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nb(a,b){var c={},d=new Ne.Parser(a,b);switch(c.version=d.parseVersion(),c.italicAngle=d.parseFixed(),c.underlinePosition=d.parseShort(),c.underlineThickness=d.parseShort(),c.isFixedPitch=d.parseULong(),c.minMemType42=d.parseULong(),c.maxMemType42=d.parseULong(),c.minMemType1=d.parseULong(),c.maxMemType1=d.parseULong(),c.version){case 1:c.names=Se.slice();break;case 2:c.numberOfGlyphs=d.parseUShort(),c.glyphNameIndex=new Array(c.numberOfGlyphs);for(var e=0;e=Se.length){var g=d.parseChar();c.names.push(d.parseString(g))}break;case 2.5:c.numberOfGlyphs=d.parseUShort(),c.offset=new Array(c.numberOfGlyphs);for(var h=0;hb.value.tag?1:-1}),b.fields=b.fields.concat(d),b.fields=b.fields.concat(e),b}function xb(a,b,c){for(var d=0;d0){return a.glyphs.get(e).getMetrics()}}return c}function yb(a){for(var b=0,c=0;cq||void 0===b)&&q>0&&(b=q),j 123 are reserved for internal usage");n|=1<0?af.make(G):void 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p=k.x,q=k.y,r=l.x,s=l.y,t=m.x,u=m.y,v=n.x,w=n.y,x=(p-r)*(u-w)-(q-s)*(t-v),y=p*s-q*r,z=t*w-u*v;o.x=(y*(t-v)-z*(p-r))/x,o.y=(y*(u-w)-z*(q-s))/x}function gc(b){b.rp0=b.stack.pop(),a.DEBUG&&console.log(b.step,"SRP0[]",b.rp0)}function hc(b){b.rp1=b.stack.pop(),a.DEBUG&&console.log(b.step,"SRP1[]",b.rp1)}function ic(b){b.rp2=b.stack.pop(),a.DEBUG&&console.log(b.step,"SRP2[]",b.rp2)}function jc(b){var c=b.stack.pop();switch(a.DEBUG&&console.log(b.step,"SZP0[]",c),b.zp0=c,c){case 0:b.tZone||Vb(b),b.z0=b.tZone;break;case 1:b.z0=b.gZone;break;default:throw new Error("Invalid zone pointer")}}function kc(b){var c=b.stack.pop();switch(a.DEBUG&&console.log(b.step,"SZP1[]",c),b.zp1=c,c){case 0:b.tZone||Vb(b),b.z1=b.tZone;break;case 1:b.z1=b.gZone;break;default:throw new Error("Invalid zone pointer")}}function lc(b){var c=b.stack.pop();switch(a.DEBUG&&console.log(b.step,"SZP2[]",c),b.zp2=c,c){case 0:b.tZone||Vb(b),b.z2=b.tZone;break;case 1:b.z2=b.gZone;break;default:throw new Error("Invalid zone 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d=a("./core/core");a("./color/p5.Color"),a("./core/p5.Element"),a("./typography/p5.Font"),a("./core/p5.Graphics"),a("./core/p5.Renderer2D"),a("./image/p5.Image"),a("./math/p5.Vector"),a("./io/p5.TableRow"),a("./io/p5.Table"),a("./io/p5.XML"),a("./color/creating_reading"),a("./color/setting"),a("./core/constants"),a("./utilities/conversion"),a("./utilities/array_functions"),a("./utilities/string_functions"),a("./core/environment"),a("./image/image"),a("./image/loading_displaying"),a("./image/pixels"),a("./io/files"),a("./events/keyboard"),a("./events/acceleration"),a("./events/mouse"),a("./utilities/time_date"),a("./events/touch"),a("./math/math"),a("./math/calculation"),a("./math/random"),a("./math/noise"),a("./math/trigonometry"),a("./core/rendering"),a("./core/2d_primitives"),a("./core/attributes"),a("./core/curves"),a("./core/vertex"),a("./core/structure"),a("./core/transform"),a("./typography/attributes"),a("./typography/loading_displaying"),a("./data/p5.TypedDict"),a("./webgl/p5.RendererGL"),a("./webgl/p5.Geometry"),a("./webgl/p5.RendererGL.Retained"),a("./webgl/p5.RendererGL.Immediate"),a("./webgl/primitives"),a("./webgl/loading"),a("./webgl/p5.Matrix"),a("./webgl/material"),a("./webgl/light"),a("./webgl/p5.Shader"),a("./webgl/camera"),a("./webgl/interaction"),a("./core/init.js"),b.exports=d},{"./color/creating_reading":14,"./color/p5.Color":15,"./color/setting":16,"./core/2d_primitives":17,"./core/attributes":18,"./core/constants":20,"./core/core":21,"./core/curves":22,"./core/environment":23,"./core/init.js":25,"./core/p5.Element":26,"./core/p5.Graphics":27,"./core/p5.Renderer2D":29,"./core/rendering":30,"./core/structure":32,"./core/transform":33,"./core/vertex":34,"./data/p5.TypedDict":35,"./events/acceleration":36,"./events/keyboard":37,"./events/mouse":38,"./events/touch":39,"./image/image":41,"./image/loading_displaying":42,"./image/p5.Image":43,"./image/pixels":44,"./io/files":45,"./io/p5.Table":46,"./io/p5.TableRow":47,"./io/p5.XML":48,"./math/calculation":49,"./math/math":50,"./math/noise":51,"./math/p5.Vector":52,"./math/random":54,"./math/trigonometry":55,"./typography/attributes":56,"./typography/loading_displaying":57,"./typography/p5.Font":58,"./utilities/array_functions":59,"./utilities/conversion":60,"./utilities/string_functions":61,"./utilities/time_date":62,"./webgl/camera":63,"./webgl/interaction":64,"./webgl/light":65,"./webgl/loading":66,"./webgl/material":67,"./webgl/p5.Geometry":68,"./webgl/p5.Matrix":69,"./webgl/p5.RendererGL":72,"./webgl/p5.RendererGL.Immediate":70,"./webgl/p5.RendererGL.Retained":71,"./webgl/p5.Shader":73,"./webgl/primitives":75}],13:[function(a,b,c){"use strict";var d=a("../core/core");d.ColorConversion={},d.ColorConversion._hsbaToHSLA=function(a){var b=a[0],c=a[1],d=a[2],e=(2-c)*d/2;return 0!==e&&(1===e?c=0:e<.5?c/=2-c:c=c*d/(2-2*e)),[b,c,e,a[3]]},d.ColorConversion._hsbaToRGBA=function(a){var b=6*a[0],c=a[1],d=a[2],e=[];if(0===c)e=[d,d,d,a[3]];else{var f,g,h,i=Math.floor(b),j=d*(1-c),k=d*(1-c*(b-i)),l=d*(1-c*(1+i-b));1===i?(f=k,g=d,h=j):2===i?(f=j,g=d,h=l):3===i?(f=j,g=k,h=d):4===i?(f=l,g=j,h=d):5===i?(f=d,g=j,h=k):(f=d,g=l,h=j),e=[f,g,h,a[3]]}return e},d.ColorConversion._hslaToHSBA=function(a){var b,c=a[0],d=a[1],e=a[2];return b=e<.5?(1+d)*e:e+d-e*d,d=2*(b-e)/b,[c,d,b,a[3]]},d.ColorConversion._hslaToRGBA=function(a){var b=6*a[0],c=a[1],d=a[2],e=[];if(0===c)e=[d,d,d,a[3]];else{var f;f=d<.5?(1+c)*d:d+c-d*c;var g=2*d-f,h=function(a,b,c){return a<0?a+=6:a>=6&&(a-=6),a<1?b+(c-b)*a:a<3?c:a<4?b+(c-b)*(4-a):b};e=[h(b+2,g,f),h(b,g,f),h(b-2,g,f),a[3]]}return e},d.ColorConversion._rgbaToHSBA=function(a){var b,c,d=a[0],e=a[1],f=a[2],g=Math.max(d,e,f),h=g-Math.min(d,e,f);return 0===h?(b=0,c=0):(c=h/g,d===g?b=(e-f)/h:e===g?b=2+(f-d)/h:f===g&&(b=4+(d-e)/h),b<0?b+=6:b>=6&&(b-=6)),[b/6,c,g,a[3]]},d.ColorConversion._rgbaToHSLA=function(a){var b,c,d=a[0],e=a[1],f=a[2],g=Math.max(d,e,f),h=Math.min(d,e,f),i=g+h,j=g-h;return 0===j?(b=0,c=0):(c=i<1?j/i:j/(2-i),d===g?b=(e-f)/j:e===g?b=2+(f-d)/j:f===g&&(b=4+(d-e)/j),b<0?b+=6:b>=6&&(b-=6)),[b/6,c,i/2,a[3]]},b.exports=d.ColorConversion},{"../core/core":21}],14:[function(a,b,c){"use strict";var d=a("../core/core"),e=a("../core/constants");a("./p5.Color"),a("../core/error_helpers"),d.prototype.alpha=function(a){return d._validateParameters("alpha",arguments),this.color(a)._getAlpha()},d.prototype.blue=function(a){return d._validateParameters("blue",arguments),this.color(a)._getBlue()},d.prototype.brightness=function(a){return d._validateParameters("brightness",arguments),this.color(a)._getBrightness()},d.prototype.color=function(){if(d._validateParameters("color",arguments),arguments[0]instanceof d.Color)return arguments[0];var a=arguments[0]instanceof Array?arguments[0]:arguments;return new d.Color(this,a)},d.prototype.green=function(a){return d._validateParameters("green",arguments),this.color(a)._getGreen()},d.prototype.hue=function(a){return d._validateParameters("hue",arguments),this.color(a)._getHue()},d.prototype.lerpColor=function(a,b,c){d._validateParameters("lerpColor",arguments);var f,g,h,i,j,k,l=this._colorMode,m=this._colorMaxes;if(l===e.RGB)j=a.levels.map(function(a){return a/255}),k=b.levels.map(function(a){return a/255});else if(l===e.HSB)a._getBrightness(),b._getBrightness(),j=a.hsba,k=b.hsba;else{if(l!==e.HSL)throw new Error(l+"cannot be used for interpolation.");a._getLightness(),b._getLightness(),j=a.hsla,k=b.hsla}return c=Math.max(Math.min(c,1),0),void 0===this.lerp&&(this.lerp=function(a,b,c){return c*(b-a)+a}),f=this.lerp(j[0],k[0],c),g=this.lerp(j[1],k[1],c),h=this.lerp(j[2],k[2],c),i=this.lerp(j[3],k[3],c),f*=m[l][0],g*=m[l][1],h*=m[l][2],i*=m[l][3],this.color(f,g,h,i)},d.prototype.lightness=function(a){return d._validateParameters("lightness",arguments),this.color(a)._getLightness()},d.prototype.red=function(a){return d._validateParameters("red",arguments),this.color(a)._getRed()},d.prototype.saturation=function(a){return d._validateParameters("saturation",arguments),this.color(a)._getSaturation()},b.exports=d},{"../core/constants":20,"../core/core":21,"../core/error_helpers":24,"./p5.Color":15}],15:[function(a,b,c){"use strict";var d=a("../core/core"),e=a("../core/constants"),f=a("./color_conversion");d.Color=function(a,b){if(this._storeModeAndMaxes(a._colorMode,a._colorMaxes),this.mode!==e.RGB&&this.mode!==e.HSL&&this.mode!==e.HSB)throw new Error(this.mode+" is an invalid colorMode.");return this._array=d.Color._parseInputs.apply(this,b),this._calculateLevels(),this.name="p5.Color",this}, -d.Color.prototype.toString=function(){var a=this.levels,b=this._array[3];return"rgba("+a[0]+","+a[1]+","+a[2]+","+b+")"},d.Color.prototype.setRed=function(a){this._array[0]=a/this.maxes[e.RGB][0],this._calculateLevels()},d.Color.prototype.setGreen=function(a){this._array[1]=a/this.maxes[e.RGB][1],this._calculateLevels()},d.Color.prototype.setBlue=function(a){this._array[2]=a/this.maxes[e.RGB][2],this._calculateLevels()},d.Color.prototype.setAlpha=function(a){this._array[3]=a/this.maxes[this.mode][3],this._calculateLevels()},d.Color.prototype._calculateLevels=function(){this.levels=this._array.map(function(a){return Math.round(255*a)})},d.Color.prototype._getAlpha=function(){return this._array[3]*this.maxes[this.mode][3]},d.Color.prototype._storeModeAndMaxes=function(a,b){this.mode=a,this.maxes=b},d.Color.prototype._getMode=function(){return this.mode},d.Color.prototype._getMaxes=function(){return this.maxes},d.Color.prototype._getBlue=function(){return this._array[2]*this.maxes[e.RGB][2]},d.Color.prototype._getBrightness=function(){return this.hsba||(this.hsba=f._rgbaToHSBA(this._array)),this.hsba[2]*this.maxes[e.HSB][2]},d.Color.prototype._getGreen=function(){return this._array[1]*this.maxes[e.RGB][1]},d.Color.prototype._getHue=function(){return this.mode===e.HSB?(this.hsba||(this.hsba=f._rgbaToHSBA(this._array)),this.hsba[0]*this.maxes[e.HSB][0]):(this.hsla||(this.hsla=f._rgbaToHSLA(this._array)),this.hsla[0]*this.maxes[e.HSL][0])},d.Color.prototype._getLightness=function(){return this.hsla||(this.hsla=f._rgbaToHSLA(this._array)),this.hsla[2]*this.maxes[e.HSL][2]},d.Color.prototype._getRed=function(){return this._array[0]*this.maxes[e.RGB][0]},d.Color.prototype._getSaturation=function(){return this.mode===e.HSB?(this.hsba||(this.hsba=f._rgbaToHSBA(this._array)),this.hsba[1]*this.maxes[e.HSB][1]):(this.hsla||(this.hsla=f._rgbaToHSLA(this._array)),this.hsla[1]*this.maxes[e.HSL][1])};var g={aliceblue:"#f0f8ff",antiquewhite:"#faebd7",aqua:"#00ffff",aquamarine:"#7fffd4",azure:"#f0ffff",beige:"#f5f5dc",bisque:"#ffe4c4",black:"#000000",blanchedalmond:"#ffebcd",blue:"#0000ff",blueviolet:"#8a2be2",brown:"#a52a2a",burlywood:"#deb887",cadetblue:"#5f9ea0",chartreuse:"#7fff00",chocolate:"#d2691e",coral:"#ff7f50",cornflowerblue:"#6495ed",cornsilk:"#fff8dc",crimson:"#dc143c",cyan:"#00ffff",darkblue:"#00008b",darkcyan:"#008b8b",darkgoldenrod:"#b8860b",darkgray:"#a9a9a9",darkgreen:"#006400",darkgrey:"#a9a9a9",darkkhaki:"#bdb76b",darkmagenta:"#8b008b",darkolivegreen:"#556b2f",darkorange:"#ff8c00",darkorchid:"#9932cc",darkred:"#8b0000",darksalmon:"#e9967a",darkseagreen:"#8fbc8f",darkslateblue:"#483d8b",darkslategray:"#2f4f4f",darkslategrey:"#2f4f4f",darkturquoise:"#00ced1",darkviolet:"#9400d3",deeppink:"#ff1493",deepskyblue:"#00bfff",dimgray:"#696969",dimgrey:"#696969",dodgerblue:"#1e90ff",firebrick:"#b22222",floralwhite:"#fffaf0",forestgreen:"#228b22",fuchsia:"#ff00ff",gainsboro:"#dcdcdc",ghostwhite:"#f8f8ff",gold:"#ffd700",goldenrod:"#daa520",gray:"#808080",green:"#008000",greenyellow:"#adff2f",grey:"#808080",honeydew:"#f0fff0",hotpink:"#ff69b4",indianred:"#cd5c5c",indigo:"#4b0082",ivory:"#fffff0",khaki:"#f0e68c",lavender:"#e6e6fa",lavenderblush:"#fff0f5",lawngreen:"#7cfc00",lemonchiffon:"#fffacd",lightblue:"#add8e6",lightcoral:"#f08080",lightcyan:"#e0ffff",lightgoldenrodyellow:"#fafad2",lightgray:"#d3d3d3",lightgreen:"#90ee90",lightgrey:"#d3d3d3",lightpink:"#ffb6c1",lightsalmon:"#ffa07a",lightseagreen:"#20b2aa",lightskyblue:"#87cefa",lightslategray:"#778899",lightslategrey:"#778899",lightsteelblue:"#b0c4de",lightyellow:"#ffffe0",lime:"#00ff00",limegreen:"#32cd32",linen:"#faf0e6",magenta:"#ff00ff",maroon:"#800000",mediumaquamarine:"#66cdaa",mediumblue:"#0000cd",mediumorchid:"#ba55d3",mediumpurple:"#9370db",mediumseagreen:"#3cb371",mediumslateblue:"#7b68ee",mediumspringgreen:"#00fa9a",mediumturquoise:"#48d1cc",mediumvioletred:"#c71585",midnightblue:"#191970",mintcream:"#f5fffa",mistyrose:"#ffe4e1",moccasin:"#ffe4b5",navajowhite:"#ffdead",navy:"#000080",oldlace:"#fdf5e6",olive:"#808000",olivedrab:"#6b8e23",orange:"#ffa500",orangered:"#ff4500",orchid:"#da70d6",palegoldenrod:"#eee8aa",palegreen:"#98fb98",paleturquoise:"#afeeee",palevioletred:"#db7093",papayawhip:"#ffefd5",peachpuff:"#ffdab9",peru:"#cd853f",pink:"#ffc0cb",plum:"#dda0dd",powderblue:"#b0e0e6",purple:"#800080",red:"#ff0000",rosybrown:"#bc8f8f",royalblue:"#4169e1",saddlebrown:"#8b4513",salmon:"#fa8072",sandybrown:"#f4a460",seagreen:"#2e8b57",seashell:"#fff5ee",sienna:"#a0522d",silver:"#c0c0c0",skyblue:"#87ceeb",slateblue:"#6a5acd",slategray:"#708090",slategrey:"#708090",snow:"#fffafa",springgreen:"#00ff7f",steelblue:"#4682b4",tan:"#d2b48c",teal:"#008080",thistle:"#d8bfd8",tomato:"#ff6347",turquoise:"#40e0d0",violet:"#ee82ee",wheat:"#f5deb3",white:"#ffffff",whitesmoke:"#f5f5f5",yellow:"#ffff00",yellowgreen:"#9acd32"},h=/\s*/,i=/(\d{1,3})/,j=/((?:\d+(?:\.