From fae94f1ba51ad3157f6472921c527aded34612b0 Mon Sep 17 00:00:00 2001 From: Shannon Anahata Date: Tue, 14 Oct 2025 14:32:23 -0700 Subject: [PATCH 01/21] adding defaults for Godot options --- .../platforms/godot/configuration/options.mdx | 64 ++++++++++++------- 1 file changed, 40 insertions(+), 24 deletions(-) diff --git a/docs/platforms/godot/configuration/options.mdx b/docs/platforms/godot/configuration/options.mdx index 53e5ab49493a5..5c4fe51941eb9 100644 --- a/docs/platforms/godot/configuration/options.mdx +++ b/docs/platforms/godot/configuration/options.mdx @@ -24,7 +24,7 @@ Learn more about [DSN utilization](/product/sentry-basics/dsn-explainer/#dsn-uti - + Turns debug mode on or off. If `debug` is enabled, the SDK will print useful debugging information. You can see it in the Output panel of the Godot editor. It's generally not recommended to turn it on in production, though turning `debug` mode on will not cause any safety concerns. @@ -34,9 +34,9 @@ You can control the verbosity using the `diagnostic_level` option. - + -Specifies the minimum level of messages to be printed if `debug` is turned on. +Specifies the minimum level of messages to be printed if `debug` is turned on. Possible values are: `debug`, `info`, `warning`, `error`, and `fatal`. @@ -68,13 +68,13 @@ Configures the sample rate for error events, in the range of `0.0` to `1.0`. The - + This variable controls the total amount of breadcrumbs that should be captured. This defaults to `100`, but you can set this to any number. However, you should be aware that Sentry has a [maximum payload size](https://develop.sentry.dev/sdk/data-model/envelopes/#size-limits) and any events exceeding that payload size will be dropped. - + If enabled, the SDK will include PII (Personally Identifiable Information) with the events. @@ -82,16 +82,18 @@ This option is disabled by default. If you enable this option, be sure to manual - + If enabled, the SDK will attach the Godot log file to the event. - + If enabled, the SDK will try to take a screenshot and attach it to the event. +This option is turned off by default. + This feature is experimental and may impact performance when capturing screenshots. We recommend testing before enabling in production. @@ -100,9 +102,9 @@ This feature is experimental and may impact performance when capturing screensho - + -Specifies the minimum level of events for which screenshots will be captured. By default, screenshots are captured for fatal events. +Specifies the minimum level of events for which screenshots will be captured. Possible values are: `debug`, `info`, `warning`, `error`, and `fatal`. @@ -112,42 +114,50 @@ Changing this option may impact performance in the frames the screenshots are ta - + If enabled, the SDK will capture and attach scene tree information to events. The scene tree data is attached as a `view-hierarchy.json` file, and you can explore it in the "Scene Tree" section of each issue that includes this attachment. This provides valuable context about your game's scene tree at the time of the error. See Scene Tree for more details. +This option is turned off by default. + ## GUI-only Options These options are only available in the **Project Settings** window. - + Enables automatic SDK initialization when the game starts. The SDK initializes as early as possible in the lifecycle — before scenes are loaded or any scripts are executed. +This option is turned on by default. + - + Prevents automatic initialization when running the game from the editor (for example, by pressing the play button or **F5**). This setting only applies if **Auto Init** is enabled. +This option is turned on by default. + ## Error Logger Options - + If `true`, the SDK will capture logged errors as events and/or breadcrumbs, as defined by `logger_event_mask` and `logger_breadcrumb_mask` options. Crashes are always captured. +This option is turned on by default. + - + -Specifies the types of errors captured as breadcrumbs. Accepts a single value or a bitwise combination of `GodotErrorMask` masks. +Specifies the types of errors captured as breadcrumbs. Accepts a single value or a bitwise combination of `GodotErrorMask` masks. The default value captures errors, warnings, and script errors (`MASK_ERROR | MASK_WARNING | MASK_SCRIPT`). `GodotErrorMask` values: - `MASK_NONE`: