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custom_script_loader.cpp
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76 lines (74 loc) · 2.29 KB
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/*
* Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "Log.h"
#include "ObjectMgr.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
// This is where scripts' loading functions should be declared:
void AddSC_GMIsland_Theminator();
void AddSC_Mod_CustomRewardPvP();
void AddSC_Transmogrification();
void AddSC_Mod_GuildDefault();
void AddSC_Mod_Multikill();
void AddSC_Mod_BossHistory();
// The name of this function should match:
// void Add${NameOfDirectory}Scripts()
void AddSC_npc_1v1arena();
void AddSC_mod_DefaultSpec(); // by Codels
void AddSC_Mod_Tournaments(); // by Codels
void AddSC_Mod_AutoLearn();
void AddSC_npc_hunterpetvendor();
void AddSC_Resets();
void AddSC_guildmaster();
void AddSC_premium_commandscript();
void AddSC_event_npc();
//void AddSC_Boss_Announcer();
void AddSC_boss_two();
void AddSC_orrig();
void AddSC_lighthardmode();
//void AddSC_npc_teleport();
void AddSC_Mod_ItemUpgrade();
void AddSC_Mod_DynamicRate();
void AddSC_npc_teleport();
void AddSC_NPC_TransmogDisplayVendor();
void AddCustomScripts()
{
AddSC_NPC_TransmogDisplayVendor();
//AddSC_Boss_Announcer();
AddSC_Mod_AutoLearn();
AddSC_Mod_Tournaments();
AddSC_mod_DefaultSpec();
AddSC_npc_hunterpetvendor();
AddSC_Resets();
AddSC_guildmaster();
AddSC_premium_commandscript();
AddSC_event_npc();
AddSC_npc_1v1arena();
AddSC_Transmogrification();
AddSC_boss_two();
AddSC_orrig();
AddSC_lighthardmode();
//AddSC_npc_teleport();
AddSC_Mod_Multikill();
AddSC_Mod_BossHistory();
AddSC_Mod_GuildDefault();
AddSC_Mod_ItemUpgrade();
AddSC_Mod_DynamicRate();
AddSC_Mod_CustomRewardPvP();
AddSC_GMIsland_Theminator();
AddSC_npc_teleport();
}