Can multiple clients play different games? #262
Replies: 6 comments 9 replies
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Sunshine reflects what the GPU is producing for a screen connected to the host. I think that the only way you could get this to work would but to use Virtual Machines with dedicated GPUs. |
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No. Check out Games on Whales/Wolf. |
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It is possible. I'm using ASTER to create multiple separated instances that share the same computer resources. Two users created on the same machine can run concurrently. That's simply amazing and I love it :D The hard part is to tell GameStream or Sunshine what user instance it should stream.. Steam link works too but if the first user has steam opened too then sometimes it becomes confused. I'm trying to find a solution to tell sunshine what user should be shown but at the moment I'm a bit stuck. |
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adding another solution/workaround 2 running instances of sunshine with different conf files.
I would strongly recommend against using aster, as it is closed source and originates in russia. |
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This discussion was automatically closed because it has been inactive for 365 days. |
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You can always run a headless wayland compositor in a different user (or not). After running the compositor, start inside the sunshine service with capture = "wlr" to be able to start a full diferent session. However, note that this would only work with wlroots wayland compositors (this method at least) and the devices from sunshine will mess the other user session (the real one, not headless). An approach to this is to use games-on-whales/wolf or create a container, use vuinputd and start a headless wlroots wayland compositor inside. I'm actually doing this, and it's working well. Aside I doubt is impossible to use KMS capture that would require both root and a real display |
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I tried asking this earlier but maybe I wrote it in a confusing way... As the title says, can multiple clients play their own seperate games without interfering with eachother?
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