From a4041bce0fe4508351bf13c21bc3a4ef16a86924 Mon Sep 17 00:00:00 2001 From: xyz8848 Date: Thu, 2 May 2024 12:13:31 +0800 Subject: [PATCH 1/3] XaerosMiniMap & XaerosWorldMap --- .../xaerominimap/lang/en_us.json | 599 ++++++++++++++++++ .../xaerominimap/lang/zh_cn.json | 599 ++++++++++++++++++ .../xaeroworldmap/lang/en_us.json | 274 ++++++++ .../xaeroworldmap/lang/zh_cn.json | 274 ++++++++ 4 files changed, 1746 insertions(+) create mode 100644 projects/1.20-fabric/assets/xaeros-minimap/xaerominimap/lang/en_us.json create mode 100644 projects/1.20-fabric/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json create mode 100644 projects/1.20-fabric/assets/xaeros-world-map/xaeroworldmap/lang/en_us.json create mode 100644 projects/1.20-fabric/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json diff --git a/projects/1.20-fabric/assets/xaeros-minimap/xaerominimap/lang/en_us.json b/projects/1.20-fabric/assets/xaeros-minimap/xaerominimap/lang/en_us.json new file mode 100644 index 000000000000..0aa7a2bd5eb6 --- /dev/null +++ b/projects/1.20-fabric/assets/xaeros-minimap/xaerominimap/lang/en_us.json @@ -0,0 +1,599 @@ +{ + "gui.xaero_confirm": "Confirm", + "gui.xaero_cancel": "Cancel", + "gui.xaero_back": "Back", + "gui.xaero_delete": "Delete", + "gui.xaero_OK": "OK", + "gui.xaero_add_edit": "Add/Edit", + "gui.xaero_new_waypoint": "New Waypoint", + "gui.xaero_initial": "initials", + "gui.xaero_edit_waypoint": "Edit Waypoint", + "gui.xaero_choose_a_preset": "Choose a Preset", + "gui.xaero_choose_an_interface": "Choose an Interface", + "gui.xaero_minimap": "Minimap", + "gui.xaero_edit_mode": "Edit Mode", + "gui.xaero_instructions": "Instructions/Help", + "gui.xaero_not_ingame": "You have to be in game to be able to use the edit mode!", + "gui.xaero_welcome_edit_mode": "Welcome to the edit mode!", + "gui.xaero_howto_select": "Left-click an interface to select it.", + "gui.xaero_howto_drag": "Left-click and drag to move an interface around.", + "gui.xaero_howto_deselect": "Right-click to deselect an interface.", + "gui.xaero_howto_center": "Press \"C\" to center or uncenter the selected interface.", + "gui.xaero_different_centered": "Some interfaces have a different centered look.", + "gui.xaero_howto_flip": "Press \"F\" to flip or unflip the selected interface.", + "gui.xaero_howto_settings": "Press \"S\" to quickly access settings of the selected interface.", + "gui.xaero_howto_preset": "Select a preset by clicking the \"Choose a Preset\" button.", + "gui.xaero_howto_save": "Save your changes by clicking the \"Confirm\" button.", + "gui.xaero_howto_cancel": "Discard your changes by clicking the \"Cancel\" button.", + "gui.xaero_minimap_settings": "Minimap Settings", + "gui.xaero_server_disabled": "The server might have disabled some of the mod features.", + "gui.xaero_waypoints": "Waypoints", + "gui.xaero_centered": "Centered:", + "gui.xaero_press_c": "(pr. C)", + "gui.xaero_flipped": "Flipped:", + "gui.xaero_press_f": "(pr. F)", + "gui.xaero_reset_defaults": "Restore Default Settings", + "gui.xaero_cave_maps": "Cave Mode", + "gui.xaero_display_waypoints": "On-Map Waypoints", + "gui.xaero_zoom": "Zoom", + "gui.xaero_minimap_size": "Size", + "gui.xaero_entity_amount": "Entity Number", + "gui.xaero_black": "Black", + "gui.xaero_dark_blue": "Dark Blue", + "gui.xaero_dark_green": "Dark Green", + "gui.xaero_dark_aqua": "Dark Aqua", + "gui.xaero_dark_red": "Dark Red", + "gui.xaero_dark_purple": "Dark Purple", + "gui.xaero_gold": "Gold", + "gui.xaero_gray": "Gray", + "gui.xaero_dark_gray": "Dark Gray", + "gui.xaero_blue": "Blue", + "gui.xaero_green": "Green", + "gui.xaero_aqua": "Aqua", + "gui.xaero_red": "Red", + "gui.xaero_purple": "Light Purple", + "gui.xaero_yellow": "Yellow", + "gui.xaero_white": "White", + "gui.xaero_zoom_in": "Zoom In Minimap", + "gui.xaero_zoom_out": "Zoom Out Minimap", + "gui.xaero_on": "ON", + "gui.xaero_off": "OFF", + "gui.xaero_preset_topleft": "Top-Left Corner", + "gui.xaero_preset_topright": "Top-Right Corner", + "gui.xaero_waypoint_teleport": "Teleport", + "gui.xaero_waypoints_key": "Open Waypoint Screen", + "gui.xaero_display_coords": "Display Coordinates", + "gui.xaero_disable_enable": "Disable/Enable", + "gui.xaero_disabled": "disabled", + "gui.xaero_minimap_guide": "Left-click and drag to move the minimap around.", + "gui.xaero_change_position": "Change Position", + "gui.xaero_preset_bottom_left": "Bottom-Left Corner", + "gui.xaero_preset_bottom_right": "Bottom-Right Corner", + "gui.xaero_ingame_waypoints": "In-Game Waypoints", + "gui.xaero_next": "Next >>", + "gui.xaero_previous": "<< Prev", + "gui.xaero_lock_north": "Lock Minimap North", + "gui.xaero_deathpoint": "Latest Death", + "gui.xaero_deathpoint_old": "Old Death", + "gui.xaero_deathpoints": "Deathpoints", + "gui.xaero_chunkgrid": "Chunk Grid", + "gui.xaero_players": "Players", + "gui.xaero_mobs": "Friendly Mobs", + "gui.xaero_hostile": "Hostile Mobs", + "gui.xaero_items": "Items", + "gui.xaero_other": "Other Entities", + "gui.xaero_enlarge_map": "Enlarge Minimap", + "gui.xaero_fbo": "Beta", + "gui.xaero_opacity": "Opacity", + "gui.xaero_slime_chunks": "Slime Chunks", + "gui.xaero_unlimited": "Unlimited", + "gui.xaero_old_deathpoints": "Keep Old Deathpoints", + "gui.xaero_toggle_map": "Toggle Minimap", + "gui.xaero_antialiasing": "Anti-Aliasing", + "gui.xaero_safe_mode": "Safe Mode", + "gui.xaero_transfer": "Transfer", + "gui.xaero_transfer_all": "Transfer All Waypoints", + "gui.xaero_clear": "Clear Set", + "gui.xaero_from": "From", + "gui.xaero_to": "To", + "gui.xaero_used_seed": "Seed to Use:", + "gui.xaero_show_distance": "Distance to WP", + "gui.xaero_waypoints_scale": "In-Game Waypoint Scale", + "gui.xaero_block_colours": "Block Color Mode", + "gui.xaero_accurate": "Accurate", + "gui.xaero_vanilla": "Vanilla", + "gui.xaero_lighting": "Lighting", + "gui.xaero_looking_at": "Looking At", + "gui.xaero_all": "All", + "gui.xaero_display_redstone": "Show Redstone", + "gui.xaero_clear_set_message": "Are you sure you would like to clear the current set", + "gui.xaero_clear_set_message2": "All waypoints from this set will be deleted!", + "gui.xaero_default": "Default", + "gui.xaero_create_set": "New Waypoint Set", + "gui.xaero_delete_set": "Delete Set", + "gui.xaero_delete_set_message": "Are you sure you would like to delete the current set", + "gui.xaero_delete_set_message2": "This set will be removed from the current world.", + "gui.xaero_toggle_waypoints": "Toggle In-Game Waypoints", + "gui.xaero_dots_size": "Entity Dot Size", + "gui.xaero_toggle_slime": "Toggle Slime Chunks", + "gui.xaero_toggle_grid": "Toggle Chunk Grid", + "gui.xaero_compass_over_wp": "Compass Over Waypoints", + "gui.xaero_current_biome": "Display Current Biome", + "gui.xaero_auto_map_size": "Auto", + "gui.xaero_reset_message": "Are you sure you would like to restore the default settings?", + "gui.xaero_reset_message2": "This action cannot be undone!", + "gui.xaero_yaw": "yaw", + "gui.xaero_true": "true", + "gui.xaero_false": "false", + "gui.xaero_team_colours": "Team Colors", + "gui.xaero_instant_waypoint": "Quick Waypoint", + "gui.xaero_entity_depth": "Show Entity Depth", + "gui.xaero_show_flowers": "Show Flowers", + "gui.xaero_waypoint_names": "WP Name Above Distance", + "gui.xaero_waypoints_distance": "Max WP Render Dist.", + "gui.xaero_teleport_default_command": "Default Teleport Command", + "gui.xaero_waypoints_distance_min": "Min WP Render Dist.", + "gui.xaero_other_teams": "Other Teams", + "gui.xaero_arrow_scale": "Arrow Scale", + "gui.xaero_arrow_colour": "Arrow Color", + "gui.xaero_smooth_dots": "Smooth Dots", + "gui.xaero_cave_zoom": "Cave Mode Zoom In", + "gui.xaero_safe_mode_box": "Use Java-based (CPU) equivalent of this mod instead of the default, OpenGL-based (GPU) one. Safe mode is a plan B in case the mod does not function correctly. Not all features work in the safe mode. Do not use unless you have to.", + "gui.xaero_height_limit": "Entity Height Limit", + "gui.xaero_world_map": "World Map", + "gui.xaero_use_world_map": "Use World Map Mod Chunks", + "gui.xaero_patron_capes": "Patreon Capes", + "gui.xaero_entity_radar": "Entity Radar", + "gui.xaero_terrain_depth": "Terrain Depth", + "gui.xaero_terrain_slopes": "Terrain Slopes", + "gui.xaero_block_transparency": "Block Transparency", + "gui.xaero_team": "Team", + "gui.xaero_world_server": "World/Server", + "gui.xaero_subworld_dimension": "Sub-World/Dimension", + "gui.xaero_switch_waypoint_set": "Switch Waypoint Set", + "gui.xaero_waypoint_opacity_ingame": "Waypoint Opacity in Game", + "gui.xaero_waypoint_opacity_map": "Waypoint Opacity on Map", + "gui.xaero_hide_world_names": "Hide IPs/World Names", + "gui.xaero_open_slime": "Open on Key Press", + "gui.xaero_options": "Options", + "gui.xaero_make_automatic": "Make World/Server Auto", + "gui.xaero_make_automatic_msg1": "Are you sure?", + "gui.xaero_make_automatic_msg2": "This will swap all waypoint data between the selected world/server and the auto one, thus simulate making the selected world/server automatic. Make sure you know what you are doing.", + "gui.xaero_make_multi_automatic": "Make Sub-World Auto", + "gui.xaero_make_multi_automatic_msg1": "Are you sure?", + "gui.xaero_make_multi_automatic_msg2": "This will swap all waypoint data between the selected sub-world and the auto one, thus simulate making the selected sub-world automatic. Make sure you know what you are doing.", + "gui.xaero_delete_world": "Delete World/Server", + "gui.xaero_delete_world_msg1": "Would you like to delete all waypoint data for the selected world/server?", + "gui.xaero_delete_world_msg2": "This action cannot be undone! Make sure you know what you are doing.", + "gui.xaero_delete_multi_world": "Delete Sub-World", + "gui.xaero_delete_multi_world_msg1": "Would you like to delete all waypoint data for the selected sub-world?", + "gui.xaero_delete_multi_world_msg2": "This action cannot be undone! Make sure you know what you are doing.", + "gui.xaero_always_show_distance": "Always Disp. Dist. to WP", + "gui.xaero_multiply_all_by_8": "Sub-World Coordinates * 8", + "gui.xaero_divide_all_by_8": "Sub-World Coordinates / 8", + "gui.xaero_multiply_msg1": "This option should be used only to fix incorrect waypoint coordinates.", + "gui.xaero_multiply_msg2": "Are you sure you would like to MULTIPLY all sub-world coordinates by 8?", + "gui.xaero_divide_msg2": "Are you sure you would like to DIVIDE all sub-world coordinates by 8?", + "gui.xaero_share": "Share", + "gui.xaero_share_msg1": "Are you sure you would like to share this waypoint with §cEVERYONE§f in the chat?", + "gui.xaero_share_msg2": "Make sure you do not expose a secret location!", + "gui.xaero_roof": "Ceiling", + "gui.xaero_partial": "Partial", + "gui.xaero_full": "Full", + "gui.xaero_show_light_level": "Display Light Level", + "gui.xaero_up": "[Go Up]", + "gui.xaero_down": "[Go Down]", + "gui.xaero_display_all_sets": "Toggle All WP Sets Render", + "gui.xaero_waypoint_name": "waypoint name", + "gui.xaero_set_name": "Set Name", + "gui.xaero_render_layer": "Overlay Render Layer", + "gui.xaero_visit_needed": "§eYou need to visit this dimension first to convert it to the new format!", + "gui.xaero_cross_tp": "Cross-Dimensional TP", + "gui.xaero_unreachable_dimension": "Unreachable destination dimension.", + "gui.xaero_show_time": "Display Game Time", + "gui.xaero_24h": "24h", + "gui.xaero_12h": "12h", + "gui.xaero_temporary": "temporary", + "gui.xaero_temporary2": "Temporary", + "gui.xaero_restore": "Restore", + "gui.xaero_biomes_vanilla": "Biomes in Vanilla Color Mode", + "gui.xaero_use_multiworld": "Multiworld Detection", + "gui.xaero_close": "Close", + "gui.xaero_waypoint_distance_visibility_angle": "WP Dist. Horis. Angle", + "gui.xaero_waypoint_distance_vertical_visibility_angle": "WP Dist. Vertic. Angle", + "gui.xaero_teleportation": "Teleportation", + "gui.xaero_teleportation_tooltip": "Once disabled, it can be enabled back only through the config file!", + "gui.xaero_use_multiworld_tooltip": "Disable if this is a simple server with a single world (no separate lobby, game mode, or minigame worlds). Multiworld detection will cause only issues on such servers. However, installing this mod on the server side should prevent these issues.", + "gui.xaero_world_teleport_command": "Teleport Command", + "gui.xaero_use_default": "Use Default", + "gui.xaero_centered_enlarged": "Center When Enlarged", + "gui.xaero_zoomed_out_enlarged": "Zoom Out When Enlarged", + "gui.xaero_sort": "Sort By", + "gui.xaero_sort_reversed": "Reversed Sort Order", + "gui.xaero_sort_unsorted": "Unsorted", + "gui.xaero_sort_name": "Name", + "gui.xaero_sort_symbol": "Initials", + "gui.xaero_sort_distance": "Distance", + "gui.xaero_box_cave_maps": "Mapping mode that can go deeper than the surface blocks, mainly to display underground caves and interiors of buildings. The ceiling size refers to the size of a horizontal \"square\" of solid blocks that has to be detected above you to activate the cave mode.", + "gui.xaero_box_cave_maps2": "Mapping mode that can go deeper than the surface blocks, mainly to display underground caves and interiors of buildings. The ceiling size refers to the size of a square ceiling of solid blocks that has to be detected above you to activate the cave mode. The solid blocks don't have to be on the same Y level.", + "gui.xaero_box_entity_amount": "The limit per each entity category.", + "gui.xaero_box_distance": "Specifies, for which in-game waypoints to show the distance to.", + "gui.xaero_box_distance2": "Specifies, for which in-game waypoints to show the distance to. This does not guarantee that it will be shown for multiple waypoints at once. Check out the \"Multiple Waypoint Distances\" setting as well.", + "gui.xaero_box_always_distance": "Display distance even when the waypoint is very close. This setting does not override the \"Distance to WP\" option.", + "gui.xaero_box_arrow_scale": "Scale of the arrow used in the non-rotating variant of the minimap and several other cases.", + "gui.xaero_box_arrow_color": "Color of the arrow used in the non-rotating variant of the minimap and several other cases.", + "gui.xaero_box_cave_zoom": "Specifies, how much to zoom the minimap further in when the cave mode is active.", + "gui.xaero_box_entity_depth": "Display entities darker on the minimap depending on their Y level relative to you.", + "gui.xaero_box_height_limit": "Maximum Y-level distance for entities until they are no longer displayed on the minimap.", + "gui.xaero_toggle_map_waypoints": "Toggle On-Map Waypoints", + "gui.xaero_always_entity_nametags": "Always Render Entity Name Tags", + "gui.xaero_minimap_text_align": "Info Text Alignment", + "gui.xaero_center": "Center", + "gui.xaero_left": "Left", + "gui.xaero_right": "Right", + "gui.xaero_show_angles": "Display Facing Angles", + "gui.xaero_box_always_entity_nametags": "Always render names for entities with name tags regardless of what the name setting is set to in the \"Entity Radar\" screen.", + "gui.xaero_box_teleport_default_command": "The command used for waypoint teleportation if a world-specific or a server-specific command is not set in the Options menu in the waypoint screen.", + "gui.xaero_waypoints_edit_mode_individually": "One by One", + "gui.xaero_waypoints_edit_mode_all": "All at Once", + "gui.xaero_compass": "Compass", + "gui.xaero_cave_maps_depth": "Cave Mode Depth", + "gui.xaero_waypoints_edit_reset": "Reset", + "gui.xaero_main_entity_as": "Main Entity