\d+)?)|(?:\.\d+))/,k=new RegExp(j.source+"%"),l={HEX3:/^#([a-f0-9])([a-f0-9])([a-f0-9])$/i,HEX4:/^#([a-f0-9])([a-f0-9])([a-f0-9])([a-f0-9])$/i,HEX6:/^#([a-f0-9]{2})([a-f0-9]{2})([a-f0-9]{2})$/i,HEX8:/^#([a-f0-9]{2})([a-f0-9]{2})([a-f0-9]{2})([a-f0-9]{2})$/i,RGB:new RegExp(["^rgb\\(",i.source,",",i.source,",",i.source,"\\)$"].join(h.source),"i"),RGB_PERCENT:new RegExp(["^rgb\\(",k.source,",",k.source,",",k.source,"\\)$"].join(h.source),"i"),RGBA:new RegExp(["^rgba\\(",i.source,",",i.source,",",i.source,",",j.source,"\\)$"].join(h.source),"i"),RGBA_PERCENT:new RegExp(["^rgba\\(",k.source,",",k.source,",",k.source,",",j.source,"\\)$"].join(h.source),"i"),HSL:new RegExp(["^hsl\\(",i.source,",",k.source,",",k.source,"\\)$"].join(h.source),"i"),HSLA:new RegExp(["^hsla\\(",i.source,",",k.source,",",k.source,",",j.source,"\\)$"].join(h.source),"i"),HSB:new RegExp(["^hsb\\(",i.source,",",k.source,",",k.source,"\\)$"].join(h.source),"i"),HSBA:new RegExp(["^hsba\\(",i.source,",",k.source,",",k.source,",",j.source,"\\)$"].join(h.source),"i")};d.Color._parseInputs=function(a,b,c,h){var i=arguments.length,j=this.mode,k=this.maxes,m=[];if(i>=3)return m[0]=a/k[j][0],m[1]=b/k[j][1],m[2]=c/k[j][2],m[3]="number"==typeof h?h/k[j][3]:1,m=m.map(function(a){return Math.max(Math.min(a,1),0)}),j===e.HSL?f._hslaToRGBA(m):j===e.HSB?f._hsbaToRGBA(m):m;if(1===i&&"string"==typeof a){var n=a.trim().toLowerCase();if(g[n])return d.Color._parseInputs.call(this,g[n]);if(l.HEX3.test(n))return m=l.HEX3.exec(n).slice(1).map(function(a){return parseInt(a+a,16)/255}),m[3]=1,m;if(l.HEX6.test(n))return m=l.HEX6.exec(n).slice(1).map(function(a){return parseInt(a,16)/255}),m[3]=1,m;if(l.HEX4.test(n))return m=l.HEX4.exec(n).slice(1).map(function(a){return parseInt(a+a,16)/255});if(l.HEX8.test(n))return m=l.HEX8.exec(n).slice(1).map(function(a){return parseInt(a,16)/255});if(l.RGB.test(n))return m=l.RGB.exec(n).slice(1).map(function(a){return a/255}),m[3]=1,m;if(l.RGB_PERCENT.test(n))return m=l.RGB_PERCENT.exec(n).slice(1).map(function(a){return parseFloat(a)/100}),m[3]=1,m;if(l.RGBA.test(n))return m=l.RGBA.exec(n).slice(1).map(function(a,b){return 3===b?parseFloat(a):a/255});if(l.RGBA_PERCENT.test(n))return m=l.RGBA_PERCENT.exec(n).slice(1).map(function(a,b){return 3===b?parseFloat(a):parseFloat(a)/100});if(l.HSL.test(n)?(m=l.HSL.exec(n).slice(1).map(function(a,b){return 0===b?parseInt(a,10)/360:parseInt(a,10)/100}),m[3]=1):l.HSLA.test(n)&&(m=l.HSLA.exec(n).slice(1).map(function(a,b){return 0===b?parseInt(a,10)/360:3===b?parseFloat(a):parseInt(a,10)/100})),m=m.map(function(a){return Math.max(Math.min(a,1),0)}),m.length)return f._hslaToRGBA(m);if(l.HSB.test(n)?(m=l.HSB.exec(n).slice(1).map(function(a,b){return 0===b?parseInt(a,10)/360:parseInt(a,10)/100}),m[3]=1):l.HSBA.test(n)&&(m=l.HSBA.exec(n).slice(1).map(function(a,b){return 0===b?parseInt(a,10)/360:3===b?parseFloat(a):parseInt(a,10)/100})),m=m.map(function(a){return Math.max(Math.min(a,1),0)}),m.length)return f._hsbaToRGBA(m);m=[1,1,1,1]}else{if(1!==i&&2!==i||"number"!=typeof a)throw new Error(arguments+"is not a valid color representation.");m[0]=a/k[j][2],m[1]=a/k[j][2],m[2]=a/k[j][2],m[3]="number"==typeof b?b/k[j][3]:1,m=m.map(function(a){return Math.max(Math.min(a,1),0)})}return m},b.exports=d.Color},{"../core/constants":20,"../core/core":21,"./color_conversion":13}],16:[function(a,b,c){"use strict";var d=a("../core/core"),e=a("../core/constants");a("./p5.Color"),d.prototype.background=function(){return arguments[0]instanceof d.Image?this.image(arguments[0],0,0,this.width,this.height):this._renderer.background.apply(this._renderer,arguments),this},d.prototype.clear=function(){return this._renderer.clear(),this},d.prototype.colorMode=function(a,b,c,f,g){if(d._validateParameters("colorMode",arguments),a===e.RGB||a===e.HSB||a===e.HSL){this._colorMode=a;var h=this._colorMaxes[a];2===arguments.length?(h[0]=b,h[1]=b,h[2]=b,h[3]=b):4===arguments.length?(h[0]=b,h[1]=c,h[2]=f):5===arguments.length&&(h[0]=b,h[1]=c,h[2]=f,h[3]=g)}return this},d.prototype.fill=function(){return this._renderer._setProperty("_fillSet",!0),this._renderer._setProperty("_doFill",!0),this._renderer.fill.apply(this._renderer,arguments),this},d.prototype.noFill=function(){return this._renderer._setProperty("_doFill",!1),this},d.prototype.noStroke=function(){return this._renderer._setProperty("_doStroke",!1),this},d.prototype.stroke=function(){return this._renderer._setProperty("_strokeSet",!0),this._renderer._setProperty("_doStroke",!0),this._renderer.stroke.apply(this._renderer,arguments),this},b.exports=d},{"../core/constants":20,"../core/core":21,"./p5.Color":15}],17:[function(a,b,c){"use strict";var d=a("./core"),e=a("./constants"),f=a("./canvas");a("./error_helpers"),d.prototype.arc=function(a,b,c,f,g,h,i){if(d._validateParameters("arc",arguments),!this._renderer._doStroke&&!this._renderer._doFill)return this;for(this._angleMode===e.DEGREES&&(g=this.radians(g),h=this.radians(h));g<0;)g+=e.TWO_PI;for(;h<0;)h+=e.TWO_PI;return g%=e.TWO_PI,h%=e.TWO_PI,h===g&&(h+=e.TWO_PI),g=g<=e.HALF_PI?Math.atan(c/f*Math.tan(g)):g>e.HALF_PI&&g<=3*e.HALF_PI?Math.atan(c/f*Math.tan(g))+e.PI:Math.atan(c/f*Math.tan(g))+e.TWO_PI,h=h<=e.HALF_PI?Math.atan(c/f*Math.tan(h)):h>e.HALF_PI&&h<=3*e.HALF_PI?Math.atan(c/f*Math.tan(h))+e.PI:Math.atan(c/f*Math.tan(h))+e.TWO_PI,g>h&&(h+=e.TWO_PI),c=Math.abs(c),f=Math.abs(f),this._renderer.arc(a,b,c,f,g,h,i),this},d.prototype.ellipse=function(a,b,c,e,g,h){if(d._validateParameters("ellipse",arguments),c<0&&(c=Math.abs(c)),void 0===e?e=c:e<0&&(e=Math.abs(e)),this._renderer._doStroke||this._renderer._doFill){var i=f.modeAdjust(a,b,c,e,this._renderer._ellipseMode);this._renderer.ellipse([i.x,i.y,i.w,i.h,g,h])}return this},d.prototype.line=function(){return d._validateParameters("line",arguments),this._renderer._doStroke&&this._renderer.line.apply(this._renderer,arguments),this},d.prototype.point=function(){return d._validateParameters("point",arguments),this._renderer._doStroke&&this._renderer.point.apply(this._renderer,arguments),this},d.prototype.quad=function(){return d._validateParameters("quad",arguments),(this._renderer._doStroke||this._renderer._doFill)&&this._renderer.quad.apply(this._renderer,arguments),this},d.prototype.rect=function(a,b,c,e,g,h){if(d._validateParameters("rect",arguments),this._renderer._doStroke||this._renderer._doFill){var i=f.modeAdjust(a,b,c,e,this._renderer._rectMode);this._renderer.rect([i.x,i.y,i.w,i.h,g,h])}return this},d.prototype.triangle=function(){return d._validateParameters("triangle",arguments),(this._renderer._doStroke||this._renderer._doFill)&&this._renderer.triangle(arguments),this},b.exports=d},{"./canvas":19,"./constants":20,"./core":21,"./error_helpers":24}],18:[function(a,b,c){"use strict";var d=a("./core"),e=a("./constants");d.prototype.ellipseMode=function(a){return d._validateParameters("ellipseMode",arguments),a!==e.CORNER&&a!==e.CORNERS&&a!==e.RADIUS&&a!==e.CENTER||(this._renderer._ellipseMode=a),this},d.prototype.noSmooth=function(){return this._renderer.noSmooth(),this},d.prototype.rectMode=function(a){return d._validateParameters("rectMode",arguments),a!==e.CORNER&&a!==e.CORNERS&&a!==e.RADIUS&&a!==e.CENTER||(this._renderer._rectMode=a),this},d.prototype.smooth=function(){return this._renderer.smooth(),this},d.prototype.strokeCap=function(a){return d._validateParameters("strokeCap",arguments),a!==e.ROUND&&a!==e.SQUARE&&a!==e.PROJECT||this._renderer.strokeCap(a),this},d.prototype.strokeJoin=function(a){return d._validateParameters("strokeJoin",arguments),a!==e.ROUND&&a!==e.BEVEL&&a!==e.MITER||this._renderer.strokeJoin(a),this},d.prototype.strokeWeight=function(a){return d._validateParameters("strokeWeight",arguments),this._renderer.strokeWeight(a),this},b.exports=d},{"./constants":20,"./core":21}],19:[function(a,b,c){"use strict";var d=a("./constants");b.exports={modeAdjust:function(a,b,c,e,f){return f===d.CORNER?{x:a,y:b,w:c,h:e}:f===d.CORNERS?{x:a,y:b,w:c-a,h:e-b}:f===d.RADIUS?{x:a-c,y:b-e,w:2*c,h:2*e}:f===d.CENTER?{x:a-.5*c,y:b-.5*e,w:c,h:e}:void 0},arcModeAdjust:function(a,b,c,e,f){return f===d.CORNER?{x:a+.5*c,y:b+.5*e,w:c,h:e}:f===d.CORNERS?{x:a,y:b,w:c+a,h:e+b}:f===d.RADIUS?{x:a,y:b,w:2*c,h:2*e}:f===d.CENTER?{x:a,y:b,w:c,h:e}:void 0}}},{"./constants":20}],20:[function(a,b,c){"use strict";var d=Math.PI;b.exports={P2D:"p2d",WEBGL:"webgl",ARROW:"default",CROSS:"crosshair",HAND:"pointer",MOVE:"move",TEXT:"text",WAIT:"wait",HALF_PI:d/2,PI:d,QUARTER_PI:d/4,TAU:2*d,TWO_PI:2*d,DEGREES:"degrees",RADIANS:"radians",DEG_TO_RAD:d/180,RAD_TO_DEG:180/d,CORNER:"corner",CORNERS:"corners",RADIUS:"radius",RIGHT:"right",LEFT:"left",CENTER:"center",TOP:"top",BOTTOM:"bottom",BASELINE:"alphabetic",POINTS:0,LINES:1,LINE_STRIP:3,LINE_LOOP:2,TRIANGLES:4,TRIANGLE_FAN:6,TRIANGLE_STRIP:5,QUADS:"quads",QUAD_STRIP:"quad_strip",CLOSE:"close",OPEN:"open",CHORD:"chord",PIE:"pie",PROJECT:"square",SQUARE:"butt",ROUND:"round",BEVEL:"bevel",MITER:"miter",RGB:"rgb",HSB:"hsb",HSL:"hsl",AUTO:"auto",ALT:18,BACKSPACE:8,CONTROL:17,DELETE:46,DOWN_ARROW:40,ENTER:13,ESCAPE:27,LEFT_ARROW:37,OPTION:18,RETURN:13,RIGHT_ARROW:39,SHIFT:16,TAB:9,UP_ARROW:38,BLEND:"source-over",ADD:"lighter",DARKEST:"darken",LIGHTEST:"lighten",DIFFERENCE:"difference",EXCLUSION:"exclusion",MULTIPLY:"multiply",SCREEN:"screen",REPLACE:"copy",OVERLAY:"overlay",HARD_LIGHT:"hard-light",SOFT_LIGHT:"soft-light",DODGE:"color-dodge",BURN:"color-burn",THRESHOLD:"threshold",GRAY:"gray",OPAQUE:"opaque",INVERT:"invert",POSTERIZE:"posterize",DILATE:"dilate",ERODE:"erode",BLUR:"blur",NORMAL:"normal",ITALIC:"italic",BOLD:"bold",_DEFAULT_TEXT_FILL:"#000000",_DEFAULT_LEADMULT:1.25,_CTX_MIDDLE:"middle",LINEAR:"linear",QUADRATIC:"quadratic",BEZIER:"bezier",CURVE:"curve",STROKE:"stroke",FILL:"fill",TEXTURE:"texture",IMMEDIATE:"immediate",LANDSCAPE:"landscape",PORTRAIT:"portrait",_DEFAULT_STROKE:"#000000",_DEFAULT_FILL:"#FFFFFF"}},{}],21:[function(a,b,c){"use strict";a("./shim");var d=a("./constants"),e=function(a,b,c){"boolean"==typeof b&&void 0===c&&(c=b,b=void 0),this._setupDone=!1,this._pixelDensity=Math.ceil(window.devicePixelRatio)||1,this._userNode=b,this._curElement=null,this._elements=[],this._requestAnimId=0,this._preloadCount=0,this._isGlobal=!1,this._loop=!0,this._initializeInstanceVariables(),this._defaultCanvasSize={width:100,height:100},this._events={mousemove:null,mousedown:null,mouseup:null,dragend:null,dragover:null,click:null,dblclick:null,mouseover:null,mouseout:null,keydown:null,keyup:null,keypress:null,touchstart:null,touchmove:null,touchend:null,resize:null,blur:null},this._events.wheel=null,this._loadingScreenId="p5_loading",this._registeredMethods={};for(var d=Object.getOwnPropertyNames(e.prototype._registeredMethods),f=0;f=c-5)&&(this.redraw(),this._frameRate=1e3/(a-this._lastFrameTime),this._lastFrameTime=a,void 0!==this._updateMouseCoords&&this._updateMouseCoords()),this._loop&&(this._requestAnimId=window.requestAnimationFrame(this._draw))}.bind(this),this._runFrames=function(){this._updateInterval&&clearInterval(this._updateInterval)}.bind(this),this._setProperty=function(a,b){this[a]=b,this._isGlobal&&(window[a]=b)}.bind(this),this.remove=function(){if(this._curElement){this._loop=!1,this._requestAnimId&&window.cancelAnimationFrame(this._requestAnimId);for(var a in this._events)window.removeEventListener(a,this._events[a]);for(var b=0;b-1)d=a;else if("string"==typeof a){var f="";b&&c&&"number"==typeof b&&"number"==typeof c&&(f=b+" "+c),d="http://"===a.substring(0,7)||"https://"===a.substring(0,8)?"url("+a+") "+f+", auto":/\.(cur|jpg|jpeg|gif|png|CUR|JPG|JPEG|GIF|PNG)$/.test(a)?"url("+a+") "+f+", auto":a}e.style.cursor=d},h.prototype.frameRate=function(a){return h._validateParameters("frameRate",arguments),"number"!=typeof a||a<0?this._frameRate:(this._setProperty("_targetFrameRate",a),this._runFrames(),this)},h.prototype.getFrameRate=function(){return this.frameRate()},h.prototype.setFrameRate=function(a){return this.frameRate(a)},h.prototype.noCursor=function(){this._curElement.elt.style.cursor="none"},h.prototype.displayWidth=screen.width,h.prototype.displayHeight=screen.height,h.prototype.windowWidth=d(),h.prototype.windowHeight=e(),h.prototype._onresize=function(a){this._setProperty("windowWidth",d()),this._setProperty("windowHeight",e());var b,c=this._isGlobal?window:this;"function"==typeof c.windowResized&&(void 0===(b=c.windowResized(a))||b||a.preventDefault())},h.prototype.width=0,h.prototype.height=0,h.prototype.fullscreen=function(a){if(h._validateParameters("fullscreen",arguments),void 0===a)return document.fullscreenElement||document.webkitFullscreenElement||document.mozFullScreenElement||document.msFullscreenElement;a?f(document.documentElement):g()},h.prototype.pixelDensity=function(a){if(h._validateParameters("pixelDensity",arguments),"number"!=typeof a)return this._pixelDensity;this._pixelDensity=a,this.resizeCanvas(this.width,this.height,!0)},h.prototype.displayDensity=function(){return window.devicePixelRatio},h.prototype.getURL=function(){return location.href},h.prototype.getURLPath=function(){return location.pathname.split("/").filter(function(a){return""!