "gui.xaero_wm_dimension_teleport_command": "跨维度地图传送命令", + "gui.xaero_wm_teleport_not_connected": "你正尝试传送到一个未连接到当前已确认/auto地图的地图。 如果你确定该地图属于当前的子服务器/世界存档,则可以在地图选择->连接中添加连接以启用传送功能。 但请注意,若你连接了不相关的地图并进行传送,则极有可能卡在方块里窒息或摔落而死。 因此请务必谨慎操作,只连接正确的地图。", + "gui.xaero_wm_teleport_never_confirmed": "无法进行传送,因为在当前维度中还未确认过地图。 请在当前维度确认一个地图,或将地图选择类型切换为auto模式。", + "gui.xaero_connect_map": "连接", + "gui.xaero_disconnect_map": "断开", + "gui.xaero_wm_connect_with_auto_msg": "确定在以下地图间建立连接?", + "gui.xaero_wm_disconnect_from_auto_msg": "确定删除以下地图间的连接?", + "gui.xaero_dimension_toggle_button": "§2%s§r 切换维度(按住Shift以反向循环)", + "gui.xaero_toggle_dimension": "切换维度", + "gui.xaero_switched_to_dimension": "切换至§2%s§r", + "gui.xaero_switched_to_current_dimension": "切换至§2%s§r(当前)", + "gui.xaero_pac_claim_selection_out_of_dimension": "§8(领地)维度不符……" +} \ No newline at end of file diff --git a/projects/1.20/assets/xaeros-world-map/xaeroworldmap/lang/en_us.json b/projects/1.20/assets/xaeros-world-map/xaeroworldmap/lang/en_us.json new file mode 100644 index 000000000000..1dfecc9e9bee --- /dev/null +++ b/projects/1.20/assets/xaeros-world-map/xaeroworldmap/lang/en_us.json @@ -0,0 +1,274 @@ +{ + "gui.xaero_open_map": "Open World Map", + "gui.xaero_open_settings": "Open Settings", + "gui.xaero_debug": "Debug", + "gui.xaero_on": "ON", + "gui.xaero_off": "OFF", + "gui.xaero_lighting": "Lighting", + "gui.xaero_block_colours": "Block Colours", + "gui.xaero_accurate": "Accurate", + "gui.xaero_vanilla": "Vanilla", + "gui.xaero_back": "Back", + "gui.xaero_load_chunks": "Load New Chunks", + "gui.xaero_update_chunks": "Update Chunks", + "gui.xaero_terrain_depth": "Terrain Depth", + "gui.xaero_terrain_slopes": "Terrain Slopes", + "gui.xaero_footsteps": "Footsteps", + "gui.xaero_light_levels": "Light Levels", + "gui.xaero_requires_reload": "Requires reloading the world to take effect! Lower ", + "gui.xaero_flowers": "Load Flowers", + "gui.xaero_texture_compression": "Texture Compression", + "gui.xaero_world_map_screen": "World Map Screen", + "gui.xaero_world_map_settings": "Xaero's World Map Settings", + "gui.xaero_wm_coordinates": "Cursor Coordinates", + "gui.xaero_biome_colors": "Biomes In Vanilla Mode", + "gui.xaero_worldmap_waypoints": "World Map Waypoints", + "gui.xaero_map_zoom_in": "Zoom In (alternative)", + "gui.xaero_map_zoom_out": "Zoom Out (alternative)", + "gui.xaero_map_unconfirmed": "World map needs confirmation!", + "gui.xaero_confirm": "Confirm", + "gui.xaero_cancel": "Cancel", + "gui.xaero_map_selection": "Map Selection", + "gui.xaero_mw_single": "Single", + "gui.xaero_mw_manual": "Manual", + "gui.xaero_mw_spawn": "World Spawn", + "gui.xaero_create_new_map": "Create New Map", + "gui.xaero_rename": "Rename", + "gui.xaero_delete": "Delete", + "gui.xaero_map_name": "World Map Name", + "gui.xaero_delete_map_msg1": "Are you sure you would like to delete the selected map?", + "gui.xaero_delete_map_msg2": "Only the latest deleted map is backed up.", + "gui.xaero_delete_map_msg3": "Please confirm deletion by pressing Yes again.", + "gui.xaero_delete_map_msg4": "Map", + "gui.xaero_quick_confirm": "Quick Manual Confirmation", + "gui.xaero_default": "Default", + "gui.xaero_map_selection_box": "Manual - you are asked to select and confirm the world map every time you switch worlds or dimensions. \n \n World Spawn - the world map is selected and confirmed automatically based on the world spawn point that the game client is aware of. Can break if the server is using the vanilla compass item for a custom function. \n \n Single - each dimension has a single world map that is automatically confirmed. Useful for simple servers with a single world. \n \n Server - install the world map mod on the server side to use this automatic mode.", + "gui.xaero_select_map": "Select Map", + "gui.xaero_render_arrow": "Render Player Arrow", + "gui.xaero_display_zoom": "Display Zoom Level", + "gui.xaero_wm_ignore_heightmaps": "Ignore Server Heightmaps", + "gui.xaero_wm_box_ignore_heightmaps": "Some servers put custom values in the world heightmaps, which can cause incorrectly rendered maps. Sometimes it can even happen in heavily modded singleplayer worlds. This option should fix such issues at the expense of a bit of performance. Do not use unless you need to. Reenter the world after toggling the option!", + "gui.xaero_wm_waypoint_scale": "Waypoint Scale", + "gui.xaero_wm_error_loading_properties": "Error loading server world map properties. Please retry.", + "gui.xaero_mw_server": "Server", + "gui.xaero_mw_server_box": "Map selection is automatically controlled by the server. You can turn this off with \"ignoreServerLevelId\" in the server-specific config in the XaeroWorldMap directory.", + "gui.xaero_wm_next": "Next >>", + "gui.xaero_wm_previous": "<< Prev", + "gui.xaero_wm_slopes_legacy": "Legacy", + "gui.xaero_open_map_animation": "Animation On Open", + "gui.xaero_wm_slopes_default_3d": "Default 3D", + "gui.xaero_wm_slopes_default_2d": "Default 2D", + "effect.xaeroworldmap.no_world_map": "No World Map", + "effect.xaeroworldmap.no_world_map_harmful": "No World Map", + "effect.xaeroworldmap.no_world_map_beneficial": "No World Map", + "gui.xaero_no_world_map_message": "The map is disabled with a potion effect.", + "gui.xaero_box_zoom_in": "%s Zoom In \n (or mouse wheel)", + "gui.xaero_box_zoom_out": "%s Zoom Out \n (or mouse wheel)", + "gui.xaero_box_controls": "Controls \n \n Click and drag to scroll the map. \n Scroll the mouse wheel to zoom in and out (CTRL for precise). \n Right-click the map for some useful shortcuts. \n Some UI buttons have additional key bindings displayed in their tooltip. \n \n Right-click a map element (e.g. waypoint) for options. \n %1$sClick here to edit the key bindings.", + "gui.xaero_box_controls_minimap": "§2%s§r to create a new waypoint. \n §2%s§r to create a quick temporary waypoint. \n §2%s§r to switch the waypoint set. \n §2%s§r to toggle rendering all waypoint sets. \n §2%s§r to open the full waypoint menu. \n \n ", + "gui.xaero_box_controls_pac": "§2%s§r to open the Parties and Claims menu. \n \n ", + "gui.xaero_box_export": "Export the map as a PNG file.", + "gui.xaero_export_confirm_1": "Do you want to export the map as a PNG file?", + "gui.xaero_export_confirm_2": "The game will temporarily appear frozen while it's working.", + "gui.xaero_box_map_switching": "Map Switching Options", + "gui.xaero_box_open_waypoints": "Waypoints", + "gui.xaero_box_close_waypoints": "Close Waypoints", + "gui.xaero_box_open_settings": "§2%s§r Open Settings", + "gui.xaero_box_close_settings": "§2%s§r Close Settings", + "gui.xaero_wm_up": "[Go Up]", + "gui.xaero_wm_down": "[Go Down]", + "gui.xaero_filter_waypoints_by_name": "Filter Waypoints...", + "gui.xaero_wm_search_invalid_regex": "Invalid Regex syntax!", + "gui.xaero_box_full_waypoints_menu": "%s Open Full Waypoint Menu", + "gui.xaero_box_rendering_all_sets": "%s Rendering all waypoint sets", + "gui.xaero_box_rendering_current_set": "%s Rendering only the current set", + "gui.xaero_zoom_buttons": "Zoom Buttons", + "gui.xaero_box_showing_disabled": "Showing disabled waypoints", + "gui.xaero_box_hiding_disabled": "Hiding disabled waypoints", + "gui.xaero_box_waypoints_minimap_required": "The waypoint feature requires the Xaero's Minimap mod!", + "gui.xaero_box_waypoints_disabled": "Waypoints are disabled in the world map settings!", + "gui.xaero_right_click_waypoint_edit": "§2%s§r Edit Waypoint", + "gui.xaero_right_click_waypoint_teleport": "§2%s§r Teleport to Waypoint", + "gui.xaero_right_click_waypoint_disable": "§2%s§r Disable Waypoint", + "gui.xaero_right_click_waypoint_enable": "§2%s§r Enable Waypoint", + "gui.xaero_right_click_waypoint_restore": "Restore Waypoint", + "gui.xaero_right_click_waypoint_delete_confirm": "§2%s§r Confirm Deletion", + "gui.xaero_right_click_waypoint_delete": "§2%s§r Delete Waypoint", + "gui.xaero_right_click_map_create_waypoint": "§2%s§r Create Waypoint", + "gui.xaero_right_click_map_create_temporary_waypoint": "§2%s§r Set Temporary Waypoint", + "gui.xaero_right_click_map_waypoints_menu": "§2%s§r Open Waypoint Menu", + "gui.xaero_right_click_map_teleport": "Teleport Here", + "gui.xaero_right_click_map_title": "Choose an Option", + "gui.xaero_right_click_box_map_settings": "§2%s§r Open Settings", + "gui.xaero_right_click_box_map_export": "Export Map as PNG", + "gui.xaero_waypoint_backgrounds": "Render Waypoint Backgrounds", + "gui.xaero_right_click_map_cant_teleport": "§8(Teleport) Ambiguous Y...", + "gui.xaero_right_click_map_cant_teleport_world": "§8(Teleport) Unconfirmed...", + "gui.xaero_right_click_map_cant_create_waypoint": "§8Can't Set A Waypoint Here...", + "gui.xaero_no_world_map_item_message": "The mod is configured to require the following item in your hotbar or equipped:", + "gui.xaero_right_click_waypoint_share": "Share Waypoint In Chat", + "gui.xaero_right_click_map_share_location": "Share Location In Chat", + "gui.xaero_right_click_map_cant_share_location": "§8Can't Share This Location...", + "gui.xaero_current_map_locked1": "The currently selected map is used by another process (Minecraft client).", + "gui.xaero_current_map_locked2": "Please select a different map of this server (bottom left icon).", + "gui.xaero_wm_detect_ambiguous_y": "Detect Ambiguous Y In Discovered", + "gui.xaero_wm_box_detect_ambiguous_y": "A single pixel on the map can contain multiple transparent layers and an opaque block under them. In older non-cache map data files, only the Y level (height) of the opaque block is stored in such cases, which often makes it unsafe to blindly teleport to the stored Y coordinate. When this setting is ON, the mod treats such map pixels as it would undiscovered chunks. It defaults to 2D waypoints and disables direct teleportation to such pixels. Disable this at your own risk!", + "gui.xaero_box_closing_menu_when_hopping": "Closing the menu when hopping to a waypoint (left-clicking in the menu)", + "gui.xaero_box_not_closing_menu_when_hopping": "Not closing the menu when hopping to a waypoint (left-clicking in the menu)", + "gui.xaero_wm_update_notification": "Update Notifications", + "gui.xaero_wm_adjust_height_for_carpetlike_blocks": "Adjust Y For Short Blocks", + "gui.xaero_wm_box_adjust_height_for_carpetlike_blocks": "Subtract 1 from the height value for short carpetlike blocks, e.g. carpet, 1-layer snow, lilypad etc. This prevents such blocks from causing harsh shading on the map like a full block. Waypoints and teleportation over these blocks should make more sense too.", + "gui.xaero_box_only_current_map_waypoints": "Displaying only the waypoints bound to the current world map, even if another waypoint sub-world is selected for the minimap using the full waypoint menu.", + "gui.xaero_box_waypoints_selected_by_minimap": "Displaying waypoints from the same waypoint sub-world as you are viewing in game and on the minimap. The sub-world can be switched in the full waypoint menu.", + "gui.xaero_wm_min_zoom_local_waypoints": "Min Zoom For Local Waypoints", + "gui.xaero_wm_arrow_colour": "Arrow Color", + "gui.xaero_wm_box_arrow_color": "Color of the arrow that indicates the position and the rotation of the player.", + "gui.xaero_wm_color_minimap": "Minimap", + "gui.xaero_wm_red": "Red", + "gui.xaero_wm_green": "Green", + "gui.xaero_wm_blue": "Blue", + "gui.xaero_wm_yellow": "Yellow", + "gui.xaero_wm_purple": "Purple", + "gui.xaero_wm_white": "White", + "gui.xaero_wm_black": "Black", + "gui.xaero_wm_legacy_color": "Legacy", + "gui.xaero_wm_team_color": "Team", + "gui.xaero_wm_using_custom_subworld": "Waypoints: %1$s", + "gui.xaero_box_minimap_radar": "%s Minimap entity radar is displayed (requires Xaero's Minimap)", + "gui.xaero_box_no_minimap_radar": "%s Minimap entity radar is not displayed", + "gui.xaero_wm_toggle_minimap_radar": "Toggle Minimap Radar On World Map", + "gui.xaero_wm_player_same_party": "Same Party", + "gui.xaero_wm_player_ally_party": "Ally Party", + "gui.xaero_box_players_pac_required": "The party player menu feature requires the Open Parties and Claims mod!", + "gui.xaero_box_claims_pac_required": "The chunk claim feature requires the Open Parties and Claims mod!", + "gui.xaero_box_pac_displaying_claims": "%s Displaying chunk claims", + "gui.xaero_box_pac_not_displaying_claims": "%s Not displaying chunk claims", + "gui.xaero_wm_pac_player_teleport_command": "Player Teleport Command", + "gui.xaero_wm_box_pac_player_teleport_command": "The chat command used on this world/server to teleport you to other players on the map when Open Parties and Claims is installed.", + "gui.xaero_wm_pac_marked_for_forceload": " (Forceloadable)", + "gui.xaero_wm_pac_claim_tooltip": "%1$s's Claim%2$s", + "gui.xaero_wm_pac_server_claim_tooltip": "Server Claim%1$s", + "gui.xaero_wm_pac_expired_claim_tooltip": "Expired Claim%1$s", + "gui.xaero_box_rendering_waypoints": "%s Rendering waypoints", + "gui.xaero_box_not_rendering_waypoints": "%s Not rendering waypoints", + "gui.xaero_box_showing_tracked_players": "%s Rendering players", + "gui.xaero_box_hiding_tracked_players": "%s Not rendering players", + "gui.xaero_toggle_tracked_players": "Toggle Tracked Players", + "gui.xaero_wm_player_teleport_command": "Player Teleport Command", + "gui.xaero_wm_box_player_teleport_command": "The chat command used on this world/server to teleport you to tracked players on the map (not regular radar).", + "gui.xaero_filter_players_by_name": "Filter Players...", + "gui.xaero_right_click_player_teleport": "§2%s§r Teleport to Player", + "gui.xaero_right_click_player_config": "§2%s§r Edit Player Config", + "gui.xaero_box_close_players": "Close Tracked Player Menu", + "gui.xaero_box_open_players": "Tracked Player Menu", + "gui.xaero_toggle_pac_chunk_claims": "Toggle Chunk Claims", + "gui.xaero_pac_claim_chunks": "Claim Selected", + "gui.xaero_pac_unclaim_chunks": "Unclaim Selected", + "gui.xaero_pac_forceload_chunks": "Forceload Selected", + "gui.xaero_pac_unforceload_chunks": "Unforceload Selected", + "gui.xaero_pac_claim_selection_out_of_range": "§8(Claims) Out of Range...", + "gui.xaero_wm_pac_claims": "Display Chunk Claims", + "gui.xaero_wm_box_pac_claims": "Display chunk claims from the Open Parties and Claims mod as a colored overlay.", + "gui.xaero_wm_pac_claims_border_opacity": "Chunk Claims Border Opacity", + "gui.xaero_wm_box_pac_claims_border_opacity": "The opacity of the chunk claims overlay border color. Chunk claims require the Open Parties and Claims mod.", + "gui.xaero_wm_pac_claims_fill_opacity": "Chunk Claims Fill Opacity", + "gui.xaero_wm_box_pac_claims_fill_opacity": "The opacity of the chunk claims overlay fill color. Chunk claims require the Open Parties and Claims mod.", + "gui.xaero_map_menu_please_wait": "Please wait...", + "gui.xaero_wm_teleport_command": "Map Teleport Command", + "gui.xaero_wm_teleport_command_waypoints": "Waypoint Command", + "gui.xaero_wm_teleport_command_waypoints_hint": "Waypoint teleportation is configured by the minimap.", + "gui.xaero_wm_teleport_allowed": "Map Teleportation", + "gui.xaero_wm_teleport_allowed_tooltip": "Whether right-click map teleportation is allowed. Once disabled, it can be enabled back only through the world-specific config file in the XaeroWorldMap folder. Waypoint teleportation is configured separately in the full waypoint menu options.", + "gui.xaero_wm_right_click_map_teleport_not_allowed": "§8(Teleport) Disabled", + "gui.xaero_wm_option_requires_minimap": "This option requires the Xaero's Minimap mod.", + "gui.xaero_wm_option_requires_ingame": "This option requires you to be in game.", + "gui.xaero_wm_settings_search": "Settings Search", + "gui.xaero_wm_settings_search_placeholder": "Search...", + "gui.xaero_wm_settings_not_found": "No matching entries found for your input!", + "gui.xaero_wm_minimap_settings": "Minimap Settings", + "gui.xaero_wm_reset_defaults": "Restore Default Settings", + "gui.xaero_wm_reset_message": "Are you sure you would like to restore the default settings?", + "gui.xaero_wm_reset_message2": "This action cannot be undone!", + "gui.xaero_wm_partial_y_teleportation": "Use Y With Partial When TP", + "gui.xaero_wm_box_partial_y_teleportation": "When teleporting to a map location, offset the Y coordinate by 0.5 to avoid falling through carpet-like blocks into the void. Otherwise, the integer Y coordinate is used.", + "gui.xaero_wm_display_stained_glass": "Display Stained Glass", + "gui_xaero_wm_dropdown_map_select": "Map Selection", + "gui.xaero_wm_hovered_biome": "Cursor Biome", + "gui.xaero_wm_unknown_biome": "Unknown Biome", + "gui.xaero_wm_cave_mode_depth": "Cave Mode Depth", + "gui.xaero_box_update_chunks": "Update chunks on the non-world-save maps (multiplayer).", + "gui.xaero_box_load_chunks": "Add new chunks to the non-world-save maps (multiplayer).", + "gui.xaero_wm_legible_cave_maps": "Legible Cave Maps", + "gui.xaero_wm_box_legible_cave_maps": "Use depth-based lighting in cave mode instead of actual block lighting, making it easier to mentally separate the different cave layers.", + "gui.xaero_box_cave_mode": "Cave Mode", + "gui.xaero_box_cave_mode_not_allowed": "Cave Mode (not allowed)", + "gui.xaero_wm_cave_mode_start_auto": "auto", + "gui.xaero_wm_cave_mode_start": "Cave Mode Top Y", + "gui.xaero_wm_cave_mode_type": "Cave Mode Type", + "gui.xaero_wm_box_cave_mode_type": "The cave mode type to use when cave mode is enabled. \n \n OFF - display above ground even when cave mode is automatically or manually enabled (same as old world map versions without cave mode) \n Layered - separate cave maps into multiple layers depending on the used top Y \n Full - ignore the used top Y, use a single layer for cave maps and map everything from the world top to the world bottom", + "gui.xaero_wm_default_cave_mode_type": "Default Cave Mode Type", + "gui.xaero_wm_box_default_cave_mode_type": "The default cave mode type assigned to dimensions visited for the first time in a world/server. You can read more about cave mode types by clicking the cave mode icon on the map screen.", + "gui.xaero_wm_cave_mode_type_layered": "Layered", + "gui.xaero_wm_cave_mode_type_full": "Full", + "gui.xaero_auto_cave_mode": "Auto Cave Mode", + "gui.xaero_box_auto_cave_mode": "How the mod should determine the \"auto\" top Y when viewing the full screen map. The ceiling size refers to the size of a square ceiling of solid blocks that has to be detected above you to activate the cave mode. The solid blocks don't have to be on the same Y level. \n \n Minimap - if installed, match the minimap mod's cave mode, otherwise use the ceiling size 3x3", + "gui.xaero_auto_cave_mode_minimap": "Minimap", + "gui.xaero_wm_ceiling": "Ceiling", + "gui.xaero_wm_display_cave_mode_start": "Display Cave Mode Top Y", + "gui.xaero_wm_cave_mode_start_display": "Top Y: %d", + "gui.xaero_wm_cave_mode_toggle_timer": "Cave Mode Toggle Timer", + "gui.xaero_wm_box_cave_mode_toggle_timer": "The minimum time to wait between toggles of cave mode to prevent flickering when quickly switching between being under blocks and not. This only applies when \"Auto Cave Mode\" isn't redirecting to the minimap mod. The latest minimap mod has a separate setting for this as well.", + "effect.xaeroworldmap.no_cave_maps": "No WM Cave Maps", + "effect.xaeroworldmap.no_cave_maps_harmful": "No WM Cave Maps", + "gui.xaero_wm_biome_blending": "Biome Blending", + "gui.xaero_wm_box_biome_blending": "Smooth out biome color edges by sampling biome colors for multiple blocks for every block on the map. Turning this off can significantly improve performance when biome color calculation is modded to be much more heavyweight than vanilla.", + "gui.xaero_png_result_not_prepared": "Can't export just yet! The world map has not been prepared yet.", + "gui.xaero_png_result_empty": "The exported area is empty!", + "gui.xaero_png_result_too_big": "The exported area is way too big to scale down! Please make a smaller selection.", + "gui.xaero_png_result_image_too_big": "The image size is beyond what's possible to store in a BufferedImage!", + "gui.xaero_png_result_out_of_memory": "The export failed because the Java heap ran out of memory! Please try again or allocate more memory.", + "gui.xaero_png_result_bad_fbo": "The export failed because the mod failed to create an OpenGL framebuffer.", + "gui.xaero_png_result_io_exception": "The export failed because of an IO exception! Please try again. The full exception has been logged.", + "gui.xaero_png_result_success": "Successfully exported the map!", + "gui.xaero_export_screen": "World Map PNG Export", + "gui.xaero_export_screen_exporting": "Exporting... Will temporarily appear frozen. Might take a while!", + "gui.xaero_export_option_full": "Force Full Map", + "gui.xaero_box_export_option_full": "Export the whole map even if you've made a map selection.", + "gui.xaero_export_option_multiple_images": "Multiple Unscaled Images", + "gui.xaero_box_export_option_multiple_images": "Export the map as multiple unscaled images no matter how big it is. This does not have the same memory limitations as a single image.", + "gui.xaero_export_option_nighttime": "Nighttime", + "gui.xaero_box_export_option_nighttime": "Export the map with nighttime lighting. This doesn't affect cave mode maps.", + "gui.xaero_export_option_scale_down_square": "Max Single Image Size", + "gui.xaero_export_option_scale_down_square_value": "%1$dx%1$d reg", + "gui.xaero_export_option_scale_down_square_unscaled": "Unscaled", + "gui.xaero_box_export_option_scale_down_square": "The size, in regions, of a square image equivalent to the resolution that a large exported map will be scaled down to if necessary. For example, 20x20 stands for 400 regions, 512x512 blocks/pixels each. The resulting image doesn't have to be a square. 10x40 is also 400 regions. \n \n Your computer or the Java heap size might not be able to handle higher export resolutions.", + "gui.xaero_export_option_highlights": "Include Active Highlights", + "gui.xaero_box_export_option_highlights": "Export the map with all currently enabled highlights (e.g. claims) applied to the map. When exporting the full map, highlights very far from your discovered map won't be included.", + "gui.xaero_world_save": "World Save", + "gui.xaero_map_writing_distance": "Map Writing Distance", + "gui.xaero_box_map_writing_distance": "The maximum X and Z distance in chunks at which chunks can be loaded or updated on a non-world-save map. For the \"Unlimited\" option, go all the way to the left. World save maps always generate within your render distance", + "gui.xaero_map_writing_distance_unlimited": "Unlimited", + "gui.xaero_full_reload": "Reload All Regions", + "gui.xaero_box_full_reload": "Reload all regions on the map without having to manually view them. The reloading process will work in the background and turn off when it's done. It is important to note that going to another dimension will pause it until you come back and changing maps will fully cancel it.", + "gui.xaero_full_resave": "Convert All Regions", + "gui.xaero_box_full_resave": "Reload and resave all regions on the map without having to manually visit them. World save maps will be converted into normal map data saved to a separate map instance \"Converted World Save\", stored in the folder \"cm$converted\", which can be transferred to multiplayer map instances for the same world, using file manager. The reloading process will work in the background and turn off when it's done. It is important to note that going to another dimension will pause it until you come back and changing maps will fully cancel it.", + "gui.xaero_full_reload_in_progress": "Full map reload is in progress...", + "gui.xaero_reload_viewed_regions": "Reload Viewed Regions", + "gui.xaero_box_reload_viewed_regions": "Reload every region that is displayed on your screen once.", + "gui.xaero_converted_world_save": "Converted World Save", + "gui.xaero_unknown_dimension_type1": "Currently unknown dimension type!", + "gui.xaero_unknown_dimension_type2": "The map functions are limited. Visiting the dimension once might help.", + "gui_xaero_wm_dropdown_dimension_select": "Dimension Selection", + "gui.xaero_wm_dimension_teleport_command": "Map Cross-Dimension Teleport Command", + "gui.xaero_wm_teleport_not_connected": "You are trying to teleport to a map that is not connected to the current confirmed/auto one. If you are sure that this map is from your current sub-server/world save, then you can enable teleportation by adding a connection in the map selection screen -> Connect. But beware, if you connect unrelated maps and teleport, then there is a good chance you will suffocate in a block or die from fall damage, so be careful and connect only the right ones.", + "gui.xaero_wm_teleport_never_confirmed": "You cannot teleport yet because you have not yet confirmed a single map in your current dimension. Please confirm a map in your current dimension or change map selection type to an automatic one.", + "gui.xaero_connect_map": "Connect", + "gui.xaero_disconnect_map": "Disconnect", + "gui.xaero_wm_connect_with_auto_msg": "Would you like to create the following connection between maps?", + "gui.xaero_wm_disconnect_from_auto_msg": "Would you like to delete the following connection between maps?", + "gui.xaero_dimension_toggle_button": "§2%s§r Toggle Dimension (hold shift to reverse)", + "gui.xaero_toggle_dimension": "Toggle Dimension", + "gui.xaero_switched_to_dimension": "Switched to §2%s§r", + "gui.xaero_switched_to_current_dimension": "Switched to §2%s§r (current)", + "gui.xaero_pac_claim_selection_out_of_dimension": "§8(Claims) Out of Dimension..." +} \ No newline at end of file diff --git a/projects/1.20/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json b/projects/1.20/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json new file mode 100644 index 000000000000..3e77e2d48e67 --- /dev/null +++ b/projects/1.20/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json @@ -0,0 +1,274 @@ +{ + "gui.xaero_open_map": "打开世界地图", + "gui.xaero_open_settings": "打开设置", + "gui.xaero_debug": "调试", + "gui.xaero_on": "开", + "gui.xaero_off": "关", + "gui.xaero_lighting": "光照", + "gui.xaero_block_colours": "方块颜色", + "gui.xaero_accurate": "准确", + "gui.xaero_vanilla": "原版", + "gui.xaero_back": "返回", + "gui.xaero_load_chunks": "加载新区块", + "gui.xaero_update_chunks": "更新区块", + "gui.xaero_terrain_depth": "地形深度", + "gui.xaero_terrain_slopes": "地形斜坡", + "gui.xaero_footsteps": "足迹", + "gui.xaero_light_levels": "亮度等级", + "gui.xaero_requires_reload": "需要重新加载世界才能生效!