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doc/api_docs/arcade.rst

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.. _arcade-api:
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Arcade Package API
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==================
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API Reference
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=============
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This page documents the Application Programming Interface (API)
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for the Python Arcade library. See also:

doc/api_docs/gl/index.rst

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.. _arcade-api-gl:
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Arcade OpenGL API
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=================
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OpenGL
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======
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This is the low level rendering API in Arcade and is used
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internally for all drawing/rendering. It's a higher level

doc/api_docs/keyboard.rst

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Working with the Keyboard
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=========================
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Keyboard
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========
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.. _keyboard_events:
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doc/index.rst

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.. |Go| image:: images/woman_sprinter.svg
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:width: 48
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:alt: Get started here
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:alt: Start Here
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:target: get_started.html
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.. raw:: html
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<td>
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<h2>
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<a class="reference internal" href="programming_guide/get_started.html">
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<img alt="Get started here" src="_images/woman_sprinter.svg" width="48">
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<span class="std std-ref">Get Started Here</span>
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<img alt="Start Here" src="_images/woman_sprinter.svg" width="48">
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<span class="std std-ref">Start Here</span>
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</a>
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<a class="headerlink" href="#go-get-started-here" title="Permalink to this headline">¶</a>
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</h2>

doc/programming_guide/get_started.rst

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.. _get-started-here:
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Get Started Here
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================
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Start Here
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==========
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.. image:: images/treasure-map.svg
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:width: 40%
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If you get stuck, you can always ask for help! See the page on
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:ref:`how-to-get-help` for more information.
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Starting Tutorials
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------------------
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Tutorials
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---------
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If you are already familiar with basic Python programming, follow the
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:ref:`platformer_tutorial` as a quick way to get up and running.

doc/programming_guide/install/index.rst

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.. _installation-instructions:
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Installation Instructions
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=========================
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Installation
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============
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Arcade runs on Windows, Mac OS X, and Linux.
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doc/programming_guide/install/mac.rst

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Installation on the Mac
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=======================
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Installation on Mac
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===================
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Go to the `Python website <https://www.python.org/downloads/>`_ and download Python.
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doc/programming_guide/opengl_notes.rst

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.. _open_gl_notes:
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OpenGL Notes
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OpenGL
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======
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Arcade is using OpenGL for the underlying rendering. OpenGL
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functionality is given to use through pyglet when a window

doc/programming_guide/performance_tips.rst

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.. _performance:
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Arcade Performance Information
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Performance
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.. image:: ../images/flame-arrow.svg

doc/tutorials/card_game/index.rst

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.. _solitaire_tutorial:
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Solitaire Tutorial
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Solitaire
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=========
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.. image:: animated.gif
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