==a})},h.prototype.getURLParams=function(){for(var a,b=/[?&]([^&=]+)(?:[&=])([^&=]+)/gim,c={};null!=(a=b.exec(location.search));)a.index===b.lastIndex&&b.lastIndex++,c[a[1]]=a[2];return c},b.exports=h},{"./constants":20,"./core":21}],24:[function(a,b,c){"use strict";var d=a("./core");a("./constants");d._validateParameters=d._friendlyFileLoadError=function(){};var e=null,f="https://github.com/processing/p5.js/wiki/Frequently-Asked-Questions#why-cant-i-assign-variables-using-p5-functions-and-variables-before-setup",g=function(){var b={},c=function(a){return Object.getOwnPropertyNames(a).filter(function(a){return"_"!==a[0]&&(!(a in b)&&(b[a]=!0,!0))}).map(function(b){var c;return c="function"==typeof a[b]?"function":b===b.toUpperCase()?"constant":"variable",{name:b,type:c}})};e=[].concat(c(d.prototype),c(a("./constants"))),e.sort(function(a,b){return b.name.length-a.name.length})},h=function(a,b){b||(b=console.log.bind(console)),e||g(),e.some(function(c){if(a.message&&null!==a.message.match("\\W?"+c.name+"\\W"))return b("Did you just try to use p5.js's "+c.name+("function"===c.type?"() ":" ")+c.type+"? If so, you may want to move it into your sketch's setup() function.\n\nFor more details, see: "+f),!0})};d.prototype._helpForMisusedAtTopLevelCode=h,"complete"!==document.readyState&&(window.addEventListener("error",h,!1),window.addEventListener("load",function(){window.removeEventListener("error",h,!1)})),b.exports=d},{"../../docs/reference/data.json":void 0,"./constants":20,"./core":21}],25:[function(a,b,c){"use strict";var d=a("../core/core"),e=function(){window.PHANTOMJS||window.mocha||(window.setup&&"function"==typeof window.setup||window.draw&&"function"==typeof window.draw)&&!d.instance&&new d};"complete"===document.readyState?e():window.addEventListener("load",e,!1)},{"../core/core":21}],26:[function(a,b,c){"use strict";function d(a,b,c){return!1===b?f(a,c):e(a,b,c),this}function e(a,b,c){c._events[a]&&f(a,c);var d=b.bind(c);c.elt.addEventListener(a,d,!1),c._events[a]=d}function f(a,b){var c=b._events[a];b.elt.removeEventListener(a,c,!1),b._events[a]=null}var g=a("./core");g.Element=function(a,b){this.elt=a,this._pInst=b,this._events={},this.width=this.elt.offsetWidth,this.height=this.elt.offsetHeight,this.name="p5.Element"},g.Element.prototype.parent=function(a){return void 0===a?this.elt.parentNode:("string"==typeof a?("#"===a[0]&&(a=a.substring(1)),a=document.getElementById(a)):a instanceof g.Element&&(a=a.elt),a.appendChild(this.elt),this)},g.Element.prototype.id=function(a){return void 0===a?this.elt.id:(this.elt.id=a,this.width=this.elt.offsetWidth,this.height=this.elt.offsetHeight,this)},g.Element.prototype.class=function(a){return void 0===a?this.elt.className:(this.elt.className=a,this)},g.Element.prototype.mousePressed=function(a){return d("mousedown",a,this),d("touchstart",a,this),this},g.Element.prototype.doubleClicked=function(a){return d("dblclick",a,this),this},g.Element.prototype.mouseWheel=function(a){return d("wheel",a,this),this},g.Element.prototype.mouseReleased=function(a){return d("mouseup",a,this),d("touchend",a,this),this},g.Element.prototype.mouseClicked=function(a){return d("click",a,this),this},g.Element.prototype.mouseMoved=function(a){return d("mousemove",a,this),d("touchmove",a,this),this},g.Element.prototype.mouseOver=function(a){return d("mouseover",a,this),this},g.Element.prototype.changed=function(a){return d("change",a,this),this},g.Element.prototype.input=function(a){return d("input",a,this),this},g.Element.prototype.mouseOut=function(a){return d("mouseout",a,this),this},g.Element.prototype.touchStarted=function(a){return d("touchstart",a,this),d("mousedown",a,this),this},g.Element.prototype.touchMoved=function(a){return d("touchmove",a,this),d("mousemove",a,this),this},g.Element.prototype.touchEnded=function(a){return d("touchend",a,this),d("mouseup",a,this),this},g.Element.prototype.dragOver=function(a){return d("dragover",a,this),this},g.Element.prototype.dragLeave=function(a){return d("dragleave",a,this),this},g.Element.prototype.drop=function(a,b){function c(b){var c=new g.File(b);return function(b){c.data=b.target.result,a(c)}}return window.File&&window.FileReader&&window.FileList&&window.Blob?(e("dragover",function(a){a.stopPropagation(),a.preventDefault()},this),e("dragleave",function(a){a.stopPropagation(),a.preventDefault()},this),void 0!==b&&e("drop",b,this),e("drop",function(a){a.stopPropagation(),a.preventDefault();for(var b=a.dataTransfer.files,d=0;d-1?f.readAsText(e):f.readAsDataURL(e)}},this)):console.log("The File APIs are not fully supported in this browser."),this},g.Element.prototype._setProperty=function(a,b){this[a]=b},b.exports=g.Element},{"./core":21}],27:[function(a,b,c){"use strict";var d=a("./core"),e=a("./constants");d.Graphics=function(a,b,c,f){var g=c||e.P2D;this.canvas=document.createElement("canvas"),(f._userNode||document.body).appendChild(this.canvas),d.Element.call(this,this.canvas,f,!1);for(var h in d.prototype)this[h]||("function"==typeof d.prototype[h]?this[h]=d.prototype[h].bind(this):this[h]=d.prototype[h]);return d.prototype._initializeInstanceVariables.apply(this),this.width=a,this.height=b,this._pixelDensity=f._pixelDensity,g===e.WEBGL?this._renderer=new d.RendererGL(this.canvas,this,!1):this._renderer=new d.Renderer2D(this.canvas,this,!1),f._elements.push(this),this._renderer.resize(a,b),this._renderer._applyDefaults(),this.name="p5.Graphics",this}, -d.Graphics.prototype=Object.create(d.Element.prototype),d.Graphics.prototype.remove=function(){this.elt.parentNode&&this.elt.parentNode.removeChild(this.elt);for(var a in this._events)this.elt.removeEventListener(a,this._events[a])},b.exports=d.Graphics},{"./constants":20,"./core":21}],28:[function(a,b,c){"use strict";function d(a){var b=0,c=0;if(a.offsetParent)do{b+=a.offsetLeft,c+=a.offsetTop}while(a=a.offsetParent);else b+=a.offsetLeft,c+=a.offsetTop;return[b,c]}var e=a("./core"),f=a("../core/constants");e.Renderer=function(a,b,c){e.Element.call(this,a,b),this.name="p5.Renderer",this.canvas=a,this._pInst=b,c?(this._isMainCanvas=!0,this._pInst._setProperty("_curElement",this),this._pInst._setProperty("canvas",this.canvas),this._pInst._setProperty("width",this.width),this._pInst._setProperty("height",this.height)):(this.canvas.style.display="none",this._styles=[]),this._textSize=12,this._textLeading=15,this._textFont="sans-serif",this._textStyle=f.NORMAL,this._textAscent=null,this._textDescent=null,this._rectMode=f.CORNER,this._ellipseMode=f.CENTER,this._curveTightness=0,this._imageMode=f.CORNER,this._tint=null,this._doStroke=!0,this._doFill=!0,this._strokeSet=!1,this._fillSet=!1},e.Renderer.prototype=Object.create(e.Element.prototype),e.Renderer.prototype.resize=function(a,b){this.width=a,this.height=b,this.elt.width=a*this._pInst._pixelDensity,this.elt.height=b*this._pInst._pixelDensity,this.elt.style.width=a+"px",this.elt.style.height=b+"px",this._isMainCanvas&&(this._pInst._setProperty("width",this.width),this._pInst._setProperty("height",this.height))},e.Renderer.prototype.textLeading=function(a){return"number"==typeof a?(this._setProperty("_textLeading",a),this):this._textLeading},e.Renderer.prototype.textSize=function(a){return"number"==typeof a?(this._setProperty("_textSize",a),this._setProperty("_textLeading",a*f._DEFAULT_LEADMULT),this._applyTextProperties()):this._textSize},e.Renderer.prototype.textStyle=function(a){return a?(a!==f.NORMAL&&a!==f.ITALIC&&a!==f.BOLD||this._setProperty("_textStyle",a),this._applyTextProperties()):this._textStyle},e.Renderer.prototype.textAscent=function(){return null===this._textAscent&&this._updateTextMetrics(),this._textAscent},e.Renderer.prototype.textDescent=function(){return null===this._textDescent&&this._updateTextMetrics(),this._textDescent},e.Renderer.prototype._applyDefaults=function(){return this},e.Renderer.prototype._isOpenType=function(a){return"object"==typeof(a=a||this._textFont)&&a.font&&a.font.supported},e.Renderer.prototype._updateTextMetrics=function(){if(this._isOpenType())return this._setProperty("_textAscent",this._textFont._textAscent()),this._setProperty("_textDescent",this._textFont._textDescent()),this;var a=document.createElement("span");a.style.fontFamily=this._textFont,a.style.fontSize=this._textSize+"px",a.innerHTML="ABCjgq|";var b=document.createElement("div");b.style.display="inline-block",b.style.width="1px",b.style.height="0px";var c=document.createElement("div");c.appendChild(a),c.appendChild(b),c.style.height="0px",c.style.overflow="hidden",document.body.appendChild(c),b.style.verticalAlign="baseline";var e=d(b),f=d(a),g=e[1]-f[1];b.style.verticalAlign="bottom",e=d(b),f=d(a);var h=e[1]-f[1],i=h-g;return document.body.removeChild(c),this._setProperty("_textAscent",g),this._setProperty("_textDescent",i),this},b.exports=e.Renderer},{"../core/constants":20,"./core":21}],29:[function(a,b,c){"use strict";var d=a("./core"),e=a("./canvas"),f=a("./constants"),g=a("../image/filters");a("./p5.Renderer");var h="rgba(0,0,0,0)";d.Renderer2D=function(a,b,c){return d.Renderer.call(this,a,b,c),this.name="p5.Renderer2D",this.drawingContext=this.canvas.getContext("2d"),this._pInst._setProperty("drawingContext",this.drawingContext),this},d.Renderer2D.prototype=Object.create(d.Renderer.prototype),d.Renderer2D.prototype._applyDefaults=function(){this._cachedFillStyle=this._cachedStrokeStyle=void 0,this._setFill(f._DEFAULT_FILL),this._setStroke(f._DEFAULT_STROKE),this.drawingContext.lineCap=f.ROUND,this.drawingContext.font="normal 12px sans-serif"},d.Renderer2D.prototype.resize=function(a,b){d.Renderer.prototype.resize.call(this,a,b),this.drawingContext.scale(this._pInst._pixelDensity,this._pInst._pixelDensity)},d.Renderer2D.prototype.background=function(){if(this.drawingContext.save(),this.drawingContext.setTransform(1,0,0,1,0,0),this.drawingContext.scale(this._pInst._pixelDensity,this._pInst._pixelDensity),arguments[0]instanceof d.Image)this._pInst.image(arguments[0],0,0,this.width,this.height);else{var a=this._getFill(),b=this._pInst.color.apply(this._pInst,arguments),c=b.toString();this._setFill(c),this.drawingContext.fillRect(0,0,this.width,this.height),this._setFill(a)}this.drawingContext.restore()},d.Renderer2D.prototype.clear=function(){this.drawingContext.clearRect(0,0,this.width,this.height)},d.Renderer2D.prototype.fill=function(){var a=this._pInst.color.apply(this._pInst,arguments);this._setFill(a.toString())},d.Renderer2D.prototype.stroke=function(){var a=this._pInst.color.apply(this._pInst,arguments);this._setStroke(a.toString())},d.Renderer2D.prototype.image=function(a,b,c,e,f,g,h,i,j){var k;try{this._tint&&(d.MediaElement&&a instanceof d.MediaElement&&a.loadPixels(),a.canvas&&(k=this._getTintedImageCanvas(a))),k||(k=a.canvas||a.elt),this.drawingContext.drawImage(k,b,c,e,f,g,h,i,j)}catch(a){if("NS_ERROR_NOT_AVAILABLE"!==a.name)throw a}},d.Renderer2D.prototype._getTintedImageCanvas=function(a){if(!a.canvas)return a;var b=g._toPixels(a.canvas),c=document.createElement("canvas");c.width=a.canvas.width,c.height=a.canvas.height;for(var d=c.getContext("2d"),e=d.createImageData(a.canvas.width,a.canvas.height),f=e.data,h=0;hthis.width||b>this.height)return[0,0,0,255];var f=this._pInst||this;f.loadPixels();var g=f._pixelDensity;a=Math.floor(a),b=Math.floor(b),c=Math.floor(c),e=Math.floor(e);var h=a*g,i=b*g;if(1!==c||1!==e||this instanceof d.RendererGL){var j=Math.min(c,f.width),k=Math.min(e,f.height),l=j*g,m=k*g,n=new d.Image(j,k);return n.canvas.getContext("2d").drawImage(this.canvas,h,i,l,m,0,0,j,k),n}var o=this.drawingContext.getImageData(h,i,1,1).data;return[o[0],o[1],o[2],o[3]]},d.Renderer2D.prototype.loadPixels=function(){var a=this._pixelDensity||this._pInst._pixelDensity,b=this.width*a,c=this.height*a,d=this.drawingContext.getImageData(0,0,b,c);this._pInst?(this._pInst._setProperty("imageData",d),this._pInst._setProperty("pixels",d.data)):(this._setProperty("imageData",d),this._setProperty("pixels",d.data))},d.Renderer2D.prototype.set=function(a,b,c){if(a=Math.floor(a),b=Math.floor(b),c instanceof d.Image)this.drawingContext.save(),this.drawingContext.setTransform(1,0,0,1,0,0),this.drawingContext.scale(this._pInst._pixelDensity,this._pInst._pixelDensity),this.drawingContext.drawImage(c.canvas,a,b),this.loadPixels.call(this._pInst),this.drawingContext.restore();else{var e=this._pInst||this,f=0,g=0,h=0,i=0,j=4*(b*e._pixelDensity*(this.width*e._pixelDensity)+a*e._pixelDensity);if(e.imageData||e.loadPixels.call(e),"number"==typeof c)jn;)o=Math.min(h-g,f.HALF_PI),p.push(this._acuteArcToBezier(g,o)),g+=o;return this._doFill&&(j.beginPath(),p.forEach(function(a,b){0===b&&j.moveTo(k.x+a.ax*l,k.y+a.ay*m),j.bezierCurveTo(k.x+a.bx*l,k.y+a.by*m,k.x+a.cx*l,k.y+a.cy*m,k.x+a.dx*l,k.y+a.dy*m)}),i!==f.PIE&&null!=i||j.lineTo(k.x,k.y),j.closePath(),j.fill()),this._doStroke&&(j.beginPath(),p.forEach(function(a,b){0===b&&j.moveTo(k.x+a.ax*l,k.y+a.ay*m),j.bezierCurveTo(k.x+a.bx*l,k.y+a.by*m,k.x+a.cx*l,k.y+a.cy*m,k.x+a.dx*l,k.y+a.dy*m)}),i===f.PIE?