diff --git a/projects/1.21/assets/ars-nouveau/ars_nouveau/lang/en_us.json b/projects/1.21/assets/ars-nouveau/ars_nouveau/lang/en_us.json index 2325e8b38dba..1bdcfc15b86d 100644 --- a/projects/1.21/assets/ars-nouveau/ars_nouveau/lang/en_us.json +++ b/projects/1.21/assets/ars-nouveau/ars_nouveau/lang/en_us.json @@ -911,14 +911,14 @@ "ars_nouveau.page1.how_to_enchant": "The Enchanting Apparatus may add new enchantments or upgrade existing ones by using Source and items. To begin, select a level 1 enchantment and add its items to the pedestals. Place a jar of Source nearby, and use the item you want to enchant on the apparatus. The apparatus may only apply enchantments that are valid to the item you have given it.", "ars_nouveau.page1.illusion_blocks": "Mirrorweave can replicate the appearance of any block that is used on it. These blocks will take on the same collisions and light as their replicated block. Sense Magic will reveal the illusion. All illusion blocks can also be used as frames for portals. Casting light on an illusion block will allow it to emit light.", "ars_nouveau.page1.imbuement_chamber": "Imbues items with Source to create new items. The primary way to obtain Source Gems, amethyst and lapis may be used to create Source Gems. The Imbuement Chamber will passively accumulate source for recipes, or will draw from Source Jars 2 block away. Some recipes require additional items placed in pedestals within 1 block of the Imbuement Chamber, such as Essences. Items in pedestals will not be consumed.", - "ars_nouveau.page1.important_resources": "It's recommended to keep stock of certain resources as they will be used in many crafting recipes.\n\nWhile exploring, look for Iron Ore, Gold Ore, Amethyst Shards (or Lapis Lazuli), Diamond, Sourceberries, and Archwood Logs.\n\nDowsing Rods can help with locating Budding Amethyst Blocks and magical creatures.", - "ars_nouveau.page1.introduction_to_glyphs": "Glyphs are the building blocks that make up spells. A spell’s outcome is determined by which Glyphs are used and in what order they appear. They fall under three major categories: Forms, Effects, and Augments.\n\nForm Glyphs are the vessels that deliver the contents of a spell to the target. Every spell must begin with a Form, and only one Form may be present.", - "ars_nouveau.page1.introduction_to_spellcrafting": "Spellcrafting is accessed by pressing [C] while your Spell Book is selected on the inventory bar. Clicking Glyphs from the list will add them to the bottom of the page to represent they are part of the spell. Clicking Glyphs inside your spell will remove them.\n\nOnce satisfied, you may name the spell and click “Create” to save it. Spell Books may hold up to ten spells at once as", + "ars_nouveau.page1.important_resources": "It's recommended to keep stock of certain resources as they will be used in many crafting recipes.\nWhile exploring, look for Iron Ore, Gold Ore, Amethyst Shards (or Lapis Lazuli), Diamond, Sourceberries, and Archwood Logs.\nDowsing Rods can help with locating Budding Amethyst Blocks and magical creatures.", + "ars_nouveau.page1.introduction_to_glyphs": "Glyphs are the building blocks that make up spells. A spell’s outcome is determined by which Glyphs are used and in what order they appear. They fall under three major categories: Forms, Effects, and Augments.\nForm Glyphs are the vessels that deliver the contents of a spell to the target. Every spell must begin with a Form, and only one Form may be present. Effect Glyphs determine what a spell will do once it reaches its target. Spells can contain multiple Effects and will resolve in the order they are placed during spellcrafting.\nAugment Glyphs change the properties of the Form or Effect Glyph to their left as long as they are compatible. Multiple Augments may be chained together to modify the same Glyph. Augments have no effect on other Augments. Glyphs fall into tiers of I, II, or III. The Novice’s Spell Book can only cast tier I Glyphs, but higher tiers will be available each time you upgrade your Spell Book.", + "ars_nouveau.page1.introduction_to_spellcrafting": "Spellcrafting is accessed by pressing [C] while your Spell Book is selected on the inventory bar. Clicking Glyphs from the list will add them to the bottom of the page to represent they are part of the spell. Clicking Glyphs inside your spell will remove them.