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MapItem.cpp
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51 lines (38 loc) · 808 Bytes
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// Fill out your copyright notice in the Description page of Project Settings.
#include "MapItem.h"
AMapItem::AMapItem()
{
ItemNum = 3;
IsInitialized = false;
IsMapOnDisplay = false;
}
void AMapItem::Interact()
{
if(!IsInitialized)
{
SetMapWidget();
}
SetMapVisibility();
}
void AMapItem::SetMapWidget()
{
AProjectDollGameModeBase* GameMode = GetWorld()->GetAuthGameMode<AProjectDollGameModeBase>();
MapWidget = GameMode->MapWidget;
}
void AMapItem::SetMapVisibility()
{
// Interact 함수를 통해 MapWidget의 시각화 조절
if(!IsMapOnDisplay)
{
MapWidget->SetVisibility(ESlateVisibility::Visible);
}
else
{
MapWidget->SetVisibility(ESlateVisibility::Collapsed);
}
IsMapOnDisplay = !IsMapOnDisplay;
}
void AMapItem::Tick(float DeltaTime)
{
Super::Tick(DeltaTime);
}