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npc_helper.cpp
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199 lines (174 loc) · 9.69 KB
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/* ####################################################### *\
Sicker NPC - Helper <Player Tools>
- Buffer
- Healer
- Level Changer
Version: 1.0
Status: Compiled and Tested 335.64
(C) 2018 Developed by Sicker
All rights reserved.
\* ####################################################### */
/*
SQL QUERY:
DO NOT CHANGE!
INSERT INTO `creature_template` (`entry`, `modelid1`, `name`, `subname`, `minlevel`, `maxlevel`, `exp`, `faction`, `npcflag`, `speed_walk`, `speed_run`, `scale`, `unit_class`, `AIName`, `ScriptName`)
VALUES ('190050', '1542', 'Helper', 'Player Tools', '80', '80', '0', '35', '65', '1.0', '1.8', '1', '1', 'SmartAI', 'HELPER_NPC');
*/
#include "../../../scripts/ScriptPCH.h"
#include "ScriptMgr.h"
#include "Log.h"
#include "Chat.h"
#include "WorldSession.h"
#include "ScriptedGossip.h"
#include "ScriptedCreature.h"
#include "GossipDef.h"
#include "Auras\SpellAuras.h"
#include "RBAC.h"
#include "Common.h"
#include "Player.h"
#include "SharedDefines.h"
#include <sstream>
#include <string>
using namespace std;
struct NPCMENU {
uint32 PARENT;
uint32 CHILD;
uint32 ICON;
uint32 ID;
string NAME;
};
// { PARENT, CHILD, ICON, ID, TEXT IN MENU }
SICKERMENU FullForm[] = {
{ 2, 0, GOSSIP_ICON_DOT, 0, "============ Buffs ============"},
{ 2, 0, GOSSIP_ICON_DOT, 25898, "|TInterface\\Icons\\Spell_Magic_GreaterBlessingofKings:30|t Greater Blessing of Kings"},
{ 2, 0, GOSSIP_ICON_DOT, 25899, "|TInterface\\Icons\\Spell_Holy_GreaterBlessingofSanctuary:30|t Greater Blessing of Sanctuary"},
{ 2, 0, GOSSIP_ICON_DOT, 48938, "|TInterface\\Icons\\Spell_Holy_GreaterBlessingofWisdom:30|t Greater Blessing of Wisdom"},
{ 2, 0, GOSSIP_ICON_DOT, 48934, "|TInterface\\Icons\\Spell_Holy_GreaterBlessingofKings:30|t Greate Blessing of Might"},
{ 2, 0, GOSSIP_ICON_DOT, 48470, "|TInterface\\Icons\\Spell_Nature_GiftoftheWild:30|t Gift of the Wild"},
{ 2, 0, GOSSIP_ICON_DOT, 43002, "|TInterface\\Icons\\Spell_Holy_ArcaneIntellect:30|t Arcane Intellect"},
{ 2, 0, GOSSIP_ICON_DOT, 48162, "|TInterface\\Icons\\Spell_Holy_PrayerOfFortitude:30|t Prayer of Fortitude"},
{ 2, 0, GOSSIP_ICON_DOT, 48074, "|TInterface\\Icons\\Spell_Holy_PrayerOfSpirit:30|t Prayer of Spirit"},
{ 2, 0, GOSSIP_ICON_DOT, 48170, "|TInterface\\Icons\\Spell_Holy_PrayerOfShadowProtection:30|t Prayer of Shadow Protection"},
{ 2, 0, GOSSIP_ICON_DOT, 47983, "|TInterface\\Icons\\Spell_Fire_FireArmor:30|t Fire Shield"},
{ 2, 0, GOSSIP_ICON_DOT, 47440, "|TInterface\\Icons\\Ability_Warrior_RallyingCry:30|t Commanding Shout"},
{ 2, 0, GOSSIP_ICON_DOT, 47436, "|TInterface\\Icons\\Ability_Warrior_BattleShout:30|t Battle Shout"},
{ 2, 0, GOSSIP_ICON_DOT, 57399, "|TInterface\\Icons\\Spell_Misc_food:30|t Well fed"},
{ 2, 0, GOSSIP_ICON_DOT, 53755, "|TInterface\\Icons\\INV_Alchemy_EndlessFlask_04:30|t Flask of the Frost Wyrm"},
{ 2, 0, GOSSIP_ICON_DOT, 53760, "|TInterface\\Icons\\INV_Alchemy_EndlessFlask_06:30|t Flask of Endless rage"},
{ 3, 0, GOSSIP_ICON_DOT, 26393, "|TInterface\\Icons\\INV_Misc_Gem_Pearl_02:30|t Elune's blessing"},
