diff --git a/examples/Game/Ship.js b/examples/Game/Ship.js index 090bc4bd..fc6a2bae 100644 --- a/examples/Game/Ship.js +++ b/examples/Game/Ship.js @@ -101,7 +101,7 @@ } p.accelerate = function () { - //increase push ammount for acceleration + //increase push amount for acceleration this.thrust += this.thrust + 0.6; if (this.thrust >= Ship.MAX_THRUST) { this.thrust = Ship.MAX_THRUST; @@ -118,4 +118,4 @@ window.Ship = createjs.promote(Ship, "Container"); -}(window)); \ No newline at end of file +}(window)); diff --git a/examples/Game/SpaceRock.js b/examples/Game/SpaceRock.js index e3dd5375..334bf18f 100644 --- a/examples/Game/SpaceRock.js +++ b/examples/Game/SpaceRock.js @@ -18,7 +18,7 @@ p.bounds; //visual radial size p.hit; //average radial disparity p.size; //size value itself - p.spin; //spin ammount + p.spin; //spin amount p.score; //score value p.vX; //velocity X