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Communities

  • Generally speaking, the code cannot stand alone
  • Many people have to be involved in keeping it alive
    • Refer to first lecture notes...
      • Without people who care, projects fail and have issues
      • Projects sometimes still fail with people who care
      • Software is hard!
  • A community...
    • Looks out for the code
      • Makes enhancements
      • Fixes bugs
      • Reviews contributions
      • Follows strong technical principles
    • Looks out for the users
      • Holds discussions with them
      • Hangs out in places like IRC and email
      • Watches the tracker
      • Attends/speaks at conferences
    • Looks out for the community
      • "Polices" the places where discussions happen
      • Sets governance and rules for behavior
      • Creates a culture
      • Finds sources of funding or support
        • Money for bandwidth
        • Sponsors for hosting
      • Scouts/recruits potential talent
      • Behaves in a good way
      • Protects branding/legal
    • The lifeblood of the project
    • Having a community helps the odds of the project surviving...
      • If someone leaves
      • If a competitor enters the arena
      • As people become more or less involved
  • Open Source communities...
    • Have changed how software is produced
      • Various new build tools
      • Communication methods
    • Have changed the way proprietary companies work
      • See guest lecture coming about InnerSourcing
  • This makes sense (referring to previous lectures)
    • When you have motivated smart people together
    • The focus is delivering quality software
    • Stuff gets done