diff --git a/src/System.Net.Sockets/src/System.Net.Sockets.csproj b/src/System.Net.Sockets/src/System.Net.Sockets.csproj index b27b2d9e6889..e29864b9aab1 100644 --- a/src/System.Net.Sockets/src/System.Net.Sockets.csproj +++ b/src/System.Net.Sockets/src/System.Net.Sockets.csproj @@ -7,7 +7,7 @@ true true true - true + true diff --git a/src/System.Net.Sockets/src/System/Net/Sockets/SocketPal.Unix.cs b/src/System.Net.Sockets/src/System/Net/Sockets/SocketPal.Unix.cs index 3367ac02594a..bd2d7b490365 100644 --- a/src/System.Net.Sockets/src/System/Net/Sockets/SocketPal.Unix.cs +++ b/src/System.Net.Sockets/src/System/Net/Sockets/SocketPal.Unix.cs @@ -47,7 +47,7 @@ private static unsafe IPPacketInformation GetIPPacketInformation(Interop.Sys.Mes return default(IPPacketInformation); } - Interop.Sys.IPPacketInformation nativePacketInfo; + Interop.Sys.IPPacketInformation nativePacketInfo = default; if (!Interop.Sys.TryGetIPPacketInformation(messageHeader, isIPv4, &nativePacketInfo)) { return default(IPPacketInformation); @@ -65,7 +65,7 @@ private static unsafe int Receive(SafeCloseSocket socket, SocketFlags flags, Spa { Debug.Assert(socketAddress != null || socketAddressLen == 0, $"Unexpected values: socketAddress={socketAddress}, socketAddressLen={socketAddressLen}"); - long received; + long received = 0; int sockAddrLen = socketAddress != null ? socketAddressLen : 0; fixed (byte* sockAddr = socketAddress) @@ -123,7 +123,7 @@ private static unsafe int Send(SafeCloseSocket socket, SocketFlags flags, ReadOn IOVectorCount = 1 }; - long bytesSent; + long bytesSent = 0; errno = Interop.Sys.SendMessage( socket.DangerousGetHandle(), // to minimize chances of handle recycling from misuse, this should use DangerousAddRef/Release, but it adds too much overhead &messageHeader, @@ -186,7 +186,7 @@ private static unsafe int Send(SafeCloseSocket socket, SocketFlags flags, IList< IOVectorCount = iovCount }; - long bytesSent; + long bytesSent = 0; errno = Interop.Sys.SendMessage( socket.DangerousGetHandle(), // to minimize chances of handle recycling from misuse, this should use DangerousAddRef/Release, but it adds too much overhead &messageHeader, @@ -244,7 +244,7 @@ private static unsafe long SendFile(SafeCloseSocket socket, SafeFileHandle fileH private static unsafe int Receive(SafeCloseSocket socket, SocketFlags flags, IList> buffers, byte[] socketAddress, ref int socketAddressLen, out SocketFlags receivedFlags, out Interop.Error errno) { - int available; + int available = 0; errno = Interop.Sys.GetBytesAvailable(socket, &available); if (errno != Interop.Error.SUCCESS) { @@ -353,7 +353,7 @@ private static unsafe int ReceiveMessageFrom(SafeCloseSocket socket, SocketFlags Interop.Sys.MessageHeader messageHeader; - long received; + long received = 0; fixed (byte* rawSocketAddress = socketAddress) fixed (byte* b = &MemoryMarshal.GetReference(buffer)) { @@ -432,7 +432,7 @@ private static unsafe int ReceiveMessageFrom( ControlBufferLen = cmsgBufferLen }; - long received; + long received = 0; errno = Interop.Sys.ReceiveMessage( socket.DangerousGetHandle(), // to minimize chances of handle recycling from misuse, this should use DangerousAddRef/Release, but it adds too much overhead &messageHeader, @@ -470,7 +470,7 @@ private static unsafe int ReceiveMessageFrom( public static unsafe bool TryCompleteAccept(SafeCloseSocket socket, byte[] socketAddress, ref int socketAddressLen, out IntPtr acceptedFd, out SocketError errorCode) { - IntPtr fd; + IntPtr fd = IntPtr.Zero; Interop.Error errno; int sockAddrLen = socketAddressLen; fixed (byte* rawSocketAddress = socketAddress) @@ -545,7 +545,7 @@ public static unsafe bool TryStartConnect(SafeCloseSocket socket, byte[] socketA public static unsafe bool TryCompleteConnect(SafeCloseSocket socket, int socketAddressLen, out SocketError errorCode) { - Interop.Error socketError; + Interop.Error socketError = default; Interop.Error err; try { @@ -1307,7 +1307,7 @@ public static unsafe SocketError GetMulticastOption(SafeCloseSocket handle, Sock Interop.Sys.MulticastOption.MULTICAST_ADD : Interop.Sys.MulticastOption.MULTICAST_DROP; - Interop.Sys.IPv4MulticastOption opt; + Interop.Sys.IPv4MulticastOption opt = default; Interop.Error err = Interop.Sys.GetIPv4MulticastOption(handle, optName, &opt); if (err != Interop.Error.SUCCESS) { @@ -1332,7 +1332,7 @@ public static unsafe SocketError GetIPv6MulticastOption(SafeCloseSocket handle, Interop.Sys.MulticastOption.MULTICAST_ADD : Interop.Sys.MulticastOption.MULTICAST_DROP; - Interop.Sys.IPv6MulticastOption opt; + Interop.Sys.IPv6MulticastOption opt = default; Interop.Error err = Interop.Sys.GetIPv6MulticastOption(handle, optName, &opt); if (err != Interop.Error.SUCCESS) {