diff --git a/shell/platform/windows/angle_surface_manager.cc b/shell/platform/windows/angle_surface_manager.cc index 83dac6bd85a90..28d41cfc63123 100644 --- a/shell/platform/windows/angle_surface_manager.cc +++ b/shell/platform/windows/angle_surface_manager.cc @@ -95,6 +95,12 @@ bool AngleSurfaceManager::Initialize() { // behalf of the application when it gets suspended. EGL_PLATFORM_ANGLE_ENABLE_AUTOMATIC_TRIM_ANGLE, EGL_TRUE, + + // This extension allows angle to render directly on a D3D swapchain + // in the correct orientation on D3D11. + EGL_EXPERIMENTAL_PRESENT_PATH_ANGLE, + EGL_EXPERIMENTAL_PRESENT_PATH_FAST_ANGLE, + EGL_NONE, };