{ 3, 0, GOSSIP_ICON_DOT, 23767, "|TInterface\\Icons\\INV_Misc_Orb_02:30|t Sayge's Dark Fortune of Armor"},
{ 3, 0, GOSSIP_ICON_DOT, 23737, "|TInterface\\Icons\\INV_Misc_Orb_02:30|t Sayge's Dark Fortune of Stamina"},
{ 3, 0, GOSSIP_ICON_DOT, 23738, "|TInterface\\Icons\\INV_Misc_Orb_02:30|t Sayge's Dark Fortune of Spirit"},
{ 3, 0, GOSSIP_ICON_DOT, 23736, "|TInterface\\Icons\\INV_Misc_Orb_02:30|t Sayge's Dark Fortune of Agility"},
{ 3, 0, GOSSIP_ICON_DOT, 23766, "|TInterface\\Icons\\INV_Misc_Orb_02:30|t Sayge's Dark Fortune of Intelligence"},
{ 3, 0, GOSSIP_ICON_DOT, 23735, "|TInterface\\Icons\\INV_Misc_Orb_02:30|t Sayge's Dark Fortune of Strength"},
{ 3, 0, GOSSIP_ICON_DOT, 23769, "|TInterface\\Icons\\INV_Misc_Orb_02:30|t Sayge's Dark Fortune of Resistance"},
{ 3, 0, GOSSIP_ICON_DOT, 23768, "|TInterface\\Icons\\INV_Misc_Orb_02:30|t Sayge's Dark Fortune of Damage"},
{ 3, 0, GOSSIP_ICON_DOT, 35912, "|TInterface\\Icons\\Spell_Holy_MagicalSentry:30|t Master Buff (Magic)"},
{ 3, 0, GOSSIP_ICON_DOT, 36001, "|TInterface\\Icons\\Spell_Holy_ArcaneIntellect:30|t Master Buff (Magic) 2"},
{ 3, 0, GOSSIP_ICON_DOT, 38734, "|TInterface\\Icons\\Ability_Hunter_Pathfinding:30|t Master Ranged Buff"},
{ 3, 0, GOSSIP_ICON_DOT, 31305, "|TInterface\\Icons\\Spell_Nature_Polymorph_Cow:30|t Crit buffs"},
{ 3, 0, GOSSIP_ICON_DOT, 16609, "|TInterface\\Icons\\Spell_Arcane_TeleportOrgrimmar:30|t Warchief's Blessing"},
{ 3, 0, GOSSIP_ICON_DOT, 30567, "|TInterface\\Icons\\INV_Enchant_EssenceAstralLarge:30|t Torment of the Worgen"},
{ 3, 0, GOSSIP_ICON_DOT, 30557, "|TInterface\\Icons\\INV_Enchant_EssenceMysticalLarge:30|t Wrath of the Titans"},
{ 3, 0, GOSSIP_ICON_DOT, 30550, "|TInterface\\Icons\\INV_Enchant_EssenceNetherLarge:30|t Redemption of the Fallen"},
{ 3, 0, GOSSIP_ICON_DOT, 30562, "|TInterface\\Icons\\INV_Enchant_EssenceEternalLarge:30|t Legacy of the Mounatin King"},
{ 3, 0, GOSSIP_ICON_DOT, 43816, "|TInterface\\Icons\\INV_Misc_Toy_04:30|t Charm of the Bloodletter"},
{ 3, 0, GOSSIP_ICON_DOT, 43818, "|TInterface\\Icons\\INV_Misc_Toy_02:30|t Charm of Mighty Mojo"},
{ 3, 0, GOSSIP_ICON_DOT, 43820, "|TInterface\\Icons\\INV_Misc_Toy_01:30|t Charm of the Witch Doctor"},
{ 3, 0, GOSSIP_ICON_DOT, 43822, "|TInterface\\Icons\\INV_Misc_Toy_03:30|t Charm of the Raging Defender"},
};
class HELPER_NPC : public CreatureScript {
public: HELPER_NPC() : CreatureScript("HELPER_NPC") {}
class HELPER_NPCAI : public ScriptedAI {
public: HELPER_NPCAI(Creature* creature) : ScriptedAI(creature) { }
void PrepareMenu(Player* player, Creature* creature, uint32 menuId) {
player->PlayerTalkClass->ClearMenus();
for (uint8 i = 0; i < (sizeof(FullForm) / sizeof(*FullForm)); i++) {
if (FullForm[i].PARENT == menuId)
AddGossipItemFor(player, FullForm[i].ICON, FullForm[i].NAME, GOSSIP_SENDER_MAIN, i);
}
SendGossipMenuFor(player, 907, creature->GetGUID());
}
// Hello
bool GossipHello(Player * player) override {
return OnGossipHello(player, me);
}
// View NPC Menu
bool OnGossipHello(Player * player, Creature* Sicker) {
// Player tools
AddGossipItemFor(player, GOSSIP_ICON_DOT, "|TInterface\\Icons\\Spell_Holy_DivineIllumination:30|t Heal me...", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