(j.lineTo(k.x,k.y),j.closePath()):i===f.CHORD&&j.closePath(),j.stroke()),this},d.Renderer2D.prototype.ellipse=function(a){var b=this.drawingContext,c=this._doFill,d=this._doStroke,e=a[0],f=a[1],g=a[2],i=a[3];if(c&&!d){if(this._getFill()===h)return this}else if(!c&&d&&this._getStroke()===h)return this;var j=.5522847498,k=g/2*j,l=i/2*j,m=e+g,n=f+i,o=e+g/2,p=f+i/2;b.beginPath(),b.moveTo(e,p),b.bezierCurveTo(e,p-l,o-k,f,o,f),b.bezierCurveTo(o+k,f,m,p-l,m,p),b.bezierCurveTo(m,p+l,o+k,n,o,n),b.bezierCurveTo(o-k,n,e,p+l,e,p),b.closePath(),c&&b.fill(),d&&b.stroke()},d.Renderer2D.prototype.line=function(a,b,c,d){var e=this.drawingContext;return this._doStroke?this._getStroke()===h?this:(e.lineWidth%2==1&&e.translate(.5,.5),e.beginPath(),e.moveTo(a,b),e.lineTo(c,d),e.stroke(),e.lineWidth%2==1&&e.translate(-.5,-.5),this):this},d.Renderer2D.prototype.point=function(a,b){var c=this.drawingContext;if(!this._doStroke)return this;if(this._getStroke()===h)return this;var d=this._getStroke(),e=this._getFill();a=Math.round(a),b=Math.round(b),this._setFill(d),c.lineWidth>1?(c.beginPath(),c.arc(a,b,c.lineWidth/2,0,f.TWO_PI,!1),c.fill()):c.fillRect(a,b,1,1),this._setFill(e)},d.Renderer2D.prototype.quad=function(a,b,c,d,e,f,g,i){var j=this.drawingContext,k=this._doFill,l=this._doStroke;if(k&&!l){if(this._getFill()===h)return this}else if(!k&&l&&this._getStroke()===h)return this;return j.beginPath(),j.moveTo(a,b),j.lineTo(c,d),j.lineTo(e,f),j.lineTo(g,i),j.closePath(),k&&j.fill(),l&&j.stroke(),this},d.Renderer2D.prototype.rect=function(a){var b=a[0],c=a[1],d=a[2],e=a[3],f=a[4],g=a[5],i=a[6],j=a[7],k=this.drawingContext,l=this._doFill,m=this._doStroke;if(l&&!m){if(this._getFill()===h)return this}else if(!l&&m&&this._getStroke()===h)return this;if(this._doStroke&&k.lineWidth%2==1&&k.translate(.5,.5),k.beginPath(),void 0===f)k.rect(b,c,d,e);else{void 0===g&&(g=f),void 0===i&&(i=g),void 0===j&&(j=i);var n=d/2,o=e/2;d<2*f&&(f=n),e<2*f&&(f=o),d<2*g&&(g=n),e<2*g&&(g=o),d<2*i&&(i=n),e<2*i&&(i=o),d<2*j&&(j=n),e<2*j&&(j=o),k.beginPath(),k.moveTo(b+f,c),k.arcTo(b+d,c,b+d,c+e,g),k.arcTo(b+d,c+e,b,c+e,i),k.arcTo(b,c+e,b,c,j),k.arcTo(b,c,b+d,c,f),k.closePath()}return this._doFill&&k.fill(),this._doStroke&&k.stroke(),this._doStroke&&k.lineWidth%2==1&&k.translate(-.5,-.5),this},d.Renderer2D.prototype.triangle=function(a){var b=this.drawingContext,c=this._doFill,d=this._doStroke,e=a[0],f=a[1],g=a[2],i=a[3],j=a[4],k=a[5];if(c&&!d){if(this._getFill()===h)return this}else if(!c&&d&&this._getStroke()===h)return this;b.beginPath(),b.moveTo(e,f),b.lineTo(g,i),b.lineTo(j,k),b.closePath(),c&&b.fill(),d&&b.stroke()},d.Renderer2D.prototype.endShape=function(a,b,c,d,e,g,h){if(0===b.length)return this;if(!this._doStroke&&!this._doFill)return this;var i,j=a===f.CLOSE;j&&!g&&b.push(b[0]);var k,l,m=b.length;if(!c||h!==f.POLYGON&&null!==h)if(!d||h!==f.POLYGON&&null!==h)if(!e||h!==f.POLYGON&&null!==h)if(h===f.POINTS)for(k=0;k2){for(this.drawingContext.beginPath(),k=2;k3)for(k=0;k+13){var n=[],o=1-this._curveTightness;for(this.drawingContext.beginPath(),this.drawingContext.moveTo(b[1][0],b[1][1]),k=1;k+2d?(k=n[h]+" ",o+=q.textLeading()):k=l;switch(this._rectMode===f.CENTER&&(b-=d/2,c-=e/2),this.drawingContext.textAlign){case f.CENTER:b+=d/2;break;case f.RIGHT:b+=d}if(void 0!==e){switch(this.drawingContext.textBaseline){case f.BOTTOM:c+=e-o;break;case f._CTX_MIDDLE:c+=(e-o)/2;break;case f.BASELINE:p=!0,this.drawingContext.textBaseline=f.TOP}r=c+e-q.textAscent()}for(i=0;id&&k.length>0?(this._renderText(q,k,b,c,r),k=n[h]+" ",c+=q.textLeading()):k=l;this._renderText(q,k,b,c,r),c+=q.textLeading()}}else{var s=0,t=q.textAlign().vertical;for(t===f.CENTER?s=(g.length-1)*q.textLeading()/2:t===f.BOTTOM&&(s=(g.length-1)*q.textLeading()),j=0;j=e))return a.push(),this._isOpenType()?this._textFont._renderPath(b,c,d,{renderer:this}):(this._doStroke&&this._strokeSet&&this.drawingContext.strokeText(b,c,d),this._doFill&&(this._fillSet||this._setFill(f._DEFAULT_TEXT_FILL),this.drawingContext.fillText(b,c,d))),a.pop(),a},d.Renderer2D.prototype.textWidth=function(a){return this._isOpenType()?this._textFont._textWidth(a,this._textSize):this.drawingContext.measureText(a).width},d.Renderer2D.prototype.textAlign=function(a,b){if(void 0!==a)return a!==f.LEFT&&a!==f.RIGHT&&a!==f.CENTER||(this.drawingContext.textAlign=a),b!==f.TOP&&b!==f.BOTTOM&&b!==f.CENTER&&b!==f.BASELINE||(b===f.CENTER?this.drawingContext.textBaseline=f._CTX_MIDDLE:this.drawingContext.textBaseline=b),this._pInst;var c=this.drawingContext.textBaseline;return c===f._CTX_MIDDLE&&(c=f.CENTER),{horizontal:this.drawingContext.textAlign,vertical:c}},d.Renderer2D.prototype._applyTextProperties=function(){var a,b=this._pInst;return this._setProperty("_textAscent",null),this._setProperty("_textDescent",null),a=this._textFont,this._isOpenType()&&(a=this._textFont.font.familyName,this._setProperty("_textStyle",this._textFont.font.styleName)),this.drawingContext.font=(this._textStyle||"normal")+" "+(this._textSize||12)+"px "+(a||"sans-serif"),b},d.Renderer2D.prototype.push=function(){this.drawingContext.save()},d.Renderer2D.prototype.pop=function(){this.drawingContext.restore(),this._cachedFillStyle=this.drawingContext.fillStyle,this._cachedStrokeStyle=this.drawingContext.strokeStyle},b.exports=d.Renderer2D},{"../image/filters":40,"./canvas":19,"./constants":20,"./core":21,"./p5.Renderer":28}],30:[function(a,b,c){"use strict";var d=a("./core"),e=a("./constants");a("./p5.Graphics"),a("./p5.Renderer2D"),a("../webgl/p5.RendererGL");var f="defaultCanvas0";d.prototype.createCanvas=function(a,b,c){d._validateParameters("createCanvas",arguments);var g,h=c||e.P2D;if(h===e.WEBGL){if(g=document.getElementById(f)){g.parentNode.removeChild(g);var i=this._renderer;this._elements=this._elements.filter(function(a){return a!==i})}g=document.createElement("canvas"),g.id=f}else if(this._defaultGraphicsCreated)g=this.canvas;else{g=document.createElement("canvas");for(var j=0;document.getElementById("defaultCanvas"+j);)j++;f="defaultCanvas"+j,g.id=f}return this._setupDone||(g.dataset.hidden=!0,g.style.visibility="hidden"),this._userNode?this._userNode.appendChild(g):document.body.appendChild(g),h===e.WEBGL?(this._setProperty("_renderer",new d.RendererGL(g,this,!0)),this._elements.push(this._renderer)):this._defaultGraphicsCreated||(this._setProperty("_renderer",new d.Renderer2D(g,this,!0)),this._defaultGraphicsCreated=!0,this._elements.push(this._renderer)),this._renderer.resize(a,b),this._renderer._applyDefaults(),this._renderer},d.prototype.resizeCanvas=function(a,b,c){if(d._validateParameters("resizeCanvas",arguments),this._renderer){var e={};for(var f in this.drawingContext){var g=this.drawingContext[f];"object"!=typeof g&&"function"!=typeof g&&(e[f]=g)}this._renderer.resize(a,b);for(var h in 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window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame||window.oRequestAnimationFrame||window.msRequestAnimationFrame||function(a,b){window.setTimeout(a,1e3/60)}}(),window.performance=window.performance||{},window.performance.now=function(){var a=Date.now();return window.performance.now||window.performance.mozNow||window.performance.msNow||window.performance.oNow||window.performance.webkitNow||function(){return Date.now()-a}}(),function(){"undefined"==typeof Uint8ClampedArray||Uint8ClampedArray.prototype.slice||Object.defineProperty(Uint8ClampedArray.prototype,"slice",{value:Array.prototype.slice,writable:!0,configurable:!0,enumerable:!1})}()},{}],32:[function(a,b,c){"use strict";function d(a,b){for(var c=1;c0))throw"vertex() must be used once before calling quadraticVertex()";k=!0;for(var j=[],m=0;mn||Math.abs(this.accelerationY-this.pAccelerationY)>n||Math.abs(this.accelerationZ-this.pAccelerationZ)>n)&&a();var 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Int32Array(v);u=c&&(h=u),j<0&&(j=0),k>=v&&(k=u),n=f._getARGB(t,j),m=f._getARGB(t,i),o=f._getARGB(t,k),l=f._getARGB(t,h),g=77*(d>>16&255)+151*(d>>8&255)+28*(255&d),q=77*(m>>16&255)+151*(m>>8&255)+28*(255&m),p=77*(l>>16&255)+151*(l>>8&255)+28*(255&l),r=77*(n>>16&255)+151*(n>>8&255)+28*(255&n),s=77*(o>>16&255)+151*(o>>8&255)+28*(255&o),q>g&&(e=m,g=q),p>g&&(e=l,g=p),r>g&&(e=n,g=r),s>g&&(e=o,g=s),w[u++]=e;f._setPixels(t,w)},f.erode=function(a){for(var b,c,d,e,g,h,i,j,k,l,m,n,o,p,q,r,s,t=f._toPixels(a),u=0,v=t.length?t.length/4:0,w=new Int32Array(v);u=c&&(h=u),j<0&&(j=0),k>=v&&(k=u),n=f._getARGB(t,j),m=f._getARGB(t,i),o=f._getARGB(t,k),l=f._getARGB(t,h),g=77*(d>>16&255)+151*(d>>8&255)+28*(255&d),q=77*(m>>16&255)+151*(m>>8&255)+28*(255&m),p=77*(l>>16&255)+151*(l>>8&255)+28*(255&l),r=77*(n>>16&255)+151*(n>>8&255)+28*(255&n),s=77*(o>>16&255)+151*(o>>8&255)+28*(255&o),q0&&a0&&this.loadPixels(),this.setModified(!0)},d.Image.prototype.copy=function(){var a,b,c,e,f,g,h,i,j;if(9===arguments.length)a=arguments[0],b=arguments[1],c=arguments[2],e=arguments[3],f=arguments[4],g=arguments[5],h=arguments[6],i=arguments[7],j=arguments[8];else{if(8!==arguments.length)throw new Error("Signature not supported");a=this,b=arguments[0],c=arguments[1],e=arguments[2],f=arguments[3],g=arguments[4],h=arguments[5],i=arguments[6],j=arguments[7]}d.Renderer2D._copyHelper(this,a,b,c,e,f,g,h,i,j)},d.Image.prototype.mask=function(a){void 0===a&&(a=this);var b=this.drawingContext.globalCompositeOperation,c=1;a instanceof d.Renderer&&(c=a._pInst._pixelDensity);var 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d=a("../core/core"),e=a("./filters");a("../color/p5.Color"),d.prototype.pixels=[],d.prototype.blend=function(){this._renderer?this._renderer.blend.apply(this._renderer,arguments):d.Renderer2D.prototype.blend.apply(this,arguments)},d.prototype.copy=function(){d._validateParameters("copy",arguments),d.Renderer2D.prototype.copy.apply(this._renderer,arguments)},d.prototype.filter=function(a,b){void 0!==this.canvas?e.apply(this.canvas,e[a.toLowerCase()],b):e.apply(this.elt,e[a.toLowerCase()],b)},d.prototype.get=function(a,b,c,d){return this._renderer.get(a,b,c,d)},d.prototype.loadPixels=function(){this._renderer.loadPixels()},d.prototype.set=function(a,b,c){this._renderer.set(a,b,c)},d.prototype.updatePixels=function(a,b,c,d){0!==this.pixels.length&&this._renderer.updatePixels(a,b,c,d)},b.exports=d},{"../color/p5.Color":15,"../core/core":21,"./filters":40}],45:[function(a,b,c){"use strict";function d(a,b){var c={};if(void 0===(b=b||[]))for(var d=0;d/g,">").replace(/"/g,""").replace(/'/g,"'")}function f(a,b){b&&!0!==b&&"true"!==b||(b=""),a||(a="untitled");var c="";return a&&a.indexOf(".")>-1&&(c=a.split(".").pop()),b&&c!==b&&(c=b,a=a+"."+c),[a,c]}function g(a){document.body.removeChild(a.target)}var h=a("../core/core");a("whatwg-fetch"),a("es6-promise").polyfill();var i=a("fetch-jsonp");a("../core/error_helpers"),h.prototype.loadJSON=function(){for(var a,b,c,d=arguments[0],e={},f="json",g=1;g0&&"function"==typeof arguments[h];h--)f++;if(2==arguments.length-f&&"string"==typeof arguments[0]&&"object"==typeof arguments[1])c=new Request(arguments[0],arguments[1]),a=arguments[2],b=arguments[3],""===d&&(d=-1!==c.url.indexOf("json")?"json":-1!==c.url.indexOf("xml")?"xml":"text");else{for(var j,k=arguments[0],l="GET",m=1;m"),f.print("");var l=' "),f.print(""),f.print(" "),"0"!==g[0]){f.print(" ");for(var m=0;m"+n),f.print(" ")}f.print(" ")}for(var o=0;o");for(var p=0;p"+r),f.print(" ")}f.print(" ")}f.print("
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"+a.toString():a.toString()}var h=a("../core/core");a("../core/error_helpers"),h.prototype.join=function(a,b){return h._validateParameters("join",arguments),a.join(b)},h.prototype.match=function(a,b){return h._validateParameters("match",arguments),a.match(b)},h.prototype.matchAll=function(a,b){h._validateParameters("matchAll",arguments);for(var c=new RegExp(b,"g"),d=c.exec(a),e=[];null!==d;)e.push(d),d=c.exec(a);return e},h.prototype.nf=function(a,b,c){return h._validateParameters("nf",arguments),a instanceof Array?a.map(function(a){return d(a,b,c)}):"[object Arguments]"===Object.prototype.toString.call(a)?3===a.length?this.nf(a[0],a[1],a[2]):2===a.length?this.nf(a[0],a[1]):this.nf(a[0]):d(a,b,c)},h.prototype.nfc=function(a,b){return h._validateParameters("nfc",arguments),a instanceof Array?a.map(function(a){return e(a,b)}):e(a,b)},h.prototype.nfp=function(){h._validateParameters("nfp",arguments);var a=h.prototype.nf.apply(this,arguments);return a instanceof Array?a.map(f):f(a)},h.prototype.nfs=function(){h._validateParameters("nfs",arguments);var a=h.prototype.nf.apply(this,arguments);return a instanceof Array?a.map(g):g(a)},h.prototype.split=function(a,b){return h._validateParameters("split",arguments),a.split(b)},h.prototype.splitTokens=function(a,b){h._validateParameters("splitTokens",arguments);var c;if(void 0!==b){var d=b,e=/\]/g.exec(d),f=/\[/g.exec(d);f&&e?(d=d.slice(0,e.index)+d.slice(e.index+1),f=/\[/g.exec(d),d=d.slice(0,f.index)+d.slice(f.index+1),c=new RegExp("[\\["+d+"\\]]","g")):e?(d=d.slice(0,e.index)+d.slice(e.index+1),c=new RegExp("["+d+"\\]]","g")):f?