{% hint style="info" %} You can access GameRules class through EntityList.GetGameRules {% endhint %}
| Name | Type | Description |
|---|---|---|
| name | string | Netvar name |
| Name | Type | Description |
|---|---|---|
| value | Netvar dependant | Netvar value |
local game_rules = EntityList.GetGameRules()
local m_bFreezePeriod = game_rules:GetProp("m_bFreezePeriod")
print("FreezePeriod: ", m_bFreezePeriod)| Name | Type | Description |
|---|---|---|
| name | string | Netvar name |
| value | Netvar dependant | Netvar value |
| array index | int | Index in array |
local game_rules = EntityList.GetGameRules()
game_rules:SetProp("m_bCTCantBuy", true)