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CardNine.cpp
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67 lines (59 loc) · 1.55 KB
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#include "CardNine.h"
CardNine::CardNine(const CellPosition& pos) : Card(pos)
{
cardNumber = 9;
}
CardNine::CardNine(const CellPosition& pos, Card* c) : Card(pos)
{
CardNine* sc = dynamic_cast<CardNine*>(c);
cardNumber = 9;
this->toCell = sc->toCell;
}
CardNine::~CardNine(void)
{
}
void CardNine::ReadCardParameters(Grid* pGrid)
{
Input* pIn = pGrid->GetInput();
Output* pOut = pGrid->GetOutput();
pOut->PrintMessage("CardNine: Click on its specific cell");
toCell = pIn->GetCellClicked();
if (!IsValidCard())
pGrid->PrintErrorMessage("Error: Invalid specific cell ...");
pOut->ClearStatusBar();
}
bool CardNine::IsValidCard() const
{
if (toCell.IsValidCell()&&((toCell.VCell()!=position.VCell()||toCell.HCell()!=position.HCell())))
return true;
else
return false;
}
void CardNine::Save(ofstream& save, ObjectType T)
{
if (T != Cards) return;
save << cardNumber << " " << position.GetCellNum() << " " << toCell.GetCellNum() << "\n";
}
void CardNine::Read(ifstream& load)
{
int cellpos ,SCell;
load >> cellpos >> SCell;
position = CellPosition::GetCellPositionFromNum(cellpos);
toCell = CellPosition::GetCellPositionFromNum(SCell);
}
void CardNine::EditParameters(Grid* pGrid)
{
CellPosition prevtoCell = toCell;
ReadCardParameters(pGrid);
if (!IsValidCard())
{
toCell = prevtoCell;
return;
}
pGrid->PrintErrorMessage("Card Edited Successfully ...");
}
void CardNine::Apply(Grid* pGrid, Player* pPlayer)
{
Card::Apply(pGrid, pPlayer);
pPlayer->MoveToCell(pGrid, toCell);
}