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LayerManager.cpp
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182 lines (150 loc) · 3.02 KB
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#pragma once
// LayerManager.cpp: implementation of the CLayerManager class.
//
//////////////////////////////////////////////////////////////////////
#include "stdafx.h"
#include "pch.h"
#include "LayerManager.h"
#ifdef _DEBUG
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#define new DEBUG_NEW
#endif
//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////
CLayerManager::CLayerManager()
: m_nLayerCount(0),
mp_sListHead(NULL),
mp_sListTail(NULL),
m_nTop(-1)
{
}
CLayerManager::~CLayerManager()
{
}
void CLayerManager::AddLayer(CBaseLayer* pLayer)
{
mp_aLayers[m_nLayerCount++] = pLayer;
}
CBaseLayer* CLayerManager::GetLayer(int nindex)
{
return mp_aLayers[nindex];
}
CBaseLayer* CLayerManager::GetLayer(char* pName)
{
for (int i = 0; i < m_nLayerCount; i++)
{
if (!strcmp(pName, mp_aLayers[i]->GetLayerName()))
return mp_aLayers[i];
}
return NULL;
}
void CLayerManager::ConnectLayers(char* pcList)
{
MakeList(pcList);
LinkLayer(mp_sListHead);
int arr;
arr = 3;
}
void CLayerManager::MakeList(char* pcList)
{
while (pcList != (char*)0x01)
{
char sBuff[100];
sscanf_s(pcList, "%s", sBuff, sizeof(sBuff));
pcList = strchr(pcList, ' ') + 1;
PNODE pNode = AllocNode(sBuff);
AddNode(pNode);
}
}
CLayerManager::PNODE CLayerManager::AllocNode(char* pcName)
{
PNODE node = new NODE;
ASSERT(node);
strcpy_s(node->token, pcName);
node->next = NULL;
return node;
}
void CLayerManager::AddNode(PNODE pNode)
{
if (!mp_sListHead)
{
mp_sListHead = mp_sListTail = pNode;
}
else
{
mp_sListTail->next = pNode;
mp_sListTail = pNode;
}
}
void CLayerManager::Push(CBaseLayer* pLayer)
{
if (m_nTop >= MAX_LAYER_NUMBER)
{
#ifdef _DEBUG
TRACE("The Stack is full.. so cannot run the push operation.. \n");
#endif
return;
}
mp_Stack[++m_nTop] = pLayer;
}
CBaseLayer* CLayerManager::Pop()
{
if (m_nTop < 0)
{
#ifdef _DEBUG
TRACE("The Stack is empty.. so cannot run the pop operation.. \n");
#endif
return NULL;
}
CBaseLayer* pLayer = mp_Stack[m_nTop];
mp_Stack[m_nTop] = NULL;
m_nTop--;
return pLayer;
}
CBaseLayer* CLayerManager::Top()
{
if (m_nTop < 0)
{
#ifdef _DEBUG
TRACE("The Stack is empty.. so cannot run the top operation.. \n");
#endif
return NULL;
}
return mp_Stack[m_nTop];
}
void CLayerManager::LinkLayer(PNODE pNode)
{
CBaseLayer* pLayer = NULL;
while (pNode)
{
if (!pLayer)
pLayer = GetLayer(pNode->token);
else
{
if (*pNode->token == '(')
Push(pLayer);
else if (*pNode->token == ')')
Pop();
else
{
char cMode = *pNode->token;
char* pcName = pNode->token + 1;
pLayer = GetLayer(pcName);
switch (cMode)
{
case '*': Top()->SetUpperUnderLayer(pLayer); break;
case '+': Top()->SetUpperLayer(pLayer); break;
case '-': Top()->SetUnderLayer(pLayer); break;
}
}
}
pNode = pNode->next;
}
}
void CLayerManager::DeAllocLayer()
{
for (int i = 0; i < this->m_nLayerCount; i++)
delete this->mp_aLayers[i];
}