As", + "gui.xaero_arrow": "Arrow", + "gui.xaero_dot": "Dot", + "gui.xaero_crosshair": "Crosshair", + "gui.xaero_teleport_coordinates_hidden": "Unable to teleport, because it would expose the waypoint coordinates. Disable the \"Hide Waypoint Coordinates\" option to be able to freely teleport again.", + "gui.xaero_hide_wp_coords": "Hide Waypoint Coordinates", + "gui.xaero_waypoints_edit_show": "Show", + "gui.xaero_waypoints_edit_hide": "Hide", + "gui.xaero_teleport_anyway": "Teleport Anyway", + "gui.xaero_teleport_shows_coordinates": "It will expose the coordinates!", + "gui.xaero_render_all_wp_sets": "Render All Waypoint Sets", + "gui.xaero_waypoints_global": "Global", + "gui.xaero_waypoints_local": "Local", + "gui.xaero_player_arrow_opacity": "Arrow Opacity", + "gui.xaero_box_waypoints_distance": "Maximum render distance for local waypoints. Global waypoints are not affected.", + "gui.xaero_connect_with_auto": "Add Sub-World Connection", + "gui.xaero_disconnect_from_auto": "Delete Sub-World Connection", + "gui.xaero_world_connection_tooltip": "Connect/disconnect selected sub-world to/from the current auto one. Connect only sub-worlds that are from the same sub-server/world save. For example, if a vanilla Nether portal takes you from sub-world A to sub-world B, then you can safely connect them. Other sub-worlds connected to the current one are always at the top of the list and are marked by an asterisk (symbol: *).", + "gui.xaero_connect_with_auto_msg": "Would you like to create the following connection between sub-worlds?", + "gui.xaero_disconnect_from_auto_msg": "Would you like to delete the following connection between sub-worlds?", + "gui.xaero_teleport_not_connected": "You are trying to teleport to a sub-world that is not connected to the current auto one. If you are sure that this sub-world is from the same sub-server/world save as the auto one, then you can enable teleportation by adding a connection in the waypoint screen -> Options -> Add Sub-World Connection. But beware, if you connect unrelated sub-worlds and teleport, then there is a good chance you will suffocate in a block or die from fall damage, so be careful and connect only the right ones.", + "gui.xaero_ignore_heightmaps": "Ignore Server Heightmaps", + "gui.xaero_box_ignore_heightmaps": "Some servers put custom values in the world heightmaps, which may result in incorrectly rendered maps. Sometimes it may even happen in heavily modded singleplayer worlds. This option should fix such issues at the expense of a bit of performance. Do not use unless you have to. Reenter the world after toggling this option!", + "gui.xaero_error_loading_properties": "Error loading server minimap properties. Please retry.", + "gui.xaero_light_block": "Block", + "gui.xaero_light_sky": "Sky", + "gui.xaero_light_both": "All", + "gui.xaero_light_all": "All", + "gui.xaero_light_both2": "Both", + "gui.xaero_waypoints_bottom": "New Waypoints to Bottom", + "gui.xaero_box_waypoints_bottom": "Put newly created waypoints at the bottom of the waypoint list instead of the default top.", + "gui.xaero_minimap_shape": "Shape", + "gui.xaero_minimap_shape_square": "Square", + "gui.xaero_minimap_shape_circle": "Circle", + "gui.xaero_slopes_legacy": "Legacy", + "gui.xaero_names_list": "Player List", + "gui.xaero_names_always": "Always", + "gui.xaero_names_off": "No Names", + "gui.xaero_entity_radar_type": "Type:", + "gui.xaero_entity_radar_color": "Color:", + "gui.xaero_entity_radar_visiblity": "Visibility:", + "gui.xaero_entity_radar_names": "Names:", + "gui.xaero_entity_radar_icons": "Icons/Heads:", + "gui.xaero_box_entity_radar_names": "Render entity names under the dots or icons/heads. \n \n Option \"Player List\" - render only when the \"List Players\" key binding (TAB by default) is pressed.", + "gui.xaero_light_overlay_status": "Using Light Overlay", + "gui.xaero_light_overlay": "Light Overlay", + "gui.xaero_light_overlay_type": "Light Overlay", + "gui.xaero_light_overlay_color": "Color", + "gui.xaero_light_overlay_max_light": "Max Light", + "gui.xaero_light_overlay_min_light": "Min Light", + "gui.xaero_toggle_light_overlay": "Toggle Light Overlay", + "gui.xaero_box_light_overlay_type": "Using this overlay can negatively affect the game performance because it currently does not use the World Map mod chunks and increases the minimap updating frequency. Do not keep it active all the time.", + "gui.xaero_day": "Day", + "gui.xaero_tamed": "Tamed Mobs", + "gui.xaero_untamed_color": "Untamed Color", + "gui.xaero_icons_list": "Player List", + "gui.xaero_icons_always": "Always", + "gui.xaero_icons_off": "No Icons", + "gui.xaero_box_entity_radar_icons": "Render entity icons instead of colored dots. \n \n Option \"Player List\" - render only when the \"List Players\" key binding (TAB by default) is pressed.", + "gui.xaero_dot_name_scale": "Dot Name Scale", + "gui.xaero_entity_heads_scale": "Entity Icon Scale", + "gui.xaero_box_minimap_size": "Size of the minimap frame that affects how much is visible. Square-shaped minimap is forced into the non-rotating mode (option \"Lock Minimap North\") when the size is greater than 180. \n \n For the \"Auto\" option, go all the way to the left. \n \n Size values in older mod versions: \n Tiny - 57 \n Small - 85 \n Medium - 113 \n Large - 169", + "gui.xaero_auto_clamp_depth": "Auto", + "gui.xaero_waypoints_clamp_depth": "Clamp Depth", + "gui.xaero_waypoints_distance_scale": "Waypoint Distance Text Scale", + "gui.xaero_waypoints_name_scale": "Waypoint Name Text Scale", + "gui.xaero_box_waypoints_clamp_depth": "The screen depth at which in-game waypoints stop getting smaller when you go further away from them. \n Use this if you want to make waypoints that are far away bigger/smaller on the screen. Use the \"Waypoint In-Game Scale\" setting to also affect the size of waypoints when you are close to them. \n \n For the \"Auto\" option, go all the way to the left. \n The automatic option attempts to give you the best value for the default values of scale types, taking your FOV and screen height into account. \n \n Default values in older mod versions: \n Clamp Depth: 12 \n In-Game Scale: 2.5 \n Name Text Scale: 0.5 \n Distance Text Scale: 0.8", + "gui.xaero_box_waypoints_distance_scale": "Scale of the text displaying the distance to an in-game waypoint. \n \n Default values in older mod versions: \n Clamp Depth: 12 \n In-Game Scale: 2.5 \n Name Text Scale: 0.5 \n Distance Text Scale: 0.8", + "gui.xaero_box_waypoints_name_scale": "Scale of the text displaying the name of an in-game waypoint. \n \n Default values in older mod versions: \n Clamp Depth: 12 \n In-Game Scale: 2.5 \n Name Text Scale: 0.5 \n Distance Text Scale: 0.8", + "gui.xaero_box_waypoints_scale": "Scale of in-game waypoints. Use this to change the scale of all in-game waypoints, including those that are near you. Use the \"Clamp Depth\" setting to specifically affect the size of waypoints that are far away. \n \n Default values in older mod versions: \n Clamp Depth: 12 \n In-Game Scale: 2.5 \n Name Text Scale: 0.5 \n Distance Text Scale: 0.8", + "gui.xaero_waypoint_shared": "%1$s shared a waypoint called \"%2$s\"! §2§n[Add]", + "gui.xaero_waypoint_shared_dimension": "%1$s shared a waypoint called \"%2$s\" from %3$s! §2§n[Add]", + "gui.xaero_waypoint_unknown_dimension": "an unknown dimension", + "gui.xaero_uses_worldmap_value": "Setting value is taken from the world map settings!", + "gui.xaero_uses_worldmap_hard_value": "Setting value cannot be configured when using the world map chunks!", + "gui.xaero_dots_style": "Entity Dots Style", + "gui.xaero_dots_style_default": "Default", + "gui.xaero_dots_style_legacy": "Legacy", + "gui.xaero_slopes_default_3d": "Default 3D", + "gui.xaero_slopes_default_2d": "Default 2D", + "gui.xaero_ui_scale": "UI Scale", + "gui.xaero_ui_scale_auto": "Auto", + "gui.xaero_ui_scale_mc": "Minecraft", + "gui.xaero_box_ui_scale": "Scale of text and other minimap UI elements. Not made for zooming in or resizing. There are separate options for that.", + "gui.xaero_pushbox_normal": "Normal", + "gui.xaero_pushbox_screen_height": "Screen Height", + "gui.xaero_pushbox_boss_health": "Boss Health Push Box", + "gui.xaero_pushbox_potion_effects": "Potion Effects Push Box", + "gui.xaero_box_pushbox_boss_health": "An invisible box around the vanilla boss health display that pushes the mod's interfaces out of the way. \n \n Normal type's collision box is equal to its size and only pushes interfaces by the necessary distance. \n \n Screen Height type's collision box is stretched across the whole screen height and always shifts colliding interfaces vertically by the Normal type's height. This can be very useful when you have multiple interfaces in a column and want all of them to be pushed.", + "gui.xaero_box_pushbox_potion_effects": "An invisible box around the vanilla potion effects display that pushes the mod's interfaces out of the way. \n \n Normal type's collision box is equal to its size and only pushes interfaces by the necessary distance. \n \n Screen Height type's collision box is stretched across the whole screen height and always shifts colliding interfaces vertically by the Normal type's height. This can be very useful when you have multiple interfaces in a column and want all of them to be pushed.", + "gui.xaero_minimap_frame": "Frame Style", + "gui.xaero_minimap_frame_color": "Frame Color", + "gui.xaero_box_minimap_frame_color": "The color of the minimap frame for the non-default colored frame styles.", + "gui.xaero_minimap_frame_default": "Default", + "gui.xaero_minimap_frame_colored_thick": "Colored", + "gui.xaero_minimap_frame_colored_thin": "Colored Thin", + "gui.xaero_compass_north": "N", + "gui.xaero_compass_east": "E", + "gui.xaero_compass_south": "S", + "gui.xaero_compass_west": "W", + "gui.xaero_compass_scale": "Compass Scale On-Map", + "gui.xaero_box_compass_scale": "The scale of the compass letters NESW when using the on-map compass location.", + "gui.xaero_minimap_compass_inside_frame": "On Map", + "gui.xaero_minimap_compass_on_frame": "On Frame", + "gui.xaero_compass_color": "Compass Shadow Color", + "gui.xaero_box_compass_over_wp2": "Render compass letters (N, E, S, W) over the on-map waypoints. This only works for the on-frame compass location.", + "effect.xaerominimap.no_minimap": "No Minimap", + "effect.xaerominimap.no_entity_radar": "No Entity Radar", + "effect.xaerominimap.no_waypoints": "No Waypoints", + "effect.xaerominimap.no_cave_maps": "No Cave Maps", + "effect.xaerominimap.no_minimap_harmful": "No Minimap", + "effect.xaerominimap.no_entity_radar_harmful": "No Entity Radar", + "effect.xaerominimap.no_waypoints_harmful": "No Waypoints", + "effect.xaerominimap.no_cave_maps_harmful": "No Cave Maps", + "effect.xaerominimap.no_minimap_beneficial": "No Minimap", + "effect.xaerominimap.no_entity_radar_beneficial": "No Entity Radar", + "effect.xaerominimap.no_waypoints_beneficial": "No Waypoints", + "effect.xaerominimap.no_cave_maps_beneficial": "No Cave Maps", + "gui.xaero_radar_item_frames": "Display Item Frame Dots", + "gui.xaero_show_dimension_name": "Display Current Dimension", + "gui.xaero_unknown_biome": "Unknown Biome", + "gui.xaero_light_value": "Light: %d", + "gui.xaero_teleport_y_unknown": "You can't teleport to a waypoint that doesn't specify the Y coordinate. Edit the waypoint to be able to teleport to it.", + "gui.xaero_box_waypoints_distance_scale2": "Scale of the text displaying the distance to an in-game waypoint.", + "gui.xaero_box_waypoints_name_scale2": "Scale of the text displaying the name of an in-game waypoint.", + "gui.xaero_box_ingame_waypoint_icon_scale": "Scale of the in-game waypoint icons.", + "gui.xaero_ingame_waypoint_icon_scale": "In-Game Waypoint Icon Scale", + "gui.xaero_ingame_waypoint_close_scale": "In-Game Waypoint Up-Close Scale", + "gui.xaero_box_ingame_waypoint_close_scale": "Scale of the in-game waypoints when you are very close to them. To change the scale of waypoints that are far away, use the \"In-Game Waypoint Icon Scale\", \"Waypoint Distance Text Scale\" and \"Waypoint Name Text Scale\" settings.", + "gui.xaero_entity_icon_name_fallback": "Entity Name When Icon Fails", + "gui.xaero_settings_search": "Settings Search", + "gui.xaero_settings_search_placeholder": "Search...", + "gui.xaero_minimap_view_settings": "View Settings", + "gui.xaero_entity_radar_settings": "Entity Radar Settings", + "gui.xaero_entity_radar_categories": "Entity Category Settings", + "gui.xaero_minimap_block_map_settings": "Block Map Settings", + "gui.xaero_overlay_settings": "Overlay Settings", + "gui.xaero_minimap_info_settings": "Information Settings", + "gui.xaero_waypoint_settings": "Waypoint Settings", + "gui.xaero_minimap_misc_settings": "Miscellaneous Settings", + "gui.xaero_entity_radar_category": "Category:", + "gui.xaero_settings_not_found": "No matching entries found for your input!", + "gui.xaero_multiple_waypoint_info": "Multiple Waypoint Distances", + "gui.xaero_box_multiple_waypoint_info": "Whether the distance can be displayed for multiple in-game waypoints at once. By default, only the distance to the closest waypoint to the crosshair is displayed. Use the \"Distance to WP\" setting to configure which waypoints the distance could even be shown for.", + "gui.xaero_while_sneaking": "Sneaking", + "gui.xaero_multiple_waypoints_always": "Always", + "gui.xaero_narrator_select_nothing": "Nothing", + "gui.xaero_category_setting_inherit": "-", + "gui.xaero_category_expanded_options": "%s (Choose an Option)", + "gui.xaero_entity_category_root": "Any", + "gui.xaero_entity_category_living": "Living", + "gui.xaero_entity_category_hostile": "Hostile", + "gui.xaero_entity_category_friendly": "Friendly", + "gui.xaero_entity_category_hostile_tamed": "Tamed", + "gui.xaero_entity_category_friendly_tamed": "Tamed", + "gui.xaero_entity_category_players": "Player", + "gui.xaero_entity_category_same_team": "From the Same Team", + "gui.xaero_entity_category_other_teams": "From Other Teams", + "gui.xaero_entity_category_items": "Item", + "gui.xaero_entity_category_other_entities": "Other", + "gui.xaero_category_settings": "Settings", + "gui.xaero_category_include_list": "Include List", + "gui.xaero_box_category_include_list2": "A list of entities to include in the (sub-)category on top of the entities included by the \"Hard Include\".", + "gui.xaero_category_exclude_list": "Exclude List", + "gui.xaero_box_category_exclude_list2": "A list of entities to exclude from the entities already included in the (sub-)category. Can work both as a \"whitelist\" and a \"blacklist\" depending on the exclusion mode you choose. This does not remove entities from the entity radar, unless you're excluding from the root \"Any\" category. The \"Display\" setting can remove entities from the radar.", + "gui.xaero_category_add_subcategory": "Add Sub-Category", + "gui.xaero_category_hard_include": "Hard Include", + "gui.xaero_box_category_hard_include2": "Controls which entities to automatically include in the (sub-)category without having to put them in the include list manually.", + "gui.xaero_category_list_add": "Add To List...", + "gui.xaero_category_exclude_list_mode": "Exclusion Mode", + "gui.xaero_category_name": "Category Name...", + "gui.xaero_category_confirm": "Confirm", + "gui.xaero_category_delete": "Delete Category", + "gui.xaero_category_delete_confirm": "Delete the following category?", + "gui.xaero_category_enable_protection": "Protection: OFF", + "gui.xaero_category_disable_protection": "Protection: ON", + "gui.xaero_category_disable_protection_confirm": "Disable protection for the following category?", + "gui.xaero_category_enable_protection_confirm": "Enable protection for the following category?", + "gui.xaero_box_category_protection": "Category protection prevents you from (accidentally) deleting, moving, renaming a category or changing its \"Hard Include\" setting.", + "gui.xaero_category_protected_category": "Protected!", + "gui.xaero_category_category_move_up": "Increase Priority", + "gui.xaero_category_category_move_down": "Decrease Priority", + "gui.xaero_category_delete_list_element": "Delete", + "gui.xaero_category_settings_confirm": "Confirm", + "gui.xaero_category_settings_cancel": "Cancel", + "gui.xaero_category_settings_cancel_confirm": "Leave without saving your changes?", + "gui.xaero_category_settings_reset": "Reset Defaults", + "gui.xaero_category_settings_reset_confirm1": "Reset the category configuration to default values?", + "gui.xaero_category_settings_reset_confirm2": "Custom categories will be removed and the default ones will be reset.", + "gui.xaero_radar_displayed": "Display", + "gui.xaero_radar_dots_color": "Dot Color", + "gui.xaero_radar_icons_displayed": "Icons", + "gui.xaero_radar_names_displayed": "Names", + "gui.xaero_radar_render_order": "Render Order", + "gui.xaero_box_radar_render_order": "Controls the order in which the radar categories are rendered. A lower number means being rendered earlier. However, in the newer Minecraft versions dots are always rendered on top of the icons. The order still applies within dot or icon rendering though.", + "gui.xaero_radar_dots_color_team_colour": "Team Color", + "gui.xaero_box_always_entity_nametags2": "Always render names for entities with name tags regardless of what the name setting is set to.", + "gui.xaero_radar_setting_displayed": "Display Radar", + "gui.xaero_radar_setting_names": "Display Names", + "gui.xaero_radar_setting_icons": "Display Icons", + "gui.xaero_toggle_entity_radar": "Toggle Entity Radar", + "narration.xaero_ui_list_left_right_usage": "Press LEFT and RIGHT buttons to select a column within the entry.", + "gui.xaero_category_help2": "Select a sub-category and go to its Settings to configure things like dot color, names, icons etc. \n \n Sub-categories that are higher on the list are prioritized when multiple sub-categories include the same entity! Keep that in mind when creating custom categories. Usually, a new custom category should be placed at the top.", + "gui.xaero_update_notification": "Update Notifications", + "gui.xaero_category_cut": "Cut/Move §e%1$s", + "gui.xaero_category_paste": "Paste §e%1$s§r Into §e%2$s", + "gui.xaero_category_paste_cancel": "Cancel Cut/Paste", + "gui.xaero_category_duplicate": "Duplicate §e%1$s", + "gui.xaero_category_duplicate_confirm": "Duplicate the following category?", + "gui.xaero_reverse_entity_radar": "Reverse Radar Render Order", + "gui.xaero_adjust_height_for_carpetlike_blocks": "Adjust Y For Short Blocks", + "gui.xaero_box_adjust_height_for_carpetlike_blocks": "Subtract 1 from the height value for short carpetlike blocks, e.g. carpet, 1-layer snow, lilypad etc. This prevents such blocks from causing harsh shading on the map like a full block.", + "gui.xaero_box_category": "View/Edit §e%1$s", + "gui.xaero_box_category_settings": "Settings For §e%1$s", + "gui.xaero_auto_convert_wp_distance_km": "Convert Distance to KM at", + "gui.xaero_auto_convert_wp_distance_km_never": "Never", + "gui.xaero_waypoint_distance_precision": "Waypoint Distance Precision", + "gui.xaero_sort_angle": "Angular Distance", + "gui.xaero_toggle_enabled": "Enabled", + "gui.xaero_toggle_disabled": "Disabled", + "gui.xaero_main_entity_dot_size": "Main Entity Dot Size", + "gui.xaero_category_settings_save_confirm": "Save changes before you exit?", + "gui.xaero_category_settings_save_confirm_warning": "Warning: This confirmation screen was recently replaced!", + "gui.xaero_start_fading_at": "Min Y Distance For Depth Fade", + "gui.xaero_box_start_fading_at": "Minimum Y level difference requirement for an entity to start darkening on the radar when the \"Show Entity Depth\" setting is enabled.", + "gui.xaero_start_fading_at_auto": "Auto", + "gui.xaero_legacy_color": "Legacy", + "gui.xaero_partial_y_teleportation": "Use Y With Partial When TP", + "gui.xaero_box_partial_y_teleportation": "When teleporting to a waypoint, offset the Y coordinate by 0.5 to avoid falling through carpet-like blocks into the void. Otherwise, the integer Y coordinate is used.", + "gui.xaero_delete_reached_deathpoints": "Delete Reached Deathpoints", + "gui.xaero_box_delete_reached_deathpoints": "Automatically delete deathpoints when you are within 4 blocks from them. This requires the deathpoint to be visible in-game or on the minimap. A deathpoint is protected from deletion for 5 seconds after its creation.", + "gui.xaero_hide_minimap_under_screen": "Hide When Under Screen", + "gui.xaero_box_hide_minimap_under_screen": "Hide the minimap when a GUI screen is open, e.g. the inventory, with the exception of minimap-related screens and the chat screen.", + "gui.xaero_north_compass_color": "North Compass Color", + "gui.xaero_north_compass_color_default": "Default", + "gui.xaero_category_add_to_list_custom": "Confirm Custom Input: %1$s", + "gui.xaero_box_category_list_add": "Supports player names, entity/item identifiers or patterns with special characters * ) ( and |. \n \n * - matches anything. \n )( - parenthesis, mostly for usage with |. \n | - the OR operator to match different sequences in the same location. \n \n For example: \n minecraft:creeper \n minecraft:zombie(_villager|_horse) - zombie villagers and horses. \n minecraft:a*l - any vanilla entity which starts with 'a' and ends with 'l'.", + "gui.xaero_using_custom_subworld": "Waypoints: %1$s", + "gui.xaero_hide_minimap_under_f3": "Hide When Under F3", + "gui.xaero_box_hide_minimap_under_f3": "Hide the minimap when the F3 debug screen is enabled.", + "gui.xaero_entity_display_height": "Display Height", + "gui.xaero_entity_display_height_full": "Display Entity Height", + "gui.xaero_block_light_value": "BL: %d", + "gui.xaero_sky_light_value": "SL: %d", + "gui.xaero_all_light_value": "L: %d", + "gui.xaero_both_light_value": "BL: %d SL: %d", + "gui.xaero_toggle_manual_cave_mode": "Toggle Manual Cave Mode", + "gui.xaero_manual_cave_mode": "Manual Cave Mode", + "gui.xaero_manual_cave_mode_start": "Manual Cave Mode Start Y", + "gui.xaero_box_manual_cave_mode_start": "Which Y level to start mapping blocks from when the manual cave mode is enabled. Manual cave mode can be toggled with a key binding. For the \"Auto\" option, go all the way to the left.", + "gui.xaero_manual_cave_mode_start_auto": "Auto", + "gui.xaero_chunk_grid_line_width": "Chunk Grid Line Width", + "gui.xaero_radar_render_over_minimap": "Render Over Minimap Frame", + "gui.xaero_box_radar_render_over_minimap": "Render the entities over the minimap frame instead of rendering them inside the frame. Entities rendered this way act similarly to the waypoints and stick to the border when out of bounds. Visible entities are still limited to the ones loaded on the game client side though. \n \n Option \"Player List\" - render over minimap only when the \"List Players\" key binding (TAB by default) is pressed.", + "gui.xaero_radar_render_radar_over_frame": "Render Radar Over Frame", + "gui.xaero_radar_over_map_never": "Never", + "gui.xaero_radar_over_map_list": "Player List", + "gui.xaero_radar_over_map_always": "Always", + "gui.xaero_compass_over_everything": "Compass Over Everything", + "gui.xaero_box_compass_over_everything": "Render the cardinal direction letters (N, E, S, W) above all map elements, as opposed to under some, e.g. waypoints.", + "gui.xaero_waypoint_server_shared": "Server", + "gui.xaero_waypoint_somebody_shared": "Somebody", + "gui.xaero_tracked_players": "Display Tracked Players", + "gui.xaero_box_tracked_players": "Display players whose locations are shared with you in one way or another (usually your party) when they are out of the minimap frame bounds or not visible for another reason.", + "gui.xaero_toggle_tracked_players": "Toggle Tracked Players", + "gui.xaero_toggle_pac_chunk_claims": "Toggle Chunk Claims", + "gui.xaero_pac_marked_for_forceload": " (Forceloadable)", + "gui.xaero_pac_claim_tooltip": "%1$s's Claim%2$s", + "gui.xaero_pac_server_claim_tooltip": "Server Claim%1$s", + "gui.xaero_pac_expired_claim_tooltip": "Expired Claim%1$s", + "gui.xaero_pac_claims": "Display Chunk Claims", + "gui.xaero_box_pac_claims": "Display chunk claims from the Open Parties and Claims mod as a colored overlay.", + "gui.xaero_pac_claims_border_opacity": "Chunk Claims Border Opacity", + "gui.xaero_box_pac_claims_border_opacity": "The opacity of the chunk claims overlay border color. Chunk claims require the Open Parties and Claims mod.", + "gui.xaero_pac_claims_fill_opacity": "Chunk Claims Fill Opacity", + "gui.xaero_box_pac_claims_fill_opacity": "The opacity of the chunk claims overlay fill color. Chunk claims require the Open Parties and Claims mod.", + "gui.xaero_pac_current_claim": "Display Current Claim", + "gui.xaero_box_pac_current_claim": "Display claim information about the chunk that you are in. Chunk claims require the Open Parties and Claims mod.", + "gui.xaero_category_include_list_include_in_super": "Include in Super-Category", + "gui.xaero_box_category_include_list_include_in_super": "Automatically include all entities from this list, and other lists included in this category, in the super-category/parent of this category, except the entities in the exclude list. That way you don't have to manually add duplicates on each level.", + "gui.xaero_box_category_include_list_include_in_super2": "Automatically include all elements from this list, and other sub-lists included in this category, in the super-category/parent of this category. That way you don't have to manually add duplicates on each level. Keep in mind that super-categories are not going to check the exclusion lists of this category.", + "gui.xaero_temp_waypoints_global": "Global Temporary Waypoints", + "gui.xaero_box_temp_waypoints_global": "When enabled, temporary waypoints are treated as global waypoints and ignore the waypoint render distance limits.", + "gui.xaero_keep_enlarged_minimap_unlocked": "Keep Rotation When Enlarged", + "gui.xaero_box_keep_enlarged_minimap_unlocked": "Do not lock the minimap to north when enlarged if possible, which is only when using the circle shape at the time of writing this.", + "gui.xaero_enlarged_minimap_a_toggle": "Toggled Enlarged Minimap", + "gui.xaero_box_enlarged_minimap_a_toggle": "Treat the \"Enlarge Minimap\" key binding as a toggle instead of having to hold it.", + "gui.xaero_waypoint_visibility_type_world_map_local": "World Map Loc.", + "gui.xaero_waypoint_visibility_type_world_map_global": "World Map Glo.", + "gui.xaero_box_visibility_type": "In-Game/Minimap Visibility Type \n \n Local - only visible when in the maximum waypoint render distance \n Global - always visible \n World Map Loc. - not visible but is considered local \n World Map Glo. - not visible but is considered global", + "gui.xaero_option_requires_ingame": "This option requires you to be in game.", + "gui.xaero_alternative_list_players": "\"List Players\" Alternative", + "gui.xaero_display_stained_glass": "Display Stained Glass", + "gui.xaero_waypoint_onmap_scale": "On-Map Waypoint Scale", + "gui.xaero_waypoint_onmap_scale_auto": "Auto", + "gui.xaero_switch_to_auto_on_death": "Auto Sub-World On Death", + "gui.xaero_box_switch_to_auto_on_death": "Whether to switch the waypoint sub-world to auto on deathpoint creation. This doesn't affect what sub-world the deathpoint is created in.", + "gui.xaero_zoom_on_enlarge": "Zoom Level When Enlarged", + "gui.xaero_zoom_on_enlarge_auto": "Auto", + "gui.xaero_sort_color": "Color", + "gui.xaero_weather_display": "Display Weather Info", + "gui.xaero_weather_raining": "Raining/Snowing", + "gui.xaero_weather_thundering": "Thundering", + "gui.xaero_dropdown_waypoint_color": "Waypoint Color", + "gui.xaero_dropdown_waypoint_set": "Waypoint Set", + "gui.xaero_dropdown_waypoint_container": "Waypoint Server/World", + "gui.xaero_dropdown_waypoint_world": "Waypoint Sub-World/Dimension", + "gui.xaero_dropdown_transfer_worlds1": "From Sub-World/Dimension", + "gui.xaero_dropdown_transfer_worlds2": "To Sub-World/Dimension", + "gui.xaero_dropdown_transfer_containers1": "From Server/World", + "gui.xaero_dropdown_transfer_containers2": "To Server/World", + "gui.xaero_dropdown_selected_narration": "%1$s is selected.", + "gui.xaero_infodisplay_coords": "Coordinates", + "gui.xaero_infodisplay_dimension": "Dimension", + "gui.xaero_infodisplay_biome": "Biome", + "gui.xaero_infodisplay_weather": "Weather", + "gui.xaero_infodisplay_light_level": "Light Level", + "gui.xaero_infodisplay_time": "Game Time", + "gui.xaero_infodisplay_highlights": "Highlight Info (e.g. Claims)", + "gui.xaero_infodisplay_angles": "Facing Angles", + "gui.xaero_infodisplay_light_overlay_indicator": "Light Overlay Status", + "gui.xaero_infodisplay_manual_cave_mode_indicator": "Manual Cave Mode Status", + "gui.xaero_infodisplay_custom_sub_world": "Custom Waypoint Sub-World", + "gui.xaero_dropdown_info_display_text_color": "Text Color", + "gui.xaero_dropdown_info_display_background_color": "Text Background Color", + "gui.xaero_minimap_info_display_manager": "Info Display Manager", + "gui.xaero_minimap_info_display_manager_help": "Click and drag the elements to change the order of the displayed information.", + "gui.xaero_info_display_background_opacity": "Info Display Background Opacity", + "gui.xaero_box_info_display_background_opacity": "The opacity of the colored backgrounds of information types that have a background enabled in the info display manager.", + "gui.xaero_infodisplay_chunk_coords": "Chunk Coordinates", + "gui.xaero_entity_display_height_actual": "Actual", + "gui.xaero_entity_display_height_relative": "Relative", + "gui.xaero_entity_display_height_direction": "Direction", + "gui.xaero_destination": "Destination", + "gui.xaero_box_waypoint_type": "Enabled - regular waypoint \n Disabled - regular hidden waypoint \n Temporary - waypoint disappears on world exit \n Destination - waypoint disappears when reached", + "gui.xaero_infodisplay_real_time": "Real Time", + "gui.xaero_cave_mode_toggle_timer": "Cave Mode Toggle Timer", + "gui.xaero_box_cave_mode_toggle_timer": "The minimum time to wait between toggles of cave mode to prevent flickering when quickly switching between being under blocks and not. The latest world map mod has a separate setting for this as well.", + "gui.xaero_infodisplay_overworld_coords": "Overworld Coordinates", + "gui.xaero_legible_cave_maps": "Legible Cave Maps", + "gui.xaero_box_legible_cave_maps": "Use depth-based lighting in cave mode instead of actual block lighting, making it easier to mentally separate the different cave layers.", + "gui.xaero_uses_worldmap_screen_value": "Setting value is taken from the world map screen!", + "gui.xaero_biome_blending": "Biome Blending", + "gui.xaero_box_biome_blending": "Smooth out biome color edges by sampling biome colors for multiple blocks for every block on the map. Turning this off can significantly improve performance when biome color calculation is modded to be much more heavyweight than vanilla.", + "gui.xaero_box_minimap_info_display_manager": "Configure and/or rearrange different types of info displayed