较低", + "gui.xaero_flowers": "加载花朵", + "gui.xaero_texture_compression": "纹理压缩", + "gui.xaero_world_map_screen": "世界地图界面", + "gui.xaero_world_map_settings": "Xaero的世界地图设置", + "gui.xaero_wm_coordinates": "光标的坐标", + "gui.xaero_biome_colors": "原版颜色模式下的生物群系", + "gui.xaero_worldmap_waypoints": "世界地图路径点", + "gui.xaero_map_zoom_in": "放大(可选)", + "gui.xaero_map_zoom_out": "缩小(可选)", + "gui.xaero_map_unconfirmed": "世界地图需要确认!", + "gui.xaero_confirm": "确认", + "gui.xaero_cancel": "取消", + "gui.xaero_map_selection": "地图选择", + "gui.xaero_mw_single": "单一", + "gui.xaero_mw_manual": "手动", + "gui.xaero_mw_spawn": "世界出生点", + "gui.xaero_create_new_map": "创建新地图", + "gui.xaero_rename": "重命名", + "gui.xaero_delete": "删除", + "gui.xaero_map_name": "世界地图名称", + "gui.xaero_delete_map_msg1": "确定删除所选地图?", + "gui.xaero_delete_map_msg2": "只有最近一次被删除的地图才会被备份。", + "gui.xaero_delete_map_msg3": "请再次按“是”以确认删除。", + "gui.xaero_delete_map_msg4": "地图", + "gui.xaero_quick_confirm": "快速手动确认", + "gui.xaero_default": "默认", + "gui.xaero_map_selection_box": "手动 - 每次切换世界或维度时,都将被要求选择并确认地图。 \n \n 世界出生点 - 根据客户端识别的世界出生点,自动选择和确认世界地图。若服务器将原版指南针物品用于自定义功能,则可能会失效。 \n \n 单一 - 每个维度都有一个自动确认的单一世界地图。适合只有单一世界的简单服务器。 \n \n 服务器 - 在服务器上安装世界地图模组以使用该自动模式。", + "gui.xaero_select_map": "选择地图", + "gui.xaero_render_arrow": "渲染玩家箭头", + "gui.xaero_display_zoom": "显示缩放等级", + "gui.xaero_wm_ignore_heightmaps": "忽略服务器高度图", + "gui.xaero_wm_box_ignore_heightmaps": "某些服务器会在世界高度图中设置自定义值,这可能导致地图渲染错误。 在重度模组化的单人世界中偶尔也会出现这种情况。 此选项可通过牺牲少量性能来解决此类问题。 除非必须,否则不要使用。 切换选项后需重新进入世界!", + "gui.xaero_wm_waypoint_scale": "路径点尺寸", + "gui.xaero_wm_error_loading_properties": "服务器世界地图属性加载错误。请重试!", + "gui.xaero_mw_server": "服务器", + "gui.xaero_mw_server_box": "地图选择由服务器自动控制。 可以通过在xaero目录下的针对特定服务器的配置文件中添加“ignoreServerLevelId”项来关闭此功能。", + "gui.xaero_wm_next": "下一个 >>", + "gui.xaero_wm_previous": "<< 上一个", + "gui.xaero_wm_slopes_legacy": "旧版", + "gui.xaero_open_map_animation": "打开时显示动画", + "gui.xaero_wm_slopes_default_3d": "默认3D", + "gui.xaero_wm_slopes_default_2d": "默认2D", + "effect.xaeroworldmap.no_world_map": "没有世界地图", + "effect.xaeroworldmap.no_world_map_harmful": "没有世界地图", + "effect.xaeroworldmap.no_world_map_beneficial": "没有世界地图", + "gui.xaero_no_world_map_message": "地图已被药水效果禁用。", + "gui.xaero_box_zoom_in": "%s 放大 \n (或使用鼠标滚轮)", + "gui.xaero_box_zoom_out": "%s 缩小 \n (或使用鼠标滚轮)", + "gui.xaero_box_controls": "控制 \n 点击并拖拽以移动地图。 \n 滚动鼠标滚轮以缩放(按住CTRL以精确缩放)。 \n 右击地图打开一些常用快捷功能。 \n 一些UI按钮的提示信息中有额外的按键绑定。 \n \n 右击地图元素(例如路径点)以打开选项。 \n %1$s 点击此处编辑按键绑定。", + "gui.xaero_box_controls_minimap": "§2%s§r 创建一个新路径点 \n §2%s§r 快速创建临时路径点 \n §2%s§r 切换路径点集 \n §2%s§r 切换渲染所有路径点集 \n §2%s§r 打开路径点菜单。 \n \n ", + "gui.xaero_box_controls_pac": "§2%s§r 打开团队与领地菜单。 \n \n ", + "gui.xaero_box_export": "将地图导出为PNG图片。", + "gui.xaero_export_confirm_1": "确定要把地图导出为PNG图片?", + "gui.xaero_export_confirm_2": "导出时,游戏将暂时冻结。", + "gui.xaero_box_map_switching": "地图切换选项", + "gui.xaero_box_open_waypoints": "路径点", + "gui.xaero_box_close_waypoints": "关闭路径点", + "gui.xaero_box_open_settings": "§2%s§r 打开设置", + "gui.xaero_box_close_settings": "§2%s§r 关闭设置", + "gui.xaero_wm_up": "[向上]", + "gui.xaero_wm_down": "[向下]", + "gui.xaero_filter_waypoints_by_name": "过滤路径点……", + "gui.xaero_wm_search_invalid_regex": "无效的正则表达式语法!", + "gui.xaero_box_full_waypoints_menu": "§2%s§r 打开路径点菜单", + "gui.xaero_box_rendering_all_sets": "§2%s§r 渲染所有路径点集", + "gui.xaero_box_rendering_current_set": "§2%s§r 只渲染当前路径点集", + "gui.xaero_zoom_buttons": "缩放按钮", + "gui.xaero_box_showing_disabled": "展示未启用路径点", + "gui.xaero_box_hiding_disabled": "隐藏未启用路径点", + "gui.xaero_box_waypoints_minimap_required": "路径点功能需要Xaero的小地图模组!", + "gui.xaero_box_waypoints_disabled": "路径点在世界地图设置中被禁用!", + "gui.xaero_right_click_waypoint_edit": "§2%s§r 编辑路径点", + "gui.xaero_right_click_waypoint_teleport": "§2%s§r 传送至该路径点", + "gui.xaero_right_click_waypoint_disable": "§2%s§r 禁用路径点", + "gui.xaero_right_click_waypoint_enable": "§2%s§r 启用路径点", + "gui.xaero_right_click_waypoint_restore": "恢复路径点", + "gui.xaero_right_click_waypoint_delete_confirm": "§2%s§r 确认删除", + "gui.xaero_right_click_waypoint_delete": "§2%s§r 删除路径点", + "gui.xaero_right_click_map_create_waypoint": "§2%s§r 创建路径点", + "gui.xaero_right_click_map_create_temporary_waypoint": "§2%s§r 设置临时路径点", + "gui.xaero_right_click_map_waypoints_menu": "§2%s§r 打开路径点菜单", + "gui.xaero_right_click_map_teleport": "传送到此处", + "gui.xaero_right_click_map_title": "选择一个选项", + "gui.xaero_right_click_box_map_settings": "§2%s§r 打开设置", + "gui.xaero_right_click_box_map_export": "将地图导出为PNG图片", + "gui.xaero_waypoint_backgrounds": "渲染路径点背景", + "gui.xaero_right_click_map_cant_teleport": "§8(传送)不明确的Y值……", + "gui.xaero_right_click_map_cant_teleport_world": "§8(传送)未确认的……", + "gui.xaero_right_click_map_cant_create_waypoint": "§8 无法设置路径点到此处……", + "gui.xaero_no_world_map_item_message": "该模组被配置为在快捷栏放置或装备以下物品时才能启用:", + "gui.xaero_right_click_waypoint_share": "在聊天栏中分享路径点", + "gui.xaero_right_click_map_share_location": "在聊天栏中分享位置", + "gui.xaero_right_click_map_cant_share_location": "§8 无法分享此位置……", + "gui.xaero_current_map_locked1": "当前所选地图被其他进程(Minecraft客户端)使用。", + "gui.xaero_current_map_locked2": "请为此服务器选择其他地图(左下角图标)。", + "gui.xaero_wm_detect_ambiguous_y": "在已发现的区块中检测不明确的Y值", + "gui.xaero_wm_box_detect_ambiguous_y": "地图上的一个像素可以包含多个透明层和它们下面的不透明方块。 较旧的非缓存地图数据文件中,在这种情况下仅存储不透明方块的Y级别(高度),这通常会导致盲目地传送到存储的Y坐标是不安全的。 启用此设置后,模组会将此类地图像素视为未发现的区块。 它默认为2D路径点并禁用直接传送到此类像素。禁用此设置的风险自负!", + "gui.xaero_box_closing_menu_when_hopping": "当跳转到一个路径点时关闭菜单(左击切换)", + "gui.xaero_box_not_closing_menu_when_hopping": "当跳转到一个路径点时不要关闭菜单(左击切换)", + "gui.xaero_wm_update_notification": "更新通知", + "gui.xaero_wm_adjust_height_for_carpetlike_blocks": "为非完整高度方块调整Y值", + "gui.xaero_wm_box_adjust_height_for_carpetlike_blocks": "将类似地毯的非完整高度方块的高度值减去1,例如地毯、一层状态的雪、睡莲等。 这可以防止此类方块像完整方块一样在地图上造成明显的阴影。 设置在此类方块上的路径点和传送位置也会更合理。", + "gui.xaero_box_only_current_map_waypoints": "只显示绑定到当前世界地图的路径点, 即使通过路径点菜单为小地图选择了另一个路径点子世界。", + "gui.xaero_box_waypoints_selected_by_minimap": "显示在游戏中和小地图上查看的同一路径点子世界的路径点。 子世界可以在路径点菜单中切换。", + "gui.xaero_wm_min_zoom_local_waypoints": "显示局部路径点的最小缩放", + "gui.xaero_wm_arrow_colour": "箭头颜色", + "gui.xaero_wm_box_arrow_color": "指示玩家位置和旋转方向的箭头颜色。", + "gui.xaero_wm_color_minimap": "小地图", + "gui.xaero_wm_red": "红色", + "gui.xaero_wm_green": "绿色", + "gui.xaero_wm_blue": "蓝色", + "gui.xaero_wm_yellow": "黄色", + "gui.xaero_wm_purple": "紫色", + "gui.xaero_wm_white": "白色", + "gui.xaero_wm_black": "黑色", + "gui.xaero_wm_legacy_color": "旧版", + "gui.xaero_wm_team_color": "团队", + "gui.xaero_wm_using_custom_subworld": "路径点:%1$s", + "gui.xaero_box_minimap_radar": "%s 小地图实体雷达显示(需要Xaero的小地图)", + "gui.xaero_box_no_minimap_radar": "%s 小地图实体雷达隐藏", + "gui.xaero_wm_toggle_minimap_radar": "在世界地图上切换小地图雷达", + "gui.xaero_wm_player_same_party": "相同团队", + "gui.xaero_wm_player_ally_party": "联盟团队", + "gui.xaero_box_players_pac_required": "团队玩家特性需要安装开放式团队与领地模组!", + "gui.xaero_box_claims_pac_required": "区块领地特性需安装开放式团队与领地模组!", + "gui.xaero_box_pac_displaying_claims": "%s 显示区块领地", + "gui.xaero_box_pac_not_displaying_claims": "%s 取消显示区块领地", + "gui.xaero_wm_pac_player_teleport_command": "玩家传送命令", + "gui.xaero_wm_box_pac_player_teleport_command": "在世界/服务器中,当安装有开放式团队与领地模组时,用于在地图上将你传送到其他玩家的聊天栏命令。", + "gui.xaero_wm_pac_marked_for_forceload": " (可强制加载)", + "gui.xaero_wm_pac_claim_tooltip": "%1$s的领地%2$s", + "gui.xaero_wm_pac_server_claim_tooltip": "服务器领地%1$s", + "gui.xaero_wm_pac_expired_claim_tooltip": "过期领地%1$s", + "gui.xaero_box_rendering_waypoints": "%s 渲染路径点", + "gui.xaero_box_not_rendering_waypoints": "%s 不渲染路径点", + "gui.xaero_box_showing_tracked_players": "%s 渲染玩家", + "gui.xaero_box_hiding_tracked_players": "%s 不渲染玩家", + "gui.xaero_toggle_tracked_players": "切换追踪玩家", + "gui.xaero_wm_player_teleport_command": "玩家传送命令", + "gui.xaero_wm_box_player_teleport_command": "在世界/服务器中,用于在地图上将你传送到追踪玩家(非常规雷达)的聊天栏命令。", + "gui.xaero_filter_players_by_name": "过滤玩家……", + "gui.xaero_right_click_player_teleport": "§2%s§r 传送至玩家", + "gui.xaero_right_click_player_config": "§2%s§r 编辑玩家设置", + "gui.xaero_box_close_players": "关闭追踪玩家菜单", + "gui.xaero_box_open_players": "追踪玩家菜单", + "gui.xaero_toggle_pac_chunk_claims": "切换区块领地", + "gui.xaero_pac_claim_chunks": "认领选择区块", + "gui.xaero_pac_unclaim_chunks": "解除认领选择区块", + "gui.xaero_pac_forceload_chunks": "强制加载选择区块", + "gui.xaero_pac_unforceload_chunks": "解除强制加载选择区块", + "gui.xaero_pac_claim_selection_out_of_range": "§8(领地)超出范围……", + "gui.xaero_wm_pac_claims": "显示区块领地", + "gui.xaero_wm_box_pac_claims": "将通过开放式团队与领地模组领地作为彩色叠加层显示。", + "gui.xaero_wm_pac_claims_border_opacity": "区块领地边界不透明度", + "gui.xaero_wm_box_pac_claims_border_opacity": "区块领地叠加层的边界颜色不透明度。 区块认领需要开放式团队与领地模组。", + "gui.xaero_wm_pac_claims_fill_opacity": "区块领地填充不透明度", + "gui.xaero_wm_box_pac_claims_fill_opacity": "区块领地叠加层的填充颜色不透明度。 区块认领需要开放式团队与领地模组。", + "gui.xaero_map_menu_please_wait": "请稍等……", + "gui.xaero_wm_teleport_command": "地图传送命令", + "gui.xaero_wm_teleport_command_waypoints": "路径点命令", + "gui.xaero_wm_teleport_command_waypoints_hint": "在小地图中配置路经点传送", + "gui.xaero_wm_teleport_allowed": "地图传送", + "gui.xaero_wm_teleport_allowed_tooltip": "是否启用右击地图进行传送。 禁用后,只能通过在xaero目录下的针对特定服务器的配置文件中重新启用。 路径点传送在完整路径点菜单选项中单独配置。", + "gui.xaero_wm_right_click_map_teleport_not_allowed": "§8(传送)已禁用", + "gui.xaero_wm_option_requires_minimap": "该选项需要Xaero的小地图模组。", + "gui.xaero_wm_option_requires_ingame": "该选项需进入游戏后设置。", + "gui.xaero_wm_settings_search": "搜索设置", + "gui.xaero_wm_settings_search_placeholder": "搜索……", + "gui.xaero_wm_settings_not_found": "未找到与输入相匹配的条目!", + "gui.xaero_wm_minimap_settings": "小地图设置", + "gui.xaero_wm_reset_defaults": "恢复默认设置", + "gui.xaero_wm_reset_message": "确定要恢复默认设置?", + "gui.xaero_wm_reset_message2": "此操作无法撤消!", + "gui.xaero_wm_partial_y_teleportation": "传送时使用偏移的Y坐标", + "gui.xaero_wm_box_partial_y_teleportation": "当传送到地图位置时,Y坐标将偏移0.5,以避免穿过类似地毯的方块落入虚空。 若关闭,则将使用整数Y坐标。", + "gui.xaero_wm_display_stained_glass": "显示染色玻璃", + "gui_xaero_wm_dropdown_map_select": "地图选择", + "gui.xaero_wm_hovered_biome": "光标处生物群系", + "gui.xaero_wm_unknown_biome": "未知生物群系", + "gui.xaero_wm_cave_mode_depth": "洞穴模式深度", + "gui.xaero_box_update_chunks": "更新非世界存档地图区块(多人游戏)。", + "gui.xaero_box_load_chunks": "添加新区块到非世界存档地图(多人游戏)", + "gui.xaero_wm_legible_cave_maps": "易读的洞穴地图", + "gui.xaero_wm_box_legible_cave_maps": "在洞穴模式中使用基于深度的亮度,而非实际方块亮度,以方便区分不同的洞穴层。", + "gui.xaero_box_cave_mode": "洞穴模式", + "gui.xaero_box_cave_mode_not_allowed": "洞穴模式(未被允许)", + "gui.xaero_wm_cave_mode_start_auto": "自动", + "gui.xaero_wm_cave_mode_start": "洞穴模式顶部Y值", + "gui.xaero_wm_cave_mode_type": "洞穴模式类型", + "gui.xaero_wm_box_cave_mode_type": "启用洞穴模式时的模式类型。 \n \n 关闭 - 即使洞穴模式设置为自动或手动启用,也只显示地表(与旧版本没有洞穴模式的世界地图相同) \n 分层 - 根据使用的顶部Y值,分层显示洞穴地图 \n 完整 - 忽略使用的顶部Y值,单层显示洞穴地图,绘制所有深度", + "gui.xaero_wm_default_cave_mode_type": "默认洞穴模式类型", + "gui.xaero_wm_box_default_cave_mode_type": "在世界/服务器中,首次进入维度时分配的默认洞穴模式类型。 可点击世界地图界面上的洞穴模式图标来查看更多信息。", + "gui.xaero_wm_cave_mode_type_layered": "分层", + "gui.xaero_wm_cave_mode_type_full": "完整", + "gui.xaero_auto_cave_mode": "自动洞穴模式", + "gui.xaero_box_auto_cave_mode": "查看世界地图时,模组如何决定“自动”模式下的顶部Y值。 天花板尺寸是指必须在你上方检测到的,用以激活洞穴模式的固体方块构成的方形天花板区域的大小。 固体方块不必在同一Y水平面上。 \n \n 小地图 - 若安装有小地图模组,匹配小地图的洞穴模式设置,否则使用3x3的天花板尺寸", + "gui.xaero_auto_cave_mode_minimap": "小地图", + "gui.xaero_wm_ceiling": "天花板", + "gui.xaero_wm_display_cave_mode_start": "显示洞穴模式顶部Y值", + "gui.xaero_wm_cave_mode_start_display": "顶部Y值:%d", + "gui.xaero_wm_cave_mode_toggle_timer": "洞穴模式切换计时", + "gui.xaero_wm_box_cave_mode_toggle_timer": "切换洞穴模式需要等待的最短时间,以避免玩家在遮挡方块下频繁出入时的地图闪烁。 该选项仅适用于“自动洞穴模式”未重定向到小地图模式的情况。 最新版本的小地图同样有关于此的单独设置选项。", + "effect.xaeroworldmap.no_cave_maps": "禁止世界地图洞穴模式", + "effect.xaeroworldmap.no_cave_maps_harmful": "禁止世界地图洞穴模式", + "gui.xaero_wm_biome_blending": "生物群系过渡", + "gui.xaero_wm_box_biome_blending": "通过对地图上每个方块的多个生物群系颜色采样,来平滑生物群系的颜色边界。 当生物群系颜色计算被修改得比原版复杂得多时,关闭该功能可以显著提高性能。", + "gui.xaero_png_result_not_prepared": "无法导出!世界地图尚未准备就绪。", + "gui.xaero_png_result_empty": "导出区域为空!", + "gui.xaero_png_result_too_big": "导出区域过大,无法缩放!请选择更小的区域。", + "gui.xaero_png_result_image_too_big": "图像尺寸超出BufferedImage的存储限制!", + "gui.xaero_png_result_out_of_memory": "Java堆内存不足导致导出失败!请重试或分配更多内存。", + "gui.xaero_png_result_bad_fbo": "模组创建OpenGL帧缓冲失败导致导出失败!", + "gui.xaero_png_result_io_exception": "IO异常导致导出失败!请重试。日志中已记录完整的异常。", + "gui.xaero_png_result_success": "成功导出地图!", + "gui.xaero_export_screen": "世界地图PNG导出", + "gui.xaero_export_screen_exporting": "导出中……游戏将暂时冻结。可能会持续一段时间!", + "gui.xaero_export_option_full": "强制完整地图", + "gui.xaero_box_export_option_full": "忽略选择区域,直接导出全部地图。", + "gui.xaero_export_option_multiple_images": "多张未缩放图片", + "gui.xaero_box_export_option_multiple_images": "不论大小如何,导出为多张未缩放图片(无尺寸限制)。 与单个图片的内存限制不同。", + "gui.xaero_export_option_nighttime": "夜晚", + "gui.xaero_box_export_option_nighttime": "以夜间光照导出地图。不影响洞穴模式。", + "gui.xaero_export_option_scale_down_square": "单张图像最大尺寸", + "gui.xaero_export_option_scale_down_square_value": "%1$dx%1$d 区域", + "gui.xaero_export_option_scale_down_square_unscaled": "未缩放", + "gui.xaero_box_export_option_scale_down_square": "此数值(以区域为单位)代表一个正方形图像的尺寸,等效于大型导出地图在必要时将被缩放到的分辨率。 例如,20x20代表400个区域(每个区域为512x512方块/像素)。 最终生成的图像不一定是正方形。10x40同样也是400个区域。 \n \n 注意:计算机或 Java堆内存大小可能无法处理更高的导出分辨率。", + "gui.xaero_export_option_highlights": "包含激活的高亮显示", + "gui.xaero_box_export_option_highlights": "到处地图时包含当前所有启用的高亮显示(例如领地)。在导出完整地图的情况下,距离已发现地图过远的高亮显示不会被包含在内。", + "gui.xaero_world_save": "世界存档", + "gui.xaero_map_writing_distance": "地图写入距离", + "gui.xaero_box_map_writing_distance": "非世界存档地图加载/更新区块的最大X和Z轴距离(单位为区块)。 左滑到底以选择“无限制”选项。 世界存档地图始终会在渲染距离内生成", + "gui.xaero_map_writing_distance_unlimited": "无限制", + "gui.xaero_full_reload": "重载所有区域", + "gui.xaero_box_full_reload": "无需手动查看即可重载地图上的所有区域。 重载过程将在后台进行,完成后自动关闭。 注意,前往其他维度将暂停此过程,直至返回重载中维度,而切换地图则会完全取消此过程。", + "gui.xaero_full_resave": "转换所有区域", + "gui.xaero_box_full_resave": "无需手动访问即可重载并重新保存地图上的所有区域。 世界存档地图数据将被转换为普通地图数据,并保存为一个单独的地图实例“转换后的世界存档”,存储于文件夹“cm$converted”中。 可以使用文件管理器将其传输到相同世界的多人游戏地图实例中。 重载过程将在后台进行,完成后自动关闭。 注意,前往其他维度将暂停此过程,直至返回重载中维度,而切换地图则会完全取消此过程。", + "gui.xaero_full_reload_in_progress": "正在进行完整地图重载……", + "gui.xaero_reload_viewed_regions": "重载可见区域", + "gui.xaero_box_reload_viewed_regions": "重载屏幕中显示的所有区域。", + "gui.xaero_converted_world_save": "转换后的世界存档", + "gui.xaero_unknown_dimension_type1": "未知维度类型!", + "gui.xaero_unknown_dimension_type2": "地图功能受限。前往一次该维度可能会有所帮助。", + "gui_xaero_wm_dropdown_dimension_select": "维度选择", + "gui.xaero_wm_dimension_teleport_command": "跨维度地图传送命令", + "gui.xaero_wm_teleport_not_connected": "你正尝试传送到一个未连接到当前已确认/auto地图的地图。 如果你确定该地图属于当前的子服务器/世界存档,则可以在地图选择->连接中添加连接以启用传送功能。 但请注意,若你连接了不相关的地图并进行传送,则极有可能卡在方块里窒息或摔落而死。 因此请务必谨慎操作,只连接正确的地图。", + "gui.xaero_wm_teleport_never_confirmed": "无法进行传送,因为在当前维度中还未确认过地图。 请在当前维度确认一个地图,或将地图选择类型切换为auto模式。", + "gui.xaero_connect_map": "连接", + "gui.xaero_disconnect_map": "断开", + "gui.xaero_wm_connect_with_auto_msg": "确定在以下地图间建立连接?", + "gui.xaero_wm_disconnect_from_auto_msg": "确定删除以下地图间的连接?", + "gui.xaero_dimension_toggle_button": "§2%s§r 切换维度(按住Shift以反向循环)", + "gui.xaero_toggle_dimension": "切换维度", + "gui.xaero_switched_to_dimension": "切换至§2%s§r", + "gui.xaero_switched_to_current_dimension": "切换至§2%s§r(当前)", + "gui.xaero_pac_claim_selection_out_of_dimension": "§8(领地)维度不符……" +} \ No newline at end of file From 319ec314089f966161adaa73b0d6c1a9702307a8 Mon Sep 17 00:00:00 2001 From: ZHAY10086 Date: Sat, 26 Jul 2025 21:00:36 +0800 Subject: [PATCH 16/21] =?UTF-8?q?=E6=B6=88=E9=99=A4=E6=AD=A7=E4=B9=89?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../advanced-loot-info/ali/lang/zh_cn.json | 521 ++++++++++++++++++ 1 file changed, 521 insertions(+) create mode 100644 projects/1.21/assets/advanced-loot-info/ali/lang/zh_cn.json diff --git a/projects/1.21/assets/advanced-loot-info/ali/lang/zh_cn.json b/projects/1.21/assets/advanced-loot-info/ali/lang/zh_cn.json new file mode 100644 index 000000000000..951aaed21577 --- /dev/null +++ b/projects/1.21/assets/advanced-loot-info/ali/lang/zh_cn.json @@ -0,0 +1,521 @@ +{ + "ali.description.chance": "概率:%s", + "ali.description.chance_bonus": "%s(%s %s)", + "ali.description.count": "数量:%s", + "ali.description.count_bonus": "%s(%s %s)", + "ali.description.quality": "质量:%s", + "ali.description.rolls": "抽取次数:%s", + "ali.enum.group_type.all": "选择所有条目", + "ali.enum.group_type.alternatives": "仅选择首个成功的条目", + "ali.enum.group_type.dynamic": "方块特定的动态掉落物", + "ali.enum.group_type.empty": "无掉落物", + "ali.enum.group_type.missing": "未实现", + "ali.enum.group_type.random": "选择随机条目", + "ali.enum.group_type.sequence": "按顺序选择条目直至失败", + "ali.property.branch.abilities": "能力:", + "ali.property.branch.advancements": "进度:", + "ali.property.branch.all": "所有:", + "ali.property.branch.any": "任意:", + "ali.property.branch.attribute_modifier": "属性修饰符:", + "ali.property.branch.attributes": "属性:", + "ali.property.branch.banner_patterns": "旗帜图案:", + "ali.property.branch.bees": "蜜蜂:", + "ali.property.branch.biomes": "生物群系:", + "ali.property.branch.block_predicate": "方块谓词:", + "ali.property.branch.blocks": "方块:", + "ali.property.branch.body": "身体:", + "ali.property.branch.chest": "胸甲:", + "ali.property.branch.clamped": "钳制:", + "ali.property.branch.component_predicates": "数据组件谓词:", + "ali.property.branch.components": "数据组件:", + "ali.property.branch.conditions": "谓词:", + "ali.property.branch.contains": "包含:", + "ali.property.branch.copy_operations": "复制操作:", + "ali.property.branch.counts": "数量:", + "ali.property.branch.custom_effects": "自定义状态效果:", + "ali.property.branch.decorations": "地图图标:", + "ali.property.branch.denominator": "分母:", + "ali.property.branch.dimensions": "维度:", + "ali.property.branch.direct_entity": "直接实体:", + "ali.property.branch.distance_to_player": "与玩家距离:", + "ali.property.branch.effect": "状态效果:", + "ali.property.branch.effects": "状态效果:", + "ali.property.branch.enchanted_chance": "魔咒存在时的概率:", + "ali.property.branch.enchantments": "魔咒:", + "ali.property.branch.entity_equipment": "实体装备:", + "ali.property.branch.entity_flags": "实体特质:", + "ali.property.branch.entity_sub_predicate": "实体子谓词:", + "ali.property.branch.entity_types": "实体类型:", + "ali.property.branch.equipment_slots": "装备槽位:", + "ali.property.branch.exclude": "排除:", + "ali.property.branch.explosion": "爆裂效果:", + "ali.property.branch.explosions": "爆裂效果:", + "ali.property.branch.fallback": "回退值:", + "ali.property.branch.feet": "靴子:", + "ali.property.branch.filter": "过滤器:", + "ali.property.branch.filters": "过滤器:", + "ali.property.branch.fluid_predicate": "流体谓词:", + "ali.property.branch.fluids": "流体:", + "ali.property.branch.fraction": "分数:", + "ali.property.branch.game_types": "游戏类型:", + "ali.property.branch.global_pos": "全局位置:", + "ali.property.branch.head": "头盔:", + "ali.property.branch.include": "包含:", + "ali.property.branch.item": "物品:", + "ali.property.branch.item_predicates": "物品谓词:", + "ali.property.branch.items": "物品:", + "ali.property.branch.legs": "腿部:", + "ali.property.branch.level_squared": "等级平方:", + "ali.property.branch.linear": "线性:", + "ali.property.branch.lines": "文本行:", + "ali.property.branch.located": "位于:", + "ali.property.branch.location": "位置:", + "ali.property.branch.looking_at": "所观察的实体:", + "ali.property.branch.lookup": "查找表:", + "ali.property.branch.lore": "描述信息:", + "ali.property.branch.mainhand": "主手:", + "ali.property.branch.materials": "纹饰材料:", + "ali.property.branch.mob_effects": "生物状态效果:", + "ali.property.branch.modifier": "修饰符:", + "ali.property.branch.modifiers": "修饰符:", + "ali.property.branch.movement": "运动状况:", + "ali.property.branch.numerator": "分子:", + "ali.property.branch.occupant": "其中蜜蜂:", + "ali.property.branch.offhand": "副手:", + "ali.property.branch.operation": "操作:", + "ali.property.branch.options": "选项:", + "ali.property.branch.or": "或:", + "ali.property.branch.page": "书页集合:", + "ali.property.branch.pages": "书页:", + "ali.property.branch.passenger": "所承载的实体:", + "ali.property.branch.patterns": "纹饰图案:", + "ali.property.branch.position": "位置:", + "ali.property.branch.predicate": "谓词:", + "ali.property.branch.properties": "属性:", + "ali.property.branch.recipes": "配方:", + "ali.property.branch.rule": "挖掘规则:", + "ali.property.branch.rules": "挖掘规则:", + "ali.property.branch.scores": "分数:", + "ali.property.branch.slots": "槽位:", + "ali.property.branch.songs": "曲目:", + "ali.property.branch.source_entity": "来源实体:", + "ali.property.branch.source_names": "来源名称:", + "ali.property.branch.stats": "统计信息:", + "ali.property.branch.stepping_on_location": "脚下位置:", + "ali.property.branch.structures": "结构:", + "ali.property.branch.stuck_entity": "所击中的实体:", + "ali.property.branch.styled_lines": "带样式的文本行:", + "ali.property.branch.tags": "标签:", + "ali.property.branch.targeted_entity": "目标实体:", + "ali.property.branch.title": "标题:", + "ali.property.branch.tooltip": "悬浮提示:", + "ali.property.branch.using_converts_to": "使用后转换为:", + "ali.property.branch.value": "值:", + "ali.property.branch.values": "值:", + "ali.property.branch.variants": "变种:", + "ali.property.branch.vehicle": "所骑乘的实体:", + "ali.property.multi.offset": "偏移:[X: %s, Y: %s, Z: %s]", + "ali.property.multi.position": "位置:[X: %s, Y: %s, Z: %s]", + "ali.property.value.absolute": "绝对距离:%s", + "ali.property.value.active": "生效:%s", + "ali.property.value.add": "增量模式:%s", + "ali.property.value.added": "增加值:%s", + "ali.property.value.allow_duplicate_loot": "允许重复战利品:%s", + "ali.property.value.ambient": "范围型效果:%s", + "ali.property.value.amount": "数量:%s", + "ali.property.value.amplifier": "倍率:%s", + "ali.property.value.append": "附加:%s", + "ali.property.value.attribute": "属性:%s", + "ali.property.value.author": "作者:%s", + "ali.property.value.back": "后侧:%s", + "ali.property.value.banner_pattern": "旗帜图案:%s", + "ali.property.value.base": "基值:%s", + "ali.property.value.biome": "生物群系:%s", + "ali.property.value.block": "方块:%s", + "ali.property.value.block_entity_type": "方块实体类型:%s", + "ali.property.value.blocks_on_fire": "着火方块:%s", + "ali.property.value.bonus_multiplier": "加成乘数:%s", + "ali.property.value.can_always_eat": "可无视饥饿值食用:%s", + "ali.property.value.can_see_sky": "可以直接看见天空:%s", + "ali.property.value.chance": "概率:%s", + "ali.property.value.check_components": "检查数据组件:%s", + "ali.property.value.color": "颜色:%s", + "ali.property.value.colors": "爆裂粒子颜色:%s", + "ali.property.value.component": "数据组件:%s", + "ali.property.value.constant": "常数:%s", + "ali.property.value.container": "容器:%s", + "ali.property.value.correct_for_drops": "是否是方块的合适挖掘工具:%s", + "ali.property.value.count": "数量:%s", + "ali.property.value.custom_color": "自定义颜色:%s", + "ali.property.value.custom_name": "自定义名称:%s", + "ali.property.value.damage": "耐久比:%s", + "ali.property.value.damage_per_block": "破坏方块消耗的耐久度:%s", + "ali.property.value.decoration": "地图图标:%s", + "ali.property.value.default_mining_speed": "默认挖掘速度:%s", + "ali.property.value.description": "名称:%s", + "ali.property.value.destination": "指向结构:%s", + "ali.property.value.detail_not_available": "详情不可用", + "ali.property.value.dimension": "维度:%s", + "ali.property.value.done": "完成:%s", + "ali.property.value.durability": "耐久度:%s", + "ali.property.value.duration": "持续时间:%s", + "ali.property.value.eat_seconds": "食用秒数:%s", + "ali.property.value.effect": "状态效果:%s", + "ali.property.value.enchantment": "魔咒:%s", + "ali.property.value.entity_data": "实体数据:%s", + "ali.property.value.entity_type": "实体类型:%s", + "ali.property.value.exact": "精确模式:%s", + "ali.property.value.extra_rounds": "额外轮次:%s", + "ali.property.value.fade_colors": "淡化粒子颜色:%s", + "ali.property.value.fall_distance": "摔落高度:%s", + "ali.property.value.filter": "过滤器:%s", + "ali.property.value.filtered": "已过滤:%s", + "ali.property.value.flight_duration": "飞行时间:%s", + "ali.property.value.fluid": "流体:%s", + "ali.property.value.formula": "公式:%s", + "ali.property.value.fraction": "分数:%s", + "ali.property.value.front": "前侧:%s", + "ali.property.value.generation": "被复制的次数:%s", + "ali.property.value.has_raid": "处于袭击中:%s", + "ali.property.value.has_trail": "有拖曳痕迹:%s", + "ali.property.value.has_twinkle": "有闪烁效果:%s", + "ali.property.value.hidden_effect": "隐藏状态效果:%s", + "ali.property.value.horizontal": "水平距离:%s", + "ali.property.value.horizontal_speed": "水平速度:%s", + "ali.property.value.hotbar": "快捷栏:%s", + "ali.property.value.id": "ID:%s", + "ali.property.value.in_open_water": "位于开阔水域:%s", + "ali.property.value.is_ambient": "是否为环境型效果:%s", + "ali.property.value.is_baby": "是否为幼体:%s", + "ali.property.value.is_captain": "是否为队长:%s", + "ali.property.value.is_crouching": "是否在潜行:%s", + "ali.property.value.is_direct": "是否为直接伤害:%s", + "ali.property.value.is_flying": "是否在飞行:%s", + "ali.property.value.is_on_fire": "是否在着火:%s", + "ali.property.value.is_on_ground": "是否在地面:%s", + "ali.property.value.is_raining": "是否下雨:%s", + "ali.property.value.is_sprinting": "是否在疾跑:%s", + "ali.property.value.is_swimming": "是否在游泳:%s", + "ali.property.value.is_thundering": "是否雷暴:%s", + "ali.property.value.is_visible": "粒子效果是否可见:%s", + "ali.property.value.item": "物品:%s", + "ali.property.value.item_filter": "物品过滤器:%s", + "ali.property.value.item_name": "物品名称:%s", + "ali.property.value.left": "左侧:%s", + "ali.property.value.level": "等级:%s", + "ali.property.value.levels": "等级:%s", + "ali.property.value.light": "光照等级:%s", + "ali.property.value.limit": "限制范围:%s", + "ali.property.value.list_operation": "列表操作:%s", + "ali.property.value.loot_table": "战利品表:%s", + "ali.property.value.map_decoration": "地图图标:%s", + "ali.property.value.material": "纹饰材料:%s", + "ali.property.value.max": "最大值:%s", + "ali.property.value.merge_strategy": "合并策略:%s", + "ali.property.value.min": "最小值:%s", + "ali.property.value.min_ticks_in_hive": "在巢内滞留的最短时间:%s", + "ali.property.value.mod": "模组:%s", + "ali.property.value.multiplier": "成功率调整值:%s", + "ali.property.value.name": "名称:%s", + "ali.property.value.nbt": "NBT:%s", + "ali.property.value.null": "%s", + "ali.property.value.nutrition": "饥饿值:%s", + "ali.property.value.offset": "偏移:%s", + "ali.property.value.only_compatible": "仅兼容的魔咒:%s", + "ali.property.value.operation": "操作:%s", + "ali.property.value.options": "选项:%s", + "ali.property.value.page": "书页:%s", + "ali.property.value.pattern": "纹饰图案:%s", + "ali.property.value.per_level": "每级增加:%s", + "ali.property.value.period": "周期:%s", + "ali.property.value.periodic_tick": "周期刻:%s", + "ali.property.value.potion": "药水效果:%s", + "ali.property.value.probability": "概率p:%s", + "ali.property.value.property": "属性:%s", + "ali.property.value.provider": "待测试值:%s", + "ali.property.value.range": "范围:%s", + "ali.property.value.ranged_property_any": "%s:任意", + "ali.property.value.ranged_property_both": "%s:%s-%s", + "ali.property.value.ranged_property_gte": "%s:≥%s", + "ali.property.value.ranged_property_lte": "%s:≤%s", + "ali.property.value.rarity": "稀有度:%s", + "ali.property.value.raw": "原始信息:%s", + "ali.property.value.replace": "替换:%s", + "ali.property.value.resolution_context": "解析上下文:%s", + "ali.property.value.resolved": "已解析:%s", + "ali.property.value.rgb": "RGB:%s", + "ali.property.value.right": "右侧:%s", + "ali.property.value.rotation": "旋转角度:%s", + "ali.property.value.saturation": "饱和度:%s", + "ali.property.value.search_radius": "搜索半径:%s", + "ali.property.value.seed": "种子:%s", + "ali.property.value.shape": "爆裂形态:%s", + "ali.property.value.show_icon": "显示图标:%s", + "ali.property.value.show_in_tooltip": "在提示框中显示:%s", + "ali.property.value.signature": "签名:%s", + "ali.property.value.size": "大小:%s", + "ali.property.value.skip_known_structures": "跳过已生成区块:%s", + "ali.property.value.slot": "槽位:%s", + "ali.property.value.slot_group": "槽位组:%s", + "ali.property.value.smokey": "位于营火上方:%s", + "ali.property.value.song": "曲目:%s", + "ali.property.value.source": "复制源:%s", + "ali.property.value.source_path": "来源路径:%s", + "ali.property.value.speed": "速度:%s", + "ali.property.value.structure": "结构:%s", + "ali.property.value.tag": "标签:%s", + "ali.property.value.target": "目标:%s", + "ali.property.value.target_path": "目标路径:%s", + "ali.property.value.team": "队伍:%s", + "ali.property.value.ticks_in_hive": "在巢内已滞留的时间:%s", + "ali.property.value.title": "标题:%s", + "ali.property.value.tracked": "追踪磁石:%s", + "ali.property.value.trail": "拖曳痕迹:%s", + "ali.property.value.twinkle": "闪烁效果:%s", + "ali.property.value.type": "类型:%s", + "ali.property.value.unenchanted_chance": "魔咒不存在时的概率:%s", + "ali.property.value.uuid": "UUID:%s", + "ali.property.value.value": "数量:%s", + "ali.property.value.values": "值:%s", + "ali.property.value.variant": "变种:%s", + "ali.property.value.vertical_speed": "垂直速度:%s", + "ali.property.value.x": "X轴距离:%s", + "ali.property.value.y": "Y轴距离:%s", + "ali.property.value.z": "Z轴距离:%s", + "ali.property.value.zoom": "缩放等级:%s", + "ali.type.condition.all_of": "所有:", + "ali.type.condition.any_of": "任意:", + "ali.type.condition.block_entity": "方块实体:", + "ali.type.condition.block_state_property": "方块状态属性:", + "ali.type.condition.can_item_perform_ability": "物品能否执行能力:%s", + "ali.type.condition.can_tool_perform_action": "工具能否执行操作:%s", + "ali.type.condition.damage_source_properties": "伤害来源属性:", + "ali.type.condition.enchantment_active_check": "魔咒生效检查:", + "ali.type.condition.entity_properties": "实体属性:", + "ali.type.condition.entity_scores": "实体分数:", + "ali.type.condition.inverted": "取反:", + "ali.type.condition.is_light_level": "光照等级在:", + "ali.type.condition.killed_by_player": "被玩家击杀", + "ali.type.condition.location_check": "位置检查:", + "ali.type.condition.loot_table_id": "战利品表ID:%s", + "ali.type.condition.match_any_inventory_slot": "匹配任意物品栏槽位:", + "ali.type.condition.match_attacker_custom": "Match Attacker Custom:", + "ali.type.condition.match_biome": "匹配生物群系:", + "ali.type.condition.match_chest": "匹配胸甲:", + "ali.type.condition.match_dimension": "匹配维度:", + "ali.type.condition.match_direct_attacker_custom": "Match Direct Attacker Custom:", + "ali.type.condition.match_distance": "匹配距离:", + "ali.type.condition.match_entity_custom": "Match Entity Custom:", + "ali.type.condition.match_equipment_slot": "匹配装备槽位:", + "ali.type.condition.match_feet": "匹配靴子:", + "ali.type.condition.match_head": "匹配头盔:", + "ali.type.condition.match_legs": "匹配护腿:", + "ali.type.condition.match_mainhand": "匹配主手:", + "ali.type.condition.match_offhand": "匹配副手:", + "ali.type.condition.match_player": "匹配玩家:", + "ali.type.condition.match_player_custom": "Match Player Custom:", + "ali.type.condition.match_structure": "匹配结构:", + "ali.type.condition.match_tool": "匹配工具:", + "ali.type.condition.random_chance": "随机概率:", + "ali.type.condition.random_chance_with_enchanted_bonus": "受魔咒加成的随机概率:", + "ali.type.condition.reference": "引用:%s", + "ali.type.condition.survives_explosion": "爆炸后存留", + "ali.type.condition.table_bonus": "魔咒概率表:", + "ali.type.condition.time_check": "时间检查:", + "ali.type.condition.value_check": "值检查:", + "ali.type.condition.weather_check": "天气检查:", + "ali.type.entity_sub_predicate.fishing_hook": "浮漂:", + "ali.type.entity_sub_predicate.lightning_bolt": "闪电束:", + "ali.type.entity_sub_predicate.player": "玩家:", + "ali.type.entity_sub_predicate.raider": "袭击者:", + "ali.type.entity_sub_predicate.slime": "史莱姆:", + "ali.type.function.apply_bonus": "应用加成:", + "ali.type.function.copy_components": "复制数据组件:", + "ali.type.function.copy_custom_data": "复制自定义数据:", + "ali.type.function.copy_name": "复制名称:", + "ali.type.function.copy_state": "复制状态:", + "ali.type.function.enchant_randomly": "随机附魔:", + "ali.type.function.enchant_with_levels": "等级附魔:", + "ali.type.function.enchanted_count_increase": "魔咒造成的数量增加:", + "ali.type.function.explode": "产生爆炸:", + "ali.type.function.exploration_map": "探险家地图:", + "ali.type.function.explosion_decay": "作为爆炸产物时,消失概率随爆炸范围衰减", + "ali.type.function.fill_player_head": "设置玩家头颅:", + "ali.type.function.filtered": "已过滤:", + "ali.type.function.furnace_smelt": "熔炉烧炼", + "ali.type.function.limit_count": "限制数量:", + "ali.type.function.modified_item": "动态修改!", + "ali.type.function.modify_contents": "修改内容:", + "ali.type.function.player_action": "玩家行为:", + "ali.type.function.reference": "引用:", + "ali.type.function.sequence": "序列:", + "ali.type.function.set_attributes": "设置属性:", + "ali.type.function.set_banner_pattern": "设置旗帜图案:", + "ali.type.function.set_book_cover": "设置成书封面:", + "ali.type.function.set_components": "设置数据组件:", + "ali.type.function.set_contents": "设置内容物:", + "ali.type.function.set_count": "设置数量:", + "ali.type.function.set_custom_data": "设置自定义数据:", + "ali.type.function.set_custom_model_data": "设置自定义模型数据:", + "ali.type.function.set_damage": "设置耐久比:", + "ali.type.function.set_enchantments": "设置魔咒:", + "ali.type.function.set_firework_explosion": "设置烟火之星:", + "ali.type.function.set_fireworks": "设置烟花火箭:", + "ali.type.function.set_instrument": "设置山羊角种类:", + "ali.type.function.set_item": "设置物品:", + "ali.type.function.set_loot_table": "设置战利品表:", + "ali.type.function.set_lore": "设置描述信息:", + "ali.type.function.set_name": "设置名称:", + "ali.type.function.set_ominous_bottle_amplifier": "设置不祥之瓶倍率:", + "ali.type.function.set_potion": "设置药水效果:", + "ali.type.function.set_stew_effect": "设置谜之炖菜效果:", + "ali.type.function.set_writable_book_pages": "设置书与笔书页:", + "ali.type.function.set_written_book_pages": "设置成书书页:", + "ali.type.function.toggle_tooltips": "设置提示框文本可见性:", + "ali.type.item_sub_predicate.item_attribute_modifiers": "属性修饰符:", + "ali.type.item_sub_predicate.item_bundle": "收纳袋:", + "ali.type.item_sub_predicate.item_container": "容器:", + "ali.type.item_sub_predicate.item_custom_data": "自定义数据:", + "ali.type.item_sub_predicate.item_damage": "损坏状况:", + "ali.type.item_sub_predicate.item_enchantments": "魔咒:", + "ali.type.item_sub_predicate.item_firework_explosion": "烟火之星爆裂效果:", + "ali.type.item_sub_predicate.item_fireworks": "烟花火箭:", + "ali.type.item_sub_predicate.item_jukebox_playable": "可被唱片机播放:", + "ali.type.item_sub_predicate.item_potions": "药水效果:", + "ali.type.item_sub_predicate.item_stored_enchantments": "具有的魔咒:", + "ali.type.item_sub_predicate.item_trim": "饰纹:", + "ali.type.item_sub_predicate.item_writable_book": "书与笔:", + "ali.type.item_sub_predicate.item_written_book": "成书:", + "ali.util.advanced_loot_info.delimiter.conditions": "----- 谓词 -----", + "ali.util.advanced_loot_info.delimiter.functions": "----- 修饰符 -----", + "ali.util.advanced_loot_info.key_value": "%s:%s", + "ali.util.advanced_loot_info.missing": "未实现:%s", + "ali.util.advanced_loot_info.pad.1": " ->", + "ali.util.advanced_loot_info.pad.10": " ->", + "ali.util.advanced_loot_info.pad.11": " ->", + "ali.util.advanced_loot_info.pad.12": " ->", + "ali.util.advanced_loot_info.pad.13": " ->", + "ali.util.advanced_loot_info.pad.14": " ->", + "ali.util.advanced_loot_info.pad.15": " ->", + "ali.util.advanced_loot_info.pad.16": " ->", + "ali.util.advanced_loot_info.pad.17": " ->", + "ali.util.advanced_loot_info.pad.18": " ->", + "ali.util.advanced_loot_info.pad.19": " ->", + "ali.util.advanced_loot_info.pad.2": " ->", + "ali.util.advanced_loot_info.pad.20": " ->", + "ali.util.advanced_loot_info.pad.3": " ->", + "ali.util.advanced_loot_info.pad.4": " ->", + "ali.util.advanced_loot_info.pad.5": " ->", + "ali.util.advanced_loot_info.pad.6": " ->", + "ali.util.advanced_loot_info.pad.7": " ->", + "ali.util.advanced_loot_info.pad.8": " ->", + "ali.util.advanced_loot_info.pad.9": " ->", + "ali.util.advanced_loot_info.removed": "已移除", + "ali.util.advanced_loot_info.two_values": "%s%s", + "ali.util.advanced_loot_info.two_values_with_space": "%s %s", + "ali/loot_table/archaeology/desert_pyramid": "沙漠金字塔", + "ali/loot_table/archaeology/desert_well": "沙漠水井", + "ali/loot_table/archaeology/ocean_ruin_cold": "寒带海底废墟", + "ali/loot_table/archaeology/ocean_ruin_warm": "热带海底废墟", + "ali/loot_table/archaeology/trail_ruins_common": "古迹废墟(常见)", + "ali/loot_table/archaeology/trail_ruins_rare": "古迹废墟(稀有)", + "ali/loot_table/chests/abandoned_mineshaft": "废弃矿井箱子", + "ali/loot_table/chests/ancient_city": "远古城市箱子", + "ali/loot_table/chests/ancient_city_ice_box": "远古城市冰窖箱子", + "ali/loot_table/chests/bastion_bridge": "堡垒遗迹桥箱子", + "ali/loot_table/chests/bastion_hoglin_stable": "堡垒遗迹疣猪兽棚箱子", + "ali/loot_table/chests/bastion_other": "堡垒遗迹其他箱子", + "ali/loot_table/chests/bastion_treasure": "堡垒遗迹藏宝室箱子", + "ali/loot_table/chests/buried_treasure": "埋藏的宝藏箱子", + "ali/loot_table/chests/desert_pyramid": "沙漠金字塔箱子", + "ali/loot_table/chests/end_city_treasure": "末地城宝藏箱子", + "ali/loot_table/chests/igloo_chest": "雪屋箱子", + "ali/loot_table/chests/jungle_temple": "丛林神庙箱子", + "ali/loot_table/chests/jungle_temple_dispenser": "丛林神庙发射器箱子", + "ali/loot_table/chests/nether_bridge": "下界要塞桥箱子", + "ali/loot_table/chests/pillager_outpost": "掠夺者前哨站箱子", + "ali/loot_table/chests/ruined_portal": "废弃传送门箱子", + "ali/loot_table/chests/shipwreck_map": "沉船地图箱子", + "ali/loot_table/chests/shipwreck_supply": "沉船补给箱子", + "ali/loot_table/chests/shipwreck_treasure": "沉船宝藏箱子", + "ali/loot_table/chests/simple_dungeon": "简单地牢箱子", + "ali/loot_table/chests/spawn_bonus_chest": "新世界生成时的奖励箱", + "ali/loot_table/chests/stronghold_corridor": "要塞走廊箱子", + "ali/loot_table/chests/stronghold_crossing": "要塞十字路口箱子", + "ali/loot_table/chests/stronghold_library": "要塞图书馆箱子", + "ali/loot_table/chests/trial_chambers/corridor": "长柱廊箱子", + "ali/loot_table/chests/trial_chambers/entrance": "入口箱子", + "ali/loot_table/chests/trial_chambers/intersection": "交叉口箱子", + "ali/loot_table/chests/trial_chambers/intersection_barrel": "交叉口木桶", + "ali/loot_table/chests/trial_chambers/reward": "奖励箱子", + "ali/loot_table/chests/trial_chambers/reward_common": "普通奖励箱子", + "ali/loot_table/chests/trial_chambers/reward_ominous": "不祥试炼奖励箱子", + "ali/loot_table/chests/trial_chambers/reward_ominous_common": "不祥试炼普通奖励箱子", + "ali/loot_table/chests/trial_chambers/reward_ominous_rare": "不祥试炼稀有奖励箱子", + "ali/loot_table/chests/trial_chambers/reward_ominous_unique": "不祥试炼独有奖励箱子", + "ali/loot_table/chests/trial_chambers/reward_rare": "稀有奖励箱子", + "ali/loot_table/chests/trial_chambers/reward_unique": "独有奖励箱子", + "ali/loot_table/chests/trial_chambers/supply": "补给箱子", + "ali/loot_table/chests/underwater_ruin_big": "大型海底废墟箱子", + "ali/loot_table/chests/underwater_ruin_small": "小型海底废墟箱子", + "ali/loot_table/chests/village/village_armorer": "村庄盔甲匠箱子", + "ali/loot_table/chests/village/village_butcher": "村庄屠夫箱子", + "ali/loot_table/chests/village/village_cartographer": "村庄制图师箱子", + "ali/loot_table/chests/village/village_desert_house": "村庄沙漠房屋箱子", + "ali/loot_table/chests/village/village_fisher": "村庄渔夫箱子", + "ali/loot_table/chests/village/village_fletcher": "村庄制箭师箱子", + "ali/loot_table/chests/village/village_mason": "村庄石匠箱子", + "ali/loot_table/chests/village/village_plains_house": "村庄平原房屋箱子", + "ali/loot_table/chests/village/village_savanna_house": "村庄热带草原房屋箱子", + "ali/loot_table/chests/village/village_shepherd": "村庄牧羊人箱子", + "ali/loot_table/chests/village/village_snowy_house": "村庄积雪房屋箱子", + "ali/loot_table/chests/village/village_taiga_house": "村庄针叶林房屋箱子", + "ali/loot_table/chests/village/village_tannery": "村庄皮匠箱子", + "ali/loot_table/chests/village/village_temple": "村庄牧师箱子", + "ali/loot_table/chests/village/village_toolsmith": "村庄工具匠箱子", + "ali/loot_table/chests/village/village_weaponsmith": "村庄武器匠箱子", + "ali/loot_table/chests/woodland_mansion": "林地府邸箱子", + "ali/loot_table/dispensers/trial_chambers/chamber": "密室发射器", + "ali/loot_table/dispensers/trial_chambers/corridor": "长柱廊发射器", + "ali/loot_table/dispensers/trial_chambers/water": "水桶发射器", + "ali/loot_table/equipment/trial_chamber": "装备", + "ali/loot_table/equipment/trial_chamber_melee": "近战装备", + "ali/loot_table/equipment/trial_chamber_ranged": "远程装备", + "ali/loot_table/gameplay/cat_morning_gift": "猫的晨间礼物", + "ali/loot_table/gameplay/fishing": "钓鱼", + "ali/loot_table/gameplay/fishing/fish": "钓鱼:鱼", + "ali/loot_table/gameplay/fishing/junk": "钓鱼:垃圾", + "ali/loot_table/gameplay/fishing/treasure": "钓鱼:宝藏", + "ali/loot_table/gameplay/hero_of_the_village/armorer_gift": "盔甲匠礼物", + "ali/loot_table/gameplay/hero_of_the_village/butcher_gift": "屠夫礼物", + "ali/loot_table/gameplay/hero_of_the_village/cartographer_gift": "制图师礼物", + "ali/loot_table/gameplay/hero_of_the_village/cleric_gift": "牧师礼物", + "ali/loot_table/gameplay/hero_of_the_village/farmer_gift": "农民礼物", + "ali/loot_table/gameplay/hero_of_the_village/fisherman_gift": "渔夫礼物", + "ali/loot_table/gameplay/hero_of_the_village/fletcher_gift": "制箭师礼物", + "ali/loot_table/gameplay/hero_of_the_village/leatherworker_gift": "皮匠礼物", + "ali/loot_table/gameplay/hero_of_the_village/librarian_gift": "图书管理员礼物", + "ali/loot_table/gameplay/hero_of_the_village/mason_gift": "石匠礼物", + "ali/loot_table/gameplay/hero_of_the_village/shepherd_gift": "牧羊人礼物", + "ali/loot_table/gameplay/hero_of_the_village/toolsmith_gift": "工具匠礼物", + "ali/loot_table/gameplay/hero_of_the_village/weaponsmith_gift": "武器匠礼物", + "ali/loot_table/gameplay/panda_sneeze": "Panda Sneeze", + "ali/loot_table/gameplay/piglin_bartering": "猪灵交易", + "ali/loot_table/gameplay/sniffer_digging": "嗅探兽挖掘", + "ali/loot_table/pots/trial_chambers/corridor": "Corridor Pots", + "ali/loot_table/shearing/bogged": "Bogged Shearing", + "ali/loot_table/spawners/ominous/trial_chamber/consumables": "Ominous Consumables Spawners", + "ali/loot_table/spawners/ominous/trial_chamber/key": "Ominous Key Spawners", + "ali/loot_table/spawners/trial_chamber/consumables": "Consumables Spawners", + "ali/loot_table/spawners/trial_chamber/items_to_drop_when_ominous": "Items To Drop When Ominous Spawners", + "ali/loot_table/spawners/trial_chamber/key": "Key Spawners", + "emi.category.ali.archaeology_loot": "考古战利品", + "emi.category.ali.block_loot": "方块掉落物", + "emi.category.ali.chest_loot": "箱子战利品", + "emi.category.ali.entity_loot": "实体掉落物", + "emi.category.ali.fishing_loot": "钓鱼战利品", + "emi.category.ali.gameplay_loot": "游戏机制战利品", + "emi.category.ali.hero_loot": "村庄英雄战利品", + "emi.category.ali.plant_loot": "植物掉落物", + "emi.category.ali.trial_chambers": "Trial Chambers" +} \ No newline at end of file From 34b615577513b64dd89eb40cc619d3d831f6bd56 Mon Sep 17 00:00:00 2001 From: ZHAY10086 Date: Mon, 28 Jul 2025 09:01:30 +0800 Subject: [PATCH 17/21] revert unexpected change --- .../advanced-loot-info/ali/lang/zh_cn.json | 521 ------------------ 1 file changed, 521 deletions(-) delete mode 100644 projects/1.21/assets/advanced-loot-info/ali/lang/zh_cn.json diff --git a/projects/1.21/assets/advanced-loot-info/ali/lang/zh_cn.json b/projects/1.21/assets/advanced-loot-info/ali/lang/zh_cn.json deleted file mode 100644 index 951aaed21577..000000000000 --- a/projects/1.21/assets/advanced-loot-info/ali/lang/zh_cn.json +++ /dev/null @@ -1,521 +0,0 @@ -{ - "ali.description.chance": "概率:%s", - "ali.description.chance_bonus": "%s(%s %s)", - "ali.description.count": "数量:%s", - "ali.description.count_bonus": "%s(%s %s)", - "ali.description.quality": "质量:%s", - "ali.description.rolls": "抽取次数:%s", - "ali.enum.group_type.all": "选择所有条目", - "ali.enum.group_type.alternatives": "仅选择首个成功的条目", - "ali.enum.group_type.dynamic": "方块特定的动态掉落物", - "ali.enum.group_type.empty": "无掉落物", - "ali.enum.group_type.missing": "未实现", - "ali.enum.group_type.random": "选择随机条目", - "ali.enum.group_type.sequence": "按顺序选择条目直至失败", - "ali.property.branch.abilities": "能力:", - "ali.property.branch.advancements": "进度:", - "ali.property.branch.all": "所有:", - "ali.property.branch.any": "任意:", - "ali.property.branch.attribute_modifier": "属性修饰符:", - "ali.property.branch.attributes": "属性:", - "ali.property.branch.banner_patterns": "旗帜图案:", - "ali.property.branch.bees": "蜜蜂:", - "ali.property.branch.biomes": "生物群系:", - "ali.property.branch.block_predicate": "方块谓词:", - "ali.property.branch.blocks": "方块:", - "ali.property.branch.body": "身体:", - "ali.property.branch.chest": "胸甲:", - "ali.property.branch.clamped": "钳制:", - "ali.property.branch.component_predicates": "数据组件谓词:", - "ali.property.branch.components": "数据组件:", - "ali.property.branch.conditions": "谓词:", - "ali.property.branch.contains": "包含:", - "ali.property.branch.copy_operations": "复制操作:", - "ali.property.branch.counts": "数量:", - "ali.property.branch.custom_effects": "自定义状态效果:", - "ali.property.branch.decorations": "地图图标:", - "ali.property.branch.denominator": "分母:", - "ali.property.branch.dimensions": "维度:", - "ali.property.branch.direct_entity": "直接实体:", - "ali.property.branch.distance_to_player": "与玩家距离:", - "ali.property.branch.effect": "状态效果:", - "ali.property.branch.effects": "状态效果:", - "ali.property.branch.enchanted_chance": "魔咒存在时的概率:", - "ali.property.branch.enchantments": "魔咒:", - "ali.property.branch.entity_equipment": "实体装备:", - "ali.property.branch.entity_flags": "实体特质:", - "ali.property.branch.entity_sub_predicate": "实体子谓词:", - "ali.property.branch.entity_types": "实体类型:", - "ali.property.branch.equipment_slots": "装备槽位:", - "ali.property.branch.exclude": "排除:", - "ali.property.branch.explosion": "爆裂效果:", - "ali.property.branch.explosions": "爆裂效果:", - "ali.property.branch.fallback": "回退值:", - "ali.property.branch.feet": "靴子:", - "ali.property.branch.filter": "过滤器:", - "ali.property.branch.filters": "过滤器:", - "ali.property.branch.fluid_predicate": "流体谓词:", - "ali.property.branch.fluids": "流体:", - "ali.property.branch.fraction": "分数:", - "ali.property.branch.game_types": "游戏类型:", - "ali.property.branch.global_pos": "全局位置:", - "ali.property.branch.head": "头盔:", - "ali.property.branch.include": "包含:", - "ali.property.branch.item": "物品:", - "ali.property.branch.item_predicates": "物品谓词:", - "ali.property.branch.items": "物品:", - "ali.property.branch.legs": "腿部:", - "ali.property.branch.level_squared": "等级平方:", - "ali.property.branch.linear": "线性:", - "ali.property.branch.lines": "文本行:", - "ali.property.branch.located": "位于:", - "ali.property.branch.location": "位置:", - "ali.property.branch.looking_at": "所观察的实体:", - "ali.property.branch.lookup": "查找表:", - "ali.property.branch.lore": "描述信息:", - "ali.property.branch.mainhand": "主手:", - "ali.property.branch.materials": "纹饰材料:", - "ali.property.branch.mob_effects": "生物状态效果:", - "ali.property.branch.modifier": "修饰符:", - "ali.property.branch.modifiers": "修饰符:", - "ali.property.branch.movement": "运动状况:", - "ali.property.branch.numerator": "分子:", - "ali.property.branch.occupant": "其中蜜蜂:", - "ali.property.branch.offhand": "副手:", - "ali.property.branch.operation": "操作:", - "ali.property.branch.options": "选项:", - "ali.property.branch.or": "或:", - "ali.property.branch.page": "书页集合:", - "ali.property.branch.pages": "书页:", - "ali.property.branch.passenger": "所承载的实体:", - "ali.property.branch.patterns": "纹饰图案:", - "ali.property.branch.position": "位置:", - "ali.property.branch.predicate": "谓词:", - "ali.property.branch.properties": "属性:", - "ali.property.branch.recipes": "配方:", - "ali.property.branch.rule": "挖掘规则:", - "ali.property.branch.rules": "挖掘规则:", - "ali.property.branch.scores": "分数:", - "ali.property.branch.slots": "槽位:", - "ali.property.branch.songs": "曲目:", - "ali.property.branch.source_entity": "来源实体:", - "ali.property.branch.source_names": "来源名称:", - "ali.property.branch.stats": "统计信息:", - "ali.property.branch.stepping_on_location": "脚下位置:", - "ali.property.branch.structures": "结构:", - "ali.property.branch.stuck_entity": "所击中的实体:", - "ali.property.branch.styled_lines": "带样式的文本行:", - "ali.property.branch.tags": "标签:", - "ali.property.branch.targeted_entity": "目标实体:", - "ali.property.branch.title": "标题:", - "ali.property.branch.tooltip": "悬浮提示:", - "ali.property.branch.using_converts_to": "使用后转换为:", - "ali.property.branch.value": "值:", - "ali.property.branch.values": "值:", - "ali.property.branch.variants": "变种:", - "ali.property.branch.vehicle": "所骑乘的实体:", - "ali.property.multi.offset": "偏移:[X: %s, Y: %s, Z: %s]", - "ali.property.multi.position": "位置:[X: %s, Y: %s, Z: %s]", - "ali.property.value.absolute": "绝对距离:%s", - "ali.property.value.active": "生效:%s", - "ali.property.value.add": "增量模式:%s", - "ali.property.value.added": "增加值:%s", - "ali.property.value.allow_duplicate_loot": "允许重复战利品:%s", - "ali.property.value.ambient": "范围型效果:%s", - "ali.property.value.amount": "数量:%s", - "ali.property.value.amplifier": "倍率:%s", - "ali.property.value.append": "附加:%s", - "ali.property.value.attribute": "属性:%s", - "ali.property.value.author": "作者:%s", - "ali.property.value.back": "后侧:%s", - "ali.property.value.banner_pattern": "旗帜图案:%s", - "ali.property.value.base": "基值:%s", - "ali.property.value.biome": "生物群系:%s", - "ali.property.value.block": "方块:%s", - "ali.property.value.block_entity_type": "方块实体类型:%s", - "ali.property.value.blocks_on_fire": "着火方块:%s", - "ali.property.value.bonus_multiplier": "加成乘数:%s", - "ali.property.value.can_always_eat": "可无视饥饿值食用:%s", - "ali.property.value.can_see_sky": "可以直接看见天空:%s", - "ali.property.value.chance": "概率:%s", - "ali.property.value.check_components": "检查数据组件:%s", - "ali.property.value.color": "颜色:%s", - "ali.property.value.colors": "爆裂粒子颜色:%s", - "ali.property.value.component": "数据组件:%s", - "ali.property.value.constant": "常数:%s", - "ali.property.value.container": "容器:%s", - "ali.property.value.correct_for_drops": "是否是方块的合适挖掘工具:%s", - "ali.property.value.count": "数量:%s", - "ali.property.value.custom_color": "自定义颜色:%s", - "ali.property.value.custom_name": "自定义名称:%s", - "ali.property.value.damage": "耐久比:%s", - "ali.property.value.damage_per_block": "破坏方块消耗的耐久度:%s", - "ali.property.value.decoration": "地图图标:%s", - "ali.property.value.default_mining_speed": "默认挖掘速度:%s", - "ali.property.value.description": "名称:%s", - "ali.property.value.destination": "指向结构:%s", - "ali.property.value.detail_not_available": "详情不可用", - "ali.property.value.dimension": "维度:%s", - "ali.property.value.done": "完成:%s", - "ali.property.value.durability": "耐久度:%s", - "ali.property.value.duration": "持续时间:%s", - "ali.property.value.eat_seconds": "食用秒数:%s", - "ali.property.value.effect": "状态效果:%s", - "ali.property.value.enchantment": "魔咒:%s", - "ali.property.value.entity_data": "实体数据:%s", - "ali.property.value.entity_type": "实体类型:%s", - "ali.property.value.exact": "精确模式:%s", - "ali.property.value.extra_rounds": "额外轮次:%s", - "ali.property.value.fade_colors": "淡化粒子颜色:%s", - "ali.property.value.fall_distance": "摔落高度:%s", - "ali.property.value.filter": "过滤器:%s", - "ali.property.value.filtered": "已过滤:%s", - "ali.property.value.flight_duration": "飞行时间:%s", - "ali.property.value.fluid": "流体:%s", - "ali.property.value.formula": "公式:%s", - "ali.property.value.fraction": "分数:%s", - "ali.property.value.front": "前侧:%s", - "ali.property.value.generation": "被复制的次数:%s", - "ali.property.value.has_raid": "处于袭击中:%s", - "ali.property.value.has_trail": "有拖曳痕迹:%s", - "ali.property.value.has_twinkle": "有闪烁效果:%s", - "ali.property.value.hidden_effect": "隐藏状态效果:%s", - "ali.property.value.horizontal": "水平距离:%s", - "ali.property.value.horizontal_speed": "水平速度:%s", - "ali.property.value.hotbar": "快捷栏:%s", - "ali.property.value.id": "ID:%s", - "ali.property.value.in_open_water": "位于开阔水域:%s", - "ali.property.value.is_ambient": "是否为环境型效果:%s", - "ali.property.value.is_baby": "是否为幼体:%s", - "ali.property.value.is_captain": "是否为队长:%s", - "ali.property.value.is_crouching": "是否在潜行:%s", - "ali.property.value.is_direct": "是否为直接伤害:%s", - "ali.property.value.is_flying": "是否在飞行:%s", - "ali.property.value.is_on_fire": "是否在着火:%s", - "ali.property.value.is_on_ground": "是否在地面:%s", - "ali.property.value.is_raining": "是否下雨:%s", - "ali.property.value.is_sprinting": "是否在疾跑:%s", - "ali.property.value.is_swimming": "是否在游泳:%s", - "ali.property.value.is_thundering": "是否雷暴:%s", - "ali.property.value.is_visible": "粒子效果是否可见:%s", - "ali.property.value.item": "物品:%s", - "ali.property.value.item_filter": "物品过滤器:%s", - "ali.property.value.item_name": "物品名称:%s", - "ali.property.value.left": "左侧:%s", - "ali.property.value.level": "等级:%s", - "ali.property.value.levels": "等级:%s", - "ali.property.value.light": "光照等级:%s", - "ali.property.value.limit": "限制范围:%s", - "ali.property.value.list_operation": "列表操作:%s", - "ali.property.value.loot_table": "战利品表:%s", - "ali.property.value.map_decoration": "地图图标:%s", - "ali.property.value.material": "纹饰材料:%s", - "ali.property.value.max": "最大值:%s", - "ali.property.value.merge_strategy": "合并策略:%s", - "ali.property.value.min": "最小值:%s", - "ali.property.value.min_ticks_in_hive": "在巢内滞留的最短时间:%s", - "ali.property.value.mod": "模组:%s", - "ali.property.value.multiplier": "成功率调整值:%s", - "ali.property.value.name": "名称:%s", - "ali.property.value.nbt": "NBT:%s", - "ali.property.value.null": "%s", - "ali.property.value.nutrition": "饥饿值:%s", - "ali.property.value.offset": "偏移:%s", - "ali.property.value.only_compatible": "仅兼容的魔咒:%s", - "ali.property.value.operation": "操作:%s", - "ali.property.value.options": "选项:%s", - "ali.property.value.page": "书页:%s", - "ali.property.value.pattern": "纹饰图案:%s", - "ali.property.value.per_level": "每级增加:%s", - "ali.property.value.period": "周期:%s", - "ali.property.value.periodic_tick": "周期刻:%s", - "ali.property.value.potion": "药水效果:%s", - "ali.property.value.probability": "概率p:%s", - "ali.property.value.property": "属性:%s", - "ali.property.value.provider": "待测试值:%s", - "ali.property.value.range": "范围:%s", - "ali.property.value.ranged_property_any": "%s:任意", - "ali.property.value.ranged_property_both": "%s:%s-%s", - "ali.property.value.ranged_property_gte": "%s:≥%s", - "ali.property.value.ranged_property_lte": "%s:≤%s", - "ali.property.value.rarity": "稀有度:%s", - "ali.property.value.raw": "原始信息:%s", - "ali.property.value.replace": "替换:%s", - "ali.property.value.resolution_context": "解析上下文:%s", - "ali.property.value.resolved": "已解析:%s", - "ali.property.value.rgb": "RGB:%s", - "ali.property.value.right": "右侧:%s", - "ali.property.value.rotation": "旋转角度:%s", - "ali.property.value.saturation": "饱和度:%s", - "ali.property.value.search_radius": "搜索半径:%s", - "ali.property.value.seed": "种子:%s", - "ali.property.value.shape": "爆裂形态:%s", - "ali.property.value.show_icon": "显示图标:%s", - "ali.property.value.show_in_tooltip": "在提示框中显示:%s", - "ali.property.value.signature": "签名:%s", - "ali.property.value.size": "大小:%s", - "ali.property.value.skip_known_structures": "跳过已生成区块:%s", - "ali.property.value.slot": "槽位:%s", - "ali.property.value.slot_group": "槽位组:%s", - "ali.property.value.smokey": "位于营火上方:%s", - "ali.property.value.song": "曲目:%s", - "ali.property.value.source": "复制源:%s", - "ali.property.value.source_path": "来源路径:%s", - "ali.property.value.speed": "速度:%s", - "ali.property.value.structure": "结构:%s", - "ali.property.value.tag": "标签:%s", - "ali.property.value.target": "目标:%s", - "ali.property.value.target_path": "目标路径:%s", - "ali.property.value.team": "队伍:%s", - "ali.property.value.ticks_in_hive": "在巢内已滞留的时间:%s", - "ali.property.value.title": "标题:%s", - "ali.property.value.tracked": "追踪磁石:%s", - "ali.property.value.trail": "拖曳痕迹:%s", - "ali.property.value.twinkle": "闪烁效果:%s", - "ali.property.value.type": "类型:%s", - "ali.property.value.unenchanted_chance": "魔咒不存在时的概率:%s", - "ali.property.value.uuid": "UUID:%s", - "ali.property.value.value": "数量:%s", - "ali.property.value.values": "值:%s", - "ali.property.value.variant": "变种:%s", - "ali.property.value.vertical_speed": "垂直速度:%s", - "ali.property.value.x": "X轴距离:%s", - "ali.property.value.y": "Y轴距离:%s", - "ali.property.value.z": "Z轴距离:%s", - "ali.property.value.zoom": "缩放等级:%s", - "ali.type.condition.all_of": "所有:", - "ali.type.condition.any_of": "任意:", - "ali.type.condition.block_entity": "方块实体:", - "ali.type.condition.block_state_property": "方块状态属性:", - "ali.type.condition.can_item_perform_ability": "物品能否执行能力:%s", - "ali.type.condition.can_tool_perform_action": "工具能否执行操作:%s", - "ali.type.condition.damage_source_properties": "伤害来源属性:", - "ali.type.condition.enchantment_active_check": "魔咒生效检查:", - "ali.type.condition.entity_properties": "实体属性:", - "ali.type.condition.entity_scores": "实体分数:", - "ali.type.condition.inverted": "取反:", - "ali.type.condition.is_light_level": "光照等级在:", - "ali.type.condition.killed_by_player": "被玩家击杀", - "ali.type.condition.location_check": "位置检查:", - "ali.type.condition.loot_table_id": "战利品表ID:%s", - "ali.type.condition.match_any_inventory_slot": "匹配任意物品栏槽位:", - "ali.type.condition.match_attacker_custom": "Match Attacker Custom:", - "ali.type.condition.match_biome": "匹配生物群系:", - "ali.type.condition.match_chest": "匹配胸甲:", - "ali.type.condition.match_dimension": "匹配维度:", - "ali.type.condition.match_direct_attacker_custom": "Match Direct Attacker Custom:", - "ali.type.condition.match_distance": "匹配距离:", - "ali.type.condition.match_entity_custom": "Match Entity Custom:", - "ali.type.condition.match_equipment_slot": "匹配装备槽位:", - "ali.type.condition.match_feet": "匹配靴子:", - "ali.type.condition.match_head": "匹配头盔:", - "ali.type.condition.match_legs": "匹配护腿:", - "ali.type.condition.match_mainhand": "匹配主手:", - "ali.type.condition.match_offhand": "匹配副手:", - "ali.type.condition.match_player": "匹配玩家:", - "ali.type.condition.match_player_custom": "Match Player Custom:", - "ali.type.condition.match_structure": "匹配结构:", - "ali.type.condition.match_tool": "匹配工具:", - "ali.type.condition.random_chance": "随机概率:", - "ali.type.condition.random_chance_with_enchanted_bonus": "受魔咒加成的随机概率:", - "ali.type.condition.reference": "引用:%s", - "ali.type.condition.survives_explosion": "爆炸后存留", - "ali.type.condition.table_bonus": "魔咒概率表:", - "ali.type.condition.time_check": "时间检查:", - "ali.type.condition.value_check": "值检查:", - "ali.type.condition.weather_check": "天气检查:", - "ali.type.entity_sub_predicate.fishing_hook": "浮漂:", - "ali.type.entity_sub_predicate.lightning_bolt": "闪电束:", - "ali.type.entity_sub_predicate.player": "玩家:", - "ali.type.entity_sub_predicate.raider": "袭击者:", - "ali.type.entity_sub_predicate.slime": "史莱姆:", - "ali.type.function.apply_bonus": "应用加成:", - "ali.type.function.copy_components": "复制数据组件:", - "ali.type.function.copy_custom_data": "复制自定义数据:", - "ali.type.function.copy_name": "复制名称:", - "ali.type.function.copy_state": "复制状态:", - "ali.type.function.enchant_randomly": "随机附魔:", - "ali.type.function.enchant_with_levels": "等级附魔:", - "ali.type.function.enchanted_count_increase": "魔咒造成的数量增加:", - "ali.type.function.explode": "产生爆炸:", - "ali.type.function.exploration_map": "探险家地图:", - "ali.type.function.explosion_decay": "作为爆炸产物时,消失概率随爆炸范围衰减", - "ali.type.function.fill_player_head": "设置玩家头颅:", - "ali.type.function.filtered": "已过滤:", - "ali.type.function.furnace_smelt": "熔炉烧炼", - "ali.type.function.limit_count": "限制数量:", - "ali.type.function.modified_item": "动态修改!", - "ali.type.function.modify_contents": "修改内容:", - "ali.type.function.player_action": "玩家行为:", - "ali.type.function.reference": "引用:", - "ali.type.function.sequence": "序列:", - "ali.type.function.set_attributes": "设置属性:", - "ali.type.function.set_banner_pattern": "设置旗帜图案:", - "ali.type.function.set_book_cover": "设置成书封面:", - "ali.type.function.set_components": "设置数据组件:", - "ali.type.function.set_contents": "设置内容物:", - "ali.type.function.set_count": "设置数量:", - "ali.type.function.set_custom_data": "设置自定义数据:", - "ali.type.function.set_custom_model_data": "设置自定义模型数据:", - "ali.type.function.set_damage": "设置耐久比:", - "ali.type.function.set_enchantments": "设置魔咒:", - "ali.type.function.set_firework_explosion": "设置烟火之星:", - "ali.type.function.set_fireworks": "设置烟花火箭:", - "ali.type.function.set_instrument": "设置山羊角种类:", - "ali.type.function.set_item": "设置物品:", - "ali.type.function.set_loot_table": "设置战利品表:", - "ali.type.function.set_lore": "设置描述信息:", - "ali.type.function.set_name": "设置名称:", - "ali.type.function.set_ominous_bottle_amplifier": "设置不祥之瓶倍率:", - "ali.type.function.set_potion": "设置药水效果:", - "ali.type.function.set_stew_effect": "设置谜之炖菜效果:", - "ali.type.function.set_writable_book_pages": "设置书与笔书页:", - "ali.type.function.set_written_book_pages": "设置成书书页:", - "ali.type.function.toggle_tooltips": "设置提示框文本可见性:", - "ali.type.item_sub_predicate.item_attribute_modifiers": "属性修饰符:", - "ali.type.item_sub_predicate.item_bundle": "收纳袋:", - "ali.type.item_sub_predicate.item_container": "容器:", - "ali.type.item_sub_predicate.item_custom_data": "自定义数据:", - "ali.type.item_sub_predicate.item_damage": "损坏状况:", - "ali.type.item_sub_predicate.item_enchantments": "魔咒:", - "ali.type.item_sub_predicate.item_firework_explosion": "烟火之星爆裂效果:", - "ali.type.item_sub_predicate.item_fireworks": "烟花火箭:", - "ali.type.item_sub_predicate.item_jukebox_playable": "可被唱片机播放:", - "ali.type.item_sub_predicate.item_potions": "药水效果:", - "ali.type.item_sub_predicate.item_stored_enchantments": "具有的魔咒:", - "ali.type.item_sub_predicate.item_trim": "饰纹:", - "ali.type.item_sub_predicate.item_writable_book": "书与笔:", - "ali.type.item_sub_predicate.item_written_book": "成书:", - "ali.util.advanced_loot_info.delimiter.conditions": "----- 谓词 -----", - "ali.util.advanced_loot_info.delimiter.functions": "----- 修饰符 -----", - "ali.util.advanced_loot_info.key_value": "%s:%s", - "ali.util.advanced_loot_info.missing": "未实现:%s", - "ali.util.advanced_loot_info.pad.1": " ->", - "ali.util.advanced_loot_info.pad.10": " ->", - "ali.util.advanced_loot_info.pad.11": " ->", - "ali.util.advanced_loot_info.pad.12": " ->", - "ali.util.advanced_loot_info.pad.13": " ->", - "ali.util.advanced_loot_info.pad.14": " ->", - "ali.util.advanced_loot_info.pad.15": " ->", - "ali.util.advanced_loot_info.pad.16": " ->", - "ali.util.advanced_loot_info.pad.17": " ->", - "ali.util.advanced_loot_info.pad.18": " ->", - "ali.util.advanced_loot_info.pad.19": " ->", - "ali.util.advanced_loot_info.pad.2": " ->", - "ali.util.advanced_loot_info.pad.20": " ->", - "ali.util.advanced_loot_info.pad.3": " ->", - "ali.util.advanced_loot_info.pad.4": " ->", - "ali.util.advanced_loot_info.pad.5": " ->", - "ali.util.advanced_loot_info.pad.6": " ->", - "ali.util.advanced_loot_info.pad.7": " ->", - "ali.util.advanced_loot_info.pad.8": " ->", - "ali.util.advanced_loot_info.pad.9": " ->", - "ali.util.advanced_loot_info.removed": "已移除", - "ali.util.advanced_loot_info.two_values": "%s%s", - "ali.util.advanced_loot_info.two_values_with_space": "%s %s", - "ali/loot_table/archaeology/desert_pyramid": "沙漠金字塔", - "ali/loot_table/archaeology/desert_well": "沙漠水井", - "ali/loot_table/archaeology/ocean_ruin_cold": "寒带海底废墟", - "ali/loot_table/archaeology/ocean_ruin_warm": "热带海底废墟", - "ali/loot_table/archaeology/trail_ruins_common": "古迹废墟(常见)", - "ali/loot_table/archaeology/trail_ruins_rare": "古迹废墟(稀有)", - "ali/loot_table/chests/abandoned_mineshaft": "废弃矿井箱子", - "ali/loot_table/chests/ancient_city": "远古城市箱子", - "ali/loot_table/chests/ancient_city_ice_box": "远古城市冰窖箱子", - "ali/loot_table/chests/bastion_bridge": "堡垒遗迹桥箱子", - "ali/loot_table/chests/bastion_hoglin_stable": "堡垒遗迹疣猪兽棚箱子", - "ali/loot_table/chests/bastion_other": "堡垒遗迹其他箱子", - "ali/loot_table/chests/bastion_treasure": "堡垒遗迹藏宝室箱子", - "ali/loot_table/chests/buried_treasure": "埋藏的宝藏箱子", - "ali/loot_table/chests/desert_pyramid": "沙漠金字塔箱子", - "ali/loot_table/chests/end_city_treasure": "末地城宝藏箱子", - "ali/loot_table/chests/igloo_chest": "雪屋箱子", - "ali/loot_table/chests/jungle_temple": "丛林神庙箱子", - "ali/loot_table/chests/jungle_temple_dispenser": "丛林神庙发射器箱子", - "ali/loot_table/chests/nether_bridge": "下界要塞桥箱子", - "ali/loot_table/chests/pillager_outpost": "掠夺者前哨站箱子", - "ali/loot_table/chests/ruined_portal": "废弃传送门箱子", - "ali/loot_table/chests/shipwreck_map": "沉船地图箱子", - "ali/loot_table/chests/shipwreck_supply": "沉船补给箱子", - "ali/loot_table/chests/shipwreck_treasure": "沉船宝藏箱子", - "ali/loot_table/chests/simple_dungeon": "简单地牢箱子", - "ali/loot_table/chests/spawn_bonus_chest": "新世界生成时的奖励箱", - "ali/loot_table/chests/stronghold_corridor": "要塞走廊箱子", - "ali/loot_table/chests/stronghold_crossing": "要塞十字路口箱子", - "ali/loot_table/chests/stronghold_library": "要塞图书馆箱子", - "ali/loot_table/chests/trial_chambers/corridor": "长柱廊箱子", - "ali/loot_table/chests/trial_chambers/entrance": "入口箱子", - "ali/loot_table/chests/trial_chambers/intersection": "交叉口箱子", - "ali/loot_table/chests/trial_chambers/intersection_barrel": "交叉口木桶", - "ali/loot_table/chests/trial_chambers/reward": "奖励箱子", - "ali/loot_table/chests/trial_chambers/reward_common": "普通奖励箱子", - "ali/loot_table/chests/trial_chambers/reward_ominous": "不祥试炼奖励箱子", - "ali/loot_table/chests/trial_chambers/reward_ominous_common": "不祥试炼普通奖励箱子", - "ali/loot_table/chests/trial_chambers/reward_ominous_rare": "不祥试炼稀有奖励箱子", - "ali/loot_table/chests/trial_chambers/reward_ominous_unique": "不祥试炼独有奖励箱子", - "ali/loot_table/chests/trial_chambers/reward_rare": "稀有奖励箱子", - "ali/loot_table/chests/trial_chambers/reward_unique": "独有奖励箱子", - "ali/loot_table/chests/trial_chambers/supply": "补给箱子", - "ali/loot_table/chests/underwater_ruin_big": "大型海底废墟箱子", - "ali/loot_table/chests/underwater_ruin_small": "小型海底废墟箱子", - "ali/loot_table/chests/village/village_armorer": "村庄盔甲匠箱子", - "ali/loot_table/chests/village/village_butcher": "村庄屠夫箱子", - "ali/loot_table/chests/village/village_cartographer": "村庄制图师箱子", - "ali/loot_table/chests/village/village_desert_house": "村庄沙漠房屋箱子", - "ali/loot_table/chests/village/village_fisher": "村庄渔夫箱子", - "ali/loot_table/chests/village/village_fletcher": "村庄制箭师箱子", - "ali/loot_table/chests/village/village_mason": "村庄石匠箱子", - "ali/loot_table/chests/village/village_plains_house": "村庄平原房屋箱子", - "ali/loot_table/chests/village/village_savanna_house": "村庄热带草原房屋箱子", - "ali/loot_table/chests/village/village_shepherd": "村庄牧羊人箱子", - "ali/loot_table/chests/village/village_snowy_house": "村庄积雪房屋箱子", - "ali/loot_table/chests/village/village_taiga_house": "村庄针叶林房屋箱子", - "ali/loot_table/chests/village/village_tannery": "村庄皮匠箱子", - "ali/loot_table/chests/village/village_temple": "村庄牧师箱子", - "ali/loot_table/chests/village/village_toolsmith": "村庄工具匠箱子", - "ali/loot_table/chests/village/village_weaponsmith": "村庄武器匠箱子", - "ali/loot_table/chests/woodland_mansion": "林地府邸箱子", - "ali/loot_table/dispensers/trial_chambers/chamber": "密室发射器", - "ali/loot_table/dispensers/trial_chambers/corridor": "长柱廊发射器", - "ali/loot_table/dispensers/trial_chambers/water": "水桶发射器", - "ali/loot_table/equipment/trial_chamber": "装备", - "ali/loot_table/equipment/trial_chamber_melee": "近战装备", - "ali/loot_table/equipment/trial_chamber_ranged": "远程装备", - "ali/loot_table/gameplay/cat_morning_gift": "猫的晨间礼物", - "ali/loot_table/gameplay/fishing": "钓鱼", - "ali/loot_table/gameplay/fishing/fish": "钓鱼:鱼", - "ali/loot_table/gameplay/fishing/junk": "钓鱼:垃圾", - "ali/loot_table/gameplay/fishing/treasure": "钓鱼:宝藏", - "ali/loot_table/gameplay/hero_of_the_village/armorer_gift": "盔甲匠礼物", - "ali/loot_table/gameplay/hero_of_the_village/butcher_gift": "屠夫礼物", - "ali/loot_table/gameplay/hero_of_the_village/cartographer_gift": "制图师礼物", - "ali/loot_table/gameplay/hero_of_the_village/cleric_gift": "牧师礼物", - "ali/loot_table/gameplay/hero_of_the_village/farmer_gift": "农民礼物", - "ali/loot_table/gameplay/hero_of_the_village/fisherman_gift": "渔夫礼物", - "ali/loot_table/gameplay/hero_of_the_village/fletcher_gift": "制箭师礼物", - "ali/loot_table/gameplay/hero_of_the_village/leatherworker_gift": "皮匠礼物", - "ali/loot_table/gameplay/hero_of_the_village/librarian_gift": "图书管理员礼物", - "ali/loot_table/gameplay/hero_of_the_village/mason_gift": "石匠礼物", - "ali/loot_table/gameplay/hero_of_the_village/shepherd_gift": "牧羊人礼物", - "ali/loot_table/gameplay/hero_of_the_village/toolsmith_gift": "工具匠礼物", - "ali/loot_table/gameplay/hero_of_the_village/weaponsmith_gift": "武器匠礼物", - "ali/loot_table/gameplay/panda_sneeze": "Panda Sneeze", - "ali/loot_table/gameplay/piglin_bartering": "猪灵交易", - "ali/loot_table/gameplay/sniffer_digging": "嗅探兽挖掘", - "ali/loot_table/pots/trial_chambers/corridor": "Corridor Pots", - "ali/loot_table/shearing/bogged": "Bogged Shearing", - "ali/loot_table/spawners/ominous/trial_chamber/consumables": "Ominous Consumables Spawners", - "ali/loot_table/spawners/ominous/trial_chamber/key": "Ominous Key Spawners", - "ali/loot_table/spawners/trial_chamber/consumables": "Consumables Spawners", - "ali/loot_table/spawners/trial_chamber/items_to_drop_when_ominous": "Items To Drop When Ominous Spawners", - "ali/loot_table/spawners/trial_chamber/key": "Key Spawners", - "emi.category.ali.archaeology_loot": "考古战利品", - "emi.category.ali.block_loot": "方块掉落物", - "emi.category.ali.chest_loot": "箱子战利品", - "emi.category.ali.entity_loot": "实体掉落物", - "emi.category.ali.fishing_loot": "钓鱼战利品", - "emi.category.ali.gameplay_loot": "游戏机制战利品", - "emi.category.ali.hero_loot": "村庄英雄战利品", - "emi.category.ali.plant_loot": "植物掉落物", - "emi.category.ali.trial_chambers": "Trial Chambers" -} \ No newline at end of file From 7a58aaa08ae1f40333b5c48538098e2d53662794 Mon Sep 17 00:00:00 2001 From: ZetaY <34602681+ZHAY10086@users.noreply.github.com> Date: Sat, 30 Aug 2025 16:45:44 +0000 Subject: [PATCH 18/21] =?UTF-8?q?=E4=BF=AE=E6=94=B9?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../xaerominimap/lang/zh_cn.lang | 18 +++++++++--------- .../xaeroworldmap/lang/zh_cn.lang | 4 ++-- .../xaerominimap/lang/zh_cn.json | 18 +++++++++--------- .../xaeroworldmap/lang/zh_cn.json | 4 ++-- .../xaerominimap/lang/zh_cn.json | 18 +++++++++--------- .../xaeroworldmap/lang/zh_cn.json | 4 ++-- .../xaerominimap/lang/zh_cn.json | 18 +++++++++--------- .../xaeroworldmap/lang/zh_cn.json | 4 ++-- .../xaerominimap/lang/zh_cn.json | 18 +++++++++--------- .../xaeroworldmap/lang/zh_cn.json | 4 ++-- .../xaerominimap/lang/zh_cn.json | 18 +++++++++--------- .../xaeroworldmap/lang/zh_cn.json | 4 ++-- 12 files changed, 66 insertions(+), 66 deletions(-) diff --git a/projects/1.12.2/assets/xaeros-minimap/xaerominimap/lang/zh_cn.lang b/projects/1.12.2/assets/xaeros-minimap/xaerominimap/lang/zh_cn.lang index b0e76ddf6368..1e94b6aebd5b 100644 --- a/projects/1.12.2/assets/xaeros-minimap/xaerominimap/lang/zh_cn.lang +++ b/projects/1.12.2/assets/xaeros-minimap/xaerominimap/lang/zh_cn.lang @@ -155,11 +155,11 @@ gui.xaero_waypoint_opacity_map=地图上路径点不透明度 gui.xaero_hide_world_names=隐藏IP/世界名称 gui.xaero_open_slime=按下按键时打开 gui.xaero_options=选项 -gui.xaero_make_automatic=使世界/服务器为auto -gui.xaero_make_automatic_msg1=你确定吗? +gui.xaero_make_automatic=设置世界/服务器为auto +gui.xaero_make_automatic_msg1=确定进行此操作? gui.xaero_make_automatic_msg2=这将交换所选世界/服务器和auto之间的所有路径点数据,从而模拟使所选世界/服务器为auto。 请确认你知道你在做什么。 -gui.xaero_make_multi_automatic=使子世界为auto -gui.xaero_make_multi_automatic_msg1=你确定吗? +gui.xaero_make_multi_automatic=设置子世界为auto +gui.xaero_make_multi_automatic_msg1=确定进行此操作? gui.xaero_make_multi_automatic_msg2=这将交换所选子世界和auto之间的所有路径点数据,从而模拟使所选子世界为auto。 请确认你知道你在做什么。 gui.xaero_delete_world=删除世界/服务器 gui.xaero_delete_world_msg1=你要删除所选世界/服务器的所有路径点数据吗? @@ -304,10 +304,10 @@ gui.xaero_auto_clamp_depth=自动 gui.xaero_waypoints_clamp_depth=深度限制 gui.xaero_waypoints_distance_scale=路径点距离文本尺寸 gui.xaero_waypoints_name_scale=路径点名称文本尺寸 -gui.xaero_box_waypoints_clamp_depth=远离路径点时,世界内路径点停止变小的屏幕深度。 \n 如果你想使远处的路径点变大/变小,请使用此选项。使用“世界内路径点尺寸”设置也可以在你靠近它们时影响路径点的大小。 \n \n 如需“自动”选项,一直拉到最左边。 \n 自动选项会同时考虑你的视角场和屏幕高度,尝试为你提供最佳的默认尺寸。 \n \n 旧模组版本中的默认值:\n 深度限制:12 \n 游戏内尺寸:2.5 \n 名称文本尺寸:0.5 \n 距离文本尺寸:0.8 -gui.xaero_box_waypoints_distance_scale=到世界内路径点的距离的文本显示尺寸。 \n \n 旧模组版本中的默认值:\n 深度限制:12 \n 游戏内尺寸:2.5 \n 名称文本尺寸:0.5 \n 距离文本尺寸:0.8 -gui.xaero_box_waypoints_name_scale=世界内路径点名称的文本显示尺寸。 \n \n 旧模组版本中的默认值:\n 深度限制:12 \n 游戏内尺寸:2.5 \n 名称文本尺寸:0.5 \n 距离文本尺寸:0.8 -gui.xaero_box_waypoints_scale=世界内路径点的尺寸。使用它来更改所有世界内路径点的尺寸,包括你附近的路径点。使用“深度限制”设置专门影响远处路径点的大小。 \n \n 旧模组版本中的默认值:\n 深度限制:12 \n 游戏内尺寸:2.5 \n 名称文本尺寸:0.5 \n 距离文本尺寸:0.8 +gui.xaero_box_waypoints_clamp_depth=远离路径点时,世界内路径点停止变小的屏幕深度。 \n 如果你想使远处的路径点变大/变小,请使用此选项。使用“世界内路径点尺寸”设置也可以在你靠近它们时影响路径点的大小。 \n \n 如需“自动”选项,一直拉到最左边。 \n 自动选项会同时考虑你的视角场和屏幕高度,尝试为你提供最佳的默认尺寸。 \n \n 旧版本模组中的默认值:\n 深度限制:12 \n 游戏内尺寸:2.5 \n 名称文本尺寸:0.5 \n 距离文本尺寸:0.8 +gui.xaero_box_waypoints_distance_scale=到世界内路径点的距离的文本显示尺寸。 \n \n 旧版本模组中的默认值:\n 深度限制:12 \n 游戏内尺寸:2.5 \n 名称文本尺寸:0.5 \n 距离文本尺寸:0.8 +gui.xaero_box_waypoints_name_scale=世界内路径点名称的文本显示尺寸。 \n \n 旧版本模组中的默认值:\n 深度限制:12 \n 游戏内尺寸:2.5 \n 名称文本尺寸:0.5 \n 距离文本尺寸:0.8 +gui.xaero_box_waypoints_scale=世界内路径点的尺寸。使用它来更改所有世界内路径点的尺寸,包括你附近的路径点。使用“深度限制”设置专门影响远处路径点的大小。 \n \n 旧版本模组中的默认值:\n 深度限制:12 \n 游戏内尺寸:2.5 \n 名称文本尺寸:0.5 \n 距离文本尺寸:0.8 gui.xaero_waypoint_shared=%1$s分享了一个名为“%2$s”的路径点!§2§n[添加] gui.xaero_waypoint_shared_dimension=%1$s分享了一个来自%3$s的名为“%2$s”的路径点! §2§n[添加] gui.xaero_waypoint_unknown_dimension=未知维度 @@ -477,7 +477,7 @@ gui.xaero_category_add_to_list_custom=确认自定义输入:%1$s gui.xaero_box_category_list_add=支持玩家名称、实体/物品标识符 或包含特殊字符 * ) ( | 的模式。 \n \n * - 匹配任何内容。 \n ) ( - 括号,主要与 | 一起使用。 \n | - “或”运算符,用于匹配相同位置的不同序列。 \n \n 例如: \n minecraft:creeper \n minecraft:zombie(_villager|_horse) - 僵尸村民和僵尸马。 \n minecraft:a*l - 任何以“a”开头并以“l”结尾的原版实体。 gui.xaero_using_custom_subworld=路径点:%1$s gui.xaero_hide_minimap_under_f3=在F3时隐藏 -gui.xaero_box_hide_minimap_under_f3=启用F3调试界面时隐藏小地图。 +gui.xaero_box_hide_minimap_under_f3=启用F3调试屏幕时,隐藏小地图。 