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#define DEBUG_TYPE "mxpa_contextspill"
// LLVM includes
#include "llvm/IR/Constants.h"
#include "llvm/IR/BasicBlock.h"
#include "llvm/IR/LLVMContext.h"
#include "llvm/IR/Module.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/Transforms/Utils/BasicBlockUtils.h"
#include "llvm/Transforms/Utils/Local.h"
#include "llvm/ADT/DenseMap.h"
#include "llvm/IR/Type.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/Debug.h"
#ifdef LLVM_34
#include "llvm/Analysis/CFG.h"
#elif LLVM_33
#include "llvm/Support/CFG.h"
#endif
#include "llvm/Support/SourceMgr.h"
#include "llvm/IRReader/IRReader.h"
// std includes
#include <list>
// MxPA includes
#include "context_spill.h"
#include "barrier_utils.h"
#include "barrier_inst.h"
#include "kernel_info_reader.h"
#define CONTEXT_ARRAY_ALIGN 64
STATISTIC(NumValsSpilled, "Number of values spilled onto a 3D stack slot");
STATISTIC(NumPhisSpilled, "Number of PHIs spilled onto a 3D stack slot");
namespace SpmdKernel {
using namespace llvm;
namespace Coarsening {
char ContextSpill::ID = 0;
namespace {
static
RegisterPass<ContextSpill> X ("mxpa_context_spill",
"spill values that are used outside its own BB to a 3D stack slot");
static IRBuilder<> Builder(getGlobalContext());
}
bool ContextSpill::runOnFunction(Function &F) {
if (F.isDeclaration())
return false;
// Insert all new allocas into entry block.
BasicBlock *BBEntry = &F.getEntryBlock();
assert(pred_begin(BBEntry) == pred_end(BBEntry) &&
"Entry block to function must not have predecessors!");
assert(containsJustABarrier(BBEntry) &&
"F's entry BB is not a barrier BB (forgot hive off barriers?)!");
#if 0
BasicBlock *BBNewEntry = SplitBlock(BBEntry, BBEntry->getTerminator(), this);
#elif 1
BasicBlock *BBNewEntry = BBEntry;
#endif
Instruction *InstNewEntry = &BBNewEntry->front();
for (int i = 0; i < 3; ++i) {
Lsz[i] = insertCallToGetX("get_local_size", i, F.getParent(), F.getContext(),
InstNewEntry);
}
Builder.SetInsertPoint(InstNewEntry);
Flat3DSize = Builder.CreateMul(
Builder.CreateMul(Lsz[2], Lsz[1]), Lsz[0], "Flat3DSize");
// Find first non-alloca instruction and create insertion point. This is
// safe if block is well-formed: it always have terminator, otherwise
// we'll get and assertion.
#if 0
BasicBlock::iterator I = BBNewEntry->begin();
while (isa<AllocaInst>(I)) ++I;
CastInst *AllocaInsertionPoint =
new BitCastInst(Constant::getNullValue(Type::getInt32Ty(F.getContext())),
Type::getInt32Ty(F.getContext()),
"value spilling alloca point", I);
#endif
CastInst *AllocaInsertionPoint =
new BitCastInst(Constant::getNullValue(Type::getInt32Ty(F.getContext())),
Type::getInt32Ty(F.getContext()),
"value spilling alloca point", InstNewEntry);
// Find the escaped instructions. But don't create stack slots for
// allocas in entry block.