under the minimap, such as current coordinates, facing angles, dimension, biome, weather, light level, game time, real time and more.", + "gui.xaero_box_entity_radar_categories": "Configure specific entity categories, which are usually players, hostile mobs, friendly mobs, items or other entities, separately instead of having the same configuration for every entity. You can even create your own custom categories for specific entity types.", + "gui.xaero_box_compass": "The cardinal directions displayed on the minimap.", + "gui.xaero_box_compass_color": "The color of the background/shadow under the cardinal directions displayed on the minimap.", + "gui.xaero_box_north_compass_color": "The color of the background/shadow under the north cardinal direction displayed on the minimap.", + "gui.xaero_compass_scale_auto": "Auto", + "gui.xaero_compass_scale2": "Compass Scale", + "gui.xaero_box_compass_scale2": "The scale of the cardinal direction letters NESW. For the \"Auto\" option, go all the way to the left.", + "gui.xaero_entity_category_friend": "Friend", + "gui.xaero_entity_category_tracked": "Tracked (e.g. Party/Allies)", + "gui.xaero_dimension_scaled_max_waypoint_distance": "Dimension-scaled Max WP Distance", + "gui.xaero_box_dimension_scaled_max_waypoint_distance": "Scale the maximum waypoint render distance by the current dimension's coordinate scale (e.g. 1/8 in the Nether).", + "gui.xaero_box_waypoints_distance2": "Maximum render distance for local waypoints. Global waypoints are not affected. By default, the maximum distance is scaled by the current dimension's coordinate scale. You can toggle this with \"Dimension-scaled Max WP Distance\"." +} \ No newline at end of file diff --git a/projects/1.20-fabric/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json b/projects/1.20-fabric/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json new file mode 100644 index 000000000000..8d20a60d40d5 --- /dev/null +++ b/projects/1.20-fabric/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json @@ -0,0 +1,599 @@ +{ + "gui.xaero_confirm": "确认", + "gui.xaero_cancel": "取消", + "gui.xaero_back": "返回", + "gui.xaero_delete": "删除", + "gui.xaero_OK": "确定", + "gui.xaero_add_edit": "添加/编辑", + "gui.xaero_new_waypoint": "新建路径点", + "gui.xaero_initial": "首字母", + "gui.xaero_edit_waypoint": "编辑路径点", + "gui.xaero_choose_a_preset": "选择一个预设", + "gui.xaero_choose_an_interface": "选择一个界面", + "gui.xaero_minimap": "小地图", + "gui.xaero_edit_mode": "编辑模式", + "gui.xaero_instructions": "教程/帮助", + "gui.xaero_not_ingame": "你必须先进入游戏才能使用编辑模式!", + "gui.xaero_welcome_edit_mode": "欢迎来到编辑模式!", + "gui.xaero_howto_select": "左键点击一个界面来选择它。", + "gui.xaero_howto_drag": "左键点住并拖动以移动界面。", + "gui.xaero_howto_deselect": "右键点击取消选择界面。", + "gui.xaero_howto_center": "按“C”使所选界面居中或取消居中。", + "gui.xaero_different_centered": "某些界面在居中时具有不同的外观。", + "gui.xaero_howto_flip": "按“F”翻转或取消翻转所选界面。", + "gui.xaero_howto_settings": "按“S”快速打开所选界面的设置。", + "gui.xaero_howto_preset": "点击“选择一个预设”按钮选择一个预设。", + "gui.xaero_howto_save": "点击“确认”按钮保存更改。", + "gui.xaero_howto_cancel": "点击“取消”按钮放弃你的更改。", + "gui.xaero_minimap_settings": "小地图设置", + "gui.xaero_server_disabled": "服务器可能禁用了某些模组功能。", + "gui.xaero_waypoints": "路径点", + "gui.xaero_centered": "已居中:", + "gui.xaero_press_c": "(按C)", + "gui.xaero_flipped": "已翻转:", + "gui.xaero_press_f": "(按F)", + "gui.xaero_reset_defaults": "恢复默认设置", + "gui.xaero_cave_maps": "洞穴模式", + "gui.xaero_display_waypoints": "地图上路径点", + "gui.xaero_zoom": "推近小地图", + "gui.xaero_minimap_size": "大小", + "gui.xaero_entity_amount": "实体数量", + "gui.xaero_black": "黑色", + "gui.xaero_dark_blue": "深蓝色", + "gui.xaero_dark_green": "深绿色", + "gui.xaero_dark_aqua": "深青色", + "gui.xaero_dark_red": "深红色", + "gui.xaero_dark_purple": "深紫色", + "gui.xaero_gold": "金色", + "gui.xaero_gray": "灰色", + "gui.xaero_dark_gray": "深灰色", + "gui.xaero_blue": "蓝色", + "gui.xaero_green": "绿色", + "gui.xaero_aqua": "青色", + "gui.xaero_red": "红色", + "gui.xaero_purple": "淡紫色", + "gui.xaero_yellow": "黄色", + "gui.xaero_white": "白色", + "gui.xaero_zoom_in": "推近小地图", + "gui.xaero_zoom_out": "拉远小地图", + "gui.xaero_on": "开", + "gui.xaero_off": "关", + "gui.xaero_preset_topleft": "左上角", + "gui.xaero_preset_topright": "右上角", + "gui.xaero_waypoint_teleport": "传送", + "gui.xaero_waypoints_key": "打开路径点界面", + "gui.xaero_display_coords": "显示坐标", + "gui.xaero_disable_enable": "禁用/启用", + "gui.xaero_disabled": "禁用", + "gui.xaero_minimap_guide": "左键点住并拖动以移动小地图。", + "gui.xaero_change_position": "更改位置", + "gui.xaero_preset_bottom_left": "左下角", + "gui.xaero_preset_bottom_right": "右下角", + "gui.xaero_ingame_waypoints": "游戏内路径点", + "gui.xaero_next": "下一页 >>", + "gui.xaero_previous": "<< 上一页", + "gui.xaero_lock_north": "锁定小地图北方", + "gui.xaero_deathpoint": "上次死亡地点", + "gui.xaero_deathpoint_old": "此前死亡地点", + "gui.xaero_deathpoints": "死亡地点", + "gui.xaero_chunkgrid": "区块网格", + "gui.xaero_players": "玩家", + "gui.xaero_mobs": "友好生物", + "gui.xaero_hostile": "敌对生物", + "gui.xaero_items": "物品", + "gui.xaero_other": "其他实体", + "gui.xaero_enlarge_map": "放大小地图", + "gui.xaero_fbo": "Beta", + "gui.xaero_opacity": "不透明度", + "gui.xaero_slime_chunks": "史莱姆区块", + "gui.xaero_unlimited": "无限制", + "gui.xaero_old_deathpoints": "保留旧的死亡地点", + "gui.xaero_toggle_map": "切换小地图", + "gui.xaero_antialiasing": "抗锯齿", + "gui.xaero_safe_mode": "安全模式", + "gui.xaero_transfer": "转移", + "gui.xaero_transfer_all": "转移所有路径点", + "gui.xaero_clear": "清除集合", + "gui.xaero_from": "从", + "gui.xaero_to": "到", + "gui.xaero_used_seed": "使用的种子:", + "gui.xaero_show_distance": "到路径点的距离", + "gui.xaero_waypoints_scale": "游戏内路径点缩放", + "gui.xaero_block_colours": "方块颜色模式", + "gui.xaero_accurate": "准确", + "gui.xaero_vanilla": "原版", + "gui.xaero_lighting": "光照", + "gui.xaero_looking_at": "准星指向的", + "gui.xaero_all": "全部", + "gui.xaero_display_redstone": "显示红石", + "gui.xaero_clear_set_message": "你确定要清除当前集合吗", + "gui.xaero_clear_set_message2": "集合中的所有路径点都将被删除!", + "gui.xaero_default": "默认", + "gui.xaero_create_set": "新建路径点集合", + "gui.xaero_delete_set": "删除集合", + "gui.xaero_delete_set_message": "你确定要删除当前集合吗", + "gui.xaero_delete_set_message2": "此集合将从当前世界中移除。", + "gui.xaero_toggle_waypoints": "切换游戏内路径点", + "gui.xaero_dots_size": "实体点大小", + "gui.xaero_toggle_slime": "切换史莱姆区块", + "gui.xaero_toggle_grid": "切换区块网格", + "gui.xaero_compass_over_wp": "罗盘在路径点上层", + "gui.xaero_current_biome": "显示当前生物群系", + "gui.xaero_auto_map_size": "自动", + "gui.xaero_reset_message": "你确定要恢复默认设置吗?", + "gui.xaero_reset_message2": "此操作无法撤消!", + "gui.xaero_yaw": "朝向", + "gui.xaero_true": "是", + "gui.xaero_false": "否", + "gui.xaero_team_colours": "队伍颜色", + "gui.xaero_instant_waypoint": "快速路径点", + "gui.xaero_entity_depth": "显示实体深度", + "gui.xaero_show_flowers": "显示花", + "gui.xaero_waypoint_names": "路径点名称在距离之上", + "gui.xaero_waypoints_distance": "最大路径点渲染距离", + "gui.xaero_teleport_default_command": "默认传送命令", + "gui.xaero_waypoints_distance_min": "最小路径点渲染距离", + "gui.xaero_other_teams": "其他队伍", + "gui.xaero_arrow_scale": "箭头缩放", + "gui.xaero_arrow_colour": "箭头颜色", + "gui.xaero_smooth_dots": "平滑点", + "gui.xaero_cave_zoom": "洞穴模式推近", + "gui.xaero_safe_mode_box": "使用此模组的基于Java(CPU)的等效实现,而不是默认的基于OpenGL(GPU)的实现。 安全模式是B计划,以防模组无法正常运行。 并非所有功能都在安全模式下工作。除非必须,否则不要使用。", + "gui.xaero_height_limit": "实体高度限制", + "gui.xaero_world_map": "世界地图", + "gui.xaero_use_world_map": "使用世界地图模组区块", + "gui.xaero_patron_capes": "Patreon 披风", + "gui.xaero_entity_radar": "实体雷达", + "gui.xaero_terrain_depth": "地形深度", + "gui.xaero_terrain_slopes": "地形坡度", + "gui.xaero_block_transparency": "方块透明度", + "gui.xaero_team": "队伍", + "gui.xaero_world_server": "世界/服务器", + "gui.xaero_subworld_dimension": "子世界/维度", + "gui.xaero_switch_waypoint_set": "切换路径点集合", + "gui.xaero_waypoint_opacity_ingame": "游戏内路径点不透明度", + "gui.xaero_waypoint_opacity_map": "地图上路径点不透明度", + "gui.xaero_hide_world_names": "隐藏IP/世界名称", + "gui.xaero_open_slime": "按下按键时打开", + "gui.xaero_options": "选项", + "gui.xaero_make_automatic": "使世界/服务器为auto", + "gui.xaero_make_automatic_msg1": "你确定吗?", + "gui.xaero_make_automatic_msg2": "这将交换所选世界/服务器和auto之间的所有路径点数据,从而模拟使所选世界/服务器为auto。请确认你知道你在做什么。", + "gui.xaero_make_multi_automatic": "使子世界为auto", + "gui.xaero_make_multi_automatic_msg1": "你确定吗?", + "gui.xaero_make_multi_automatic_msg2": "这将交换所选子世界和auto之间的所有路径点数据,从而模拟使所选子世界为auto。请确认你知道你在做什么。", + "gui.xaero_delete_world": "删除世界/服务器", + "gui.xaero_delete_world_msg1": "你要删除所选世界/服务器的所有路径点数据吗?", + "gui.xaero_delete_world_msg2": "此操作无法撤消!请确认你知道你在做什么。", + "gui.xaero_delete_multi_world": "删除子世界", + "gui.xaero_delete_multi_world_msg1": "你要删除所选子世界的所有路径点数据吗?", + "gui.xaero_delete_multi_world_msg2": "此操作无法撤消!请确认你知道你在做什么。", + "gui.xaero_always_show_distance": "始终显示到路径点的距离", + "gui.xaero_multiply_all_by_8": "子世界坐标 * 8", + "gui.xaero_divide_all_by_8": "子世界坐标 / 8", + "gui.xaero_multiply_msg1": "此选项应仅用于修复不正确的路径点坐标。", + "gui.xaero_multiply_msg2": "你确定要将所有子世界坐标§c乘以§f 8 吗?", + "gui.xaero_divide_msg2": "你确定要将所有子世界坐标§c除以§f 8 吗?", + "gui.xaero_share": "分享", + "gui.xaero_share_msg1": "你确定要在聊天中与§c所有人§f分享这个路径点吗?", + "gui.xaero_share_msg2": "请确认你没有暴露一个秘密位置!", + "gui.xaero_roof": "天花板", + "gui.xaero_partial": "部分", + "gui.xaero_full": "完全", + "gui.xaero_show_light_level": "显示光照等级", + "gui.xaero_up": "[向上]", + "gui.xaero_down": "[向下]", + "gui.xaero_display_all_sets": "切换所有路径点集的渲染", + "gui.xaero_waypoint_name": "路径点名称", + "gui.xaero_set_name": "集合名称", + "gui.xaero_render_layer": "叠加渲染层", + "gui.xaero_visit_needed": "§e你需要先进入该维度,将其转换为新格式!", + "gui.xaero_cross_tp": "跨维度传送", + "gui.xaero_unreachable_dimension": "目标维度无法到达。", + "gui.xaero_show_time": "显示游戏时间", + "gui.xaero_24h": "24 小时制", + "gui.xaero_12h": "12 小时制", + "gui.xaero_temporary": "临时的", + "gui.xaero_temporary2": "临时的", + "gui.xaero_restore": "恢复", + "gui.xaero_biomes_vanilla": "原版颜色模式的生物群系", + "gui.xaero_use_multiworld": "多世界检测", + "gui.xaero_close": "关闭", + "gui.xaero_waypoint_distance_visibility_angle": "路径点距离水平可见角度", + "gui.xaero_waypoint_distance_vertical_visibility_angle": "路径点距离垂直可见角度", + "gui.xaero_teleportation": "传送", + "gui.xaero_teleportation_tooltip": "一旦禁用,只能通过配置文件启用回来!", + "gui.xaero_use_multiworld_tooltip": "如果这是一个具有单一世界(没有单独的大厅、游戏模式或迷你游戏世界)的简单服务器,请禁用。 在这类服务器上多世界检测只会引起问题。 但是,在服务器端安装这个模组应该可以防止这些问题。", + "gui.xaero_world_teleport_command": "传送命令", + "gui.xaero_use_default": "使用默认值", + "gui.xaero_centered_enlarged": "放大时居中", + "gui.xaero_zoomed_out_enlarged": "放大时拉远", + "gui.xaero_sort": "排序方式", + "gui.xaero_sort_reversed": "反转排序顺序", + "gui.xaero_sort_unsorted": "不排序", + "gui.xaero_sort_name": "名称", + "gui.xaero_sort_symbol": "首字母", + "gui.xaero_sort_distance": "距离", + "gui.xaero_box_cave_maps": "可以看到比地表方块更深处的地图模式,主要用于显示地下洞穴和建筑物内部。 天花板大小是指必须在你上方检测到以激活洞穴模式的水平“正方形”固体方块的大小。", + "gui.xaero_box_cave_maps2": "可以看到比地表方块更深处的地图模式,主要用于显示地下洞穴和建筑物内部。 天花板大小是指必须在你上方检测到以激活洞穴模式的水平“正方形”固体方块的大小。 固体方块不必在同一Y水平面上。", + "gui.xaero_box_entity_amount": "每个实体类别的数量限制。", + "gui.xaero_box_distance": "指定显示哪一个游戏内路径点的距离。", + "gui.xaero_box_distance2": "指定显示哪一个游戏内路径点的距离。 这不保证它会同时显示多个路径点。 还要查看“多个路径点距离”设置。", + "gui.xaero_box_always_distance": "即使路径点非常近,也显示距离。这不会覆盖“到路径点的距离”选项。", + "gui.xaero_box_arrow_scale": "在小地图的固定旋转和其他几种情况下使用的箭头缩放。", + "gui.xaero_box_arrow_color": "在小地图的固定旋转和其他几种情况下使用的箭头颜色。", + "gui.xaero_box_cave_zoom": "激活洞穴模式时,小地图要进一步推近多少。", + "gui.xaero_box_entity_depth": "根据相对你的Y的高度,在小地图上显示较暗的实体。", + "gui.xaero_box_height_limit": "实体的最大Y垂直距离,超出则不显示在小地图上。", + "gui.xaero_toggle_map_waypoints": "切换小地图路径点", + "gui.xaero_always_entity_nametags": "始终渲染实体命名牌", + "gui.xaero_minimap_text_align": "信息文本对齐", + "gui.xaero_center": "中心", + "gui.xaero_left": "左", + "gui.xaero_right": "右", + "gui.xaero_show_angles": "显示面向角度", + "gui.xaero_box_always_entity_nametags": "无论“实体雷达”界面中的名称设置如何,始终为带有命名牌的实体显示名称。", + "gui.xaero_box_teleport_default_command": "未在路径点界面的“选项”菜单中 设置特定于世界或特定于服务器的命令时, 用于路径点传送的命令。", + "gui.xaero_waypoints_edit_mode_individually": "逐一", + "gui.xaero_waypoints_edit_mode_all": "一次性全部", + "gui.xaero_compass": "罗盘", + "gui.xaero_cave_maps_depth": "洞穴模式深度", + "gui.xaero_waypoints_edit_reset": "重置", + "gui.xaero_main_entity_as": "自身显示为", + "gui.xaero_arrow": "箭头", + "gui.xaero_dot": "点", + "gui.xaero_crosshair": "十字准星", + "gui.xaero_teleport_coordinates_hidden": "无法传送,因为它会暴露路径点坐标。禁用“隐藏路径点坐标”选项,才能够继续自由传送。", + "gui.xaero_hide_wp_coords": "隐藏路径点坐标", + "gui.xaero_waypoints_edit_show": "显示", + "gui.xaero_waypoints_edit_hide": "隐藏", + "gui.xaero_teleport_anyway": "强制传送", + "gui.xaero_teleport_shows_coordinates": "这会暴露坐标!", + "gui.xaero_render_all_wp_sets": "渲染所有路径点集", + "gui.xaero_waypoints_global": "全局", + "gui.xaero_waypoints_local": "局部", + "gui.xaero_player_arrow_opacity": "箭头不透明度", + "gui.xaero_box_waypoints_distance": "局部路径点的最大渲染距离。全局路径点不受影响。", + "gui.xaero_connect_with_auto": "添加子世界连接", + "gui.xaero_disconnect_from_auto": "删除子世界连接", + "gui.xaero_world_connection_tooltip": "连接/断开连接选择的子世界与当前auto世界。仅连接来自同一子服务器/世界存档的子世界。例如,如果一个普通的下界传送门将你从子世界 A 带到子世界 B,那么你可以安全地连接它们。连接到当前子世界的其他子世界始终位于列表顶部,并用星号(符号:*)标记。", + "gui.xaero_connect_with_auto_msg": "你想在以下子世界之间创建连接吗?", + "gui.xaero_disconnect_from_auto_msg": "你要删除以下子世界之间的连接吗?", + "gui.xaero_teleport_not_connected": "你正试图传送到一个未连接到当前auto子世界的子世界。如果你确定这个子世界来自auto子服务器/世界,那么你可以通过在路径点界面 -> 选项 -> 添加子世界连接中添加连接来启用传送。但请注意,如果你连接不相关的子世界并进行传送,那么你很有可能会在方块中窒息或因坠落伤害而死亡,因此请小心并仅连接正确的子世界。", + "gui.xaero_ignore_heightmaps": "忽略服务器高度图", + "gui.xaero_box_ignore_heightmaps": "一些服务器将自定义值放在世界高度图中,这可能会导致地图渲染不正确。 有时它甚至可能发生在经过大量修改的单人游戏世界中。 此选项应该可以解决此类问题,但会降低一点性能。 除非必须,否则不要使用。切换此选项后重新进入存档!", + "gui.xaero_error_loading_properties": "加载服务器小地图属性时出错。请重试。", + "gui.xaero_light_block": "方块", + "gui.xaero_light_sky": "天空", + "gui.xaero_light_both": "全部", + "gui.xaero_light_all": "总和", + "gui.xaero_light_both2": "两者", + "gui.xaero_waypoints_bottom": "在底部新建路径点", + "gui.xaero_box_waypoints_bottom": "将新创建的路径点放在路径点列表的底部,而不是默认的顶部。", + "gui.xaero_minimap_shape": "形状", + "gui.xaero_minimap_shape_square": "方形", + "gui.xaero_minimap_shape_circle": "圆形", + "gui.xaero_slopes_legacy": "旧版", + "gui.xaero_names_list": "玩家列表", + "gui.xaero_names_always": "总是", + "gui.xaero_names_off": "无名称", + "gui.xaero_entity_radar_type": "类型:", + "gui.xaero_entity_radar_color": "颜色:", + "gui.xaero_entity_radar_visiblity": "可见性:", + "gui.xaero_entity_radar_names": "名称:", + "gui.xaero_entity_radar_icons": "图标/头像:", + "gui.xaero_box_entity_radar_names": "在点或图标/头像下渲染实体名称。 \n \n 选项“玩家列表” - 仅在按下“玩家列表”键(默认为 TAB)时显示。", + "gui.xaero_light_overlay_status": "使用光照叠加层", + "gui.xaero_light_overlay": "光照叠加层", + "gui.xaero_light_overlay_type": "光照叠加层", + "gui.xaero_light_overlay_color": "颜色", + "gui.xaero_light_overlay_max_light": "最大光照等级", + "gui.xaero_light_overlay_min_light": "最小光照等级", + "gui.xaero_toggle_light_overlay": "切换光照叠加层", + "gui.xaero_box_light_overlay_type": "使用此叠加层会对游戏性能产生负面影响, 因为它目前不使用世界地图模组区块并增加小地图更新频率。 不要一直保持在开启状态。", + "gui.xaero_day": "天", + "gui.xaero_tamed": "驯服的生物", + "gui.xaero_untamed_color": "未驯服颜色", + "gui.xaero_icons_list": "玩家列表", + "gui.xaero_icons_always": "总是", + "gui.xaero_icons_off": "无图标", + "gui.xaero_box_entity_radar_icons": "渲染实体图标而不是彩色点。 \n \n 选项“玩家列表” - 仅在按下“玩家列表”键(默认为 TAB)时显示。", + "gui.xaero_dot_name_scale": "点名称缩放", + "gui.xaero_entity_heads_scale": "实体图标缩放", + "gui.xaero_box_minimap_size": "影响可见程度的小地图框体大小。 当大小大于180时,方形小地图会强制进入非旋转模式(选项“锁定小地图北方”)。 \n \n 对于“自动”选项,一直拉到左边。 \n \n 旧版本模组中的大小值: \n 微小 - 57 \n 小 - 85 \n 中 - 113 \n 大 - 169", + "gui.xaero_auto_clamp_depth": "自动", + "gui.xaero_waypoints_clamp_depth": "深度限制", + "gui.xaero_waypoints_distance_scale": "路径点距离文本缩放", + "gui.xaero_waypoints_name_scale": "路径点名称文本缩放", + "gui.xaero_box_waypoints_clamp_depth": "当你远离它们时,游戏内路径点停止变小的屏幕深度。 \n 如果你想在屏幕上使远处的路径点变大/变小,请使用此选项。使用“游戏内路径点缩放”设置也可以在你靠近它们时影响路径点的大小。 \n \n 对于“自动”选项,一直拉到到左边。 \n 自动选项会同时考虑你的 FOV 和屏幕高度,尝试为你提供最佳的缩放默认值,。 \n \n 旧模组版本中的默认值: \n 深度限制:12 \n 游戏内缩放:2.5 \n 名称文本缩放:0.5 \n 距离文本缩放:0.8", + "gui.xaero_box_waypoints_distance_scale": "到游戏内路径点的距离的文本显示缩放。 \n \n 旧版本模组中的默认值: \n 深度限制:12 \n 游戏内缩放:2.5 \n 名称文本缩放:0.5 \n 距离文本缩放:0.8", + "gui.xaero_box_waypoints_name_scale": "游戏内路径点名称的文本显示缩放。 \n \n 旧版本模组中的默认值: \n 深度限制:12 \n 游戏内缩放:2.5 \n 名称文本缩放:0.5 \n 距离文本缩放:0.8", + "gui.xaero_box_waypoints_scale": "游戏内路径点的缩放。使用它来更改所有游戏内路径点的缩放,包括你附近的路径点。使用“深度限制”设置专门影响远处路径点的大小。 \n \n 旧版本模组中的默认值: \n 深度限制:12 \n 游戏内缩放:2.5 \n 名称文本缩放:0.5 \n 距离文本缩放:0.8", + "gui.xaero_waypoint_shared": "%1$s 分享了一个名为“%2$s”的路径点! §2§n[添加]", + "gui.xaero_waypoint_shared_dimension": "%1$s 分享了一个来自 %3$s 的名为“%2$s”的路径点! §2§n[添加]", + "gui.xaero_waypoint_unknown_dimension": "未知维度", + "gui.xaero_uses_worldmap_value": "此设置的值来自世界地图设置!", + "gui.xaero_uses_worldmap_hard_value": "使用世界地图区块时无法配置此设置的值!", + "gui.xaero_dots_style": "实体点样式", + "gui.xaero_dots_style_default": "默认", + "gui.xaero_dots_style_legacy": "旧版", + "gui.xaero_slopes_default_3d": "默认 3D", + "gui.xaero_slopes_default_2d": "默认 2D", + "gui.xaero_ui_scale": "UI 尺寸", + "gui.xaero_ui_scale_auto": "自动", + "gui.xaero_ui_scale_mc": "Minecraft", + "gui.xaero_box_ui_scale": "文本和其他小地图UI元素的缩放。 不适用于推近或调整大小。有单独的选项。", + "gui.xaero_pushbox_normal": "正常", + "gui.xaero_pushbox_screen_height": "屏幕高度", + "gui.xaero_pushbox_boss_health": "Boss生命条碰撞箱", + "gui.xaero_pushbox_potion_effects": "药水效果状态栏碰撞箱", + "gui.xaero_box_pushbox_boss_health": "原版Boss生命条周围有一个隐形碰撞箱将模组的界面推开。 \n \n 正常类型的碰撞箱等于它的大小,并且只将界面推开必要的距离。 \n \n 屏幕高度类型的碰撞箱拉伸到整个屏幕高度,并且总是以正常类型的高度垂直移动碰撞的界面。 当你在一列中有多个界面并希望所有这些界面都被推开时,这将非常有用。", + "gui.xaero_box_pushbox_potion_effects": "原版药水效果状态栏周围有一个隐形碰撞箱将模组的界面推开。 \n \n 正常类型的碰撞箱等于它的大小,并且只将界面推开必要的距离。 \n \n 屏幕高度类型的碰撞箱拉伸到整个屏幕高度,并且总是以正常类型的高度垂直移动碰撞的界面。 当你在一列中有多个界面并希望所有这些界面都被推开时,这将非常有用。", + "gui.xaero_minimap_frame": "边框样式", + "gui.xaero_minimap_frame_color": "边框颜色", + "gui.xaero_box_minimap_frame_color": "边框样式不是默认时的小地图边框颜色。", + "gui.xaero_minimap_frame_default": "默认", + "gui.xaero_minimap_frame_colored_thick": "彩色", + "gui.xaero_minimap_frame_colored_thin": "彩色薄边框", + "gui.xaero_compass_north": "北", + "gui.xaero_compass_east": "东", + "gui.xaero_compass_south": "南", + "gui.xaero_compass_west": "西", + "gui.xaero_compass_scale": "地图上的罗盘缩放", + "gui.xaero_box_compass_scale": "罗盘位置在地图上时罗盘文字东西南北的缩放。", + "gui.xaero_minimap_compass_inside_frame": "在地图上", + "gui.xaero_minimap_compass_on_frame": "在边框上", + "gui.xaero_compass_color": "罗盘阴影颜色", + "gui.xaero_box_compass_over_wp2": "在地图上的路径点之上渲染罗盘文字(东、西、南、北)。这仅适用于罗盘位置在边框上时。", + "effect.xaerominimap.no_minimap": "小地图不可用", + "effect.xaerominimap.no_entity_radar": "实体雷达不可用", + "effect.xaerominimap.no_waypoints": "路径点不可用", + "effect.xaerominimap.no_cave_maps": "洞穴地图不可用", + "effect.xaerominimap.no_minimap_harmful": "小地图不可用", + "effect.xaerominimap.no_entity_radar_harmful": "实体雷达不可用", + "effect.xaerominimap.no_waypoints_harmful": "路径点不可用", + "effect.xaerominimap.no_cave_maps_harmful": "洞穴地图不可用", + "effect.xaerominimap.no_minimap_beneficial": "小地图不可用", + "effect.xaerominimap.no_entity_radar_beneficial": "实体雷达不可用", + "effect.xaerominimap.no_waypoints_beneficial": "路径点不可用", + "effect.xaerominimap.no_cave_maps_beneficial": "洞穴地图不可用", + "gui.xaero_radar_item_frames": "用点显示物品展示框", + "gui.xaero_show_dimension_name": "显示当前维度", + "gui.xaero_unknown_biome": "未知生物群系", + "gui.xaero_light_value": "光照等级:%d", + "gui.xaero_teleport_y_unknown": "你不能传送到未指定 Y 坐标的路径点。编辑路径点以便能够传送到它的位置。", + "gui.xaero_box_waypoints_distance_scale2": "到游戏内路径点距离文本显示缩放。", + "gui.xaero_box_waypoints_name_scale2": "游戏内路径点名称文本显示缩放。", + "gui.xaero_box_ingame_waypoint_icon_scale": "游戏内路径点图标的缩放。", + "gui.xaero_ingame_waypoint_icon_scale": "游戏内路径点图标缩放", + "gui.xaero_ingame_waypoint_close_scale": "近距离游戏内路径点缩放", + "gui.xaero_box_ingame_waypoint_close_scale": "当你非常靠近它们时,游戏内路径点的缩放。 要更改远处路径点的缩放,请使用 “游戏内路径点图标缩放”、“路径点距离文本缩放”和“路径点名称文本缩放”设置。", + "gui.xaero_entity_icon_name_fallback": "找不到图标时使用实体名称", + "gui.xaero_settings_search": "设置搜索", + "gui.xaero_settings_search_placeholder": "搜索……", + "gui.xaero_minimap_view_settings": "视图设置", + "gui.xaero_entity_radar_settings": "实体雷达设置", + "gui.xaero_entity_radar_categories": "实体类别设置", + "gui.xaero_minimap_block_map_settings": "方块地图设置", + "gui.xaero_overlay_settings": "叠加层设置", + "gui.xaero_minimap_info_settings": "信息设置", + "gui.xaero_waypoint_settings": "路径点设置", + "gui.xaero_minimap_misc_settings": "其他设置", + "gui.xaero_entity_radar_category": "类别:", + "gui.xaero_settings_not_found": "找不到与你的输入匹配的项!", + "gui.xaero_multiple_waypoint_info": "多个路径点距离", + "gui.xaero_box_multiple_waypoint_info": "是否可以同时显示多个游戏内路径点的距离。 默认情况下,仅显示离十字准星最近的路径点的距离。 使用“到路径点的距离”设置来配置可以显示到哪些路径点的距离。", + "gui.xaero_while_sneaking": "潜行时", + "gui.xaero_multiple_waypoints_always": "总是", + "gui.xaero_narrator_select_nothing": "无", + "gui.xaero_category_setting_inherit": "-", + "gui.xaero_category_expanded_options": "%s(选择一个选项)", + "gui.xaero_entity_category_root": "任何", + "gui.xaero_entity_category_living": "生物", + "gui.xaero_entity_category_hostile": "敌对的", + "gui.xaero_entity_category_friendly": "友好的", + "gui.xaero_entity_category_hostile_tamed": "驯服的", + "gui.xaero_entity_category_friendly_tamed": "驯服的", + "gui.xaero_entity_category_players": "玩家", + "gui.xaero_entity_category_same_team": "来自相同队伍", + "gui.xaero_entity_category_other_teams": "来自其他队伍", + "gui.xaero_entity_category_items": "物品", + "gui.xaero_entity_category_other_entities": "其他", + "gui.xaero_category_settings": "设置", + "gui.xaero_category_include_list": "包含列表", + "gui.xaero_box_category_include_list2": "要包含在“硬包含”所包含的实体之上的(子)类别中的实体类型列表。", + "gui.xaero_category_exclude_list": "排除列表", + "gui.xaero_box_category_exclude_list2": "要从已包含在(子)类别中的实体类型中排除的实体类型列表。 根据你选择的排除模式,可以同时用作“白名单”和“黑名单”。 这不会从实体雷达中删除实体,除非你从根“任何”类别中排除。 “显示”设置可以从雷达中排除实体。", + "gui.xaero_category_add_subcategory": "添加子类别", + "gui.xaero_category_hard_include": "硬包含", + "gui.xaero_box_category_hard_include2": "控制哪些实体自动包含在(子)类别中,无需手动将它们放入包含列表中。", + "gui.xaero_category_list_add": "添加到列表……", + "gui.xaero_category_exclude_list_mode": "排除模式", + "gui.xaero_category_name": "类别名称……", + "gui.xaero_category_confirm": "确认", + "gui.xaero_category_delete": "删除类别", + "gui.xaero_category_delete_confirm": "删除以下类别?", + "gui.xaero_category_enable_protection": "保护:关", + "gui.xaero_category_disable_protection": "保护:开", + "gui.xaero_category_disable_protection_confirm": "禁用以下类别的保护?", + "gui.xaero_category_enable_protection_confirm": "启用以下类别的保护?", + "gui.xaero_box_category_protection": "类别保护可防止你(意外)删除、移动、重命名类别或更改其“硬包含”设置。", + "gui.xaero_category_protected_category": "受保护!", + "gui.xaero_category_category_move_up": "提高优先级", + "gui.xaero_category_category_move_down": "降低优先级", + "gui.xaero_category_delete_list_element": "删除", + "gui.xaero_category_settings_confirm": "确认", + "gui.xaero_category_settings_cancel": "取消", + "gui.xaero_category_settings_cancel_confirm": "离开而不保存你的更改?", + "gui.xaero_category_settings_reset": "重置为默认", + "gui.xaero_category_settings_reset_confirm1": "将类别配置重置为默认?", + "gui.xaero_category_settings_reset_confirm2": "自定义类别将被删除,默认类别将被重置。", + "gui.xaero_radar_displayed": "显示", + "gui.xaero_radar_dots_color": "点颜色", + "gui.xaero_radar_icons_displayed": "图标", + "gui.xaero_radar_names_displayed": "名称", + "gui.xaero_radar_render_order": "渲染顺序", + "gui.xaero_box_radar_render_order": "控制雷达类别的渲染顺序。较低的数字意味着更早地渲染。 然而,在较新的Minecraft版本中,点总是显示在图标之上。 该顺序仍然适用于点或图标渲染。", + "gui.xaero_radar_dots_color_team_colour": "队伍颜色", + "gui.xaero_box_always_entity_nametags2": "无论名称设置是什么,始终为带有命名牌的实体显示名称。", + "gui.xaero_radar_setting_displayed": "显示雷达", + "gui.xaero_radar_setting_names": "显示名称", + "gui.xaero_radar_setting_icons": "显示图标", + "gui.xaero_toggle_entity_radar": "切换实体雷达", + "narration.xaero_ui_list_left_right_usage": "按下“左”和“右”按钮选择条目中的一列。", + "gui.xaero_category_help2": "选择一个子类别并转到其设置以配置点颜色、名称、图标等内容。 \n \n 当多个子类别包含同一实体时,列表中较高的子类别优先! 创建自定义类别时请记住这一点。 通常,新的自定义类别应该会被放在顶部。", + "gui.xaero_update_notification": "更新通知", + "gui.xaero_category_cut": "剪切/移动 §e%1$s", + "gui.xaero_category_paste": "将 §e%1$s§r 粘贴到 §e%2$s", + "gui.xaero_category_paste_cancel": "取消剪切/粘贴", + "gui.xaero_category_duplicate": "复制 §e%1$s", + "gui.xaero_category_duplicate_confirm": "复制以下类别?", + "gui.xaero_reverse_entity_radar": "反转雷达渲染顺序", + "gui.xaero_adjust_height_for_carpetlike_blocks": "为矮的方块调整 Y 值", + "gui.xaero_box_adjust_height_for_carpetlike_blocks": "类似地毯的矮方块的高度值减去1,例如地毯、1层雪、睡莲等。 这可以防止这些方块像一个完整的方块一样在地图上显示明显的阴影。", + "gui.xaero_box_category": "查看/编辑 §e%1$s", + "gui.xaero_box_category_settings": "§e%1$s§r 的设置", + "gui.xaero_auto_convert_wp_distance_km": "将距离转换为公里", + "gui.xaero_auto_convert_wp_distance_km_never": "从不", + "gui.xaero_waypoint_distance_precision": "路径点距离精度", + "gui.xaero_sort_angle": "角距离", + "gui.xaero_toggle_enabled": "已启用", + "gui.xaero_toggle_disabled": "已禁用", + "gui.xaero_main_entity_dot_size": "自身点大小", + "gui.xaero_category_settings_save_confirm": "退出前保存更改?", + "gui.xaero_category_settings_save_confirm_warning": "警告:此确认屏幕最近已被替换!", + "gui.xaero_start_fading_at": "深度渐变的最小 Y 距离", + "gui.xaero_box_start_fading_at": "当启用“显示实体深度”设置时,实体在雷达上开始变暗的最小Y高度差距。", + "gui.xaero_start_fading_at_auto": "自动", + "gui.xaero_legacy_color": "旧版", + "gui.xaero_partial_y_teleportation": "传送时使用偏移的 Y 值", + "gui.xaero_box_partial_y_teleportation": "传送到路径点时,将 Y 坐标偏移 0.5 以避免穿过地毯状方块掉入虚空。否则,使用整数 Y 坐标。", + "gui.xaero_delete_reached_deathpoints": "删除到达过的死亡地点", + "gui.xaero_box_delete_reached_deathpoints": "当你靠近到4个方块内时自动删除死亡地点。 这要求死亡地点在游戏中或小地图上可见。 死亡地点在创建后5秒内不会被删除。", + "gui.xaero_hide_minimap_under_screen": "位于其他界面下方时隐藏", + "gui.xaero_box_hide_minimap_under_screen": "当GUI界面打开时隐藏小地图,例如物品栏,与小地图相关的界面和聊天界面除外。", + "gui.xaero_north_compass_color": "罗盘北方颜色", + "gui.xaero_north_compass_color_default": "默认", + "gui.xaero_category_add_to_list_custom": "确认自定义输入:%1$s", + "gui.xaero_box_category_list_add": "支持带有特殊字符 * ) ( 和 | 的实体标识符或匹配模式。 \n \n * - 匹配任何内容。 \n ) ( - 括号,主要与 | 一起使用。 \n | - “或”运算符以匹配相同位置的不同序列。 \n \n 例如: \n minecraft:creeper \n minecraft:zombie(_villager|_horse) - 僵尸村民和马。 \n minecraft:a*l - 任何以“a”开头并以“l”结尾的原版实体。", + "gui.xaero_using_custom_subworld": "路径点:%1$s", + "gui.xaero_hide_minimap_under_f3": "在 F3 时隐藏", + "gui.xaero_box_hide_minimap_under_f3": "启用 F3 调试界面时隐藏小地图。", + "gui.xaero_entity_display_y": "显示 Y 高度", + "gui.xaero_entity_display_y_full": "显示实体 Y 高度", + "gui.xaero_block_light_value": "方块光照:%d", + "gui.xaero_sky_light_value": "天空光照:%d", + "gui.xaero_all_light_value": "光照等级:%d", + "gui.xaero_both_light_value": "方块光照:%d 天空光照:%d", + "gui.xaero_toggle_manual_cave_mode": "切换手动洞穴模式", + "gui.xaero_manual_cave_mode": "手动洞穴模式", + "gui.xaero_manual_cave_mode_start": "手动洞穴模式起始 Y 高度", + "gui.xaero_box_manual_cave_mode_start": "启用手动洞穴模式时,从哪个Y高度开始绘制方块。 手动洞穴模式可以通过按键绑定进行切换。 对于“自动”选项,一直拉到左边。", + "gui.xaero_manual_cave_mode_start_auto": "自动", + "gui.xaero_chunk_grid_line_width": "区块网格线宽度", + "gui.xaero_radar_render_over_minimap": "在小地图边框之上渲染", + "gui.xaero_box_radar_render_over_minimap": "允许在小地图边框上渲染实体,而不只是在边框内渲染它们。 以这种方式渲染的实体的行为类似于路径点,并且在超出边界时会粘在边界上。 可见实体仍然仅限于游戏客户端加载的实体。 \n \n 选项“玩家列表” - 仅当按下“玩家列表”键绑定(默认为 TAB)时才在小地图上如此渲染。", + "gui.xaero_radar_render_radar_over_frame": "在边框之上渲染雷达", + "gui.xaero_radar_over_map_never": "从不", + "gui.xaero_radar_over_map_list": "玩家列表", + "gui.xaero_radar_over_map_always": "总是", + "gui.xaero_compass_over_everything": "罗盘在最上层", + "gui.xaero_box_compass_over_everything": "在所有地图元素上方渲染罗盘文字(东、西、南、北),而不是在某些元素下方,例如路径点。", + "gui.xaero_waypoint_server_shared": "服务器", + "gui.xaero_waypoint_somebody_shared": "某人", + "gui.xaero_pac_players": "展示帮派/盟友玩家", + "gui.xaero_box_pac_players": "当玩家超出小地图框体边界或因其他原因不可见时,显示与你共享位置的玩家(由 Open Parties and Claims 模组提供)。", + "gui.xaero_toggle_pac_players": "切换帮派/盟友玩家", + "gui.xaero_toggle_pac_chunk_claims": "切换区块认领", + "gui.xaero_pac_marked_for_forceload": "(可强制加载)", + "gui.xaero_pac_claim_tooltip": "%1$s 的认领 %2$s", + "gui.xaero_pac_server_claim_tooltip": "服务器认领 %1$s", + "gui.xaero_pac_expired_claim_tooltip": "到期的认领 %1$s", + "gui.xaero_pac_claims": "显示区块认领", + "gui.xaero_box_pac_claims": "将来自 Open Parties and Claims 模组的区块认领显示为彩色叠加层。", + "gui.xaero_pac_claims_border_opacity": "区块认领边界不透明度", + "gui.xaero_box_pac_claims_border_opacity": "区块认领叠加层的边缘不透明度。区块认领需要 Open Parties and Claims 模组。", + "gui.xaero_pac_claims_fill_opacity": "区块认领填充不透明度", + "gui.xaero_box_pac_claims_fill_opacity": "区块认领叠加层的填充颜色不透明度。区块认领需要 Open Parties and Claims 模组。", + "gui.xaero_pac_current_claim": "显示当前认领", + "gui.xaero_box_pac_current_claim": "显示有关你所在区块的认领信息。区块认领需要 Open Parties and Claims 模组。", + "gui.xaero_category_include_list_include_in_super": "包含在超类别中", + "gui.xaero_box_category_include_list_include_in_super": "自动将此列表中的所有实体以及此类别中包含的其他列表包含在此类别的超类别/父级中,排除列表中的实体除外。 这样你就不必在每个级别上手动添加重复项。", + "gui.xaero_box_category_include_list_include_in_super2": "自动将此列表中的所有元素以及此类别中包括的其他子列表包括在此类别的超类别/父类别中。这样,您就不必在每个级别上手动添加重复项。请记住,超级类别不会检查此类别的排除列表。", + "gui.xaero_temp_waypoints_global": "临时路径点为全局", + "gui.xaero_box_temp_waypoints_global": "启用后,临时路径点将被视为全局路径点并忽略路径点渲染距离限制。", + "gui.xaero_keep_enlarged_minimap_unlocked": "放大时保持旋转", + "gui.xaero_box_keep_enlarged_minimap_unlocked": "如果可能的话,在放大时不要将小地图锁定在北方,这只适用于圆形小地图。", + "gui.xaero_enlarged_minimap_a_toggle": "放大小地图键视为切换", + "gui.xaero_box_enlarged_minimap_a_toggle": "将“放大小地图”键视为切换,而不用按住它。", + "gui.xaero_waypoint_visibility_type_world_map_local": "世界地图局部", + "gui.xaero_waypoint_visibility_type_world_map_global": "世界地图全局", + "gui.xaero_box_visibility_type": "游戏内/小地图可见性类型 \n \n 局部 - 仅在最大路径点渲染距离内可见 \n 全局 - 始终可见 \n 世界地图局部 - 不可见,但被视为局部 \n 世界地图全局 - 不可见,但被视为全局", + "gui.xaero_option_requires_ingame": "此选项要求你已进入游戏。", + "gui.xaero_alternative_list_players": "“玩家列表”第二键位", + "gui.xaero_display_stained_glass": "显示染色玻璃", + "gui.xaero_waypoint_onmap_scale": "地图上路径点大小", + "gui.xaero_waypoint_onmap_scale_auto": "自动", + "gui.xaero_switch_to_auto_on_death": "死亡时自动切换到子世界", + "gui.xaero_box_switch_to_auto_on_death": "是否在创建死亡点时将路径点子世界切换为自动。这不影响死亡点创建在哪个子世界。", + "gui.xaero_zoom_on_enlarge": "放大时的缩放级别", + "gui.xaero_zoom_on_enlarge_auto": "自动", + "gui.xaero_sort_color": "颜色", + "gui.xaero_weather_display": "显示天气信息", + "gui.xaero_weather_raining": "下雨/下雪", + "gui.xaero_weather_thundering": "打雷", + "gui.xaero_dropdown_waypoint_color": "路径点颜色", + "gui.xaero_dropdown_waypoint_set": "路径点集合", + "gui.xaero_dropdown_waypoint_container": "路径点服务器/世界", + "gui.xaero_dropdown_waypoint_world": "路径点子世界/维度", + "gui.xaero_dropdown_transfer_worlds1": "从子世界/维度", + "gui.xaero_dropdown_transfer_worlds2": "到子世界/维度", + "gui.xaero_dropdown_transfer_containers1": "从服务器/世界", + "gui.xaero_dropdown_transfer_containers2": "到服务器/世界", + "gui.xaero_dropdown_selected_narration": "%1$s 已选择。", + "gui.xaero_infodisplay_coords": "坐标", + "gui.xaero_infodisplay_dimension": "维度", + "gui.xaero_infodisplay_biome": "生物群系", + "gui.xaero_infodisplay_weather": "天气", + "gui.xaero_infodisplay_light_level": "光照等级", + "gui.xaero_infodisplay_time": "游戏时间", + "gui.xaero_infodisplay_highlights": "高亮信息(例如领地)", + "gui.xaero_infodisplay_angles": "朝向角度", + "gui.xaero_infodisplay_light_overlay_indicator": "光照覆盖状态", + "gui.xaero_infodisplay_manual_cave_mode_indicator": "手动洞穴模式状态", + "gui.xaero_infodisplay_custom_sub_world": "自定义路径点子世界", + "gui.xaero_dropdown_info_display_text_color": "文本颜色", + "gui.xaero_dropdown_info_display_background_color": "文本背景颜色", + "gui.xaero_minimap_info_display_manager": "信息显示管理器", + "gui.xaero_minimap_info_display_manager_help": "点击并拖动元素以更改显示信息的顺序。", + "gui.xaero_info_display_background_opacity": "信息显示背景不透明度", + "gui.xaero_box_info_display_background_opacity": "信息显示管理器中启用了背景的信息类型的彩色背景的不透明度。", + "gui.xaero_infodisplay_chunk_coords": "区块坐标", + "gui.xaero_entity_display_height_actual": "实际高度", + "gui.xaero_entity_display_height_relative": "相对高度", + "gui.xaero_entity_display_height_direction": "方向", + "gui.xaero_destination": "目的地", + "gui.xaero_box_waypoint_type": "启用 - 常规路径点 \n 禁用 - 常规隐藏路径点 \n 临时 - 路径点在退出世界时消失 \n 目的地 - 路径点在到达时消失", + "gui.xaero_infodisplay_real_time": "实时时间", + "gui.xaero_cave_mode_toggle_timer": "洞穴模式切换计时器", + "gui.xaero_box_cave_mode_toggle_timer": "在快速切换在方块下和不在方块下时防止闪烁时,等待切换洞穴模式的最短时间。