\nOnce satisfied, you may name the spell and click “Create” to save it. Spell Books may hold up to ten spells at once as shown by the bookmarks on the right side of the book. Clicking one will swap the spell you are working on.", "ars_nouveau.page1.item_detector": "A Display Case can be configured to output a redstone signal when a certain level of inventory is reached. To set the item for tracking, use an item on the case. Interact with the block to increase the count, and punch to decrease. To link to an inventory, Dominion Wand an inventory to the display case. Wanding while sneaking will invert if the signal outputs below or greater than the set count.", - "ars_nouveau.page1.learning_glyphs": "New Glyphs may be created through the Scribe’s Table from certain items and paying EXP. Once crafted, the Glyph can be consumed to learn it, making it available during spellcrafting.\n\nPlayers can share their current Glyph knowledge with each other by crafting an Annotated Codex.", + "ars_nouveau.page1.learning_glyphs": "New Glyphs may be created through the Scribe’s Table from certain items and paying EXP. Once crafted, the Glyph can be consumed to learn it, making it available during spellcrafting.\nPlayers can share their current Glyph knowledge with each other by crafting an Annotated Codex.", "ars_nouveau.page1.magelight_torch": "Decorative lights. To ignite, cast Light on the sconce. The color of the flame corresponds with your spell color. The Magelight Torch on a wall can change the direction of its flames by interacting. Use Touch or Projectile Sensitive to target the sconce.", - "ars_nouveau.page1.magical_automation": "Ars Nouveau supports a wide variety of automation methods via Spell Turrets, magical helpers, and Rituals.\n\nUsing one or a combination of these options can achieve almost anything you want such as farming crops and trees, quarrying the earth, crafting and transporting items, smelting, and brewing potions.", - "ars_nouveau.page1.magical_crafting": "The Imbuement Chamber allows the conversion of Amethyst Shards or Lapis Lazuli into Source Gems. By placing three Arcane Pedestals bearing certain items adjacent to the chamber, Source Gems can be imbued further into Essences which are used in many Glyph recipes.\n\nPlacing an Enchanting Apparatus on top of an Arcane Core allows the crafting of", + "ars_nouveau.page1.magical_automation": "Ars Nouveau supports a wide variety of automation methods via Spell Turrets, magical helpers, and Rituals.\nUsing one or a combination of these options can achieve almost anything you want such as farming crops and trees, quarrying the earth, crafting and transporting items, smelting, and brewing potions.", + "ars_nouveau.page1.magical_crafting": "The Imbuement Chamber allows the conversion of Amethyst Shards or Lapis Lazuli into Source Gems. By placing three Arcane Pedestals bearing certain items adjacent to the chamber, Source Gems can be imbued further into Essences which are used in many Glyph recipes.\nPlacing an Enchanting Apparatus on top of an Arcane Core allows the crafting of essentials such as Magebloom Seeds, magical equipment, and charms to summon magical helpers. It can also directly enchant your gear with enchantments of your choice.\nThe Alteration Table allows for slotting in various Threads into magical armor that grant special properties while worn.", "ars_nouveau.page1.mimic_scroll": "Provides a list of items to automation related entities. When this scroll is attached to an inventory, entities will only insert items that already exist in the inventory. To attach the scroll, place an item frame on the inventory, and place a Mimic Scroll in it.", "ars_nouveau.page1.mob_jar": "Allows you to capture and store mobs for transportation or decoration. To capture a mob, you must perform a Ritual of Containment. See the Ritual of Containment for more info. To release a mob, cast Dispel on the jar and the mob will be released above the jar. Note Blocks placed above a jar will play an ambient sound of the mob inside.", "ars_nouveau.page1.obtaining_gems": "To obtain Source Gems, you must first build an Imbuement Chamber. An Imbuement Chamber imbues items inside it with Source, and will convert them to a new