diff --git a/src/main/java/in/dragonbra/javasteam/networking/steam3/TcpConnection.java b/src/main/java/in/dragonbra/javasteam/networking/steam3/TcpConnection.java index d3a8b983..5b56cb73 100644 --- a/src/main/java/in/dragonbra/javasteam/networking/steam3/TcpConnection.java +++ b/src/main/java/in/dragonbra/javasteam/networking/steam3/TcpConnection.java @@ -156,7 +156,7 @@ public void send(byte[] data) { } catch (IOException e) { logger.debug("Socket exception while writing data.", e); - // looks like the only the only way to detect a closed connection is to try and write to it + // looks like the only way to detect a closed connection is to try and write to it // afaik read also throws an exception if the connection is open but there is nothing to read if (netLoop != null) { netLoop.stop(false); diff --git a/src/main/java/in/dragonbra/javasteam/steam/handlers/steamfriends/SteamFriends.java b/src/main/java/in/dragonbra/javasteam/steam/handlers/steamfriends/SteamFriends.java index 7c9a901f..ffe04bf5 100644 --- a/src/main/java/in/dragonbra/javasteam/steam/handlers/steamfriends/SteamFriends.java +++ b/src/main/java/in/dragonbra/javasteam/steam/handlers/steamfriends/SteamFriends.java @@ -196,6 +196,7 @@ public void setPersonaState(EPersonaState state) { } /** + * JavaSteam addition: * Sets the local user's persona state flag back to normal desktop mode. */ public void resetPersonaStateFlag() { @@ -208,6 +209,7 @@ public void resetPersonaStateFlag() { } /** + * JavaSteam addition: * Sets the local user's persona state flag to a valid ClientType * * @param flag one of the following