No logger errors will be captured. @@ -163,9 +173,9 @@ options.logger_breadcrumb_mask = mask - + -Specifies the types of errors captured as events. Accepts a single value or a bitwise combination of `GodotErrorMask` masks. +Specifies the types of errors captured as events. Accepts a single value or a bitwise combination of `GodotErrorMask` masks. The default value captures native errors and script errors (`MASK_ERROR | MASK_SCRIPT`). ```GDScript var mask = SentryOptions.MASK_ERROR | SentryOptions.MASK_SCRIPT @@ -174,16 +184,20 @@ options.logger_event_mask = mask - + If `true`, the SDK will include the surrounding source code of logged errors, if available in the exported project. +This option is turned on by default. + - + If `true`, the SDK will include local variables from stack traces when capturing script errors. This allows showing the values of variables at each frame in the call stack. Requires enabling **Debug -> Settings -> GDScript -> Always Track Local Variables** in the **Project Settings**. +This option is turned on by default. + Enabling this option may impact performance, especially for applications with frequent errors or deep call stacks. @@ -192,10 +206,12 @@ Enabling this option may impact performance, especially for applications with fr - + If `true`, the SDK will capture log messages (such as `print()` statements) as breadcrumbs along with events. +This option is turned on by default. + @@ -204,13 +220,13 @@ Defines throttling limits for the error logger. These limits are used to prevent This option contains multiple properties that govern the behavior of throttling. The following paragraphs explain each of those properties in detail. -`events_per_frame` specifies the maximum number of error events to send per processed frame. If exceeded, no further errors will be captured until the next frame. This serves as a safety measure to prevent the SDK from overloading a single frame. +`events_per_frame` specifies the maximum number of error events to send per processed frame. If exceeded, no further errors will be captured until the next frame. This serves as a safety measure to prevent the SDK from overloading a single frame. Default: `5`. -`repeated_error_window_ms` specifies the minimum time interval in milliseconds between two identical errors. If exceeded, no further errors from the same line of code with the identical message will be captured until the next interval. Set it to `0` to disable this limit. +`repeated_error_window_ms` specifies the minimum time interval in milliseconds between two identical errors. If exceeded, no further errors from the same line of code with the identical message will be captured until the next interval. Set it to `0` to disable this limit. Default: `1000`. -`throttle_events` specifies the maximum number of events allowed within a sliding time window of `throttle_window_ms` milliseconds. If exceeded, errors will be captured as breadcrumbs only until capacity is freed. +`throttle_events` specifies the maximum number of events allowed within a sliding time window of `throttle_window_ms` milliseconds. If exceeded, errors will be captured as breadcrumbs only until capacity is freed. Default: `10`. -`throttle_window_ms` specifies the time window in milliseconds for `throttle_events`. Set it to `0` to disable this limit. +`throttle_window_ms` specifies the time window in milliseconds for `throttle_events`. Set it to `0` to disable this limit. Default: `10000`. From 8c90a637b4a3a0953095ebbd7e701420c8ad0eb6 Mon Sep 17 00:00:00 2001 From: Shannon Anahata Date: Wed, 22 Oct 2025 09:39:37 -0700 Subject: [PATCH 02/21] Update docs/platforms/godot/configuration/options.mdx Co-authored-by: Serhii Snitsaruk --- docs/platforms/godot/configuration/options.mdx | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/platforms/godot/configuration/options.mdx b/docs/platforms/godot/configuration/options.mdx index 5c4fe51941eb9..ea326df52ea54 100644 --- a/docs/platforms/godot/configuration/options.mdx +++ b/docs/platforms/godot/configuration/options.mdx @@ -24,7 +24,7 @@ Learn more about [DSN utilization](/product/sentry-basics/dsn-explainer/#dsn-uti - + Turns debug mode on or off. If `debug` is enabled, the SDK will print useful debugging information. You can see it in the Output panel of the Godot editor. It's