最新的世界地图模组也有一个单独的设置。", + "gui.xaero_infodisplay_overworld_coords": "主世界坐标", + "gui.xaero_legible_cave_maps": "可读的洞穴地图", + "gui.xaero_box_legible_cave_maps": "在洞穴模式中使用基于深度的光照,而不是实际的方块光照,使不同的洞穴层更容易在心理上分开。", + "gui.xaero_uses_worldmap_screen_value": "设置值来自世界地图屏幕!", + "gui.xaero_biome_blending": "生物群系混合", + "gui.xaero_box_biome_blending": "通过对地图上每个方块的多个方块采样生物群系颜色,平滑生物群系颜色边缘。关闭此功能可以显著提高性能,当生物群系颜色计算被修改为比原版更重的情况下。", + "gui.xaero_box_minimap_info_display_manager": "配置和/或重新排列显示在小地图下的不同类型的信息,例如当前坐标、朝向角度、维度、生物群系、天气、光照等级、游戏时间、实时时间等。", + "gui.xaero_box_entity_radar_categories": "单独配置通常为玩家、敌对生物、友好生物、物品或其他实体的特定实体类别,而不是为每个实体都使用相同的配置。您甚至可以为特定实体类型创建自定义类别。", + "gui.xaero_box_compass": "小地图上显示的基本方向。", + "gui.xaero_box_compass_color": "小地图上显示的基本方向下的背景/阴影的颜色。", + "gui.xaero_box_north_compass_color": "小地图上显示的北方基本方向下的背景/阴影的颜色。", + "gui.xaero_compass_scale_auto": "自动", + "gui.xaero_compass_scale2": "指南针刻度", + "gui.xaero_box_compass_scale2": "基本方向字母NESW的刻度。对于“自动”选项,请将其调整到最左边。", + "gui.xaero_entity_category_friend": "好友", + "gui.xaero_entity_category_tracked": "已跟踪(例如队伍/盟友)", + "gui.xaero_dimension_scaled_max_waypoint_distance": "按维度缩放的最大路径点距离", + "gui.xaero_box_dimension_scaled_max_waypoint_distance": "通过当前维度的坐标比例(例如在地狱中为1/8)来缩放最大路径点渲染距离。", + "gui.xaero_box_waypoints_distance2": "本地路径点的最大渲染距离。全局路径点不受影响。默认情况下,最大距离按照当前维度的坐标比例进行缩放。您可以使用“按维度缩放的最大路径点距离”进行切换。" +} \ No newline at end of file diff --git a/projects/1.20-fabric/assets/xaeros-world-map/xaeroworldmap/lang/en_us.json b/projects/1.20-fabric/assets/xaeros-world-map/xaeroworldmap/lang/en_us.json new file mode 100644 index 000000000000..a149763bf3c6 --- /dev/null +++ b/projects/1.20-fabric/assets/xaeros-world-map/xaeroworldmap/lang/en_us.json @@ -0,0 +1,274 @@ +{ + "gui.xaero_open_map": "Open World Map", + "gui.xaero_open_settings": "Open Settings", + "gui.xaero_debug": "Debug", + "gui.xaero_on": "ON", + "gui.xaero_off": "OFF", + "gui.xaero_lighting": "Lighting", + "gui.xaero_block_colours": "Block Colours", + "gui.xaero_accurate": "Accurate", + "gui.xaero_vanilla": "Vanilla", + "gui.xaero_back": "Back", + "gui.xaero_load_chunks": "Load New Chunks", + "gui.xaero_update_chunks": "Update Chunks", + "gui.xaero_terrain_depth": "Terrain Depth", + "gui.xaero_terrain_slopes": "Terrain Slopes", + "gui.xaero_footsteps": "Footsteps", + "gui.xaero_light_levels": "Light Levels", + "gui.xaero_requires_reload": "Requires reloading the world to take effect! Lower ", + "gui.xaero_flowers": "Load Flowers", + "gui.xaero_texture_compression": "Texture Compression", + "gui.xaero_world_map_screen": "World Map Screen", + "gui.xaero_world_map_settings": "Xaero's World Map Settings", + "gui.xaero_wm_coordinates": "Cursor Coordinates", + "gui.xaero_biome_colors": "Biomes In Vanilla Mode", + "gui.xaero_worldmap_waypoints": "World Map Waypoints", + "gui.xaero_map_zoom_in": "Zoom In (alternative)", + "gui.xaero_map_zoom_out": "Zoom Out (alternative)", + "gui.xaero_map_unconfirmed": "World map needs confirmation!", + "gui.xaero_confirm": "Confirm", + "gui.xaero_cancel": "Cancel", + "gui.xaero_map_selection": "Map Selection", + "gui.xaero_mw_single": "Single", + "gui.xaero_mw_manual": "Manual", + "gui.xaero_mw_spawn": "World Spawn", + "gui.xaero_create_new_map": "Create New Map", + "gui.xaero_rename": "Rename", + "gui.xaero_delete": "Delete", + "gui.xaero_map_name": "World Map Name", + "gui.xaero_delete_map_msg1": "Are you sure you would like to delete the selected map?", + "gui.xaero_delete_map_msg2": "Only the latest deleted map is backed up.", + "gui.xaero_delete_map_msg3": "Please confirm deletion by pressing Yes again.", + "gui.xaero_delete_map_msg4": "Map", + "gui.xaero_quick_confirm": "Quick Manual Confirmation", + "gui.xaero_default": "Default", + "gui.xaero_map_selection_box": "Manual - you are asked to select and confirm the world map every time you switch worlds or dimensions. \n \n World Spawn - the world map is selected and confirmed automatically based on the world spawn point that the game client is aware of. Can break if the server is using the vanilla compass item for a custom function. \n \n Single - each dimension has a single world map that is automatically confirmed. Useful for simple servers with a single world. \n \n Server - install the world map mod on the server side to use this automatic mode.", + "gui.xaero_select_map": "Select Map", + "gui.xaero_render_arrow": "Render Player Arrow", + "gui.xaero_display_zoom": "Display Zoom Level", + "gui.xaero_wm_ignore_heightmaps": "Ignore Server Heightmaps", + "gui.xaero_wm_box_ignore_heightmaps": "Some servers put custom values in the world heightmaps, which can cause incorrectly rendered maps. Sometimes it can even happen in heavily modded singleplayer worlds. This option should fix such issues at the expense of a bit of performance. Do not use unless you need to. Reenter the world after toggling the option!", + "gui.xaero_wm_waypoint_scale": "Waypoint Scale", + "gui.xaero_wm_error_loading_properties": "Error loading server world map properties. Please retry.", + "gui.xaero_mw_server": "Server", + "gui.xaero_mw_server_box": "Map selection is automatically controlled by the server. You can turn this off with \"ignoreServerLevelId\" in the server-specific config in the XaeroWorldMap directory.", + "gui.xaero_wm_next": "Next >>", + "gui.xaero_wm_previous": "<< Prev", + "gui.xaero_wm_slopes_legacy": "Legacy", + "gui.xaero_open_map_animation": "Animation On Open", + "gui.xaero_wm_slopes_default_3d": "Default 3D", + "gui.xaero_wm_slopes_default_2d": "Default 2D", + "effect.xaeroworldmap.no_world_map": "No World Map", + "effect.xaeroworldmap.no_world_map_harmful": "No World Map", + "effect.xaeroworldmap.no_world_map_beneficial": "No World Map", + "gui.xaero_no_world_map_message": "The map is disabled with a potion effect.", + "gui.xaero_box_zoom_in": "%s Zoom In \n (or mouse wheel)", + "gui.xaero_box_zoom_out": "%s Zoom Out \n (or mouse wheel)", + "gui.xaero_box_controls": "Controls \n \n Click and drag to scroll the map. \n Scroll the mouse wheel to zoom in and out (CTRL for precise). \n Right-click the map for some useful shortcuts. \n Some UI buttons have additional key bindings displayed in their tooltip. \n \n Right-click a map element (e.g. waypoint) for options. \n %1$sClick here to edit the key bindings.", + "gui.xaero_box_controls_minimap": "§2%s§r to create a new waypoint. \n §2%s§r to create a quick temporary waypoint. \n §2%s§r to switch the waypoint set. \n §2%s§r to toggle rendering all waypoint sets. \n §2%s§r to open the full waypoint menu. \n \n ", + "gui.xaero_box_controls_pac": "§2%s§r to open the Parties and Claims menu. \n \n ", + "gui.xaero_box_export": "Export the map as a PNG file.", + "gui.xaero_export_confirm_1": "Do you want to export the map as a PNG file?", + "gui.xaero_export_confirm_2": "The game will temporarily appear frozen while it's working.", + "gui.xaero_box_map_switching": "Map Switching Options", + "gui.xaero_box_open_waypoints": "Waypoints", + "gui.xaero_box_close_waypoints": "Close Waypoints", + "gui.xaero_box_open_settings": "§2%s§r Open Settings", + "gui.xaero_box_close_settings": "§2%s§r Close Settings", + "gui.xaero_wm_up": "[Go Up]", + "gui.xaero_wm_down": "[Go Down]", + "gui.xaero_filter_waypoints_by_name": "Filter Waypoints...", + "gui.xaero_wm_search_invalid_regex": "Invalid Regex syntax!", + "gui.xaero_box_full_waypoints_menu": "%s Open Full Waypoint Menu", + "gui.xaero_box_rendering_all_sets": "%s Rendering all waypoint sets", + "gui.xaero_box_rendering_current_set": "%s Rendering only the current set", + "gui.xaero_zoom_buttons": "Zoom Buttons", + "gui.xaero_box_showing_disabled": "Showing disabled waypoints", + "gui.xaero_box_hiding_disabled": "Hiding disabled waypoints", + "gui.xaero_box_waypoints_minimap_required": "The waypoint feature requires the Xaero's Minimap mod!", + "gui.xaero_box_waypoints_disabled": "Waypoints are disabled in the world map settings!", + "gui.xaero_right_click_waypoint_edit": "§2%s§r Edit Waypoint", + "gui.xaero_right_click_waypoint_teleport": "§2%s§r Teleport to Waypoint", + "gui.xaero_right_click_waypoint_disable": "§2%s§r Disable Waypoint", + "gui.xaero_right_click_waypoint_enable": "§2%s§r Enable Waypoint", + "gui.xaero_right_click_waypoint_restore": "Restore Waypoint", + "gui.xaero_right_click_waypoint_delete_confirm": "§2%s§r Confirm Deletion", + "gui.xaero_right_click_waypoint_delete": "§2%s§r Delete Waypoint", + "gui.xaero_right_click_map_create_waypoint": "§2%s§r Create Waypoint", + "gui.xaero_right_click_map_create_temporary_waypoint": "§2%s§r Set Temporary Waypoint", + "gui.xaero_right_click_map_waypoints_menu": "§2%s§r Open Waypoint Menu", + "gui.xaero_right_click_map_teleport": "Teleport Here", + "gui.xaero_right_click_map_title": "Choose an Option", + "gui.xaero_right_click_box_map_settings": "§2%s§r Open Settings", + "gui.xaero_right_click_box_map_export": "Export Map as PNG", + "gui.xaero_waypoint_backgrounds": "Render Waypoint Backgrounds", + "gui.xaero_right_click_map_cant_teleport": "§8(Teleport) Ambiguous Y...", + "gui.xaero_right_click_map_cant_teleport_world": "§8(Teleport) Unconfirmed...", + "gui.xaero_right_click_map_cant_create_waypoint": "§8Can't Set A Waypoint Here...", + "gui.xaero_no_world_map_item_message": "The mod is configured to require the following item in your hotbar or equipped:", + "gui.xaero_right_click_waypoint_share": "Share Waypoint In Chat", + "gui.xaero_right_click_map_share_location": "Share Location In Chat", + "gui.xaero_right_click_map_cant_share_location": "§8Can't Share This Location...", + "gui.xaero_current_map_locked1": "The currently selected map is used by another process (Minecraft client).", + "gui.xaero_current_map_locked2": "Please select a different map of this server (bottom left icon).", + "gui.xaero_wm_detect_ambiguous_y": "Detect Ambiguous Y In Discovered", + "gui.xaero_wm_box_detect_ambiguous_y": "A single pixel on the map can contain multiple transparent layers and an opaque block under them. In older non-cache map data files, only the Y level (height) of the opaque block is stored in such cases, which often makes it unsafe to blindly teleport to the stored Y coordinate. When this setting is ON, the mod treats such map pixels as it would undiscovered chunks. It defaults to 2D waypoints and disables direct teleportation to such pixels. Disable this at your own risk!", + "gui.xaero_box_closing_menu_when_hopping": "Closing the menu when hopping to a waypoint (left-clicking in the menu)", + "gui.xaero_box_not_closing_menu_when_hopping": "Not closing the menu when hopping to a waypoint (left-clicking in the menu)", + "gui.xaero_wm_update_notification": "Update Notifications", + "gui.xaero_wm_adjust_height_for_carpetlike_blocks": "Adjust Y For Short Blocks", + "gui.xaero_wm_box_adjust_height_for_carpetlike_blocks": "Subtract 1 from the height value for short carpetlike blocks, e.g. carpet, 1-layer snow, lilypad etc. This prevents such blocks from causing harsh shading on the map like a full block. Waypoints and teleportation over these blocks should make more sense too.", + "gui.xaero_box_only_current_map_waypoints": "Displaying only the waypoints bound to the current world map, even if another waypoint sub-world is selected for the minimap using the full waypoint menu.", + "gui.xaero_box_waypoints_selected_by_minimap": "Displaying waypoints from the same waypoint sub-world as you are viewing in game and on the minimap. The sub-world can be switched in the full waypoint menu.", + "gui.xaero_wm_min_zoom_local_waypoints": "Min Zoom For Local Waypoints", + "gui.xaero_wm_arrow_colour": "Arrow Color", + "gui.xaero_wm_box_arrow_color": "Color of the arrow that indicates the position and the rotation of the player.", + "gui.xaero_wm_color_minimap": "Minimap", + "gui.xaero_wm_red": "Red", + "gui.xaero_wm_green": "Green", + "gui.xaero_wm_blue": "Blue", + "gui.xaero_wm_yellow": "Yellow", + "gui.xaero_wm_purple": "Purple", + "gui.xaero_wm_white": "White", + "gui.xaero_wm_black": "Black", + "gui.xaero_wm_legacy_color": "Legacy", + "gui.xaero_wm_team_color": "Team", + "gui.xaero_wm_using_custom_subworld": "Waypoints: %1$s", + "gui.xaero_box_minimap_radar": "%s Minimap entity radar is displayed (requires Xaero's Minimap)", + "gui.xaero_box_no_minimap_radar": "%s Minimap entity radar is not displayed", + "gui.xaero_wm_toggle_minimap_radar": "Toggle Minimap Radar On World Map", + "gui.xaero_wm_player_same_party": "Same Party", + "gui.xaero_wm_player_ally_party": "Ally Party", + "gui.xaero_box_players_pac_required": "The party player menu feature requires the Open Parties and Claims mod!", + "gui.xaero_box_claims_pac_required": "The chunk claim feature requires the Open Parties and Claims mod!", + "gui.xaero_box_pac_displaying_claims": "%s Displaying chunk claims", + "gui.xaero_box_pac_not_displaying_claims": "%s Not displaying chunk claims", + "gui.xaero_wm_pac_player_teleport_command": "Player Teleport Command", + "gui.xaero_wm_box_pac_player_teleport_command": "The chat command used on this world/server to teleport you to other players on the map when Open Parties and Claims is installed.", + "gui.xaero_wm_pac_marked_for_forceload": " (Forceloadable)", + "gui.xaero_wm_pac_claim_tooltip": "%1$s's Claim%2$s", + "gui.xaero_wm_pac_server_claim_tooltip": "Server Claim%1$s", + "gui.xaero_wm_pac_expired_claim_tooltip": "Expired Claim%1$s", + "gui.xaero_box_rendering_waypoints": "%s Rendering waypoints", + "gui.xaero_box_not_rendering_waypoints": "%s Not rendering waypoints", + "gui.xaero_box_showing_tracked_players": "%s Rendering players", + "gui.xaero_box_hiding_tracked_players": "%s Not rendering players", + "gui.xaero_toggle_tracked_players": "Toggle Tracked Players", + "gui.xaero_wm_player_teleport_command": "Player Teleport Command", + "gui.xaero_wm_box_player_teleport_command": "The chat command used on this world/server to teleport you to tracked players on the map (not regular radar).", + "gui.xaero_filter_players_by_name": "Filter Players...", + "gui.xaero_right_click_player_teleport": "§2%s§r Teleport to Player", + "gui.xaero_right_click_player_config": "§2%s§r Edit Player Config", + "gui.xaero_box_close_players": "Close Tracked Player Menu", + "gui.xaero_box_open_players": "Tracked Player Menu", + "gui.xaero_toggle_pac_chunk_claims": "Toggle Chunk Claims", + "gui.xaero_pac_claim_chunks": "Claim Selected", + "gui.xaero_pac_unclaim_chunks": "Unclaim Selected", + "gui.xaero_pac_forceload_chunks": "Forceload Selected", + "gui.xaero_pac_unforceload_chunks": "Unforceload Selected", + "gui.xaero_pac_claim_selection_out_of_range": "§8(Claims) Out of Range...", + "gui.xaero_wm_pac_claims": "Display Chunk Claims", + "gui.xaero_wm_box_pac_claims": "Display chunk claims from the Open Parties and Claims mod as a colored overlay.", + "gui.xaero_wm_pac_claims_border_opacity": "Chunk Claims Border Opacity", + "gui.xaero_wm_box_pac_claims_border_opacity": "The opacity of the chunk claims overlay border color. Chunk claims require the Open Parties and Claims mod.", + "gui.xaero_wm_pac_claims_fill_opacity": "Chunk Claims Fill