-
Notifications
You must be signed in to change notification settings - Fork 1
Expand file tree
/
Copy pathModuleWindow.cpp
More file actions
89 lines (74 loc) · 1.74 KB
/
ModuleWindow.cpp
File metadata and controls
89 lines (74 loc) · 1.74 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
//=================================
// forward declared dependencies
//=================================
// included dependencies
#include "ModuleWindow.h"
//=================================
// the actual code
ModuleWindow::ModuleWindow(Application *app, bool start_enabled) : Module(app, start_enabled)
{
window = NULL;
screen_surface = NULL;
}
ModuleWindow::~ModuleWindow()
{ }
bool ModuleWindow::init()
{
LOG("Init SDL Window & surface");
bool ret = true;
// SDL_INIT_VIDEO is a flag to initialize video subsystem
if (SDL_Init(SDL_INIT_VIDEO) < 0)
{
LOG("SDL_VIDEO could not initialize! SDL_Error: %s\n", SDL_GetError());
ret = false;
}
else
{
//Create Window
int width = SCREEN_WIDTH * SCREEN_SIZE;
int height = SCREEN_HEIGHT * SCREEN_SIZE;
Uint32 flags = SDL_WINDOW_SHOWN;
if (WIN_FULLSCREEN == true)
{
flags |= SDL_WINDOW_FULLSCREEN;
}
if (WIN_RESIZABLE == true)
{
flags |= SDL_WINDOW_RESIZABLE;
}
if (WIN_BORDERLESS == true)
{
flags |= SDL_WINDOW_BORDERLESS;
}
if (WIN_FULLSCREEN_DESKTOP == true)
{
flags |= SDL_WINDOW_FULLSCREEN_DESKTOP;
}
window = SDL_CreateWindow(TITLE, SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, width, height, flags);
if (window == NULL)
{
LOG("Window could not be created! SDL_Error: %s\n", SDL_GetError());
ret = false;
}
else
{
// Get window surface. If we want to resize the window,
// this function must be called again.
screen_surface = SDL_GetWindowSurface(window);
}
}
return ret;
}
// Called before quitting
bool ModuleWindow::cleanUp()
{
LOG("Destroying SDL window and quitting all SDL systems");
//Destroy window
if (window != NULL)
{
SDL_DestroyWindow(window);
}
// Quit SDL subsystems
SDL_Quit();
return true;
}