generally not recommended to turn it on in production, though turning `debug` mode on will not cause any safety concerns. From bcbfe72292e96cc5d5fd32e904081d94b27ad378 Mon Sep 17 00:00:00 2001 From: Shannon Anahata Date: Wed, 22 Oct 2025 09:39:54 -0700 Subject: [PATCH 03/21] Update docs/platforms/godot/configuration/options.mdx Co-authored-by: Serhii Snitsaruk --- docs/platforms/godot/configuration/options.mdx | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/platforms/godot/configuration/options.mdx b/docs/platforms/godot/configuration/options.mdx index ea326df52ea54..3378dd6274204 100644 --- a/docs/platforms/godot/configuration/options.mdx +++ b/docs/platforms/godot/configuration/options.mdx @@ -34,7 +34,7 @@ You can control the verbosity using the `diagnostic_level` option. - + Specifies the minimum level of messages to be printed if `debug` is turned on. Possible values are: `debug`, `info`, `warning`, `error`, and `fatal`. From 889754cfb9f9aa9226e53674b5e627e8c6f0314b Mon Sep 17 00:00:00 2001 From: Shannon Anahata Date: Wed, 22 Oct 2025 09:40:21 -0700 Subject: [PATCH 04/21] Update docs/platforms/godot/configuration/options.mdx Co-authored-by: Serhii Snitsaruk --- docs/platforms/godot/configuration/options.mdx | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/platforms/godot/configuration/options.mdx b/docs/platforms/godot/configuration/options.mdx index 3378dd6274204..c061f1d09e8de 100644 --- a/docs/platforms/godot/configuration/options.mdx +++ b/docs/platforms/godot/configuration/options.mdx @@ -36,7 +36,7 @@ You can control the verbosity using the `diagnostic_level` option. -Specifies the minimum level of messages to be printed if `debug` is turned on. Possible values are: `debug`, `info`, `warning`, `error`, and `fatal`. +Specifies the minimum level of messages to be printed if `debug` is turned on. Possible values are: `LEVEL_DEBUG`, `LEVEL_INFO`, `LEVEL_WARNING`, `LEVEL_ERROR`, and `LEVEL_FATAL`. From efe5f9d63eb703ae0919e7d5846a00c824dfc523 Mon Sep 17 00:00:00 2001 From: Shannon Anahata Date: Wed, 22 Oct 2025 09:40:36 -0700 Subject: [PATCH 05/21] Update docs/platforms/godot/configuration/options.mdx Co-authored-by: Serhii Snitsaruk --- docs/platforms/godot/configuration/options.mdx | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/platforms/godot/configuration/options.mdx b/docs/platforms/godot/configuration/options.mdx index c061f1d09e8de..1c174db33e11e 100644 --- a/docs/platforms/godot/configuration/options.mdx +++ b/docs/platforms/godot/configuration/options.mdx @@ -82,7 +82,7 @@ This option is disabled by default. If you enable this option, be sure to manual - + If enabled, the SDK will attach the Godot log file to the event. From 686bdd94312df9c1e3329bfe546ddcedf359a954 Mon Sep 17 00:00:00 2001 From: Shannon Anahata Date: Wed, 22 Oct 2025 09:40:46 -0700 Subject: [PATCH 06/21] Update docs/platforms/godot/configuration/options.mdx Co-authored-by: Serhii Snitsaruk --- docs/platforms/godot/configuration/options.mdx | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/platforms/godot/configuration/options.mdx b/docs/platforms/godot/configuration/options.mdx index 1c174db33e11e..93889c31b9c2b 100644 --- a/docs/platforms/godot/configuration/options.mdx +++ b/docs/platforms/godot/configuration/options.mdx @@ -68,7 +68,7 @@ Configures the sample rate for error events, in the range of `0.0` to `1.0`. The - + This variable controls the total amount of breadcrumbs that should be captured. This defaults to `100`, but you can set this to any number. However, you should be aware that Sentry has a [maximum payload size](https://develop.sentry.dev/sdk/data-model/envelopes/#size-limits) and any events exceeding that payload size will be dropped. From d8e6161f581bfdf1d0de52497ab4d279ca1cfb1c Mon Sep 17 00:00:00 2001 From: Shannon Anahata Date: Wed, 22 Oct 2025 09:41:05 -0700 Subject: [PATCH 07/21] Update docs/platforms/godot/configuration/options.mdx Co-authored-by: Serhii Snitsaruk --- docs/platforms/godot/configuration/options.mdx | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/platforms/godot/configuration/options.mdx b/docs/platforms/godot/configuration/options.mdx index 93889c31b9c2b..be8c5e415adea 100644 --- a/docs/platforms/godot/configuration/options.mdx +++ b/docs/platforms/godot/configuration/options.mdx @@ -74,7 +74,7 @@ This variable controls the total amount of breadcrumbs that should be captured. - + If enabled, the SDK will include PII (Personally Identifiable Information) with the events. From 985802a37acedb6387a0f72d91dd215ec49a4ae5 Mon Sep 17 00:00:00 2001 From: Shannon Anahata Date: Wed, 22 Oct 2025 09:41:18 -0700 Subject: [PATCH 08/21] Update docs/platforms/godot/configuration/options.mdx Co-authored-by: Serhii Snitsaruk --- docs/platforms/godot/configuration/options.mdx | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/platforms/godot/configuration/options.mdx b/docs/platforms/godot/configuration/options.mdx index be8c5e415adea..aa3f6575bebe5 100644 --- a/docs/platforms/godot/configuration/options.mdx +++ b/docs/platforms/godot/configuration/options.mdx @@ -88,7 +88,7 @@ If enabled, the SDK will attach the Godot log file to the event. - + If enabled, the SDK will try to take a screenshot and attach it to the event. From 7e470bc3919bba23a6038fa8fe57e52e4ac3833e Mon Sep 17 00:00:00 2001 From: Shannon Anahata Date: Wed, 22 Oct 2025 09:41:34 -0700 Subject: [PATCH 09/21] Update docs/platforms/godot/configuration/options.mdx Co-authored-by: Serhii Snitsaruk --- docs/platforms/godot/configuration/options.mdx | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/platforms/godot/configuration/options.mdx b/docs/platforms/godot/configuration/options.mdx index aa3f6575bebe5..f01782f4ef683 100644 --- a/docs/platforms/godot/configuration/options.mdx +++ b/docs/platforms/godot/configuration/options.mdx @@ -102,7 +102,7 @@ This feature is experimental and may impact performance when capturing screensho - + Specifies the minimum level of events for which screenshots will be captured. Possible values are: `debug`, `info`, `warning`, `error`, and `fatal`. From 151267af53998ffceca9c27a63ce624adf5b8dac Mon Sep 17 00:00:00 2001 From: Shannon Anahata Date: Wed, 22 Oct 2025 09:41:43 -0700 Subject: [PATCH 10/21] Update docs/platforms/godot/configuration/options.mdx Co-authored-by: Serhii Snitsaruk --- docs/platforms/godot/configuration/options.mdx | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/platforms/godot/configuration/options.mdx b/docs/platforms/godot/configuration/options.mdx index f01782f4ef683..6bb2f83c0a9a1 100644 --- a/docs/platforms/godot/configuration/options.mdx +++ b/docs/platforms/godot/configuration/options.mdx @@ -173,7 +173,7 @@ options.logger_breadcrumb_mask = mask - + Specifies the types of errors captured as events. Accepts a single value or a bitwise combination of `GodotErrorMask` masks. The default value captures native errors and script errors (`MASK_ERROR | MASK_SCRIPT`). From 91d7401b968fafdc9642e17a77f6ace8cdd1639e Mon Sep 17 00:00:00 2001 From: Shannon Anahata Date: Wed, 22 Oct 2025 09:42:24 -0700 Subject: [PATCH 11/21] Update docs/platforms/godot/configuration/options.mdx Co-authored-by: Serhii Snitsaruk --- docs/platforms/godot/configuration/options.mdx | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/platforms/godot/configuration/options.mdx b/docs/platforms/godot/configuration/options.mdx index 6bb2f83c0a9a1..f180593c43300 100644 --- a/docs/platforms/godot/configuration/options.mdx +++ b/docs/platforms/godot/configuration/options.mdx @@ -104,7 +104,7 @@ This feature is experimental and may impact performance when capturing screensho -Specifies the minimum level of events for which screenshots will be captured. Possible values are: `debug`, `info`, `warning`, `error`, and `fatal`. +Specifies the minimum level of events for which screenshots will be captured. Possible values are: `LEVEL_DEBUG`, `LEVEL_INFO`, `LEVEL_WARNING`, `LEVEL_ERROR`, and `LEVEL_FATAL`. From fcd156944d273f506ebfec136c87fac442aaffb8 Mon Sep 17 00:00:00 2001 From: Shannon Anahata Date: Wed, 22 Oct 2025 09:42:35 -0700 Subject: [PATCH 12/21] Update docs/platforms/godot/configuration/options.mdx Co-authored-by: Serhii Snitsaruk --- docs/platforms/godot/configuration/options.mdx | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/platforms/godot/configuration/options.mdx b/docs/platforms/godot/configuration/options.mdx index f180593c43300..1671b3866d9f0 100644 --- a/docs/platforms/godot/configuration/options.mdx +++ b/docs/platforms/godot/configuration/options.mdx @@ -206,7 +206,7 @@ Enabling this option may impact performance, especially for applications