std::list<Instruction*> WorkList;
for (Function::iterator ibb = F.begin(), ibe = F.end();
ibb != ibe; ++ibb) {
for (BasicBlock::iterator iib = ibb->begin(), iie = ibb->end();
iib != iie; ++iib) {
if (isValueEscaped(iib)) {
WorkList.push_front(&*iib);
}
}
}
// Spill escaped instructions
NumValsSpilled += WorkList.size();
for (std::list<Instruction*>::iterator ilb = WorkList.begin(),
ile = WorkList.end(); ilb != ile; ++ilb)
DemoteRegToStack(**ilb, false, AllocaInsertionPoint);
WorkList.clear();
// Find all phi's
for (Function::iterator ibb = F.begin(), ibe = F.end();
ibb != ibe; ++ibb)
for (BasicBlock::iterator iib = ibb->begin(), iie = ibb->end();
iib != iie; ++iib)
if (isa<PHINode>(iib))
WorkList.push_front(&*iib);
// Spill phi nodes
NumPhisSpilled += WorkList.size();
for (std::list<Instruction*>::iterator ilb = WorkList.begin(),
ile = WorkList.end(); ilb != ile; ++ilb)
DemotePHIToStack(cast<PHINode>(*ilb), AllocaInsertionPoint);
return true;
}
bool ContextSpill::isValueEscaped(const Instruction *Inst) const
{
const BasicBlock *BB = Inst->getParent();
for (Value::const_use_iterator UI = Inst->use_begin(),E = Inst->use_end();
UI != E; ++UI) {
const Instruction *I = cast<Instruction>(*UI);
if (I->getParent() != BB || isa<PHINode>(I))
return true;
}
return false;
}
AllocaInst *ContextSpill::DemoteRegToStack(Instruction &I, bool VolatileLoads,
Instruction *AllocaPoint)
{
if (I.use_empty()) {
I.eraseFromParent();
return 0;
}
// Create a stack slot to hold the value.
AllocaInst *Slot;
if (AllocaPoint) {
#if 0
Slot = new AllocaInst(I.getType(), 0,
I.getName()+".valspl", AllocaPoint);
#else
Slot = insert3DAllocaFor(I, AllocaPoint);
#endif
} else {
Function *F = I.getParent()->getParent();
#if 0
Slot = new AllocaInst(I.getType(), 0, I.getName()+".valspl",
F->getEntryBlock().begin());
#else
Slot = insert3DAllocaFor(I, F->getEntryBlock().begin());
#endif
}
// Change all of the users of the instruction to read from the stack slot.
while (!I.use_empty()) {
Instruction *U = cast<Instruction>(I.use_back());
if (PHINode *PN = dyn_cast<PHINode>(U)) {
DenseMap<BasicBlock*, Value*> Loads;
for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i)
if (PN->getIncomingValue(i) == &I) {
Value *&V = Loads[PN->getIncomingBlock(i)];
if (V == 0) {
// Insert the load into the predecessor block
#if 0
V = new LoadInst(Slot, I.getName()+".reload", VolatileLoads,
PN->getIncomingBlock(i)->getTerminator());
#else
V = insert3DLoadFor(*Slot,
PN->getIncomingBlock(i)->getTerminator());
#endif
}
PN->setIncomingValue(i, V);
}
} else {
// If this is a normal instruction, just insert a load.
#if 0
Value *V = new LoadInst(Slot, I.getName()+".reload", VolatileLoads, U);
#else
Value *V = insert3DLoadFor(*Slot, U);
#endif
U->replaceUsesOfWith(&I, V);
}
}
// Insert stores of the computed value into the stack slot. We have to be
// careful if I is an invoke instruction, because we can't insert the store
// AFTER the terminator instruction.
BasicBlock::iterator InsertPt;
if (!isa<TerminatorInst>(I)) {
InsertPt = &I;
++InsertPt;
} else {
InvokeInst &II = cast<InvokeInst>(I);
if (II.getNormalDest()->getSinglePredecessor())
InsertPt = II.getNormalDest()->getFirstInsertionPt();
else {
unsigned SuccNum = GetSuccessorNumber(I.getParent(), II.getNormalDest());
TerminatorInst *TI = &cast<TerminatorInst>(I);
assert (isCriticalEdge(TI, SuccNum) &&
"Expected a critical edge!");
BasicBlock *BB = SplitCriticalEdge(TI, SuccNum);
assert (BB && "Unable to split critical edge.");
InsertPt = BB->getFirstInsertionPt();
}
}
for (; isa<PHINode>(InsertPt) || isa<LandingPadInst>(InsertPt); ++InsertPt)
/* empty */;
#if 0
new StoreInst(&I, Slot, InsertPt);
#else
insert3DStoreFor(I, Slot, InsertPt);
#endif
return Slot;
}
AllocaInst *ContextSpill::DemotePHIToStack(PHINode *P, Instruction *AllocaPoint)
{
if (P->use_empty()) {
P->eraseFromParent();
return 0;
}
// Create a stack slot to hold the value.
