diff --git a/map_issues.txt b/map_issues.txt index 50ecd9c..04a4e26 100644 --- a/map_issues.txt +++ b/map_issues.txt @@ -197,7 +197,7 @@ too short: 5692106356 - evrymepmeker - 6s 5692099134 - reddish - 7s -bumpy ramps: +bumpy ramps (all surf maps): 5692164341 - 123 - the flat ramps are bumpy 5692169862 - Abseil - bumpy ramps, specifically one ramp needs the middle part to be the same size as the wedges 8659318774 - Accident 2 - candy corn stage @@ -247,7 +247,18 @@ HUB FIXED - 5692134571 - Golden Glory - make ramps 1 part instead of 2 5692165218 - Wood - align spines 5692140916 - Xenomorphic -new physics bug (mapfix): +new physics bug (bhop): +5692133764 - City Fun - fix start, maybe gameplay fixes +5692103788 - Downfall - hitbox harder +5692152419 - Fus - move stages closer together and closer to 0,0,0 +5692099285 - Impulse - no map issues, just everyone thinks the whole port should be redone +5692139047 - Intensity - Trigger skip going in a straight line from start zone smashing into the wall by the surfs, skips first climb +5692180285 - Jon - hitbox hard +5692099007 - Monster Jam - moon door teleport is rng, also change moon jump area to accelerator rather than booster only +5692093067 - MooManChicken - fix lighting +8777477389 - Ötökkä - trigger is inside of spawn making an infinite loop, model is at insane position values + +new physics bug (surf): 5692118014 - Frantic Lemon - cringe first surf 5692181503 - 15 Minutes - OOB 5692108009 - 456 - spin is impossible @@ -255,30 +266,21 @@ new physics bug (mapfix): 5692169729 - Borderlands - some spines need to be fixed, far from 0,0,0, skybox is wrong lighting doesn't load 5692135173 - Chimera - some spines need to be fixed, far from 0,0,0 5692106532 - Chrome - fix start spawn in ground, long ramp makes you restart -5692133764 - City Fun - fix start, maybe gameplay fixes 5692102646 - Compact - can't leave spawn 6111005316 - Desolate - ramps are weird and buggy, you phase through the second ramp 5692113845 - Divine - 1st ramp spine + randomly kills, 3rd ramp spine, 5th ramp killed once, 9th ramp would cause the screen to flash, camera punch, and killed once, 10 has spine issues, 11 has spine issues, 13 has spine issues, last ramp killed once -5692103788 - Downfall - hitbox harder 5732181194 - Ethereal - "under the void" issue 5692164250 - Feels Like Home - hitbox harder 5692104185 - Flandre II - needs spine fixes, some ramps hitboxes are wrong somehow on blue and green stages, and move closer to 0,0,0 -5692152419 - Fus - move stages closer together and closer to 0,0,0 5692134367 - Gravity - hitbox harder 5692159828 - Icire - move to origin, align ramps -5692099285 - Impulse - no map issues, just everyone thinks the whole port should be redone 5692153618 - Ineffable 2 - broken bhop at end -5692139047 - Intensity - Trigger skip going in a straight line from start zone smashing into the wall by the surfs, skips first climb 6111269498 - Ire - end zone broken, one bumpy ramp mid map, raise the surf flush with a trigger so you don't hit the trigger -5692180285 - Jon - hitbox hard 5692118651 - Level Up! - please make this less ugly, maybe decorate 5692164379 - Lines - purple spawn impassible, also bumpy ramps 5692140242 - Elprup - impossible, can't go in diamond hole -5692099007 - Monster Jam - moon door teleport is rng, also change moon jump area to accelerator rather than booster only -5692093067 - MooManChicken - fix lighting 5692159131 - No - impossible: wormhole resets you to start 5692123564 - Olive - impossible: window at part of the map is too small, spines need to be looked at -8777477389 - Ötökkä - trigger is inside of spawn making an infinite loop, model is at insane position values 5692135126 - Reprise Hard - spine next to trigger can get hit 5692107810 - Resilience - impossible: hitbox harder - moving decoration 5692157460 - Rigorous - impossible, gap too small fix all gaps