item. To obtain a source gem, place an Amethyst or Lapis inside your Imbuement Chamber and wait. Imbuement Chambers will consume source from nearby Source Jars to speed up any crafting. A Dowsing Rod can be used for finding Budding Amethyst early.", @@ -929,14 +929,14 @@ "ars_nouveau.page1.repository_controller": "Catalogs can insert and extract items from any adjacent and connected repository. Catalogs respect filters placed on repositories via item frames while inserting items, and will prioritize existing stacks of an item. Filter scrolls can be used on the Catalog, storing the filter and applying it to all connected repositories when interacted with directly.", "ars_nouveau.page1.scribes_table": "To craft new glyphs, use a spell book on the table to open the codex. Each glyph requires a set of items and experience points to unlock. Select a glyph by clicking on it in the menu, and hit select. Throw the items onto the table as rendered above, and the table will scribe a new glyph. The table will also pull items from nearby inventories. Using the dominion wand on the table will disable auto-pull.", "ars_nouveau.page1.shapers_focus": "A focus that modifies effects that move, create, or modify blocks. Blocks that you move with effects like Launch, Gravity, Pull, Knockback, etc. will now deal damage to entities they hit. Damage is increased by Spell Damage, block hardness, and the speed of the block. Additionally, effects that target or create blocks will duplicate the rest of the spell targeting the new block or moving block.", - "ars_nouveau.page1.source": "Source is a magical resource used for many purposes such as speeding up the Imbuement Chamber, fueling devices, powering magical helpers, creating portals, or fueling powerful Enchanting Apparatus recipes.\n\nSourcelinks are specialized artifacts that can collect and concentrate Source from the world into Source Jars. Source Relays can be used to transfer", + "ars_nouveau.page1.source": "Source is a magical resource used for many purposes such as speeding up the Imbuement Chamber, fueling devices, powering magical helpers, creating portals, or fueling powerful Enchanting Apparatus recipes.\nSourcelinks are specialized artifacts that can collect and concentrate Source from the world into Source Jars. Source Relays can be used to transfer Source over large distances between jars.\nThe Agronomic and Mycelial Sourcelinks are good early options for building up your Source supply.", "ars_nouveau.page1.sourceberry_bush": "A Sourceberry Bush can be found in Taiga and Archwood Forest biomes, and produces Sourceberries. A Sourceberry can be used to craft a Potion of Mana Regeneration or consumed as food. Starbuncles will automatically harvest fully grown Source Berry Bushes, making them useful for early automation of the Agronomic Sourcelink. Sourceberry foods will also grant Mana Regeneration.", "ars_nouveau.page1.spell_books": "Accessing higher tier spells will require a better spell book. While a novice spell book only has access to Tier 1 spells, the Apprentice and Archmage spell books will unlock tiers two and three. Upgrading your spell book will transfer all of the spells that you have learned into your new book. Books may be dyed by crafting them with a piece of dye.", "ars_nouveau.page1.spell_bow": "A bow that can be inscribed with a spell using the Scribes Table. If the player has enough mana, arrows will become Spell Arrows and will apply the spell on their target. If no arrows are in the inventory, a spell arrow that deals 0 damage will be cast. If there is not enough mana, regular arrows will be fired. Enchanter's Bows may use special Augment Arrows for empowering the inscribed spell.", - "ars_nouveau.page1.spell_casting": "Ars Nouveau grants aspiring wizards the ability to craft powerful spells. Through creative spellcrafting, you can vanquish foes, reshape the world, automate tasks, create spectacles, and so much more!\n\nTo begin spellcasting, you will need to craft a Novice’s Spell Book which will allow you to create, store, and cast spells using Mana.", + "ars_nouveau.page1.spell_casting": "Ars Nouveau grants aspiring wizards the ability to craft powerful spells. Through creative spellcrafting, you can vanquish foes, reshape the world, automate tasks, create spectacles, and so much more!