AllocaInst *Slot;
if (AllocaPoint) {
#if 0
Slot = new AllocaInst(P->getType(), 0,
P->getName()+".valspl", AllocaPoint);
#else
Slot = insert3DAllocaFor(*P, AllocaPoint);
#endif
} else {
Function *F = P->getParent()->getParent();
#if 0
Slot = new AllocaInst(P->getType(), 0, P->getName()+".valspl",
F->getEntryBlock().begin());
#else
Slot = insert3DAllocaFor(*P, F->getEntryBlock().begin());
#endif
}
// Iterate over each operand inserting a store in each predecessor.
for (unsigned i = 0, e = P->getNumIncomingValues(); i < e; ++i) {
if (InvokeInst *II = dyn_cast<InvokeInst>(P->getIncomingValue(i))) {
assert(II->getParent() != P->getIncomingBlock(i) &&
"Invoke edge not supported yet"); (void)II;
}
#if 0
new StoreInst(P->getIncomingValue(i), Slot,
P->getIncomingBlock(i)->getTerminator());
#else
insert3DStoreFor(*(P->getIncomingValue(i)), Slot,
P->getIncomingBlock(i)->getTerminator());
#endif
}
BasicBlock::iterator InsertPt = P;
for (; isa<PHINode>(InsertPt) || isa<LandingPadInst>(InsertPt); ++InsertPt)
/* empty */;
#if 0
Value *V = new LoadInst(Slot, P->getName()+".reload", InsertPt);
#else
Value *V = insert3DLoadFor(*Slot, InsertPt);
#endif
P->replaceAllUsesWith(V);
// Delete PHI.
P->eraseFromParent();
return Slot;
}
CallInst*
ContextSpill::insertCallToGetX(std::string FuncName,
int dimindx, Module *M,
LLVMContext &Context,
Instruction *InsertBefore)
{
Function *GetXF =
cast<Function>(M->getOrInsertFunction(FuncName,
Type::getInt32Ty(Context),
Type::getInt32Ty(Context),
(Type *)0));
Value *DimIndx = ConstantInt::get(Type::getInt32Ty(Context), dimindx);
CallInst *CallGetX =
CallInst::Create(GetXF, DimIndx, FuncName, InsertBefore);
return CallGetX;
}
AllocaInst*
ContextSpill::insert3DAllocaFor(Instruction &I,
Instruction *InsertBefore)
{
AllocaInst *AI;
Type *contextArrayElemType = I.getType();
AI = new AllocaInst(contextArrayElemType, Flat3DSize,
I.getName()+".3Dspill", InsertBefore);
return AI;
}
LoadInst*
ContextSpill::insert3DLoadFor(Instruction &I,
Instruction *InsertBefore)
{
Function *F = I.getParent()->getParent();
CallInst *Lid[3] = {NULL, NULL, NULL};
for (int i = 0; i < 3; ++i) {
Lid[i] = insertCallToGetX("get_local_id", i, F->getParent(),
F->getContext(), InsertBefore);
}
Builder.SetInsertPoint(InsertBefore);
Value *FlatIdx = Builder.CreateAdd(
Builder.CreateAdd(
Builder.CreateMul(Builder.CreateMul(Lid[2], Lsz[0]),
Lsz[1]),
Builder.CreateMul(Lid[1], Lsz[0])
),
Lid[0], "FlatIdx");
std::vector<Value *> GepOffsets;
//GepOffsets.push_back(
// ConstantInt::get(IntegerType::get(I.getContext(), 32), 0)
//);
GepOffsets.push_back(FlatIdx);
GetElementPtrInst *Gep = GetElementPtrInst::Create(&I, GepOffsets,
I.getName()+".gep", InsertBefore);
LoadInst *LI = new LoadInst(Gep, I.getName()+"3dreload", InsertBefore);
