Building modular, maintainable, and high-quality game mods.
Clean architecture β’ scalable systems β’ community-driven
- π Actively developing Re:Code β Modular Game Mod Development
- π§± Designing modular systems & frameworks for game mods
- π οΈ Refactoring, improving, and maintaining existing mods
- π€ Open-source & community-focused development
- π‘ Clean, maintainable architecture
- π¦ Modular and reusable components
- π Scalable mod systems
- π§ͺ Tooling, frameworks, and utilities
C#, C++, Lua, Python, Game Modding, Reverse Engineering, Tooling, Systems Design
- π§ recodeofficial1780@gmail.com
- π§ domidestruction@gmail.com
- π§ sebbe.ruppi@gmail.com
- π§ https://discord.gg/g95yuKNjEq
Dominik Michelitsch
- GitHub: @Volt1480
Sebastian Ruppert
- GitHub: @sebberuppi-lang
π§© Modular systems. Clean code. Better mods.