\nTo begin spellcasting, you will need to craft a Novice’s Spell Book which will allow you to create, store, and cast spells using Mana.\nUpgrading your Spell Book, learning new Glyphs, and crafting magical equipment will further enhance your ability to cast new and more powerful spells.", "ars_nouveau.page1.spell_crossbow": "A crossbow that can be inscribed with a spell. The mana cost of the spell will be deducted when the bow is loaded if mana is present. Enchanter's Crossbows may use special augment arrows to empower their spells.", - "ars_nouveau.page1.spell_mana": "Casting a spell consumes your Mana based on the total cost of all the Glyphs that make up the spell. Your current Mana stores can be seen on the bar in the bottom left corner of your screen.\n\nExpended Mana will regenerate over time. Mana may also be consumed or reserved by other things such as magical items or familiars.", - "ars_nouveau.page1.spellcasting": "To use a spell, select your Spell Book on the inventory bar and right-click to cast it.\n\nYour active spell is shown above your Mana bar. Press [X] to swap to your next spell and [Z] to swap your previous spell. Press [V] to open a radial menu that allows you to quickly swap between spells on your book. Each spell may also be hotkeyed individually via the Key Bind menu.", + "ars_nouveau.page1.spell_mana": "Casting a spell consumes your Mana based on the total cost of all the Glyphs that make up the spell. Your current Mana stores can be seen on the bar in the bottom left corner of your screen.\n\nExpended Mana will regenerate over time. Mana may also be consumed or reserved by other things such as magical items or familiars.\nEach new Glyph you learn will give a small permanent boost to your Mana’s regeneration and maximum capacity. These boosts can also be gained by upgrading your spell book, equipping some pieces of magical gear, or drinking a Mana potion.", + "ars_nouveau.page1.spellcasting": "To use a spell, select your Spell Book on the inventory bar and right-click to cast it.\nYour active spell is shown above your Mana bar. Press [X] to swap to your next spell and [Z] to swap your previous spell. Press [V] to open a radial menu that allows you to quickly swap between spells on your book. Each spell may also be hotkeyed individually via the Key Bind menu.\nIf the spell fails to cast, check to make sure that:\nYou have enough Mana to cast the spell.\nThe spell begins with a Form Glyph and has at least one Effect Glyph.\n", "ars_nouveau.page1.starbuncle_charm": "Starbuncles naturally appear in wooded areas in search of golden nuggets. While Starbuncles are normally afraid of humans, they will allow someone to approach if they are holding a gold nugget. When a Starbuncle has picked up a golden nugget, it will vanish from this world and leave behind a Starbuncle Token.", "ars_nouveau.page1.storage_lectern": "The Storage Lectern can used to view, manage, and craft from multiple connected inventories. The number of inventories that may be connected is determined by the number of Bookwyrms bound to the lectern. You can add more Bookwyrms to the lectern by using a Bookwyrm Charm. Use the Dominion Wand from an inventory to the lectern in order to bind or remove access. Inventories can be connected 30 blocks away.", "ars_nouveau.page1.summon_bed": "A decorative bed. Starbuncles can be bound to a bed using the Dominion Wand, and they will rest on the bed when there are no other tasks.", @@ -957,10 +957,7 @@ "ars_nouveau.page2.drygmy_charm": "A Drygmy can also produce experience gems!", "ars_nouveau.page2.how_to_enchant": "To apply a level 2 or higher enchantment, the item must already have the previous level. For example, to apply Smite 3, the item must already have Smite 2.", "ars_nouveau.page2.illusion_blocks": "Falseweave has the same properties as Mirrorweave, but can be passed through as if it were air. Sense Magic will cause the block to become invisible, revealing any hidden paths.", - "ars_nouveau.page2.introduction_to_glyphs": "Effect Glyphs determine what a spell will do once it reaches its target. Spells can contain multiple Effects and will resolve in the order they are placed during spellcrafting.\n\nAugment Glyphs change the properties of the Form or Effect Glyph to their left as long as they are compatible. Multiple Augments may be chained together to modify the same Glyph. Augments have no effect on other Augments.", - "ars_nouveau.page2.introduction_to_spellcrafting": "shown by the bookmarks on the right side of the book. Clicking one will swap the spell you are working on.", "ars_nouveau.page2.item_detector": "If a Filter Scroll is given to the Display Case, it will count all items that match the filter.", - "ars_nouveau.page2.magical_crafting": "essentials such as Magebloom Seeds, magical equipment, and charms to summon magical helpers. It can also directly enchant your gear with enchantments of your choice.\n\nThe Alteration Table allows for slotting in various Threads into magical armor that grant special properties while worn.", "ars_nouveau.page2.mob_jar": "Many entities can be interacted with inside the jar and will continue to simulate while inside the jar. Some examples include: chickens will lay eggs, sheep can be sheared, cows can be milked, and some mobs like the Blaze will turn the jar into a light source. Experiment with a variety of mobs to create aesthetic and functional farms. Drygmys will also treat the jar as if it were a normal entity in the area.", "ars_nouveau.page2.performing_rituals": "To activate your ritual, interact with the brazier with an empty hand. Once activated, your ritual can no longer be augmented and has been consumed permanently. If a ritual requires source to operate, the brazier will pull from source jars within 6 blocks. Information related to rituals and their requirements can be found in their respective entries.", "ars_nouveau.page2.potion_flask": "An enchanted flask that extends the time of effects by 50%%", @@ -969,10 +966,6 @@ "ars_nouveau.page2.repository_controller": "Catalogs are highly performant when used with the Storage Lectern and should be used over other big inventories or systems with many slots. Filters are not applied when items are extracted from other systems like a Hopper, and insertions via hopper will not respect the catalogs own filter, but will respect inserting into a filtered repository.", "ars_nouveau.page2.scribes_table": "You may also inscribe a spell onto Spell Parchment or Enchanters Items. To do this, place a Blank Parchment on the table. Then, with your spell book in hand, change your spell book to your desired spell as if you were going to cast it. Then, use the book on the table while sneaking. Your item will now contain that spell. Using Manipulation Essence will permanently hide the scribed spell.", "ars_nouveau.page2.shapers_focus": "Modifying or creating a block will duplicate the rest of your spell onto that new block. For example, Freeze -> Break will freeze the block, and cast break onto that block. Without the focus, break would only be applied to the block that was hit originally. Effects that will duplicate this target include glyphs such as Conjure Mageblock, Freeze, Break, Exchange, Place Block, and more. Using AOE on these effects will duplicate the spell onto every block.", - "ars_nouveau.page2.source": "Source over large distances between jars.\n\nThe Agronomic and Mycelial Sourcelinks are good early options for building up your Source supply.", - "ars_nouveau.page2.spell_casting": "Upgrading your Spell Book, learning new Glyphs, and crafting magical equipment will further enhance your ability to cast new and more powerful spells.", - "ars_nouveau.page2.spell_mana": "Each new Glyph you learn will give a small permanent boost to your Mana’s regeneration and maximum capacity. These boosts can also be gained by upgrading your spell book, equipping some pieces of magical gear, or drinking a Mana potion.", - "ars_nouveau.page2.spellcasting": "If the spell fails to cast, check to make sure that:\n\nYou have enough Mana to cast the spell.