AddGossipItemFor(player, GOSSIP_ICON_DOT, "|TInterface\\Icons\\Spell_Nature_GiftoftheWild:30|t Buffs", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
AddGossipItemFor(player, GOSSIP_ICON_DOT, "|TInterface\\Icons\\Ability_hunter_pathfinding:30|t |cffFF0000 V.I.P|r buffs", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
AddGossipItemFor(player, GOSSIP_ICON_DOT, "|TInterface\\Icons\\Achievement_Level_60:30|t Set my level 60", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 4);
AddGossipItemFor(player, GOSSIP_ICON_DOT, "|TInterface\\Icons\\Achievement_Level_70:30|t Set my level 70", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 5);
AddGossipItemFor(player, GOSSIP_ICON_DOT, "|TInterface\\Icons\\Achievement_Level_80:30|t Set my level 80", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 6);
AddGossipItemFor(player, GOSSIP_ICON_CHAT, "|cffFF0000|TInterface\\icons\\achievement_reputation_01:30 |t Nevermind...|r", GOSSIP_SENDER_MAIN, 0);
player->PlayerTalkClass->SendGossipMenu(907, Sicker->GetGUID());
return true;
}
bool GossipSelect(Player* player, uint32, uint32 OptionID) override {
uint32 UI_Sender = player->PlayerTalkClass->GetGossipOptionSender(OptionID);
uint32 UI_Action = player->PlayerTalkClass->GetGossipOptionAction(OptionID);
return OnGossipSelect(player, me, UI_Sender, UI_Action);
}
bool OnGossipSelect(Player* player, Creature* Sicker, uint32 SICKER_SENDER, uint32 SICKER_ACTION) {
player->PlayerTalkClass->ClearMenus();
switch (SICKER_ACTION) {
case 0:
player->PlayerTalkClass->SendCloseGossip();
return false;
case GOSSIP_ACTION_INFO_DEF + 1:
player->PlayerTalkClass->ClearMenus();
player->CastSpell(player, 69693, TRIGGERED_IGNORE_POWER_AND_REAGENT_COST);
player->PlayerTalkClass->SendCloseGossip();
return false;
case GOSSIP_ACTION_INFO_DEF + 2:
player->PlayerTalkClass->ClearMenus();
PrepareMenu(player, Sicker, 2);
return false;
case GOSSIP_ACTION_INFO_DEF + 3:
player->PlayerTalkClass->ClearMenus();
PrepareMenu(player, Sicker, 3);
return false;
case GOSSIP_ACTION_INFO_DEF + 4:
player->GiveLevel(60);
player->InitTalentForLevel();
player->SetUInt32Value(PLAYER_XP, 0);
ChatHandler(player->GetSession()).PSendSysMessage("Now you on 60 level.");
player->SetFlag(PLAYER_FLAGS, PLAYER_FLAGS_NO_XP_GAIN);
player->PlayerTalkClass->SendCloseGossip();
return false;
case GOSSIP_ACTION_INFO_DEF + 5:
player->GiveLevel(70);
player->InitTalentForLevel();
player->SetUInt32Value(PLAYER_XP, 0);
ChatHandler(player->GetSession()).PSendSysMessage("Now you on 70 level.");
player->SetFlag(PLAYER_FLAGS, PLAYER_FLAGS_NO_XP_GAIN);
player->PlayerTalkClass->SendCloseGossip();
return false;
case GOSSIP_ACTION_INFO_DEF + 6:
player->GiveLevel(80);
player->InitTalentForLevel();
player->SetUInt32Value(PLAYER_XP, 0);
ChatHandler(player->GetSession()).PSendSysMessage("Now you on 80 level.");
player->SetFlag(PLAYER_FLAGS, PLAYER_FLAGS_NO_XP_GAIN);
player->PlayerTalkClass->SendCloseGossip();
return false;
}
uint32 menuData = FullForm[SICKER_ACTION].CHILD;
if (menuData == 0) {
player->AddAura(FullForm[SICKER_ACTION].ID, player);
menuData = FullForm[SICKER_ACTION].PARENT;
}
PrepareMenu(player, Sicker, menuData);
return true;
}
};
CreatureAI* GetAI(Creature* creature) const override {
return new HELPER_NPCAI(creature);
}
};
void AddSC_HELPER_NPC() {
new HELPER_NPC();
}