diff --git a/Runtime/Shaders/Mobile-Diffuse-MeshAnimation.shader b/Runtime/Shaders/Mobile-Diffuse-MeshAnimation.shader index e200dd6..140b196 100644 --- a/Runtime/Shaders/Mobile-Diffuse-MeshAnimation.shader +++ b/Runtime/Shaders/Mobile-Diffuse-MeshAnimation.shader @@ -14,7 +14,7 @@ Shader "Mobile/Diffuse (Mesh Animation)" { LOD 150 CGPROGRAM - #pragma surface surf Lambert noforwardadd vertex:vert + #pragma surface surf Lambert noforwardadd addshadow vertex:vert #pragma multi_compile_instancing #pragma target 2.5 #pragma require samplelod