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LoadServerStub.cpp
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61 lines (54 loc) · 1.86 KB
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#include <iostream>
#include "LoadServerStub.h"
LoadServerStub::LoadServerStub() {}
void LoadServerStub::Init(std::unique_ptr<ServerSocket> socket)
{
this->socket = std::move(socket);
}
CustomerRequest LoadServerStub::ReceiveRequest()
{
char buffer[32];
CustomerRequest order;
// std::cout << "LoadServerStub::ReceiveRequest: waiting for order" << std::endl;
if (socket->Recv(buffer, order.Size(), 0))
{
order.Unmarshal(buffer);
// std::cout << "LoadServerStub::ReceiveRequest : order.Size() = " << order.Size() << std::endl;
// order.Print();
// std::cout << "LoadServerStub::ReceiveRequest : order printed " << std::endl;
}
return order;
}
int LoadServerStub::SendLaptop(LaptopInfo info)
{
char buffer[32];
info.Marshal(buffer);
// std::cout << "LoadServerStub::SendLaptop : info.Size() = " << info.Size() << std::endl;
return socket->Send(buffer, info.Size(), 0);
}
int LoadServerStub::ReturnRecord(CustomerRecord record)
{
char buffer[32];
record.Marshal(buffer);
// std::cout << "LoadServerStub::ReturnRecord : record.Size() = " << record.Size() << std::endl;
return socket->Send(buffer, record.Size(), 0);
}
ReplicaRequest LoadServerStub::ReceiveReplicaRequest()
{
ReplicaRequest replicaRequest;
char buffer[32];
// std::cout << "LoadServerStub::ReceiveReplicaRequest: waiting for replicaRequest" << std::endl;
if (socket->Recv(buffer, replicaRequest.Size(), 0))
{
replicaRequest.Unmarshal(buffer);
// std::cout << "LoadServerStub::ReceiveReplicaRequest : replicaRequest.Size() = " << replicaRequest.Size() << std::endl;
}
return replicaRequest;
}
int LoadServerStub::SendReplicaResponse(ReplicaResponse replicaResponse)
{
char buffer[32];
replicaResponse.Marshal(buffer);
// std::cout << "LoadServerStub::SendReplicaResponse : replicaResponse.Size() = " << replicaResponse.Size() << std::endl;
return socket->Send(buffer, replicaResponse.Size(), 0);
}