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UnitySceneReader.sln
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28 lines (28 loc) · 1.43 KB
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.12.35707.178
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UnitySceneReader", "UnitySceneReader\UnitySceneReader.csproj", "{961D8A0B-F8DD-41BF-B85D-C08CF289CB16}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Test", "Test\Test.csproj", "{B4EFC8A2-8F42-45AD-9B41-BDB21DC8496F}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{961D8A0B-F8DD-41BF-B85D-C08CF289CB16}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{961D8A0B-F8DD-41BF-B85D-C08CF289CB16}.Debug|Any CPU.Build.0 = Debug|Any CPU
{961D8A0B-F8DD-41BF-B85D-C08CF289CB16}.Release|Any CPU.ActiveCfg = Release|Any CPU
{961D8A0B-F8DD-41BF-B85D-C08CF289CB16}.Release|Any CPU.Build.0 = Release|Any CPU
{B4EFC8A2-8F42-45AD-9B41-BDB21DC8496F}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{B4EFC8A2-8F42-45AD-9B41-BDB21DC8496F}.Debug|Any CPU.Build.0 = Debug|Any CPU
{B4EFC8A2-8F42-45AD-9B41-BDB21DC8496F}.Release|Any CPU.ActiveCfg = Release|Any CPU
{B4EFC8A2-8F42-45AD-9B41-BDB21DC8496F}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal