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model7.html
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executable file
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<!DOCTYPE html>
<head>
<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
<title>MODEL 07</title>
<!-- include three.js library -->
<script src='js/three.js'></script>
<script src='js/OBJLoader.js'></script>
<script src='js/MTLLoader.js'></script>
<!-- include jsartookit -->
<script src="jsartoolkit5/artoolkit.min.js"></script>
<script src="jsartoolkit5/artoolkit.api.js"></script>
<!-- include threex.artoolkit -->
<script src="threex/threex-artoolkitsource.js"></script>
<script src="threex/threex-artoolkitcontext.js"></script>
<script src="threex/threex-arbasecontrols.js"></script>
<script src="threex/threex-armarkercontrols.js"></script>
<link rel=stylesheet href="css/progress.css"/>
</head>
<body style='margin : 0px; overflow: hidden; font-family: Monospace;'>
<div class="progress">
<div class='bar' id="phase 1">
<div class="label" id="phase 1 label">0%</div>
</div>
</div>
<div class='progress2'>
<div class="label2"><h3>Total Loading Duration</h3></div>
</div>
<div class='progress3'>
<div class='bar' id="phase 2">
<div class="label" id="phase 2 label">0ms</div>
</div>
</div>
<script>
var scene, camera, renderer, clock, deltaTime, totalTime;
var arToolkitSource, arToolkitContext;
var markerRoot1;
var mesh1;
initialize();
animate();
function initialize()
{
scene = new THREE.Scene();
let ambientLight = new THREE.AmbientLight( 0xcccccc, 1.0 );
scene.add( ambientLight );
camera = new THREE.Camera();
scene.add(camera);
renderer = new THREE.WebGLRenderer({
antialias : true,
alpha: true
});
renderer.setClearColor(new THREE.Color('lightgrey'), 0)
renderer.setSize( 640, 480 );
renderer.domElement.style.position = 'absolute'
renderer.domElement.style.top = '0px'
renderer.domElement.style.left = '0px'
document.body.appendChild( renderer.domElement );
clock = new THREE.Clock();
deltaTime = 0;
totalTime = 0;
////////////////////////////////////////////////////////////
// setup arToolkitSource
////////////////////////////////////////////////////////////
arToolkitSource = new THREEx.ArToolkitSource({
sourceType : 'webcam',
});
function onResize()
{
arToolkitSource.onResize()
arToolkitSource.copySizeTo(renderer.domElement)
if ( arToolkitContext.arController !== null )
{
arToolkitSource.copySizeTo(arToolkitContext.arController.canvas)
}
}
arToolkitSource.init(function onReady(){
onResize()
});
// handle resize event
window.addEventListener('resize', function(){
onResize()
});
////////////////////////////////////////////////////////////
// setup arToolkitContext
////////////////////////////////////////////////////////////
// create atToolkitContext
arToolkitContext = new THREEx.ArToolkitContext({
cameraParametersUrl: 'https://finalar.github.io/data/camera_para.dat',
detectionMode: 'mono'
});
// copy projection matrix to camera when initialization complete
arToolkitContext.init( function onCompleted(){
camera.projectionMatrix.copy( arToolkitContext.getProjectionMatrix() );
});
////////////////////////////////////////////////////////////
// setup markerRoots
////////////////////////////////////////////////////////////
// build markerControls
markerRoot1 = new THREE.Group();
scene.add(markerRoot1);
let markerControls1 = new THREEx.ArMarkerControls(arToolkitContext, markerRoot1, {
type: 'pattern', patternUrl: "https://finalar.github.io/data/hiro.patt",
})
let geometry1 = new THREE.PlaneBufferGeometry(1,1, 4,4);
let loader = new THREE.TextureLoader();
// let texture = loader.load( 'images/earth.jpg', render );
let material1 = new THREE.MeshBasicMaterial( { color: 0x0000ff, opacity: 0.5 } );
mesh1 = new THREE.Mesh( geometry1, material1 );
mesh1.rotation.x = -Math.PI/2;
markerRoot1.add( mesh1 );
function onProgress(xhr) {
console.log( (xhr.loaded / xhr.total * 100) + '% loaded' );
progress('phase 1', xhr.loaded / xhr.total * 100);
}
function onError(xhr) {
console.log( 'An error happened' );
progress('phase 1', 'An error happened');
}
var begin=Date.now();
var end;
console.time("Time this");
new THREE.MTLLoader()
.setPath( 'https://finalar.github.io/models/gull/gull/' )
.load( 'GULL.MTL', function ( materials ) {
materials.preload();
new THREE.OBJLoader()
.setMaterials( materials )
.setPath( 'https://finalar.github.io/models/gull/gull/' )
.load( 'GULL.OBJ', function ( group ) {
mesh0 = group.children[0];
mesh0.material.side = THREE.DoubleSide;
mesh0.position.y = 0.50;
mesh0.scale.set(4.0,4.0,4.0);
markerRoot1.add(mesh0);
console.timeEnd("Time this")
end= Date.now()
var timeSpent=(end-begin);
progressTime('phase 2', timeSpent);
}, onProgress, onError );
});
}
function update()
{
// update artoolkit on every frame
if ( arToolkitSource.ready !== false )
arToolkitContext.update( arToolkitSource.domElement );
}
function render()
{
renderer.render( scene, camera );
}
function animate()
{
requestAnimationFrame(animate);
deltaTime = clock.getDelta();
totalTime += deltaTime;
update();
render();
}
//Prgress Loading Function
function progress(phase, percentage) {
var elem = document.getElementById(phase);
var width = Math.floor(window.innerWidth* percentage)
//var width = Math.floor(percentage * 100);
//if (width <= 100) {
elem.style.width = percentage + '%';
document.getElementById(phase + " label").innerHTML = Math.floor(percentage) + '%';
//}
console.log("Progress width: " + width);
console.log("Progress presentage: " + percentage);
}
//Time loading
function progressTime(phase, duration) {
var elem = document.getElementById(phase);
elem.style.width = '100%';
document.getElementById(phase + " label").innerHTML = Math.floor(duration) + 'ms'+ ' -->' + Math.floor(duration/1000) + 's';
console.log("Progress duration: " + duration);
}
</script>
</body>
</html>