(d=d.slice(0,f.index)+d.slice(f.index+1),c=new RegExp("["+d+"\\[]","g")):c=new RegExp("["+d+"]","g")}else c=/\s/g;return a.split(c).filter(function(a){return a})},h.prototype.trim=function(a){return h._validateParameters("trim",arguments),a instanceof Array?a.map(this.trim):a.trim()},b.exports=h},{"../core/core":21,"../core/error_helpers":24}],62:[function(a,b,c){"use strict";var d=a("../core/core");d.prototype.day=function(){return(new Date).getDate()},d.prototype.hour=function(){return(new Date).getHours()},d.prototype.minute=function(){return(new Date).getMinutes()},d.prototype.millis=function(){return window.performance.now()},d.prototype.month=function(){return(new Date).getMonth()+1},d.prototype.second=function(){return(new Date).getSeconds()},d.prototype.year=function(){return(new Date).getFullYear()},b.exports=d},{"../core/core":21}],63:[function(a,b,c){"use strict";var d=a("../core/core");d.prototype.camera=function(){return this._renderer.camera.apply(this._renderer,arguments),this},d.RendererGL.prototype.camera=function(a,b,c,d,e,f,g,h,i){void 0===a&&(a=this.defaultCameraX,b=this.defaultCameraY,c=this.defaultCameraZ,d=a,e=b,f=0,g=0,h=1,i=0),this.cameraX=a,this.cameraY=b,this.cameraZ=c;var j=a-d,k=b-e,l=c-f;this.eyeDist=Math.sqrt(j*j+k*k+l*l),0!==this.eyeDist&&(j/=this.eyeDist,k/=this.eyeDist,l/=this.eyeDist);var m=g,n=h,o=i,p=n*l-o*k,q=-m*l+o*j,r=m*k-n*j;m=k*r-l*q,n=-j*r+l*p,o=j*q-k*p;var s=Math.sqrt(p*p+q*q+r*r);0!==s&&(p/=s,q/=s,r/=s);var t=Math.sqrt(m*m+n*n+o*o);0!==t&&(m/=t,n/=t,o/=t),this.cameraMatrix.set(p,m,j,0,q,n,k,0,r,o,l,0,0,0,0,1);var u=-a,v=-b,w=-c;return this.cameraMatrix.translate([u,v,w]),this.uMVMatrix.set(this.cameraMatrix.mat4[0],this.cameraMatrix.mat4[1],this.cameraMatrix.mat4[2],this.cameraMatrix.mat4[3],this.cameraMatrix.mat4[4],this.cameraMatrix.mat4[5],this.cameraMatrix.mat4[6],this.cameraMatrix.mat4[7],this.cameraMatrix.mat4[8],this.cameraMatrix.mat4[9],this.cameraMatrix.mat4[10],this.cameraMatrix.mat4[11],this.cameraMatrix.mat4[12],this.cameraMatrix.mat4[13],this.cameraMatrix.mat4[14],this.cameraMatrix.mat4[15]),this},d.prototype.perspective=function(){return this._renderer.perspective.apply(this._renderer,arguments),this},d.RendererGL.prototype.perspective=function(a,b,c,e){void 0===a&&(a=this.defaultCameraFOV),void 0===b&&(b=this.defaultCameraAspect),void 0===c&&(c=this.defaultCameraNear),void 0===e&&(e=this.defaultCameraFar),this.cameraFOV=a,this.cameraAspect=b,this.cameraNear=c,this.cameraFar=e,this.uPMatrix=d.Matrix.identity(this.pInst);var f=1/Math.tan(this.cameraFOV/2),g=1/(this.cameraNear-this.cameraFar);this.uPMatrix.set(f/b,0,0,0,0,-f,0,0,0,0,(e+c)*g,-1,0,0,2*e*c*g,0),this._curCamera="custom"},d.prototype.ortho=function(){return this._renderer.ortho.apply(this._renderer,arguments),this},d.RendererGL.prototype.ortho=function(a,b,c,e,f,g){void 0===a&&(a=-this.width/2),void 0===b&&(b=+this.width/2),void 0===c&&(c=-this.height/2),void 0===e&&(e=+this.height/2),void 0===f&&(f=0),void 0===g&&(g=Math.max(this.width,this.height)),this.uPMatrix=d.Matrix.identity(this._pInst);var h=b-a,i=e-c,j=g-f,k=2/h,l=2/i,m=-2/j,n=-(b+a)/h,o=-(e+c)/i,p=-(g+f)/j;this.uPMatrix=d.Matrix.identity(),this.uPMatrix.set(k,0,0,0,0,-l,0,0,0,0,m,0,n,o,p,1),this._curCamera="custom"},b.exports=d},{"../core/core":21}],64:[function(a,b,c){"use strict";var d=a("../core/core");d.prototype.orbitControl=function(){return this.mouseIsPressed&&(this.rotateY((this.mouseX-this.width/2)/(this.width/2)),this.rotateX((this.mouseY-this.height/2)/(this.width/2))),this},b.exports=d},{"../core/core":21}],65:[function(a,b,c){"use strict";var d=a("../core/core");d.prototype.ambientLight=function(a,b,c,d){var e=this.color.apply(this,arguments),f=this._renderer._useLightShader();return f.setUniform("uUseLighting",!0),f.setUniform("uMaterialColor",this._renderer.curFillColor),this._renderer.ambientLightColors.push(e._array[0],e._array[1],e._array[2]),f.setUniform("uAmbientColor",this._renderer.ambientLightColors),f.setUniform("uAmbientLightCount",this._renderer.ambientLightColors.length/3),this},d.prototype.directionalLight=function(a,b,c,d,e,f){var g,h,i,j=this._renderer._useLightShader(),k=this.color.apply(this,[a,b,c]),l=arguments[arguments.length-1];"number"==typeof l?(g=arguments[arguments.length-3],h=arguments[arguments.length-2],i=arguments[arguments.length-1]):(g=l.x,h=l.y,i=l.z),j.setUniform("uUseLighting",!0),j.setUniform("uMaterialColor",this._renderer.curFillColor);var m=Math.sqrt(g*g+h*h+i*i);return this._renderer.directionalLightDirections.push(g/m,h/m,i/m),j.setUniform("uLightingDirection",this._renderer.directionalLightDirections),this._renderer.directionalLightColors.push(k._array[0],k._array[1],k._array[2]),j.setUniform("uDirectionalColor",this._renderer.directionalLightColors),j.setUniform("uDirectionalLightCount",this._renderer.directionalLightColors.length/3),this},d.prototype.pointLight=function(a,b,c,d,e,f){var g,h,i,j=this._renderer._pInst.color.apply(this,[a,b,c]),k=arguments[arguments.length-1];"number"==typeof k?(g=arguments[arguments.length-3],h=arguments[arguments.length-2],i=arguments[arguments.length-1]):(g=k.x,h=k.y,i=k.z);var l=this._renderer._useLightShader();return l.setUniform("uUseLighting",!0),l.setUniform("uMaterialColor",this._renderer.curFillColor),this._renderer.pointLightPositions.push(g,h,i),l.setUniform("uPointLightLocation",this._renderer.pointLightPositions),this._renderer.pointLightColors.push(j._array[0],j._array[1],j._array[2]),l.setUniform("uPointLightColor",this._renderer.pointLightColors),l.setUniform("uPointLightCount",this._renderer.pointLightColors.length/3),this},b.exports=d},{"../core/core":21}],66:[function(a,b,c){"use strict";function d(a,b){for(var c={v:[],vt:[],vn:[]},d={},f=0;f0)if("v"===g[0]||"vn"===g[0]){var h=new e.Vector(parseFloat(g[1]),parseFloat(g[2]),parseFloat(g[3]));c[g[0]].push(h)}else if("vt"===g[0]){var i=[parseFloat(g[1]),parseFloat(g[2])];c[g[0]].push(i)}else if("f"===g[0])for(var j=3;j0&&(this._renderer.geometryInHash(a.gid)||(a._makeTriangleEdges(),this._renderer._edgesToVertices(a),this._renderer.createBuffers(a.gid,a)),this._renderer.drawBuffers(a.gid))},b.exports=e},{"../core/core":21,"./p5.Geometry":68}],67:[function(a,b,c){"use strict";var d=a("../core/core"),e=a("../core/constants");a("./p5.Texture"),d.prototype.loadShader=function(a,b){var c=new d.Shader,e=this,f=!1,g=!1;return this.loadStrings(b,function(a){c._fragSrc=a.join("\n"),f=!0,g||e._incrementPreload()}),this.loadStrings(a,function(a){c._vertSrc=a.join("\n"),g=!0,f||e._incrementPreload()}),c},d.prototype.createShader=function(a,b){return new d.Shader(this._renderer,a,b)},d.prototype.shader=function(a){return void 0===a._renderer&&(a._renderer=this._renderer),a.isStrokeShader()?this._renderer.setStrokeShader(a):this._renderer.setFillShader(a),this},d.prototype.normalMaterial=function(){return this._renderer.drawMode=e.FILL,this._renderer.setFillShader(this._renderer._getNormalShader()),this._renderer.curFillColor=[1,1,1,1],this.noStroke(),this},d.prototype.texture=function(a){this._renderer.GL.depthMask(!0),this._renderer.GL.enable(this._renderer.GL.BLEND),this._renderer.GL.blendFunc(this._renderer.GL.SRC_ALPHA,this._renderer.GL.ONE_MINUS_SRC_ALPHA),this._renderer.drawMode=e.TEXTURE;var b=this._renderer._useLightShader();return b.setUniform("uSpecular",!1),b.setUniform("isTexture",!0),b.setUniform("uSampler",a),this.noStroke(),this},d.prototype.ambientMaterial=function(a,b,c,e){var f=d.prototype.color.apply(this,arguments);this._renderer.curFillColor=f._array;var g=this._renderer._useLightShader();return g.setUniform("uMaterialColor",this._renderer.curFillColor),g.setUniform("uSpecular",!1),g.setUniform("isTexture",!1),this},d.prototype.specularMaterial=function(a,b,c,e){var f=d.prototype.color.apply(this,arguments);this._renderer.curFillColor=f._array;var g=this._renderer._useLightShader();return g.setUniform("uMaterialColor",this._renderer.curFillColor),g.setUniform("uSpecular",!0),g.setUniform("isTexture",!1),this},d.RendererGL.prototype._applyColorBlend=function(a){var b=this.GL;return a[a.length-1]<1?(b.depthMask(!1),b.enable(b.BLEND),b.blendEquation(b.FUNC_ADD),b.blendFunc(b.SRC_ALPHA,b.ONE_MINUS_SRC_ALPHA)):(b.depthMask(!0),b.disable(b.BLEND)),a},b.exports=d},{"../core/constants":20,"../core/core":21,"./p5.Texture":74}],68:[function(a,b,c){"use strict";var d=a("../core/core");d.Geometry=function(a,b,c){return this.vertices=[],this.lineVertices=[],this.lineNormals=[],this.vertexNormals=[],this.faces=[],this.uvs=[],this.edges=[],this.detailX=void 0!==a?a:1,this.detailY=void 0!==b?b:1,c instanceof Function&&c.call(this),this.name="p5.Geometry",this},d.Geometry.prototype.computeFaces=function(){for(var a,b,c,d,e=this.detailX+1,f=0;fthis.vertices.length-1-this.detailX;b--)a.add(this.vertexNormals[b]);for(a=d.Vector.div(a,this.detailX),b=this.vertices.length-1;b>this.vertices.length-1-this.detailX;b--)this.vertexNormals[b]=a;return this},d.Geometry.prototype._makeTriangleEdges=function(){if(Array.isArray(this.strokeIndices))for(var a=0,b=this.strokeIndices.length;a0){for(var a=this.vertices[0].copy(),b=this.vertices[0].copy(),c=0;c1e3){var b=Object.keys(this.gHash)[0];delete this.gHash[b],e--}this.gHash[a]={}},d.RendererGL.prototype._freeBuffers=function(a){var b=this.gHash[a];if(b){delete this.gHash[a],e--;var c=this.GL;b.vertexBuffer&&c.deleteBuffer(b.vertexBuffer),b.normalBuffer&&c.deleteBuffer(b.normalBuffer),b.lineNormalBuffer&&c.deleteBuffer(b.lineNormalBuffer),b.uvBuffer&&c.deleteBuffer(b.uvBuffer),b.indexBuffer&&c.deleteBuffer(b.indexBuffer), -b.lineVertexBuffer&&c.deleteBuffer(b.lineVertexBuffer)}},d.RendererGL.prototype.createBuffers=function(a,b){var c=this.GL;this._setDefaultCamera(),this._initBufferDefaults(a);var d=this.gHash[a];d.numberOfItems=3*b.faces.length,d.lineVertexCount=b.lineVertices.length,this._useColorShader(),this.curStrokeShader.attributes.aPosition&&(d.lineVertexBuffer=c.createBuffer(),this._bindBuffer(d.lineVertexBuffer,c.ARRAY_BUFFER,this._flatten(b.lineVertices),Float32Array,c.STATIC_DRAW),this.curStrokeShader.enableAttrib(this.curStrokeShader.attributes.aPosition.location,3,c.FLOAT,!1,0,0)),this.curStrokeShader.attributes.aDirection&&(d.lineNormalBuffer=c.createBuffer(),this._bindBuffer(d.lineNormalBuffer,c.ARRAY_BUFFER,this._flatten(b.lineNormals),Float32Array,c.STATIC_DRAW),this.curStrokeShader.enableAttrib(this.curStrokeShader.attributes.aDirection.location,4,c.FLOAT,!1,0,0)),this.curFillShader.attributes.aPosition&&(d.vertexBuffer=c.createBuffer(),this._bindBuffer(d.vertexBuffer,c.ARRAY_BUFFER,this._vToNArray(b.vertices),Float32Array,c.STATIC_DRAW),this.curFillShader.enableAttrib(this.curFillShader.attributes.aPosition.location,3,c.FLOAT,!1,0,0)),d.indexBuffer=c.createBuffer(),this._bindBuffer(d.indexBuffer,c.ELEMENT_ARRAY_BUFFER,this._flatten(b.faces),Uint16Array,c.STATIC_DRAW),this.curFillShader.attributes.aNormal&&(d.normalBuffer=c.createBuffer(),this._bindBuffer(d.normalBuffer,c.ARRAY_BUFFER,this._vToNArray(b.vertexNormals),Float32Array,c.STATIC_DRAW),this.curFillShader.enableAttrib(this.curFillShader.attributes.aNormal.location,3,c.FLOAT,!1,0,0)),this.curFillShader.attributes.aTexCoord&&(d.uvBuffer=c.createBuffer(),this._bindBuffer(d.uvBuffer,c.ARRAY_BUFFER,this._flatten(b.uvs),Float32Array,c.STATIC_DRAW),this.curFillShader.enableAttrib(this.curFillShader.attributes.aTexCoord.location,2,c.FLOAT,!1,0,0))},d.RendererGL.prototype.drawBuffers=function(a){this._setDefaultCamera();var b=this.GL;this._useColorShader();var c=this.gHash[a];return this._doStroke&&c.lineVertexCount>0&&(this.curStrokeShader.bindShader(),c.lineVertexBuffer&&(this._bindBuffer(c.lineVertexBuffer,b.ARRAY_BUFFER),this.curStrokeShader.enableAttrib(this.curStrokeShader.attributes.aPosition.location,3,b.FLOAT,!1,0,0)),c.lineNormalBuffer&&(this._bindBuffer(c.lineNormalBuffer,b.ARRAY_BUFFER),this.curStrokeShader.enableAttrib(this.curStrokeShader.attributes.aDirection.location,4,b.FLOAT,!1,0,0)),this._applyColorBlend(this.curStrokeColor),this._drawArrays(b.TRIANGLES,a),this.curStrokeShader.unbindShader()),!1!