gui.xaero_entity_display_height=显示高度 gui.xaero_entity_display_height_full=显示实体高度 gui.xaero_block_light_value=方块光照:%d diff --git a/projects/1.12.2/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.lang b/projects/1.12.2/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.lang index 40fb4a865a07..06814b944681 100644 --- a/projects/1.12.2/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.lang +++ b/projects/1.12.2/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.lang @@ -18,7 +18,7 @@ gui.xaero_requires_reload=需要重新加载世界才能生效!较低=更好 gui.xaero_flowers=加载花朵 gui.xaero_texture_compression=纹理压缩 gui.xaero_world_map_settings=Xaero的世界地图设置 -gui.xaero_wm_coordinates=光标的坐标 +gui.xaero_wm_coordinates=光标处的坐标 gui.xaero_biome_colors=原版颜色模式下的生物群系 gui.xaero_worldmap_waypoints=世界地图路径点 gui.xaero_map_zoom_in=放大(可选) @@ -154,7 +154,7 @@ gui.xaero_wm_box_pac_claims_fill_opacity=区块领地叠加层的填充颜色不 gui.xaero_map_menu_please_wait=请稍等…… gui.xaero_wm_teleport_command=地图传送命令 gui.xaero_wm_teleport_command_waypoints=路径点命令 -gui.xaero_wm_teleport_command_waypoints_hint=在小地图中配置路经点传送 +gui.xaero_wm_teleport_command_waypoints_hint=在小地图中配置路径点传送 gui.xaero_wm_teleport_allowed=地图传送 gui.xaero_wm_teleport_allowed_tooltip=是否启用右击地图进行传送。 禁用后,只能通过在xaero目录下的针对特定服务器的配置文件中重新启用。 路径点传送在完整路径点菜单选项中单独配置。 gui.xaero_wm_right_click_map_teleport_not_allowed=§8(传送)已禁用 diff --git a/projects/1.16/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json b/projects/1.16/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json index 2885cf1e8d0d..6bec2668e18d 100644 --- a/projects/1.16/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json +++ b/projects/1.16/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json @@ -156,11 +156,11 @@ "gui.xaero_hide_world_names": "隐藏IP/世界名称", "gui.xaero_open_slime": "按下按键时打开", "gui.xaero_options": "选项", - "gui.xaero_make_automatic": "使世界/服务器为auto", - "gui.xaero_make_automatic_msg1": "你确定吗?", + "gui.xaero_make_automatic": "设置世界/服务器为auto", + "gui.xaero_make_automatic_msg1": "确定进行此操作?", "gui.xaero_make_automatic_msg2": "这将交换所选世界/服务器和auto之间的所有路径点数据,从而模拟使所选世界/服务器为auto。 请确认你知道你在做什么。", - "gui.xaero_make_multi_automatic": "使子世界为auto", - "gui.xaero_make_multi_automatic_msg1": "你确定吗?", + "gui.xaero_make_multi_automatic": "设置子世界为auto", + "gui.xaero_make_multi_automatic_msg1": "确定进行此操作?", "gui.xaero_make_multi_automatic_msg2": "这将交换所选子世界和auto之间的所有路径点数据,从而模拟使所选子世界为auto。 请确认你知道你在做什么。", "gui.xaero_delete_world": "删除世界/服务器", "gui.xaero_delete_world_msg1": "你要删除所选世界/服务器的所有路径点数据吗?", @@ -305,10 +305,10 @@ "gui.xaero_waypoints_clamp_depth": "深度限制", "gui.xaero_waypoints_distance_scale": "路径点距离文本尺寸", "gui.xaero_waypoints_name_scale": "路径点名称文本尺寸", - "gui.xaero_box_waypoints_clamp_depth": "远离路径点时,世界内路径点停止变小的屏幕深度。 \n 如果你想使远处的路径点变大/变小,请使用此选项。使用“世界内路径点尺寸”设置也可以在你靠近它们时影响路径点的大小。 \n \n 如需“自动”选项,一直拉到最左边。 \n 自动选项会同时考虑你的视角场和屏幕高度,尝试为你提供最佳的默认尺寸。 \n \n 旧模组版本中的默认值:\n 深度限制:12 \n 游戏内尺寸:2.5 \n 名称文本尺寸:0.5 \n 距离文本尺寸:0.8", - "gui.xaero_box_waypoints_distance_scale": "到世界内路径点的距离的文本显示尺寸。 \n \n 旧模组版本中的默认值:\n 深度限制:12 \n 游戏内尺寸:2.5 \n 名称文本尺寸:0.5 \n 距离文本尺寸:0.8", - "gui.xaero_box_waypoints_name_scale": "世界内路径点名称的文本显示尺寸。 \n \n 旧模组版本中的默认值:\n 深度限制:12 \n 游戏内尺寸:2.5 \n 名称文本尺寸:0.5 \n 距离文本尺寸:0.8", - "gui.xaero_box_waypoints_scale": "世界内路径点的尺寸。使用它来更改所有世界内路径点的尺寸,包括你附近的路径点。使用“深度限制”设置专门影响远处路径点的大小。 \n \n 旧模组版本中的默认值:\n 深度限制:12 \n 游戏内尺寸:2.5 \n 名称文本尺寸:0.5 \n 距离文本尺寸:0.8", + "gui.xaero_box_waypoints_clamp_depth": "远离路径点时,世界内路径点停止变小的屏幕深度。 \n 如果你想使远处的路径点变大/变小,请使用此选项。使用“世界内路径点尺寸”设置也可以在你靠近它们时影响路径点的大小。 \n \n 如需“自动”选项,一直拉到最左边。 \n 自动选项会同时考虑你的视角场和屏幕高度,尝试为你提供最佳的默认尺寸。 \n \n 旧版本模组中的默认值:\n 深度限制:12 \n 游戏内尺寸:2.5 \n 名称文本尺寸:0.5 \n 距离文本尺寸:0.8", + "gui.xaero_box_waypoints_distance_scale": "到世界内路径点的距离的文本显示尺寸。 \n \n 旧版本模组中的默认值:\n 深度限制:12 \n 游戏内尺寸:2.5 \n 名称文本尺寸:0.5 \n 距离文本尺寸:0.8", + "gui.xaero_box_waypoints_name_scale": "世界内路径点名称的文本显示尺寸。 \n \n 旧版本模组中的默认值:\n 深度限制:12 \n 游戏内尺寸:2.5 \n 名称文本尺寸:0.5 \n 距离文本尺寸:0.8", + "gui.xaero_box_waypoints_scale": "世界内路径点的尺寸。使用它来更改所有世界内路径点的尺寸,包括你附近的路径点。使用“深度限制”设置专门影响远处路径点的大小。 \n \n 旧版本模组中的默认值:\n 深度限制:12 \n 游戏内尺寸:2.5 \n 名称文本尺寸:0.5 \n 距离文本尺寸:0.8", "gui.xaero_waypoint_shared": "%1$s分享了一个名为“%2$s”的路径点!§2§n[添加]", "gui.xaero_waypoint_shared_dimension": "%1$s分享了一个来自%3$s的名为“%2$s”的路径点! §2§n[添加]", "gui.xaero_waypoint_unknown_dimension": "未知维度", @@ -478,7 +478,7 @@ "gui.xaero_box_category_list_add": "支持玩家名称、实体/物品标识符 或包含特殊字符 * ) ( | 的模式。 \n \n * - 匹配任何内容。 \n ) ( - 括号,主要与 | 一起使用。 \n | - “或”运算符,用于匹配相同位置的不同序列。 \n \n 例如: \n minecraft:creeper \n minecraft:zombie(_villager|_horse) - 僵尸村民和僵尸马。 \n minecraft:a*l - 任何以“a”开头并以“l”结尾的原版实体。", "gui.xaero_using_custom_subworld": "路径点:%1$s", "gui.xaero_hide_minimap_under_f3": "在F3时隐藏", - "gui.xaero_box_hide_minimap_under_f3": "启用F3调试界面时隐藏小地图。", + "gui.xaero_box_hide_minimap_under_f3": "启用F3调试屏幕时,隐藏小地图。", "gui.xaero_entity_display_height": "显示高度", "gui.xaero_entity_display_height_full": "显示实体高度", "gui.xaero_block_light_value": "方块光照:%d", diff --git a/projects/1.16/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json b/projects/1.16/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json index 7cfa4ef31792..1cb77eb0ff72 100644 --- a/projects/1.16/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json +++ b/projects/1.16/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json @@ -20,7 +20,7 @@ "gui.xaero_texture_compression": "纹理压缩", "gui.xaero_world_map_screen": "世界地图界面", "gui.xaero_world_map_settings": "Xaero的世界地图设置", - "gui.xaero_wm_coordinates": "光标的坐标", + "gui.xaero_wm_coordinates": "光标处的坐标", "gui.xaero_biome_colors": "原版颜色模式下的生物群系", "gui.xaero_worldmap_waypoints": "世界地图路径点", "gui.xaero_map_zoom_in": "放大(可选)", @@ -163,7 +163,7 @@ "gui.xaero_map_menu_please_wait": "请稍等……", "gui.xaero_wm_teleport_command": "地图传送命令", "gui.xaero_wm_teleport_command_waypoints": "路径点命令", - "gui.xaero_wm_teleport_command_waypoints_hint": "在小地图中配置路经点传送", + "gui.xaero_wm_teleport_command_waypoints_hint": "在小地图中配置路径点传送", "gui.xaero_wm_teleport_allowed": "地图传送", "gui.xaero_wm_teleport_allowed_tooltip": "是否启用右击地图进行传送。 禁用后,只能通过在xaero目录下的针对特定服务器的配置文件中重新启用。 路径点传送在完整路径点菜单选项中单独配置。", "gui.xaero_wm_right_click_map_teleport_not_allowed": "§8(传送)已禁用", diff --git a/projects/1.18/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json b/projects/1.18/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json index 2885cf1e8d0d..6bec2668e18d 100644 --- a/projects/1.18/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json +++ b/projects/1.18/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json @@ -156,11 +156,11 @@ "gui.xaero_hide_world_names": "隐藏IP/世界名称", "gui.xaero_open_slime": "按下按键时打开", "gui.xaero_options": "选项", - "gui.xaero_make_automatic": "使世界/服务器为auto", - "gui.xaero_make_automatic_msg1": "你确定吗?", + "gui.xaero_make_automatic": "设置世界/服务器为auto", + "gui.xaero_make_automatic_msg1": "确定进行此操作?", "gui.xaero_make_automatic_msg2": "这将交换所选世界/服务器和auto之间的所有路径点数据,从而模拟使所选世界/服务器为auto。 请确认你知道你在做什么。", - "gui.xaero_make_multi_automatic": "使子世界为auto", - "gui.xaero_make_multi_automatic_msg1": "你确定吗?", + "gui.xaero_make_multi_automatic": "设置子世界为auto", + "gui.xaero_make_multi_automatic_msg1": "确定进行此操作?", "gui.xaero_make_multi_automatic_msg2": "这将交换所选子世界和auto之间的所有路径点数据,从而模拟使所选子世界为auto。 请确认你知道你在做什么。", "gui.xaero_delete_world": "删除世界/服务器", "gui.xaero_delete_world_msg1": "你要删除所选世界/服务器的所有路径点数据吗?", @@ -305,10 +305,10 @@ "gui.xaero_waypoints_clamp_depth": "深度限制", "gui.xaero_waypoints_distance_scale": "路径点距离文本尺寸", "gui.xaero_waypoints_name_scale": "路径点名称文本尺寸", - "gui.xaero_box_waypoints_clamp_depth": "远离路径点时,世界内路径点停止变小的屏幕深度。 \n 如果你想使远处的路径点变大/变小,请使用此选项。使用“世界内路径点尺寸”设置也可以在你靠近它们时影响路径点的大小。 \n \n 如需“自动”选项,一直拉到最左边。 \n 自动选项会同时考虑你的视角场和屏幕高度,尝试为你提供最佳的默认尺寸。 \n \n 旧模组版本中的默认值:\n 深度限制:12 \n 游戏内尺寸:2.5 \n 名称文本尺寸:0.5 \n 距离文本尺寸:0.8", - "gui.xaero_box_waypoints_distance_scale": "到世界内路径点的距离的文本显示尺寸。 \n \n 旧模组版本中的默认值:\n 深度限制:12 \n 游戏内尺寸:2.5 \n 名称文本尺寸:0.5 \n 距离文本尺寸:0.8", - "gui.xaero_box_waypoints_name_scale": "世界内路径点名称的文本显示尺寸。 \n \n 旧模组版本中的默认值:\n 深度限制:12 \n 游戏内尺寸:2.5 \n 名称文本尺寸:0.5 \n 距离文本尺寸:0.8", - "gui.xaero_box_waypoints_scale": "世界内路径点的尺寸。使用它来更改所有世界内路径点的尺寸,包括你附近的路径点。使用“深度限制”设置专门影响远处路径点的大小。 \n \n 旧模组版本中的默认值:\n 深度限制:12 \n 游戏内尺寸:2.5 \n 名称文本尺寸:0.5 \n 距离文本尺寸:0.8", + "gui.xaero_box_waypoints_clamp_depth": "远离路径点时,世界内路径点停止变小的屏幕深度。 \n 如果你想使远处的路径点变大/变小,请使用此选项。使用“世界内路径点尺寸”设置也可以在你靠近它们时影响路径点的大小。 \n \n 如需“自动”选项,一直拉到最左边。 \n 自动选项会同时考虑你的视角场和屏幕高度,尝试为你提供最佳的默认尺寸。 \n \n 旧版本模组中的默认值:\n 深度限制:12 \n 游戏内尺寸:2.5 \n 名称文本尺寸:0.5 \n 距离文本尺寸:0.8", + "gui.xaero_box_waypoints_distance_scale": "到世界内路径点的距离的文本显示尺寸。 \n \n 旧版本模组中的默认值:\n 深度限制:12 \n 游戏内尺寸:2.5 \n 名称文本尺寸:0.5 \n 距离文本尺寸:0.8", + "gui.xaero_box_waypoints_name_scale": "世界内路径点名称的文本显示尺寸。 \n \n 旧版本模组中的默认值:\n 深度限制:12 \n 游戏内尺寸:2.5 \n 名称文本尺寸:0.5 \n 距离文本尺寸:0.8", + "gui.xaero_box_waypoints_scale": "世界内路径点的尺寸。使用它来更改所有世界内路径点的尺寸,包括你附近的路径点。使用“深度限制”设置专门影响远处路径点的大小。 \n \n 旧版本模组中的默认值:\n 深度限制:12 \n 游戏内尺寸:2.5 \n 名称文本尺寸:0.5 \n 距离文本尺寸:0.8", "gui.xaero_waypoint_shared": "%1$s分享了一个名为“%2$s”的路径点!§2§n[添加]", "gui.xaero_waypoint_shared_dimension": "%1$s分享了一个来自%3$s的名为“%2$s”的路径点! §2§n[添加]", "gui.xaero_waypoint_unknown_dimension": "未知维度", @@ -478,7 +478,7 @@ "gui.xaero_box_category_list_add": "支持玩家名称、实体/物品标识符 或包含特殊字符 * ) ( | 的模式。 \n \n * - 匹配任何内容。 \n ) ( - 括号,主要与 | 一起使用。 \n | - “或”运算符,用于匹配相同位置的不同序列。 \n \n 例如: \n minecraft:creeper \n minecraft:zombie(_villager|_horse) - 僵尸村民和僵尸马。 \n minecraft:a*l - 任何以“a”开头并以“l”结尾的原版实体。", "gui.xaero_using_custom_subworld": "路径点:%1$s", "gui.xaero_hide_minimap_under_f3": "在F3时隐藏", - "gui.xaero_box_hide_minimap_under_f3": "启用F3调试界面时隐藏小地图。", + "gui.xaero_box_hide_minimap_under_f3": "启用F3调试屏幕时,隐藏小地图。", "gui.xaero_entity_display_height": "显示高度", "gui.xaero_entity_display_height_full": "显示实体高度", "gui.xaero_block_light_value": "方块光照:%d", diff --git a/projects/1.18/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json b/projects/1.18/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json index 7a969aa44835..2be5f90bcb7b 100644 --- a/projects/1.18/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json +++ b/projects/1.18/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json @@ -20,7 +20,7 @@ "gui.xaero_texture_compression": "纹理压缩", "gui.xaero_world_map_screen": "世界地图界面", "gui.xaero_world_map_settings": "Xaero的世界地图设置", - "gui.xaero_wm_coordinates": "光标的坐标", + "gui.xaero_wm_coordinates": "光标处的坐标", "gui.xaero_biome_colors": "原版颜色模式下的生物群系", "gui.xaero_worldmap_waypoints": "世界地图路径点", "gui.xaero_map_zoom_in": "放大(可选)", @@ -176,7 +176,7 @@ "gui.xaero_map_menu_please_wait": "请稍等……", "gui.xaero_wm_teleport_command": "地图传送命令", "gui.xaero_wm_teleport_command_waypoints": "路径点命令", - "gui.xaero_wm_teleport_command_waypoints_hint": "在小地图中配置路经点传送", + "gui.xaero_wm_teleport_command_waypoints_hint": "在小地图中配置路径点传送", "gui.xaero_wm_teleport_allowed": "地图传送", "gui.xaero_wm_teleport_allowed_tooltip": "是否启用右击地图进行传送。 禁用后,只能通过在xaero目录下的针对特定服务器的配置文件中重新启用。 路径点传送在完整路径点菜单选项中单独配置。", "gui.xaero_wm_right_click_map_teleport_not_allowed": "§8(传送)已禁用", diff --git a/projects/1.19/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json b/projects/1.19/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json index 2885cf1e8d0d..6bec2668e18d 100644 --- a/projects/1.19/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json +++ b/projects/1.19/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json @@ -156,11 +156,11 @@ "gui.xaero_hide_world_names": "隐藏IP/世界名称", "gui.xaero_open_slime": "按下按键时打开", "gui.xaero_options": "选项", - "gui.xaero_make_automatic": "使世界/服务器为auto", - "gui.xaero_make_automatic_msg1": "你确定吗?", + "gui.xaero_make_automatic": "设置世界/服务器为auto", + "gui.xaero_make_automatic_msg1": "确定进行此操作?", "gui.xaero_make_automatic_msg2": "这将交换所选世界/服务器和auto之间的所有路径点数据,从而模拟使所选世界/服务器为auto。 请确认你知道你在做什么。", - "gui.xaero_make_multi_automatic": "使子世界为auto", - "gui.xaero_make_multi_automatic_msg1": "你确定吗?", + "gui.xaero_make_multi_automatic": "设置子世界为auto", + "gui.xaero_make_multi_automatic_msg1": "确定进行此操作?", "gui.xaero_make_multi_automatic_msg2": "这将交换所选子世界和auto之间的所有路径点数据,从而模拟使所选子世界为auto。 请确认你知道你在做什么。", "gui.xaero_delete_world": "删除世界/服务器", "gui.xaero_delete_world_msg1": "你要删除所选世界/服务器的所有路径点数据吗?", @@ -305,10 +305,10 @@ "gui.xaero_waypoints_clamp_depth": "深度限制", "gui.xaero_waypoints_distance_scale": "路径点距离文本尺寸", "gui.xaero_waypoints_name_scale": "路径点名称文本尺寸", - "gui.xaero_box_waypoints_clamp_depth": "远离路径点时,世界内路径点停止变小的屏幕深度。 \n 如果你想使远处的路径点变大/变小,请使用此选项。使用“世界内路径点尺寸”设置也可以在你靠近它们时影响路径点的大小。 \n \n 如需“自动”选项,一直拉到最左边。 \n 自动选项会同时考虑你的视角场和屏幕高度,尝试为你提供最佳的默认尺寸。 \n \n 旧模组版本中的默认值:\n 深度限制:12 \n 游戏内尺寸:2.5 \n 名称文本尺寸:0.5 \n 距离文本尺寸:0.8", - "gui.xaero_box_waypoints_distance_scale": "到世界内路径点的距离的文本显示尺寸。 \n \n 旧模组版本中的默认值:\n 深度限制:12 \n 游戏内尺寸:2.5 \n 名称文本尺寸:0.5 \n 距离文本尺寸:0.8", - "gui.xaero_box_waypoints_name_scale": "世界内路径点名称的文本显示尺寸。 \n \n 旧模组版本中的默认值:\n 深度限制:12 \n 游戏内尺寸:2.5 \n 名称文本尺寸:0.5 \n 距离文本尺寸:0.8", - "gui.xaero_box_waypoints_scale": "世界内路径点的尺寸。使用它来更改所有世界内路径点的尺寸,包括你附近的路径点。使用“深度限制”设置专门影响远处路径点的大小。 \n \n 旧模组版本中的默认值:\n 深度限制:12 \n 游戏内尺寸:2.5 \n 名称文本尺寸:0.5 \n 距离文本尺寸:0.8", + "gui.xaero_box_waypoints_clamp_depth": "远离路径点时,世界内路径点停止变小的屏幕深度。 \n 如果你想使远处的路径点变大/变小,请使用此选项。使用“世界内路径点尺寸”设置也可以在你靠近它们时影响路径点的大小。 \n \n 如需“自动”选项,一直拉到最左边。 \n 自动选项会同时考虑你的视角场和屏幕高度,尝试为你提供最佳的默认尺寸。 \n \n 旧版本模组中的默认值:\n 深度限制:12 \n 游戏内尺寸:2.5 \n 名称文本尺寸:0.5 \n 距离文本尺寸:0.8", + "gui.xaero_box_waypoints_distance_scale": "到世界内路径点的距离的文本显示尺寸。 \n \n 旧版本模组中的默认值:\n 深度限制:12 \n 游戏内尺寸:2.5 \n 名称文本尺寸:0.5 \n 距离文本尺寸:0.8", + "gui.xaero_box_waypoints_name_scale": "世界内路径点名称的文本显示尺寸。 \n \n 旧版本模组中的默认值:\n 深度限制:12 \n 游戏内尺寸:2.5 \n 名称文本尺寸:0.5 \n 距离文本尺寸:0.8", + "gui.xaero_box_waypoints_scale": "世界内路径点的尺寸。使用它来更改所有世界内路径点的尺寸,包括你附近的路径点。使用“深度限制”设置专门影响远处路径点的大小。 \n \n 旧版本模组中的默认值:\n 深度限制:12 \n 游戏内尺寸:2.5 \n 名称文本尺寸:0.5 \n 距离文本尺寸:0.8", "gui.xaero_waypoint_shared": "%1$s分享了一个名为“%2$s”的路径点!§2§n[添加]", "gui.xaero_waypoint_shared_dimension": "%1$s分享了一个来自%3$s的名为“%2$s”的路径点! §2§n[添加]", "gui.xaero_waypoint_unknown_dimension": "未知维度", @@ -478,7 +478,7 @@ "gui.xaero_box_category_list_add": "支持玩家名称、实体/物品标识符 或包含特殊字符 * ) ( | 的模式。 \n \n * - 匹配任何内容。 \n ) ( - 括号,主要与 | 一起使用。 \n | - “或”运算符,用于匹配相同位置的不同序列。 \n \n 例如: \n minecraft:creeper \n minecraft:zombie(_villager|_horse) - 僵尸村民和僵尸马。 \n minecraft:a*l - 任何以“a”开头并以“l”结尾的原版实体。", "gui.xaero_using_custom_subworld": "路径点:%1$s", "gui.xaero_hide_minimap_under_f3": "在F3时隐藏", - "gui.xaero_box_hide_minimap_under_f3": "启用F3调试界面时隐藏小地图。", + "gui.xaero_box_hide_minimap_under_f3": "启用F3调试屏幕时,隐藏小地图。", "gui.xaero_entity_display_height": "显示高度", "gui.xaero_entity_display_height_full": "显示实体高度", "gui.xaero_block_light_value": "方块光照:%d", diff --git a/projects/1.19/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json b/projects/1.19/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json index 3e77e2d48e67..83af171946fd 100644 --- a/projects/1.19/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json +++ b/projects/1.19/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json @@ -20,7 +20,7 @@ "gui.xaero_texture_compression": "纹理压缩", "gui.xaero_world_map_screen": "世界地图界面", "gui.xaero_world_map_settings": "Xaero的世界地图设置", - "gui.xaero_wm_coordinates": "光标的坐标", + "gui.xaero_wm_coordinates": "光标处的坐标", "gui.xaero_biome_colors": "原版颜色模式下的生物群系", "gui.xaero_worldmap_waypoints": "世界地图路径点", "gui.xaero_map_zoom_in": "放大(可选)", @@ -176,7 +176,7 @@ "gui.xaero_map_menu_please_wait": "请稍等……", "gui.xaero_wm_teleport_command": "地图传送命令", "gui.xaero_wm_teleport_command_waypoints": "路径点命令", - "gui.xaero_wm_teleport_command_waypoints_hint": "在小地图中配置路经点传送", + "gui.xaero_wm_teleport_command_waypoints_hint": "在小地图中配置路径点传送", "gui.xaero_wm_teleport_allowed": "地图传送", "gui.xaero_wm_teleport_allowed_tooltip": "是否启用右击地图进行传送。 禁用后,只能通过在xaero目录下的针对特定服务器的配置文件中重新启用。 路径点传送在完整路径点菜单选项中单独配置。", "gui.xaero_wm_right_click_map_teleport_not_allowed": "§8(传送)已禁用", diff --git a/projects/1.20/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json b/projects/1.20/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json index 2885cf1e8d0d..6bec2668e18d 100644 --- a/projects/1.20/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json +++ b/projects/1.20/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json @@ -156,11 +156,11 @@ "gui.xaero_hide_world_names": "隐藏IP/世界名称", "gui.xaero_open_slime": "按下按键时打开", "gui.xaero_options": "选项", - "gui.xaero_make_automatic": "使世界/服务器为auto", - "gui.xaero_make_automatic_msg1": "你确定吗?", + "gui.xaero_make_automatic": "设置世界/服务器为auto", + "gui.xaero_make_automatic_msg1": "确定进行此操作?", "gui.xaero_make_automatic_msg2": "这将交换所选世界/服务器和auto之间的所有路径点数据,从而模拟使所选世界/服务器为auto。 请确认你知道你在做什么。", - "gui.xaero_make_multi_automatic": "使子世界为auto", - "gui.xaero_make_multi_automatic_msg1": "你确定吗?", + "gui.xaero_make_multi_automatic": "设置子世界为auto", + "gui.xaero_make_multi_automatic_msg1": "确定进行此操作?", "gui.xaero_make_multi_automatic_msg2": "这将交换所选子世界和auto之间的所有路径点数据,从而模拟使所选子世界为auto。 请确认你知道你在做什么。", "gui.xaero_delete_world": "删除世界/服务器", "gui.xaero_delete_world_msg1": "你要删除所选世界/服务器的所有路径点数据吗?", @@ -305,10 +305,10 @@ "gui.xaero_waypoints_clamp_depth": "深度限制", "gui.xaero_waypoints_distance_scale": "路径点距离文本尺寸", "gui.xaero_waypoints_name_scale": "路径点名称文本尺寸", - "gui.xaero_box_waypoints_clamp_depth": "远离路径点时,世界内路径点停止变小的屏幕深度。 \n 如果你想使远处的路径点变大/变小,请使用此选项。使用“世界内路径点尺寸”设置也可以在你靠近它们时影响路径点的大小。 \n \n 如需“自动”选项,一直拉到最左边。 \n 自动选项会同时考虑你的视角场和屏幕高度,尝试为你提供最佳的默认尺寸。 \n \n 旧模组版本中的默认值:\n 深度限制:12 \n 游戏内尺寸:2.5 \n 名称文本尺寸:0.5 \n 距离文本尺寸:0.8", - "gui.xaero_box_waypoints_distance_scale": "到世界内路径点的距离的文本显示尺寸。 \n \n 旧模组版本中的默认值:\n 深度限制:12 \n 游戏内尺寸:2.5 \n 名称文本尺寸:0.5 \n 距离文本尺寸:0.8", - "gui.xaero_box_waypoints_name_scale": "世界内路径点名称的文本显示尺寸。 \n \n 旧模组版本中的默认值:\n 深度限制:12 \n 游戏内尺寸:2.5 \n 名称文本尺寸:0.5 \n 距离文本尺寸:0.8", - "gui.xaero_box_waypoints_scale": "世界内路径点的尺寸。使用它来更改所有世界内路径点的尺寸,包括你附近的路径点。使用“深度限制”设置专门影响远处路径点的大小。 \n \n 旧模组版本中的默认值:\n 深度限制:12 \n 游戏内尺寸:2.5 \n 名称文本尺寸:0.5 \n 距离文本尺寸:0.8", + "gui.xaero_box_waypoints_clamp_depth": "远离路径点时,世界内路径点停止变小的屏幕深度。 \n 如果你想使远处的路径点变大/变小,请使用此选项。使用“世界内路径点尺寸”设置也可以在你靠近它们时影响路径点的大小。 \n \n 如需“自动”选项,一直拉到最左边。 \n 自动选项会同时考虑你的视角场和屏幕高度,尝试为你提供最佳的默认尺寸。 \n \n 旧版本模组中的默认值:\n 深度限制:12 \n 游戏内尺寸:2.5 \n 名称文本尺寸:0.5 \n 距离文本尺寸:0.8", + "gui.xaero_box_waypoints_distance_scale": "到世界内路径点的距离的文本显示尺寸。 \n \n 旧版本模组中的默认值:\n 深度限制:12 \n 游戏内尺寸:2.5 \n 名称文本尺寸:0.5 \n 距离文本尺寸:0.8", + "gui.xaero_box_waypoints_name_scale": "世界内路径点名称的文本显示尺寸。 \n \n 旧版本模组中的默认值:\n 深度限制:12 \n 游戏内尺寸:2.5 \n 名称文本尺寸:0.5 \n 距离文本尺寸:0.8", + "gui.xaero_box_waypoints_scale": "世界内路径点的尺寸。使用它来更改所有世界内路径点的尺寸,包括你附近的路径点。使用“深度限制”设置专门影响远处路径点的大小。 \n \n 旧版本模组中的默认值:\n 深度限制:12 \n 游戏内尺寸:2.5 \n 名称文本尺寸:0.5 \n 距离文本尺寸:0.8", "gui.xaero_waypoint_shared": "%1$s分享了一个名为“%2$s”的路径点!§2§n[添加]", "gui.xaero_waypoint_shared_dimension": "%1$s分享了一个来自%3$s的名为“%2$s”的路径点! §2§n[添加]", "gui.xaero_waypoint_unknown_dimension": "未知维度", @@ -478,7 +478,7 @@ "gui.xaero_box_category_list_add": "支持玩家名称、实体/物品标识符 或包含特殊字符 * ) ( | 的模式。 \n \n * - 匹配任何内容。 \n ) ( - 括号,主要与 | 一起使用。 \n | - “或”运算符,用于匹配相同位置的不同序列。 \n \n 例如: \n minecraft:creeper \n minecraft:zombie(_villager|_horse) - 僵尸村民和僵尸马。 \n minecraft:a*l - 任何以“a”开头并以“l”结尾的原版实体。", "gui.xaero_using_custom_subworld": "路径点:%1$s", "gui.xaero_hide_minimap_under_f3": "在F3时隐藏", - "gui.xaero_box_hide_minimap_under_f3": "启用F3调试界面时隐藏小地图。", + "gui.xaero_box_hide_minimap_under_f3": "启用F3调试屏幕时,隐藏小地图。", "gui.xaero_entity_display_height": "显示高度", "gui.xaero_entity_display_height_full": "显示实体高度", "gui.xaero_block_light_value": "方块光照:%d", diff --git a/projects/1.20/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json b/projects/1.20/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json index 3e77e2d48e67..83af171946fd 100644 --- a/projects/1.20/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json +++ b/projects/1.20/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json @@ -20,7 +20,7 @@ "gui.xaero_texture_compression": "纹理压缩", "gui.xaero_world_map_screen": "世界地图界面", "gui.xaero_world_map_settings": "Xaero的世界地图设置", - "gui.xaero_wm_coordinates": "光标的坐标", + "gui.xaero_wm_coordinates": "光标处的坐标", "gui.xaero_biome_colors": "原版颜色模式下的生物群系", "gui.xaero_worldmap_waypoints": "世界地图路径点", "gui.xaero_map_zoom_in": "放大(可选)", @@ -176,7 +176,7 @@ "gui.xaero_map_menu_please_wait": "请稍等……", "gui.xaero_wm_teleport_command": "地图传送命令", "gui.xaero_wm_teleport_command_waypoints": "路径点命令", - "gui.xaero_wm_teleport_command_waypoints_hint": "在小地图中配置路经点传送", + "gui.xaero_wm_teleport_command_waypoints_hint": "在小地图中配置路径点传送", "gui.xaero_wm_teleport_allowed": "地图传送", "gui.xaero_wm_teleport_allowed_tooltip": "是否启用右击地图进行传送。 禁用后,只能通过在xaero目录下的针对特定服务器的配置文件中重新启用。 路径点传送在完整路径点菜单选项中单独配置。", "gui.xaero_wm_right_click_map_teleport_not_allowed": "§8(传送)已禁用", diff --git a/projects/1.21/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json b/projects/1.21/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json index 2885cf1e8d0d..6bec2668e18d 100644 --- a/projects/1.21/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json +++ b/projects/1.21/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json @@ -156,11 +156,11 @@ "gui.xaero_hide_world_names": "隐藏IP/世界名称", "gui.xaero_open_slime": "按下按键时打开", "gui.xaero_options": "选项", - "gui.xaero_make_automatic": "使世界/服务器为auto", - "gui.xaero_make_automatic_msg1": "你确定吗?", + "gui.xaero_make_automatic": "设置世界/服务器为auto", + "gui.xaero_make_automatic_msg1": "确定进行此操作?", "gui.xaero_make_automatic_msg2": "这将交换所选世界/服务器和auto之间的所有路径点数据,从而模拟使所选世界/服务器为auto。 请确认你知道你在做什么。", - "gui.xaero_make_multi_automatic": "使子世界为auto", - "gui.xaero_make_multi_automatic_msg1": "你确定吗?", + "gui.xaero_make_multi_automatic": "设置子世界为auto", + "gui.xaero_make_multi_automatic_msg1": "确定进行此操作?", "gui.xaero_make_multi_automatic_msg2": "这将交换所选子世界和auto之间的所有路径点数据,从而模拟使所选子世界为auto。 请确认你知道你在做什么。", "gui.xaero_delete_world": "删除世界/服务器", "gui.xaero_delete_world_msg1": "你要删除所选世界/服务器的所有路径点数据吗?", @@ -305,10 +305,10 @@ "gui.xaero_waypoints_clamp_depth": "深度限制", "gui.xaero_waypoints_distance_scale": "路径点距离文本尺寸", "gui.xaero_waypoints_name_scale": "路径点名称文本尺寸", - "gui.xaero_box_waypoints_clamp_depth": "远离路径点时,世界内路径点停止变小的屏幕深度。 \n 如果你想使远处的路径点变大/变小,请使用此选项。使用“世界内路径点尺寸”设置也可以在你靠近它们时影响路径点的大小。 \n \n 如需“自动”选项,一直拉到最左边。 \n 自动选项会同时考虑你的视角场和屏幕高度,尝试为你提供最佳的默认尺寸。 \n \n 旧模组版本中的默认值:\n 深度限制:12 \n 游戏内尺寸:2.5 \n 名称文本尺寸:0.5 \n 距离文本尺寸:0.8", - "gui.xaero_box_waypoints_distance_scale": "到世界内路径点的距离的文本显示尺寸。 \n \n 旧模组版本中的默认值:\n 深度限制:12 \n 游戏内尺寸:2.5 \n 名称文本尺寸:0.5 \n 距离文本尺寸:0.8", - "gui.xaero_box_waypoints_name_scale": "世界内路径点名称的文本显示尺寸。 \n \n 旧模组版本中的默认值:\n 深度限制:12 \n 游戏内尺寸:2.5 \n 名称文本尺寸:0.5 \n 距离文本尺寸:0.8", - "gui.xaero_box_waypoints_scale": "世界内路径点的尺寸。使用它来更改所有世界内路径点的尺寸,包括你附近的路径点。使用“深度限制”设置专门影响远处路径点的大小。 \n \n 旧模组版本中的默认值:\n 深度限制:12 \n 游戏内尺寸:2.5 \n 名称文本尺寸:0.5 \n 距离文本尺寸:0.8", + "gui.xaero_box_waypoints_clamp_depth": "远离路径点时,世界内路径点停止变小的屏幕深度。 \n 如果你想使远处的路径点变大/变小,请使用此选项。使用“世界内路径点尺寸”设置也可以在你靠近它们时影响路径点的大小。 \n \n 如需“自动”选项,一直拉到最左边。 \n 自动选项会同时考虑你的视角场和屏幕高度,尝试为你提供最佳的默认尺寸。 \n \n 旧版本模组中的默认值:\n 深度限制:12 \n 游戏内尺寸:2.5 \n 名称文本尺寸:0.5 \n 距离文本尺寸:0.8", + "gui.xaero_box_waypoints_distance_scale": "到世界内路径点的距离的文本显示尺寸。 \n \n 旧版本模组中的默认值:\n 深度限制:12 \n 游戏内尺寸:2.5 \n 名称文本尺寸:0.5 \n 距离文本尺寸:0.8", + "gui.xaero_box_waypoints_name_scale": "世界内路径点名称的文本显示尺寸。 \n \n 旧版本模组中的默认值:\n 深度限制:12 \n 游戏内尺寸:2.5 \n 名称文本尺寸:0.5 \n 距离文本尺寸:0.8", + "gui.xaero_box_waypoints_scale": "世界内路径点的尺寸。使用它来更改所有世界内路径点的尺寸,包括你附近的路径点。使用“深度限制”设置专门影响远处路径点的大小。 \n \n 旧版本模组中的默认值:\n 深度限制:12 \n 游戏内尺寸:2.5 \n 名称文本尺寸:0.5 \n 距离文本尺寸:0.8", "gui.xaero_waypoint_shared": "%1$s分享了一个名为“%2$s”的路径点!§2§n[添加]", "gui.xaero_waypoint_shared_dimension": "%1$s分享了一个来自%3$s的名为“%2$s”的路径点! §2§n[添加]", "gui.xaero_waypoint_unknown_dimension": "未知维度", @@ -478,7 +478,7 @@ "gui.xaero_box_category_list_add": "支持玩家名称、实体/物品标识符 或包含特殊字符 * ) ( | 的模式。 \n \n * - 匹配任何内容。 \n ) ( - 括号,主要与 | 一起使用。 \n | - “或”运算符,用于匹配相同位置的不同序列。 \n \n 例如: \n minecraft:creeper \n minecraft:zombie(_villager|_horse) - 僵尸村民和僵尸马。 \n minecraft:a*l - 任何以“a”开头并以“l”结尾的原版实体。", "gui.xaero_using_custom_subworld": "路径点:%1$s", "gui.xaero_hide_minimap_under_f3": "在F3时隐藏", - "gui.xaero_box_hide_minimap_under_f3": "启用F3调试界面时隐藏小地图。", + "gui.xaero_box_hide_minimap_under_f3": "启用F3调试屏幕时,隐藏小地图。", "gui.xaero_entity_display_height": "显示高度", "gui.xaero_entity_display_height_full": "显示实体高度", "gui.xaero_block_light_value": "方块光照:%d", diff --git a/projects/1.21/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json b/projects/1.21/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json index 3e77e2d48e67..83af171946fd 100644 --- a/projects/1.21/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json +++ b/projects/1.21/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json @@ -20,7 +20,7 @@ "gui.xaero_texture_compression": "纹理压缩", "gui.xaero_world_map_screen": "世界地图界面", "gui.xaero_world_map_settings": "Xaero的世界地图设置", - "gui.xaero_wm_coordinates": "光标的坐标", + "gui.xaero_wm_coordinates": "光标处的坐标", "gui.xaero_biome_colors": "原版颜色模式下的生物群系", "gui.xaero_worldmap_waypoints": "世界地图路径点", "gui.xaero_map_zoom_in": "放大(可选)", @@ -176,7 +176,7 @@ "gui.xaero_map_menu_please_wait": "请稍等……", "gui.xaero_wm_teleport_command": "地图传送命令", "gui.xaero_wm_teleport_command_waypoints": "路径点命令", - "gui.xaero_wm_teleport_command_waypoints_hint": "在小地图中配置路经点传送", + "gui.xaero_wm_teleport_command_waypoints_hint": "在小地图中配置路径点传送", "gui.xaero_wm_teleport_allowed": "地图传送", "gui.xaero_wm_teleport_allowed_tooltip": "是否启用右击地图进行传送。 