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Releases: DMagic1/DMModuleScienceAnimateGeneric

Version 0.23

06 May 16:28

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  • Change internal namespace to avoid some weird C compiler issues and ensure Science Alert compatibility

Version 0.22

03 Nov 00:58

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  • Updated for KSP 1.8

Version 0.21

06 Mar 16:31

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  • Allow for specified meshes to be activated when a sample is collected or transmitted
  • Allow for an animation to play when a sample is collected or transmitted
  • Allow for a max science value less than the max value specified in the experiment definition (see DMOS reconnaissance parts for reference)

Version 0.20

30 Apr 15:31

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  • Updated for KSP 1.4

Version 0.19

18 Jul 14:32

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  • Add options for using physical mesh transforms to represent samples, which will disappear when data is transmitted or collected
    - Use new "useSampleTransforms" and "sampleTransformName" fields to access this feature
    - See the reference config file for details

  • Allow for blocking experiment reset by an EVA scientist
    - Set the "allowEVACleanUp" field to false to activate this feature

Version 0.18

14 Jun 20:08

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  • Fix a bug allowing external science experiment reset by a scientist

Version 0.17

02 Jun 17:26

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  • Updated for KSP 1.3

  • Experiment reset works based on ScienceResetSkill instead of Kerbal scientist trait

Version 0.16

03 Nov 15:53

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  • Update for KSP 1.2.1
  • Implement stock science transfer function
  • Compatibility with Science Relay

Version 0.15

12 Oct 15:03

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  • Update for KSP 1.2

Version 0.14

09 May 16:59

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  • Update for KSP 1.1.2
  • Add new API for external mod compatibility