==this._doFill&&(this.curFillShader.bindShader(),c.vertexBuffer&&(this._bindBuffer(c.vertexBuffer,b.ARRAY_BUFFER),this.curFillShader.enableAttrib(this.curFillShader.attributes.aPosition.location,3,b.FLOAT,!1,0,0)),c.indexBuffer&&this._bindBuffer(c.indexBuffer,b.ELEMENT_ARRAY_BUFFER),c.normalBuffer&&(this._bindBuffer(c.normalBuffer,b.ARRAY_BUFFER),this.curFillShader.enableAttrib(this.curFillShader.attributes.aNormal.location,3,b.FLOAT,!1,0,0)),c.uvBuffer&&(this._bindBuffer(c.uvBuffer,b.ARRAY_BUFFER),this.curFillShader.enableAttrib(this.curFillShader.attributes.aTexCoord.location,2,b.FLOAT,!1,0,0)),this._applyColorBlend(this.curFillColor),this._drawElements(b.TRIANGLES,a),this.curFillShader.unbindShader()),this},d.RendererGL.prototype.drawBuffersScaled=function(a,b,c,d){var e=this.uMVMatrix.copy();try{this.uMVMatrix.scale(b,c,d),this.drawBuffers(a)}finally{this.uMVMatrix=e}},d.RendererGL.prototype._drawArrays=function(a,b){return this.GL.drawArrays(a,0,this.gHash[b].lineVertexCount),this},d.RendererGL.prototype._drawElements=function(a,b){this.GL.drawElements(a,this.gHash[b].numberOfItems,this.GL.UNSIGNED_SHORT,0)},b.exports=d.RendererGL},{"../core/core":21}],72:[function(a,b,c){"use strict";var d=a("../core/core"),e=a("../core/constants");a("./p5.Shader"),a("../core/p5.Renderer"),a("./p5.Matrix");var f=[],g=[],h={immediateVert:"attribute vec3 aPosition;\nattribute vec4 aVertexColor;\n\nuniform mat4 uModelViewMatrix;\nuniform mat4 uProjectionMatrix;\nuniform float uResolution;\nuniform float uPointSize;\n\nvarying vec4 vColor;\nvoid main(void) {\n vec4 positionVec4 = vec4(aPosition, 1.0);\n gl_Position = uProjectionMatrix * uModelViewMatrix * positionVec4;\n vColor = aVertexColor;\n gl_PointSize = uPointSize;\n}\n",vertexColorVert:"attribute vec3 aPosition;\nattribute vec4 aVertexColor;\n\nuniform mat4 uModelViewMatrix;\nuniform mat4 uProjectionMatrix;\n\nvarying vec4 vColor;\n\nvoid main(void) {\n vec4 positionVec4 = vec4(aPosition, 1.0);\n gl_Position = uProjectionMatrix * uModelViewMatrix * positionVec4;\n vColor = aVertexColor;\n}\n",vertexColorFrag:"precision mediump float;\nvarying vec4 vColor;\nvoid main(void) {\n gl_FragColor = vColor;\n}",normalVert:"attribute vec3 aPosition;\nattribute vec3 aNormal;\nattribute vec2 aTexCoord;\n\nuniform mat4 uModelViewMatrix;\nuniform mat4 uProjectionMatrix;\nuniform mat3 uNormalMatrix;\n\nvarying vec3 vVertexNormal;\nvarying highp vec2 vVertTexCoord;\n\nvoid main(void) {\n vec4 positionVec4 = vec4(aPosition, 1.0);\n gl_Position = uProjectionMatrix * uModelViewMatrix * positionVec4;\n vVertexNormal = normalize(vec3( uNormalMatrix * aNormal ));\n vVertTexCoord = aTexCoord;\n}\n",normalFrag:"precision mediump float;\nvarying vec3 vVertexNormal;\nvoid main(void) {\n gl_FragColor = vec4(vVertexNormal, 1.0);\n}",basicFrag:"precision mediump float;\nvarying vec3 vVertexNormal;\nuniform vec4 uMaterialColor;\nvoid main(void) {\n gl_FragColor = uMaterialColor;\n}",lightVert:"attribute vec3 aPosition;\nattribute vec3 aNormal;\nattribute vec2 aTexCoord;\n\nuniform mat4 uViewMatrix;\nuniform mat4 uModelViewMatrix;\nuniform mat4 uProjectionMatrix;\nuniform mat3 uNormalMatrix;\nuniform int uAmbientLightCount;\nuniform int uDirectionalLightCount;\nuniform int uPointLightCount;\n\nuniform vec3 uAmbientColor[8];\nuniform vec3 uLightingDirection[8];\nuniform vec3 uDirectionalColor[8];\nuniform vec3 uPointLightLocation[8];\nuniform vec3 uPointLightColor[8];\nuniform bool uSpecular;\n\nvarying vec3 vVertexNormal;\nvarying vec2 vVertTexCoord;\nvarying vec3 vLightWeighting;\n\nvoid main(void){\n\n vec4 positionVec4 = vec4(aPosition, 1.0);\n gl_Position = uProjectionMatrix * uModelViewMatrix * positionVec4;\n\n vec3 vertexNormal = normalize(vec3( uNormalMatrix * aNormal ));\n vVertexNormal = vertexNormal;\n vVertTexCoord = aTexCoord;\n\n vec4 mvPosition = uModelViewMatrix * vec4(aPosition, 1.0);\n vec3 eyeDirection = normalize(-mvPosition.xyz);\n\n float shininess = 32.0;\n float specularFactor = 2.0;\n float diffuseFactor = 0.3;\n\n vec3 ambientLightFactor = vec3(0.0);\n\n for (int i = 0; i < 8; i++) {\n if (uAmbientLightCount == i) break;\n ambientLightFactor += uAmbientColor[i];\n }\n\n\n vec3 directionalLightFactor = vec3(0.0);\n\n for (int j = 0; j < 8; j++) {\n if (uDirectionalLightCount == j) break;\n vec3 dir = uLightingDirection[j];\n float directionalLightWeighting = max(dot(vertexNormal, -dir), 0.0);\n directionalLightFactor += uDirectionalColor[j] * directionalLightWeighting;\n }\n\n\n vec3 pointLightFactor = vec3(0.0);\n\n for (int k = 0; k < 8; k++) {\n if (uPointLightCount == k) break;\n vec3 loc = (uViewMatrix * vec4(uPointLightLocation[k], 1.0)).xyz;\n vec3 lightDirection = normalize(loc - mvPosition.xyz);\n\n float directionalLightWeighting = max(dot(vertexNormal, lightDirection), 0.0);\n\n float specularLightWeighting = 0.0;\n if (uSpecular ){\n vec3 reflectionDirection = reflect(-lightDirection, vertexNormal);\n specularLightWeighting = pow(max(dot(reflectionDirection, eyeDirection), 0.0), shininess);\n }\n\n pointLightFactor += uPointLightColor[k] * (specularFactor * specularLightWeighting\n + directionalLightWeighting * diffuseFactor);\n }\n\n vLightWeighting = ambientLightFactor + directionalLightFactor + pointLightFactor;\n}\n",lightTextureFrag:"precision mediump float;\n\nuniform vec4 uMaterialColor;\nuniform sampler2D uSampler;\nuniform bool isTexture;\nuniform bool uUseLighting;\n\nvarying vec3 vLightWeighting;\nvarying highp vec2 vVertTexCoord;\n\nvoid main(void) {\n gl_FragColor = isTexture ? texture2D(uSampler, vVertTexCoord) : uMaterialColor;\n if (uUseLighting)\n gl_FragColor.rgb *= vLightWeighting;\n}",phongVert:"precision mediump float;\n\nattribute vec3 aPosition;\nattribute vec3 aNormal;\nattribute vec2 aTexCoord;\n\nuniform vec3 uAmbientColor[8];\n\nuniform mat4 uModelViewMatrix;\nuniform mat4 uProjectionMatrix;\nuniform mat3 uNormalMatrix;\nuniform int uAmbientLightCount;\n\nvarying vec3 vNormal;\nvarying vec2 vTexCoord;\nvarying vec3 vViewPosition;\nvarying vec3 vAmbientColor;\n\nvoid main(void){\n\n vec4 viewModelPosition = uModelViewMatrix * vec4(aPosition, 1.0);\n\n // Pass varyings to fragment shader\n vViewPosition = viewModelPosition.xyz;\n gl_Position = uProjectionMatrix * viewModelPosition; \n\n vNormal = normalize(uNormalMatrix * normalize(aNormal));\n vTexCoord = aTexCoord;\n\n vAmbientColor = vec3(0.0);\n for (int i = 0; i < 8; i++) {\n if (uAmbientLightCount == i) break;\n vAmbientColor += uAmbientColor[i];\n }\n}\n",phongFrag:"precision mediump float;\n\n//uniform mat4 uModelViewMatrix;\nuniform mat4 uViewMatrix;\n\nuniform vec4 uMaterialColor;\nuniform sampler2D uSampler;\nuniform bool isTexture;\nuniform bool uUseLighting;\n\nuniform vec3 uLightingDirection[8];\nuniform vec3 uDirectionalColor[8];\nuniform vec3 uPointLightLocation[8];\nuniform vec3 uPointLightColor[8];\nuniform bool uSpecular;\n\nuniform int uDirectionalLightCount;\nuniform int uPointLightCount;\n\nvarying vec3 vNormal;\nvarying vec2 vTexCoord;\nvarying vec3 vViewPosition;\nvarying vec3 vAmbientColor;\n\nvec3 V;\nvec3 N;\n\nconst float shininess = 32.0;\nconst float specularFactor = 2.0;\nconst float diffuseFactor = 0.73;\n\nstruct LightResult {\n\tfloat specular;\n\tfloat diffuse;\n};\n\nfloat phongSpecular(\n vec3 lightDirection,\n vec3 viewDirection,\n vec3 surfaceNormal,\n float shininess) {\n\n vec3 R = normalize(reflect(-lightDirection, surfaceNormal)); \n return pow(max(0.0, dot(R, viewDirection)), shininess);\n}\n\nfloat lambertDiffuse(\n vec3 lightDirection,\n vec3 surfaceNormal) {\n return max(0.0, dot(-lightDirection, surfaceNormal));\n}\n\nLightResult light(vec3 lightVector) {\n\n vec3 L = normalize(lightVector);\n\n //compute our diffuse & specular terms\n LightResult lr;\n if (uSpecular)\n lr.specular = phongSpecular(L, V, N, shininess);\n lr.diffuse = lambertDiffuse(L, N);\n return lr;\n}\n\nvoid main(void) {\n\n V = normalize(vViewPosition);\n N = vNormal;\n\n vec3 diffuse = vec3(0.0);\n float specular = 0.0;\n\n for (int j = 0; j < 8; j++) {\n if (uDirectionalLightCount == j) break;\n\n LightResult result = light(uLightingDirection[j]);\n diffuse += result.diffuse * uDirectionalColor[j];\n specular += result.specular;\n }\n\n for (int k = 0; k < 8; k++) {\n if (uPointLightCount == k) break;\n\n vec3 lightPosition = (uViewMatrix * vec4(uPointLightLocation[k], 1.0)).xyz;\n vec3 lightVector = vViewPosition - lightPosition;\n\t\n //calculate attenuation\n float lightDistance = length(lightVector);\n float falloff = 500.0 / (lightDistance + 500.0);\n\n LightResult result = light(lightVector);\n diffuse += result.diffuse * falloff * uPointLightColor[k];\n specular += result.specular * falloff;\n }\n\n gl_FragColor = isTexture ? texture2D(uSampler, vTexCoord) : uMaterialColor;\n gl_FragColor.rgb = gl_FragColor.rgb * (diffuse * diffuseFactor + vAmbientColor) + specular * specularFactor;\n}",lineVert:"/*\n Part of the Processing project - http://processing.org\n Copyright (c) 2012-15 The Processing Foundation\n Copyright (c) 2004-12 Ben Fry and Casey Reas\n Copyright (c) 2001-04 Massachusetts Institute of Technology\n This library is free software; you can redistribute it and/or\n modify it under the terms of the GNU Lesser General Public\n License as published by the Free Software Foundation, version 2.1.\n This library is distributed in the hope that it will be useful,\n but WITHOUT ANY WARRANTY; without even the implied warranty of\n MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU\n Lesser General Public License for more details.\n You should have received a copy of the GNU Lesser General\n Public License along with this library; if not, write to the\n Free Software Foundation, Inc., 59 Temple Place, Suite 330,\n Boston, MA 02111-1307 USA\n*/\n\n#define PROCESSING_LINE_SHADER\n\nuniform mat4 uModelViewMatrix;\nuniform mat4 uProjectionMatrix;\nuniform float uStrokeWeight;\n\nuniform vec4 uViewport;\nvec3 scale = vec3(1.0);\n\nattribute vec4 aPosition;\nattribute vec4 aDirection;\n \nvoid main() {\n vec4 posp = uModelViewMatrix * aPosition;\n vec4 posq = uModelViewMatrix * (aPosition + vec4(aDirection.xyz, 0));\n\n // Moving vertices slightly toward the camera\n // to avoid depth-fighting with the fill triangles.\n // Discussed here:\n // http://www.opengl.org/discussion_boards/ubbthreads.php?ubb=showflat&Number=252848 \n posp.xyz = posp.xyz * scale;\n posq.xyz = posq.xyz * scale;\n\n vec4 p = uProjectionMatrix * posp;\n vec4 q = uProjectionMatrix * posq;\n\n // formula to convert from clip space (range -1..1) to screen space (range 0..[width or height])\n // screen_p = (p.xy/p.w + <1,1>) * 0.5 * uViewport.zw\n\n // prevent division by W by transforming the tangent formula (div by 0 causes\n // the line to disappear, see https://github.com/processing/processing/issues/5183)\n // t = screen_q - screen_p\n //\n // tangent is normalized and we don't care which aDirection it points to (+-)\n // t = +- normalize( screen_q - screen_p )\n // t = +- normalize( (q.xy/q.w+<1,1>)*0.5*uViewport.zw - (p.xy/p.w+<1,1>)*0.5*uViewport.zw )\n //\n // extract common factor, <1,1> - <1,1> cancels out\n // t = +- normalize( (q.xy/q.w - p.xy/p.w) * 0.5 * uViewport.zw )\n //\n // convert to common divisor\n // t = +- normalize( ((q.xy*p.w - p.xy*q.w) / (p.w*q.w)) * 0.5 * uViewport.zw )\n //\n // remove the common scalar divisor/factor, not needed due to normalize and +-\n // (keep uViewport - can't remove because it has different components for x and y\n // and corrects for aspect ratio, see https://github.com/processing/processing/issues/5181)\n // t = +- normalize( (q.xy*p.w - p.xy*q.w) * uViewport.zw )\n\n vec2 tangent = normalize((q.xy*p.w - p.xy*q.w) * uViewport.zw);\n\n // flip tangent to normal (it's already normalized)\n vec2 normal = vec2(-tangent.y, tangent.x);\n\n float thickness = aDirection.w * uStrokeWeight;\n vec2 offset = normal * thickness / 2.0;\n\n // Perspective ---\n // convert from world to clip by multiplying with projection scaling factor\n // to get the right thickness (see https://github.com/processing/processing/issues/5182)\n // invert Y, projections in Processing invert Y\n vec2 perspScale = (uProjectionMatrix * vec4(1, -1, 0, 0)).xy;\n\n // No Perspective ---\n // multiply by W (to cancel out division by W later in the pipeline) and\n // convert from screen to clip (derived from clip to screen above)\n vec2 noPerspScale = p.w / (0.5 * uViewport.zw);\n\n //gl_Position.xy = p.xy + offset.xy * mix(noPerspScale, perspScale, float(perspective > 0));\n gl_Position.xy = p.xy + offset.xy * perspScale;\n gl_Position.zw = p.zw;\n}\n",lineFrag:"precision mediump float;\nprecision mediump int;\n\nuniform vec4 uMaterialColor;\n\nvoid main() {\n gl_FragColor = uMaterialColor;\n}"};d.RendererGL=function(a,b,c,e){return d.Renderer.call(this,a,b,c),this.attributes={},e=e||{},this.attributes.alpha=void 0===e.alpha||e.alpha,this.attributes.depth=void 0===e.depth||e.depth,this.attributes.stencil=void 0===e.stencil||e.stencil,this.attributes.antialias=void 0!==e.antialias&&e.antialias,this.attributes.premultipliedAlpha=void 0!==e.premultipliedAlpha&&e.premultipliedAlpha,this.attributes.preserveDrawingBuffer=void 0===e.preserveDrawingBuffer||e.preserveDrawingBuffer,this.attributes.perPixelLighting=void 0!==e.perPixelLighting&&e.perPixelLighting,this._initContext(),this.isP3D=!0,this.GL=this.drawingContext,this.ambientLightColors=[],this.directionalLightDirections=[],this.directionalLightColors=[],this.pointLightPositions=[],this.pointLightColors=[],this.uMVMatrix=new d.Matrix,this.uPMatrix=new d.Matrix,this.uNMatrix=new d.Matrix("mat3"),this._curCamera=null,this._computeCameraDefaultSettings(),this.cameraFOV=this.defaultCameraFOV,this.cameraAspect=this.defaultAspect,this.cameraX=this.defaultCameraX,this.cameraY=this.defaultCameraY,this.cameraZ=this.defaultCameraZ,this.cameraNear=this.defaultCameraNear,this.cameraFar=this.defaultCameraFar,this.cameraMatrix=new d.Matrix(b),this.camera(),this.gHash={},this._defaultLightShader=void 0,this._defaultImmediateModeShader=void 0,this._defaultNormalShader=void 0,this._defaultColorShader=void 0,this.curFillShader=void 0,this.curStrokeShader=void 0,this._useColorShader(),this.setStrokeShader(this._getLineShader()),this.isImmediateDrawing=!1,this.immediateMode={},this.fill(255,255,255,255),this.pointSize=5,this.strokeWeight(2),this.stroke(0,0,0),this.textures=[],this.name="p5.RendererGL",this},d.RendererGL.prototype=Object.create(d.Renderer.prototype),d.RendererGL.prototype._initContext=function(){try{if(this.drawingContext=this.canvas.getContext("webgl",this.attributes)||this.canvas.getContext("experimental-webgl",this.attributes),null===this.drawingContext)throw new Error("Error creating webgl context");console.log("p5.RendererGL: enabled webgl context");var a=this.drawingContext;a.enable(a.DEPTH_TEST),a.depthFunc(a.LEQUAL),a.viewport(0,0,a.drawingBufferWidth,a.drawingBufferHeight),this._viewport=this.drawingContext.getParameter(this.drawingContext.VIEWPORT)}catch(a){throw new Error(a)}},d.RendererGL.prototype._resetContext=function(a,b,c){var e=this.width,f=this.height,g=this.canvas.id,h=this.canvas;h&&h.parentNode.removeChild(h),h=document.createElement("canvas"),h.id=g,this._pInst._userNode?this._pInst._userNode.appendChild(h):document.body.appendChild(h),this._pInst.canvas=h;var i=new d.RendererGL(this._pInst.canvas,this._pInst,!0,a);this._pInst._setProperty("_renderer",i),i.resize(e,f),i._applyDefaults(),this._pInst._elements.push(i),"function"==typeof c&&setTimeout(function(){c.apply(window._renderer,b)},0)},d.prototype.setAttributes=function(a,b){var c;void 0!