diff --git a/jme3-core/src/main/resources/Common/MatDefs/Light/PBRLighting.j3md b/jme3-core/src/main/resources/Common/MatDefs/Light/PBRLighting.j3md index 2b2d5453f4..0734aff2d6 100644 --- a/jme3-core/src/main/resources/Common/MatDefs/Light/PBRLighting.j3md +++ b/jme3-core/src/main/resources/Common/MatDefs/Light/PBRLighting.j3md @@ -69,7 +69,7 @@ MaterialDef PBR Lighting { Boolean HorizonFade // Set to Use Lightmap - Texture2D LightMap + Texture2D LightMap -LINEAR // A scalar multiplier controlling the amount of occlusion applied. // A value of `0.0` means no occlusion. A value of `1.0` means full occlusion.