Mentors: Submit StoryQuest Upstream #828
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Sorry to the real GitHub users inadvertently tagged here – I have updated the example to use a fenced code block, and to use invalid GitHub usernames. |
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Something to add to the submission criteria: If a Story Quest defines a class, it must use the Story Quest name as prefix:
The reason is that there aren't namespaces in Godot. So if a Story Quest picks "Enemy" for their game entities class, then that class name is taken and no-other Story Quest (or even the game's Lore) can use that class name in their own entities. |
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I found myself unable to review a StoryQuest submission from the GitHub website, because of the amount of files changed. So I did it with CLI commands. I have started a new guide with those commands so I don't forget them: #957. Hopefully it can be useful to other reviewers too. |
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After the first submissions with wrong licensing, maybe we should clarify here:
Clarification I'd add: "If the assets come from a third-party make sure that it has a CC-BY-SA 4.0 or CC0 license. It is not enough if the assets are free to use but not allowed to be redistributed". |
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This guide has moved to https://github.com/endlessm/threadbare/wiki/StoryQuest-submission
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