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GameScriptUnity.slnx
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67 lines (67 loc) · 3.49 KB
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<Solution>
<Project Path="Unity.Timeline.csproj" />
<Project Path="Unity.MemoryProfiler.Editor.csproj" />
<Project Path="Unity.PlasticSCM.Editor.csproj" />
<Project Path="Unity.2D.Aseprite.Editor.csproj" />
<Project Path="Unity.VisualScripting.Flow.csproj" />
<Project Path="Unity.Timeline.Editor.csproj" />
<Project Path="Unity.Mathematics.csproj" />
<Project Path="Unity.Multiplayer.Center.Editor.csproj" />
<Project Path="Unity.2D.Common.Path.Editor.csproj" />
<Project Path="Unity.2D.Psdimporter.Editor.csproj" />
<Project Path="Unity.VisualScripting.Core.Editor.csproj" />
<Project Path="UnityEngine.UI.csproj" />
<Project Path="Unity.2D.IK.Runtime.csproj" />
<Project Path="UnityEditor.TestRunner.csproj" />
<Project Path="Unity.Collections.csproj" />
<Project Path="Unity.PerformanceTesting.Editor.csproj" />
<Project Path="UnityEngine.TestRunner.csproj" />
<Project Path="Unity.VisualScripting.Core.csproj" />
<Project Path="Unity.VisualScripting.Flow.Editor.csproj" />
<Project Path="Unity.2D.Tilemap.Editor.csproj" />
<Project Path="Unity.Burst.csproj" />
<Project Path="PsdPlugin.csproj" />
<Project Path="Unity.2D.Animation.Editor.csproj" />
<Project Path="Unity.2D.SpriteShape.Editor.csproj" />
<Project Path="Unity.VisualStudio.Editor.csproj" />
<Project Path="Unity.TextMeshPro.Editor.csproj" />
<Project Path="Unity.Rider.Editor.csproj" />
<Project Path="Unity.InternalAPIEditorBridge.001.csproj" />
<Project Path="Unity.2D.SpriteShape.Runtime.csproj" />
<Project Path="Unity.VisualScripting.State.Editor.csproj" />
<Project Path="ScriptablePacker.csproj" />
<Project Path="Unity.Burst.CodeGen.csproj" />
<Project Path="Unity.PerformanceTesting.csproj" />
<Project Path="Unity.VisualScripting.State.csproj" />
<Project Path="Unity.2D.Tilemap.Extras.Editor.csproj" />
<Project Path="Unity.2D.Animation.Runtime.csproj" />
<Project Path="UnityEditor.UI.csproj" />
<Project Path="Unity.TextMeshPro.csproj" />
<Project Path="Unity.VisualScripting.SettingsProvider.Editor.csproj" />
<Project Path="Unity.2D.IK.Editor.csproj" />
<Project Path="Unity.InternalAPIEngineBridge.001.csproj" />
<Project Path="GameScriptUnity.csproj" />
<Project Path="Unity.Burst.Editor.csproj" />
<Project Path="Unity.2D.Aseprite.Common.csproj" />
<Project Path="Unity.2D.Common.Editor.csproj" />
<Project Path="Unity.2D.Sprite.AIIntegration.Editor.csproj" />
<Project Path="Unity.2D.Tilemap.Extras.csproj" />
<Project Path="Unity.2D.PixelPerfect.csproj" />
<Project Path="Unity.2D.Sprite.Editor.csproj" />
<Project Path="GameScript.Editor.csproj" />
<Project Path="Assembly-CSharp.csproj" />
<Project Path="Unity.2D.PixelPerfect.Editor.csproj" />
<Project Path="Unity.2D.Common.Runtime.csproj" />
<Project Path="Unity.MemoryProfiler.Editor.MemoryProfilerModule.csproj" />
<Project Path="Unity.Multiplayer.Center.Common.csproj" />
<Project Path="Unity.MemoryProfiler.csproj" />
<Project Path="Unity.Collections.CodeGen.csproj" />
<Project Path="Unity.Mathematics.Editor.csproj" />
<Project Path="Unity.VisualScripting.DocCodeExamples.csproj" />
<Project Path="Unity.CollabProxy.Editor.csproj" />
<Project Path="Unity.VisualScripting.Shared.Editor.csproj" />
<Project Path="Unity.Profiling.Core.csproj" />
<Project Path="Unity.EditorCoroutines.Editor.csproj" />
<Project Path="Unity.PlasticSCM.Editor.Entities.csproj" />
<Project Path="Unity.Collections.Editor.csproj" />
</Solution>