-
Notifications
You must be signed in to change notification settings - Fork 1
Expand file tree
/
Copy pathDesignVendingMachine.java
More file actions
244 lines (192 loc) · 5.37 KB
/
DesignVendingMachine.java
File metadata and controls
244 lines (192 loc) · 5.37 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
package Solutions;
import java.util.ArrayList;
import java.util.Collections;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
class MachineWarning extends Exception {
public MachineWarning(String string) {
// TODO Auto-generated constructor stub
}
public String getMessage() {
System.out.println("error");
return null;
}
}
class VendingMachine {
State coninInsertedState = new CoinInsertedState(this);
State emptyState = new EmptyState(this);
State noCoinInsertedState = new NoCoinInsertedState(this);
State dispensingState = new DispensingState(this);
State machineState = null;
int capacity = 0;
public VendingMachine() {
machineState = noCoinInsertedState;
}
public void reFill(int count) {
capacity += count;
machineState = noCoinInsertedState;
}
/**
* Two Actions performed by MAchine
*/
public void insertCoin() throws MachineWarning {
machineState.insertCoin();
}
public void pressButton() throws MachineWarning {
machineState.pressButton();
machineState.dispense();
capacity--;
}
public boolean isEmpty() {
if (capacity <= 0)
return true;
else
return false;
}
public void setMachineState(State machineState) {
this.machineState = machineState;
}
public State getMachineState() {
return machineState;
}
public void setConinInsertedState(State coninInsertedState) {
this.coninInsertedState = coninInsertedState;
}
public State getConinInsertedState() {
return coninInsertedState;
}
public void setEmptyState(State emptyState) {
this.emptyState = emptyState;
}
public State getEmptyState() {
return emptyState;
}
public void setNoCoinInsertedState(State noCoinInsertedState) {
this.noCoinInsertedState = noCoinInsertedState;
}
public State getNoCoinInsertedState() {
return noCoinInsertedState;
}
public void setDispensingState(State dispensingState) {
this.dispensingState = dispensingState;
}
public State getDispensingState() {
return dispensingState;
}
public void setCapacity(int capacity) {
this.capacity = capacity;
}
public int getCapacity() {
return capacity;
}
}
interface State {
public void insertCoin() throws MachineWarning;
public void pressButton() throws MachineWarning;
public void dispense() throws MachineWarning;
}
class CoinInsertedState implements State {
VendingMachine machine = null;
public CoinInsertedState(VendingMachine machine) {
this.machine = machine;
}
public void insertCoin() throws MachineWarning {
throw new MachineWarning("Coin is already inserted.");
}
public void dispense() throws MachineWarning {
throw new MachineWarning("Dispense button is not pressed.");
}
public void pressButton() throws MachineWarning {
machine.setMachineState(machine.getDispensingState());
}
}
class DispensingState implements State {
VendingMachine machine;
DispensingState(VendingMachine machine) {
this.machine = machine;
}
public void insertCoin() throws MachineWarning {
throw new MachineWarning("wait ... previous order is processing");
}
public void pressButton() throws MachineWarning {
throw new MachineWarning("wait ... previous order is processing");
}
public void dispense() throws MachineWarning {
machine.setMachineState(machine.getNoCoinInsertedState());
}
}
class EmptyState implements State {
VendingMachine machine;
public EmptyState(VendingMachine machine) {
this.machine = machine;
}
public void insertCoin() throws MachineWarning {
throw new MachineWarning("Can not process the request");
}
public void pressButton() throws MachineWarning {
throw new MachineWarning("Invalid Action");
}
public void dispense() throws MachineWarning {
throw new MachineWarning("Invalid Action");
}
}
class NoCoinInsertedState implements State {
VendingMachine machine;
public NoCoinInsertedState(VendingMachine machine) {
this.machine = machine;
}
public void insertCoin() throws MachineWarning {
if (!machine.isEmpty()) {
machine.setMachineState(machine.getConinInsertedState());
} else {
throw new MachineWarning("Can not process request .. Machine is out of stock");
}
}
public void pressButton() throws MachineWarning {
throw new MachineWarning("No coin inserted ..");
}
public void dispense() throws MachineWarning {
throw new MachineWarning("Invalid Operation");
}
}
public class DesignVendingMachine {
public DesignVendingMachine() {
}
public static void main(String[] args) {
VendingMachine machine = new VendingMachine();
machine.reFill(2); //
// First despense
try {
machine.insertCoin();
machine.pressButton();
} catch (MachineWarning e) {
System.out.println("Test 1:" + e.getMessage());
}
// Second Test
try {
machine.insertCoin();
machine.insertCoin();
machine.pressButton();
} catch (MachineWarning e) {
System.out.println("Test 2:" + e.getMessage());
try {
machine.pressButton();
} catch (MachineWarning f) {
// TODO
}
}
// Test THree
try {
machine.pressButton();
} catch (MachineWarning e) {
System.out.println("Test 3:" + e.getMessage());
}
// Test Four
try {
machine.insertCoin();
} catch (MachineWarning e) {
System.out.println("Test 4:" + e.getMessage());
}
}
}