\n\nThe spell begins with a Form Glyph and has at least one Effect Glyph.", "ars_nouveau.page2.starbuncle_charm": "While wild Starbuncles cannot be tamed, their tokens may be used to summon a Starbuncle.", "ars_nouveau.page2.storage": "Items can be automatically inserted into the lectern by placing them into an unbound inventory that is adjacent to the lectern. You may also link a lectern to the 'main' lectern in order to extend the view and access of the original lectern, these lecterns can be chained together within 30 blocks indefinitely. Once a lectern is linked to another lectern, it will no longer be able to connect to inventories or accept bookwyrms.", "ars_nouveau.page2.summoning_familiars": "Once you have obtained a bound script, you may access your list of familiars from your Spellbook crafting menu in the Familiars section. Selecting a Familiar will summon it in the world and give you Familiar Sickness, preventing you from summoning another one for a short time. To obtain your first familiar, perform the Ritual of Binding near a Starbuncle. Familiars are bound to the player and cannot be transferred between books.", @@ -986,7 +979,6 @@ "ars_nouveau.page3.basic_spell_turret": "Timer Spell Turrets will automatically fire on a timer. Defaulted to 1 second, the time may be increased by right-clicking the block. Punching will decrease the time. Sneaking will allow you to configure it in 10 second intervals. To prevent further changes, lock and unlock the turret using the dominion wand. Setting the turret to 0 seconds or providing a redstone signal will disable it. Casts Projectile, Touch, and Redstone for free.", "ars_nouveau.page3.drygmy_charm": "To summon a Drygmy, use a Drymy Charm on a block of Mossy Cobblestone. After a short time, the cobblestone will transform into a Drygmy Henge and summon your Drygmy! To summon additional drygmys, use more charms on the henge. Casting dispel or killing the Drygmy will return your charm.", "ars_nouveau.page3.illusion_blocks": "Ghostweave has the same properties as Mirrorweave, but can be turned into an invisible wall by casting Invisbility on it. Casting Dispel will reveal the block again. Sense Magic will cause the block to appear solid again.", - "ars_nouveau.page3.introduction_to_glyphs": "Glyphs fall into tiers of I, II, or III. The Novice’s Spell Book can only cast tier I Glyphs, but higher tiers will be available each time you upgrade your Spell Book.", "ars_nouveau.page3.potion_flask": "An enchanted flask that increases the power of effects by 1, but reduces their time in half.", "ars_nouveau.page3.reactive_enchantment": "The spell inscribed for Reactive can be changed by placing the item in the apparatus with a new inscribed spell parchment.", "ars_nouveau.page3.shapers_focus": "Effects that move blocks will duplicate the rest of the spell onto those moving blocks. To see this in action, try using Conjure Mageblock -> Launch -> Delay -> Knockback to send a block flying in the direction you are looking. This targeting system applies to all moved blocks. Using AOE on block moving effects will let you manipulate many blocks at once.", @@ -1051,6 +1043,8 @@ "ars_nouveau.perk.spell_damage.desc": "Increases the damage of your ars spells", "ars_nouveau.perk.warding": "Warding", "ars_nouveau.perk.warding.desc": "Reduces the amount of magic damage taken.", + "ars_nouveau.perk.weight": "Weight", + "ars_nouveau.perk.weight.desc": "Affects how much gravity is applied.", "ars_nouveau.perk.wixie": "Potion Duration", "ars_nouveau.perk.wixie.desc": "Increases the duration of potion effects.", "ars_nouveau.perk_desc.thread_amethyst_golem": "Grants 15%% knockback resistance per level.", diff --git a/projects/1.21/assets/ars-nouveau/ars_nouveau/lang/zh_cn.json b/projects/1.21/assets/ars-nouveau/ars_nouveau/lang/zh_cn.json index 5ae6afd20848..dfbb611d153d 100644 --- a/projects/1.21/assets/ars-nouveau/ars_nouveau/lang/zh_cn.json +++ b/projects/1.21/assets/ars-nouveau/ars_nouveau/lang/zh_cn.json @@ -911,14 +911,14 @@ "ars_nouveau.page1.how_to_enchant": "附魔装置可使用魔源和物品添加或升级魔咒。开始时,应先选定一个I级魔咒,并将相应物品放入基座。再在附近放置一罐魔源,并对附魔装置使用希望附魔的物品。附魔装置只会附上与需附魔的物品兼容的魔咒。", "ars_nouveau.page1.illusion_blocks": "对镜像编织块使用方块后,其会复刻该方块的外观。这些方块的碰撞和光照特性与所复刻的方块一致。“感知魔法”能够揭示幻象。所有种类的幻象方块均可用作传送门框架。对幻象方块使用“构筑魔光”,可让其发光。", "ars_nouveau.page1.imbuement_chamber": "向物品注入魔源,以制造新物品。灌注室是获取魔源宝石的主要途径,可以使用紫水晶和青金石制造魔源宝石。灌注室会从环境中常态积累魔源进行加工,也会从2格内的魔源罐抽取魔源。部分配方要求在距灌注室1格内的基座上放置附加物品,例如制造精华的配方。基座中的物品不会被消耗。", - "ars_nouveau.page1.important_resources": "由于许多合成配方都需要用到某些资源,推荐保证它们供应充足。\n\n在外探险时,应留意铁矿石、金矿石、紫水晶碎片或青金石、钻石、魔源浆果,及至高木原木。\n\n占卜杖可以用来定位紫水晶母岩和魔法生物。", - "ars_nouveau.page1.introduction_to_glyphs": "魔符是法术的构成组件,它们的种类和出现顺序决定了法术的实际效果。魔符可分为三个大类:形态、效果、增强。\n\n形态魔符是法术的容器,用于将法术的内容送至目标。所有法术均需以形态构件起始,且单个法术内只允许存在一个形态。", - "ars_nouveau.page1.introduction_to_spellcrafting": "手持快捷栏中的法术书时按下[C],即可进行法术构建。