diff --git a/docs/configuration.md b/docs/configuration.md
index f853e418e1f..52af78828c5 100644
--- a/docs/configuration.md
+++ b/docs/configuration.md
@@ -1864,6 +1864,58 @@ editing the `conf` file in a text editor. Use the examples as reference.
+### nvenc_force_disable_vsync
+
+
+
+
Description
+
+ Force disable V-Sync using NVAPI.
+ In-game V-Sync should also be disabled to prevent input lag.
+ @note{This option only applies when using NVENC [encoder](#encoder).}
+ @note{Applies to Windows only.}
+
+ Limit frames based on the host refresh rate using NVAPI.
+ If V-Sync is disabled, this option should be turned on to prevent rendering too much frames.
+ @note{This option only applies when using NVENC [encoder](#encoder).}
+ @note{Applies to Windows only.}
+
diff --git a/src_assets/common/assets/web/public/assets/locale/en.json b/src_assets/common/assets/web/public/assets/locale/en.json
index 12844fcf874..a4d78c6e6b7 100644
--- a/src_assets/common/assets/web/public/assets/locale/en.json
+++ b/src_assets/common/assets/web/public/assets/locale/en.json
@@ -223,6 +223,10 @@
"native_pen_touch_desc": "When enabled, Sunshine will pass through native pen/touch events from Moonlight clients. This can be useful to disable for older applications without native pen/touch support.",
"notify_pre_releases": "PreRelease Notifications",
"notify_pre_releases_desc": "Whether to be notified of new pre-release versions of Sunshine",
+ "nvenc_enable_frame_limiter": "Enable frame limiter",
+ "nvenc_enable_frame_limiter_desc": "Limit frames based on the host refresh rate. If V-Sync is disabled, this option should be turned on to prevent rendering too much frames.",
+ "nvenc_force_disable_vsync": "Force disable V-Sync",
+ "nvenc_force_disable_vsync_desc": "In-game V-Sync should also be disabled to prevent input lag.",
"nvenc_h264_cavlc": "Prefer CAVLC over CABAC in H.264",
"nvenc_h264_cavlc_desc": "Simpler form of entropy coding. CAVLC needs around 10% more bitrate for same quality. Only relevant for really old decoding devices.",
"nvenc_latency_over_power": "Prefer lower encoding latency over power savings",