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chopFir.lua
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178 lines (163 loc) · 2.45 KB
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width = 2
height = 45
local function turn(side)
if side == "left" then
turtle.turnLeft()
elseif side == "right" then
turtle.turnRight()
elseif side == "back" then
turtle.turnRight()
turtle.turnRight()
else
print("Turn direction not recognized!")
turtle.turnLeft()
turtle.turnLeft()
turtle.turnLeft()
turtle.turnLeft()
end
end
local function tryDig()
while turtle.detect() do
if turtle.dig() then
sleep(0.5)
else
return false
end
end
return true
end
local function tryDigUp()
while turtle.detectUp() do
if turtle.digUp() then
sleep(0.5)
else
return false
end
end
return true
end
local function tryDigDown()
while turtle.detectDown() do
if turtle.digDown() then
sleep(0.5)
else
return false
end
end
return true
end
local function tryUp()
while not turtle.up() do
if turtle.detectUp() then
if not tryDigUp() then
return false
end
elseif turtle.attackUp() then
else
sleep( 0.5 )
end
end
return true
end
local function tryDown()
while not turtle.down() do
if turtle.detectDown() then
if not tryDigDown() then
return false
end
elseif turtle.attackDown() then
else
sleep( 0.5 )
end
end
return true
end
local function tryForward()
while not turtle.forward() do
if turtle.detect() then
if not tryDig() then
return false
end
elseif turtle.attack() then
else
sleep( 0.5 )
end
end
return true
end
local function plant()
tryUp()
turtle.select(1)
while turtle.suck() ~= true do
sleep(5)
end
turn('right')
tryForward()
turtle.placeDown()
tryForward()
turtle.placeDown()
turn('right')
tryForward()
turtle.placeDown()
turn('right')
tryForward()
turtle.placeDown()
tryForward()
turn('right')
tryForward()
turtle.drop()
tryDown()
end
local function grow()
turtle.select(1)
while turtle.suck() ~= true do
sleep(5)
end
turn('right')
sleep(1)
turtle.place()
sleep(1)
end
local function chop()
tryDig()
tryForward()
for i = 0, height do
tryDig()
tryDigUp()
tryUp()
end
tryDig()
turn('right')
tryDig()
tryForward()
turn('left')
for i = 0, height do
tryDig()
tryDigDown()
tryDown()
end
tryDig()
turn('left')
turn('left')
tryForward()
turn('left')
end
local function drop()
for i = 1, 16 do
turtle.select(i)
turtle.drop()
end
turn('left')
turn('left')
tryForward()
end
while true do
if(redstone.getInput('bottom')) then
plant()
grow()
chop()
drop()
else
sleep(5)
end
end