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TaskQueue.cs
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127 lines (105 loc) · 2.92 KB
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using System;
using System.Collections.Generic;
using System.Text;
namespace TestConsole
{
public class TaskQueue
{
private int idCounter;
private List<Job> jobs;
private Store store;
private Dictionary<string, Task> tasks;
public string coalesce(string FirstObject, string SecondObject)
{
return Util.Coalesce<string>(FirstObject, SecondObject);
}
public TaskQueue(string id)
{
// memory store
this.jobs = new List<Job>();
// persistent store
this.store = store.prefix("queue" + coalesce(id, ""));
}
public TaskQueue()
{
}
public string nextId()
{
return "job-" + (++idCounter) + "" + (new DateTime()).Ticks;
}
public Task define(string type)
{
var task = new Task(type);
this.tasks[type] = task;
return task;
}
public void process(Job job)
{
var _this = this;
var task = this.tasks[job.type];
Action<object> remove = (state) =>
{
job.off();
_this.remove(job.id);
if (state != null) _this.emit(state, job);
};
if (!(task != null))
{
remove(null);
throw new Error("unknown " + job.type);
}
job.on("complete", () => { remove("complete"); });
job.on("error", () => { remove("error"); });
task.process(job);
}
public void emit(object state, Job job)
{
throw new NotImplementedException();
}
public TaskQueue create(string v, object data)
{
return this;
}
public void start()
{
var ids = this.store.get();
Job job = new Job();
string jobId = "";
var i = 0;
if ( ! (ids != null) ) return;
// load existing jobs
for (i = 0; i < ids.Count; i++)
{
jobId = ids[i];
job = this.store.get(jobId);
if (job != null )
{
//Emitter(job);//TODO
this.jobs.Add(job);//this.jobs.push(job);
}
}
// process jobs
for (i = 0; i < this.jobs.Count; i++)
{
job = this.jobs[i];
this.process(job);
}
}
public void remove(object id)
{
throw new NotImplementedException();
}
public TaskQueue online()
{
return this;
}
public TaskQueue on(string v, Action< object> p)
{
return this;
}
public TaskQueue on(string v, Action p)
{
return this;
}
}
}