点击列表中的魔符可将其加入到书页下方,这意味着它们成为了法术的一部分。点击法术中的魔符可将其移除。\n\n调整妥当之后,可以选择为法术起名,点击“制造”则可保存。", + "ars_nouveau.page1.important_resources": "由于许多合成配方都需要用到某些资源,推荐保证它们供应充足。\n在外探险时,应留意铁矿石、金矿石、紫水晶碎片或青金石、钻石、魔源浆果,及至高木原木。\n占卜杖可以用来定位紫水晶母岩和魔法生物。", + "ars_nouveau.page1.introduction_to_glyphs": "魔符是法术的构成组件,它们的种类和出现顺序决定了法术的实际效果。魔符可分为三个大类:形态、效果、增强。\n形态魔符是法术的容器,用于将法术的内容送至目标。所有法术均需以形态构件起始,且单个法术内只允许存在一个形态。效果魔符决定了法术在抵达目标后产生的功效。法术中可存在多个效果构件,且会按法术构建时的顺序依次产生效果。\n增强魔符会改变其左侧的形态和效果魔符的属性,前提是两者兼容。连续的多个增强构件视作对同一个魔符进行增强。增强构件间不会相互影响。魔符也分为I、II、III级。初学者法术书只可使用I级,升级法术书后即可使用更高级的魔符。", + "ars_nouveau.page1.introduction_to_spellcrafting": "手持快捷栏中的法术书时按下[C],即可进行法术构建。点击列表中的魔符可将其加入到书页下方,这意味着它们成为了法术的一部分。点击法术中的魔符可将其移除。\n调整妥当之后,可以选择为法术起名,点击“制造”则可保存。法术书可同时存储最多十条法术,并在右侧以书签显示。点击书签即可切换当前法术。", "ars_nouveau.page1.item_detector": "展示盒可在容器内某物达到一定条件时输出红石信号。对展示盒使用物品,即可设置为探测该物品。对方块交互可增加阈值,敲击可降低。先对容器使用支配之杖,再对展示盒使用,即可建立连接。潜行对其使用支配之杖可将触发条件在小于和大于阈值间切换。", - "ars_nouveau.page1.learning_glyphs": "可在抄写台处使用特定物品和一定经验制造魔符。合成后使用魔符即会消耗,同时习得该魔符,在构建法术时即可使用。\n\n玩家可通过注解手抄本同其他玩家分享自身对魔符的知识。", + "ars_nouveau.page1.learning_glyphs": "可在抄写台处使用特定物品和一定经验制造魔符。合成后使用魔符即会消耗,同时习得该魔符,在构建法术时即可使用。\n玩家可通过注解手抄本同其他玩家分享自身对魔符的知识。", "ars_nouveau.page1.magelight_torch": "装饰性光源。对烛台使用“构筑魔光”可点燃烛台。火焰的颜色与法术颜色一致。与墙上的魔光火把交互,可更改其火焰的方向。烛台需要“触摸”或“弹射物”接“敏感”才能选定。", - "ars_nouveau.page1.magical_automation": "新生魔艺有多种自动化手段,如法术炮台、魔法小帮手、仪式等。\n\n从培育农作物和树木,到开采泥土与岩石,再到物品的合成与运输、烧炼、药水的酿造,这些均可通过上述方法中一种或多种综合实现。", - "ars_nouveau.page1.magical_crafting": "灌注室可将紫水晶碎片或青金石转化为魔源宝石。若是在灌注室旁放置三个奥术基座,再在其上放置相应物品,还可将魔源宝石进一步灌注为各类精华,并用到各种魔符的配方中去。", + "ars_nouveau.page1.magical_automation": "新生魔艺有多种自动化手段,如法术炮台、魔法小帮手、仪式等。\n从培育农作物和树木,到开采泥土与岩石,再到物品的合成与运输、烧炼、药水的酿造,这些均可通过上述方法中一种或多种综合实现。", + "ars_nouveau.page1.magical_crafting": "灌注室可将紫水晶碎片或青金石转化为魔源宝石。若是在灌注室旁放置三个奥术基座,再在其上放置相应物品,还可将魔源宝石进一步灌注为各类精华,并用到各种魔符的配方中去。法师之花种子、魔法装备、召唤魔法小帮手用的护符,包括这些在内的重要物品,都需在放置于奥术核心上方的附魔装置中制造。附魔装置还可直接为装备附上魔咒,种类任选。\n改衣台可用于向魔法盔甲编入各式纤维,穿戴所得盔甲可以获得多种特殊能力。", "ars_nouveau.page1.mimic_scroll": "可为自动化相关实体提供物品列表。将此物品置于附在容器上时,实体即只会向容器存入其中已有的物品。在容器上放置物品展示框,再将模仿卷轴放入,即可为容器附加卷轴。", "ars_nouveau.page1.mob_jar": "可用于捕捉和存储生物,以供运输或装饰。捕捉生物需施展收容仪式。更多信息请参阅收容仪式条目。对罐施放“解除魔法”即可将罐中生物释放到罐上方。罐上方的音符盒会播放罐内生物的声音。", "ars_nouveau.page1.obtaining_gems": "为获得魔源宝石,首先需要一个灌注室。灌注室会向内部的物品灌注魔法,并将其转变成新物品。向灌注室放入紫水晶或青金石,再等待片刻即可获得魔源宝石。灌注室会消耗附近魔源罐中的魔源来加速合成。在游戏早期,可以使用占卜杖来寻找紫水晶母岩。", @@ -929,14 +929,14 @@ "ars_nouveau.page1.repository_controller": "仓库目录能向相邻和相接的仓库存放和从中取出物品。它在存放物品时会遵守仓库上的物品展示框过滤器,且会优先放入已有该物品的仓库。仓库目录本身也接受过滤卷轴,直接对其使用卷轴时,它会保留卷轴,并将过滤器复制给所有相接的仓库。", "ars_nouveau.page1.scribes_table": "合成魔符的第一步,是对抄写台使用法术书,这会打开抄写界面。每个魔法都需要一系列物品和一定量经验才可解锁。在菜单中点击选中魔符,再点击选择按钮。之后应向抄写台投出显示于其上的物品,抄写台便会抄下该魔符。抄写台会从附近的容器里取用物品,对抄写台使用支配之杖可禁用该功能。", "ars_nouveau.page1.shapers_focus": "会影响移动、制造、修改等方块相关效应的法术核心。以“发射”“重力”“吸引”“击退”等效果构件移动的方块会对它们击中的实体造成伤害。法术伤害提升效果、方块硬度、方块移动速度的增加均会增加造成的伤害。而且,效果构件若以方块为目标或制造了方块,则法术的剩余部分会被复制到新制造的和移动中的方块上。", - "ars_nouveau.page1.source": "魔源是一种魔法资源,用途很多,如加速灌注室、驱动设备、驱动魔法小帮手、制造传送门、为强大的附魔装置配方注能等。\n\n魔源通道是一类经过特化设计的装置,专长于收集和凝聚周遭环境的魔源和将其存入魔源罐。", + "ars_nouveau.page1.source": "魔源是一种魔法资源,用途很多,如加速灌注室、驱动设备、驱动魔法小帮手、制造传送门、为强大的附魔装置配方注能等。\n魔源通道是一类经过特化设计的装置,专长于收集和凝聚周遭环境的魔源和将其存入魔源罐。魔源中转器可用于在魔源罐间长距离运输魔源。\n在前期搭建魔源供应设施时,农艺魔源通道和菌丝魔源通道都是不错的选择。", "ars_nouveau.page1.sourceberry_bush": "魔源浆果丛出现于针叶林和至高木森林生物群系,会结出魔源浆果。魔源浆果可以用来制造魔力再生药水,也可直接食用。星宝石兽会自动采摘完全长成的魔源浆果丛,很适合游戏前期自动化农艺魔源通道。魔源浆果制成的食物还会给予魔力再生效果。", "ars_nouveau.page1.spell_books": "高等级的法术需要更好的法术书。初学者法术书只能使用1级法术,法师和大法师法术书则还可使用2级和3级法术。升级法术书会将已习得的法术构件迁移到新书中。将法术书与染料合成可为其染色。", "ars_nouveau.page1.spell_bow": "可在抄写台上抄入法术的弓。如果玩家魔力足够,则它射出的箭会变为法术箭,会对命中目标施放弓中法术。若物品栏内没有箭,则会射出造成0点伤害的法术箭。若魔力不足,则会使用普通箭。巫师之弓可以使用特殊的增强箭,以增强抄入的法术。", - "ars_nouveau.page1.spell_casting": "新生魔艺可让有所抱负的法师们亲自书写强大的法术。消灭敌人、重塑世界、自动化任务、创造奇观,诸如此类,只需将创意倾注于法术构建即能实现。\n\n在施法之前,你需要先合成一本初学者法术书;它可以用来制造、存储法术,还可消耗魔力进行施放。", + "ars_nouveau.page1.spell_casting": "新生魔艺可让有所抱负的法师们亲自书写强大的法术。消灭敌人、重塑世界、自动化任务、创造奇观,诸如此类,只需将创意倾注于法术构建即能实现。\n在施法之前,你需要先合成一本初学者法术书;它可以用来制造、存储法术,还可消耗魔力进行施放。\n升级法术书、习得新魔符、制造魔法装备,所有这些都能助你在施放全新而强大的法术上走得更远。", "ars_nouveau.page1.spell_crossbow": "可抄入法术的弩。若魔力充足,则弩会在装填完毕时消耗魔力。巫师之弩可以使用特殊的增强箭,以增强抄入的法术。", - "ars_nouveau.page1.spell_mana": "施放法术的魔力消耗会基于法术中所有魔符的总消耗计算。当前拥有的魔力可在屏幕左下角的魔力条处查看。\n\n花费出去的魔力会随时间恢复。魔法物品、使魔等其他事物也可消耗或保存魔力。", - "ars_nouveau.page1.spellcasting": "手持快捷栏中的法术书右击,即可施放法术。\n\n当前使用的法术会显示在魔力条上方。按下[X]可切换至下一条法术,按下[Z]则切换至上一条。按下[V]可打开一个圆盘菜单,供快速切换法术使用。