|
| 1 | +import { describe, it, expect, beforeAll, afterAll, vi } from 'vitest'; |
| 2 | +import { createServer, Server as HTTPServer } from 'http'; |
| 3 | +import { Server } from 'socket.io'; |
| 4 | +import { io as Client, Socket as ClientSocket } from 'socket.io-client'; |
| 5 | +import { setupSocket } from '../../src/sockets/index.js'; |
| 6 | +import { CONFIG } from '../../src/config.js'; |
| 7 | +import jwt from 'jsonwebtoken'; |
| 8 | +import { LobbyService } from '../../src/services/lobby.service.js'; |
| 9 | +import { CanvasService } from '../../src/services/canvas.service.js'; |
| 10 | +import { canvasStore } from '../../src/store/canvas.store.js'; |
| 11 | + |
| 12 | +describe('Initial State Hydration Integration', () => { |
| 13 | + let io: Server; |
| 14 | + let httpServer: HTTPServer; |
| 15 | + let port: number; |
| 16 | + |
| 17 | + const mockLobbyId = '507f1f77bcf86cd799439011'; |
| 18 | + const userA = { id: 'user-a', username: 'Alice' }; |
| 19 | + const userB = { id: 'user-b', username: 'Bob' }; |
| 20 | + const tokenA = 'token-a'; |
| 21 | + const tokenB = 'token-b'; |
| 22 | + |
| 23 | + const canvasWidth = 64; |
| 24 | + const canvasHeight = 64; |
| 25 | + const palette = ['#000000', '#FFFFFF']; |
| 26 | + |
| 27 | + beforeAll(async () => { |
| 28 | + // Mock JWT verification |
| 29 | + vi.spyOn(jwt, 'verify').mockImplementation((token, secret, callback: any) => { |
| 30 | + if (token === tokenA) callback(null, userA); |
| 31 | + else if (token === tokenB) callback(null, userB); |
| 32 | + else callback(new Error('Invalid token')); |
| 33 | + }); |
| 34 | + |
| 35 | + // Mock LobbyService to allow joining |
| 36 | + vi.spyOn(LobbyService, 'getById').mockResolvedValue({ |
| 37 | + _id: mockLobbyId, |
| 38 | + maxCollaborators: 10, |
| 39 | + bannedUsers: [], |
| 40 | + canvas: '507f191e810c19729de860ea' |
| 41 | + } as any); |
| 42 | + vi.spyOn(LobbyService, 'validateJoinAccess').mockImplementation(() => {}); |
| 43 | + vi.spyOn(LobbyService, 'validateCapacity').mockImplementation(() => {}); |
| 44 | + |
| 45 | + // Mock CanvasService methods to avoid DB errors and unintended unloads (KISS) |
| 46 | + vi.spyOn(CanvasService, 'saveToDB').mockResolvedValue(undefined); |
| 47 | + vi.spyOn(CanvasService, 'unloadLobby').mockResolvedValue(undefined); |
| 48 | + |
| 49 | + // Pre-load the lobby into memory |
| 50 | + const initialData = new Uint8Array(canvasWidth * canvasHeight).fill(0); |
| 51 | + canvasStore.loadLobbyToMemory(mockLobbyId, canvasWidth, canvasHeight, palette, initialData); |
| 52 | + |
| 53 | + httpServer = createServer(); |
| 54 | + io = new Server(httpServer); |
| 55 | + setupSocket(io); |
| 56 | + |
| 57 | + return new Promise<void>((resolve) => { |
| 58 | + httpServer.listen(() => { |
| 59 | + const address = httpServer.address(); |
| 60 | + port = typeof address === 'string' ? 0 : address?.port || 0; |
| 61 | + resolve(); |
| 62 | + }); |
| 63 | + }); |
| 64 | + }); |
| 65 | + |
| 66 | + afterAll(() => { |
| 67 | + io.close(); |
| 68 | + httpServer.close(); |
| 69 | + canvasStore.removeLobby(mockLobbyId); |
| 70 | + vi.restoreAllMocks(); |
| 71 | + }); |
| 72 | + |
| 73 | + const createClient = (token: string): Promise<ClientSocket> => { |
| 74 | + return new Promise((resolve, reject) => { |
| 75 | + const socket = Client(`http://localhost:${port}`, { |
| 76 | + auth: { token }, |
| 77 | + transports: ['websocket'], |
| 78 | + }); |
| 79 | + socket.on('connect', () => resolve(socket)); |
| 80 | + socket.on('connect_error', (err) => reject(err)); |
| 81 | + }); |
| 82 | + }; |
| 83 | + |
| 84 | + const joinLobby = (socket: ClientSocket, lobbyId: string): Promise<any> => { |
| 85 | + return new Promise((resolve) => { |
| 86 | + socket.once(CONFIG.EVENTS.SERVER.INIT_STATE, (state) => resolve(state)); |
| 87 | + socket.emit(CONFIG.EVENTS.CLIENT.JOIN_LOBBY, lobbyId); |
| 88 | + }); |
| 89 | + }; |
| 90 | + |
| 91 | + it('should hydrate a new client with pixels drawn by a previous client', async () => { |
| 92 | + // 1. Connect Client A and join lobby |
| 93 | + const clientA = await createClient(tokenA); |
| 94 | + await joinLobby(clientA, mockLobbyId); |
| 95 | + |
| 96 | + // 2. Client A draws a pixel at (10, 10) with color 1 |
| 97 | + const x = 10; |
| 98 | + const y = 10; |
| 99 | + const color = 1; |
| 100 | + |
| 101 | + await new Promise<void>((resolve) => { |
| 102 | + clientA.once(CONFIG.EVENTS.SERVER.PIXEL_UPDATE, (data) => { |
| 103 | + expect(data).toEqual({ x, y, color }); |
| 104 | + resolve(); |
| 105 | + }); |
| 106 | + clientA.emit(CONFIG.EVENTS.CLIENT.DRAW, { lobbyId: mockLobbyId, x, y, color }); |
| 107 | + }); |
| 108 | + |
| 109 | + // 3. Client A disconnects |
| 110 | + clientA.disconnect(); |
| 111 | + |
| 112 | + // Small delay to ensure server handles disconnection |
| 113 | + await new Promise(resolve => setTimeout(resolve, 100)); |
| 114 | + |
| 115 | + // 4. Connect Client B and join the same lobby |
| 116 | + const clientB = await createClient(tokenB); |
| 117 | + const state: any = await joinLobby(clientB, mockLobbyId); |
| 118 | + |
| 119 | + // 5. Assertion: Client B receives the INIT_STATE with the pixel at (10, 10) as color 1 |
| 120 | + expect(state.width).toBe(canvasWidth); |
| 121 | + expect(state.height).toBe(canvasHeight); |
| 122 | + |
| 123 | + // Uint8Array might arrive as a Buffer/ArrayBuffer depending on the transport |
| 124 | + const pixelData = new Uint8Array(state.data); |
| 125 | + const index = y * canvasWidth + x; |
| 126 | + expect(pixelData[index]).toBe(color); |
| 127 | + |
| 128 | + clientB.disconnect(); |
| 129 | + }); |
| 130 | +}); |
0 commit comments