with fr - + If `true`, the SDK will capture log messages (such as `print()` statements) as breadcrumbs along with events. From b6e19fb55459d68f30ad63a0b99b4e62ca9121a7 Mon Sep 17 00:00:00 2001 From: Shannon Anahata Date: Wed, 22 Oct 2025 09:42:44 -0700 Subject: [PATCH 13/21] Update docs/platforms/godot/configuration/options.mdx Co-authored-by: Serhii Snitsaruk --- docs/platforms/godot/configuration/options.mdx | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/platforms/godot/configuration/options.mdx b/docs/platforms/godot/configuration/options.mdx index 1671b3866d9f0..925f708cc1caa 100644 --- a/docs/platforms/godot/configuration/options.mdx +++ b/docs/platforms/godot/configuration/options.mdx @@ -175,7 +175,7 @@ options.logger_breadcrumb_mask = mask -Specifies the types of errors captured as events. Accepts a single value or a bitwise combination of `GodotErrorMask` masks. The default value captures native errors and script errors (`MASK_ERROR | MASK_SCRIPT`). +Specifies the types of errors captured as events. Accepts a single value or a bitwise combination of `GodotErrorMask` masks. The default value captures native, script and shader errors (`MASK_ERROR | MASK_SCRIPT` | `MASK_SHADER`). ```GDScript var mask = SentryOptions.MASK_ERROR | SentryOptions.MASK_SCRIPT From ddd60d9621c6d5e9ca1c9bc17506a4f5febb420e Mon Sep 17 00:00:00 2001 From: Shannon Anahata Date: Wed, 22 Oct 2025 09:42:51 -0700 Subject: [PATCH 14/21] Update docs/platforms/godot/configuration/options.mdx Co-authored-by: Serhii Snitsaruk --- docs/platforms/godot/configuration/options.mdx | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/platforms/godot/configuration/options.mdx b/docs/platforms/godot/configuration/options.mdx index 925f708cc1caa..a54995815c0c8 100644 --- a/docs/platforms/godot/configuration/options.mdx +++ b/docs/platforms/godot/configuration/options.mdx @@ -192,7 +192,7 @@ This option is turned on by default. - + If `true`, the SDK will include local variables from stack traces when capturing script errors. This allows showing the values of variables at each frame in the call stack. Requires enabling **Debug -> Settings -> GDScript -> Always Track Local Variables** in the **Project Settings**. From f177f8ab751905eda27ba169807f1f2994e45762 Mon Sep 17 00:00:00 2001 From: Shannon Anahata Date: Wed, 22 Oct 2025 09:42:59 -0700 Subject: [PATCH 15/21] Update docs/platforms/godot/configuration/options.mdx Co-authored-by: Serhii Snitsaruk --- docs/platforms/godot/configuration/options.mdx | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/platforms/godot/configuration/options.mdx b/docs/platforms/godot/configuration/options.mdx index a54995815c0c8..2a0f2095d41de 100644 --- a/docs/platforms/godot/configuration/options.mdx +++ b/docs/platforms/godot/configuration/options.mdx @@ -184,7 +184,7 @@ options.logger_event_mask = mask - + If `true`, the SDK will include the surrounding source code of logged errors, if available in the exported project. From 459e1b89c2f8587d1b7ee2304fa6ce60163a3c91 Mon Sep 17 00:00:00 2001 From: Shannon Anahata Date: Wed, 22 Oct 2025 09:46:16 -0700 Subject: [PATCH 16/21] Update docs/platforms/godot/configuration/options.mdx Co-authored-by: Serhii Snitsaruk --- docs/platforms/godot/configuration/options.mdx | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/platforms/godot/configuration/options.mdx b/docs/platforms/godot/configuration/options.mdx index 2a0f2095d41de..30785ffcf23cf 100644 --- a/docs/platforms/godot/configuration/options.mdx +++ b/docs/platforms/godot/configuration/options.mdx @@ -114,7 +114,7 @@ Changing this option may impact performance in the frames the screenshots are ta - + If enabled, the SDK will capture and attach scene tree information to events. The scene tree data is attached as a `view-hierarchy.json` file, and you can explore it in the "Scene Tree" section of each issue that includes this attachment. This provides valuable context about your game's scene tree at the time of the error. See Scene Tree for more details. From 2a91389467cb6e2d0b427705b9fe5b5498e76d4e Mon Sep 17 00:00:00 2001 From: Shannon Anahata Date: Wed, 22 Oct 2025 09:46:35 -0700 Subject: [PATCH 17/21] Update docs/platforms/godot/configuration/options.mdx Co-authored-by: Serhii Snitsaruk --- docs/platforms/godot/configuration/options.mdx | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/platforms/godot/configuration/options.mdx b/docs/platforms/godot/configuration/options.mdx index 30785ffcf23cf..bf908454fa97f 100644 --- a/docs/platforms/godot/configuration/options.mdx +++ b/docs/platforms/godot/configuration/options.mdx @@ -126,7 +126,7 @@ This option is turned off by default. These options are only available in the **Project Settings** window. - + Enables automatic SDK initialization when the game starts. The SDK initializes as early as possible in the lifecycle — before scenes are loaded or any scripts are executed. From 4f4680d32cc6e3aa1c58ef2ad00877c54b8e51ae Mon Sep 17 00:00:00 2001 From: Shannon Anahata Date: Wed, 22 Oct 2025 09:46:51 -0700 Subject: [PATCH 18/21] Update docs/platforms/godot/configuration/options.mdx Co-authored-by: Serhii Snitsaruk --- docs/platforms/godot/configuration/options.mdx | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/platforms/godot/configuration/options.mdx b/docs/platforms/godot/configuration/options.mdx index bf908454fa97f..5958993faa8c3 100644 --- a/docs/platforms/godot/configuration/options.mdx +++ b/docs/platforms/godot/configuration/options.mdx @@ -135,7 +135,7 @@ This option is turned on by default. - + Prevents automatic initialization when running the game from the editor (for example, by pressing the play button or **F5**). From d73e2369c3af952b38b99f14988fc4af288e9307 Mon Sep 17 00:00:00 2001 From: Shannon Anahata Date: Wed, 22 Oct 2025 09:47:02 -0700 Subject: [PATCH 19/21] Update docs/platforms/godot/configuration/options.mdx Co-authored-by: Serhii Snitsaruk --- docs/platforms/godot/configuration/options.mdx | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/platforms/godot/configuration/options.mdx b/docs/platforms/godot/configuration/options.mdx index 5958993faa8c3..ab0e697d65f47 100644 --- a/docs/platforms/godot/configuration/options.mdx +++ b/docs/platforms/godot/configuration/options.mdx @@ -147,7 +147,7 @@ This option is turned on by default. ## Error Logger Options - + If `true`, the SDK will capture logged errors as events and/or breadcrumbs, as defined by `logger_event_mask` and `logger_breadcrumb_mask` options. Crashes are always captured. From f2422f7572fa4a9750ef42269fa90f30c72253e7 Mon Sep 17 00:00:00 2001 From: Shannon Anahata Date: Wed, 22 Oct 2025 09:47:16 -0700 Subject: [PATCH 20/21] Update docs/platforms/godot/configuration/options.mdx Co-authored-by: Serhii Snitsaruk --- docs/platforms/godot/configuration/options.mdx | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/platforms/godot/configuration/options.mdx b/docs/platforms/godot/configuration/options.mdx index ab0e697d65f47..1dd9cdf8eb19f 100644 --- a/docs/platforms/godot/configuration/options.mdx +++ b/docs/platforms/godot/configuration/options.mdx @@ -155,7 +155,7 @@ This option is turned on by default. - + Specifies the types of errors captured as breadcrumbs. Accepts a single value or a bitwise combination of `GodotErrorMask` masks. The default value captures errors, warnings, and script errors (`MASK_ERROR | MASK_WARNING | MASK_SCRIPT`). From c63ec87c1accc7fee85a18d6e7bc4135c8a66571 Mon Sep 17 00:00:00 2001 From: Shannon Anahata Date: Wed, 22 Oct 2025 09:47:32 -0700 Subject: [PATCH 21/21] Update docs/platforms/godot/configuration/options.mdx Co-authored-by: Serhii Snitsaruk --- docs/platforms/godot/configuration/options.mdx | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/platforms/godot/configuration/options.mdx b/docs/platforms/godot/configuration/options.mdx index 1dd9cdf8eb19f..c14740cc651db 100644 --- a/docs/platforms/godot/configuration/options.mdx +++ b/docs/platforms/godot/configuration/options.mdx @@ -157,7 +157,7 @@ This option is turned on by default. -Specifies the types of errors captured as breadcrumbs. Accepts a single value or a bitwise combination of `GodotErrorMask` masks. The default value captures errors, warnings, and script errors (`MASK_ERROR | MASK_WARNING | MASK_SCRIPT`). +Specifies the types of errors captured as breadcrumbs. Accepts a single value or a bitwise combination of `GodotErrorMask` masks. The default value captures nativer errors, warnings, script and shader errors (`MASK_ERROR | MASK_WARNING | MASK_SCRIPT | MASK_SHADER`). `GodotErrorMask` values: - `MASK_NONE`: No logger errors will be captured.