还可在按键设置菜单中为每条法术单独设置键位。", + "ars_nouveau.page1.spell_mana": "施放法术的魔力消耗会基于法术中所有魔符的总消耗计算。当前拥有的魔力可在屏幕左下角的魔力条处查看。\n\n花费出去的魔力会随时间恢复。魔法物品、使魔等其他事物也可消耗或保存魔力。\n每习得一个新魔符都会永久性小幅增加魔力恢复速度和最大魔力。升级法术书、穿戴魔法盔甲、饮用魔力再生药水等也可带来此类提升。", + "ars_nouveau.page1.spellcasting": "手持快捷栏中的法术书右击,即可施放法术。\n当前使用的法术会显示在魔力条上方。按下[X]可切换至下一条法术,按下[Z]则切换至上一条。按下[V]可打开一个圆盘菜单,供快速切换法术使用。还可在按键设置菜单中为每条法术单独设置键位。\n如果法术施放失败,务必进行如下检查:\n你有足够的魔力施放该法术。\n该法术以形态魔符起始,且至少有一个效果魔符。", "ars_nouveau.page1.starbuncle_charm": "星宝石兽会自然出现在林地区域四处寻找金粒。虽然一般来说星宝石兽害怕人类,但它们会让持有金粒的人靠近。在捡起金粒后,星宝石兽即会从世界上消失,并留下一份星宝石兽信物。", "ars_nouveau.page1.storage_lectern": "存储讲台可用于查看、管理多个相连的容器,也可使用其中物品进行合成。可连接容器的数量上限取决于绑定至讲台的书龙数量。对讲台使用书龙护符即可新添书龙。先对容器使用支配之杖,再对讲台使用,即可建立或断开连接。允许连接30格内的容器。", "ars_nouveau.page1.summon_bed": "装饰性的床铺。可使用支配之杖将星宝石兽绑定至魔花床,它们便会在空闲时间到床上休息。", @@ -956,10 +956,7 @@ "ars_nouveau.page2.bookwyrm_charm": "书龙死亡或被使用“解除魔法”时会掉落为护符。", "ars_nouveau.page2.drygmy_charm": "德格米还能产出经验宝石!", "ars_nouveau.page2.how_to_enchant": "要附上II级或更高级的魔咒,所给物品必先拥有前一级的魔咒。例如,亡灵杀手 III要求所给物品拥有亡灵杀手 II。", - "ars_nouveau.page2.introduction_to_glyphs": "效果魔符决定了法术在抵达目标后产生的功效。法术中可存在多个效果构件,且会按法术构建时的顺序依次产生效果。\n\n增强魔符会改变其左侧的形态和效果魔符的属性,前提是两者兼容。连续的多个增强构件视作对同一个魔符进行增强。增强构件间不会相互影响。", - "ars_nouveau.page2.introduction_to_spellcrafting": "法术书可同时存储最多十条法术,并在右侧以书签显示。点击书签即可切换当前法术。", "ars_nouveau.page2.illusion_blocks": "虚幻编织块的性质与镜像编织块一致,但会像空气一样不阻拦实体。“感知魔法”可让此类方块隐形,以揭示隐藏的通道。", - "ars_nouveau.page2.magical_crafting": "法师之花种子、魔法装备、召唤魔法小帮手用的护符,包括这些在内的重要物品,都需在放置于奥术核心上方的附魔装置中制造。附魔装置还可直接为装备附上魔咒,种类任选。\n\n改衣台可用于向魔法盔甲编入各式纤维,穿戴所得盔甲可以获得多种特殊能力。", "ars_nouveau.page2.item_detector": "若给予展示盒过滤卷轴,则展示盒会按照该过滤器统计物品数量。", "ars_nouveau.page2.mob_jar": "许多实体在被收容入罐后依然可以交互,也会模拟它们平时的行为。例如:鸡会下蛋,绵羊可剪毛,牛可挤奶,烈焰人之类的生物可将罐变为光源。为了建造美观高效的农场,多多捕捉其他生物吧。德格米会将罐内的生物看作普通的实体。", "ars_nouveau.page2.performing_rituals": "空手与火盆交换即可激活仪式。激活后的仪式无法再增强,且其中物品不会返还。如果仪式的运行需要魔源,则火盆会从6格内的魔源罐抽取魔源。仪式与其要求的有关信息请参阅相应的条目。", @@ -969,10 +966,6 @@ "ars_nouveau.page2.repository_controller": "与存储讲台搭配使用时,仓库目录的性能表现很好,推荐优先于大型容器和储物槽位过多的系统使用。使用漏斗等其他手段取出物品时不会遵守过滤器;以漏斗输入物品时不会遵守仓库目录的过滤器,但会遵守仓库自身的过滤器。", "ars_nouveau.page2.scribes_table": "还可在抄写台处向法术羊皮纸和巫师系列物品抄入法术。先在台上放置空白羊皮纸,再手持选中需抄入法术的法术书,然后潜行对抄写台使用法术书,即可向台上物品抄入法术。使用操纵之精华可永久隐藏抄入的法术。", "ars_nouveau.page2.shapers_focus": "修改或制造方块会将法术剩余部分复制到新方块上。例如,“冻结 -> 破坏”会冻结方块,然后对冻结后的方块施放“破坏”。若未佩戴此法术核心,则“破坏”只会作用于法术落点处的方块。“构筑法师方块”“冻结”“破坏”“交换”“放置方块”等效果构件会触发复制。以“扩散”增强这些构件,则会将法术剩余部分复制到所有受影响的方块处。", - "ars_nouveau.page2.source": "魔源中转器可用于在魔源罐间长距离运输魔源。\n\n在前期搭建魔源供应设施时,农艺魔源通道和菌丝魔源通道都是不错的选择。", - "ars_nouveau.page2.spell_casting": "升级法术书、习得新魔符、制造魔法装备,所有这些都能助你在施放全新而强大的法术上走得更远。", - "ars_nouveau.page2.spell_mana": "每习得一个新魔符都会永久性小幅增加魔力恢复速度和最大魔力。升级法术书、穿戴魔法盔甲、饮用魔力再生药水等也可带来此类提升。", - "ars_nouveau.page2.spellcasting": "如果法术施放失败,务必进行如下检查:\n\n你有足够的魔力施放该法术。\n\n该法术以形态魔符起始,且至少有一个效果魔符。", "ars_nouveau.page2.starbuncle_charm": "虽然野生的星宝石兽无法驯服,但它们的信物可以用来召唤星宝石兽。", "ars_nouveau.page2.storage": "若有未绑定的容器与讲台相邻,则容器中的物品会自动存入讲台。还可将讲台连接到某个“主讲台”,以此扩展访问“主讲台”的范围;讲台间的连接最远为30格,且可无限延续。当某讲台与另一个讲台连接时,该讲台便不能再连接容器,也不可再新增书龙。", "ars_nouveau.page2.summoning_familiars": "获得绑定手稿后,即可在法术书界面的使魔一栏查看。选择使魔即会将其召唤到世界中,同时给予使魔召唤失调效果,短时间内无法再召唤使魔。对于第一个使魔,建议在星宝石兽旁施展绑定仪式。使魔与玩家绑定,无法在法术书间转移。", @@ -985,7 +978,6 @@ "ars_nouveau.page3.amethyst_golem_charm": "对方块使用护符即可召唤出紫晶傀儡。在让紫晶傀儡执行任务前,应先为其设置家园。对紫晶傀儡使用支配之杖,再对方块使用即可。紫晶傀儡会将该方块各方向10格内的区域视作家园。", "ars_nouveau.page3.basic_spell_turret": "定时法术炮塔会定时自动施法。默认为1秒,右击方块可延长,左击方块可缩短。潜行则步长改为10秒。支配之杖可锁定炮塔,以避免意外改动。将间隔设为0秒,或给予红石信号,均可禁用炮塔。此炮塔法术中的“弹射物”“触摸”“红石信号”构件不消耗魔源。", "ars_nouveau.page3.drygmy_charm": "对苔石使用德格米护符即可召唤德格米。等待一段时间后,苔石会变成德格米石阵,德格米也将出现在其上!对石阵使用更多护符,可召唤出更多德格米。对德格米施放“解除魔法”或直接击杀会返还护符。", - "ars_nouveau.page3.introduction_to_glyphs": "魔符也分为I、II、III级。初学者法术书只可使用I级,升级法术书后即可使用更高级的魔符。", "ars_nouveau.page3.illusion_blocks": "幽魂编织块的性质与镜像编织块一致,但对其使用“隐形”可让其变为隐形墙。使用“解除魔法”可重新令方块显形。“感知魔法”可抵消“隐形”的影响。", "ars_nouveau.page3.potion_flask": "附有魔法的烧瓶,能将其中药水的效果等级增加1,但同时会使得其持续时间减半。", "ars_nouveau.page3.reactive_enchantment": "魔咒所用的法术可以更换:将物品放入附魔装置,再配备抄有新法术的法术羊皮纸即可。", @@ -1051,6 +1043,8 @@ "ars_nouveau.perk.spell_damage.desc": "增加新生魔艺法术的伤害。", "ars_nouveau.perk.warding": "守护", "ars_nouveau.perk.warding.desc": "减少所受的魔法伤害。", + "ars_nouveau.perk.weight": "重量", + "ars_nouveau.perk.weight.desc": "影响所受重力的多少。", "ars_nouveau.perk.wixie": "药水持续时间", "ars_nouveau.perk.wixie.desc": "延长药水效果的持续时间。", "ars_nouveau.perk_desc.thread_amethyst_golem": "每级给予15%%的击退抗性。",