禁用后,只能通过在xaero目录下的针对特定服务器的配置文件中重新启用。 路径点传送在完整路径点菜单选项中单独配置。", "gui.xaero_wm_right_click_map_teleport_not_allowed": "§8(传送)已禁用", From 8061e44e1e46f977125dd38ec761bf58478647d1 Mon Sep 17 00:00:00 2001 From: ZetaY <34602681+ZHAY10086@users.noreply.github.com> Date: Sun, 31 Aug 2025 10:26:54 +0000 Subject: [PATCH 19/21] changes --- .../assets/xaeros-minimap/xaerominimap/lang/zh_cn.lang | 2 +- .../assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.lang | 4 ++-- .../1.16/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json | 2 +- .../assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json | 6 +++--- .../1.18/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json | 2 +- .../assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json | 6 +++--- .../1.19/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json | 2 +- .../assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json | 6 +++--- .../1.20/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json | 2 +- .../assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json | 6 +++--- .../1.21/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json | 2 +- .../assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json | 6 +++--- 12 files changed, 23 insertions(+), 23 deletions(-) diff --git a/projects/1.12.2/assets/xaeros-minimap/xaerominimap/lang/zh_cn.lang b/projects/1.12.2/assets/xaeros-minimap/xaerominimap/lang/zh_cn.lang index 1e94b6aebd5b..84783b6cda33 100644 --- a/projects/1.12.2/assets/xaeros-minimap/xaerominimap/lang/zh_cn.lang +++ b/projects/1.12.2/assets/xaeros-minimap/xaerominimap/lang/zh_cn.lang @@ -580,7 +580,7 @@ gui.xaero_legible_cave_maps=易读的洞穴地图 gui.xaero_box_legible_cave_maps=在洞穴模式中使用基于深度的亮度,而非实际方块亮度,以方便区分不同的洞穴层。 gui.xaero_uses_worldmap_screen_value=此设置的值来自世界地图设置! gui.xaero_biome_blending=生物群系过渡 -gui.xaero_box_biome_blending=通过对地图上每个方块的多个生物群系颜色采样,来平滑生物群系的颜色边界。 当生物群系颜色计算被修改得比原版复杂得多时,关闭该功能可以显著提高性能。 +gui.xaero_box_biome_blending=通过采样地图上每个方块周围多个方块的生物群系颜色,来平滑生物群系边界的颜色。 当安装模组使得生物群系颜色计算过于复杂时,关闭此功能可以显著提高性能。 gui.xaero_box_minimap_info_display_manager=配置、重新排序显示在小地图下的信息, 如当前坐标、面向角度、维度、生物群系、 天气、光照等级、游戏时间、现实时间等。 gui.xaero_box_entity_radar_categories=单独配置特定的实体类型, 通常包含玩家、敌对生物、友好生物、物品和其他实体, 而不是对每个实体应用相同的配置。 你甚至可以给特定的实体种类创建自定义类型。 gui.xaero_box_compass=显示在小地图上的基本方向。 diff --git a/projects/1.12.2/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.lang b/projects/1.12.2/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.lang index 06814b944681..f0d9d9b07ce3 100644 --- a/projects/1.12.2/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.lang +++ b/projects/1.12.2/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.lang @@ -199,7 +199,7 @@ gui.xaero_wm_box_cave_mode_toggle_timer=切换洞穴模式需要等待的最短 effect.xaeroworldmap.no_cave_maps=禁止世界地图洞穴模式 effect.xaeroworldmap.no_cave_maps_harmful=禁止世界地图洞穴模式 gui.xaero_wm_biome_blending=生物群系过渡 -gui.xaero_wm_box_biome_blending=通过对地图上每个方块的多个生物群系颜色采样,来平滑生物群系的颜色边界。 当生物群系颜色计算被修改得比原版复杂得多时,关闭该功能可以显著提高性能。 +gui.xaero_wm_box_biome_blending=通过采样地图上每个方块周围多个方块的生物群系颜色,来平滑生物群系边界的颜色。 当安装模组使得生物群系颜色计算过于复杂时,关闭此功能可以显著提高性能。 gui.xaero_png_result_not_prepared=无法导出!世界地图尚未准备就绪。 gui.xaero_png_result_empty=导出区域为空! gui.xaero_png_result_too_big=导出区域过大,无法缩放!请选择更小的区域。 @@ -238,7 +238,7 @@ gui.xaero_unknown_dimension_type1=未知维度类型! gui.xaero_unknown_dimension_type2=地图功能受限。前往一次该维度可能会有所帮助。 gui_xaero_wm_dropdown_dimension_select=维度选择 gui.xaero_wm_dimension_teleport_command=跨维度地图传送命令 -gui.xaero_wm_teleport_not_connected=你正尝试传送到一个未连接到当前已确认/auto地图的地图。 如果你确定该地图属于当前的子服务器/世界存档,则可以在地图选择->连接中添加连接以启用传送功能。 但请注意,若你连接了不相关的地图并进行传送,则极有可能卡在方块里窒息或摔落而死。 因此请务必谨慎操作,只连接正确的地图。 +gui.xaero_wm_teleport_not_connected=正尝试传送至未连接到当前已确认/auto模式地图的地图。 如果你确定该地图属于当前的子服务器/世界存档,则可以在地图选择->连接中添加连接以启用传送功能。 但请注意,若你连接了不相关的地图并进行传送,则极有可能卡在方块里窒息或摔落而死。 因此请务必谨慎操作,只连接正确的地图。 gui.xaero_wm_teleport_never_confirmed=无法进行传送,因为在当前维度中还未确认过地图。 请在当前维度确认一个地图,或将地图选择类型切换为auto模式。 gui.xaero_connect_map=连接 gui.xaero_disconnect_map=断开 diff --git a/projects/1.16/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json b/projects/1.16/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json index 6bec2668e18d..ef0423608f8d 100644 --- a/projects/1.16/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json +++ b/projects/1.16/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json @@ -581,7 +581,7 @@ "gui.xaero_box_legible_cave_maps": "在洞穴模式中使用基于深度的亮度,而非实际方块亮度,以方便区分不同的洞穴层。", "gui.xaero_uses_worldmap_screen_value": "此设置的值来自世界地图设置!", "gui.xaero_biome_blending": "生物群系过渡", - "gui.xaero_box_biome_blending": "通过对地图上每个方块的多个生物群系颜色采样,来平滑生物群系的颜色边界。 当生物群系颜色计算被修改得比原版复杂得多时,关闭该功能可以显著提高性能。", + "gui.xaero_box_biome_blending": "通过采样地图上每个方块周围多个方块的生物群系颜色,来平滑生物群系边界的颜色。 当安装模组使得生物群系颜色计算过于复杂时,关闭此功能可以显著提高性能。", "gui.xaero_box_minimap_info_display_manager": "配置、重新排序显示在小地图下的信息, 如当前坐标、面向角度、维度、生物群系、 天气、光照等级、游戏时间、现实时间等。", "gui.xaero_box_entity_radar_categories": "单独配置特定的实体类型, 通常包含玩家、敌对生物、友好生物、物品和其他实体, 而不是对每个实体应用相同的配置。 你甚至可以给特定的实体种类创建自定义类型。", "gui.xaero_box_compass": "显示在小地图上的基本方向。", diff --git a/projects/1.16/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json b/projects/1.16/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json index 1cb77eb0ff72..631716c32852 100644 --- a/projects/1.16/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json +++ b/projects/1.16/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json @@ -155,7 +155,7 @@ "gui.xaero_pac_unforceload_chunks": "解除强制加载选择区块", "gui.xaero_pac_claim_selection_out_of_range": "§8(领地)超出范围……", "gui.xaero_wm_pac_claims": "显示区块领地", - "gui.xaero_wm_box_pac_claims": "将通过开放式团队与领地模组领地作为彩色叠加层显示。", + "gui.xaero_wm_box_pac_claims": "以彩色叠加层形式显示开放式团队与领地模组的领地。", "gui.xaero_wm_pac_claims_border_opacity": "区块领地边界不透明度", "gui.xaero_wm_box_pac_claims_border_opacity": "区块领地叠加层的边界颜色不透明度。 区块认领需要开放式团队与领地模组。", "gui.xaero_wm_pac_claims_fill_opacity": "区块领地填充不透明度", @@ -208,7 +208,7 @@ "effect.xaeroworldmap.no_cave_maps": "禁止世界地图洞穴模式", "effect.xaeroworldmap.no_cave_maps_harmful": "禁止世界地图洞穴模式", "gui.xaero_wm_biome_blending": "生物群系过渡", - "gui.xaero_wm_box_biome_blending": "通过对地图上每个方块的多个生物群系颜色采样,来平滑生物群系的颜色边界。 当生物群系颜色计算被修改得比原版复杂得多时,关闭该功能可以显著提高性能。", + "gui.xaero_wm_box_biome_blending": "通过采样地图上每个方块周围多个方块的生物群系颜色,来平滑生物群系边界的颜色。 当安装模组使得生物群系颜色计算过于复杂时,关闭此功能可以显著提高性能。", "gui.xaero_png_result_not_prepared": "无法导出!世界地图尚未准备就绪。", "gui.xaero_png_result_empty": "导出区域为空!", "gui.xaero_png_result_too_big": "导出区域过大,无法缩放!请选择更小的区域。", @@ -247,7 +247,7 @@ "gui.xaero_unknown_dimension_type2": "地图功能受限。前往一次该维度可能会有所帮助。", "gui_xaero_wm_dropdown_dimension_select": "维度选择", "gui.xaero_wm_dimension_teleport_command": "跨维度地图传送命令", - "gui.xaero_wm_teleport_not_connected": "你正尝试传送到一个未连接到当前已确认/auto地图的地图。 如果你确定该地图属于当前的子服务器/世界存档,则可以在地图选择->连接中添加连接以启用传送功能。 但请注意,若你连接了不相关的地图并进行传送,则极有可能卡在方块里窒息或摔落而死。 因此请务必谨慎操作,只连接正确的地图。", + "gui.xaero_wm_teleport_not_connected": "正尝试传送至未连接到当前已确认/auto模式地图的地图。 如果你确定该地图属于当前的子服务器/世界存档,则可以在地图选择->连接中添加连接以启用传送功能。 但请注意,若你连接了不相关的地图并进行传送,则极有可能卡在方块里窒息或摔落而死。 因此请务必谨慎操作,只连接正确的地图。", "gui.xaero_wm_teleport_never_confirmed": "无法进行传送,因为在当前维度中还未确认过地图。 请在当前维度确认一个地图,或将地图选择类型切换为auto模式。", "gui.xaero_connect_map": "连接", "gui.xaero_disconnect_map": "断开", diff --git a/projects/1.18/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json b/projects/1.18/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json index 6bec2668e18d..ef0423608f8d 100644 --- a/projects/1.18/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json +++ b/projects/1.18/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json @@ -581,7 +581,7 @@ "gui.xaero_box_legible_cave_maps": "在洞穴模式中使用基于深度的亮度,而非实际方块亮度,以方便区分不同的洞穴层。", "gui.xaero_uses_worldmap_screen_value": "此设置的值来自世界地图设置!", "gui.xaero_biome_blending": "生物群系过渡", - "gui.xaero_box_biome_blending": "通过对地图上每个方块的多个生物群系颜色采样,来平滑生物群系的颜色边界。 当生物群系颜色计算被修改得比原版复杂得多时,关闭该功能可以显著提高性能。", + "gui.xaero_box_biome_blending": "通过采样地图上每个方块周围多个方块的生物群系颜色,来平滑生物群系边界的颜色。 当安装模组使得生物群系颜色计算过于复杂时,关闭此功能可以显著提高性能。", "gui.xaero_box_minimap_info_display_manager": "配置、重新排序显示在小地图下的信息, 如当前坐标、面向角度、维度、生物群系、 天气、光照等级、游戏时间、现实时间等。", "gui.xaero_box_entity_radar_categories": "单独配置特定的实体类型, 通常包含玩家、敌对生物、友好生物、物品和其他实体, 而不是对每个实体应用相同的配置。 你甚至可以给特定的实体种类创建自定义类型。", "gui.xaero_box_compass": "显示在小地图上的基本方向。", diff --git a/projects/1.18/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json b/projects/1.18/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json index 2be5f90bcb7b..8c771db2911c 100644 --- a/projects/1.18/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json +++ b/projects/1.18/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json @@ -168,7 +168,7 @@ "gui.xaero_pac_unforceload_chunks": "解除强制加载选择区块", "gui.xaero_pac_claim_selection_out_of_range": "§8(领地)超出范围……", "gui.xaero_wm_pac_claims": "显示区块领地", - "gui.xaero_wm_box_pac_claims": "将通过开放式团队与领地模组领地作为彩色叠加层显示。", + "gui.xaero_wm_box_pac_claims": "以彩色叠加层形式显示开放式团队与领地模组的领地。", "gui.xaero_wm_pac_claims_border_opacity": "区块领地边界不透明度", "gui.xaero_wm_box_pac_claims_border_opacity": "区块领地叠加层的边界颜色不透明度。 区块认领需要开放式团队与领地模组。", "gui.xaero_wm_pac_claims_fill_opacity": "区块领地填充不透明度", @@ -221,7 +221,7 @@ "effect.xaeroworldmap.no_cave_maps": "禁止世界地图洞穴模式", "effect.xaeroworldmap.no_cave_maps_harmful": "禁止世界地图洞穴模式", "gui.xaero_wm_biome_blending": "生物群系过渡", - "gui.xaero_wm_box_biome_blending": "通过对地图上每个方块的多个生物群系颜色采样,来平滑生物群系的颜色边界。 当生物群系颜色计算被修改得比原版复杂得多时,关闭该功能可以显著提高性能。", + "gui.xaero_wm_box_biome_blending": "通过采样地图上每个方块周围多个方块的生物群系颜色,来平滑生物群系边界的颜色。 当安装模组使得生物群系颜色计算过于复杂时,关闭此功能可以显著提高性能。", "gui.xaero_png_result_not_prepared": "无法导出!世界地图尚未准备就绪。", "gui.xaero_png_result_empty": "导出区域为空!", "gui.xaero_png_result_too_big": "导出区域过大,无法缩放!请选择更小的区域。", @@ -260,7 +260,7 @@ "gui.xaero_unknown_dimension_type2": "地图功能受限。前往一次该维度可能会有所帮助。", "gui_xaero_wm_dropdown_dimension_select": "维度选择", "gui.xaero_wm_dimension_teleport_command": "跨维度地图传送命令", - "gui.xaero_wm_teleport_not_connected": "你正尝试传送到一个未连接到当前已确认/auto地图的地图。 如果你确定该地图属于当前的子服务器/世界存档,则可以在地图选择->连接中添加连接以启用传送功能。 但请注意,若你连接了不相关的地图并进行传送,则极有可能卡在方块里窒息或摔落而死。 因此请务必谨慎操作,只连接正确的地图。", + "gui.xaero_wm_teleport_not_connected": "正尝试传送至未连接到当前已确认/auto模式地图的地图。 如果你确定该地图属于当前的子服务器/世界存档,则可以在地图选择->连接中添加连接以启用传送功能。 但请注意,若你连接了不相关的地图并进行传送,则极有可能卡在方块里窒息或摔落而死。 因此请务必谨慎操作,只连接正确的地图。", "gui.xaero_wm_teleport_never_confirmed": "无法进行传送,因为在当前维度中还未确认过地图。 请在当前维度确认一个地图,或将地图选择类型切换为auto模式。", "gui.xaero_connect_map": "连接", "gui.xaero_disconnect_map": "断开", diff --git a/projects/1.19/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json b/projects/1.19/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json index 6bec2668e18d..ef0423608f8d 100644 --- a/projects/1.19/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json +++ b/projects/1.19/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json @@ -581,7 +581,7 @@ "gui.xaero_box_legible_cave_maps": "在洞穴模式中使用基于深度的亮度,而非实际方块亮度,以方便区分不同的洞穴层。", "gui.xaero_uses_worldmap_screen_value": "此设置的值来自世界地图设置!", "gui.xaero_biome_blending": "生物群系过渡", - "gui.xaero_box_biome_blending": "通过对地图上每个方块的多个生物群系颜色采样,来平滑生物群系的颜色边界。 当生物群系颜色计算被修改得比原版复杂得多时,关闭该功能可以显著提高性能。", + "gui.xaero_box_biome_blending": "通过采样地图上每个方块周围多个方块的生物群系颜色,来平滑生物群系边界的颜色。 当安装模组使得生物群系颜色计算过于复杂时,关闭此功能可以显著提高性能。", "gui.xaero_box_minimap_info_display_manager": "配置、重新排序显示在小地图下的信息, 如当前坐标、面向角度、维度、生物群系、 天气、光照等级、游戏时间、现实时间等。", "gui.xaero_box_entity_radar_categories": "单独配置特定的实体类型, 通常包含玩家、敌对生物、友好生物、物品和其他实体, 而不是对每个实体应用相同的配置。 你甚至可以给特定的实体种类创建自定义类型。", "gui.xaero_box_compass": "显示在小地图上的基本方向。", diff --git a/projects/1.19/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json b/projects/1.19/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json index 83af171946fd..fb412bd56ca4 100644 --- a/projects/1.19/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json +++ b/projects/1.19/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json @@ -168,7 +168,7 @@ "gui.xaero_pac_unforceload_chunks": "解除强制加载选择区块", "gui.xaero_pac_claim_selection_out_of_range": "§8(领地)超出范围……", "gui.xaero_wm_pac_claims": "显示区块领地", - "gui.xaero_wm_box_pac_claims": "将通过开放式团队与领地模组领地作为彩色叠加层显示。", + "gui.xaero_wm_box_pac_claims": "以彩色叠加层形式显示开放式团队与领地模组的领地。", "gui.xaero_wm_pac_claims_border_opacity": "区块领地边界不透明度", "gui.xaero_wm_box_pac_claims_border_opacity": "区块领地叠加层的边界颜色不透明度。 区块认领需要开放式团队与领地模组。", "gui.xaero_wm_pac_claims_fill_opacity": "区块领地填充不透明度", @@ -221,7 +221,7 @@ "effect.xaeroworldmap.no_cave_maps": "禁止世界地图洞穴模式", "effect.xaeroworldmap.no_cave_maps_harmful": "禁止世界地图洞穴模式", "gui.xaero_wm_biome_blending": "生物群系过渡", - "gui.xaero_wm_box_biome_blending": "通过对地图上每个方块的多个生物群系颜色采样,来平滑生物群系的颜色边界。 当生物群系颜色计算被修改得比原版复杂得多时,关闭该功能可以显著提高性能。", + "gui.xaero_wm_box_biome_blending": "通过采样地图上每个方块周围多个方块的生物群系颜色,来平滑生物群系边界的颜色。 当安装模组使得生物群系颜色计算过于复杂时,关闭此功能可以显著提高性能。", "gui.xaero_png_result_not_prepared": "无法导出!世界地图尚未准备就绪。", "gui.xaero_png_result_empty": "导出区域为空!", "gui.xaero_png_result_too_big": "导出区域过大,无法缩放!请选择更小的区域。", @@ -260,7 +260,7 @@ "gui.xaero_unknown_dimension_type2": "地图功能受限。前往一次该维度可能会有所帮助。", "gui_xaero_wm_dropdown_dimension_select": "维度选择", "gui.xaero_wm_dimension_teleport_command": "跨维度地图传送命令", - "gui.xaero_wm_teleport_not_connected": "你正尝试传送到一个未连接到当前已确认/auto地图的地图。 如果你确定该地图属于当前的子服务器/世界存档,则可以在地图选择->连接中添加连接以启用传送功能。 但请注意,若你连接了不相关的地图并进行传送,则极有可能卡在方块里窒息或摔落而死。 因此请务必谨慎操作,只连接正确的地图。", + "gui.xaero_wm_teleport_not_connected": "正尝试传送至未连接到当前已确认/auto模式地图的地图。 如果你确定该地图属于当前的子服务器/世界存档,则可以在地图选择->连接中添加连接以启用传送功能。 但请注意,若你连接了不相关的地图并进行传送,则极有可能卡在方块里窒息或摔落而死。 因此请务必谨慎操作,只连接正确的地图。", "gui.xaero_wm_teleport_never_confirmed": "无法进行传送,因为在当前维度中还未确认过地图。 请在当前维度确认一个地图,或将地图选择类型切换为auto模式。", "gui.xaero_connect_map": "连接", "gui.xaero_disconnect_map": "断开", diff --git a/projects/1.20/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json b/projects/1.20/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json index 6bec2668e18d..ef0423608f8d 100644 --- a/projects/1.20/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json +++ b/projects/1.20/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json @@ -581,7 +581,7 @@ "gui.xaero_box_legible_cave_maps": "在洞穴模式中使用基于深度的亮度,而非实际方块亮度,以方便区分不同的洞穴层。", "gui.xaero_uses_worldmap_screen_value": "此设置的值来自世界地图设置!", "gui.xaero_biome_blending": "生物群系过渡", - "gui.xaero_box_biome_blending": "通过对地图上每个方块的多个生物群系颜色采样,来平滑生物群系的颜色边界。 当生物群系颜色计算被修改得比原版复杂得多时,关闭该功能可以显著提高性能。", + "gui.xaero_box_biome_blending": "通过采样地图上每个方块周围多个方块的生物群系颜色,来平滑生物群系边界的颜色。 当安装模组使得生物群系颜色计算过于复杂时,关闭此功能可以显著提高性能。", "gui.xaero_box_minimap_info_display_manager": "配置、重新排序显示在小地图下的信息, 如当前坐标、面向角度、维度、生物群系、 天气、光照等级、游戏时间、现实时间等。", "gui.xaero_box_entity_radar_categories": "单独配置特定的实体类型, 通常包含玩家、敌对生物、友好生物、物品和其他实体, 而不是对每个实体应用相同的配置。 你甚至可以给特定的实体种类创建自定义类型。", "gui.xaero_box_compass": "显示在小地图上的基本方向。", diff --git a/projects/1.20/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json b/projects/1.20/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json index 83af171946fd..fb412bd56ca4 100644 --- a/projects/1.20/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json +++ b/projects/1.20/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json @@ -168,7 +168,7 @@ "gui.xaero_pac_unforceload_chunks": "解除强制加载选择区块", "gui.xaero_pac_claim_selection_out_of_range": "§8(领地)超出范围……", "gui.xaero_wm_pac_claims": "显示区块领地", - "gui.xaero_wm_box_pac_claims": "将通过开放式团队与领地模组领地作为彩色叠加层显示。", + "gui.xaero_wm_box_pac_claims": "以彩色叠加层形式显示开放式团队与领地模组的领地。", "gui.xaero_wm_pac_claims_border_opacity": "区块领地边界不透明度", "gui.xaero_wm_box_pac_claims_border_opacity": "区块领地叠加层的边界颜色不透明度。 区块认领需要开放式团队与领地模组。", "gui.xaero_wm_pac_claims_fill_opacity": "区块领地填充不透明度", @@ -221,7 +221,7 @@ "effect.xaeroworldmap.no_cave_maps": "禁止世界地图洞穴模式", "effect.xaeroworldmap.no_cave_maps_harmful": "禁止世界地图洞穴模式", "gui.xaero_wm_biome_blending": "生物群系过渡", - "gui.xaero_wm_box_biome_blending": "通过对地图上每个方块的多个生物群系颜色采样,来平滑生物群系的颜色边界。 当生物群系颜色计算被修改得比原版复杂得多时,关闭该功能可以显著提高性能。", + "gui.xaero_wm_box_biome_blending": "通过采样地图上每个方块周围多个方块的生物群系颜色,来平滑生物群系边界的颜色。 当安装模组使得生物群系颜色计算过于复杂时,关闭此功能可以显著提高性能。", "gui.xaero_png_result_not_prepared": "无法导出!世界地图尚未准备就绪。", "gui.xaero_png_result_empty": "导出区域为空!", "gui.xaero_png_result_too_big": "导出区域过大,无法缩放!请选择更小的区域。", @@ -260,7 +260,7 @@ "gui.xaero_unknown_dimension_type2": "地图功能受限。前往一次该维度可能会有所帮助。", "gui_xaero_wm_dropdown_dimension_select": "维度选择", "gui.xaero_wm_dimension_teleport_command": "跨维度地图传送命令", - "gui.xaero_wm_teleport_not_connected": "你正尝试传送到一个未连接到当前已确认/auto地图的地图。 如果你确定该地图属于当前的子服务器/世界存档,则可以在地图选择->连接中添加连接以启用传送功能。 但请注意,若你连接了不相关的地图并进行传送,则极有可能卡在方块里窒息或摔落而死。 因此请务必谨慎操作,只连接正确的地图。", + "gui.xaero_wm_teleport_not_connected": "正尝试传送至未连接到当前已确认/auto模式地图的地图。 如果你确定该地图属于当前的子服务器/世界存档,则可以在地图选择->连接中添加连接以启用传送功能。 但请注意,若你连接了不相关的地图并进行传送,则极有可能卡在方块里窒息或摔落而死。 因此请务必谨慎操作,只连接正确的地图。", "gui.xaero_wm_teleport_never_confirmed": "无法进行传送,因为在当前维度中还未确认过地图。 请在当前维度确认一个地图,或将地图选择类型切换为auto模式。", "gui.xaero_connect_map": "连接", "gui.xaero_disconnect_map": "断开", diff --git a/projects/1.21/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json b/projects/1.21/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json index 6bec2668e18d..ef0423608f8d 100644 --- a/projects/1.21/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json +++ b/projects/1.21/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json @@ -581,7 +581,7 @@ "gui.xaero_box_legible_cave_maps": "在洞穴模式中使用基于深度的亮度,而非实际方块亮度,以方便区分不同的洞穴层。", "gui.xaero_uses_worldmap_screen_value": "此设置的值来自世界地图设置!", "gui.xaero_biome_blending": "生物群系过渡", - "gui.xaero_box_biome_blending": "通过对地图上每个方块的多个生物群系颜色采样,来平滑生物群系的颜色边界。 当生物群系颜色计算被修改得比原版复杂得多时,关闭该功能可以显著提高性能。", + "gui.xaero_box_biome_blending": "通过采样地图上每个方块周围多个方块的生物群系颜色,来平滑生物群系边界的颜色。 当安装模组使得生物群系颜色计算过于复杂时,关闭此功能可以显著提高性能。", "gui.xaero_box_minimap_info_display_manager": "配置、重新排序显示在小地图下的信息, 如当前坐标、面向角度、维度、生物群系、 天气、光照等级、游戏时间、现实时间等。", "gui.xaero_box_entity_radar_categories": "单独配置特定的实体类型, 通常包含玩家、敌对生物、友好生物、物品和其他实体, 而不是对每个实体应用相同的配置。 你甚至可以给特定的实体种类创建自定义类型。", "gui.xaero_box_compass": "显示在小地图上的基本方向。", diff --git a/projects/1.21/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json b/projects/1.21/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json index 83af171946fd..fb412bd56ca4 100644 --- a/projects/1.21/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json +++ b/projects/1.21/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json @@ -168,7 +168,7 @@ "gui.xaero_pac_unforceload_chunks": "解除强制加载选择区块", "gui.xaero_pac_claim_selection_out_of_range": "§8(领地)超出范围……", "gui.xaero_wm_pac_claims": "显示区块领地", - "gui.xaero_wm_box_pac_claims": "将通过开放式团队与领地模组领地作为彩色叠加层显示。", + "gui.xaero_wm_box_pac_claims": "以彩色叠加层形式显示开放式团队与领地模组的领地。", "gui.xaero_wm_pac_claims_border_opacity": "区块领地边界不透明度", "gui.xaero_wm_box_pac_claims_border_opacity": "区块领地叠加层的边界颜色不透明度。 区块认领需要开放式团队与领地模组。", "gui.xaero_wm_pac_claims_fill_opacity": "区块领地填充不透明度", @@ -221,7 +221,7 @@ "effect.xaeroworldmap.no_cave_maps": "禁止世界地图洞穴模式", "effect.xaeroworldmap.no_cave_maps_harmful": "禁止世界地图洞穴模式", "gui.xaero_wm_biome_blending": "生物群系过渡", - "gui.xaero_wm_box_biome_blending": "通过对地图上每个方块的多个生物群系颜色采样,来平滑生物群系的颜色边界。 当生物群系颜色计算被修改得比原版复杂得多时,关闭该功能可以显著提高性能。", + "gui.xaero_wm_box_biome_blending": "通过采样地图上每个方块周围多个方块的生物群系颜色,来平滑生物群系边界的颜色。 当安装模组使得生物群系颜色计算过于复杂时,关闭此功能可以显著提高性能。", "gui.xaero_png_result_not_prepared": "无法导出!世界地图尚未准备就绪。", "gui.xaero_png_result_empty": "导出区域为空!", "gui.xaero_png_result_too_big": "导出区域过大,无法缩放!请选择更小的区域。", @@ -260,7 +260,7 @@ "gui.xaero_unknown_dimension_type2": "地图功能受限。前往一次该维度可能会有所帮助。", "gui_xaero_wm_dropdown_dimension_select": "维度选择", "gui.xaero_wm_dimension_teleport_command": "跨维度地图传送命令", - "gui.xaero_wm_teleport_not_connected": "你正尝试传送到一个未连接到当前已确认/auto地图的地图。 如果你确定该地图属于当前的子服务器/世界存档,则可以在地图选择->连接中添加连接以启用传送功能。 但请注意,若你连接了不相关的地图并进行传送,则极有可能卡在方块里窒息或摔落而死。 因此请务必谨慎操作,只连接正确的地图。", + "gui.xaero_wm_teleport_not_connected": "正尝试传送至未连接到当前已确认/auto模式地图的地图。 如果你确定该地图属于当前的子服务器/世界存档,则可以在地图选择->连接中添加连接以启用传送功能。 但请注意,若你连接了不相关的地图并进行传送,则极有可能卡在方块里窒息或摔落而死。 因此请务必谨慎操作,只连接正确的地图。", "gui.xaero_wm_teleport_never_confirmed": "无法进行传送,因为在当前维度中还未确认过地图。 请在当前维度确认一个地图,或将地图选择类型切换为auto模式。", "gui.xaero_connect_map": "连接", "gui.xaero_disconnect_map": "断开", From ed1f6c68e70e2ef857a7c2f35b2306a0e4190c22 Mon Sep 17 00:00:00 2001 From: ZetaY <34602681+ZHAY10086@users.noreply.github.com> Date: Wed, 3 Sep 2025 14:56:55 +0000 Subject: [PATCH 20/21] =?UTF-8?q?=E9=83=A8=E5=88=86=E4=BF=AE=E6=AD=A3?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../assets/xaeros-minimap/xaerominimap/lang/zh_cn.lang | 8 ++++---- .../assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.lang | 4 ++-- .../assets/xaeros-minimap/xaerominimap/lang/zh_cn.json | 8 ++++---- .../assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json | 4 ++-- .../assets/xaeros-minimap/xaerominimap/lang/zh_cn.json | 8 ++++---- .../assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json | 4 ++-- .../assets/xaeros-minimap/xaerominimap/lang/zh_cn.json | 8 ++++---- .../assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json | 4 ++-- .../assets/xaeros-minimap/xaerominimap/lang/zh_cn.json | 8 ++++---- .../assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json | 4 ++-- .../assets/xaeros-minimap/xaerominimap/lang/zh_cn.json | 8 ++++---- .../assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json | 4 ++-- 12 files changed, 36 insertions(+), 36 deletions(-) diff --git a/projects/1.12.2/assets/xaeros-minimap/xaerominimap/lang/zh_cn.lang b/projects/1.12.2/assets/xaeros-minimap/xaerominimap/lang/zh_cn.lang index 84783b6cda33..ef48f141a97c 100644 --- a/projects/1.12.2/assets/xaeros-minimap/xaerominimap/lang/zh_cn.lang +++ b/projects/1.12.2/assets/xaeros-minimap/xaerominimap/lang/zh_cn.lang @@ -299,7 +299,7 @@ gui.xaero_icons_off=无图标 gui.xaero_box_entity_radar_icons=渲染实体图标而不是彩色点。 \n \n 选项“玩家列表” - 仅在按下“玩家列表”键(默认为 TAB)时显示。 gui.xaero_dot_name_scale=点名称尺寸 gui.xaero_entity_heads_scale=实体图标尺寸 -gui.xaero_box_minimap_size=影响可见程度的小地图框体大小。 当大小大于180时,方形小地图会强制进入非旋转模式(选项“锁定小地图北方”)。 \n \n 对于“自动”选项,一直拉到左边。 \n \n 旧版本模组中的大小值: \n 微小 - 57 \n 小 - 85 \n 中 - 113 \n 大 - 169 +gui.xaero_box_minimap_size=影响可见程度的小地图框体大小。 当大小大于180时,方形小地图会强制进入非旋转模式(选项“锁定小地图北方”)。 \n \n 一直拉到左边则为“自动”选项。 \n \n 旧版本模组中的大小值: \n 微小 - 57 \n 小 - 85 \n 中 - 113 \n 大 - 169 gui.xaero_auto_clamp_depth=自动 gui.xaero_waypoints_clamp_depth=深度限制 gui.xaero_waypoints_distance_scale=路径点距离文本尺寸 @@ -466,7 +466,7 @@ gui.xaero_box_start_fading_at=当启用“显示实体深度”设置时,实 gui.xaero_start_fading_at_auto=自动 gui.xaero_legacy_color=旧版 gui.xaero_partial_y_teleportation=传送时使用偏移的Y值 -gui.xaero_box_partial_y_teleportation=传送到路径点时,将Y坐标偏移0.5以避免穿过地毯状方块掉入虚空。否则,使用整数Y坐标。 +gui.xaero_box_partial_y_teleportation=传送到路径点时,将Y坐标偏移0.5以避免穿过地毯或类似方块掉入虚空。否则,使用整数Y坐标。 gui.xaero_delete_reached_deathpoints=删除到达过的死亡地点 gui.xaero_box_delete_reached_deathpoints=当你靠近到4个方块内时自动删除死亡地点。 这要求死亡地点在世界中或小地图上可见。 死亡地点在创建后5秒内不会被删除。 gui.xaero_hide_minimap_under_screen=位于其他界面下方时隐藏 @@ -487,7 +487,7 @@ gui.xaero_both_light_value=方块光照:%d 天空光照:%d gui.xaero_toggle_manual_cave_mode=切换手动洞穴模式 gui.xaero_manual_cave_mode=手动洞穴模式 gui.xaero_manual_cave_mode_start=手动洞穴模式起始Y高度 -gui.xaero_box_manual_cave_mode_start=启用手动洞穴模式时,从哪个Y高度开始绘制方块。 手动洞穴模式可以通过按键绑定进行切换。 对于“自动”选项,一直拉到左边。 +gui.xaero_box_manual_cave_mode_start=启用手动洞穴模式时,从哪个Y高度开始绘制方块。 手动洞穴模式可以通过按键绑定进行切换。 一直拉到左边则为“自动”选项。 gui.xaero_manual_cave_mode_start_auto=自动 gui.xaero_chunk_grid_line_width=区块网格线宽度 gui.xaero_radar_render_over_minimap=在小地图边框之上渲染 @@ -526,7 +526,7 @@ gui.xaero_enlarged_minimap_a_toggle=单击切换扩大小地图 gui.xaero_box_enlarged_minimap_a_toggle=将“扩大小地图”键设为单击切换,而不是长按显示。 gui.xaero_waypoint_visibility_type_world_map_local=世界地图局部 gui.xaero_waypoint_visibility_type_world_map_global=世界地图全局 -gui.xaero_box_visibility_type=世界内/小地图可见性类型 \n \n 局部 - 仅在最大路径点渲染距离内可见 \n 全局 - 始终可见 \n 世界地图局部 - 不可见,但被视为局部 \n 世界地图全局 - 不可见,但被视为全局 +gui.xaero_box_visibility_type=世界内/小地图可见性类型 \n \n 局部 - 仅在最大路径点渲染距离内可见 \n 全局 - 始终可见 \n 世界地图局部 - 不可见,但被视作局部路径点 \n 世界地图全局 - 不可见,但被视作全局路径点 gui.xaero_option_requires_ingame=此选项要求你已进入游戏。 gui.xaero_alternative_list_players=“玩家列表”第二键位 gui.xaero_display_stained_glass=显示染色玻璃 diff --git a/projects/1.12.2/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.lang b/projects/1.12.2/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.lang index f0d9d9b07ce3..aacbedd52795 100644 --- a/projects/1.12.2/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.lang +++ b/projects/1.12.2/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.lang @@ -219,9 +219,9 @@ gui.xaero_box_export_option_nighttime=以夜间光照导出地图。不影响洞 gui.xaero_export_option_scale_down_square=单张图像最大尺寸 gui.xaero_export_option_scale_down_square_value=%1$dx%1$d 区域 gui.xaero_export_option_scale_down_square_unscaled=未缩放 -gui.xaero_box_export_option_scale_down_square=此数值(以区域为单位)代表一个正方形图像的尺寸,等效于大型导出地图在必要时将被缩放到的分辨率。 例如,20x20代表400个区域(每个区域为512x512方块/像素)。 