Opacity", + "gui.xaero_wm_box_pac_claims_fill_opacity": "The opacity of the chunk claims overlay fill color. Chunk claims require the Open Parties and Claims mod.", + "gui.xaero_map_menu_please_wait": "Please wait...", + "gui.xaero_wm_teleport_command": "Map Teleport Command", + "gui.xaero_wm_teleport_command_waypoints": "Waypoint Command", + "gui.xaero_wm_teleport_command_waypoints_hint": "Waypoint teleportation is configured by the minimap.", + "gui.xaero_wm_teleport_allowed": "Map Teleportation", + "gui.xaero_wm_teleport_allowed_tooltip": "Whether right-click map teleportation is allowed. Once disabled, it can be enabled back only through the world-specific config file in the XaeroWorldMap folder. Waypoint teleportation is configured separately in the full waypoint menu options.", + "gui.xaero_wm_right_click_map_teleport_not_allowed": "§8(Teleport) Disabled", + "gui.xaero_wm_option_requires_minimap": "This option requires the Xaero's Minimap mod.", + "gui.xaero_wm_option_requires_ingame": "This option requires you to be in game.", + "gui.xaero_wm_settings_search": "Settings Search", + "gui.xaero_wm_settings_search_placeholder": "Search...", + "gui.xaero_wm_settings_not_found": "No matching entries found for your input!", + "gui.xaero_wm_minimap_settings": "Minimap Settings", + "gui.xaero_wm_reset_defaults": "Restore Default Settings", + "gui.xaero_wm_reset_message": "Are you sure you would like to restore the default settings?", + "gui.xaero_wm_reset_message2": "This action cannot be undone!", + "gui.xaero_wm_partial_y_teleportation": "Use Y With Partial When TP", + "gui.xaero_wm_box_partial_y_teleportation": "When teleporting to a map location, offset the Y coordinate by 0.5 to avoid falling through carpet-like blocks into the void. Otherwise, the integer Y coordinate is used.", + "gui.xaero_wm_display_stained_glass": "Display Stained Glass", + "gui_xaero_wm_dropdown_map_select": "Map Selection", + "gui.xaero_wm_hovered_biome": "Cursor Biome", + "gui.xaero_wm_unknown_biome": "Unknown Biome", + "gui.xaero_wm_cave_mode_depth": "Cave Mode Depth", + "gui.xaero_box_update_chunks": "Update chunks on the non-world-save maps (multiplayer).", + "gui.xaero_box_load_chunks": "Add new chunks to the non-world-save maps (multiplayer).", + "gui.xaero_wm_legible_cave_maps": "Legible Cave Maps", + "gui.xaero_wm_box_legible_cave_maps": "Use depth-based lighting in cave mode instead of actual block lighting, making it easier to mentally separate the different cave layers.", + "gui.xaero_box_cave_mode": "Cave Mode", + "gui.xaero_box_cave_mode_not_allowed": "Cave Mode (not allowed)", + "gui.xaero_wm_cave_mode_start_auto": "auto", + "gui.xaero_wm_cave_mode_start": "Cave Mode Top Y", + "gui.xaero_wm_cave_mode_type": "Cave Mode Type", + "gui.xaero_wm_box_cave_mode_type": "The cave mode type to use when cave mode is enabled. \n \n OFF - display above ground even when cave mode is automatically or manually enabled (same as old world map versions without cave mode) \n Layered - separate cave maps into multiple layers depending on the used top Y \n Full - ignore the used top Y, use a single layer for cave maps and map everything from the world top to the world bottom", + "gui.xaero_wm_default_cave_mode_type": "Default Cave Mode Type", + "gui.xaero_wm_box_default_cave_mode_type": "The default cave mode type assigned to dimensions visited for the first time in a world/server. You can read more about cave mode types by clicking the cave mode icon on the map screen.", + "gui.xaero_wm_cave_mode_type_layered": "Layered", + "gui.xaero_wm_cave_mode_type_full": "Full", + "gui.xaero_auto_cave_mode": "Auto Cave Mode", + "gui.xaero_box_auto_cave_mode": "How the mod should determine the \"auto\" top Y when viewing the full screen map. The ceiling size refers to the size of a square ceiling of solid blocks that has to be detected above you to activate the cave mode. The solid blocks don't have to be on the same Y level. \n \n Minimap - if installed, match the minimap mod's cave mode, otherwise use the ceiling size 3x3", + "gui.xaero_auto_cave_mode_minimap": "Minimap", + "gui.xaero_wm_ceiling": "Ceiling", + "gui.xaero_wm_display_cave_mode_start": "Display Cave Mode Top Y", + "gui.xaero_wm_cave_mode_start_display": "Top Y: %d", + "gui.xaero_wm_cave_mode_toggle_timer": "Cave Mode Toggle Timer", + "gui.xaero_wm_box_cave_mode_toggle_timer": "The minimum time to wait between toggles of cave mode to prevent flickering when quickly switching between being under blocks and not. This only applies when \"Auto Cave Mode\" isn't redirecting to the minimap mod. The latest minimap mod has a separate setting for this as well.", + "effect.xaeroworldmap.no_cave_maps": "No WM Cave Maps", + "effect.xaeroworldmap.no_cave_maps_harmful": "No WM Cave Maps", + "gui.xaero_wm_biome_blending": "Biome Blending", + "gui.xaero_wm_box_biome_blending": "Smooth out biome color edges by sampling biome colors for multiple blocks for every block on the map. Turning this off can significantly improve performance when biome color calculation is modded to be much more heavyweight than vanilla.", + "gui.xaero_png_result_not_prepared": "Can't export just yet! The world map has not been prepared yet.", + "gui.xaero_png_result_empty": "The exported area is empty!", + "gui.xaero_png_result_too_big": "The exported area is way too big to scale down! Please make a smaller selection.", + "gui.xaero_png_result_image_too_big": "The image size is beyond what's possible to store in a BufferedImage!", + "gui.xaero_png_result_out_of_memory": "The export failed because the Java heap ran out of memory! Please try again or allocate more memory.", + "gui.xaero_png_result_bad_fbo": "The export failed because the mod failed to create an OpenGL framebuffer.", + "gui.xaero_png_result_io_exception": "The export failed because of an IO exception! Please try again. The full exception has been logged.", + "gui.xaero_png_result_success": "Successfully exported the map!", + "gui.xaero_export_screen": "World Map PNG Export", + "gui.xaero_export_screen_exporting": "Exporting... Will temporarily appear frozen. Might take a while!", + "gui.xaero_export_option_full": "Force Full Map", + "gui.xaero_box_export_option_full": "Export the whole map even if you've made a map selection.", + "gui.xaero_export_option_multiple_images": "Multiple Unscaled Images", + "gui.xaero_box_export_option_multiple_images": "Export the map as multiple unscaled images no matter how big it is. This does not have the same memory limitations as a single image.", + "gui.xaero_export_option_nighttime": "Nighttime", + "gui.xaero_box_export_option_nighttime": "Export the map with nighttime lighting. This doesn't affect cave mode maps.", + "gui.xaero_export_option_scale_down_square": "Max Single Image Size", + "gui.xaero_export_option_scale_down_square_value": "%1$dx%1$d reg", + "gui.xaero_export_option_scale_down_square_unscaled": "Unscaled", + "gui.xaero_box_export_option_scale_down_square": "The size, in regions, of a square image equivalent to the resolution that a large exported map will be scaled down to if necessary. For example, 20x20 stands for 400 regions, 512x512 blocks/pixels each. The resulting image doesn't have to be a square. 10x40 is also 400 regions. \n \n Your computer or the Java heap size might not be able to handle higher export resolutions.", + "gui.xaero_export_option_highlights": "Include Active Highlights", + "gui.xaero_box_export_option_highlights": "Export the map with all currently enabled highlights (e.g. claims) applied to the map. When exporting the full map, highlights very far from your discovered map won't be included.", + "gui.xaero_world_save": "World Save", + "gui.xaero_map_writing_distance": "Map Writing Distance", + "gui.xaero_box_map_writing_distance": "The maximum X and Z distance in chunks at which chunks can be loaded or updated on a non-world-save map. For the \"Unlimited\" option, go all the way to the left. World save maps always generate within your render distance", + "gui.xaero_map_writing_distance_unlimited": "Unlimited", + "gui.xaero_full_reload": "Reload All Regions", + "gui.xaero_box_full_reload": "Reload all regions on the map without having to manually view them. The reloading process will work in the background and turn off when it's done. It is important to note that going to another dimension will pause it until you come back and changing maps will fully cancel it.", + "gui.xaero_full_resave": "Convert All Regions", + "gui.xaero_box_full_resave": "Reload and resave all regions on the map without having to manually visit them. World save maps will be converted into normal map data saved to a separate map instance \"Converted World Save\", stored in the folder \"cm$converted\", which can be transferred to multiplayer map instances for the same world, using file manager. The reloading process will work in the background and turn off when it's done. It is important to note that going to another dimension will pause it until you come back and changing maps will fully cancel it.", + "gui.xaero_full_reload_in_progress": "Full map reload is in progress...", + "gui.xaero_reload_viewed_regions": "Reload Viewed Regions", + "gui.xaero_box_reload_viewed_regions": "Reload every region that is displayed on your screen once.", + "gui.xaero_converted_world_save": "Converted World Save", + "gui.xaero_unknown_dimension_type1": "Currently unknown dimension type!", + "gui.xaero_unknown_dimension_type2": "The map functions are limited. Visiting the dimension once might help.", + "gui_xaero_wm_dropdown_dimension_select": "Dimension Selection", + "gui.xaero_wm_dimension_teleport_command": "Map Cross-Dimension Teleport Command", + "gui.xaero_wm_teleport_not_connected": "You are trying to teleport to a map that is not connected to the current confirmed/auto one. If you are sure that this map is from your current sub-server/world save, then you can enable teleportation by adding a connection in the map selection screen -> Connect. But beware, if you connect unrelated maps and teleport, then there is a good chance you will suffocate in a block or die from fall damage, so be careful and connect only the right ones.", + "gui.xaero_wm_teleport_never_confirmed": "You cannot teleport yet because you have not yet confirmed a single map in your current dimension. Please confirm a map in your current dimension or change map selection type to an automatic one.", + "gui.xaero_connect_map": "Connect", + "gui.xaero_disconnect_map": "Disconnect", + "gui.xaero_wm_connect_with_auto_msg": "Would you like to create the following connection between maps?", + "gui.xaero_wm_disconnect_from_auto_msg": "Would you like to delete the following connection between maps?", + "gui.xaero_dimension_toggle_button": "§2%s§r Toggle Dimension (hold shift to reverse)", + "gui.xaero_toggle_dimension": "Toggle Dimension", + "gui.xaero_switched_to_dimension": "Switched to §2%s§r", + "gui.xaero_switched_to_current_dimension": "Switched to §2%s§r (current)", + "gui.xaero_pac_claim_selection_out_of_dimension": "§8(Claims) Out of Dimension..." +} \ No newline at end of file diff --git a/projects/1.20-fabric/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json b/projects/1.20-fabric/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json new file mode 100644 index 000000000000..47d950ad7ed1 --- /dev/null +++ b/projects/1.20-fabric/assets/xaeros-world-map/xaeroworldmap/lang/zh_cn.json @@ -0,0 +1,274 @@ +{ + "gui.xaero_open_map": "打开世界地图", + "gui.xaero_open_settings": "打开设置", + "gui.xaero_debug": "调试", + "gui.xaero_on": "开启", + "gui.xaero_off": "关闭", + "gui.xaero_lighting": "光照", + "gui.xaero_block_colours": "方块颜色", + "gui.xaero_accurate": "精确", + "gui.xaero_vanilla": "原版", + "gui.xaero_back": "返回", + "gui.xaero_load_chunks": "加载新区块", + "gui.xaero_update_chunks": "更新区块", + "gui.xaero_terrain_depth": "地形深度", + "gui.xaero_terrain_slopes": "地形坡度", + "gui.xaero_footsteps": "脚步声", + "gui.xaero_light_levels": "光照等级", + "gui.xaero_requires_reload": "需要重新加载世界以生效!降低 ", + "gui.xaero_flowers": "加载花朵", + "gui.xaero_texture_compression": "纹理压缩", + "gui.xaero_world_map_screen": "世界地图屏幕", + "gui.xaero_world_map_settings": "Xaero的世界地图设置", + "gui.xaero_wm_coordinates": "光标坐标", + "gui.xaero_biome_colors": "原版模式下的生物群系", + "gui.xaero_worldmap_waypoints": "世界地图路径点", + "gui.xaero_map_zoom_in": "放大(备选)", + "gui.xaero_map_zoom_out": "缩小(备选)", + "gui.xaero_map_unconfirmed": "世界地图需要确认!", + "gui.xaero_confirm": "确认", + "gui.xaero_cancel": "取消", + "gui.xaero_map_selection": "地图选择", + "gui.xaero_mw_single": "单一", + "gui.xaero_mw_manual": "手动", + "gui.xaero_mw_spawn": "世界生成点", + "gui.xaero_create_new_map": "创建新地图", + "gui.xaero_rename": "重命名", + "gui.xaero_delete": "删除", + "gui.xaero_map_name": "世界地图名称", + "gui.xaero_delete_map_msg1": "你确定要删除所选地图吗?", + "gui.xaero_delete_map_msg2": "只有最近删除的地图会被备份。", + "gui.xaero_delete_map_msg3": "请再次按“是”确认删除。", + "gui.xaero_delete_map_msg4": "地图", + "gui.xaero_quick_confirm": "快速手动确认", + "gui.xaero_default": "默认", + "gui.xaero_map_selection_box": "手动 - 每次切换世界或维度时都会要求你选择并确认世界地图。\n\n世界生成点 - 根据游戏客户端知道的世界生成点自动选择和确认世界地图。如果服务器正在使用原版指南针物品进行自定义功能,可能会出现问题。\n\n单一 - 每个维度都有一个自动确认的世界地图。适用于只有一个世界的简单服务器。\n\n服务器 - 在服务器端安装世界地图模组以使用此自动模式。", + "gui.xaero_select_map": "选择地图", + "gui.xaero_render_arrow": "渲染玩家箭头", + "gui.xaero_display_zoom": "显示缩放级别", + "gui.xaero_wm_ignore_heightmaps": "忽略服务器高度图", + "gui.xaero_wm_box_ignore_heightmaps": "一些服务器在世界高度图中放置了自定义值,这可能导致地图渲染不正确。有时甚至会在大量修改的单人游戏世界中发生。此选项应该可以解决此类问题,但会稍微降低性能。除非需要,否则不要使用。切换选项后重新进入世界!", + "gui.xaero_wm_waypoint_scale": "路径点缩放", + "gui.xaero_wm_error_loading_properties": "加载服务器世界地图属性时出错。请重试。", + "gui.xaero_mw_server": "服务器", + "gui.xaero_mw_server_box": "地图选择由服务器自动控制。你可以在XaeroWorldMap目录中的服务器特定配置中使用“ignoreServerLevelId”关闭此功能。", + "gui.xaero_wm_next": "下一页 >>", + "gui.xaero_wm_previous": "<< 上一页", + "gui.xaero_wm_slopes_legacy": "传统", + "gui.xaero_open_map_animation": "打开时的动画", + "gui.xaero_wm_slopes_default_3d": "默认3D", + "gui.xaero_wm_slopes_default_2d": "默认2D", + "effect.xaeroworldmap.no_world_map": "无世界地图", + "effect.xaeroworldmap.no_world_map_harmful": "无世界地图", + "effect.xaeroworldmap.no_world_map_beneficial": "无世界地图", + "gui.xaero_no_world_map_message": "该地图被药水效果禁用。", + "gui.xaero_box_zoom_in": "%s 放大 \n (或使用鼠标滚轮)", + "gui.xaero_box_zoom_out": "%s 缩小 \n (或使用鼠标滚轮)", + "gui.xaero_box_controls": "控制方式 \n \n 点击并拖动以滚动地图。 \n 使用鼠标滚轮进行放大和缩小(按住CTRL键进行精确操作)。 \n 右键单击地图以使用一些有用的快捷方式。 \n 某些UI按钮在工具提示中显示了其他按键绑定。 \n \n 右键单击地图元素(例如路径点)以获取选项。 \n %1$s点击此处编辑按键绑定。", + "gui.xaero_box_controls_minimap": "§2%s§r 创建新的路径点。 \n §2%s§r 创建临时路径点。 \n §2%s§r 切换路径点集。 \n §2%s§r 切换渲染所有路径点集。 \n §2%s§r 打开完整的路径点菜单。 \n \n ", + "gui.xaero_box_controls_pac": "§2%s§r 打开派对和领地菜单。 \n \n ", + "gui.xaero_box_export": "将地图导出为PNG文件。", + "gui.xaero_export_confirm_1": "你是否要将地图导出为PNG文件?", + "gui.xaero_export_confirm_2": "在处理过程中,游戏会暂时出现冻结。", + "gui.xaero_box_map_switching": "地图切换选项", + "gui.xaero_box_open_waypoints": "路径点", + "gui.xaero_box_close_waypoints": "关闭路径点", + "gui.xaero_box_open_settings": "§2%s§r 打开设置", + "gui.xaero_box_close_settings": "§2%s§r 关闭设置", + "gui.xaero_wm_up": "[向上]", + "gui.xaero_wm_down": "[向下]", + "gui.xaero_filter_waypoints_by_name": "筛选路径点...", + "gui.xaero_wm_search_invalid_regex": "无效的正则表达式语法!", + "gui.xaero_box_full_waypoints_menu": "%s 打开完整的路径点菜单", + "gui.xaero_box_rendering_all_sets": "%s 渲染所有路径点集", + "gui.xaero_box_rendering_current_set": "%s 仅渲染当前路径点集", + "gui.xaero_zoom_buttons": "缩放按钮", + "gui.xaero_box_showing_disabled": "显示禁用的路径点", + "gui.xaero_box_hiding_disabled": "隐藏禁用的路径点", + "gui.xaero_box_waypoints_minimap_required": "路径点功能需要 Xaero's Minimap 模组", + "gui.xaero_box_waypoints_disabled": "世界地图设置中已禁用路径点!", + "gui.xaero_right_click_waypoint_edit": "§2%s§r 编辑路径点", + "gui.xaero_right_click_waypoint_teleport": "§2%s§r 传送到路径点", + "gui.xaero_right_click_waypoint_disable": "§2%s§r 禁用路径点", + "gui.xaero_right_click_waypoint_enable": "§2%s§r 启用路径点", + "gui.xaero_right_click_waypoint_restore": "恢复路径点", + "gui.xaero_right_click_waypoint_delete_confirm": "§2%s§r 确认删除", + "gui.xaero_right_click_waypoint_delete": "§2%s§r 删除路径点", + "gui.xaero_right_click_map_create_waypoint": "§2%s§r 创建路径点", + "gui.xaero_right_click_map_create_temporary_waypoint": "§2%s§r 设置临时路径点", + "gui.xaero_right_click_map_waypoints_menu": "§2%s§r 打开路径点菜单", + "gui.xaero_right_click_map_teleport": "传送到这里", + "gui.xaero_right_click_map_title": "选择一个选项", + "gui.xaero_right_click_box_map_settings": "§2%s§r 打开设置", + "gui.xaero_right_click_box_map_export": "导出地图为PNG", + "gui.xaero_waypoint_backgrounds": "渲染路径点背景", + "gui.xaero_right_click_map_cant_teleport": "§8(传送) Y坐标不明确...", + "gui.xaero_right_click_map_cant_teleport_world": "§8(传送) 未确认...", + "gui.xaero_right_click_map_cant_create_waypoint": "§8无法在此处设置路径点...", + "gui.xaero_no_world_map_item_message": "该模组配置需要你的热键栏或装备中有以下物品:", + "gui.xaero_right_click_waypoint_share": "在聊天中分享路径点", + "gui.xaero_right_click_map_share_location": "在聊天中分享位置", + "gui.xaero_right_click_map_cant_share_location": "§8无法分享此位置...", + "gui.xaero_current_map_locked1": "当前选择的地图正在被其他进程(Minecraft客户端)使用。", + "gui.xaero_current_map_locked2": "请为此服务器选择不同的地图(左下角图标)。", + "gui.xaero_wm_detect_ambiguous_y": "检测发现的模糊Y坐标", + "gui.xaero_wm_box_detect_ambiguous_y": "地图上的单个像素可以包含多个透明层,并在其下方包含一个不透明方块。在较旧的非缓存地图数据文件中,这种情况仅存储不透明块的Y坐标。这通常会导致盲目传送到存储的Y坐标不安全。当此设置打开时,模组将像对待未发现的区块一样处理这些地图像素。默认为2D路径点,并禁用直接传送到这些像素。请自行决定是否关闭此选项!", + "gui.xaero_box_closing_menu_when_hopping": "在跳转到路径点时关闭菜单(在菜单中左键单击)", + "gui.xaero_box_not_closing_menu_when_hopping": "在跳转到路径点时不关闭菜单(在菜单中左键单击)", + "gui.xaero_wm_update_notification": "更新通知", + "gui.xaero_wm_adjust_height_for_carpetlike_blocks": "调整矮方块的Y坐标", + "gui.xaero_wm_box_adjust_height_for_carpetlike_blocks": "对于像地毯一样的不完整方块,例如地毯、1层雪、睡莲等,从高度值中减去1。这可以防止这些块在地图上造成像整个方块一样的粗糙阴影。同时,路径点和远程传送也将更合理。", + "gui.xaero_box_only_current_map_waypoints": "仅显示绑定到当前世界地图的路径点,即使在完整路径点菜单中选择了另一个路径点子世界用于小地图。", + "gui.xaero_box_waypoints_selected_by_minimap": "在游戏中查看的路径点子世界和小地图上查看的路径点子世界相同的路径点。可以在完整路径点菜单中切换子世界。", + "gui.xaero_wm_min_zoom_local_waypoints": "本地路径点的最小缩放级别", + "gui.xaero_wm_arrow_colour": "箭头颜色", + "gui.xaero_wm_box_arrow_color": "指示玩家位置和朝向的箭头的颜色。", + "gui.xaero_wm_color_minimap": "小地图", + "gui.xaero_wm_red": "红色", + "gui.xaero_wm_green": "绿色", + "gui.xaero_wm_blue": "蓝色", + "gui.xaero_wm_yellow": "黄色", + "gui.xaero_wm_purple": "紫色", + "gui.xaero_wm_white": "白色", + "gui.xaero_wm_black": "黑色", + "gui.xaero_wm_legacy_color": "传统色", + "gui.xaero_wm_team_color": "队伍色", + "gui.xaero_wm_using_custom_subworld": "自定义子世界:%1$s", + "gui.xaero_box_minimap_radar": "%s 显示小地图实体雷达(需要 Xaero's Minimap)", + "gui.xaero_box_no_minimap_radar": "%s 不显示小地图实体雷达", + "gui.xaero_wm_toggle_minimap_radar": "切换小地图雷达在世界地图上的显示", + "gui.xaero_wm_player_same_party": "同一队伍", + "gui.xaero_wm_player_ally_party": "盟友队伍", + "gui.xaero_box_players_pac_required": "使用派对玩家菜单功能需要安装 Open Parties and Claims 模组!", + "gui.xaero_box_claims_pac_required": "使用区块领地功能需要安装 Open Parties and Claims 模组!", + "gui.xaero_box_pac_displaying_claims": "%s 显示领地", + "gui.xaero_box_pac_not_displaying_claims": "%s 不显示领地", + "gui.xaero_wm_pac_player_teleport_command": "玩家传送命令", + "gui.xaero_wm_box_pac_player_teleport_command": "当安装了 Open Parties and Claims 时,在此世界/服务器上用于将你传送到地图上其他玩家的聊天命令。", + "gui.xaero_wm_pac_marked_for_forceload": "(可强制加载)", + "gui.xaero_wm_pac_claim_tooltip": "%1$s 的领地%2$s", + "gui.xaero_wm_pac_server_claim_tooltip": "服务器领地%1$s", + "gui.xaero_wm_pac_expired_claim_tooltip": "过期的领地%1$s", + "gui.xaero_box_rendering_waypoints": "%s 显示路径点", + "gui.xaero_box_not_rendering_waypoints": "%s 不显示路径点", + "gui.xaero_box_showing_tracked_players": "%s 显示玩家", + "gui.xaero_box_hiding_tracked_players": "%s 不显示玩家", + "gui.xaero_toggle_tracked_players": "切换显示追踪的玩家", + "gui.xaero_wm_player_teleport_command": "玩家传送命令", + "gui.xaero_wm_box_player_teleport_command": "在此世界/服务器上用于将你传送到地图上追踪的玩家(不是普通雷达)的聊天命令。", + "gui.xaero_filter_players_by_name": "按名称筛选玩家...", + "gui.xaero_right_click_player_teleport": "§2%s§r 传送到玩家", + "gui.xaero_right_click_player_config": "§2%s§r 编辑玩家配置", + "gui.xaero_box_close_players": "关闭追踪的玩家菜单", + "gui.xaero_box_open_players": "追踪的玩家菜单", + "gui.xaero_toggle_pac_chunk_claims": "切换区块领地", + "gui.xaero_pac_claim_chunks": "领取选定区块", + "gui.xaero_pac_unclaim_chunks": "取消领取选定区块", + "gui.xaero_pac_forceload_chunks": "强制加载选定区块", + "gui.xaero_pac_unforceload_chunks": "取消强制加载选定区块", + "gui.xaero_pac_claim_selection_out_of_range": "§8(领地)超出范围...", + "gui.xaero_wm_pac_claims": "显示区块领地", + "gui.xaero_wm_box_pac_claims": "以彩色覆盖层的形式显示来自 Open Parties and Claims 模组的区块领地。", + "gui.xaero_wm_pac_claims_border_opacity": "区块领地边框不透明度", + "gui.xaero_wm_box_pac_claims_border_opacity": "区块领地覆盖层边框颜色的不透明度。区块领地需要安装 Open Parties and Claims 模组。", + "gui.xaero_wm_pac_claims_fill_opacity": "区块领地填充不透明度", + "gui.xaero_wm_box_pac_claims_fill_opacity": "区块领地覆盖层填充颜色的不透明度。区块领地需要安装 Open Parties and Claims 模组。", + "gui.xaero_map_menu_please_wait": "请稍候...", + "gui.xaero_wm_teleport_command": "地图传送命令", + "gui.xaero_wm_teleport_command_waypoints": "路径点命令", + "gui.xaero_wm_teleport_command_waypoints_hint": "路径点传送由小地图配置。", + "gui.xaero_wm_teleport_allowed": "允许地图传送", + "gui.xaero_wm_teleport_allowed_tooltip": "是否允许右键地图传送。一旦禁用,只能通过 XaeroWorldMap 文件夹中的特定于世界的配置文件重新启用。路径点传送在完整的路径点菜单选项中单独配置。", + "gui.xaero_wm_right_click_map_teleport_not_allowed": "§8(传送)已禁用", + "gui.xaero_wm_option_requires_minimap": "此选项需要安装 Xaero's Minimap 模组。", + "gui.xaero_wm_option_requires_ingame": "此选项需要你在游戏中。", + "gui.xaero_wm_settings_search": "设置搜索", + "gui.xaero_wm_settings_search_placeholder": "搜索...", + "gui.xaero_wm_settings_not_found": "未找到与你的输入匹配的条目!", + "gui.xaero_wm_minimap_settings": "小地图设置", + "gui.xaero_wm_reset_defaults": "恢复默认设置", + "gui.xaero_wm_reset_message": "你确定要恢复默认设置吗?", + "gui.xaero_wm_reset_message2": "此操作无法撤消!", + "gui.xaero_wm_partial_y_teleportation": "在 TP 时使用 Y 坐标的小数部分", + "gui.xaero_wm_box_partial_y_teleportation": "在传送到地图位置时,将 Y 坐标偏移 0.5,以避免穿过类似地毯的方块掉入虚空。否则,使用整数 Y 坐标。", + "gui.xaero_wm_display_stained_glass": "显示染色玻璃", + "gui_xaero_wm_dropdown_map_select": "地图选择", + "gui.xaero_wm_hovered_biome": "光标生物群系", + "gui.xaero_wm_unknown_biome": "未知生物群系", + "gui.xaero_wm_cave_mode_depth": "洞穴模式深度", + "gui.xaero_box_update_chunks": "更新非世界保存的地图上的区块(多人游戏)。", + "gui.xaero_box_load_chunks": "将新区块添加到非世界保存的地图上(多人游戏)。", + "gui.xaero_wm_legible_cave_maps": "可辨认的洞穴地图", + "gui.xaero_wm_box_legible_cave_maps": "在洞穴模式中使用基于深度的光照,而不是实际的方块光照,使不同洞穴层更容易在心理上区分。", + "gui.xaero_box_cave_mode": "洞穴模式", + "gui.xaero_box_cave_mode_not_allowed": "洞穴模式(不允许)", + "gui.xaero_wm_cave_mode_start_auto": "自动", + "gui.xaero_wm_cave_mode_start": "洞穴模式顶部 Y 坐标", + "gui.xaero_wm_cave_mode_type": "洞穴模式类型", + "gui.xaero_wm_box_cave_mode_type": "当启用洞穴模式时要使用的洞穴模式类型。 \n \n OFF - 即使自动或手动启用洞穴模式,也在地表显示(与旧版没有洞穴模式的世界地图相同) \n Layered - 根据使用的顶部 Y 将洞穴地图分成多个层 \n Full - 忽略使用的顶部 Y,使用单一层的洞穴地图,将世界顶部到世界底部的所有内容都绘制出来", + "gui.xaero_wm_default_cave_mode_type": "默认洞穴模式类型", + "gui.xaero_wm_box_default_cave_mode_type": "分配给首次访问世界/服务器的维度的默认洞穴模式类型。你可以通过在地图屏幕上点击洞穴模式图标来了解更多关于洞穴模式类型的信息。", + "gui.xaero_wm_cave_mode_type_layered": "分层", + "gui.xaero_wm_cave_mode_type_full": "完整", + "gui.xaero_auto_cave_mode": "自动洞穴模式", + "gui.xaero_box_auto_cave_mode": "在查看全屏地图时,模组应如何确定“自动”顶部 Y。天花板大小是指必须在你上方检测到的实心方块的正方形天花板的大小,以激活洞穴模式。实心方块不必在同一 Y 级别上。 \n \n Minimap - 如果安装了 Minimap 模组,则与 Minimap 模组的洞穴模式匹配,否则使用天花板大小 3x3", + "gui.xaero_auto_cave_mode_minimap": "Minimap", + "gui.xaero_wm_ceiling": "天花板", + "gui.xaero_wm_display_cave_mode_start": "显示洞穴模式顶部 Y", + "gui.xaero_wm_cave_mode_start_display": "顶部 Y:%d", + "gui.xaero_wm_cave_mode_toggle_timer": "洞穴模式切换定时器", + "gui.xaero_wm_box_cave_mode_toggle_timer": "为了防止在快速切换在方块下方和不在方块下方时出现闪烁,设置洞穴模式切换的最小等待时间。仅在“自动洞穴模式”未重定向到小地图模组时适用。最新的小地图模组也有单独的设置。", + "effect.xaeroworldmap.no_cave_maps": "没有 WM 洞穴地图", + "effect.xaeroworldmap.no_cave_maps_harmful": "没有 WM 洞穴地图", + "gui.xaero_wm_biome_blending": "生物群系混合", + "gui.xaero_wm_box_biome_blending": "通过对地图上每个方块进行多次生物群系颜色采样,平滑生物群系颜色边缘。关闭此选项可以显著提高性能,尤其在生物群系颜色计算被修改为比原版更复杂的情况下。", + "gui.xaero_png_result_not_prepared": "无法导出!世界地图尚未准备好。", + "gui.xaero_png_result_empty": "导出区域为空!", + "gui.xaero_png_result_too_big": "导出区域太大,无法缩小!请选择较小的区域。", + "gui.xaero_png_result_image_too_big": "图像大小超出了 BufferedImage 可以存储的范围!", + "gui.xaero_png_result_out_of_memory": "导出失败,因为 Java 堆内存耗尽!请重试或分配更多内存。", + "gui.xaero_png_result_bad_fbo": "导出失败,因为模组无法创建 OpenGL 帧缓冲。", + "gui.xaero_png_result_io_exception": "导出失败,因为出现 IO 异常!请重试。完整的异常已记录。", + "gui.xaero_png_result_success": "地图导出成功!", + "gui.xaero_export_screen": "世界地图 PNG 导出", + "gui.xaero_export_screen_exporting": "正在导出... 临时会出现冻结。可能需要一些时间!", + "gui.xaero_export_option_full": "强制完整地图", + "gui.xaero_box_export_option_full": "导出整个地图,即使你已经选择了地图区域。", + "gui.xaero_export_option_multiple_images": "多个未缩放的图像导出", + "gui.xaero_box_export_option_multiple_images": "无论地图大小如何,都将地图导出为多个未缩放的图像。这不受单个图像的内存限制。", + "gui.xaero_export_option_nighttime": "夜间模式", + "gui.xaero_box_export_option_nighttime": "导出带有夜间光照的地图。这不会影响洞穴模式地图。", + "gui.xaero_export_option_scale_down_square": "最大单个图像尺寸", + "gui.xaero_export_option_scale_down_square_value": "%1$dx%1$d 区域", + "gui.xaero_export_option_scale_down_square_unscaled": "未缩放", + "gui.xaero_box_export_option_scale_down_square": "这是一个正方形图像的大小,以区域为单位,相当于大型导出地图在必要时缩小的分辨率。例如,20x20表示400个区域,每个区域512x512个方块/像素。生成的图像不一定是正方形。10x40也是400个区域。请注意,你的计算机或Java堆大小可能无法处理更高的导出分辨率。", + "gui.xaero_export_option_highlights": "包括活动高亮", + "gui.xaero_box_export_option_highlights": "导出地图时包括所有当前启用的高亮(例如领地)。", + "gui.xaero_world_save": "世界保存", + "gui.xaero_map_writing_distance": "地图写入距离", + "gui.xaero_box_map_writing_distance": "非世界保存地图上可以加载或更新区块的最大X和Z距离(以区块为单位)。对于“无限”选项,请将滑块调到最左边。世界保存地图总是在你的渲染距离内生成。", + "gui.xaero_map_writing_distance_unlimited": "无限", + "gui.xaero_full_reload": "重新加载所有区域", + "gui.xaero_box_full_reload": "无需手动查看即可重新加载地图上的所有区域。重新加载过程将在后台运行,并在完成后关闭。需要注意的是,切换到另一个维度会暂停重新加载,直到你回来,而更改地图将完全取消重新加载。", + "gui.xaero_full_resave": "转换所有区域。", + "gui.xaero_box_full_resave": "无需手动访问即可重新加载和重新保存地图上的所有区域。世界保存地图将转换为保存在单独的地图实例“Converted World Save”中的普通地图数据,存储在文件夹“cm$converted”中,可以通过文件管理器转移到同一世界的多人地图实例中。重新加载过程将在后台运行,并在完成后关闭。需要注意的是,切换到另一个维度会暂停重新加载,直到你回来,而更改地图将完全取消重新加载。", + "gui.xaero_full_reload_in_progress": "全地图重新加载正在进行中...", + "gui.xaero_reload_viewed_regions": "重新加载已查看的区域", + "gui.xaero_box_reload_viewed_regions": "重新加载在你屏幕上显示的每个区域。", + "gui.xaero_converted_world_save": "已转换的世界保存", + "gui.xaero_unknown_dimension_type1": "当前未知的维度类型!", + "gui.xaero_unknown_dimension_type2": "地图功能受限。访问该维度一次可能有所帮助。", + "gui_xaero_wm_dropdown_dimension_select": "维度选择", + "gui.xaero_wm_dimension_teleport_command": "地图跨维度传送命令", + "gui.xaero_wm_teleport_not_connected": "你正在尝试传送到与当前确认/自动地图不相连的地图。如果你确定这张地图来自你当前的子服务器/世界存档,那么你可以在地图选择屏幕上添加连接以启用传送。但请注意,如果连接无关的地图并传送,那么你很有可能会被方块窒息或因坠落伤害而死亡,所以请谨慎,只连接正确的地图。", + "gui.xaero_wm_teleport_never_confirmed": "你还不能传送,因为你尚未在当前维度中确认过任何地图。请在当前维度中确认一个地图,或将地图选择类型更改为自动类型。", + "gui.xaero_connect_map": "连接", + "gui.xaero_disconnect_map": "断开连接", + "gui.xaero_wm_connect_with_auto_msg": "你是否想要在以下地图之间创建连接?", + "gui.xaero_wm_disconnect_from_auto_msg": "你是否想要删除以下地图之间的连接?", + "gui.xaero_dimension_toggle_button": "§2%s§r 切换维度(按住Shift键可反转)", + "gui.xaero_toggle_dimension": "切换维度", + "gui.xaero_switched_to_dimension": "已切换到 §2%s§r", + "gui.xaero_switched_to_current_dimension": "已切换到 §2%s§r(当前)", + "gui.xaero_pac_claim_selection_out_of_dimension": "§8(领地)超出维度..." +} \ No newline at end of file From ead16f57d2ecfc1a744032fbe4b5581922a22b95 Mon Sep 17 00:00:00 2001 From: xyz8848 Date: Thu, 2 May 2024 12:15:34 +0800 Subject: [PATCH 2/3] Update zh_cn.json --- .../assets/xaeros-minimap/xaerominimap/lang/zh_cn.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/projects/1.20-fabric/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json b/projects/1.20-fabric/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json index 8d20a60d40d5..32454e7f4185 100644 --- a/projects/1.20-fabric/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json +++ b/projects/1.20-fabric/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json @@ -519,7 +519,7 @@ "gui.xaero_box_pac_current_claim": "显示有关你所在区块的认领信息。区块认领需要 Open Parties and Claims 模组。", "gui.xaero_category_include_list_include_in_super": "包含在超类别中", "gui.xaero_box_category_include_list_include_in_super": "自动将此列表中的所有实体以及此类别中包含的其他列表包含在此类别的超类别/父级中,排除列表中的实体除外。 这样你就不必在每个级别上手动添加重复项。", - "gui.xaero_box_category_include_list_include_in_super2": "自动将此列表中的所有元素以及此类别中包括的其他子列表包括在此类别的超类别/父类别中。这样,您就不必在每个级别上手动添加重复项。请记住,超级类别不会检查此类别的排除列表。", + "gui.xaero_box_category_include_list_include_in_super2": "自动将此列表中的所有元素以及此类别中包括的其他子列表包括在此类别的超类别/父类别中。这样,你就不必在每个级别上手动添加重复项。请记住,超级类别不会检查此类别的排除列表。", "gui.xaero_temp_waypoints_global": "临时路径点为全局", "gui.xaero_box_temp_waypoints_global": "启用后,临时路径点将被视为全局路径点并忽略路径点渲染距离限制。", "gui.xaero_keep_enlarged_minimap_unlocked": "放大时保持旋转", @@ -584,7 +584,7 @@ "gui.xaero_biome_blending": "生物群系混合", "gui.xaero_box_biome_blending": "通过对地图上每个方块的多个方块采样生物群系颜色,平滑生物群系颜色边缘。关闭此功能可以显著提高性能,当生物群系颜色计算被修改为比原版更重的情况下。", "gui.xaero_box_minimap_info_display_manager": "配置和/或重新排列显示在小地图下的不同类型的信息,例如当前坐标、朝向角度、维度、生物群系、天气、光照等级、游戏时间、实时时间等。", - "gui.xaero_box_entity_radar_categories": "单独配置通常为玩家、敌对生物、友好生物、物品或其他实体的特定实体类别,而不是为每个实体都使用相同的配置。您甚至可以为特定实体类型创建自定义类别。", + "gui.xaero_box_entity_radar_categories": "单独配置通常为玩家、敌对生物、友好生物、物品或其他实体的特定实体类别,而不是为每个实体都使用相同的配置。你甚至可以为特定实体类型创建自定义类别。", "gui.xaero_box_compass": "小地图上显示的基本方向。", "gui.xaero_box_compass_color": "小地图上显示的基本方向下的背景/阴影的颜色。", "gui.xaero_box_north_compass_color": "小地图上显示的北方基本方向下的背景/阴影的颜色。", @@ -595,5 +595,5 @@ "gui.xaero_entity_category_tracked": "已跟踪(例如队伍/盟友)", "gui.xaero_dimension_scaled_max_waypoint_distance": "按维度缩放的最大路径点距离", "gui.xaero_box_dimension_scaled_max_waypoint_distance": "通过当前维度的坐标比例(例如在地狱中为1/8)来缩放最大路径点渲染距离。", - "gui.xaero_box_waypoints_distance2": "本地路径点的最大渲染距离。全局路径点不受影响。默认情况下,最大距离按照当前维度的坐标比例进行缩放。您可以使用“按维度缩放的最大路径点距离”进行切换。" + "gui.xaero_box_waypoints_distance2": "本地路径点的最大渲染距离。全局路径点不受影响。默认情况下,最大距离按照当前维度的坐标比例进行缩放。你可以使用“按维度缩放的最大路径点距离”进行切换。" } \ No newline at end of file From 9cbfe94ae80c6c76495ba2e960e9d17dc7ee55db Mon Sep 17 00:00:00 2001 From: xyz8848 Date: Thu, 2 May 2024 12:20:41 +0800 Subject: [PATCH 3/3] Update zh_cn.json --- .../assets/xaeros-minimap/xaerominimap/lang/zh_cn.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/projects/1.20-fabric/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json b/projects/1.20-fabric/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json index 32454e7f4185..c2b0491d505d 100644 --- a/projects/1.20-fabric/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json +++ b/projects/1.20-fabric/assets/xaeros-minimap/xaerominimap/lang/zh_cn.json @@ -594,6 +594,6 @@ "gui.xaero_entity_category_friend": "好友", "gui.xaero_entity_category_tracked": "已跟踪(例如队伍/盟友)", "gui.xaero_dimension_scaled_max_waypoint_distance": "按维度缩放的最大路径点距离", - "gui.xaero_box_dimension_scaled_max_waypoint_distance": "通过当前维度的坐标比例(例如在地狱中为1/8)来缩放最大路径点渲染距离。", + "gui.xaero_box_dimension_scaled_max_waypoint_distance": "通过当前维度的坐标比例(例如在下界中为1/8)来缩放最大路径点渲染距离。", "gui.xaero_box_waypoints_distance2": "本地路径点的最大渲染距离。全局路径点不受影响。默认情况下,最大距离按照当前维度的坐标比例进行缩放。你可以使用“按维度缩放的最大路径点距离”进行切换。" } \ No newline at end of file