This repository was archived by the owner on Sep 28, 2025. It is now read-only.
0.5.0 pre #47
Pinned
Vortex2Oblivion
announced in
Announcements
Replies: 1 comment
-
|
we're so barack |
Beta Was this translation helpful? Give feedback.
0 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Uh oh!
There was an error while loading. Please reload this page.
-
0.5.0pre
The full release of 0.5.0 has been in development for a while now and with mainly only bugfixes left its time for a stable prerelease.
In case you haven't been keeping up here's whats changed since 0.4.2
Added
singDurationproperty to character jsons to control their sing duration.Mute Vocalsoption in chart editor.extraSheetspropertymainCharacterIDproperty in group character jsonsscripttype to cutscenes.introSoundproperty to cutscenes.backgroundColorproperty in stages.imageDirectoryproperty in stages.dancesproperty in stage objectsFixed
specialAudioNamenot working in it).Note Optionssection in the options menu.Prototype Title Screenis on.crochetnow links toConductor.crochetinstead ofConductor.stepCrochetin lua (WARNING: This fix may accidentally break some obsecure scripts, to fix them use the newstepCrochetvariable instead).create()function called on them just like the rest of the game's lua._transformvalue while trying to use it.Changed
Import Old Scoresis now inMisc.beatHitanimation no longer are forced to play it every beat (if it's already playing it won't play until it's not).Removed
And anything else im forgetting
Full Changelog: https://github.com/Vortex2Oblivion/LeatherEngine/commits/0.5.0pre
This discussion was created from the release 0.5.0 pre.
Beta Was this translation helpful? Give feedback.
All reactions