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133 lines (127 loc) · 5.8 KB
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InspectUnitStats.lua
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133 lines (127 loc) · 5.8 KB
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-------------------------------------
-- 裝備屬性統計
-- @Author: M
-- @DepandsOn: InspectUnit.lua
-------------------------------------
local LibEvent = LibStub:GetLibrary("LibEvent.7000")
local LibItemInfo = LibStub:GetLibrary("LibItemInfo.1000")
local LibItemStats = LibStub:GetLibrary("LibItemStats.1000")
local GetStatsName = LibItemStats.GetStatsName
local function ShowSupportedItemStatsFrame(frame, unit)
if (not frame.statsFrame) then
if (LibItemStats:IsSupported()) then
local statsFrame = CreateFrame("Frame", nil, frame, "ClassicStatsFrameTemplate")
frame.statsFrame = statsFrame
frame:HookScript("OnHide", function(self)
self.statsFrame:Hide()
LibEvent:trigger("TogglePlayerStatsFrame", self.statsFrame, false)
end)
end
end
local stats = LibItemStats:GetUnitStats(unit)
stats.ilevel = LibItemInfo:GetUnitItemLevel(unit)
frame.statsFrame:SetStats(stats):Show()
LibEvent:trigger("TogglePlayerStatsFrame", frame.statsFrame, true, false)
end
local function DefaultItemStatsFrame(frame, unit)
if (not frame.statsFrame) then
local statsFrame = CreateFrame("Frame", nil, frame, "InsetFrameTemplate3,BackdropTemplate")
statsFrame:SetSize(180, 157)
statsFrame:SetPoint("TOPLEFT", frame, "TOPRIGHT", 0, -1)
for i = 1, 32 do
statsFrame["stat"..i] = CreateFrame("FRAME", nil, statsFrame, "CharacterStatFrameTemplate")
statsFrame["stat"..i]:EnableMouse(false)
statsFrame["stat"..i]:SetWidth(180)
statsFrame["stat"..i]:SetPoint("TOPLEFT", 0, -17*i+13)
statsFrame["stat"..i].Background:SetVertexColor(0, 0, 0)
statsFrame["stat"..i].Value:SetPoint("RIGHT", -64, 0)
statsFrame["stat"..i].PlayerValue = statsFrame["stat"..i]:CreateFontString(nil, "ARTWORK", "GameFontHighlightSmall")
statsFrame["stat"..i].PlayerValue:SetPoint("LEFT", statsFrame["stat"..i], "RIGHT", -54, 0)
end
local mask = statsFrame:CreateTexture()
mask:SetTexture("Interface\\Tooltips\\UI-Tooltip-Background")
mask:SetPoint("TOPLEFT", statsFrame, "TOPRIGHT", -58, -3)
mask:SetPoint("BOTTOMRIGHT", statsFrame, "BOTTOMRIGHT", -3, 2)
mask:SetBlendMode("ADD")
mask:SetGradient("VERTICAL", CreateColor(0.1, 0.4, 0.4, 0.8), CreateColor(0.1, 0.2, 0.2, 0.8))
frame.statsFrame = statsFrame
frame:HookScript("OnHide", function(self)
self.statsFrame:Hide()
LibEvent:trigger("TogglePlayerStatsFrame", self.statsFrame, false)
end)
end
local inspectStats, playerStats = {}, {}
local inspectItemLevel = LibItemInfo:GetUnitItemLevel(unit, inspectStats)
local playerItemLevel = LibItemInfo:GetUnitItemLevel("player", playerStats)
local baseInfo = {}
table.insert(baseInfo, {label = LEVEL, iv = UnitLevel(unit), pv = UnitLevel("player") })
table.insert(baseInfo, {label = STAT_AVERAGE_ITEM_LEVEL, iv = format("%.1f",inspectItemLevel), pv = format("%.1f",playerItemLevel) })
local index = 1
for _, v in pairs(baseInfo) do
frame.statsFrame["stat"..index].Label:SetText(v.label)
frame.statsFrame["stat"..index].Label:SetTextColor(0.2, 1, 1)
frame.statsFrame["stat"..index].Value:SetText(v.iv)
frame.statsFrame["stat"..index].Value:SetTextColor(0, 0.7, 0.9)
frame.statsFrame["stat"..index].PlayerValue:SetText(v.pv)
frame.statsFrame["stat"..index].PlayerValue:SetTextColor(0, 0.7, 0.9)
frame.statsFrame["stat"..index].Background:SetShown(index%2~=0)
frame.statsFrame["stat"..index]:Show()
index = index + 1
end
for k, v in pairs(inspectStats) do
frame.statsFrame["stat"..index].Label:SetText(_G[k] or k)
frame.statsFrame["stat"..index].Value:SetText(v)
frame.statsFrame["stat"..index].PlayerValue:SetText(playerStats[k] or "-")
frame.statsFrame["stat"..index].Background:SetShown(index%2~=0)
frame.statsFrame["stat"..index]:Show()
index = index + 1
end
for k, v in pairs(playerStats) do
if (not inspectStats[k]) then
frame.statsFrame["stat"..index].Label:SetText(_G[k] or k)
frame.statsFrame["stat"..index].Value:SetText("-")
frame.statsFrame["stat"..index].PlayerValue:SetText(v)
frame.statsFrame["stat"..index].Background:SetShown(index%2~=0)
frame.statsFrame["stat"..index]:Show()
index = index + 1
end
end
frame.statsFrame:SetHeight(index*17-10)
while (frame.statsFrame["stat"..index]) do
frame.statsFrame["stat"..index]:Hide()
index = index + 1
end
end
hooksecurefunc("ShowInspectItemListFrame", function(unit, parent, itemLevel, maxLevel)
local frame = parent.inspectFrame
if (not frame) then return end
if (unit == "player") then return end
if (MerInspectDB and not MerInspectDB.ShowItemStats) then
return
end
if (LibItemStats:IsSupported()) then
ShowSupportedItemStatsFrame(frame, unit)
--else
-- DefaultItemStatsFrame(frame, unit)
end
end)
LibEvent:attachTrigger("INSPECT_STATSFRAME_BACKDROP", function(self, frame)
local backdrop = frame:GetBackdrop()
if (MerInspectDB and MerInspectDB.ShowInspectAngularBorder) then
backdrop.edgeSize = 1
backdrop.edgeFile = "Interface\\Buttons\\WHITE8X8"
backdrop.insets.top = 1
backdrop.insets.left = 1
backdrop.insets.right = 1
backdrop.insets.bottom = 1
frame.backdrop = backdrop
else
backdrop.edgeSize = 16
backdrop.edgeFile = "Interface\\Tooltips\\UI-Tooltip-Border"
backdrop.insets.top = 4
backdrop.insets.left = 4
backdrop.insets.right = 4
backdrop.insets.bottom = 4
frame.backdrop = backdrop
end
end)