==b?(c={},c[a]=b):a instanceof Object&&(c=a),this._renderer._resetContext(c)},d.RendererGL.prototype._computeCameraDefaultSettings=function(){this.defaultCameraFOV=60/180*Math.PI,this.defaultCameraAspect=this.width/this.height,this.defaultCameraX=0,this.defaultCameraY=0,this.defaultCameraZ=this.height/2/Math.tan(this.defaultCameraFOV/2),this.defaultCameraNear=.1*this.defaultCameraZ,this.defaultCameraFar=10*this.defaultCameraZ},d.RendererGL.prototype._setDefaultCamera=function(){null===this._curCamera&&(this._computeCameraDefaultSettings(),this.cameraFOV=this.defaultCameraFOV,this.cameraAspect=this.defaultAspect,this.cameraX=this.defaultCameraX,this.cameraY=this.defaultCameraY,this.cameraZ=this.defaultCameraZ,this.cameraNear=this.defaultCameraNear,this.cameraFar=this.defaultCameraFar,this.perspective(),this.camera(),this._curCamera="default")},d.RendererGL.prototype._update=function(){this.uMVMatrix.set(this.cameraMatrix.mat4[0],this.cameraMatrix.mat4[1],this.cameraMatrix.mat4[2],this.cameraMatrix.mat4[3],this.cameraMatrix.mat4[4],this.cameraMatrix.mat4[5],this.cameraMatrix.mat4[6],this.cameraMatrix.mat4[7],this.cameraMatrix.mat4[8],this.cameraMatrix.mat4[9],this.cameraMatrix.mat4[10],this.cameraMatrix.mat4[11],this.cameraMatrix.mat4[12],this.cameraMatrix.mat4[13],this.cameraMatrix.mat4[14],this.cameraMatrix.mat4[15]),this.ambientLightColors.length=0,this.directionalLightDirections.length=0,this.directionalLightColors.length=0,this.pointLightPositions.length=0,this.pointLightColors.length=0},d.RendererGL.prototype.background=function(){var a=this._pInst.color.apply(this._pInst,arguments),b=a.levels[0]/255,c=a.levels[1]/255,d=a.levels[2]/255,e=a.levels[3]/255;this.GL.clearColor(b,c,d,e),this.GL.depthMask(!0),this.GL.clear(this.GL.COLOR_BUFFER_BIT|this.GL.DEPTH_BUFFER_BIT)},d.RendererGL.prototype.fill=function(a,b,c,f){var g=d.prototype.color.apply(this._pInst,arguments);this.curFillColor=g._array,this.isImmediateDrawing?this.setFillShader(this._getImmediateModeShader()):this.setFillShader(this._getColorShader()),this.drawMode=e.FILL,this.curFillShader.setUniform("uMaterialColor",this.curFillColor)},d.RendererGL.prototype.stroke=function(a,b,c,e){arguments[3]=255;var f=d.prototype.color.apply(this._pInst,arguments);this.curStrokeColor=f._array,this.curStrokeShader.setUniform("uMaterialColor",this.curStrokeColor)},d.RendererGL.prototype.strokeWeight=function(a){this.curStrokeWeight!==a&&(this.pointSize=a,this.curStrokeWeight=a,this.curStrokeShader.setUniform("uStrokeWeight",a))},d.RendererGL.prototype.get=function(a,b,c,e){return d.Renderer2D.prototype.get.apply(this,[a,b,c,e])},d.RendererGL.prototype.loadPixels=function(){if(!0!==this.attributes.preserveDrawingBuffer)return void console.log("loadPixels only works in WebGL when preserveDrawingBuffer is true.");var a=this._pInst._pixelDensity,b=this.width,c=this.height;b*=a,c*=a,void 0===this.pixels&&(this.pixels=new Uint8Array(this.GL.drawingBufferWidth*this.GL.drawingBufferHeight*4)),this.GL.readPixels(0,0,b,c,this.GL.RGBA,this.GL.UNSIGNED_BYTE,this.pixels),this._pInst._setProperty("pixels",this.pixels)},d.RendererGL.prototype.geometryInHash=function(a){return void 0!==this.gHash[a]},d.RendererGL.prototype.resize=function(a,b){d.Renderer.prototype.resize.call(this,a,b),this.GL.viewport(0,0,this.GL.drawingBufferWidth,this.GL.drawingBufferHeight),this._viewport=this.GL.getParameter(this.GL.VIEWPORT),null!==this._curCamera&&"default"!==this._curCamera||(this._curCamera=null,this._setDefaultCamera()),void 0!==this.pixels&&(this.pixels=new Uint8Array(this.GL.drawingBufferWidth*this.GL.drawingBufferHeight*4))},d.RendererGL.prototype.clear=function(){this.GL.clearColor(arguments[0],arguments[1],arguments[2],arguments[3]),this.GL.clear(this.GL.COLOR_BUFFER_BIT|this.GL.DEPTH_BUFFER_BIT)},d.RendererGL.prototype.translate=function(a,b,c){return a instanceof d.Vector&&(c=a.z,b=a.y,a=a.x),this.uMVMatrix.translate([a,b,c]),this},d.RendererGL.prototype.scale=function(a,b,c){return this.uMVMatrix.scale(a,b,c),this},d.RendererGL.prototype.rotate=function(a,b){return void 0===b?this.rotateZ(a):(d.Matrix.prototype.rotate.apply(this.uMVMatrix,arguments),this)},d.RendererGL.prototype.rotateX=function(a){return this.rotate(a,1,0,0),this},d.RendererGL.prototype.rotateY=function(a){return this.rotate(a,0,1,0),this},d.RendererGL.prototype.rotateZ=function(a){return this.rotate(a,0,0,1),this},d.RendererGL.prototype.push=function(){f.push(this.uMVMatrix.copy()),g.push(this.cameraMatrix.copy())},d.RendererGL.prototype.pop=function(){if(0===f.length)throw new Error("Invalid popMatrix!");if(this.uMVMatrix=f.pop(),0===g.length)throw new Error("Invalid popMatrix!");this.cameraMatrix=g.pop()},d.RendererGL.prototype.resetMatrix=function(){return this.uMVMatrix=d.Matrix.identity(this._pInst),this},d.RendererGL.prototype._applyTextProperties=function(){console.error("text commands not yet implemented in webgl")},d.RendererGL.prototype.setFillShader=function(a){return this.curFillShader!==a&&(this.curFillShader=a,this.curFillShader.init()),this.curFillShader},d.RendererGL.prototype.setStrokeShader=function(a){return this.curStrokeShader!==a&&(this.curStrokeShader=a,this.curStrokeShader.init()),this.curStrokeShader},d.RendererGL.prototype._useLightShader=function(){return this.curFillShader&&this.curFillShader.isLightShader()||this.setFillShader(this._getLightShader()),this.curFillShader},d.RendererGL.prototype._useColorShader=function(){return this.curFillShader&&this.curFillShader!==this._defaultImmediateModeShader||this.setFillShader(this._getColorShader()),this.curFillShader},d.RendererGL.prototype._useImmediateModeShader=function(){return this.curFillShader&&this.curFillShader!==this._defaultColorShader||this.setFillShader(this._getImmediateModeShader()),this.curFillShader},d.RendererGL.prototype._getLightShader=function(){return this._defaultLightShader||(this.attributes.perPixelLighting?this._defaultLightShader=new d.Shader(this,h.phongVert,h.phongFrag):this._defaultLightShader=new d.Shader(this,h.lightVert,h.lightTextureFrag)),this._defaultLightShader},d.RendererGL.prototype._getImmediateModeShader=function(){return this._defaultImmediateModeShader||(this._defaultImmediateModeShader=new d.Shader(this,h.immediateVert,h.vertexColorFrag)),this._defaultImmediateModeShader},d.RendererGL.prototype._getNormalShader=function(){return this._defaultNormalShader||(this._defaultNormalShader=new d.Shader(this,h.normalVert,h.normalFrag)),this._defaultNormalShader},d.RendererGL.prototype._getColorShader=function(){return this._defaultColorShader||(this._defaultColorShader=new d.Shader(this,h.normalVert,h.basicFrag)),this._defaultColorShader},d.RendererGL.prototype._getLineShader=function(){return this._defaultLineShader||(this._defaultLineShader=new d.Shader(this,h.lineVert,h.lineFrag)),this._defaultLineShader},d.RendererGL.prototype._getEmptyTexture=function(){if(!this._emptyTexture){var a=new d.Image(1,1);a.set(0,0,255),this._emptyTexture=new d.Texture(this,a)}return this._emptyTexture},d.RendererGL.prototype.getTexture=function(a){var b=function(b){return b.src===a},c=this.textures.find(b);return c||(c=new d.Texture(this,a),this.textures.push(c)),c},d.RendererGL.prototype._bindBuffer=function(a,b,c,d,e){if(this.GL.bindBuffer(b,a),void 0!==c){var f=new d(c);this.GL.bufferData(b,f,e)}},d.RendererGL.prototype._flatten=function(a){if(0===a.length)return[];if(a.length>2e4){var b,c=Object.prototype.toString,d="[object Array]",e=[],f=a.slice();b=f.pop();do{c.call(b)===d?f.push.apply(f,b):e.push(b)}while(f.length&&void 0!==(b=f.pop()));return e.reverse(),e}return[].concat.apply([],a)},d.RendererGL.prototype._vToNArray=function(a){return this._flatten(a.map(function(a){return[a.x,a.y,a.z]}))},b.exports=d.RendererGL},{"../core/constants":20,"../core/core":21,"../core/p5.Renderer":28,"./p5.Matrix":69,"./p5.Shader":73}],73:[function(a,b,c){"use strict";var d=a("../core/core");d.Shader=function(a,b,c){return this._renderer=a,this._vertSrc=b,this._fragSrc=c,this._vertShader=-1,this._fragShader=-1,this._glProgram=0,this._loadedAttributes=!1,this.attributes={},this._loadedUniforms=!1,this.uniforms={},this._bound=!1,this.samplers=[],this},d.Shader.prototype.init=function(){if(0===this._glProgram){var a=this._renderer.GL;if(this._vertShader=a.createShader(a.VERTEX_SHADER),a.shaderSource(this._vertShader,this._vertSrc),a.compileShader(this._vertShader),!a.getShaderParameter(this._vertShader,a.COMPILE_STATUS))return console.error("Yikes! An error occurred compiling the vertex shader:"+a.getShaderInfoLog(this._vertShader)),null;if(this._fragShader=a.createShader(a.FRAGMENT_SHADER),a.shaderSource(this._fragShader,this._fragSrc),a.compileShader(this._fragShader),!a.getShaderParameter(this._fragShader,a.COMPILE_STATUS))return console.error("Darn! An error occurred compiling the fragment shader:"+a.getShaderInfoLog(this._fragShader)),null;this._glProgram=a.createProgram(),a.attachShader(this._glProgram,this._vertShader),a.attachShader(this._glProgram,this._fragShader),a.linkProgram(this._glProgram),a.getProgramParameter(this._glProgram,a.LINK_STATUS)||console.error("Snap! Error linking shader program: "+a.getProgramInfoLog(this._glProgram)),this._loadAttributes(),this._loadUniforms()}return this},d.Shader.prototype._loadAttributes=function(){if(!this._loadedAttributes){this.attributes={};for(var a=this._renderer.GL,b=a.getProgramParameter(this._glProgram,a.ACTIVE_ATTRIBUTES),c=0;c1&&(g=g.substring(0,g.indexOf("[0]"))),f.name=g,f.type=e.type,f.type===a.SAMPLER_2D&&(f.samplerIndex=c,c++,this.samplers.push(f)),this.uniforms[g]=f}this._loadedUniforms=!0}},d.Shader.prototype.compile=function(){},d.Shader.prototype.bindShader=function(){this.init(),this._bound||(this.useProgram(),this._bound=!0,this.bindTextures(),this._loadAttributes(),this._loadUniforms(),this._renderer._setDefaultCamera(),this._setMatrixUniforms(),this===this._renderer.curStrokeShader&&this._setViewportUniform())},d.Shader.prototype.unbindShader=function(){return this._bound&&(this.unbindTextures(),this._bound=!1),this},d.Shader.prototype.bindTextures=function(){for(var a=this._renderer.GL,b=0;b1?e.uniform1iv(d,b):e.uniform1i(d,b);break;case e.FLOAT:c.size>1?e.uniform1fv(d,b):e.uniform1f(d,b);break;case e.FLOAT_MAT3:e.uniformMatrix3fv(d,!1,b);break;case e.FLOAT_MAT4:e.uniformMatrix4fv(d,!1,b);break;case e.FLOAT_VEC2:c.size>1?e.uniform2fv(d,b):e.uniform2f(d,b[0],b[1]);break;case e.FLOAT_VEC3:c.size>1?e.uniform3fv(d,b):e.uniform3f(d,b[0],b[1],b[2]);break;case e.FLOAT_VEC4:c.size>1?e.uniform4fv(d,b):e.uniform4f(d,b[0],b[1],b[2],b[3]);break;case e.SAMPLER_2D:e.activeTexture(e.TEXTURE0+c.samplerIndex),c.texture=this._renderer.getTexture(b),e.uniform1i(c.location,c.samplerIndex)}return this}},d.Shader.prototype.isLightShader=function(){return void 0!==this.uniforms.uUseLighting||void 0!==this.uniforms.uAmbientLightCount||void 0!==this.uniforms.uDirectionalLightCount||void 0!==this.uniforms.uPointLightCount||void 0!==this.uniforms.uAmbientColor||void 0!==this.uniforms.uDirectionalColor||void 0!==this.uniforms.uPointLightLocation||void 0!==this.uniforms.uPointLightColor||void 0!==this.uniforms.uLightingDirection||void 0!==this.uniforms.uSpecular},d.Shader.prototype.isTextureShader=function(){return this.samplerIndex>0},d.Shader.prototype.isColorShader=function(){return void 0!==this.attributes.aVertexColor||void 0!==this.uniforms.uMaterialColor},d.Shader.prototype.isTexLightShader=function(){return this.isLightShader()&&this.isTextureShader()},d.Shader.prototype.isStrokeShader=function(){return void 0!==this.uniforms.uStrokeWeight},d.Shader.prototype.enableAttrib=function(a,b,c,d,e,f){var g=this._renderer.GL;return-1!==a&&(g.enableVertexAttribArray(a),g.vertexAttribPointer(a,b,c,d,e,f)),this},b.exports=d.Shader},{"../core/core":21}],74:[function(a,b,c){"use strict";var d=a("../core/core");d.Texture=function(a,b){this._renderer=a;var c=this._renderer.GL;this.src=b,this.glTex=void 0, -this.glTarget=c.TEXTURE_2D,this.glFormat=c.RGBA,this.mipmaps=!1,this.glMinFilter=c.LINEAR,this.glMagFilter=c.LINEAR,this.glWrapS=c.CLAMP_TO_EDGE,this.glWrapT=c.CLAMP_TO_EDGE,this.isSrcMediaElement=void 0!==d.MediaElement&&b instanceof d.MediaElement,this._videoPrevUpdateTime=0,this.isSrcHTMLElement=void 0!==d.Element&&b instanceof d.Element&&!