From 87ac0a068459a2b0c2eabd1335f2f44318b4cbe9 Mon Sep 17 00:00:00 2001 From: 9382 <49820045+9382@users.noreply.github.com> Date: Sun, 17 Sep 2023 17:42:34 +0000 Subject: [PATCH] +Badges2 --- mapfixes_bhop.txt | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/mapfixes_bhop.txt b/mapfixes_bhop.txt index eb9669e..75dea7e 100644 --- a/mapfixes_bhop.txt +++ b/mapfixes_bhop.txt @@ -26,6 +26,7 @@ tested, pending upload: 13815737542 - Solitude - Fix a dumb slope boost near start (see https://discord.com/channels/167423382697148416/167423382697148416/1120940605124648970). Also updated lighting for Future lighting submitted fixes (no wipe): +14807871641 - Badges 2 - Make the forced longjumps (s14 -> s16) play a bit better, prevent bizarre wall jumping behaviour add map data: @@ -45,4 +46,4 @@ rejected fixes, additional fix notes: 10057239529 - FrozenRuins - Trigger skip after bounce pad no longer possible. - This trigger skip does not detract from the map in my opinion. May need to have a vote to see what people think. 3889303022 bhop-fus - fixed lighting problems on first stage - still suffers from sliding on spawns 14311240482 - High segdaB - The physics bug as described in map_issues.txt does not appear to be happening anymore. Fixed impossible jump towards the end - brah this map sucks I'm deleting it -13118097070 - Y - Re-port using import plugin. Scaled up. - excuse me the boosters aren't supposed to give horizontal boost \ No newline at end of file +13118097070 - Y - Re-port using import plugin. Scaled up. - excuse me the boosters aren't supposed to give horizontal boost