From 4f28c737759059a5c099c45342bea6d334b94417 Mon Sep 17 00:00:00 2001 From: Rigel <91379090+Rigel2345@users.noreply.github.com> Date: Wed, 27 Apr 2022 11:10:42 -0500 Subject: [PATCH] Update ParallaxTerrain.cfg Update Hydrus, Fury, Voss, Vasto, Anger, Scaythe, Scindo. --- .../BeyondHome/Terrain/ParallaxTerrain.cfg | 752 ++++++++++-------- 1 file changed, 410 insertions(+), 342 deletions(-) diff --git a/GameData/BeyondHome/Terrain/ParallaxTerrain.cfg b/GameData/BeyondHome/Terrain/ParallaxTerrain.cfg index b292f4d..65cb1f4 100644 --- a/GameData/BeyondHome/Terrain/ParallaxTerrain.cfg +++ b/GameData/BeyondHome/Terrain/ParallaxTerrain.cfg @@ -220,7 +220,7 @@ Parallax { _SurfaceTextureScale = 0.32 - _SurfaceTexture= BeyondHome/Terrain/DDS/PluginData/ice00.dds + _SurfaceTexture = BeyondHome/Terrain/DDS/PluginData/ice00.dds _SurfaceTextureMid = BeyondHome/Terrain/DDS/PluginData/ice00.dds _SurfaceTextureHigh = BeyondHome/Terrain/DDS/PluginData/ice00.dds _SteepTex = BeyondHome/Terrain/DDS/PluginData/cliff00.dds @@ -281,7 +281,7 @@ Parallax _SteepContrast = 4 _SteepMidpoint = 0.731 - _displacement_scale = 1 + _displacement_scale = 0.22 _displacement_offset = 0 _Metallic = 0.67 @@ -298,246 +298,322 @@ Parallax } } - // Body - // { - // name = Hydrus - // Textures - // { - // _SurfaceTexture= BeyondHome/Terrain/DDS/PluginData/sulfur00 - // _SurfaceTextureMid = BeyondHome/Terrain/DDS/PluginData/wet_sand00 - // _SurfaceTextureHigh = BeyondHome/Terrain/DDS/PluginData/swept_snow00 - // _DispTex = BeyondHome/Terrain/DDS/PluginData/Hydrus00 - // _BumpMap = BeyondHome/Terrain/DDS/PluginData/sulfur01 - // _BumpMapMid = BeyondHome/Terrain/DDS/PluginData/wet_sand01 - // _BumpMapHigh = BeyondHome/Terrain/DDS/PluginData/swept_snow01 - // _BumpMapSteep = BeyondHome/Terrain/DDS/PluginData/cliff01 - // _SteepTex = BeyondHome/Terrain/DDS/PluginData/cliff00 - // _InfluenceMap = BeyondHome/Terrain/DDS/PluginData/Hydrus01 - - // _SteepPower = 8 - // _SurfaceTextureScale = 0.02 + Body + { + name = Hydrus + emissive = false + Textures + { + _SurfaceTextureScale = 0.2 - // _displacement_scale = 1 - // - // _Metallic = 0.17 - // _MetallicTint = 0.5,0.5,0.5 - // _LowStart = 50 - // _LowEnd = 150 - // _HighStart = 2000 - // _HighEnd = 2650 + _SurfaceTexture = BeyondHome/Terrain/DDS/PluginData/sulfur00.dds + _SurfaceTextureMid = BeyondHome/Terrain/DDS/PluginData/wet_sand00.dds + _SurfaceTextureHigh = BeyondHome/Terrain/DDS/PluginData/swept_snow00.dds + _SteepTex = BeyondHome/Terrain/DDS/PluginData/cliff00.dds - // fogTexture = BeyondHome/Terrain/DDS/PluginData/HydrusFog - // fogRange = 375000 + + _BumpMap = BeyondHome/Terrain/DDS/PluginData/sulfur01.dds + _BumpMapMid = BeyondHome/Terrain/DDS/PluginData/wet_sand01.dds + _BumpMapHigh = BeyondHome/Terrain/DDS/PluginData/swept_snow01.dds + _BumpMapSteep = BeyondHome/Terrain/DDS/PluginData/cliff01.dds + + _DispTex = BeyondHome/Terrain/DDS/PluginData/Hydrus00.dds + _InfluenceMap = BeyondHome/Terrain/DDS/PluginData/Hydrus01.dds + + _SteepPower = 8 + _SteepContrast = 4 + _SteepMidpoint = 0.731 - // + _displacement_scale = 0.15 + _displacement_offset = 0 - // } - // } - // Body - // { - // name = Fury - // Textures - // { - // _SurfaceTexture= BeyondHome/Terrain/DDS/PluginData/lava_cracks00 - // _SurfaceTextureMid = BeyondHome/Terrain/DDS/PluginData/hard_ash00 - // _SurfaceTextureHigh = BeyondHome/Terrain/DDS/PluginData/lava_stone00 - // _DispTex = BeyondHome/Terrain/DDS/PluginData/Fury00 - // _BumpMap = BeyondHome/Terrain/DDS/PluginData/lava_cracks01 - // _BumpMapMid = BeyondHome/Terrain/DDS/PluginData/hard_ash01 - // _BumpMapHigh = BeyondHome/Terrain/DDS/PluginData/lava_stone01 - // _BumpMapSteep = BeyondHome/Terrain/DDS/PluginData/cliff01 - // _SteepTex = BeyondHome/Terrain/DDS/PluginData/cliff00 - // _InfluenceMap = BeyondHome/Terrain/DDS/PluginData/Fury01 - - // _SteepPower = 8 - // _SurfaceTextureScale = 0.014 - - // _displacement_scale = 1.4 - // - // _Metallic = 0.17 - // _MetallicTint = 0.9,0.9,0.9 - // _LowStart = 10 - // _LowEnd = 50 - // _HighStart = 450 - // _HighEnd = 1000 - // + _Metallic = 0.17 + _MetallicTint = 0.5,0.5,0.5 + _Gloss = 80 + _NormalSpecularInfluence = 1 + _Hapke = 0.8 + _EmissionColor = 0,0,0 - // fogTexture = BeyondHome/Terrain/DDS/PluginData/FuryFog - // fogRange = 400000 - // } - // } - // Body - // { - // name = Voss - // Textures - // { - // _SurfaceTexture= BeyondHome/Terrain/DDS/PluginData/roots00 - // _SurfaceTextureMid = BeyondHome/Terrain/DDS/PluginData/pebbles00 - // _SurfaceTextureHigh = BeyondHome/Terrain/DDS/PluginData/pebbles00 - // _DispTex = BeyondHome/Terrain/DDS/PluginData/Voss00 - // _BumpMap = BeyondHome/Terrain/DDS/PluginData/roots01 - // _BumpMapMid = BeyondHome/Terrain/DDS/PluginData/pebbles01 - // _BumpMapHigh = BeyondHome/Terrain/DDS/PluginData/pebbles01 - // _BumpMapSteep = BeyondHome/Terrain/DDS/PluginData/cliff01 - // _SteepTex = BeyondHome/Terrain/DDS/PluginData/cliff00 - // _InfluenceMap = BeyondHome/Terrain/DDS/PluginData/Voss01 - // fogTexture = BeyondHome/Terrain/DDS/PluginData/VossFog - // fogRange = 173000 + _LowStart = 50 + _LowEnd = 150 + _HighStart = 2000 + _HighEnd = 2650 - // _SteepPower = 7 - // _SurfaceTextureScale = 0.022 + } + } + Body + { + name = Fury + emissive = false + Textures + { + _SurfaceTextureScale = 0.14 - // _displacement_scale = 1.5 - // - // _Metallic = 0.08 - // _MetallicTint = 0.688,0.637,0.597 - // _LowStart = 850 - // _LowEnd = 1200 - // _HighStart = 1750 - // _HighEnd = 2150 - // - // } - // } - // Body - // { - // name = Vasto - // Textures - // { - // _SurfaceTexture= BeyondHome/Terrain/DDS/PluginData/beach_gravel00 - // _SurfaceTextureMid = BeyondHome/Terrain/DDS/PluginData/swept_snow00 - // _SurfaceTextureHigh = BeyondHome/Terrain/DDS/PluginData/swept_snow_alt - // _DispTex = BeyondHome/Terrain/DDS/PluginData/Vasto00 - // _BumpMap = BeyondHome/Terrain/DDS/PluginData/beach_gravel01 - // _BumpMapMid = BeyondHome/Terrain/DDS/PluginData/swept_snow01 - // _BumpMapHigh = BeyondHome/Terrain/DDS/PluginData/swept_snow01 - // _BumpMapSteep = BeyondHome/Terrain/DDS/PluginData/cliff01 - // _SteepTex = BeyondHome/Terrain/DDS/PluginData/cliff00 - // _InfluenceMap = BeyondHome/Terrain/DDS/PluginData/Vasto01 - // fogTexture = BeyondHome/Terrain/DDS/PluginData/VastoFog - // fogRange = 500000 + _SurfaceTexture = BeyondHome/Terrain/DDS/PluginData/lava_cracks00.dds + _SurfaceTextureMid = BeyondHome/Terrain/DDS/PluginData/hard_ash00.dds + _SurfaceTextureHigh = BeyondHome/Terrain/DDS/PluginData/lava_stone00.dds + _SteepTex = BeyondHome/Terrain/DDS/PluginData/cliff00.dds - // _SteepPower = 7 - // _SurfaceTextureScale = 0.015 + + _BumpMap = BeyondHome/Terrain/DDS/PluginData/lava_cracks01.dds + _BumpMapMid = BeyondHome/Terrain/DDS/PluginData/hard_ash01.dds + _BumpMapHigh = BeyondHome/Terrain/DDS/PluginData/lava_stone01.dds + _BumpMapSteep = BeyondHome/Terrain/DDS/PluginData/cliff01.dds + + _DispTex = BeyondHome/Terrain/DDS/PluginData/Fury00.dds + _InfluenceMap = BeyondHome/Terrain/DDS/PluginData/Fury01.dds + + _SteepPower = 8 + _SteepContrast = 4 + _SteepMidpoint = 0.731 - // _displacement_scale = 1.1 - // - // _Metallic = 0.08 - // _MetallicTint = 1,1,1 - // _LowStart = 70 - // _LowEnd = 350 - // _HighStart = 1500 - // _HighEnd = 2150 - // - // } - // } - // Body - // { - // name = Anger - // Textures - // { - // _SurfaceTexture= BeyondHome/Terrain/DDS/PluginData/coals00 - // _SurfaceTextureMid = BeyondHome/Terrain/DDS/PluginData/deadcoal00 - // _SurfaceTextureHigh = BeyondHome/Terrain/DDS/PluginData/deadcoal00 - // _DispTex = BeyondHome/Terrain/DDS/PluginData/Anger00 - // _BumpMap = BeyondHome/Terrain/DDS/PluginData/coals01 - // _BumpMapMid = BeyondHome/Terrain/DDS/PluginData/deadcoal01 - // _BumpMapHigh = BeyondHome/Terrain/DDS/PluginData/deadcoal01 - // _BumpMapSteep = BeyondHome/Terrain/DDS/PluginData/cliff01 - // _SteepTex = BeyondHome/Terrain/DDS/PluginData/cliff00 - // _InfluenceMap = BeyondHome/Terrain/DDS/PluginData/Anger01 + _displacement_scale = 0.35 + _displacement_offset = 0 + + _Metallic = 0.17 + _MetallicTint = 0.9,0.9,0.9 + _Gloss = 80 + _NormalSpecularInfluence = 1 + _Hapke = 0.8 + _EmissionColor = 0,0,0 + _LowStart = 10 + _LowEnd = 50 + _HighStart = 450 + _HighEnd = 1000 - // _SteepPower = 7 - // _SurfaceTextureScale = 0.015 + } + } + Body + { + name = Voss + emissive = false + Textures + { + _SurfaceTextureScale = 0.022 - // _displacement_scale = 1 - // - // _Metallic = 0.42 - // _MetallicTint = 1,1,1 - // _LowStart = 70 - // _LowEnd = 350 - // _HighStart = 1500 - // _HighEnd = 2150 - // - // } - // } - // Body - // { - // name = Scaythe - // Textures - // { - // _SurfaceTexture= BeyondHome/Terrain/DDS/PluginData/gravel00 - // _SurfaceTextureMid = BeyondHome/Terrain/DDS/PluginData/varied_rocks00 - // _SurfaceTextureHigh = BeyondHome/Terrain/DDS/PluginData/gravel00 - // _DispTex = BeyondHome/Terrain/DDS/PluginData/Scaythe00 - // _BumpMap = BeyondHome/Terrain/DDS/PluginData/gravel01 - // _BumpMapMid = BeyondHome/Terrain/DDS/PluginData/varied_rocks01 - // _BumpMapHigh = BeyondHome/Terrain/DDS/PluginData/gravel01 - // _BumpMapSteep = BeyondHome/Terrain/DDS/PluginData/cliff_sediment01 - // _SteepTex = BeyondHome/Terrain/DDS/PluginData/cliff_sediment00 - // _InfluenceMap = BeyondHome/Terrain/DDS/PluginData/Scaythe01 + _SurfaceTexture = BeyondHome/Terrain/DDS/PluginData/roots00.dds + _SurfaceTextureMid = BeyondHome/Terrain/DDS/PluginData/pebbles00.dds + _SurfaceTextureHigh = BeyondHome/Terrain/DDS/PluginData/pebbles00.dds + _SteepTex = BeyondHome/Terrain/DDS/PluginData/cliff00.dds + + _BumpMap = BeyondHome/Terrain/DDS/PluginData/roots01.dds + _BumpMapMid = BeyondHome/Terrain/DDS/PluginData/pebbles01.dds + _BumpMapHigh = BeyondHome/Terrain/DDS/PluginData/pebbles01.dds + _BumpMapSteep = BeyondHome/Terrain/DDS/PluginData/cliff01.dds + + _DispTex = BeyondHome/Terrain/DDS/PluginData/Voss00.dds + _InfluenceMap = BeyondHome/Terrain/DDS/PluginData/Voss01.dds + + _SteepPower = 7 + _SteepContrast = 4 + _SteepMidpoint = 0.731 + + _displacement_scale = 0.36 + _displacement_offset = 0 + + _Metallic = 0.08 + _MetallicTint = 0.688,0.637,0.597 + _Gloss = 80 + _NormalSpecularInfluence = 1 + _Hapke = 0.8 + _EmissionColor = 0,0,0 + + _LowStart = 850 + _LowEnd = 1200 + _HighStart = 1750 + _HighEnd = 2150 + + } + } + Body + { + name = Vasto + emissive = false + Textures + { + _SurfaceTextureScale = 0.15 + + _SurfaceTexture = BeyondHome/Terrain/DDS/PluginData/beach_gravel00.dds + _SurfaceTextureMid = BeyondHome/Terrain/DDS/PluginData/swept_snow00.dds + _SurfaceTextureHigh = BeyondHome/Terrain/DDS/PluginData/swept_snow_alt.dds + _SteepTex = BeyondHome/Terrain/DDS/PluginData/cliff00.dds + + _BumpMap = BeyondHome/Terrain/DDS/PluginData/beach_gravel01.dds + _BumpMapMid = BeyondHome/Terrain/DDS/PluginData/swept_snow01.dds + _BumpMapHigh = BeyondHome/Terrain/DDS/PluginData/swept_snow01.dds + _BumpMapSteep = BeyondHome/Terrain/DDS/PluginData/cliff01.dds + + _DispTex = BeyondHome/Terrain/DDS/PluginData/Vasto00.dds + _InfluenceMap = BeyondHome/Terrain/DDS/PluginData/Vasto01.dds + + _SteepPower = 7 + _SteepContrast = 4 + _SteepMidpoint = 0.731 + + _displacement_scale = 0.27 + _displacement_offset = 0 + + _Metallic = 0.08 + _MetallicTint = 1,1,1 + _Gloss = 80 + _NormalSpecularInfluence = 1 + _Hapke = 0.8 + _EmissionColor = 0,0,0 + + _LowStart = 70 + _LowEnd = 350 + _HighStart = 1500 + _HighEnd = 2150 + + } + } + Body + { + name = Anger + emissive = false + Textures + { + _SurfaceTextureScale = 0.15 + + _SurfaceTexture = BeyondHome/Terrain/DDS/PluginData/coals00.dds + _SurfaceTextureMid = BeyondHome/Terrain/DDS/PluginData/deadcoal00.dds + _SurfaceTextureHigh = BeyondHome/Terrain/DDS/PluginData/deadcoal00.dds + _SteepTex = BeyondHome/Terrain/DDS/PluginData/cliff00.dds + + _BumpMap = BeyondHome/Terrain/DDS/PluginData/coals01.dds + _BumpMapMid = BeyondHome/Terrain/DDS/PluginData/deadcoal01.dds + _BumpMapHigh = BeyondHome/Terrain/DDS/PluginData/deadcoal01.dds + _BumpMapSteep = BeyondHome/Terrain/DDS/PluginData/cliff01.dds + + + _DispTex = BeyondHome/Terrain/DDS/PluginData/Anger00.dds + _InfluenceMap = BeyondHome/Terrain/DDS/PluginData/Anger01.dds - // _SteepPower = 6 - // _SurfaceTextureScale = 0.015 + _SteepPower = 7 + _SteepContrast = 4 + _SteepMidpoint = 0.731 + - // _displacement_scale = 0.75 - // - // _Metallic = 0.05 - // _MetallicTint = 1,1,1 - // _LowStart = 600 - // _LowEnd = 1000 - // _HighStart = 2500 - // _HighEnd = 3500 - // - // } - // } - // Body - // { - // name = Scindo - // Textures - // { - // _SurfaceTexture= BeyondHome/Terrain/DDS/PluginData/pearls00 - // _SurfaceTextureMid = BeyondHome/Terrain/DDS/PluginData/pearls00 - // _SurfaceTextureHigh = BeyondHome/Terrain/DDS/PluginData/pearls00 - // _DispTex = BeyondHome/Terrain/DDS/PluginData/Scindo00 - // _BumpMap = BeyondHome/Terrain/DDS/PluginData/pearls01 - // _BumpMapMid = BeyondHome/Terrain/DDS/PluginData/pearls01 - // _BumpMapHigh = BeyondHome/Terrain/DDS/PluginData/pearls01 - // _BumpMapSteep = BeyondHome/Terrain/DDS/PluginData/cliff_sediment01 - // _SteepTex = BeyondHome/Terrain/DDS/PluginData/cliff_sediment00 - // _InfluenceMap = BeyondHome/Terrain/DDS/PluginData/Scindo01 - - - // _SteepPower = 4 - // _SurfaceTextureScale = 0.015 + _displacement_scale = 1 + _displacement_offset = 0 - // _displacement_scale = 0.89 - // - // _Metallic = 0.13 - // _MetallicTint = 1,1,1 - // _LowStart = 600 - // _LowEnd = 1000 - // _HighStart = 2500 - // _HighEnd = 3500 - // - // } - // } + _Metallic = 0.42 + _MetallicTint = 1,1,1 + _Gloss = 80 + _NormalSpecularInfluence = 1 + _Hapke = 0.8 + _EmissionColor = 0,0,0 + + _LowStart = 70 + _LowEnd = 350 + _HighStart = 1500 + _HighEnd = 2150 + + } + } + Body + { + name = Scaythe + emissive = false + Textures + { + _SurfaceTextureScale = 0.15 + + _SurfaceTexture= BeyondHome/Terrain/DDS/PluginData/gravel00.dds + _SurfaceTextureMid = BeyondHome/Terrain/DDS/PluginData/varied_rocks00.dds + _SurfaceTextureHigh = BeyondHome/Terrain/DDS/PluginData/gravel00.dds + _SteepTex = BeyondHome/Terrain/DDS/PluginData/cliff_sediment00.dds + + _BumpMap = BeyondHome/Terrain/DDS/PluginData/gravel01.dds + _BumpMapMid = BeyondHome/Terrain/DDS/PluginData/varied_rocks01.dds + _BumpMapHigh = BeyondHome/Terrain/DDS/PluginData/gravel01.dds + _BumpMapSteep = BeyondHome/Terrain/DDS/PluginData/cliff_sediment01.dds + + _DispTex = BeyondHome/Terrain/DDS/PluginData/Scaythe00.dds + _InfluenceMap = BeyondHome/Terrain/DDS/PluginData/Scaythe01.dds + + + _SteepPower = 6 + _SteepContrast = 4 + _SteepMidpoint = 0.731 + + _displacement_scale = 0.75 + _displacement_offset = 0 + + _Metallic = 0.05 + _MetallicTint = 1,1,1 + _Gloss = 80 + _NormalSpecularInfluence = 1 + _Hapke = 0.8 + _EmissionColor = 0,0,0 + + _LowStart = 600 + _LowEnd = 1000 + _HighStart = 2500 + _HighEnd = 3500 + + } + } + Body + { + name = Scindo + emissive = false + Textures + { + _SurfaceTextureScale = 0.15 + + _SurfaceTexture= BeyondHome/Terrain/DDS/PluginData/pearls00.dds + _SurfaceTextureMid = BeyondHome/Terrain/DDS/PluginData/pearls00.dds + _SurfaceTextureHigh = BeyondHome/Terrain/DDS/PluginData/pearls00.dds + _SteepTex = BeyondHome/Terrain/DDS/PluginData/cliff_sediment00.dds + + _BumpMap = BeyondHome/Terrain/DDS/PluginData/pearls01.dds + _BumpMapMid = BeyondHome/Terrain/DDS/PluginData/pearls01.dds + _BumpMapHigh = BeyondHome/Terrain/DDS/PluginData/pearls01.dds + _BumpMapSteep = BeyondHome/Terrain/DDS/PluginData/cliff_sediment01.dds + + _DispTex = BeyondHome/Terrain/DDS/PluginData/Scindo00.dds + _InfluenceMap = BeyondHome/Terrain/DDS/PluginData/Scindo01.dds + + + _SteepPower = 4 + _SteepContrast = 4 + _SteepMidpoint = 0.731 + + _displacement_scale = 0.22 + _displacement_offset = 0 + + _Metallic = 0.13 + _MetallicTint = 1,1,1 + _Gloss = 80 + _NormalSpecularInfluence = 1 + _Hapke = 0.8 + _EmissionColor = 0,0,0 + + _LowStart = 600 + _LowEnd = 1000 + _HighStart = 2500 + _HighEnd = 3500 + + } + } // Body // { // name = Hydron // Textures // { - // _SurfaceTexture= BeyondHome/Terrain/DDS/PluginData/rusty_cliffs00 - // _SurfaceTextureMid = BeyondHome/Terrain/DDS/PluginData/obsidian00 - // _SurfaceTextureHigh = BeyondHome/Terrain/DDS/PluginData/obsidian00 - // _DispTex = BeyondHome/Terrain/DDS/PluginData/Hydron00 - // _BumpMap = BeyondHome/Terrain/DDS/PluginData/rusty_cliffs01 - // _BumpMapMid = BeyondHome/Terrain/DDS/PluginData/obsidian01 - // _BumpMapHigh = BeyondHome/Terrain/DDS/PluginData/obsidian01 - // _BumpMapSteep = BeyondHome/Terrain/DDS/PluginData/cliff01 - // _SteepTex = BeyondHome/Terrain/DDS/PluginData/cliff00 - // _InfluenceMap = BeyondHome/Terrain/DDS/PluginData/Hydron01 + // _SurfaceTexture= BeyondHome/Terrain/DDS/PluginData/rusty_cliffs00.dds + // _SurfaceTextureMid = BeyondHome/Terrain/DDS/PluginData/obsidian00.dds + // _SurfaceTextureHigh = BeyondHome/Terrain/DDS/PluginData/obsidian00.dds + // _DispTex = BeyondHome/Terrain/DDS/PluginData/Hydron00.dds + // _BumpMap = BeyondHome/Terrain/DDS/PluginData/rusty_cliffs01.dds + // _BumpMapMid = BeyondHome/Terrain/DDS/PluginData/obsidian01.dds + // _BumpMapHigh = BeyondHome/Terrain/DDS/PluginData/obsidian01.dds + // _BumpMapSteep = BeyondHome/Terrain/DDS/PluginData/cliff01.dds + // _SteepTex = BeyondHome/Terrain/DDS/PluginData/cliff00.dds + // _InfluenceMap = BeyondHome/Terrain/DDS/PluginData/Hydron01.dds // _SteepPower = 6 @@ -560,16 +636,16 @@ Parallax // name = Dynasty // Textures // { - // _SurfaceTexture= BeyondHome/Terrain/DDS/PluginData/glacier00 - // _SurfaceTextureMid = BeyondHome/Terrain/DDS/PluginData/dunes00 - // _SurfaceTextureHigh = BeyondHome/Terrain/DDS/PluginData/glacier00 - // _DispTex = BeyondHome/Terrain/DDS/PluginData/Dynasty00 - // _BumpMap = BeyondHome/Terrain/DDS/PluginData/glacier01 - // _BumpMapMid = BeyondHome/Terrain/DDS/PluginData/dunes01 - // _BumpMapHigh = BeyondHome/Terrain/DDS/PluginData/glacier01 - // _BumpMapSteep = BeyondHome/Terrain/DDS/PluginData/cliff01 - // _SteepTex = BeyondHome/Terrain/DDS/PluginData/cliff00 - // _InfluenceMap = BeyondHome/Terrain/DDS/PluginData/Dynasty01 + // _SurfaceTexture= BeyondHome/Terrain/DDS/PluginData/glacier00.dds + // _SurfaceTextureMid = BeyondHome/Terrain/DDS/PluginData/dunes00.dds + // _SurfaceTextureHigh = BeyondHome/Terrain/DDS/PluginData/glacier00.dds + // _DispTex = BeyondHome/Terrain/DDS/PluginData/Dynasty00.dds + // _BumpMap = BeyondHome/Terrain/DDS/PluginData/glacier01.dds + // _BumpMapMid = BeyondHome/Terrain/DDS/PluginData/dunes01.dds + // _BumpMapHigh = BeyondHome/Terrain/DDS/PluginData/glacier01.dds + // _BumpMapSteep = BeyondHome/Terrain/DDS/PluginData/cliff01.dds + // _SteepTex = BeyondHome/Terrain/DDS/PluginData/cliff00.dds + // _InfluenceMap = BeyondHome/Terrain/DDS/PluginData/Dynasty01.dds // _SteepPower = 7 @@ -584,9 +660,6 @@ Parallax // _HighStart = 3500 //High/_HighEnd are not used on Hydron // _HighEnd = 4000 // - - // fogTexture = BeyondHome/Terrain/DDS/PluginData/DynastyFog - // fogRange = 350000 // } // } // Body @@ -594,16 +667,16 @@ Parallax // name = Drohze // Textures // { - // _SurfaceTexture= BeyondHome/Terrain/DDS/PluginData/lapis00 - // _SurfaceTextureMid = BeyondHome/Terrain/DDS/PluginData/moondust00 - // _SurfaceTextureHigh = BeyondHome/Terrain/DDS/PluginData/moondust00 - // _DispTex = BeyondHome/Terrain/DDS/PluginData/Drohze00 - // _BumpMap = BeyondHome/Terrain/DDS/PluginData/lapis01 - // _BumpMapMid = BeyondHome/Terrain/DDS/PluginData/moondust01 - // _BumpMapHigh = BeyondHome/Terrain/DDS/PluginData/moondust01 - // _BumpMapSteep = BeyondHome/Terrain/DDS/PluginData/cliff01 - // _SteepTex = BeyondHome/Terrain/DDS/PluginData/cliff00 - // _InfluenceMap = BeyondHome/Terrain/DDS/PluginData/Drohze01 + // _SurfaceTexture= BeyondHome/Terrain/DDS/PluginData/lapis00.dds + // _SurfaceTextureMid = BeyondHome/Terrain/DDS/PluginData/moondust00.dds + // _SurfaceTextureHigh = BeyondHome/Terrain/DDS/PluginData/moondust00.dds + // _DispTex = BeyondHome/Terrain/DDS/PluginData/Drohze00.dds + // _BumpMap = BeyondHome/Terrain/DDS/PluginData/lapis01.dds + // _BumpMapMid = BeyondHome/Terrain/DDS/PluginData/moondust01.dds + // _BumpMapHigh = BeyondHome/Terrain/DDS/PluginData/moondust01.dds + // _BumpMapSteep = BeyondHome/Terrain/DDS/PluginData/cliff01.dds + // _SteepTex = BeyondHome/Terrain/DDS/PluginData/cliff00.dds + // _InfluenceMap = BeyondHome/Terrain/DDS/PluginData/Drohze01.dds // _SteepPower = 5 @@ -618,7 +691,6 @@ Parallax // _HighStart = 3500 //High/_HighEnd are not used on Drohze // _HighEnd = 4000 // - // hasWater = false // } // } // Body @@ -626,16 +698,16 @@ Parallax // name = Tau // Textures // { - // _SurfaceTexture= BeyondHome/Terrain/DDS/PluginData/swamp00 - // _SurfaceTextureMid = BeyondHome/Terrain/DDS/PluginData/dry_swamp00 - // _SurfaceTextureHigh = BeyondHome/Terrain/DDS/PluginData/dry_swamp00 - // _DispTex = BeyondHome/Terrain/DDS/PluginData/Tau00 - // _BumpMap = BeyondHome/Terrain/DDS/PluginData/swamp01 - // _BumpMapMid = BeyondHome/Terrain/DDS/PluginData/dry_swamp01 - // _BumpMapHigh = BeyondHome/Terrain/DDS/PluginData/dry_swamp01 - // _BumpMapSteep = BeyondHome/Terrain/DDS/PluginData/cliff01 - // _SteepTex = BeyondHome/Terrain/DDS/PluginData/cliff00 - // _InfluenceMap = BeyondHome/Terrain/DDS/PluginData/Tau01 + // _SurfaceTexture= BeyondHome/Terrain/DDS/PluginData/swamp00.dds + // _SurfaceTextureMid = BeyondHome/Terrain/DDS/PluginData/dry_swamp00.dds + // _SurfaceTextureHigh = BeyondHome/Terrain/DDS/PluginData/dry_swamp00.dds + // _DispTex = BeyondHome/Terrain/DDS/PluginData/Tau00.dds + // _BumpMap = BeyondHome/Terrain/DDS/PluginData/swamp01.dds + // _BumpMapMid = BeyondHome/Terrain/DDS/PluginData/dry_swamp01.dds + // _BumpMapHigh = BeyondHome/Terrain/DDS/PluginData/dry_swamp01.dds + // _BumpMapSteep = BeyondHome/Terrain/DDS/PluginData/cliff01.dds + // _SteepTex = BeyondHome/Terrain/DDS/PluginData/cliff00.dds + // _InfluenceMap = BeyondHome/Terrain/DDS/PluginData/Tau01.dds // _SteepPower = 5 @@ -647,11 +719,11 @@ Parallax // _MetallicTint = 1,1,1 // _LowStart = 30 // _LowEnd = 70 - // _HighStart = 3500 //High/_HighEnd are not used on Drohze + // _HighStart = 3500 //High/_HighEnd are not used on Drohze (Hey I've seen this one before) // _HighEnd = 4000 // // hasWater = true - // reflectionMask = 1,0,0,0 //Low, but not mid/high/steep + // reflectionMask = 1,0,0,0 //Low, but not mid/high/steep (Reflections are broken L) // } // } // Body @@ -659,16 +731,16 @@ Parallax // name = Ansia // Textures // { - // _SurfaceTexture= BeyondHome/Terrain/DDS/PluginData/obsidian00 - // _SurfaceTextureMid = BeyondHome/Terrain/DDS/PluginData/mixture00 - // _SurfaceTextureHigh = BeyondHome/Terrain/DDS/PluginData/ice00 - // _DispTex = BeyondHome/Terrain/DDS/PluginData/Ansia00 - // _BumpMap = BeyondHome/Terrain/DDS/PluginData/obsidian01 - // _BumpMapMid = BeyondHome/Terrain/DDS/PluginData/mixture01 - // _BumpMapHigh = BeyondHome/Terrain/DDS/PluginData/ice01 - // _BumpMapSteep = BeyondHome/Terrain/DDS/PluginData/cliff01 - // _SteepTex = BeyondHome/Terrain/DDS/PluginData/cliff00 - // _InfluenceMap = BeyondHome/Terrain/DDS/PluginData/Ansia01 + // _SurfaceTexture= BeyondHome/Terrain/DDS/PluginData/obsidian00.dds + // _SurfaceTextureMid = BeyondHome/Terrain/DDS/PluginData/mixture00.dds + // _SurfaceTextureHigh = BeyondHome/Terrain/DDS/PluginData/ice00.dds + // _DispTex = BeyondHome/Terrain/DDS/PluginData/Ansia00.dds + // _BumpMap = BeyondHome/Terrain/DDS/PluginData/obsidian01.dds + // _BumpMapMid = BeyondHome/Terrain/DDS/PluginData/mixture01.dds + // _BumpMapHigh = BeyondHome/Terrain/DDS/PluginData/ice01.dds + // _BumpMapSteep = BeyondHome/Terrain/DDS/PluginData/cliff01.dds + // _SteepTex = BeyondHome/Terrain/DDS/PluginData/cliff00.dds + // _InfluenceMap = BeyondHome/Terrain/DDS/PluginData/Ansia01.dds // _SteepPower = 5 // _SurfaceTextureScale = 0.022 @@ -690,16 +762,16 @@ Parallax // name = Tribute // Textures // { - // _SurfaceTexture= BeyondHome/Terrain/DDS/PluginData/dry_ash00 - // _SurfaceTextureMid = BeyondHome/Terrain/DDS/PluginData/dry_ash00 - // _SurfaceTextureHigh = BeyondHome/Terrain/DDS/PluginData/dry_ash00 - // _DispTex = BeyondHome/Terrain/DDS/PluginData/Tribute00 - // _BumpMap = BeyondHome/Terrain/DDS/PluginData/dry_ash01 - // _BumpMapMid = BeyondHome/Terrain/DDS/PluginData/dry_ash01 - // _BumpMapHigh = BeyondHome/Terrain/DDS/PluginData/dry_ash01 - // _BumpMapSteep = BeyondHome/Terrain/DDS/PluginData/rough_cliff01 - // _SteepTex = BeyondHome/Terrain/DDS/PluginData/rough_cliff00 - // _InfluenceMap = BeyondHome/Terrain/DDS/PluginData/Tribute01 + // _SurfaceTexture= BeyondHome/Terrain/DDS/PluginData/dry_ash00.dds + // _SurfaceTextureMid = BeyondHome/Terrain/DDS/PluginData/dry_ash00.dds + // _SurfaceTextureHigh = BeyondHome/Terrain/DDS/PluginData/dry_ash00.dds + // _DispTex = BeyondHome/Terrain/DDS/PluginData/Tribute00.dds + // _BumpMap = BeyondHome/Terrain/DDS/PluginData/dry_ash01.dds + // _BumpMapMid = BeyondHome/Terrain/DDS/PluginData/dry_ash01.dds + // _BumpMapHigh = BeyondHome/Terrain/DDS/PluginData/dry_ash01.dds + // _BumpMapSteep = BeyondHome/Terrain/DDS/PluginData/rough_cliff01.dds + // _SteepTex = BeyondHome/Terrain/DDS/PluginData/rough_cliff00.dds + // _InfluenceMap = BeyondHome/Terrain/DDS/PluginData/Tribute01.dds // _SteepPower = 5 // _SurfaceTextureScale = 0.022 @@ -721,16 +793,16 @@ Parallax // name = Proxim // Textures // { - // _SurfaceTexture= BeyondHome/Terrain/DDS/PluginData/sediment00 - // _SurfaceTextureMid = BeyondHome/Terrain/DDS/PluginData/imperfect_ice00 - // _SurfaceTextureHigh = BeyondHome/Terrain/DDS/PluginData/imperfect_ice00 - // _DispTex = BeyondHome/Terrain/DDS/PluginData/Proxim00 - // _BumpMap = BeyondHome/Terrain/DDS/PluginData/sediment01 - // _BumpMapMid = BeyondHome/Terrain/DDS/PluginData/imperfect_ice01 - // _BumpMapHigh = BeyondHome/Terrain/DDS/PluginData/imperfect_ice01 - // _BumpMapSteep = BeyondHome/Terrain/DDS/PluginData/rough_cliff01 - // _SteepTex = BeyondHome/Terrain/DDS/PluginData/rough_cliff00 - // _InfluenceMap = BeyondHome/Terrain/DDS/PluginData/Proxim01 + // _SurfaceTexture= BeyondHome/Terrain/DDS/PluginData/sediment00.dds + // _SurfaceTextureMid = BeyondHome/Terrain/DDS/PluginData/imperfect_ice00.dds + // _SurfaceTextureHigh = BeyondHome/Terrain/DDS/PluginData/imperfect_ice00.dds + // _DispTex = BeyondHome/Terrain/DDS/PluginData/Proxim00.dds + // _BumpMap = BeyondHome/Terrain/DDS/PluginData/sediment01.dds + // _BumpMapMid = BeyondHome/Terrain/DDS/PluginData/imperfect_ice01.dds + // _BumpMapHigh = BeyondHome/Terrain/DDS/PluginData/imperfect_ice01.dds + // _BumpMapSteep = BeyondHome/Terrain/DDS/PluginData/rough_cliff01.dds + // _SteepTex = BeyondHome/Terrain/DDS/PluginData/rough_cliff00.dds + // _InfluenceMap = BeyondHome/Terrain/DDS/PluginData/Proxim01.dds // _SteepPower = 5 // _SurfaceTextureScale = 0.022 @@ -752,16 +824,16 @@ Parallax // name = Rock // Textures // { - // _SurfaceTexture= BeyondHome/Terrain/DDS/PluginData/varied_rocks00 - // _SurfaceTextureMid = BeyondHome/Terrain/DDS/PluginData/dust00 - // _SurfaceTextureHigh = BeyondHome/Terrain/DDS/PluginData/rocky_snow00 - // _DispTex = BeyondHome/Terrain/DDS/PluginData/Rock00 - // _BumpMap = BeyondHome/Terrain/DDS/PluginData/varied_rocks01 - // _BumpMapMid = BeyondHome/Terrain/DDS/PluginData/dust01 - // _BumpMapHigh = BeyondHome/Terrain/DDS/PluginData/rocky_snow01 - // _BumpMapSteep = BeyondHome/Terrain/DDS/PluginData/bumpy_cliffs01 - // _SteepTex = BeyondHome/Terrain/DDS/PluginData/bumpy_cliffs00 - // _InfluenceMap = BeyondHome/Terrain/DDS/PluginData/Rock01 + // _SurfaceTexture= BeyondHome/Terrain/DDS/PluginData/varied_rocks00.dds + // _SurfaceTextureMid = BeyondHome/Terrain/DDS/PluginData/dust00.dds + // _SurfaceTextureHigh = BeyondHome/Terrain/DDS/PluginData/rocky_snow00.dds + // _DispTex = BeyondHome/Terrain/DDS/PluginData/Rock00.dds + // _BumpMap = BeyondHome/Terrain/DDS/PluginData/varied_rocks01.dds + // _BumpMapMid = BeyondHome/Terrain/DDS/PluginData/dust01.dds + // _BumpMapHigh = BeyondHome/Terrain/DDS/PluginData/rocky_snow01.dds + // _BumpMapSteep = BeyondHome/Terrain/DDS/PluginData/bumpy_cliffs01.dds + // _SteepTex = BeyondHome/Terrain/DDS/PluginData/bumpy_cliffs00.dds + // _InfluenceMap = BeyondHome/Terrain/DDS/PluginData/Rock01.dds // _SteepPower = 5 // _SurfaceTextureScale = 0.022 @@ -783,16 +855,16 @@ Parallax // name = Lond // Textures // { - // _SurfaceTexture= BeyondHome/Terrain/DDS/PluginData/debris00 - // _SurfaceTextureMid = BeyondHome/Terrain/DDS/PluginData/lapis00 - // _SurfaceTextureHigh = BeyondHome/Terrain/DDS/PluginData/groundrock00 - // _DispTex = BeyondHome/Terrain/DDS/PluginData/Lond00 - // _BumpMap = BeyondHome/Terrain/DDS/PluginData/debris01 - // _BumpMapMid = BeyondHome/Terrain/DDS/PluginData/lapis01 - // _BumpMapHigh = BeyondHome/Terrain/DDS/PluginData/groundrock01 - // _BumpMapSteep = BeyondHome/Terrain/DDS/PluginData/bumpy_cliffs01 - // _SteepTex = BeyondHome/Terrain/DDS/PluginData/bumpy_cliffs00 - // _InfluenceMap = BeyondHome/Terrain/DDS/PluginData/Lond01 + // _SurfaceTexture= BeyondHome/Terrain/DDS/PluginData/debris00.dds + // _SurfaceTextureMid = BeyondHome/Terrain/DDS/PluginData/lapis00.dds + // _SurfaceTextureHigh = BeyondHome/Terrain/DDS/PluginData/groundrock00.dds + // _DispTex = BeyondHome/Terrain/DDS/PluginData/Lond00.dds + // _BumpMap = BeyondHome/Terrain/DDS/PluginData/debris01.dds + // _BumpMapMid = BeyondHome/Terrain/DDS/PluginData/lapis01.dds + // _BumpMapHigh = BeyondHome/Terrain/DDS/PluginData/groundrock01.dds + // _BumpMapSteep = BeyondHome/Terrain/DDS/PluginData/bumpy_cliffs01.dds + // _SteepTex = BeyondHome/Terrain/DDS/PluginData/bumpy_cliffs00.dds + // _InfluenceMap = BeyondHome/Terrain/DDS/PluginData/Lond01.dds // _SteepPower = 6 // _SurfaceTextureScale = 0.022 @@ -814,16 +886,16 @@ Parallax // name = Eterna // Textures // { - // _SurfaceTexture= BeyondHome/Terrain/DDS/PluginData/fresh_snow00 - // _SurfaceTextureMid = BeyondHome/Terrain/DDS/PluginData/imperfect_ice00 - // _SurfaceTextureHigh = BeyondHome/Terrain/DDS/PluginData/dry_ash00 - // _DispTex = BeyondHome/Terrain/DDS/PluginData/Eterna00 - // _BumpMap = BeyondHome/Terrain/DDS/PluginData/fresh_snow01 - // _BumpMapMid = BeyondHome/Terrain/DDS/PluginData/imperfect_ice01 - // _BumpMapHigh = BeyondHome/Terrain/DDS/PluginData/dry_ash01 - // _BumpMapSteep = BeyondHome/Terrain/DDS/PluginData/bumpy_cliffs01 - // _SteepTex = BeyondHome/Terrain/DDS/PluginData/bumpy_cliffs00 - // _InfluenceMap = BeyondHome/Terrain/DDS/PluginData/Eterna01 + // _SurfaceTexture= BeyondHome/Terrain/DDS/PluginData/fresh_snow00.dds + // _SurfaceTextureMid = BeyondHome/Terrain/DDS/PluginData/imperfect_ice00.dds + // _SurfaceTextureHigh = BeyondHome/Terrain/DDS/PluginData/dry_ash00.dds + // _DispTex = BeyondHome/Terrain/DDS/PluginData/Eterna00.dds + // _BumpMap = BeyondHome/Terrain/DDS/PluginData/fresh_snow01.dds + // _BumpMapMid = BeyondHome/Terrain/DDS/PluginData/imperfect_ice01.dds + // _BumpMapHigh = BeyondHome/Terrain/DDS/PluginData/dry_ash01.dds + // _BumpMapSteep = BeyondHome/Terrain/DDS/PluginData/bumpy_cliffs01.dds + // _SteepTex = BeyondHome/Terrain/DDS/PluginData/bumpy_cliffs00.dds + // _InfluenceMap = BeyondHome/Terrain/DDS/PluginData/Eterna01.dds // _SteepPower = 6 // _SurfaceTextureScale = 0.022 @@ -836,8 +908,6 @@ Parallax // _LowEnd = 1250 // _HighStart = 3800 // _HighEnd = 4500 - // fogTexture = BeyondHome/Terrain/DDS/PluginData/EternaFog - // fogRange = 350000 // } // } // Body @@ -845,16 +915,16 @@ Parallax // name = Verna // Textures // { - // _SurfaceTexture= BeyondHome/Terrain/DDS/PluginData/snowsand00 - // _SurfaceTextureMid = BeyondHome/Terrain/DDS/PluginData/finegravel00 - // _SurfaceTextureHigh = BeyondHome/Terrain/DDS/PluginData/snowsand00 - // _DispTex = BeyondHome/Terrain/DDS/PluginData/Verna00 - // _BumpMap = BeyondHome/Terrain/DDS/PluginData/snowsand01 - // _BumpMapMid = BeyondHome/Terrain/DDS/PluginData/finegravel01 - // _BumpMapHigh = BeyondHome/Terrain/DDS/PluginData/snowsand01 - // _BumpMapSteep = BeyondHome/Terrain/DDS/PluginData/bumpy_cliffs01 - // _SteepTex = BeyondHome/Terrain/DDS/PluginData/bumpy_cliffs00 - // __InfluenceMap = BeyondHome/Terrain/DDS/PluginData/Verna01 + // _SurfaceTexture= BeyondHome/Terrain/DDS/PluginData/snowsand00.dds + // _SurfaceTextureMid = BeyondHome/Terrain/DDS/PluginData/finegravel00.dds + // _SurfaceTextureHigh = BeyondHome/Terrain/DDS/PluginData/snowsand00.dds + // _DispTex = BeyondHome/Terrain/DDS/PluginData/Verna00.dds + // _BumpMap = BeyondHome/Terrain/DDS/PluginData/snowsand01.dds + // _BumpMapMid = BeyondHome/Terrain/DDS/PluginData/finegravel01.dds + // _BumpMapHigh = BeyondHome/Terrain/DDS/PluginData/snowsand01.dds + // _BumpMapSteep = BeyondHome/Terrain/DDS/PluginData/bumpy_cliffs01.dds + // _SteepTex = BeyondHome/Terrain/DDS/PluginData/bumpy_cliffs00.dds + // __InfluenceMap = BeyondHome/Terrain/DDS/PluginData/Verna01.dds // _SteepPower = 6 // _SurfaceTextureScale = 0.022 @@ -867,8 +937,6 @@ Parallax // _LowEnd = 1250 // _HighStart = 3800 // _HighEnd = 4500 - // fogTexture = BeyondHome/Terrain/DDS/PluginData/EternaFog //Same colour atmosphere gang - // fogRange = 350000 // } // } // Body @@ -876,16 +944,16 @@ Parallax // name = Talon // Textures // { - // _SurfaceTexture= BeyondHome/Terrain/DDS/PluginData/rustedsand00 - // _SurfaceTextureMid = BeyondHome/Terrain/DDS/PluginData/dust00 - // _SurfaceTextureHigh = BeyondHome/Terrain/DDS/PluginData/rockyground001 - // _DispTex = BeyondHome/Terrain/DDS/PluginData/Talon00 - // _BumpMap = BeyondHome/Terrain/DDS/PluginData/rustedsand01 - // _BumpMapMid = BeyondHome/Terrain/DDS/PluginData/dust01 - // _BumpMapHigh = BeyondHome/Terrain/DDS/PluginData/rockyground01 - // _BumpMapSteep = BeyondHome/Terrain/DDS/PluginData/cliff_sediment01 - // _SteepTex = BeyondHome/Terrain/DDS/PluginData/cliff_sediment00 - // _InfluenceMap = BeyondHome/Terrain/DDS/PluginData/Talon01 + // _SurfaceTexture= BeyondHome/Terrain/DDS/PluginData/rustedsand00.dds + // _SurfaceTextureMid = BeyondHome/Terrain/DDS/PluginData/dust00.dds + // _SurfaceTextureHigh = BeyondHome/Terrain/DDS/PluginData/rockyground001.dds + // _DispTex = BeyondHome/Terrain/DDS/PluginData/Talon00.dds + // _BumpMap = BeyondHome/Terrain/DDS/PluginData/rustedsand01.dds + // _BumpMapMid = BeyondHome/Terrain/DDS/PluginData/dust01.dds + // _BumpMapHigh = BeyondHome/Terrain/DDS/PluginData/rockyground01.dds + // _BumpMapSteep = BeyondHome/Terrain/DDS/PluginData/cliff_sediment01.dds + // _SteepTex = BeyondHome/Terrain/DDS/PluginData/cliff_sediment00.dds + // _InfluenceMap = BeyondHome/Terrain/DDS/PluginData/Talon01.dds // _SteepPower = 6 // _SurfaceTextureScale = 0.022 @@ -900,4 +968,4 @@ Parallax // _HighEnd = 3260 // } // } -} \ No newline at end of file +}