(b instanceof d.Graphics),this.isSrcP5Image=b instanceof d.Image,this.isSrcP5Graphics=b instanceof d.Graphics;var e=this._getTextureDataFromSource();return this.width=e.width,this.height=e.height,this.init(e),this},d.Texture.prototype._getTextureDataFromSource=function(){var a;return this.isSrcP5Image?a=this.src.canvas:(this.isSrcMediaElement||this.isSrcP5Graphics||this.isSrcHTMLElement)&&(a=this.src.elt),a},d.Texture.prototype.init=function(a){var b=this._renderer.GL;if(this.glTex=b.createTexture(),this.bindTexture(),b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MAG_FILTER,this.glMagFilter),b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MIN_FILTER,this.glMinFilter),b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_S,this.glWrapS),b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_T,this.glWrapT),0===this.width||0===this.height||this.isSrcMediaElement&&!this.src.loadedmetadata){var c=new Uint8Array([1,1,1,1]);b.texImage2D(this.glTarget,0,b.RGBA,1,1,0,this.glFormat,b.UNSIGNED_BYTE,c)}else b.texImage2D(this.glTarget,0,this.glFormat,this.glFormat,b.UNSIGNED_BYTE,a)},d.Texture.prototype.update=function(){var a=this.src;if(0!==a.width&&0!==a.height){var b=this._getTextureDataFromSource(),c=this._renderer.GL;if(b.width!==this.width||b.height!==this.height)this.width=b.width,this.height=b.height,this.bindTexture(),c.texImage2D(this.glTarget,0,this.glFormat,this.glFormat,c.UNSIGNED_BYTE,b),this.isSrcP5Image?a.setModified(!1):(this.isSrcMediaElement||this.isSrcHTMLElement)&&a.setModified(!0);else if(this.isSrcP5Image)a.isModified()&&(this.bindTexture(),c.texImage2D(this.glTarget,0,this.glFormat,this.glFormat,c.UNSIGNED_BYTE,b),a.setModified(!1));else if(this.isSrcMediaElement){var d=!1;a.isModified()?(d=!0,a.setModified(!1)):a.loadedmetadata&&this._videoPrevUpdateTime!==a.time()&&(this._videoPrevUpdateTime=a.time(),d=!0),d&&(this.bindTexture(),c.texImage2D(this.glTarget,0,this.glFormat,this.glFormat,c.UNSIGNED_BYTE,b))}else c.texImage2D(this.glTarget,0,this.glFormat,this.glFormat,c.UNSIGNED_BYTE,b)}},d.Texture.prototype.bindTexture=function(){return this._renderer.GL.bindTexture(this.glTarget,this.glTex),this},d.Texture.prototype.unbindTexture=function(){this._renderer.GL.bindTexture(this.glTarget,null)},b.exports=d.Texture},{"../core/core":21}],75:[function(a,b,c){"use strict";var d=a("../core/core");a("./p5.Geometry"),d.prototype.plane=function(a,b,c,e){void 0===a&&(a=50),void 0===b&&(b=a),void 0===c&&(c=1),void 0===e&&(e=1);var f="plane|"+c+"|"+e;if(!this._renderer.geometryInHash(f)){var g=function(){for(var a,b,c,e=0;e<=this.detailY;e++){b=e/this.detailY;for(var f=0;f<=this.detailX;f++)a=f/this.detailX,c=new d.Vector(a-.5,b-.5,0),this.vertices.push(c),this.uvs.push([a,b])}},h=new d.Geometry(c,e,g);h.computeFaces().computeNormals(),c<=1&&e<=1?(h._makeTriangleEdges(),this._renderer._edgesToVertices(h)):console.log("Cannot draw stroke on plane objects with more than 1 detailX or 1 detailY"),this._renderer.createBuffers(f,h)}this._renderer.drawBuffersScaled(f,a,b,0)},d.prototype.box=function(a,b,c,e,f){void 0===a&&(a=50),void 0===b&&(b=a),void 0===c&&(c=b),void 0===e&&(e=4),void 0===f&&(f=4);var g="box|"+e+"|"+f;if(!this._renderer.geometryInHash(g)){var h=function(){var a=[[0,4,2,6],[1,3,5,7],[0,1,4,5],[2,6,3,7],[0,2,1,3],[4,5,6,7]];this.strokeIndices=[[0,1],[1,3],[3,2],[6,7],[8,9],[9,11],[14,15],[16,17],[17,19],[18,19],[20,21],[22,23]];for(var b=0;bf?(r=c,q=1,p=b):p=a+i/f*(b-a),-2!==i&&i!==f+2||(p=0,q=0),r-=c/2,j=0;jf?0:Math.sin(j*Math.PI*2/e)*Math.cos(m),i<0?-1:i>f?1:Math.sin(m),i<0||i>f?0:Math.cos(j*Math.PI*2/e)*Math.cos(m))),this.uvs.push([j/e,q])}for(i=0;i 0 && diff < record) { + record = diff; + closest = pipes[i]; + } + } + + if (closest != null) { + // Now create the inputs to the neural network + let inputs = []; + // x position of closest pipe + inputs[0] = map(closest.x, this.x, width, 0, 1); + // top of closest pipe opening + inputs[1] = map(closest.top, 0, height, 0, 1); + // bottom of closest pipe opening + inputs[2] = map(closest.bottom, 0, height, 0, 1); + // bird's y position + inputs[3] = map(this.y, 0, height, 0, 1); + // bird's y velocity + inputs[4] = map(this.velocity, -5, 5, 0, 1); + + // Get the outputs from the network + let action = this.brain.predict(inputs); + // Decide to jump or not! + if (action[1] > action[0]) { + this.up(); + } + } + } + + // Jump up + up() { + this.velocity += this.lift; + } + + bottomTop() { + // Bird dies when hits bottom? + return (this.y > height || this.y < 0); + } + + // Update bird's position based on velocity, gravity, etc. + update() { + this.velocity += this.gravity; + // this.velocity *= 0.9; + this.y += this.velocity; + + // Every frame it is alive increases the score + this.score++; + } +} \ No newline at end of file diff --git a/examples/neuroevolution-flappybird/ga.js b/examples/neuroevolution-flappybird/ga.js new file mode 100644 index 0000000..da9585a --- /dev/null +++ b/examples/neuroevolution-flappybird/ga.js @@ -0,0 +1,87 @@ +// Daniel Shiffman +// Nature of Code: Intelligence and Learning +// https://github.com/shiffman/NOC-S17-2-Intelligence-Learning + +// This flappy bird implementation is adapted from: +// https://youtu.be/cXgA1d_E-jY& + + +// This file includes functions for creating a new generation +// of birds. + +// Start the game over +function resetGame() { + counter = 0; + // Resetting best bird score to 0 + if (bestBird) { + bestBird.score = 0; + } + pipes = []; +} + +// Create the next generation +function nextGeneration() { + resetGame(); + // Normalize the fitness values 0-1 + normalizeFitness(allBirds); + // Generate a new set of birds + activeBirds = generate(allBirds); + // Copy those birds to another array + allBirds = activeBirds.slice(); +} + +// Generate a new population of birds +function generate(oldBirds) { + let newBirds = []; + for (let i = 0; i < oldBirds.length; i++) { + // Select a bird based on fitness + let bird = poolSelection(oldBirds); + newBirds[i] = bird; + } + return newBirds; +} + +// Normalize the fitness of all birds +function normalizeFitness(birds) { + // Make score exponentially better? + for (let i = 0; i < birds.length; i++) { + birds[i].score = pow(birds[i].score, 2); + } + + // Add up all the scores + let sum = 0; + for (let i = 0; i < birds.length; i++) { + sum += birds[i].score; + } + // Divide by the sum + for (let i = 0; i < birds.length; i++) { + birds[i].fitness = birds[i].score / sum; + } +} + + +// An algorithm for picking one bird from an array +// based on fitness +function poolSelection(birds) { + // Start at 0 + let index = 0; + + // Pick a random number between 0 and 1 + let r = random(1); + + // Keep subtracting probabilities until you get less than zero + // Higher probabilities will be more likely to be fixed since they will + // subtract a larger number towards zero + while (r > 0) { + r -= birds[index].fitness; + // And move on to the next + index += 1; + } + + // Go back one + index -= 1; + + // Make sure it's a copy! + // (this includes mutation) + return birds[index].copy(); +} \ No newline at end of file diff --git a/examples/neuroevolution-flappybird/index.html b/examples/neuroevolution-flappybird/index.html new file mode 100755 index 0000000..e540f29 --- /dev/null +++ b/examples/neuroevolution-flappybird/index.html @@ -0,0 +1,30 @@ + + + + + + + + + + + + + + + + +
+

+ speed: 1 +
high score: 0 +
all time high score: 0 +

+

+ +

+ + + + + diff --git a/examples/neuroevolution-flappybird/pipe.js b/examples/neuroevolution-flappybird/pipe.js new file mode 100644 index 0000000..7ee05d8 --- /dev/null +++ b/examples/neuroevolution-flappybird/pipe.js @@ -0,0 +1,58 @@ +// Daniel Shiffman +// Nature of Code: Intelligence and Learning +// https://github.com/shiffman/NOC-S17-2-Intelligence-Learning + +// This flappy bird implementation is adapted from: +// https://youtu.be/cXgA1d_E-jY& + +class Pipe { + constructor() { + + // How big is the empty space + let spacing = 125; + // Where is th center of the empty space + let centery = random(spacing, height - spacing); + + // Top and bottom of pipe + this.top = centery - spacing / 2; + this.bottom = height - (centery + spacing / 2); + // Starts at the edge + this.x = width; + // Width of pipe + this.w = 80; + // How fast + this.speed = 6; + } + + // Did this pipe hit a bird? + hits(bird) { + if ((bird.y - bird.r) < this.top || (bird.y + bird.r) > (height - this.bottom)) { + if (bird.x > this.x && bird.x < this.x + this.w) { + return true; + } + } + return false; + } + + // Draw the pipe + show() { + stroke(255); + fill(200); + rect(this.x, 0, this.w, this.top); + rect(this.x, height - this.bottom, this.w, this.bottom); + } + + // Update the pipe + update() { + this.x -= this.speed; + } + + // Has it moved offscreen? + offscreen() { + if (this.x < -this.w) { + return true; + } else { + return false; + } + } +} \ No newline at end of file diff --git a/examples/neuroevolution-flappybird/sketch.js b/examples/neuroevolution-flappybird/sketch.js new file mode 100644 index 0000000..58fe6f0 --- /dev/null +++ b/examples/neuroevolution-flappybird/sketch.js @@ -0,0 +1,179 @@ +// Daniel Shiffman +// Nature of Code: Intelligence and Learning +// https://github.com/shiffman/NOC-S18 + +// This flappy bird implementation is adapted from: +// https://youtu.be/cXgA1d_E-jY& + +// How big is the population +let totalPopulation = 500; +// All active birds (not yet collided with pipe) +let activeBirds = []; +// All birds for any given population +let allBirds = []; +// Pipes +let pipes = []; +// A frame counter to determine when to add a pipe +let counter = 0; + +// Interface elements +let speedSlider; +let speedSpan; +let highScoreSpan; +let allTimeHighScoreSpan; + +// All time high score +let highScore = 0; + +// Training or just showing the current best +let runBest = false; +let runBestButton; + +function setup() { + let canvas = createCanvas(600, 400); + canvas.parent('canvascontainer'); + + // Access the interface elements + speedSlider = select('#speedSlider'); + speedSpan = select('#speed'); + highScoreSpan = select('#hs'); + allTimeHighScoreSpan = select('#ahs'); + runBestButton = select('#best'); + runBestButton.mousePressed(toggleState); + + // Create a population + for (let i = 0; i < totalPopulation; i++) { + let bird = new Bird(); + activeBirds[i] = bird; + allBirds[i] = bird; + } +} + +// Toggle the state of the simulation +function toggleState() { + runBest = !runBest; + // Show the best bird + if (runBest) { + resetGame(); + runBestButton.html('continue training'); + // Go train some more + } else { + nextGeneration(); + runBestButton.html('run best'); + } +} + + + +function draw() { + background(0); + + // Should we speed up cycles per frame + let cycles = speedSlider.value(); + speedSpan.html(cycles); + + + // How many times to advance the game + for (let n = 0; n < cycles; n++) { + // Show all the pipes + for (let i = pipes.length - 1; i >= 0; i--) { + pipes[i].update(); + if (pipes[i].offscreen()) { + pipes.splice(i, 1); + } + } + // Are we just running the best bird + if (runBest) { + bestBird.think(pipes); + bestBird.update(); + for (let j = 0; j < pipes.length; j++) { + // Start over, bird hit pipe + if (pipes[j].hits(bestBird)) { + resetGame(); + break; + } + } + + if (bestBird.bottomTop()) { + resetGame(); + } + // Or are we running all the active birds + } else { + for (let i = activeBirds.length - 1; i >= 0; i--) { + let bird = activeBirds[i]; + // Bird uses its brain! + bird.think(pipes); + bird.update(); + + // Check all the pipes + for (let j = 0; j < pipes.length; j++) { + // It's hit a pipe + if (pipes[j].hits(activeBirds[i])) { + // Remove this bird + activeBirds.splice(i, 1); + break; + } + } + + if (bird.bottomTop()) { + activeBirds.splice(i, 1); + } + + } + } + + // Add a new pipe every so often + if (counter % 75 == 0) { + pipes.push(new Pipe()); + } + counter++; + } + + // What is highest score of the current population + let tempHighScore = 0; + // If we're training + if (!runBest) { + // Which is the best bird? + let tempBestBird = null; + for (let i = 0; i < activeBirds.length; i++) { + let s = activeBirds[i].score; + if (s > tempHighScore) { + tempHighScore = s; + tempBestBird = activeBirds[i]; + } + } + + // Is it the all time high scorer? + if (tempHighScore > highScore) { + highScore = tempHighScore; + bestBird = tempBestBird; + } + } else { + // Just one bird, the best one so far + tempHighScore = bestBird.score; + if (tempHighScore > highScore) { + highScore = tempHighScore; + } + } + + // Update DOM Elements + highScoreSpan.html(tempHighScore); + allTimeHighScoreSpan.html(highScore); + + // Draw everything! + for (let i = 0; i < pipes.length; i++) { + pipes[i].show(); + } + + if (runBest) { + bestBird.show(); + } else { + for (let i = 0; i < activeBirds.length; i++) { + activeBirds[i].show(); + } + // If we're out of birds go to the next generation + if (activeBirds.length == 0) { + nextGeneration(); + } + } +} \ No newline at end of file diff --git a/lib/nn.js b/lib/nn.js index 0260280..3ba7edc 100644 --- a/lib/nn.js +++ b/lib/nn.js @@ -161,20 +161,14 @@ class NeuralNetwork { return new NeuralNetwork(this); } - mutate(rate) { - function mutate(val) { - if (Math.random() < rate) { - return Math.random() * 1000 - 1; - } else { - return val; - } - } - this.weights_ih.map(mutate); - this.weights_ho.map(mutate); - this.bias_h.map(mutate); - this.bias_o.map(mutate); + // Accept an arbitrary function for mutation + mutate(func) { + this.weights_ih.map(func); + this.weights_ho.map(func); + this.bias_h.map(func); + this.bias_o.map(func); } -} +} \ No newline at end of file