diff --git a/dependencies/mapbox-sdk-cs b/dependencies/mapbox-sdk-cs index 558cb770a..d4850704d 160000 --- a/dependencies/mapbox-sdk-cs +++ b/dependencies/mapbox-sdk-cs @@ -1 +1 @@ -Subproject commit 558cb770ade50ff737bf4d6001b88af6e68578ba +Subproject commit d4850704db12269df261ff61aea999fef542e3f6 diff --git a/documentation/docs/02-known-issues.md b/documentation/docs/02-known-issues.md index 73643e985..ad7d0d0ef 100644 --- a/documentation/docs/02-known-issues.md +++ b/documentation/docs/02-known-issues.md @@ -2,8 +2,7 @@ ### Platform Support -- UWP builds not currently working -- WebGL builds not showing maps (build successful) +- WebGL builds not showing maps (even though builds are successful) ### Vector Tile diff --git a/documentation/docs/05-changelog.md b/documentation/docs/05-changelog.md index 3ee0b3c95..531dbc429 100644 --- a/documentation/docs/05-changelog.md +++ b/documentation/docs/05-changelog.md @@ -1,12 +1,31 @@ -CHANGELOG +## CHANGELOG + +#### v0.5.0 + +*04/26/20178* + +- Added support for UWP + - Share your Hololens creations with us! +- Fixed precision issue with tile conversions + - Replaced `Geocoordinate` with `Vector2d` +- Mapbox API Token is now stored in MapboxAccess.txt + - `MapboxConvenience` has been removed +- Added `LocationProviders` and example scene to build maps or place objects based on a latitude/longitude +- Mesh Generation: + - General performance improvements (local tile geometry) + - Custom editors for map factories + - Added new `MergedModifierStack` which will reduce the number of transforms and draw calls in dense maps + - Continuous UVs for building facades + - `DirectionsFactory` now draws full geometry, not just waypoints + - Fixed occasional vertex mismatch in `PolygonMeshModifier.cs` (which caused an index out of range exception) #### v0.4.0 - - Updates mapbox-sdk-unity-core to v1.0.0-alpha13; features vector tile overzooming +- Updates mapbox-sdk-unity-core to v1.0.0-alpha13; features vector tile overzooming - Updates to attribution guidelines in README.MD - Added Conversions.cs and VectorExtensions.cs to enable simple conversions from geocoordinate to unity coordinate space #### v0.3.0 - - Added new infrastructure for mesh generation +- Added new infrastructure for mesh generation - Added new demos for basic, styled, point of interest vector mesh generation - Added new demo for vector tiles + terrain with a slippy implementation (dynamic tile loading) - Added a new demo for Mapbox Directions & Traffic @@ -14,12 +33,12 @@ CHANGELOG - Deprecated old directions component demo #### v0.2.0 - - Added core sdk support for mapbox styles +- Added core sdk support for mapbox styles - vector tile decoding optimizations for speed and lazy decoding - Added attribution prefab - new Directions example - All examples scripts updated streamlined to use MapboxConvenience object #### v0.1.1 - - removed orphaned references from link.xml, this was causing build errors - - moved JSON utility to Mapbox namespace to avoid conflicts with pre-exisiting frameworks \ No newline at end of file +- removed orphaned references from link.xml, this was causing build errors + - moved JSON utility to Mapbox namespace to avoid conflicts with pre-exisiting frameworks diff --git a/documentation/docs/index.md b/documentation/docs/index.md index 3658f34df..d17cfae1f 100644 --- a/documentation/docs/index.md +++ b/documentation/docs/index.md @@ -1,6 +1,6 @@ -# Mapbox SDK for Unity +# Mapbox Unity SDK -Welcome to the `Mapbox SDK for Unity`! +Welcome to the `Mapbox Unity SDK`! Check out these links to get started: @@ -9,7 +9,7 @@ Check out these links to get started: * [Known issues](02-known-issues.md) * [Examples](03-examples.md) -This SDK uses +This SDK uses: * `mapbox-sdk-cs` for interacting with the Mapbox API * documentation: https://mapbox.github.io/mapbox-sdk-cs/