最终生成的图像不一定是正方形。10x40同样也是400个区域。 \n \n 注意:计算机或 Java堆内存大小可能无法处理更高的导出分辨率。 +gui.xaero_box_export_option_scale_down_square=此数值(以区域为单位)代表一个正方形图像的尺寸,等效于大型导出地图在必要时将被缩放到的分辨率。 例如,20x20代表400个区域(每个区域为512x512方块/像素)。 最终生成的图像不一定是正方形。10x40同样也是400个区域。 \n \n 注意:计算机或Java堆内存大小可能无法处理更高的导出分辨率。 gui.xaero_export_option_highlights=包含激活的高亮显示 -gui.xaero_box_export_option_highlights=到处地图时包含当前所有启用的高亮显示(例如领地)。在导出完整地图的情况下,距离已发现地图过远的高亮显示不会被包含在内。 +gui.xaero_box_export_option_highlights=导出地图时包含当前所有启用的高亮显示(例如领地)。在导出完整地图的情况下,距离已发现地图过远的高亮显示不会被包含在内。 gui.xaero_world_save=世界存档 gui.xaero_map_writing_distance=地图写入距离 gui.xaero_box_map_writing_distance=非世界存档地图加载/更新区块的最大X和Z轴距离(单位为区块)。 左滑到底以选择“无限制”选项。 世界存档地图始终会在渲染距离内生成 diff --git a/projects/1.16/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json b/projects/1.16/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json index ef0423608f8d..d661f1d769a8 100644 --- a/projects/1.16/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json +++ b/projects/1.16/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json @@ -300,7 +300,7 @@ "gui.xaero_box_entity_radar_icons": "渲染实体图标而不是彩色点。 \n \n 选项“玩家列表” - 仅在按下“玩家列表”键(默认为 TAB)时显示。", "gui.xaero_dot_name_scale": "点名称尺寸", "gui.xaero_entity_heads_scale": "实体图标尺寸", - "gui.xaero_box_minimap_size": "影响可见程度的小地图框体大小。 当大小大于180时,方形小地图会强制进入非旋转模式(选项“锁定小地图北方”)。 \n \n 对于“自动”选项,一直拉到左边。 \n \n 旧版本模组中的大小值: \n 微小 - 57 \n 小 - 85 \n 中 - 113 \n 大 - 169", + "gui.xaero_box_minimap_size": "影响可见程度的小地图框体大小。 当大小大于180时,方形小地图会强制进入非旋转模式(选项“锁定小地图北方”)。 \n \n 一直拉到左边则为“自动”选项。 \n \n 旧版本模组中的大小值: \n 微小 - 57 \n 小 - 85 \n 中 - 113 \n 大 - 169", "gui.xaero_auto_clamp_depth": "自动", "gui.xaero_waypoints_clamp_depth": "深度限制", "gui.xaero_waypoints_distance_scale": "路径点距离文本尺寸", @@ -467,7 +467,7 @@ "gui.xaero_start_fading_at_auto": "自动", "gui.xaero_legacy_color": "旧版", "gui.xaero_partial_y_teleportation": "传送时使用偏移的Y值", - "gui.xaero_box_partial_y_teleportation": "传送到路径点时,将Y坐标偏移0.5以避免穿过地毯状方块掉入虚空。否则,使用整数Y坐标。", + "gui.xaero_box_partial_y_teleportation": "传送到路径点时,将Y坐标偏移0.5以避免穿过地毯或类似方块掉入虚空。否则,使用整数Y坐标。", "gui.xaero_delete_reached_deathpoints": "删除到达过的死亡地点", "gui.xaero_box_delete_reached_deathpoints": "当你靠近到4个方块内时自动删除死亡地点。 这要求死亡地点在世界中或小地图上可见。 死亡地点在创建后5秒内不会被删除。", "gui.xaero_hide_minimap_under_screen": "位于其他界面下方时隐藏", @@ -488,7 +488,7 @@ "gui.xaero_toggle_manual_cave_mode": "切换手动洞穴模式", "gui.xaero_manual_cave_mode": "手动洞穴模式", "gui.xaero_manual_cave_mode_start": "手动洞穴模式起始Y高度", - "gui.xaero_box_manual_cave_mode_start": "启用手动洞穴模式时,从哪个Y高度开始绘制方块。 手动洞穴模式可以通过按键绑定进行切换。 对于“自动”选项,一直拉到左边。", + "gui.xaero_box_manual_cave_mode_start": "启用手动洞穴模式时,从哪个Y高度开始绘制方块。 手动洞穴模式可以通过按键绑定进行切换。 一直拉到左边则为“自动”选项。", "gui.xaero_manual_cave_mode_start_auto": "自动", "gui.xaero_chunk_grid_line_width": "区块网格线宽度", "gui.xaero_radar_render_over_minimap": "在小地图边框之上渲染", @@ -527,7 +527,7 @@ "gui.xaero_box_enlarged_minimap_a_toggle": "将“扩大小地图”键设为单击切换,而不是长按显示。", "gui.xaero_waypoint_visibility_type_world_map_local": "世界地图局部", "gui.xaero_waypoint_visibility_type_world_map_global": "世界地图全局", - "gui.xaero_box_visibility_type": "世界内/小地图可见性类型 \n \n 局部 - 仅在最大路径点渲染距离内可见 \n 全局 - 始终可见 \n 世界地图局部 - 不可见,但被视为局部 \n 世界地图全局 - 不可见,但被视为全局", + "gui.xaero_box_visibility_type": "世界内/小地图可见性类型 \n \n 局部 - 仅在最大路径点渲染距离内可见 \n 全局 - 始终可见 \n 世界地图局部 - 不可见,但被视作局部路径点 \n 世界地图全局 - 不可见,但被视作全局路径点", "gui.xaero_option_requires_ingame": "此选项要求你已进入游戏。", "gui.xaero_alternative_list_players": "“玩家列表”第二键位", "gui.xaero_display_stained_glass": "显示染色玻璃", diff --git a/projects/1.16/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json b/projects/1.16/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json index 631716c32852..40215c698c12 100644 --- a/projects/1.16/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json +++ b/projects/1.16/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json @@ -228,9 +228,9 @@ "gui.xaero_export_option_scale_down_square": "单张图像最大尺寸", "gui.xaero_export_option_scale_down_square_value": "%1$dx%1$d 区域", "gui.xaero_export_option_scale_down_square_unscaled": "未缩放", - "gui.xaero_box_export_option_scale_down_square": "此数值(以区域为单位)代表一个正方形图像的尺寸,等效于大型导出地图在必要时将被缩放到的分辨率。 例如,20x20代表400个区域(每个区域为512x512方块/像素)。 最终生成的图像不一定是正方形。10x40同样也是400个区域。 \n \n 注意:计算机或 Java堆内存大小可能无法处理更高的导出分辨率。", + "gui.xaero_box_export_option_scale_down_square": "此数值(以区域为单位)代表一个正方形图像的尺寸,等效于大型导出地图在必要时将被缩放到的分辨率。 例如,20x20代表400个区域(每个区域为512x512方块/像素)。 最终生成的图像不一定是正方形。10x40同样也是400个区域。 \n \n 注意:计算机或Java堆内存大小可能无法处理更高的导出分辨率。", "gui.xaero_export_option_highlights": "包含激活的高亮显示", - "gui.xaero_box_export_option_highlights": "到处地图时包含当前所有启用的高亮显示(例如领地)。在导出完整地图的情况下,距离已发现地图过远的高亮显示不会被包含在内。", + "gui.xaero_box_export_option_highlights": "导出地图时包含当前所有启用的高亮显示(例如领地)。在导出完整地图的情况下,距离已发现地图过远的高亮显示不会被包含在内。", "gui.xaero_world_save": "世界存档", "gui.xaero_map_writing_distance": "地图写入距离", "gui.xaero_box_map_writing_distance": "非世界存档地图加载/更新区块的最大X和Z轴距离(单位为区块)。 左滑到底以选择“无限制”选项。 世界存档地图始终会在渲染距离内生成", diff --git a/projects/1.18/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json b/projects/1.18/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json index ef0423608f8d..d661f1d769a8 100644 --- a/projects/1.18/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json +++ b/projects/1.18/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json @@ -300,7 +300,7 @@ "gui.xaero_box_entity_radar_icons": "渲染实体图标而不是彩色点。 \n \n 选项“玩家列表” - 仅在按下“玩家列表”键(默认为 TAB)时显示。", "gui.xaero_dot_name_scale": "点名称尺寸", "gui.xaero_entity_heads_scale": "实体图标尺寸", - "gui.xaero_box_minimap_size": "影响可见程度的小地图框体大小。 当大小大于180时,方形小地图会强制进入非旋转模式(选项“锁定小地图北方”)。 \n \n 对于“自动”选项,一直拉到左边。 \n \n 旧版本模组中的大小值: \n 微小 - 57 \n 小 - 85 \n 中 - 113 \n 大 - 169", + "gui.xaero_box_minimap_size": "影响可见程度的小地图框体大小。 当大小大于180时,方形小地图会强制进入非旋转模式(选项“锁定小地图北方”)。 \n \n 一直拉到左边则为“自动”选项。 \n \n 旧版本模组中的大小值: \n 微小 - 57 \n 小 - 85 \n 中 - 113 \n 大 - 169", "gui.xaero_auto_clamp_depth": "自动", "gui.xaero_waypoints_clamp_depth": "深度限制", "gui.xaero_waypoints_distance_scale": "路径点距离文本尺寸", @@ -467,7 +467,7 @@ "gui.xaero_start_fading_at_auto": "自动", "gui.xaero_legacy_color": "旧版", "gui.xaero_partial_y_teleportation": "传送时使用偏移的Y值", - "gui.xaero_box_partial_y_teleportation": "传送到路径点时,将Y坐标偏移0.5以避免穿过地毯状方块掉入虚空。否则,使用整数Y坐标。", + "gui.xaero_box_partial_y_teleportation": "传送到路径点时,将Y坐标偏移0.5以避免穿过地毯或类似方块掉入虚空。否则,使用整数Y坐标。", "gui.xaero_delete_reached_deathpoints": "删除到达过的死亡地点", "gui.xaero_box_delete_reached_deathpoints": "当你靠近到4个方块内时自动删除死亡地点。 这要求死亡地点在世界中或小地图上可见。 死亡地点在创建后5秒内不会被删除。", "gui.xaero_hide_minimap_under_screen": "位于其他界面下方时隐藏", @@ -488,7 +488,7 @@ "gui.xaero_toggle_manual_cave_mode": "切换手动洞穴模式", "gui.xaero_manual_cave_mode": "手动洞穴模式", "gui.xaero_manual_cave_mode_start": "手动洞穴模式起始Y高度", - "gui.xaero_box_manual_cave_mode_start": "启用手动洞穴模式时,从哪个Y高度开始绘制方块。 手动洞穴模式可以通过按键绑定进行切换。 对于“自动”选项,一直拉到左边。", + "gui.xaero_box_manual_cave_mode_start": "启用手动洞穴模式时,从哪个Y高度开始绘制方块。 手动洞穴模式可以通过按键绑定进行切换。 一直拉到左边则为“自动”选项。", "gui.xaero_manual_cave_mode_start_auto": "自动", "gui.xaero_chunk_grid_line_width": "区块网格线宽度", "gui.xaero_radar_render_over_minimap": "在小地图边框之上渲染", @@ -527,7 +527,7 @@ "gui.xaero_box_enlarged_minimap_a_toggle": "将“扩大小地图”键设为单击切换,而不是长按显示。", "gui.xaero_waypoint_visibility_type_world_map_local": "世界地图局部", "gui.xaero_waypoint_visibility_type_world_map_global": "世界地图全局", - "gui.xaero_box_visibility_type": "世界内/小地图可见性类型 \n \n 局部 - 仅在最大路径点渲染距离内可见 \n 全局 - 始终可见 \n 世界地图局部 - 不可见,但被视为局部 \n 世界地图全局 - 不可见,但被视为全局", + "gui.xaero_box_visibility_type": "世界内/小地图可见性类型 \n \n 局部 - 仅在最大路径点渲染距离内可见 \n 全局 - 始终可见 \n 世界地图局部 - 不可见,但被视作局部路径点 \n 世界地图全局 - 不可见,但被视作全局路径点", "gui.xaero_option_requires_ingame": "此选项要求你已进入游戏。", "gui.xaero_alternative_list_players": "“玩家列表”第二键位", "gui.xaero_display_stained_glass": "显示染色玻璃", diff --git a/projects/1.18/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json b/projects/1.18/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json index 8c771db2911c..0ce897f543ba 100644 --- a/projects/1.18/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json +++ b/projects/1.18/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json @@ -241,9 +241,9 @@ "gui.xaero_export_option_scale_down_square": "单张图像最大尺寸", "gui.xaero_export_option_scale_down_square_value": "%1$dx%1$d 区域", "gui.xaero_export_option_scale_down_square_unscaled": "未缩放", - "gui.xaero_box_export_option_scale_down_square": "此数值(以区域为单位)代表一个正方形图像的尺寸,等效于大型导出地图在必要时将被缩放到的分辨率。 例如,20x20代表400个区域(每个区域为512x512方块/像素)。 最终生成的图像不一定是正方形。10x40同样也是400个区域。 \n \n 注意:计算机或 Java堆内存大小可能无法处理更高的导出分辨率。", + "gui.xaero_box_export_option_scale_down_square": "此数值(以区域为单位)代表一个正方形图像的尺寸,等效于大型导出地图在必要时将被缩放到的分辨率。 例如,20x20代表400个区域(每个区域为512x512方块/像素)。 最终生成的图像不一定是正方形。10x40同样也是400个区域。 \n \n 注意:计算机或Java堆内存大小可能无法处理更高的导出分辨率。", "gui.xaero_export_option_highlights": "包含激活的高亮显示", - "gui.xaero_box_export_option_highlights": "到处地图时包含当前所有启用的高亮显示(例如领地)。在导出完整地图的情况下,距离已发现地图过远的高亮显示不会被包含在内。", + "gui.xaero_box_export_option_highlights": "导出地图时包含当前所有启用的高亮显示(例如领地)。在导出完整地图的情况下,距离已发现地图过远的高亮显示不会被包含在内。", "gui.xaero_world_save": "世界存档", "gui.xaero_map_writing_distance": "地图写入距离", "gui.xaero_box_map_writing_distance": "非世界存档地图加载/更新区块的最大X和Z轴距离(单位为区块)。 左滑到底以选择“无限制”选项。 世界存档地图始终会在渲染距离内生成", diff --git a/projects/1.19/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json b/projects/1.19/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json index ef0423608f8d..d661f1d769a8 100644 --- a/projects/1.19/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json +++ b/projects/1.19/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json @@ -300,7 +300,7 @@ "gui.xaero_box_entity_radar_icons": "渲染实体图标而不是彩色点。 \n \n 选项“玩家列表” - 仅在按下“玩家列表”键(默认为 TAB)时显示。", "gui.xaero_dot_name_scale": "点名称尺寸", "gui.xaero_entity_heads_scale": "实体图标尺寸", - "gui.xaero_box_minimap_size": "影响可见程度的小地图框体大小。 当大小大于180时,方形小地图会强制进入非旋转模式(选项“锁定小地图北方”)。 \n \n 对于“自动”选项,一直拉到左边。 \n \n 旧版本模组中的大小值: \n 微小 - 57 \n 小 - 85 \n 中 - 113 \n 大 - 169", + "gui.xaero_box_minimap_size": "影响可见程度的小地图框体大小。 当大小大于180时,方形小地图会强制进入非旋转模式(选项“锁定小地图北方”)。 \n \n 一直拉到左边则为“自动”选项。 \n \n 旧版本模组中的大小值: \n 微小 - 57 \n 小 - 85 \n 中 - 113 \n 大 - 169", "gui.xaero_auto_clamp_depth": "自动", "gui.xaero_waypoints_clamp_depth": "深度限制", "gui.xaero_waypoints_distance_scale": "路径点距离文本尺寸", @@ -467,7 +467,7 @@ "gui.xaero_start_fading_at_auto": "自动", "gui.xaero_legacy_color": "旧版", "gui.xaero_partial_y_teleportation": "传送时使用偏移的Y值", - "gui.xaero_box_partial_y_teleportation": "传送到路径点时,将Y坐标偏移0.5以避免穿过地毯状方块掉入虚空。否则,使用整数Y坐标。", + "gui.xaero_box_partial_y_teleportation": "传送到路径点时,将Y坐标偏移0.5以避免穿过地毯或类似方块掉入虚空。否则,使用整数Y坐标。", "gui.xaero_delete_reached_deathpoints": "删除到达过的死亡地点", "gui.xaero_box_delete_reached_deathpoints": "当你靠近到4个方块内时自动删除死亡地点。 这要求死亡地点在世界中或小地图上可见。 死亡地点在创建后5秒内不会被删除。", "gui.xaero_hide_minimap_under_screen": "位于其他界面下方时隐藏", @@ -488,7 +488,7 @@ "gui.xaero_toggle_manual_cave_mode": "切换手动洞穴模式", "gui.xaero_manual_cave_mode": "手动洞穴模式", "gui.xaero_manual_cave_mode_start": "手动洞穴模式起始Y高度", - "gui.xaero_box_manual_cave_mode_start": "启用手动洞穴模式时,从哪个Y高度开始绘制方块。 手动洞穴模式可以通过按键绑定进行切换。 对于“自动”选项,一直拉到左边。", + "gui.xaero_box_manual_cave_mode_start": "启用手动洞穴模式时,从哪个Y高度开始绘制方块。 手动洞穴模式可以通过按键绑定进行切换。 一直拉到左边则为“自动”选项。", "gui.xaero_manual_cave_mode_start_auto": "自动", "gui.xaero_chunk_grid_line_width": "区块网格线宽度", "gui.xaero_radar_render_over_minimap": "在小地图边框之上渲染", @@ -527,7 +527,7 @@ "gui.xaero_box_enlarged_minimap_a_toggle": "将“扩大小地图”键设为单击切换,而不是长按显示。", "gui.xaero_waypoint_visibility_type_world_map_local": "世界地图局部", "gui.xaero_waypoint_visibility_type_world_map_global": "世界地图全局", - "gui.xaero_box_visibility_type": "世界内/小地图可见性类型 \n \n 局部 - 仅在最大路径点渲染距离内可见 \n 全局 - 始终可见 \n 世界地图局部 - 不可见,但被视为局部 \n 世界地图全局 - 不可见,但被视为全局", + "gui.xaero_box_visibility_type": "世界内/小地图可见性类型 \n \n 局部 - 仅在最大路径点渲染距离内可见 \n 全局 - 始终可见 \n 世界地图局部 - 不可见,但被视作局部路径点 \n 世界地图全局 - 不可见,但被视作全局路径点", "gui.xaero_option_requires_ingame": "此选项要求你已进入游戏。", "gui.xaero_alternative_list_players": "“玩家列表”第二键位", "gui.xaero_display_stained_glass": "显示染色玻璃", diff --git a/projects/1.19/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json b/projects/1.19/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json index fb412bd56ca4..131aa8c5a2e5 100644 --- a/projects/1.19/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json +++ b/projects/1.19/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json @@ -241,9 +241,9 @@ "gui.xaero_export_option_scale_down_square": "单张图像最大尺寸", "gui.xaero_export_option_scale_down_square_value": "%1$dx%1$d 区域", "gui.xaero_export_option_scale_down_square_unscaled": "未缩放", - "gui.xaero_box_export_option_scale_down_square": "此数值(以区域为单位)代表一个正方形图像的尺寸,等效于大型导出地图在必要时将被缩放到的分辨率。 例如,20x20代表400个区域(每个区域为512x512方块/像素)。 最终生成的图像不一定是正方形。10x40同样也是400个区域。 \n \n 注意:计算机或 Java堆内存大小可能无法处理更高的导出分辨率。", + "gui.xaero_box_export_option_scale_down_square": "此数值(以区域为单位)代表一个正方形图像的尺寸,等效于大型导出地图在必要时将被缩放到的分辨率。 例如,20x20代表400个区域(每个区域为512x512方块/像素)。 最终生成的图像不一定是正方形。10x40同样也是400个区域。 \n \n 注意:计算机或Java堆内存大小可能无法处理更高的导出分辨率。", "gui.xaero_export_option_highlights": "包含激活的高亮显示", - "gui.xaero_box_export_option_highlights": "到处地图时包含当前所有启用的高亮显示(例如领地)。在导出完整地图的情况下,距离已发现地图过远的高亮显示不会被包含在内。", + "gui.xaero_box_export_option_highlights": "导出地图时包含当前所有启用的高亮显示(例如领地)。在导出完整地图的情况下,距离已发现地图过远的高亮显示不会被包含在内。", "gui.xaero_world_save": "世界存档", "gui.xaero_map_writing_distance": "地图写入距离", "gui.xaero_box_map_writing_distance": "非世界存档地图加载/更新区块的最大X和Z轴距离(单位为区块)。 左滑到底以选择“无限制”选项。 世界存档地图始终会在渲染距离内生成", diff --git a/projects/1.20/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json b/projects/1.20/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json index ef0423608f8d..d661f1d769a8 100644 --- a/projects/1.20/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json +++ b/projects/1.20/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json @@ -300,7 +300,7 @@ "gui.xaero_box_entity_radar_icons": "渲染实体图标而不是彩色点。 \n \n 选项“玩家列表” - 仅在按下“玩家列表”键(默认为 TAB)时显示。", "gui.xaero_dot_name_scale": "点名称尺寸", "gui.xaero_entity_heads_scale": "实体图标尺寸", - "gui.xaero_box_minimap_size": "影响可见程度的小地图框体大小。 当大小大于180时,方形小地图会强制进入非旋转模式(选项“锁定小地图北方”)。 \n \n 对于“自动”选项,一直拉到左边。 \n \n 旧版本模组中的大小值: \n 微小 - 57 \n 小 - 85 \n 中 - 113 \n 大 - 169", + "gui.xaero_box_minimap_size": "影响可见程度的小地图框体大小。 当大小大于180时,方形小地图会强制进入非旋转模式(选项“锁定小地图北方”)。 \n \n 一直拉到左边则为“自动”选项。 \n \n 旧版本模组中的大小值: \n 微小 - 57 \n 小 - 85 \n 中 - 113 \n 大 - 169", "gui.xaero_auto_clamp_depth": "自动", "gui.xaero_waypoints_clamp_depth": "深度限制", "gui.xaero_waypoints_distance_scale": "路径点距离文本尺寸", @@ -467,7 +467,7 @@ "gui.xaero_start_fading_at_auto": "自动", "gui.xaero_legacy_color": "旧版", "gui.xaero_partial_y_teleportation": "传送时使用偏移的Y值", - "gui.xaero_box_partial_y_teleportation": "传送到路径点时,将Y坐标偏移0.5以避免穿过地毯状方块掉入虚空。否则,使用整数Y坐标。", + "gui.xaero_box_partial_y_teleportation": "传送到路径点时,将Y坐标偏移0.5以避免穿过地毯或类似方块掉入虚空。否则,使用整数Y坐标。", "gui.xaero_delete_reached_deathpoints": "删除到达过的死亡地点", "gui.xaero_box_delete_reached_deathpoints": "当你靠近到4个方块内时自动删除死亡地点。 这要求死亡地点在世界中或小地图上可见。 死亡地点在创建后5秒内不会被删除。", "gui.xaero_hide_minimap_under_screen": "位于其他界面下方时隐藏", @@ -488,7 +488,7 @@ "gui.xaero_toggle_manual_cave_mode": "切换手动洞穴模式", "gui.xaero_manual_cave_mode": "手动洞穴模式", "gui.xaero_manual_cave_mode_start": "手动洞穴模式起始Y高度", - "gui.xaero_box_manual_cave_mode_start": "启用手动洞穴模式时,从哪个Y高度开始绘制方块。 手动洞穴模式可以通过按键绑定进行切换。 对于“自动”选项,一直拉到左边。", + "gui.xaero_box_manual_cave_mode_start": "启用手动洞穴模式时,从哪个Y高度开始绘制方块。 手动洞穴模式可以通过按键绑定进行切换。 一直拉到左边则为“自动”选项。", "gui.xaero_manual_cave_mode_start_auto": "自动", "gui.xaero_chunk_grid_line_width": "区块网格线宽度", "gui.xaero_radar_render_over_minimap": "在小地图边框之上渲染", @@ -527,7 +527,7 @@ "gui.xaero_box_enlarged_minimap_a_toggle": "将“扩大小地图”键设为单击切换,而不是长按显示。", "gui.xaero_waypoint_visibility_type_world_map_local": "世界地图局部", "gui.xaero_waypoint_visibility_type_world_map_global": "世界地图全局", - "gui.xaero_box_visibility_type": "世界内/小地图可见性类型 \n \n 局部 - 仅在最大路径点渲染距离内可见 \n 全局 - 始终可见 \n 世界地图局部 - 不可见,但被视为局部 \n 世界地图全局 - 不可见,但被视为全局", + "gui.xaero_box_visibility_type": "世界内/小地图可见性类型 \n \n 局部 - 仅在最大路径点渲染距离内可见 \n 全局 - 始终可见 \n 世界地图局部 - 不可见,但被视作局部路径点 \n 世界地图全局 - 不可见,但被视作全局路径点", "gui.xaero_option_requires_ingame": "此选项要求你已进入游戏。", "gui.xaero_alternative_list_players": "“玩家列表”第二键位", "gui.xaero_display_stained_glass": "显示染色玻璃", diff --git a/projects/1.20/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json b/projects/1.20/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json index fb412bd56ca4..131aa8c5a2e5 100644 --- a/projects/1.20/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json +++ b/projects/1.20/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json @@ -241,9 +241,9 @@ "gui.xaero_export_option_scale_down_square": "单张图像最大尺寸", "gui.xaero_export_option_scale_down_square_value": "%1$dx%1$d 区域", "gui.xaero_export_option_scale_down_square_unscaled": "未缩放", - "gui.xaero_box_export_option_scale_down_square": "此数值(以区域为单位)代表一个正方形图像的尺寸,等效于大型导出地图在必要时将被缩放到的分辨率。 例如,20x20代表400个区域(每个区域为512x512方块/像素)。 最终生成的图像不一定是正方形。10x40同样也是400个区域。 \n \n 注意:计算机或 Java堆内存大小可能无法处理更高的导出分辨率。", + "gui.xaero_box_export_option_scale_down_square": "此数值(以区域为单位)代表一个正方形图像的尺寸,等效于大型导出地图在必要时将被缩放到的分辨率。 例如,20x20代表400个区域(每个区域为512x512方块/像素)。 最终生成的图像不一定是正方形。10x40同样也是400个区域。 \n \n 注意:计算机或Java堆内存大小可能无法处理更高的导出分辨率。", "gui.xaero_export_option_highlights": "包含激活的高亮显示", - "gui.xaero_box_export_option_highlights": "到处地图时包含当前所有启用的高亮显示(例如领地)。在导出完整地图的情况下,距离已发现地图过远的高亮显示不会被包含在内。", + "gui.xaero_box_export_option_highlights": "导出地图时包含当前所有启用的高亮显示(例如领地)。在导出完整地图的情况下,距离已发现地图过远的高亮显示不会被包含在内。", "gui.xaero_world_save": "世界存档", "gui.xaero_map_writing_distance": "地图写入距离", "gui.xaero_box_map_writing_distance": "非世界存档地图加载/更新区块的最大X和Z轴距离(单位为区块)。 左滑到底以选择“无限制”选项。 世界存档地图始终会在渲染距离内生成", diff --git a/projects/1.21/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json b/projects/1.21/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json index ef0423608f8d..d661f1d769a8 100644 --- a/projects/1.21/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json +++ b/projects/1.21/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json @@ -300,7 +300,7 @@ "gui.xaero_box_entity_radar_icons": "渲染实体图标而不是彩色点。 \n \n 选项“玩家列表” - 仅在按下“玩家列表”键(默认为 TAB)时显示。", "gui.xaero_dot_name_scale": "点名称尺寸", "gui.xaero_entity_heads_scale": "实体图标尺寸", - "gui.xaero_box_minimap_size": "影响可见程度的小地图框体大小。 当大小大于180时,方形小地图会强制进入非旋转模式(选项“锁定小地图北方”)。 \n \n 对于“自动”选项,一直拉到左边。 \n \n 旧版本模组中的大小值: \n 微小 - 57 \n 小 - 85 \n 中 - 113 \n 大 - 169", + "gui.xaero_box_minimap_size": "影响可见程度的小地图框体大小。 当大小大于180时,方形小地图会强制进入非旋转模式(选项“锁定小地图北方”)。 \n \n 一直拉到左边则为“自动”选项。 \n \n 旧版本模组中的大小值: \n 微小 - 57 \n 小 - 85 \n 中 - 113 \n 大 - 169", "gui.xaero_auto_clamp_depth": "自动", "gui.xaero_waypoints_clamp_depth": "深度限制", "gui.xaero_waypoints_distance_scale": "路径点距离文本尺寸", @@ -467,7 +467,7 @@ "gui.xaero_start_fading_at_auto": "自动", "gui.xaero_legacy_color": "旧版", "gui.xaero_partial_y_teleportation": "传送时使用偏移的Y值", - "gui.xaero_box_partial_y_teleportation": "传送到路径点时,将Y坐标偏移0.5以避免穿过地毯状方块掉入虚空。否则,使用整数Y坐标。", + "gui.xaero_box_partial_y_teleportation": "传送到路径点时,将Y坐标偏移0.5以避免穿过地毯或类似方块掉入虚空。否则,使用整数Y坐标。", "gui.xaero_delete_reached_deathpoints": "删除到达过的死亡地点", "gui.xaero_box_delete_reached_deathpoints": "当你靠近到4个方块内时自动删除死亡地点。 这要求死亡地点在世界中或小地图上可见。 死亡地点在创建后5秒内不会被删除。", "gui.xaero_hide_minimap_under_screen": "位于其他界面下方时隐藏", @@ -488,7 +488,7 @@ "gui.xaero_toggle_manual_cave_mode": "切换手动洞穴模式", "gui.xaero_manual_cave_mode": "手动洞穴模式", "gui.xaero_manual_cave_mode_start": "手动洞穴模式起始Y高度", - "gui.xaero_box_manual_cave_mode_start": "启用手动洞穴模式时,从哪个Y高度开始绘制方块。 手动洞穴模式可以通过按键绑定进行切换。 对于“自动”选项,一直拉到左边。", + "gui.xaero_box_manual_cave_mode_start": "启用手动洞穴模式时,从哪个Y高度开始绘制方块。 手动洞穴模式可以通过按键绑定进行切换。 一直拉到左边则为“自动”选项。", "gui.xaero_manual_cave_mode_start_auto": "自动", "gui.xaero_chunk_grid_line_width": "区块网格线宽度", "gui.xaero_radar_render_over_minimap": "在小地图边框之上渲染", @@ -527,7 +527,7 @@ "gui.xaero_box_enlarged_minimap_a_toggle": "将“扩大小地图”键设为单击切换,而不是长按显示。", "gui.xaero_waypoint_visibility_type_world_map_local": "世界地图局部", "gui.xaero_waypoint_visibility_type_world_map_global": "世界地图全局", - "gui.xaero_box_visibility_type": "世界内/小地图可见性类型 \n \n 局部 - 仅在最大路径点渲染距离内可见 \n 全局 - 始终可见 \n 世界地图局部 - 不可见,但被视为局部 \n 世界地图全局 - 不可见,但被视为全局", + "gui.xaero_box_visibility_type": "世界内/小地图可见性类型 \n \n 局部 - 仅在最大路径点渲染距离内可见 \n 全局 - 始终可见 \n 世界地图局部 - 不可见,但被视作局部路径点 \n 世界地图全局 - 不可见,但被视作全局路径点", "gui.xaero_option_requires_ingame": "此选项要求你已进入游戏。", "gui.xaero_alternative_list_players": "“玩家列表”第二键位", "gui.xaero_display_stained_glass": "显示染色玻璃", diff --git a/projects/1.21/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json b/projects/1.21/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json index fb412bd56ca4..131aa8c5a2e5 100644 --- a/projects/1.21/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json +++ b/projects/1.21/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json @@ -241,9 +241,9 @@ "gui.xaero_export_option_scale_down_square": "单张图像最大尺寸", "gui.xaero_export_option_scale_down_square_value": "%1$dx%1$d 区域", "gui.xaero_export_option_scale_down_square_unscaled": "未缩放", - "gui.xaero_box_export_option_scale_down_square": "此数值(以区域为单位)代表一个正方形图像的尺寸,等效于大型导出地图在必要时将被缩放到的分辨率。 例如,20x20代表400个区域(每个区域为512x512方块/像素)。 最终生成的图像不一定是正方形。10x40同样也是400个区域。 \n \n 注意:计算机或 Java堆内存大小可能无法处理更高的导出分辨率。", + "gui.xaero_box_export_option_scale_down_square": "此数值(以区域为单位)代表一个正方形图像的尺寸,等效于大型导出地图在必要时将被缩放到的分辨率。 例如,20x20代表400个区域(每个区域为512x512方块/像素)。 最终生成的图像不一定是正方形。10x40同样也是400个区域。 \n \n 注意:计算机或Java堆内存大小可能无法处理更高的导出分辨率。", "gui.xaero_export_option_highlights": "包含激活的高亮显示", - "gui.xaero_box_export_option_highlights": "到处地图时包含当前所有启用的高亮显示(例如领地)。在导出完整地图的情况下,距离已发现地图过远的高亮显示不会被包含在内。", + "gui.xaero_box_export_option_highlights": "导出地图时包含当前所有启用的高亮显示(例如领地)。在导出完整地图的情况下,距离已发现地图过远的高亮显示不会被包含在内。", "gui.xaero_world_save": "世界存档", "gui.xaero_map_writing_distance": "地图写入距离", "gui.xaero_box_map_writing_distance": "非世界存档地图加载/更新区块的最大X和Z轴距离(单位为区块)。 左滑到底以选择“无限制”选项。 世界存档地图始终会在渲染距离内生成", From dcb83b01ea90902f03a8a942c4c8baa6a8e69a24 Mon Sep 17 00:00:00 2001 From: ZetaY <34602681+ZHAY10086@users.noreply.github.com> Date: Wed, 3 Sep 2025 15:14:06 +0000 Subject: [PATCH 21/21] =?UTF-8?q?set=20->=20=E5=88=86=E7=BB=84?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../xaerominimap/lang/zh_cn.lang | 24 +++++++++---------- .../xaeroworldmap/lang/zh_cn.lang | 6 ++--- .../xaerominimap/lang/zh_cn.json | 24 +++++++++---------- .../xaeroworldmap/lang/zh_cn.json | 6 ++--- .../xaerominimap/lang/zh_cn.json | 24 +++++++++---------- .../xaeroworldmap/lang/zh_cn.json | 6 ++--- .../xaerominimap/lang/zh_cn.json | 24 +++++++++---------- .../xaeroworldmap/lang/zh_cn.json | 6 ++--- .../xaerominimap/lang/zh_cn.json | 24 +++++++++---------- .../xaeroworldmap/lang/zh_cn.json | 6 ++--- .../xaerominimap/lang/zh_cn.json | 24 +++++++++---------- .../xaeroworldmap/lang/zh_cn.json | 6 ++--- 12 files changed, 90 insertions(+), 90 deletions(-) diff --git a/projects/1.12.2/assets/xaeros-minimap/xaerominimap/lang/zh_cn.lang b/projects/1.12.2/assets/xaeros-minimap/xaerominimap/lang/zh_cn.lang index ef48f141a97c..ba04fb89c6b6 100644 --- a/projects/1.12.2/assets/xaeros-minimap/xaerominimap/lang/zh_cn.lang +++ b/projects/1.12.2/assets/xaeros-minimap/xaerominimap/lang/zh_cn.lang @@ -92,7 +92,7 @@ gui.xaero_antialiasing=抗锯齿 gui.xaero_safe_mode=安全模式 gui.xaero_transfer=转移 gui.xaero_transfer_all=转移所有路径点 -gui.xaero_clear=清除集合 +gui.xaero_clear=清除分组 gui.xaero_from=从 gui.xaero_to=到 gui.xaero_used_seed=使用的种子: @@ -105,13 +105,13 @@ gui.xaero_lighting=光照 gui.xaero_looking_at=准星指向的 gui.xaero_all=全部 gui.xaero_display_redstone=显示红石 -gui.xaero_clear_set_message=你确定要清除当前集合吗 -gui.xaero_clear_set_message2=集合中的所有路径点都将被删除! +gui.xaero_clear_set_message=你确定要清除当前分组吗 +gui.xaero_clear_set_message2=分组中的所有路径点都将被删除! gui.xaero_default=默认 -gui.xaero_create_set=新建路径点集合 -gui.xaero_delete_set=删除集合 -gui.xaero_delete_set_message=你确定要删除当前集合吗 -gui.xaero_delete_set_message2=此集合将从当前世界中移除。 +gui.xaero_create_set=新建路径点分组 +gui.xaero_delete_set=删除分组 +gui.xaero_delete_set_message=你确定要删除当前分组吗 +gui.xaero_delete_set_message2=此分组将从当前世界中移除。 gui.xaero_toggle_waypoints=切换世界内路径点 gui.xaero_dots_size=实体点大小 gui.xaero_toggle_slime=切换史莱姆区块 @@ -149,7 +149,7 @@ gui.xaero_block_transparency=方块透明度 gui.xaero_team=团队 gui.xaero_world_server=世界/服务器 gui.xaero_subworld_dimension=子世界/维度 -gui.xaero_switch_waypoint_set=切换路径点集合 +gui.xaero_switch_waypoint_set=切换路径点分组 gui.xaero_waypoint_opacity_ingame=世界内路径点不透明度 gui.xaero_waypoint_opacity_map=地图上路径点不透明度 gui.xaero_hide_world_names=隐藏IP/世界名称 @@ -182,9 +182,9 @@ gui.xaero_full=完整 gui.xaero_show_light_level=显示光照等级 gui.xaero_up=[向上] gui.xaero_down=[向下] -gui.xaero_display_all_sets=切换所有路径点集的渲染 +gui.xaero_display_all_sets=切换所有路径点分组的渲染 gui.xaero_waypoint_name=路径点名称 -gui.xaero_set_name=集合名称 +gui.xaero_set_name=分组名称 gui.xaero_render_layer=叠加渲染层 gui.xaero_visit_needed=§e你需要先进入该维度,以将其转换为新格式! gui.xaero_cross_tp=跨维度传送 @@ -248,7 +248,7 @@ gui.xaero_waypoints_edit_show=显示 gui.xaero_waypoints_edit_hide=隐藏 gui.xaero_teleport_anyway=强制传送 gui.xaero_teleport_shows_coordinates=这会暴露坐标! -gui.xaero_render_all_wp_sets=渲染所有路径点集 +gui.xaero_render_all_wp_sets=渲染所有路径点分组 gui.xaero_waypoints_global=全局 gui.xaero_waypoints_local=局部 gui.xaero_player_arrow_opacity=箭头不透明度 @@ -541,7 +541,7 @@ gui.xaero_weather_display=显示天气信息 gui.xaero_weather_raining=降雨/降雪 gui.xaero_weather_thundering=雷暴 gui.xaero_dropdown_waypoint_color=路径点颜色 -gui.xaero_dropdown_waypoint_set=路径点集合 +gui.xaero_dropdown_waypoint_set=路径点分组 gui.xaero_dropdown_waypoint_container=路径点 服务器/世界 gui.xaero_dropdown_waypoint_world=路径点 子世界/维度 gui.xaero_dropdown_transfer_worlds1=从子世界/维度 diff --git a/projects/1.12.2/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.lang b/projects/1.12.2/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.lang index aacbedd52795..c4ae3c81014c 100644 --- a/projects/1.12.2/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.lang +++ b/projects/1.12.2/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.lang @@ -64,7 +64,7 @@ gui.xaero_no_world_map_message=地图已被药水效果禁用。 