return LI;
}
StoreInst*
ContextSpill::insert3DStoreFor(Value &I, Instruction *Alloca,
Instruction *InsertBefore)
{
Function *F = InsertBefore->getParent()->getParent();
CallInst *Lid[3] = {NULL, NULL, NULL};
for (int i = 0; i < 3; ++i) {
Lid[i] = insertCallToGetX("get_local_id", i, F->getParent(),
F->getContext(), InsertBefore);
}
Builder.SetInsertPoint(InsertBefore);
Value *FlatIdx = Builder.CreateAdd(
Builder.CreateAdd(
Builder.CreateMul(Builder.CreateMul(Lid[2], Lsz[0]),
Lsz[1]),
Builder.CreateMul(Lid[1], Lsz[0])
),
Lid[0], "FlatIdx");
std::vector<Value *> GepOffsets;
//GepOffsets.push_back(
// ConstantInt::get(IntegerType::get(I.getContext(), 32), 0)
//);
GepOffsets.push_back(FlatIdx);
GetElementPtrInst *AllocaGep =
GetElementPtrInst::Create(Alloca, GepOffsets,
Alloca->getName()+".gep", InsertBefore);
StoreInst *SI = new StoreInst(&I, AllocaGep, InsertBefore);
return SI;
}
//===--------------------------------------------------------------------===//
char IPContextSpill::ID = 0;
namespace {
static
RegisterPass<IPContextSpill>
IPContextSpillModulePass("mxpa_IPcontext_spill",
"Spill context at the BB level");
}
void IPContextSpill::getAnalysisUsage(AnalysisUsage &AU) const {
AU.addRequired<ContextSpill>();
}
bool IPContextSpill::runOnModule(Module &M) {
bool Changed = false;
#if 0
forwardDeclWIFs(M);
#endif
#if 1
CL_KernelInfo CLKI(M);
std::vector<std::string> KernelNames= CLKI.get_kernel_names();
#else
std::vector<std::string> KernelNames;
LLVMContext &Context = getGlobalContext();
SMDiagnostic Err;
Module *KernelInfoLink = ParseIRFile("kernel_info_link.bc", Err, Context);
GlobalVariable *GVnames = KernelInfoLink->getNamedGlobal("_cl_kernel_names");
if (Constant *Init = GVnames->getInitializer()) {
unsigned n = Init->getNumOperands();
for (unsigned i = 0; i != n; ++i) {
Constant *AO = cast<Constant>(Init->getOperand(i));
if (GlobalVariable *gvn = dyn_cast<GlobalVariable>(AO->getOperand(0))) {
Constant *cn = gvn->getInitializer();
if (ConstantDataArray *ca = dyn_cast<ConstantDataArray>(cn)) {
if (ca->isCString()) {
KernelNames.push_back(ca->getAsCString().str());
}
}
}
}
}
#endif
for (std::vector<std::string>::iterator K = KernelNames.begin(),
E = KernelNames.end(); K != E; ++K) {
DEBUG_WITH_TYPE("mxpa_ms4", errs() << "Kevin said ---->" << *K << "\n");
}
for (Module::iterator F = M.begin(), E = M.end(); F != E; ++F) {
if (F->isDeclaration())
continue;
std::string fnm = F->getName().str();
bool IsKernel = (std::find(KernelNames.begin(), KernelNames.end(), fnm)
!= KernelNames.end());
if (!IsKernel)
continue;
DEBUG_WITH_TYPE("mxpa_ms4", errs() << "Found a function: "
<< F->getName() << "\n");
getAnalysis<ContextSpill>(*F);
Changed = true;
}
return Changed;
}
}
}