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Merge pull request #637 from TymurGubayev/patch-6
add gui/biomes: a way to see where one biome ends and another begins
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changelog.txt

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- `uniform-unstick`: (reinstated) force squad members to drop items that they picked up in the wrong order so they can get everything equipped properly
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- `gui/reveal`: temporarily unhide terrain and then automatically hide it again when you're ready to unpause
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- `gui/teleport`: mouse-driven interface for selecting and teleporting units
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- `gui/biomes`: visualize and inspect biome regions on the map
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## New Features
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- `uniform-unstick`: add overlay to the squad equipment screen to show a equipment conflict report and give you a one-click button to fix

docs/gui/biomes.rst

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gui/biomes
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==========
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.. dfhack-tool::
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:summary: Visualize and inspect biome regions on the map.
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:tags: fort inspection map
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This script shows the boundaries of the biome regions on the map.
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Hover over a biome entry in the list to get detailed info about it.
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Usage
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-----
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::
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gui/biomes

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