gui.xaero_box_zoom_in=放大 \n (或使用鼠标滚轮) gui.xaero_box_zoom_out=缩小 \n (或使用鼠标滚轮) gui.xaero_box_controls=控制 \n 点击并拖拽以移动地图。 \n 滚动鼠标滚轮以缩放。 \n 右击地图打开一些常用快捷功能。 \n 一些UI按钮的提示信息中有额外的按键绑定。 \n %1$s 点击此处编辑按键绑定。 -gui.xaero_box_controls_minimap=路径点控制: \n §2%s§r 创建一个新路径点 \n §2%s§r 快速创建临时路径点 \n §2%s§r 切换路径点集 \n §2%s§r 切换渲染所有路径点集 \n §2%s§r 打开路径点菜单。 \n 右键点击现有的路径点以获得更多路径点控制选项。 \n \n +gui.xaero_box_controls_minimap=路径点控制: \n §2%s§r 创建一个新路径点 \n §2%s§r 快速创建临时路径点 \n §2%s§r 切换路径点分组 \n §2%s§r 切换渲染所有路径点分组 \n §2%s§r 打开路径点菜单。 \n 右键点击现有的路径点以获得更多路径点控制选项。 \n \n gui.xaero_box_export=将地图导出为PNG图片。 gui.xaero_export_confirm_1=确定要把地图导出为PNG图片? gui.xaero_export_confirm_2=导出时,游戏将暂时冻结。 @@ -78,8 +78,8 @@ gui.xaero_wm_down=[向下] gui.xaero_filter_waypoints_by_name=过滤路径点…… gui.xaero_wm_search_invalid_regex=无效的正则表达式语法! gui.xaero_box_full_waypoints_menu=§2%s§r 打开路径点菜单 -gui.xaero_box_rendering_all_sets=§2%s§r 渲染所有路径点集 -gui.xaero_box_rendering_current_set=§2%s§r 只渲染当前路径点集 +gui.xaero_box_rendering_all_sets=§2%s§r 渲染所有路径点分组 +gui.xaero_box_rendering_current_set=§2%s§r 只渲染当前路径点分组 gui.xaero_zoom_buttons=缩放按钮 gui.xaero_box_showing_disabled=展示未启用路径点 gui.xaero_box_hiding_disabled=隐藏未启用路径点 diff --git a/projects/1.16/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json b/projects/1.16/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json index d661f1d769a8..656aa23d7af0 100644 --- a/projects/1.16/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json +++ b/projects/1.16/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json @@ -93,7 +93,7 @@ "gui.xaero_safe_mode": "安全模式", "gui.xaero_transfer": "转移", "gui.xaero_transfer_all": "转移所有路径点", - "gui.xaero_clear": "清除集合", + "gui.xaero_clear": "清除分组", "gui.xaero_from": "从", "gui.xaero_to": "到", "gui.xaero_used_seed": "使用的种子:", @@ -106,13 +106,13 @@ "gui.xaero_looking_at": "准星指向的", "gui.xaero_all": "全部", "gui.xaero_display_redstone": "显示红石", - "gui.xaero_clear_set_message": "你确定要清除当前集合吗", - "gui.xaero_clear_set_message2": "集合中的所有路径点都将被删除!", + "gui.xaero_clear_set_message": "你确定要清除当前分组吗", + "gui.xaero_clear_set_message2": "分组中的所有路径点都将被删除!", "gui.xaero_default": "默认", - "gui.xaero_create_set": "新建路径点集合", - "gui.xaero_delete_set": "删除集合", - "gui.xaero_delete_set_message": "你确定要删除当前集合吗", - "gui.xaero_delete_set_message2": "此集合将从当前世界中移除。", + "gui.xaero_create_set": "新建路径点分组", + "gui.xaero_delete_set": "删除分组", + "gui.xaero_delete_set_message": "你确定要删除当前分组吗", + "gui.xaero_delete_set_message2": "此分组将从当前世界中移除。", "gui.xaero_toggle_waypoints": "切换世界内路径点", "gui.xaero_dots_size": "实体点大小", "gui.xaero_toggle_slime": "切换史莱姆区块", @@ -150,7 +150,7 @@ "gui.xaero_team": "队伍", "gui.xaero_world_server": "世界/服务器", "gui.xaero_subworld_dimension": "子世界/维度", - "gui.xaero_switch_waypoint_set": "切换路径点集合", + "gui.xaero_switch_waypoint_set": "切换路径点分组", "gui.xaero_waypoint_opacity_ingame": "世界内路径点不透明度", "gui.xaero_waypoint_opacity_map": "地图上路径点不透明度", "gui.xaero_hide_world_names": "隐藏IP/世界名称", @@ -183,9 +183,9 @@ "gui.xaero_show_light_level": "显示光照等级", "gui.xaero_up": "[向上]", "gui.xaero_down": "[向下]", - "gui.xaero_display_all_sets": "切换所有路径点集的渲染", + "gui.xaero_display_all_sets": "切换所有路径点分组的渲染", "gui.xaero_waypoint_name": "路径点名称", - "gui.xaero_set_name": "集合名称", + "gui.xaero_set_name": "分组名称", "gui.xaero_render_layer": "叠加渲染层", "gui.xaero_visit_needed": "§e你需要先进入该维度,以将其转换为新格式!", "gui.xaero_cross_tp": "跨维度传送", @@ -249,7 +249,7 @@ "gui.xaero_waypoints_edit_hide": "隐藏", "gui.xaero_teleport_anyway": "强制传送", "gui.xaero_teleport_shows_coordinates": "这会暴露坐标!", - "gui.xaero_render_all_wp_sets": "渲染所有路径点集", + "gui.xaero_render_all_wp_sets": "渲染所有路径点分组", "gui.xaero_waypoints_global": "全局", "gui.xaero_waypoints_local": "局部", "gui.xaero_player_arrow_opacity": "箭头不透明度", @@ -542,7 +542,7 @@ "gui.xaero_weather_raining": "降雨/降雪", "gui.xaero_weather_thundering": "雷暴", "gui.xaero_dropdown_waypoint_color": "路径点颜色", - "gui.xaero_dropdown_waypoint_set": "路径点集合", + "gui.xaero_dropdown_waypoint_set": "路径点分组", "gui.xaero_dropdown_waypoint_container": "路径点 服务器/世界", "gui.xaero_dropdown_waypoint_world": "路径点 子世界/维度", "gui.xaero_dropdown_transfer_worlds1": "从子世界/维度", diff --git a/projects/1.16/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json b/projects/1.16/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json index 40215c698c12..345be782c16e 100644 --- a/projects/1.16/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json +++ b/projects/1.16/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json @@ -65,7 +65,7 @@ "gui.xaero_box_zoom_in": "%s 放大 \n (或使用鼠标滚轮)", "gui.xaero_box_zoom_out": "%s 缩小 \n (或使用鼠标滚轮)", "gui.xaero_box_controls": "控制 \n 点击并拖拽以移动地图。 \n 滚动鼠标滚轮以缩放。 \n 右击地图打开一些常用快捷功能。 \n 一些UI按钮的提示信息中有额外的按键绑定。 \n %1$s 点击此处编辑按键绑定。", - "gui.xaero_box_controls_minimap": "§2%s§r 创建一个新路径点 \n §2%s§r 快速创建临时路径点 \n §2%s§r 切换路径点集 \n §2%s§r 切换渲染所有路径点集 \n §2%s§r 打开路径点菜单。 \n \n ", + "gui.xaero_box_controls_minimap": "§2%s§r 创建一个新路径点 \n §2%s§r 快速创建临时路径点 \n §2%s§r 切换路径点分组 \n §2%s§r 切换渲染所有路径点分组 \n §2%s§r 打开路径点菜单。 \n \n ", "gui.xaero_box_export": "将地图导出为PNG图片。", "gui.xaero_export_confirm_1": "确定要把地图导出为PNG图片?", "gui.xaero_export_confirm_2": "导出时,游戏将暂时冻结。", @@ -79,8 +79,8 @@ "gui.xaero_filter_waypoints_by_name": "过滤路径点……", "gui.xaero_wm_search_invalid_regex": "无效的正则表达式语法!", "gui.xaero_box_full_waypoints_menu": "§2%s§r 打开路径点菜单", - "gui.xaero_box_rendering_all_sets": "§2%s§r 渲染所有路径点集", - "gui.xaero_box_rendering_current_set": "§2%s§r 只渲染当前路径点集", + "gui.xaero_box_rendering_all_sets": "§2%s§r 渲染所有路径点分组", + "gui.xaero_box_rendering_current_set": "§2%s§r 只渲染当前路径点分组", "gui.xaero_zoom_buttons": "缩放按钮", "gui.xaero_box_showing_disabled": "展示未启用路径点", "gui.xaero_box_hiding_disabled": "隐藏未启用路径点", diff --git a/projects/1.18/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json b/projects/1.18/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json index d661f1d769a8..656aa23d7af0 100644 --- a/projects/1.18/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json +++ b/projects/1.18/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json @@ -93,7 +93,7 @@ "gui.xaero_safe_mode": "安全模式", "gui.xaero_transfer": "转移", "gui.xaero_transfer_all": "转移所有路径点", - "gui.xaero_clear": "清除集合", + "gui.xaero_clear": "清除分组", "gui.xaero_from": "从", "gui.xaero_to": "到", "gui.xaero_used_seed": "使用的种子:", @@ -106,13 +106,13 @@ "gui.xaero_looking_at": "准星指向的", "gui.xaero_all": "全部", "gui.xaero_display_redstone": "显示红石", - "gui.xaero_clear_set_message": "你确定要清除当前集合吗", - "gui.xaero_clear_set_message2": "集合中的所有路径点都将被删除!", + "gui.xaero_clear_set_message": "你确定要清除当前分组吗", + "gui.xaero_clear_set_message2": "分组中的所有路径点都将被删除!", "gui.xaero_default": "默认", - "gui.xaero_create_set": "新建路径点集合", - "gui.xaero_delete_set": "删除集合", - "gui.xaero_delete_set_message": "你确定要删除当前集合吗", - "gui.xaero_delete_set_message2": "此集合将从当前世界中移除。", + "gui.xaero_create_set": "新建路径点分组", + "gui.xaero_delete_set": "删除分组", + "gui.xaero_delete_set_message": "你确定要删除当前分组吗", + "gui.xaero_delete_set_message2": "此分组将从当前世界中移除。", "gui.xaero_toggle_waypoints": "切换世界内路径点", "gui.xaero_dots_size": "实体点大小", "gui.xaero_toggle_slime": "切换史莱姆区块", @@ -150,7 +150,7 @@ "gui.xaero_team": "队伍", "gui.xaero_world_server": "世界/服务器", "gui.xaero_subworld_dimension": "子世界/维度", - "gui.xaero_switch_waypoint_set": "切换路径点集合", + "gui.xaero_switch_waypoint_set": "切换路径点分组", "gui.xaero_waypoint_opacity_ingame": "世界内路径点不透明度", "gui.xaero_waypoint_opacity_map": "地图上路径点不透明度", "gui.xaero_hide_world_names": "隐藏IP/世界名称", @@ -183,9 +183,9 @@ "gui.xaero_show_light_level": "显示光照等级", "gui.xaero_up": "[向上]", "gui.xaero_down": "[向下]", - "gui.xaero_display_all_sets": "切换所有路径点集的渲染", + "gui.xaero_display_all_sets": "切换所有路径点分组的渲染", "gui.xaero_waypoint_name": "路径点名称", - "gui.xaero_set_name": "集合名称", + "gui.xaero_set_name": "分组名称", "gui.xaero_render_layer": "叠加渲染层", "gui.xaero_visit_needed": "§e你需要先进入该维度,以将其转换为新格式!", "gui.xaero_cross_tp": "跨维度传送", @@ -249,7 +249,7 @@ "gui.xaero_waypoints_edit_hide": "隐藏", "gui.xaero_teleport_anyway": "强制传送", "gui.xaero_teleport_shows_coordinates": "这会暴露坐标!", - "gui.xaero_render_all_wp_sets": "渲染所有路径点集", + "gui.xaero_render_all_wp_sets": "渲染所有路径点分组", "gui.xaero_waypoints_global": "全局", "gui.xaero_waypoints_local": "局部", "gui.xaero_player_arrow_opacity": "箭头不透明度", @@ -542,7 +542,7 @@ "gui.xaero_weather_raining": "降雨/降雪", "gui.xaero_weather_thundering": "雷暴", "gui.xaero_dropdown_waypoint_color": "路径点颜色", - "gui.xaero_dropdown_waypoint_set": "路径点集合", + "gui.xaero_dropdown_waypoint_set": "路径点分组", "gui.xaero_dropdown_waypoint_container": "路径点 服务器/世界", "gui.xaero_dropdown_waypoint_world": "路径点 子世界/维度", "gui.xaero_dropdown_transfer_worlds1": "从子世界/维度", diff --git a/projects/1.18/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json b/projects/1.18/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json index 0ce897f543ba..b68a84b85a20 100644 --- a/projects/1.18/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json +++ b/projects/1.18/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json @@ -65,7 +65,7 @@ "gui.xaero_box_zoom_in": "%s 放大 \n (或使用鼠标滚轮)", "gui.xaero_box_zoom_out": "%s 缩小 \n (或使用鼠标滚轮)", "gui.xaero_box_controls": "控制 \n 点击并拖拽以移动地图。 \n 滚动鼠标滚轮以缩放(按住CTRL以精确缩放)。 \n 右击地图打开一些常用快捷功能。 \n 一些UI按钮的提示信息中有额外的按键绑定。 \n \n 右击地图元素(例如路径点)以打开选项。 \n %1$s 点击此处编辑按键绑定。", - "gui.xaero_box_controls_minimap": "§2%s§r 创建一个新路径点 \n §2%s§r 快速创建临时路径点 \n §2%s§r 切换路径点集 \n §2%s§r 切换渲染所有路径点集 \n §2%s§r 打开路径点菜单。 \n \n ", + "gui.xaero_box_controls_minimap": "§2%s§r 创建一个新路径点 \n §2%s§r 快速创建临时路径点 \n §2%s§r 切换路径点分组 \n §2%s§r 切换渲染所有路径点分组 \n §2%s§r 打开路径点菜单。 \n \n ", "gui.xaero_box_controls_pac": "§2%s§r 打开团队与领地菜单。 \n \n ", "gui.xaero_box_export": "将地图导出为PNG图片。", "gui.xaero_export_confirm_1": "确定要把地图导出为PNG图片?", @@ -80,8 +80,8 @@ "gui.xaero_filter_waypoints_by_name": "过滤路径点……", "gui.xaero_wm_search_invalid_regex": "无效的正则表达式语法!", "gui.xaero_box_full_waypoints_menu": "§2%s§r 打开路径点菜单", - "gui.xaero_box_rendering_all_sets": "§2%s§r 渲染所有路径点集", - "gui.xaero_box_rendering_current_set": "§2%s§r 只渲染当前路径点集", + "gui.xaero_box_rendering_all_sets": "§2%s§r 渲染所有路径点分组", + "gui.xaero_box_rendering_current_set": "§2%s§r 只渲染当前路径点分组", "gui.xaero_zoom_buttons": "缩放按钮", "gui.xaero_box_showing_disabled": "展示未启用路径点", "gui.xaero_box_hiding_disabled": "隐藏未启用路径点", diff --git a/projects/1.19/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json b/projects/1.19/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json index d661f1d769a8..656aa23d7af0 100644 --- a/projects/1.19/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json +++ b/projects/1.19/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json @@ -93,7 +93,7 @@ "gui.xaero_safe_mode": "安全模式", "gui.xaero_transfer": "转移", "gui.xaero_transfer_all": "转移所有路径点", - "gui.xaero_clear": "清除集合", + "gui.xaero_clear": "清除分组", "gui.xaero_from": "从", "gui.xaero_to": "到", "gui.xaero_used_seed": "使用的种子:", @@ -106,13 +106,13 @@ "gui.xaero_looking_at": "准星指向的", "gui.xaero_all": "全部", "gui.xaero_display_redstone": "显示红石", - "gui.xaero_clear_set_message": "你确定要清除当前集合吗", - "gui.xaero_clear_set_message2": "集合中的所有路径点都将被删除!", + "gui.xaero_clear_set_message": "你确定要清除当前分组吗", + "gui.xaero_clear_set_message2": "分组中的所有路径点都将被删除!", "gui.xaero_default": "默认", - "gui.xaero_create_set": "新建路径点集合", - "gui.xaero_delete_set": "删除集合", - "gui.xaero_delete_set_message": "你确定要删除当前集合吗", - "gui.xaero_delete_set_message2": "此集合将从当前世界中移除。", + "gui.xaero_create_set": "新建路径点分组", + "gui.xaero_delete_set": "删除分组", + "gui.xaero_delete_set_message": "你确定要删除当前分组吗", + "gui.xaero_delete_set_message2": "此分组将从当前世界中移除。", "gui.xaero_toggle_waypoints": "切换世界内路径点", "gui.xaero_dots_size": "实体点大小", "gui.xaero_toggle_slime": "切换史莱姆区块", @@ -150,7 +150,7 @@ "gui.xaero_team": "队伍", "gui.xaero_world_server": "世界/服务器", "gui.xaero_subworld_dimension": "子世界/维度", - "gui.xaero_switch_waypoint_set": "切换路径点集合", + "gui.xaero_switch_waypoint_set": "切换路径点分组", "gui.xaero_waypoint_opacity_ingame": "世界内路径点不透明度", "gui.xaero_waypoint_opacity_map": "地图上路径点不透明度", "gui.xaero_hide_world_names": "隐藏IP/世界名称", @@ -183,9 +183,9 @@ "gui.xaero_show_light_level": "显示光照等级", "gui.xaero_up": "[向上]", "gui.xaero_down": "[向下]", - "gui.xaero_display_all_sets": "切换所有路径点集的渲染", + "gui.xaero_display_all_sets": "切换所有路径点分组的渲染", "gui.xaero_waypoint_name": "路径点名称", - "gui.xaero_set_name": "集合名称", + "gui.xaero_set_name": "分组名称", "gui.xaero_render_layer": "叠加渲染层", "gui.xaero_visit_needed": "§e你需要先进入该维度,以将其转换为新格式!", "gui.xaero_cross_tp": "跨维度传送", @@ -249,7 +249,7 @@ "gui.xaero_waypoints_edit_hide": "隐藏", "gui.xaero_teleport_anyway": "强制传送", "gui.xaero_teleport_shows_coordinates": "这会暴露坐标!", - "gui.xaero_render_all_wp_sets": "渲染所有路径点集", + "gui.xaero_render_all_wp_sets": "渲染所有路径点分组", "gui.xaero_waypoints_global": "全局", "gui.xaero_waypoints_local": "局部", "gui.xaero_player_arrow_opacity": "箭头不透明度", @@ -542,7 +542,7 @@ "gui.xaero_weather_raining": "降雨/降雪", "gui.xaero_weather_thundering": "雷暴", "gui.xaero_dropdown_waypoint_color": "路径点颜色", - "gui.xaero_dropdown_waypoint_set": "路径点集合", + "gui.xaero_dropdown_waypoint_set": "路径点分组", "gui.xaero_dropdown_waypoint_container": "路径点 服务器/世界", "gui.xaero_dropdown_waypoint_world": "路径点 子世界/维度", "gui.xaero_dropdown_transfer_worlds1": "从子世界/维度", diff --git a/projects/1.19/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json b/projects/1.19/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json index 131aa8c5a2e5..5f52258a0bd4 100644 --- a/projects/1.19/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json +++ b/projects/1.19/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json @@ -65,7 +65,7 @@ "gui.xaero_box_zoom_in": "%s 放大 \n (或使用鼠标滚轮)", "gui.xaero_box_zoom_out": "%s 缩小 \n (或使用鼠标滚轮)", "gui.xaero_box_controls": "控制 \n 点击并拖拽以移动地图。 \n 滚动鼠标滚轮以缩放(按住CTRL以精确缩放)。 \n 右击地图打开一些常用快捷功能。 \n 一些UI按钮的提示信息中有额外的按键绑定。 \n \n 右击地图元素(例如路径点)以打开选项。 \n %1$s 点击此处编辑按键绑定。", - "gui.xaero_box_controls_minimap": "§2%s§r 创建一个新路径点 \n §2%s§r 快速创建临时路径点 \n §2%s§r 切换路径点集 \n §2%s§r 切换渲染所有路径点集 \n §2%s§r 打开路径点菜单。 \n \n ", + "gui.xaero_box_controls_minimap": "§2%s§r 创建一个新路径点 \n §2%s§r 快速创建临时路径点 \n §2%s§r 切换路径点分组 \n §2%s§r 切换渲染所有路径点分组 \n §2%s§r 打开路径点菜单。 \n \n ", "gui.xaero_box_controls_pac": "§2%s§r 打开团队与领地菜单。 \n \n ", "gui.xaero_box_export": "将地图导出为PNG图片。", "gui.xaero_export_confirm_1": "确定要把地图导出为PNG图片?", @@ -80,8 +80,8 @@ "gui.xaero_filter_waypoints_by_name": "过滤路径点……", "gui.xaero_wm_search_invalid_regex": "无效的正则表达式语法!", "gui.xaero_box_full_waypoints_menu": "§2%s§r 打开路径点菜单", - "gui.xaero_box_rendering_all_sets": "§2%s§r 渲染所有路径点集", - "gui.xaero_box_rendering_current_set": "§2%s§r 只渲染当前路径点集", + "gui.xaero_box_rendering_all_sets": "§2%s§r 渲染所有路径点分组", + "gui.xaero_box_rendering_current_set": "§2%s§r 只渲染当前路径点分组", "gui.xaero_zoom_buttons": "缩放按钮", "gui.xaero_box_showing_disabled": "展示未启用路径点", "gui.xaero_box_hiding_disabled": "隐藏未启用路径点", diff --git a/projects/1.20/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json b/projects/1.20/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json index d661f1d769a8..656aa23d7af0 100644 --- a/projects/1.20/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json +++ b/projects/1.20/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json @@ -93,7 +93,7 @@ "gui.xaero_safe_mode": "安全模式", "gui.xaero_transfer": "转移", "gui.xaero_transfer_all": "转移所有路径点", - "gui.xaero_clear": "清除集合", + "gui.xaero_clear": "清除分组", "gui.xaero_from": "从", "gui.xaero_to": "到", "gui.xaero_used_seed": "使用的种子:", @@ -106,13 +106,13 @@ "gui.xaero_looking_at": "准星指向的", "gui.xaero_all": "全部", "gui.xaero_display_redstone": "显示红石", - "gui.xaero_clear_set_message": "你确定要清除当前集合吗", - "gui.xaero_clear_set_message2": "集合中的所有路径点都将被删除!", + "gui.xaero_clear_set_message": "你确定要清除当前分组吗", + "gui.xaero_clear_set_message2": "分组中的所有路径点都将被删除!", "gui.xaero_default": "默认", - "gui.xaero_create_set": "新建路径点集合", - "gui.xaero_delete_set": "删除集合", - "gui.xaero_delete_set_message": "你确定要删除当前集合吗", - "gui.xaero_delete_set_message2": "此集合将从当前世界中移除。", + "gui.xaero_create_set": "新建路径点分组", + "gui.xaero_delete_set": "删除分组", + "gui.xaero_delete_set_message": "你确定要删除当前分组吗", + "gui.xaero_delete_set_message2": "此分组将从当前世界中移除。", "gui.xaero_toggle_waypoints": "切换世界内路径点", "gui.xaero_dots_size": "实体点大小", "gui.xaero_toggle_slime": "切换史莱姆区块", @@ -150,7 +150,7 @@ "gui.xaero_team": "队伍", "gui.xaero_world_server": "世界/服务器", "gui.xaero_subworld_dimension": "子世界/维度", - "gui.xaero_switch_waypoint_set": "切换路径点集合", + "gui.xaero_switch_waypoint_set": "切换路径点分组", "gui.xaero_waypoint_opacity_ingame": "世界内路径点不透明度", "gui.xaero_waypoint_opacity_map": "地图上路径点不透明度", "gui.xaero_hide_world_names": "隐藏IP/世界名称", @@ -183,9 +183,9 @@ "gui.xaero_show_light_level": "显示光照等级", "gui.xaero_up": "[向上]", "gui.xaero_down": "[向下]", - "gui.xaero_display_all_sets": "切换所有路径点集的渲染", + "gui.xaero_display_all_sets": "切换所有路径点分组的渲染", "gui.xaero_waypoint_name": "路径点名称", - "gui.xaero_set_name": "集合名称", + "gui.xaero_set_name": "分组名称", "gui.xaero_render_layer": "叠加渲染层", "gui.xaero_visit_needed": "§e你需要先进入该维度,以将其转换为新格式!", "gui.xaero_cross_tp": "跨维度传送", @@ -249,7 +249,7 @@ "gui.xaero_waypoints_edit_hide": "隐藏", "gui.xaero_teleport_anyway": "强制传送", "gui.xaero_teleport_shows_coordinates": "这会暴露坐标!", - "gui.xaero_render_all_wp_sets": "渲染所有路径点集", + "gui.xaero_render_all_wp_sets": "渲染所有路径点分组", "gui.xaero_waypoints_global": "全局", "gui.xaero_waypoints_local": "局部", "gui.xaero_player_arrow_opacity": "箭头不透明度", @@ -542,7 +542,7 @@ "gui.xaero_weather_raining": "降雨/降雪", "gui.xaero_weather_thundering": "雷暴", "gui.xaero_dropdown_waypoint_color": "路径点颜色", - "gui.xaero_dropdown_waypoint_set": "路径点集合", + "gui.xaero_dropdown_waypoint_set": "路径点分组", "gui.xaero_dropdown_waypoint_container": "路径点 服务器/世界", "gui.xaero_dropdown_waypoint_world": "路径点 子世界/维度", "gui.xaero_dropdown_transfer_worlds1": "从子世界/维度", diff --git a/projects/1.20/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json b/projects/1.20/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json index 131aa8c5a2e5..5f52258a0bd4 100644 --- a/projects/1.20/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json +++ b/projects/1.20/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json @@ -65,7 +65,7 @@ "gui.xaero_box_zoom_in": "%s 放大 \n (或使用鼠标滚轮)", "gui.xaero_box_zoom_out": "%s 缩小 \n (或使用鼠标滚轮)", "gui.xaero_box_controls": "控制 \n 点击并拖拽以移动地图。 \n 滚动鼠标滚轮以缩放(按住CTRL以精确缩放)。 \n 右击地图打开一些常用快捷功能。 \n 一些UI按钮的提示信息中有额外的按键绑定。 \n \n 右击地图元素(例如路径点)以打开选项。 \n %1$s 点击此处编辑按键绑定。", - "gui.xaero_box_controls_minimap": "§2%s§r 创建一个新路径点 \n §2%s§r 快速创建临时路径点 \n §2%s§r 切换路径点集 \n §2%s§r 切换渲染所有路径点集 \n §2%s§r 打开路径点菜单。 \n \n ", + "gui.xaero_box_controls_minimap": "§2%s§r 创建一个新路径点 \n §2%s§r 快速创建临时路径点 \n §2%s§r 切换路径点分组 \n §2%s§r 切换渲染所有路径点分组 \n §2%s§r 打开路径点菜单。 \n \n ", "gui.xaero_box_controls_pac": "§2%s§r 打开团队与领地菜单。 \n \n ", "gui.xaero_box_export": "将地图导出为PNG图片。", "gui.xaero_export_confirm_1": "确定要把地图导出为PNG图片?", @@ -80,8 +80,8 @@ "gui.xaero_filter_waypoints_by_name": "过滤路径点……", "gui.xaero_wm_search_invalid_regex": "无效的正则表达式语法!", "gui.xaero_box_full_waypoints_menu": "§2%s§r 打开路径点菜单", - "gui.xaero_box_rendering_all_sets": "§2%s§r 渲染所有路径点集", - "gui.xaero_box_rendering_current_set": "§2%s§r 只渲染当前路径点集", + "gui.xaero_box_rendering_all_sets": "§2%s§r 渲染所有路径点分组", + "gui.xaero_box_rendering_current_set": "§2%s§r 只渲染当前路径点分组", "gui.xaero_zoom_buttons": "缩放按钮", "gui.xaero_box_showing_disabled": "展示未启用路径点", "gui.xaero_box_hiding_disabled": "隐藏未启用路径点", diff --git a/projects/1.21/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json b/projects/1.21/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json index d661f1d769a8..656aa23d7af0 100644 --- a/projects/1.21/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json +++ b/projects/1.21/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json @@ -93,7 +93,7 @@ "gui.xaero_safe_mode": "安全模式", "gui.xaero_transfer": "转移", "gui.xaero_transfer_all": "转移所有路径点", - "gui.xaero_clear": "清除集合", + "gui.xaero_clear": "清除分组", "gui.xaero_from": "从", "gui.xaero_to": "到", "gui.xaero_used_seed": "使用的种子:", @@ -106,13 +106,13 @@ "gui.xaero_looking_at": "准星指向的", "gui.xaero_all": "全部", "gui.xaero_display_redstone": "显示红石", - "gui.xaero_clear_set_message": "你确定要清除当前集合吗", - "gui.xaero_clear_set_message2": "集合中的所有路径点都将被删除!", + "gui.xaero_clear_set_message": "你确定要清除当前分组吗", + "gui.xaero_clear_set_message2": "分组中的所有路径点都将被删除!", "gui.xaero_default": "默认", - "gui.xaero_create_set": "新建路径点集合", - "gui.xaero_delete_set": "删除集合", - "gui.xaero_delete_set_message": "你确定要删除当前集合吗", - "gui.xaero_delete_set_message2": "此集合将从当前世界中移除。", + "gui.xaero_create_set": "新建路径点分组", + "gui.xaero_delete_set": "删除分组", + "gui.xaero_delete_set_message": "你确定要删除当前分组吗", + "gui.xaero_delete_set_message2": "此分组将从当前世界中移除。", "gui.xaero_toggle_waypoints": "切换世界内路径点", "gui.xaero_dots_size": "实体点大小", "gui.xaero_toggle_slime": "切换史莱姆区块", @@ -150,7 +150,7 @@ "gui.xaero_team": "队伍", "gui.xaero_world_server": "世界/服务器", "gui.xaero_subworld_dimension": "子世界/维度", - "gui.xaero_switch_waypoint_set": "切换路径点集合", + "gui.xaero_switch_waypoint_set": "切换路径点分组", "gui.xaero_waypoint_opacity_ingame": "世界内路径点不透明度", "gui.xaero_waypoint_opacity_map": "地图上路径点不透明度", "gui.xaero_hide_world_names": "隐藏IP/世界名称", @@ -183,9 +183,9 @@ "gui.xaero_show_light_level": "显示光照等级", "gui.xaero_up": "[向上]", "gui.xaero_down": "[向下]", - "gui.xaero_display_all_sets": "切换所有路径点集的渲染", + "gui.xaero_display_all_sets": "切换所有路径点分组的渲染", "gui.xaero_waypoint_name": "路径点名称", - "gui.xaero_set_name": "集合名称", + "gui.xaero_set_name": "分组名称", "gui.xaero_render_layer": "叠加渲染层", "gui.xaero_visit_needed": "§e你需要先进入该维度,以将其转换为新格式!", "gui.xaero_cross_tp": "跨维度传送", @@ -249,7 +249,7 @@ "gui.xaero_waypoints_edit_hide": "隐藏", "gui.xaero_teleport_anyway": "强制传送", "gui.xaero_teleport_shows_coordinates": "这会暴露坐标!", - "gui.xaero_render_all_wp_sets": "渲染所有路径点集", + "gui.xaero_render_all_wp_sets": "渲染所有路径点分组", "gui.xaero_waypoints_global": "全局", "gui.xaero_waypoints_local": "局部", "gui.xaero_player_arrow_opacity": "箭头不透明度", @@ -542,7 +542,7 @@ "gui.xaero_weather_raining": "降雨/降雪", "gui.xaero_weather_thundering": "雷暴", "gui.xaero_dropdown_waypoint_color": "路径点颜色", - "gui.xaero_dropdown_waypoint_set": "路径点集合", + "gui.xaero_dropdown_waypoint_set": "路径点分组", "gui.xaero_dropdown_waypoint_container": "路径点 服务器/世界", "gui.xaero_dropdown_waypoint_world": "路径点 子世界/维度", "gui.xaero_dropdown_transfer_worlds1": "从子世界/维度", diff --git a/projects/1.21/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json b/projects/1.21/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json index 131aa8c5a2e5..5f52258a0bd4 100644 --- a/projects/1.21/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json +++ b/projects/1.21/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json @@ -65,7 +65,7 @@ "gui.xaero_box_zoom_in": "%s 放大 \n (或使用鼠标滚轮)", "gui.xaero_box_zoom_out": "%s 缩小 \n (或使用鼠标滚轮)", "gui.xaero_box_controls": "控制 \n 点击并拖拽以移动地图。 \n 滚动鼠标滚轮以缩放(按住CTRL以精确缩放)。 \n 右击地图打开一些常用快捷功能。 \n 一些UI按钮的提示信息中有额外的按键绑定。 \n \n 右击地图元素(例如路径点)以打开选项。 \n %1$s 点击此处编辑按键绑定。", - "gui.xaero_box_controls_minimap": "§2%s§r 创建一个新路径点 \n §2%s§r 快速创建临时路径点 \n §2%s§r 切换路径点集 \n §2%s§r 切换渲染所有路径点集 \n §2%s§r 打开路径点菜单。 \n \n ", + "gui.xaero_box_controls_minimap": "§2%s§r 创建一个新路径点 \n §2%s§r 快速创建临时路径点 \n §2%s§r 切换路径点分组 \n §2%s§r 切换渲染所有路径点分组 \n §2%s§r 打开路径点菜单。 \n \n ", "gui.xaero_box_controls_pac": "§2%s§r 打开团队与领地菜单。 \n \n ", "gui.xaero_box_export": "将地图导出为PNG图片。", "gui.xaero_export_confirm_1": "确定要把地图导出为PNG图片?", @@ -80,8 +80,8 @@ "gui.xaero_filter_waypoints_by_name": "过滤路径点……", "gui.xaero_wm_search_invalid_regex": "无效的正则表达式语法!", "gui.xaero_box_full_waypoints_menu": "§2%s§r 打开路径点菜单", - "gui.xaero_box_rendering_all_sets": "§2%s§r 渲染所有路径点集", - "gui.xaero_box_rendering_current_set": "§2%s§r 只渲染当前路径点集", + "gui.xaero_box_rendering_all_sets": "§2%s§r 渲染所有路径点分组", + "gui.xaero_box_rendering_current_set": "§2%s§r 只渲染当前路径点分组", "gui.xaero_zoom_buttons": "缩放按钮", "gui.xaero_box_showing_disabled": "展示未启用路径点", "gui.xaero_box_hiding_disabled": "隐藏未启用路径点",