diff --git a/frontend/docs/scripting/functions/GetMyFacingAngle.md b/frontend/docs/scripting/functions/GetMyFacingAngle.md index aa18a59ac6f..12c8834126c 100644 --- a/frontend/docs/scripting/functions/GetMyFacingAngle.md +++ b/frontend/docs/scripting/functions/GetMyFacingAngle.md @@ -26,12 +26,9 @@ The facing angle is stored in the specified variable. ## Examples ```c -public OnPlayerText(playerid, text[]) -{ new Float:Angle; GetMyFacingAngle(Angle); printf("I am currently facing %f!", Angle); - ``` ## Related Functions diff --git a/frontend/docs/scripting/functions/SendCommand.md b/frontend/docs/scripting/functions/SendCommand.md index 00d4fc657d9..a0e1130ee48 100644 --- a/frontend/docs/scripting/functions/SendCommand.md +++ b/frontend/docs/scripting/functions/SendCommand.md @@ -9,7 +9,7 @@ tags: [] This function is deprecated. -See `PC_EmulateCommand` for Pawn.CMD or similar means for other command processors. +See `PC_EmulateCommand` for [Pawn.CMD](https://github.com/katursis/Pawn.CMD) or similar means for other command processors. ::: diff --git a/frontend/docs/scripting/resources/specialactions.md b/frontend/docs/scripting/resources/specialactions.md index 1efe3f69d26..e958bf4f27d 100644 --- a/frontend/docs/scripting/resources/specialactions.md +++ b/frontend/docs/scripting/resources/specialactions.md @@ -16,7 +16,10 @@ Special actions marked with \* cannot be set using [SetPlayerSpecialAction](../f | ID | Action | Description | | --- | ------------------------------- | ------------------------------------------------------------------------------------------------------------------------------ | | 0 | SPECIAL_ACTION_NONE | Clears player of special actions | +| 1 | SPECIAL_ACTION_DUCK \* | Detect if the player is crouching. | | 2 | SPECIAL_ACTION_USEJETPACK | Will make the player using jetpack | +| 3 | SPECIAL_ACTION_ENTER_VEHICLE \* | Detect if the player is entering a vehicle via an animation. | +| 4 | SPECIAL_ACTION_EXIT_VEHICLE \* | Detect if the player is exiting a vehicle via an animation. | | 5 | SPECIAL_ACTION_DANCE1 | Applies dancing animation for player | | 6 | SPECIAL_ACTION_DANCE2 | Applies dancing animation for player | | 7 | SPECIAL_ACTION_DANCE3 | Applies dancing animation for player | @@ -25,13 +28,10 @@ Special actions marked with \* cannot be set using [SetPlayerSpecialAction](../f | 11 | SPECIAL_ACTION_USECELLPHONE | Will make the player speaking on cellphone | | 12 | SPECIAL_ACTION_SITTING \* | Detects if the player is sitting | | 13 | SPECIAL_ACTION_STOPUSECELLPHONE | Makes players stop using cellphone | -| 1 | SPECIAL_ACTION_DUCK \* | Detect if the player is crouching. | -| 3 | SPECIAL_ACTION_ENTER_VEHICLE \* | Detect if the player is entering a vehicle via an animation. | -| 4 | SPECIAL_ACTION_EXIT_VEHICLE \* | Detect if the player is exiting a vehicle via an animation. | | 20 | SPECIAL_ACTION_DRINK_BEER | Will increase the player's drunk level when used | | 21 | SPECIAL_ACTION_SMOKE_CIGGY | Will give the player a cigar. | | 22 | SPECIAL_ACTION_DRINK_WINE | Will give the player a wine bottle to get drunk from | | 23 | SPECIAL_ACTION_DRINK_SPRUNK | Will give the player a sprunk bottle to drink from | -| 68 | SPECIAL_ACTION_PISSING | Will make the player perform the pissing animation with visible pee (**the macro is not present in the SA-MP include files**). | | 24 | SPECIAL_ACTION_CUFFED | Will force the player in to cuffs (hands are behind their back) (**does not work on CJ skin**). | | 25 | SPECIAL_ACTION_CARRY | Will apply a 'carrying' animation to the player and make them unable to sprint, jump or punch (**does not work on CJ skin**). | +| 68 | SPECIAL_ACTION_PISSING | Will make the player perform the pissing animation with visible pee (**the macro is not present in the SA-MP include files**). | diff --git a/frontend/i18n/bs/docusaurus-plugin-content-docs/current/scripting/functions/GetMyFacingAngle.md b/frontend/i18n/bs/docusaurus-plugin-content-docs/current/scripting/functions/GetMyFacingAngle.md index 640087cb0e3..22dba2b47be 100644 --- a/frontend/i18n/bs/docusaurus-plugin-content-docs/current/scripting/functions/GetMyFacingAngle.md +++ b/frontend/i18n/bs/docusaurus-plugin-content-docs/current/scripting/functions/GetMyFacingAngle.md @@ -20,12 +20,9 @@ Ugao posmatranja je pohranjen u navedenoj varijabli. ## Primjeri ```c -public OnPlayerText(playerid, text[]) -{ new Float:Angle; GetMyFacingAngle(Angle); printf("Trenutno posmatram %f!", Angle); - ``` ## Srodne Funkcije diff --git a/frontend/i18n/fa/docusaurus-plugin-content-docs/current/scripting/functions/GetMyFacingAngle.md b/frontend/i18n/fa/docusaurus-plugin-content-docs/current/scripting/functions/GetMyFacingAngle.md index 18159b87d2d..d54595b4127 100644 --- a/frontend/i18n/fa/docusaurus-plugin-content-docs/current/scripting/functions/GetMyFacingAngle.md +++ b/frontend/i18n/fa/docusaurus-plugin-content-docs/current/scripting/functions/GetMyFacingAngle.md @@ -24,12 +24,9 @@ tags: [] ```c -public OnPlayerText(playerid, text[]) -{ new Float:Angle; GetMyFacingAngle(Angle); printf("الان در زاویه %f رو به رو هستم!", Angle); - ```